minetest-manual/intro.html

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<tr><th bgcolor="#BBBBBB" colspan=2>Minetest -C55</th></tr>
<tr><td bgcolor="#BBBBBB"><b>Project Started:</b></td><td>October 2010</td></tr>
<tr><td bgcolor="#BBBBBB"><b>Released Date:</b></td><td>September 2011</td></tr>
<tr><td bgcolor="#BBBBBB"><b>Creator:</b></td><td>Perttu "celeron55" Ahola</td></tr>
<tr><td bgcolor="#BBBBBB"><b>Engine:</b></td><td>Irrlicht</td></tr>
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<h1>Introduction to Minetest</h1>
Many features in Minetest are missed or mis-understood by new players. This chapter will go over the basic things you need to know about Minetest.
<p>
Minetest is written in C++, so <b>executes faster</b> than Java code. It is a <b>Free</b> and <b>Open</b> Source Game,
released under the LGPL license, and is available for Windows and Linux.
iOS (Mac) and other ports can be compiled from the source.
</p>
<h2>The aims of Minetest</h2>
<h3>1. Free-ness</h3>
<p>
Minetest is a <b>Free</b> and <b>Open</b> Source Game, released under the LGPL license.
</p>
<h3>2. Device Compatibility</h3>
<p>
Minetest runs on old devices, and works on all devices more natively and efficiently than Java games.
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<a href="images/sc_mod.png"><img src="images/sc_mod_tmp.png" width=205></a>
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An example of a mod's lua code
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<h3>3. Extendablity</h3>
<p>
All of the content in Minetest is supplied by Lua mods, even the default content in the game is a mod.
Mods are made with Lua, which makes mod making easy.
Because of this, you can extend Minetest to your taste, and playing style.
</p>
<p>
There are many mods available, such as:
Animals, Farming and Food for you hunger cravings,
and
<a class="tooltip" title="(redstone)">Mesecons</a>, Moreblocks and 3d Furniture for your building needs.
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To learn more about lua modding, see the <a href="mod/index.html">modding chapter</a> of this manual.
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