initial commit

master
Juraj Vajda 2018-02-11 20:03:55 -05:00
commit ee86c295bf
1624 changed files with 2815 additions and 0 deletions

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LICENSE.txt Normal file
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The MIT License (MIT)
Copyright (c) 2016 TenPlus1
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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README.md Normal file
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# Simple Skins
Simple Skins mod for Minetest uses unifieed_inventory to allow players to select a skin/texture from the list.
Modified original simple skins and integrated to unified_inventory by SaKeL.
https://forum.minetest.net/viewtopic.php?id=9100
![screenshot](screenshot.png)
# Change log:
- 0.7 - Modified and integrated to unified_inventory
- 0.6 - Updated to use Minetest 0.4.16 functions
- 0.5 - Added compatibility with default sfinv inventory, disabled /skin command for now
- 0.4 - Added /skin command to set player skin, no longer dependent on Inventory+, also /setskin command for server admin to set custom skins for player.
- 0.3 - Now works with Minetest 0.4.10+
- 0.2 - Added 3D_Armor mod compatibility
- 0.1 - Added addi's changes to highlight selected skin on list (thanks)
- 0.0 - Initial release

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depends.txt Normal file
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default
3d_armor?
unified_inventory?
intllib?

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description.txt Normal file
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Mod that allows players to set their individual skins.

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init.lua Normal file
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-- Simple Skins mod for minetest
-- Adds a simple skin selector to the inventory by using unified_inventory
-- Released by TenPlus1, modified by SaKeL and based on Zeg9's code under MIT license
skins = {}
skins.skins = {}
skins.modpath = minetest.get_modpath("simple_skins")
skins.sfinv = minetest.get_modpath("sfinv")
-- Load support for intllib
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
-- Load player-selectable skin list
skins.list = {}
local id = 1
local f
while true do
f = io.open(skins.modpath.."/textures/character_"..id..".png")
if not f then break end
f:close()
table.insert(skins.list, "character_"..id)
id = id + 1
end
-- skins.list[id] = nil
id = id - 1
-- Load Metadata
skins.meta = {}
local f, data
for _, i in pairs(skins.list) do
skins.meta[i] = {}
f = io.open(skins.modpath.."/meta/"..i..".txt")
data = nil
if f then
data = minetest.deserialize("return {"..f:read('*all').."}")
f:close()
end
data = data or {}
skins.meta[i].name = data.name or ""
skins.meta[i].author = data.author or ""
end
-- Load player skins from file for backwards compatibility
skins.file = minetest.get_worldpath().."/simple_skins.mt"
local input = io.open(skins.file, "r")
local data = nil
if input then
data = input:read('*all')
io.close(input)
end
if data and data ~= "" then
local lines = string.split(data, "\n")
for _, line in pairs(lines) do
data = string.split(line, " ", 2)
skins.skins[data[1]] = data[2]
end
end
-- Skin selection page
local textlist_cache = ""
skins.formspec = {}
skins.formspec.main = function(name, idx)
local meta
local selected = idx
local label_name = "unknown"
local label_author = "unknown"
-- loop through the whole list
if not selected then
selected = 1
textlist_cache = ""
for i = 1, #skins.list do
-- no comma for the last one
if i == #skins.list then
textlist_cache = textlist_cache..i.." - "..minetest.formspec_escape(skins.meta[skins.list[i]].name)
else
textlist_cache = textlist_cache..i.." - "..minetest.formspec_escape(skins.meta[skins.list[i]].name)..","
end
if skins.skins[name] == skins.list[i] then
selected = i
meta = skins.meta[skins.skins[name]]
end
end
if meta then
if meta.name then
label_name = minetest.formspec_escape(meta.name)
end
if meta.author then
label_author = minetest.formspec_escape(meta.author)
end
end
else
-- do not loop, take the cached textlist
label_name = minetest.formspec_escape(skins.meta["character_"..selected].name)
label_author = minetest.formspec_escape(skins.meta["character_"..selected].author)
end
local formspec = "size[6.0,8.6]"..
"position[0.05,0.5]"..
"anchor[0.0,0.5]"..
"bgcolor[#00000000;false]"..
"background[5,5;1,1;gui_formbg.png;true]"..
"label[0.0,1.0;Tip: Switch to 3rd person view to see the skin appearance.]"..
"label[0.0,1.5;"..S("Select Player Skin:").."]"..
"button_exit[1.75,7.7;2.4,1.5;simple_skins:saveandclose;Save & Close]"..
"label[0.0,0.0;"..S("Name: ")..label_name.."]"..
"label[0.0,0.5;"..S("Author: ")..label_author.."]"..
"textlist[0.0,2.0;5.8,5.7;skins_set;"..textlist_cache..";"..selected..";false]"
return formspec
end
-- Update player skin
skins.update_player_skin = function(player)
if not player then
return
end
local name = player:get_player_name()
player:set_properties({
textures = {skins.skins[name]..".png"},
})
player:set_attribute("simple_skins:skin", skins.skins[name])
end
-- Load player skin on player join
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
-- Do we already have a skin in player attributes?
local skin = player:get_attribute("simple_skins:skin")
if skin then
skins.skins[name] = skin
else
-- If no skin found use default
skins.skins[name] = "character_1"
end
skins.update_player_skin(player)
end)
-- Formspec control
minetest.register_on_player_receive_fields(function(player, formname, fields)
local name = player:get_player_name()
local event = minetest.explode_textlist_event(fields["skins_set"])
-- print("fields: ", dump(fields))
-- print("event: ", dump(event))
-- print("formname: ", formname)
if event.type == "INV" then
-- print(unified_inventory.current_page[name])
if unified_inventory.current_page[name] == "simple_skins" then
unified_inventory.set_inventory_formspec(player, "craft")
else
unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[name])
end
end
if fields.simple_skins or fields.skins_set then
if event.type == "CHG" then
local index = event.index
if index > id then
index = id
end
skins.skins[name] = skins.list[index]
skins.update_player_skin(player)
minetest.show_formspec(name, "simple_skins:formspec", skins.formspec.main(name, index))
else
minetest.show_formspec(name, "simple_skins:formspec", skins.formspec.main(name, nil))
end
end
end)
unified_inventory.register_button("simple_skins", {
type = "image",
image = "inventory_plus_skins.png",
tooltip = "Change player skin."
})
print (S("[Mod] Simple Skins Loaded."))

