spawners/spawners_ores.lua

336 lines
9.9 KiB
Lua

-- Formspecs
local ore_formspec =
"size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"label[2,1.7;Input Ingot]"..
"list[current_name;fuel;3.5,1.5;1,1;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"button_exit[5,1.5;2,1;exit;Save]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"..
default.get_hotbar_bg(0, 4.25)
function spawners.get_formspec(pos)
-- Inizialize metadata
local meta = minetest.get_meta(pos)
-- Inizialize inventory
local inv = meta:get_inventory()
for listname, size in pairs({
fuel = 1,
}) do
if inv:get_size(listname) ~= size then
inv:set_size(listname, size)
end
end
-- Update formspec, infotext and node
meta:set_string("formspec", ore_formspec)
end
local function can_dig(pos, player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("fuel")
end
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local ingot = minetest.get_node_or_nil(pos).name
ingot = string.split(ingot, ":")
ingot = string.split(ingot[2], "_")
if ingot[3] == "iron" then
ingot[3] = "steel"
end
if stack:get_name() == "default:"..ingot[3].."_ingot" then
return stack:get_count()
else
return 0
end
end
local function allow_metadata_inventory_take(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
minetest.record_protection_violation(pos, player:get_player_name())
return 0
end
return stack:get_count()
end
local function on_receive_fields(pos, formname, fields, sender)
local ore_node = minetest.get_node_or_nil(pos)
if minetest.is_protected(pos, sender:get_player_name()) then
minetest.record_protection_violation(pos, sender:get_player_name())
return
end
-- get the ore name
local ingot = ore_node.name
ingot = string.split(ingot, ":")
ingot = string.split(ingot[2], "_")
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local fuellist = inv:get_list("fuel")
if inv:is_empty("fuel") then
if ore_node.name ~= "spawners:stone_with_"..ingot[3].."_spawner" then
minetest.swap_node(pos, {name="spawners:stone_with_"..ingot[3].."_spawner"})
end
meta:set_string("infotext", ingot[3].." ore spawner is empty")
else
meta:set_string("infotext", ingot[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
end
-- fix iron vs. steel issue
if ingot[3] == "iron" then
ingot[3] = "steel"
end
if not fuellist[1]:is_empty() and inv:get_stack("fuel", 1):get_name() == "default:"..ingot[3].."_ingot" then
-- fix iron vs. steel issue
if ingot[3] == "steel" then
ingot[3] = "iron"
end
local waiting, found_node = spawners.check_node_status_ores(pos, "stone_with_"..ingot[3], "default:stone")
if found_node then
minetest.swap_node(pos, {name="spawners:stone_with_"..ingot[3].."_spawner_active"})
elseif waiting then
minetest.swap_node(pos, {name="spawners:stone_with_"..ingot[3].."_spawner_waiting"})
meta:set_string("infotext", "Waiting status - player was away or no stone around, "..ingot[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
else
return
end
end
end
-- Ores creation
function spawners.create_ore(ore_name, mod_prefix, size, offset, texture, sound_custom)
-- dummy inside the spawner
local dummy_ore_definition = {
hp_max = 1,
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = size,
timer = 0,
textures={"default:"..ore_name},
makes_footstep_sound = false,
automatic_rotate = math.pi * -3,
m_name = "dummy_ore"
}
local ore = string.split(ore_name, "_")
dummy_ore_definition.on_activate = function(self)
self.object:setvelocity({x=0, y=0, z=0})
self.object:setacceleration({x=0, y=0, z=0})
self.object:set_armor_groups({immortal=1})
end
-- remove dummy after dug up the spawner
dummy_ore_definition.on_step = function(self, dtime)
self.timer = self.timer + dtime
local n = minetest.get_node_or_nil(self.object:getpos())
if self.timer > 2 then
if n and n.name and n.name ~= "spawners:"..ore_name.."_spawner_active" and n.name ~= "spawners:"..ore_name.."_spawner_waiting" and n.name ~= "spawners:"..ore_name.."_spawner" then
self.object:remove()
end
end
end
minetest.register_entity("spawners:dummy_ore_"..ore_name, dummy_ore_definition)
-- node spawner active
minetest.register_node("spawners:"..ore_name.."_spawner_active", {
description = ore_name.." spawner active",
paramtype = "light",
