update pipeworks

This commit is contained in:
Vanessa Ezekowitz 2017-04-09 01:27:28 -04:00
parent 72ff7606f5
commit 7acbe4fcf3
3 changed files with 80 additions and 42 deletions

View File

@ -1,8 +1,7 @@
local luaentity = pipeworks.luaentity
local enable_max_limit = minetest.setting_get("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = minetest.setting_get("pipeworks_max_items_per_tube") or 40
pipeworks.tube_item_count = {}
local max_tube_limit = tonumber(minetest.setting_get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end
function pipeworks.tube_item(pos, item)
error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead")
@ -35,6 +34,21 @@ function pipeworks.notvel(tbl, vel)
return tbl2
end
local tube_item_count = {}
minetest.register_globalstep(function(dtime)
if not luaentity.entities then
return
end
tube_item_count = {}
for id, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local h = minetest.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1
end
end
end)
local function go_next(pos, velocity, stack)
local next_positions = {}
local max_priority = 0
@ -82,17 +96,13 @@ local function go_next(pos, velocity, stack)
end
if enable_max_limit then
local itemcount = #minetest.get_objects_inside_radius(pos, 0.5)
local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
print("[Pipeworks] Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
pipeworks.tube_item_count[h] = 0
else
pipeworks.tube_item_count[h] = itemcount
end
end
@ -221,15 +231,13 @@ luaentity.register_entity("pipeworks:tubed_item", {
end,
on_step = function(self, dtime)
local pos = self:getpos()
if self.start_pos == nil then
local pos = self:getpos()
self.start_pos = vector.round(pos)
self:setpos(pos)
end
local pos = self:getpos()
local stack = ItemStack(self.itemstring)
local drop_pos
local velocity = self:getvelocity()
@ -240,8 +248,9 @@ luaentity.register_entity("pipeworks:tubed_item", {
moved = true
end
local vel = {x = velocity.x / speed, y = velocity.y / speed, z = velocity.z / speed, speed = speed}
local moved_by = vector.distance(pos, self.start_pos)
if vector.distance(pos, self.start_pos) >= 1 then
if moved_by >= 1 then
self.start_pos = vector.add(self.start_pos, vel)
moved = true
end
@ -260,6 +269,7 @@ luaentity.register_entity("pipeworks:tubed_item", {
return
end
velocity = vector.multiply(velocity, -1)
self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:setvelocity(velocity)
self:set_item(leftover:to_string())
return
@ -272,34 +282,25 @@ luaentity.register_entity("pipeworks:tubed_item", {
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
if not found_next then
local drop_pos = minetest.find_node_near(vector.add(self.start_pos, velocity), 1, "air")
if pipeworks.drop_on_routing_fail or not tube_present then
if drop_pos then
-- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash.
minetest.add_item(drop_pos, stack)
self:remove()
return
end
if pipeworks.drop_on_routing_fail or not tube_present or
minetest.get_item_group(rev_node.name,"tube") ~= 1 then
-- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash.
local dropped_item = minetest.add_item(self.start_pos, stack)
dropped_item:setvelocity(vector.multiply(velocity, 5))
self:remove()
return
else
if minetest.get_item_group(rev_node.name,"tube") == 1 then
print("[Pipeworks] Warning - tubed item had to reverse direction at "..minetest.pos_to_string(self.start_pos))
velocity = vector.multiply(velocity, -1)
self:setpos(self.start_pos)
self:setvelocity(velocity)
else
if drop_pos then
minetest.add_item(drop_pos, stack)
self:remove()
return
end
end
velocity = vector.multiply(velocity, -1)
self:setpos(vector.subtract(self.start_pos, vector.multiply(vel, moved_by - 1)))
self:setvelocity(velocity)
end
end
if new_velocity and not vector.equals(velocity, new_velocity) then
self:setpos(self.start_pos)
local nvelr = math.abs(new_velocity.x + new_velocity.y + new_velocity.z)
self:setpos(vector.add(self.start_pos, vector.multiply(new_velocity, (moved_by - 1) / nvelr)))
self:setvelocity(new_velocity)
end
end

View File

@ -28,7 +28,36 @@ pipeworks.register_tube("pipeworks:broken_tube", {
return true
end,
priority = 50,
}
},
on_punch = function(pos, node, puncher, pointed_thing)
local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
print("[Pipeworks] "..playername.." struck a broken tube at "..minetest.pos_to_string(pos))
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
or wieldname == "glooptest:hammer_bronze"
or wieldname == "glooptest:hammer_diamond"
or wieldname == "glooptest:hammer_mese"
or wieldname == "glooptest:hammer_alatro"
or wieldname == "glooptest:hammer_arol" then
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then
print(" with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
print(" but it can't be repaired.")
end
else
print(" with "..wieldname.." but that tool is too weak.")
end
end
}
})

View File

@ -38,11 +38,11 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
local outboxes = {}
local outsel = {}
local outimgs = {}
for i = 1, 6 do
outimgs[vti[i]] = plain[i]
end
for _, v in ipairs(connects) do
pipeworks.table_extend(outboxes, pipeworks.tube_boxes[v])
table.insert(outsel, pipeworks.tube_selectboxes[v])
@ -73,10 +73,10 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
outsel = { -24/64, -10/64, -10/64, 24/64, 10/64, 10/64 }
wscale = {x = 1, y = 1, z = 0.01}
end
local rname = string.format("%s_%s", name, tname)
table.insert(tubenodes, rname)
local nodedef = {
description = tubedesc,
drawtype = "nodebox",
@ -107,12 +107,20 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
priority = 50
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
after_dig_node = pipeworks.after_dig,
on_blast = function(pos, intensity)
if intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return {string.format("%s_%s", name, dropname)}
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
}
if style == "6d" then
nodedef.paramtype2 = "facedir"
end
if special == nil then special = {} end
for key, value in pairs(special) do