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5 Commits
3621ae9c45
...
cdc4d15b89
Author | SHA1 | Date |
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Juraj Vajda | cdc4d15b89 | |
Juraj Vajda | ac54bb4f73 | |
Juraj Vajda | 9cbcf578b1 | |
Juraj Vajda | 6e9809a478 | |
Juraj Vajda | 9b68b8c674 |
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@ -1,6 +1,6 @@
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--~
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--~
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--~ Shot and reload system
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--~
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--~
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local players = {}
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@ -62,12 +62,17 @@ function throwing_unload (itemstack, player, unloaded, wear)
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if wear >= 65535 then
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player:set_wielded_item({})
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else
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player:set_wielded_item({name=unloaded, wear=wear})
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if itemstack:get_name() == player:get_wielded_item():get_name() then
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player:set_wielded_item({name=unloaded, wear=wear})
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end
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end
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end
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function throwing_reload (itemstack, player, pos, is_cross, loaded)
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local playerName = player:get_player_name()
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if not players[playerName] then
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return
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end
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players[playerName]['reloading'] = false
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if itemstack:get_name() == player:get_wielded_item():get_name() then
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if (pos.x == player:getpos().x and pos.y == player:getpos().y and pos.z == player:getpos().z) or not is_cross then
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@ -92,7 +97,7 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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description = desc,
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inventory_image = "throwing_" .. name .. ".png",
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wield_scale = scale,
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stack_max = 1,
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local pos = user:getpos()
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local playerName = user:get_player_name()
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@ -103,12 +108,12 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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return itemstack
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end,
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})
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minetest.register_tool("throwing:" .. name .. "_loaded", {
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description = desc,
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inventory_image = "throwing_" .. name .. "_loaded.png",
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wield_scale = scale,
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stack_max = 1,
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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local wear = itemstack:get_wear()
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if not minetest.settings:get_bool("creative_mode") then
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@ -116,7 +121,7 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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end
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local unloaded = "throwing:" .. name
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throwing_shoot_arrow(itemstack, user, stiffness, is_cross)
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minetest.after(0, throwing_unload, itemstack, user, unloaded, wear)
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minetest.after(0, throwing_unload, itemstack, user, unloaded, wear)
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return itemstack
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end,
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-- on_drop = function(itemstack, dropper, pointed_thing)
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@ -126,7 +131,7 @@ function throwing_register_bow (name, desc, scale, stiffness, reload_time, tough
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-- end,
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groups = {not_in_creative_inventory=1},
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})
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minetest.register_craft({
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output = 'throwing:' .. name,
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recipe = craft
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@ -3,7 +3,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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description = desc .. " arrow",
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inventory_image = "throwing_arrow_" .. kind .. ".png",
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})
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minetest.register_node("throwing:arrow_" .. kind .. "_box", {
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drawtype = "nodebox",
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node_box = {
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@ -19,7 +19,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
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{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
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{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
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{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
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{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
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{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
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@ -29,7 +29,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png", "throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"},
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groups = {not_in_creative_inventory=1},
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})
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local THROWING_ARROW_ENTITY={
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physical = false,
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timer=0,
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@ -39,12 +39,12 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if self.timer>0.2 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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@ -52,7 +52,10 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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if obj:is_player() then
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local speed = vector.length(self.object:getvelocity())
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local damage = ((speed + eq)^1.2)/10
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obj:set_hp(obj:get_hp()-damage)
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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end
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-- end player damage
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@ -60,7 +63,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "throwing:arrow_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local speed = vector.length(self.object:getvelocity())
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local damage = ((speed + eq)^1.2)/10
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local damage = ((speed + eq)^1.2)/10
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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@ -75,7 +78,7 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then
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self.object:remove()
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@ -88,16 +91,16 @@ function throwing_register_arrow_standard (kind, desc, eq, toughness, craft)
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("throwing:arrow_" .. kind .. "_entity", THROWING_ARROW_ENTITY)
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minetest.register_craft({
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output = 'throwing:arrow_' .. kind .. ' 9',
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recipe = {
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{'default:stick', 'default:stick', craft},
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}
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})
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minetest.register_craft({
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output = 'throwing:arrow_' .. kind .. ' 9',
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recipe = {
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