update castles, boost_cart, and moreores.
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97f7566fa4
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48bad2ca76
@ -157,6 +157,7 @@ minetest.register_node("anvil:anvil", {
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end
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if (listname=='input'
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and(stack:get_wear() == 0
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or minetest.get_item_group(stack:get_name(), "not_repaired_by_anvil") ~= 0
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or stack:get_name() == "technic:water_can"
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or stack:get_name() == "technic:lava_can" )) then
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@ -238,7 +238,6 @@ function cart_entity:on_step(dtime)
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pos = vector.round(pos)
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update.pos = true
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update.vel = true
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mod_found = true
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end
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if acc == nil then
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-- Meta speed modifier
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@ -266,11 +265,7 @@ function cart_entity:on_step(dtime)
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end
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-- Slow down or speed up, depending on Y direction
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if acc then
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acc = acc + dir.y * -2.5
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else
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acc = 0
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end
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acc = acc + dir.y * -2
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if self.old_dir.y ~= 1 and not self.punched then
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-- Stop the cart swing between two rail parts (handbrake)
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@ -1,9 +1,9 @@
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minetest.register_alias("cottages:straw", "farming:straw")
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minetest.register_alias("castle:straw", "farming:straw")
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minetest.register_alias("darkage:straw", "farming:straw")
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minetest.register_alias("cottages:straw_bale", "castle_farming:bound_straw")
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minetest.register_alias("darkage:straw_bale", "castle_farming:bound_straw")
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minetest.register_alias("castle:bound_straw", "castle_farming:bound_straw")
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minetest.register_alias_force("cottages:straw", "farming:straw")
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minetest.register_alias_force("castle:straw", "farming:straw")
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minetest.register_alias_force("darkage:straw", "farming:straw")
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minetest.register_alias_force("cottages:straw_bale", "castle_farming:bound_straw")
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minetest.register_alias_force("darkage:straw_bale", "castle_farming:bound_straw")
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minetest.register_alias_force("castle:bound_straw", "castle_farming:bound_straw")
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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@ -72,4 +72,4 @@ minetest.register_craft({
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type = "fuel",
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recipe = "castle_farming:straw_dummy",
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burntime = 10*2 + 4*stick_burn_time
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})
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})
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@ -69,6 +69,7 @@ minetest.register_node("castle_tapestries:tapestry", {
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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walkable = false,
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selection_box = {
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type = "wallmounted",
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wall_side = {-0.5,-0.5,0.4375,0.5,1.5,0.5},
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@ -102,6 +103,7 @@ minetest.register_node("castle_tapestries:tapestry_long", {
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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walkable = false,
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selection_box = {
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type = "wallmounted",
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wall_side = {-0.5,-0.5,0.4375,0.5,2.5,0.5},
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@ -135,6 +137,7 @@ minetest.register_node("castle_tapestries:tapestry_very_long", {
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "unifieddyes_palette_colorwallmounted.png",
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walkable = false,
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selection_box = {
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type = "wallmounted",
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wall_side = {-0.5,-0.5,0.4375,0.5,3.5,0.5},
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@ -226,14 +226,16 @@ minetest.register_node(":streets:printer", {
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},
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})
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streets.register_label = function(friendlyname,name,tex,color,ink_needed)
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streets.register_label = function(friendlyname,name,tex,color,ink_needed,hide)
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local groups = {snappy = 3,attached_node = 1,oddly_breakable_by_hand = 1}
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if hide then groups.not_in_creative_inventory = 1 end
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minetest.register_node(":streets:mark_"..name,{
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description = streets.S("Marking Overlay: "..friendlyname),
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tiles = {tex,"streets_rw_transparent.png"},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy = 3,attached_node = 1,oddly_breakable_by_hand = 1},
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groups = groups,
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sunlight_propagates = true,
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walkable = false,
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inventory_image = tex,
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@ -292,7 +294,7 @@ streets.register_label("Solid White Side Line","solid_white_side_line","streets_
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minetest.register_alias("streets:asphalt_side","streets:mark_solid_white_side_line_on_asphalt")
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minetest.register_alias("streets:asphalt_sideline","streets:mark_solid_white_side_line_on_asphalt")
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streets.register_label("Solid White Side Line (rotated)","solid_white_side_line_rotated","streets_asphalt_side.png^[transformR180","white",3)
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streets.register_label("Solid White Side Line (rotated)","solid_white_side_line_rotated","streets_asphalt_side.png^[transformR180","white",3,true)
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minetest.register_alias("streets:asphalt_sideline_r","streets:mark_solid_white_side_line_rotated_on_asphalt")
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@ -314,7 +316,7 @@ streets.register_label("Solid White Side Line (corner)","solid_white_side_line_c
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minetest.register_alias("streets:asphalt_outer_edge","streets:mark_solid_white_side_line_corner_on_asphalt")
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streets.register_label("Solid White Side Line (corner, rotated)","solid_white_side_line_corner_rotated","streets_asphalt_outer_edge.png^[transformR270","white",4)
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streets.register_label("Solid White Side Line (corner, rotated)","solid_white_side_line_corner_rotated","streets_asphalt_outer_edge.png^[transformR270","white",4,true)
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minetest.register_alias("streets:asphalt_outer_edge_r","streets:mark_solid_white_side_line_corner_rotated_on_asphalt")
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@ -376,7 +378,7 @@ streets.register_label("Solid Yellow Side Line (corner)","solid_yellow_side_line
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minetest.register_alias("streets:rw_outer_edge","streets:solid_yellow_side_line_corner")
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streets.register_label("Solid Yellow Side Line (corner,rotated)","solid_yellow_side_line_corner_rotated","streets_rw_outer_edge.png^[transformR270","yellow",5)
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streets.register_label("Solid Yellow Side Line (corner,rotated)","solid_yellow_side_line_corner_rotated","streets_rw_outer_edge.png^[transformR270","yellow",5,true)
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minetest.register_alias("streets:rw_outer_edge","streets:solid_yellow_side_line_corner")
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@ -419,7 +421,7 @@ streets.register_label("Solid Yellow Side Line","solid_yellow_side_line","street
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minetest.register_alias("streets:rw_sideline","streets:mark_solid_yellow_side_line")
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streets.register_label("Solid Yellow Side Line (rotated)","solid_yellow_side_line_rotated","streets_rw_asphalt_side.png^[transformR180","yellow",3)
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streets.register_label("Solid Yellow Side Line (rotated)","solid_yellow_side_line_rotated","streets_rw_asphalt_side.png^[transformR180","yellow",3,true)
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streets.register_label("Yellow Diagonal Lines","yellow_diagonal","streets_yellow_diagonal_lines.png","yellow",5)
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@ -288,21 +288,21 @@ local oredefs = {
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},
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tools = {
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pick = {
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 1}
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 2}
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},
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hoe = {
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uses = 1000
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},
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shovel = {
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 1}
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 2}
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},
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axe = {
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 1},
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 2},
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1}
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},
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sword = {
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 1},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 1},
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 2},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 2},
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
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}
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},
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