spawners/spawners_mobs/mob_balrog.lua

74 lines
1.8 KiB
Lua

-- modified Sand Monster by PilzAdam with Mummy by BlockMen
local mummy_def = {
type = "monster",
passive = false,
rotate = 180,
hp_min = 5,
hp_max = 10,
pathfinding = true,
attack_type = "dogfight",
shoot_interval = 2,
dogshoot_switch = 1,
dogshoot_count_max = 10,
arrow = "spawners_mobs:black_skull",
shoot_offset = 2,
reach = 3,
damage = 10,
armor = 100,
collisionbox = {-0.8, -2.1, -0.8, 0.8, 2.6, 0.8},
visual_size = {x=2, y=2},
visual = "mesh",
mesh = "spawners_mobs_balrog.b3d",
drawtype = "front",
textures = {
{"spawners_mobs_balrog.png"},
},
makes_footstep_sound = true,
sounds = {
war_cry = "spawners_mobs_howl",
death = "spawners_mobs_howl",
attack = "spawners_mobs_stone_death",
},
walk_velocity = 1,
run_velocity = 3,
view_range = 15,
jump = true,
floats = 1,
drops = {
{name = "default:sandstone", chance = 5, min = 1, max = 2},
{name = "default:sandstonebrick", chance = 5, min = 1, max = 2},
{name = "spawners_mobs:deco_stone_eye", chance = 25, min = 1, max = 1},
{name = "spawners_mobs:deco_stone_men", chance = 25, min = 1, max = 1},
{name = "spawners_mobs:deco_stone_sun", chance = 25, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 0,
light_damage = 0,
fear_height = 4,
animation = {
stand_start = 0,
stand_end = 240,
walk_start = 240,
walk_end = 300,
punch_start = 300,
punch_end = 380,
speed_normal = 15,
speed_run = 15,
},
}
mobs:register_mob("spawners_mobs:balrog", mummy_def)
mobs:spawn({
name = "spawners_mobs:balrog",
nodes = {"default:desert_sand", "default:desert_stone", "default:sand", "default:sandstone", "default:silver_sand"},
min_light = 0,
max_light = 20,
chance = 2000,
active_object_count = 2,
day_toggle = false,
})
mobs:register_egg("spawners_mobs:balrog", "balrog", "default_sandstone_brick.png", 1)