auth.c
|
updates for windows
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2014-01-08 20:33:37 -05:00 |
auth.h
|
auth
|
2014-01-07 22:16:09 -05:00 |
client.c
|
server / client support for lights
|
2014-01-27 22:17:27 -05:00 |
client.h
|
server / client support for lights
|
2014-01-27 22:17:27 -05:00 |
config.h
|
removed Q for quit
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2014-01-29 15:06:18 -05:00 |
cube.c
|
players are somewhat lit up
|
2014-01-29 14:16:52 -05:00 |
cube.h
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apply lighting to plants
|
2014-01-28 14:16:07 -05:00 |
db.c
|
load chunks on threads too
|
2014-01-31 10:17:59 -05:00 |
db.h
|
persist lights in db
|
2014-01-27 21:08:07 -05:00 |
item.h
|
added 32 color blocks (like "wool")
|
2014-01-02 13:53:58 -05:00 |
map.c
|
use char in map for memory savings
|
2014-01-31 13:04:52 -05:00 |
map.h
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use char in map for memory savings
|
2014-01-31 13:04:52 -05:00 |
ring.c
|
persist lights in db
|
2014-01-27 21:08:07 -05:00 |
ring.h
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persist lights in db
|
2014-01-27 21:08:07 -05:00 |
util.h
|
copy paste
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2014-01-16 22:43:46 -05:00 |
world.c
|
added world.py so server can know default world
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2014-01-09 16:26:16 -05:00 |
world.h
|
added world.py so server can know default world
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2014-01-09 16:26:16 -05:00 |