226 lines
6.0 KiB
Lua
226 lines
6.0 KiB
Lua
-- decoration
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minetest.register_decoration({
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name = "x_farming:pine_nut_tree",
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deco_type = "schematic",
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place_on = {"default:dirt_with_snow", "default:dirt_with_coniferous_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0.010,
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scale = 0.005,
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spread = {x = 100, y = 100, z = 100},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"taiga", "coniferous_forest"},
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y_max = 31000,
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y_min = 4,
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schematic = minetest.get_modpath("x_farming") .. "/schematics/x_farming_pine_nut_tree.mts",
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flags = "place_center_x, place_center_z"
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})
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-- trunk
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minetest.register_node("x_farming:pine_nut_tree", {
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description = "Pine Nut Tree",
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tiles = {"x_farming_pine_nut_tree_top.png", "x_farming_pine_nut_tree_top.png", "x_farming_pine_nut_tree.png"},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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-- leaves
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minetest.register_node("x_farming:pine_nut_leaves", {
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description = "Pine Nut Needles",
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"x_farming_pine_nut_leaves.png"},
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special_tiles = {"x_farming_pine_nut_leaves.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {"x_farming:pine_nut_sapling"},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {"x_farming:pine_nut_leaves"},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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-- sapling
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minetest.register_node("x_farming:pine_nut_sapling", {
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description = "Pine Nut Sapling",
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drawtype = "plantlike",
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tiles = {"x_farming_pine_nut_sapling.png"},
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inventory_image = "x_farming_pine_nut_sapling.png",
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wield_image = "x_farming_pine_nut_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = x_farming.grow_pine_nut_tree,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"x_farming:pine_nut_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -2, y = 1, z = -2},
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{x = 2, y = 8, z = 2},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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-- fruit
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minetest.register_node("x_farming:pine_nut", {
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description = "Pine Nut",
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drawtype = "plantlike",
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tiles = {"x_farming_pine_nut.png"},
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inventory_image = "x_farming_pine_nut.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = false,
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selection_box = {
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type = "fixed",
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fixed = {
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-4 / 16,
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-5 / 16,
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-4 / 16,
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4 / 16,
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7 / 16,
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4 / 16
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}
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},
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groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
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leafdecay = 3, leafdecay_drop = 1},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = function(pos, placer, itemstack)
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minetest.set_node(pos, {name = "x_farming:pine_nut", param2 = 1})
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if oldnode.param2 == 0 then
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minetest.set_node(pos, {name = "x_farming:pine_nut_mark"})
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end
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end,
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})
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minetest.register_craftitem("x_farming:pine_nut_roasted", {
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description = "Pine Nut Roasted" .. "\n" .. minetest.colorize(x_farming.colors.brown, "Hunger: 2"),
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inventory_image = "x_farming_pine_nut_roasted.png",
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on_use = minetest.item_eat(2),
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groups = {flammable = 2},
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})
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minetest.register_node("x_farming:pine_nut_mark", {
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description = "Pine Nut Marker",
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inventory_image = "x_farming:pine_nut.png^default_invisible_node_overlay.png",
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wield_image = "x_farming:pine_nut.png^default_invisible_node_overlay.png",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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groups = {not_in_creative_inventory = 1},
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on_timer = function(pos, elapsed)
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if not minetest.find_node_near(pos, 1, "x_farming:pine_nut_leaves") then
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minetest.remove_node(pos)
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elseif minetest.get_node_light(pos) < 11 then
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minetest.get_node_timer(pos):start(200)
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else
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minetest.set_node(pos, {name = "x_farming:pine_nut"})
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end
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end
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})
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-- leafdecay
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default.register_leafdecay({
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trunks = {"x_farming:pine_nut_tree"},
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leaves = {"x_farming:pine_nut", "x_farming:pine_nut_leaves"},
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radius = 3,
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})
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-- planks
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minetest.register_node("x_farming:pine_nut_wood", {
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description = "Pine Nut Wood Planks",
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"x_farming_pine_nut_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "x_farming:pine_nut_wood 4",
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recipe = {
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{"x_farming:pine_nut_tree"},
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "x_farming:pine_nut_wood",
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burntime = 6,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "x_farming:pine_nut_tree",
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burntime = 26,
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})
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minetest.register_craft({
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type = "cooking",
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cooktime = 7,
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output = "x_farming:pine_nut_roasted",
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recipe = "x_farming:pine_nut"
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})
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if minetest.global_exists("stairs") and minetest.get_modpath("stairs") then
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stairs.register_stair_and_slab(
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"pine_nut_wood",
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"x_farming:pine_nut_wood",
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{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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{"x_farming_pine_nut_wood.png"},
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"Pine Nut Wooden Stair",
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"Pine Nut Wooden Slab",
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default.node_sound_wood_defaults(),
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false
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)
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end
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