new animated booom cloud particle

master
Juraj Vajda 2018-11-24 20:00:21 -05:00
parent 01f7914ec8
commit 6676b6a3f8
2 changed files with 13 additions and 5 deletions

View File

@ -69,9 +69,18 @@ function spawners_mobs.cloud_booom(pos)
maxacc = vector.new({x=0.1, y=0.6, z=0.1}),
minexptime = 2,
maxexptime = 3,
minsize = 4,
maxsize = 12,
texture = "spawners_mobs_smoke_particle_2.png^[transform"..math.random(0,3),
minsize = 16,
maxsize = 24,
texture = "spawners_mobs_smoke_particle_2.png",
animation = {
type = "vertical_frames",
-- Width of a frame in pixels
aspect_w = 16,
-- Height of a frame in pixels
aspect_h = 16,
-- Full loop length
length = 2.0,
},
})
end
@ -187,12 +196,11 @@ function spawners_mobs.start_spawning(spawn_area_random_pos, mob_name, mod_prefi
minetest.after(1, function()
-- minetest.set_node(spawn_area_random_pos[i], {name = "default:apple"})
local obj = minetest.add_entity(spawn_area_random_pos[i], mod_prefix..":"..mob_name)
if obj then
if sound_name then
minetest.sound_play(sound_name, {
pos = spawn_area_random_pos[i],
max_hear_distance = 8,
max_hear_distance = 16,
gain = 0.5
})
end

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