light_source = 4,
drawtype = "allfaces",
walkable = true,
sounds = default.node_sound_stone_defaults(),
damage_per_second = 4,
sunlight_propagates = true,
tiles = {
{
name = "spawners_spawner_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
},
is_ground_content = true,
groups = {cracky=1,level=2,igniter=1,not_in_creative_inventory=1},
drop = "spawners:"..ore_name.."_spawner",
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = on_receive_fields,
})
-- node spawner waiting - no stone around or no fuel
minetest.register_node("spawners:"..ore_name.."_spawner_waiting", {
description = ore_name.." spawner waiting",
paramtype = "light",
light_source = 2,
drawtype = "allfaces",
walkable = true,
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
tiles = {
{
name = "spawners_spawner_waiting_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0
},
}
},
is_ground_content = true,
groups = {cracky=1,level=2,not_in_creative_inventory=1},
drop = "spawners:"..ore_name.."_spawner",
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = on_receive_fields,
})
-- node spawner inactive (default)
minetest.register_node("spawners:"..ore_name.."_spawner", {
description = ore_name.." spawner",
paramtype = "light",
drawtype = "allfaces",
walkable = true,
sounds = default.node_sound_stone_defaults(),
sunlight_propagates = true,
tiles = {"spawners_spawner.png"},
is_ground_content = true,
groups = {cracky=1,level=2},
stack_max = 1,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
spawners.get_formspec(pos)
pos.y = pos.y + offset
minetest.add_entity(pos,"spawners:dummy_ore_"..ore_name)
meta:set_string("infotext", ore[3].." ore spawner is empty")
end,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
on_receive_fields = on_receive_fields,
})
-- ABM
minetest.register_abm({
nodenames = {"spawners:"..ore_name.."_spawner_active", "spawners:"..ore_name.."_spawner_waiting"},
interval = 5.0,
chance = 5,
action = function(pos, node, active_object_count, active_object_count_wider)
local waiting, found_node = spawners.check_node_status_ores(pos, ore_name, "default:stone")
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if found_node then
-- make sure the right node status is shown
if node.name ~= "spawners:"..ore_name.."_spawner_active" then
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_active"})
end
-- take fuel
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
meta:set_string("infotext", ore[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
-- enough place to spawn more ores
spawners.start_spawning_ores(found_node, "default:"..ore_name, sound_custom)
-- empty / no fuel
if inv:is_empty("fuel") then
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner"})
meta:set_string("infotext", ore[3].." ore spawner is empty.")
end
else
-- waiting status
if node.name ~= "spawners:"..ore_name.."_spawner_waiting" then
minetest.swap_node(pos, {name="spawners:"..ore_name.."_spawner_waiting"})
meta:set_string("infotext", "Waiting status - player was away or no stone around, "..ore[3].." ore spawner fuel: "..inv:get_stack("fuel", 1):get_count())
end
end
end
})
end
-- default:stone_with_gold
spawners.create_ore("stone_with_gold", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "strike")
-- default:stone_with_iron
spawners.create_ore("stone_with_iron", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "strike")
-- default:stone_with_copper
spawners.create_ore("stone_with_copper", "", {x=.33,y=.33}, 0, {"default_stone.png^default_mineral_gold.png"}, "strike")
-- recipes
minetest.register_craft({
output = "spawners:stone_with_gold_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:goldblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})
minetest.register_craft({
output = "spawners:stone_with_iron_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:steelblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})
minetest.register_craft({
output = "spawners:stone_with_copper_spawner",
recipe = {
{"default:diamondblock", "fire:flint_and_steel", "default:diamondblock"},
{"xpanes:bar_flat", "default:copperblock", "xpanes:bar_flat"},
{"default:diamondblock", "xpanes:bar_flat", "default:diamondblock"},
}
})