add christmas tree
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5d65449c13
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ce8c596ceb
@ -109,3 +109,12 @@ minetest.register_craft({
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output = "default:bronze_ingot",
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recipe = {"default:steel_ingot", "default:copper_ingot"},
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})
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minetest.register_craft({
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output = "x_default:christmas_tree_sapling",
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recipe = {
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{"default:goldblock", "default:meselamp", "default:goldblock"},
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{"wool:green", "default:pine_sapling", "wool:blue"},
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{"wool:yellow", "default:pine_sapling", "wool:red"}
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}
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})
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11
init.lua
11
init.lua
@ -9,17 +9,18 @@ x_default.storage = minetest.get_mod_storage()
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-- Load files
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local default_path = minetest.get_modpath("x_default")
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dofile(default_path.."/mapgen.lua")
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dofile(default_path.."/functions.lua")
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dofile(default_path.."/trees.lua")
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dofile(default_path.."/nodes.lua")
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dofile(default_path.."/tools.lua")
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dofile(default_path.."/treasure_chest_list.lua")
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dofile(default_path.."/chests.lua")
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dofile(default_path.."/tools.lua")
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dofile(default_path.."/pvp.lua")
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dofile(default_path.."/item_drop.lua")
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-- dofile(default_path.."/clean_unknown.lua")
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dofile(default_path.."/craftitems.lua")
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dofile(default_path.."/crafting.lua")
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dofile(default_path.."/pvp.lua")
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dofile(default_path.."/item_drop.lua")
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dofile(default_path.."/chatcommands.lua")
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dofile(default_path.."/mapgen.lua")
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-- dofile(default_path.."/clean_unknown.lua")
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x_default:sync_treasure_chests_storage()
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86
nodes.lua
86
nodes.lua
@ -179,3 +179,89 @@ minetest.register_node("x_default:stone_with_lapis", {
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drop = 'x_default:lapis_lump',
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sounds = default.node_sound_stone_defaults(),
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})
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--
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-- Christmas Tree
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--
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minetest.register_node("x_default:christmas_tree_sapling", {
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description = "Christmas Tree Sapling",
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drawtype = "plantlike",
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tiles = { "x_default_christmas_tree_sapling.png" },
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inventory_image = "x_default_christmas_tree_sapling.png",
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wield_image = "x_default_christmas_tree_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = x_default.grow_sapling,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 3,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"x_default:christmas_tree_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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-- minp_relative.y = 1 because sapling pos has been checked
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{x = -2, y = 1, z = -2},
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{x = 2, y = 14, z = 2},
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-- maximum interval of interior volume check
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4)
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return itemstack
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end,
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})
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-- Decorated Pine Leaves
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minetest.register_node("x_default:christmas_tree_needles", {
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description ="Decorated Pine Needles",
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drawtype = "allfaces_optional",
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tiles = {
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{
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-- Animated, "blinking lights" version. ~ LazyJ
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name = "x_default_pine_needles_decorated_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 20.0
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},
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}
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},
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waving = 0,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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light_source = 5,
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})
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-- Star
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minetest.register_node("x_default:christmas_tree_star", {
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description ="Christmas Tree Star",
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tiles = {"x_default_christmas_tree_star.png"},
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inventory_image = "x_default_christmas_tree_star.png",
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wield_image = "x_default_christmas_tree_star.png",
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drawtype = "plantlike",
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paramtype2 = 0,
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paramtype = "light",
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walkable = false,
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groups = {cracky=1, crumbly=1, choppy=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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light_source = 5,
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})
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default.register_leafdecay({
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trunks = {"default:pine_tree"},
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leaves = {"x_default:christmas_tree_needles"},
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radius = 2,
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})
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BIN
schematics/christmas_tree_from_sapling.mts
Normal file
BIN
schematics/christmas_tree_from_sapling.mts
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Binary file not shown.
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schematics/small_christmas_tree_from_sapling.mts
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schematics/small_christmas_tree_from_sapling.mts
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Binary file not shown.
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schematics/snowy_christmas_tree_from_sapling.mts
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BIN
schematics/snowy_christmas_tree_from_sapling.mts
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Binary file not shown.
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schematics/snowy_small_christmas_tree_from_sapling.mts
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schematics/snowy_small_christmas_tree_from_sapling.mts
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Binary file not shown.
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textures/x_default_christmas_tree_sapling.png
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textures/x_default_christmas_tree_sapling.png
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Binary file not shown.
After Width: | Height: | Size: 242 B |
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textures/x_default_christmas_tree_star.png
Normal file
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textures/x_default_christmas_tree_star.png
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Binary file not shown.
After Width: | Height: | Size: 346 B |
BIN
textures/x_default_pine_needles_decorated.png
Normal file
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textures/x_default_pine_needles_decorated.png
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Binary file not shown.
After Width: | Height: | Size: 777 B |
BIN
textures/x_default_pine_needles_decorated_animated.png
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textures/x_default_pine_needles_decorated_animated.png
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Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
74
trees.lua
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74
trees.lua
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@ -0,0 +1,74 @@
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--
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-- Grow trees from saplings
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--
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-- 'can grow' function
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function x_default.can_grow(pos)
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local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
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if not node_under then
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return false
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end
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local name_under = node_under.name
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local is_soil = minetest.get_item_group(name_under, "soil")
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if is_soil == 0 then
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return false
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end
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local light_level = minetest.get_node_light(pos)
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if not light_level or light_level < 13 then
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return false
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end
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return true
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end
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-- 'is snow nearby' function
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local function is_snow_nearby(pos)
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return minetest.find_node_near(pos, 1, {"group:snowy"})
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end
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-- Grow sapling
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function x_default.grow_sapling(pos)
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if not default.can_grow(pos) then
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-- try again 5 min later
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minetest.get_node_timer(pos):start(300)
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return
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end
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local node = minetest.get_node(pos)
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if node.name == "x_default:christmas_tree_sapling" then
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minetest.log("action", "A christmas tree sapling grows into a tree at "..minetest.pos_to_string(pos))
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local snow = is_snow_nearby(pos)
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if snow then
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x_default.grow_snowy_christmas_tree(pos)
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else
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x_default.grow_christmas_tree(pos)
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end
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end
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end
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-- New pine tree
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function x_default.grow_christmas_tree(pos)
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local path
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if math.random() > 0.5 then
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path = minetest.get_modpath("x_default").."/schematics/christmas_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y, z = pos.z - 2}, path, "0", nil, false)
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else
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path = minetest.get_modpath("x_default").."/schematics/small_christmas_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 1, y = pos.y, z = pos.z - 1}, path, "0", nil, false)
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end
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end
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function x_default.grow_snowy_christmas_tree(pos)
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local path
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if math.random() > 0.5 then
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path = minetest.get_modpath("x_default").."/schematics/snowy_christmas_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y, z = pos.z - 2}, path, "0", nil, false)
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else
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path = minetest.get_modpath("x_default").."/schematics/snowy_small_christmas_tree_from_sapling.mts"
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minetest.place_schematic({x = pos.x - 1, y = pos.y, z = pos.z - 1}, path, "0", nil, false)
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end
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end
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