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-- Fallback functions for when `intllib` is not installed.
-- Code released under Unlicense <http://unlicense.org>.
-- Get the latest version of this file at:
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
local function format(str, ...)
local args = { ... }
local function repl(escape, open, num, close)
if escape == "" then
local replacement = tostring(args[tonumber(num)])
if open == "" then
replacement = replacement..close
end
return replacement
else
return "@"..open..num..close
end
end
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
end
local gettext, ngettext
if minetest.get_modpath("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
gettext, ngettext = intllib.make_gettext_pair()
else
-- Old method using text files.
gettext = intllib.Getter()
end
end
-- Fill in missing functions.
gettext = gettext or function(msgid, ...)
return format(msgid, ...)
end
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
return format(n==1 and msgid or msgid_plural, ...)
end
return gettext, ngettext

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-29 07:11+0200\n"
"PO-Revision-Date: 2017-07-29 07:17+0200\n"
"Last-Translator: fat115 <fat115@framasoft.org>\n"
"Language-Team: \n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: init.lua
msgid "Select Player Skin:"
msgstr "Sélectionner l'apparence du joueur :"
#: init.lua
msgid "Name: "
msgstr "Nom : "
#: init.lua
msgid "Author: "
msgstr "Auteur : "
#: init.lua
msgid "Admin command to set player skin"
msgstr "Commande admin pour définir l'apparence du joueur"
#: init.lua
msgid "'s skin set to"
msgstr ", apparence définie pour"
#: init.lua
msgid "Set player skin"
msgstr "Définir l'apparence du joueur"
#: init.lua
msgid "Close"
msgstr "Fermer"
#: init.lua
msgid "[MOD] Simple Skins loaded"
msgstr "[MOD] Simple Skins chargé"

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-29 07:11+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: init.lua
msgid "Select Player Skin:"
msgstr ""
#: init.lua
msgid "Name: "
msgstr ""
#: init.lua
msgid "Author: "
msgstr ""
#: init.lua
msgid "Admin command to set player skin"
msgstr ""
#: init.lua
msgid "'s skin set to"
msgstr ""
#: init.lua
msgid "Set player skin"
msgstr ""
#: init.lua
msgid "Close"
msgstr ""
#: init.lua
msgid "[MOD] Simple Skins loaded"
msgstr ""

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name = "Sam 0",
author = "Jordach",
comment = "CC BY-SA 3.0",

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name = "Tuxedo Sam",
author = "Jordach",
comment = "CC BY-NC-SA 3.0",

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name = "Franklin",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Trevor",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Bart Simpson",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Creeper",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "War Machine",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Gangnam Style",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Sonic The Hedgehog",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Charizard",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Scarlet Spider-man",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Ferdi Napoli",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Semmett9",
author = "Infinatum",
comment = "CC BY-NC-SA 3.0",

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name = "Finn The Adventured",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Jake",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Ferdi Napoli Reserve",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Joker",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Bleau Steve",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Deadpool Bleau",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Seth Rollins",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Daffy Duck",
author = "LuxAtheris",
comment = "CC BY-SA 3.0",

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name = "DareDevil",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Clone",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "John",
author = "Evergreen",
comment = "CC BY-SA 3.0",

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name = "Banana Guy",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Rubber",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Gothic Sam",
author = "GingerHunter797",
comment = "CC BY-SA 3.0",

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name = "Tails",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Aguia Explorer",
author = "Davizinho",
comment = "CC BY-SA 3.0",

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name = "Toad",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "oOChainLynxOo",
author = "oOChainLynxOo",
comment = "CC BY-SA 3.0",

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name = "amazing spiderman",
author = "mateus",
comment = "CC BY-SA 3.0",

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name = "black spiderman",
author = "mateus",
comment = "CC BY-NC-SA 3.0",

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name = "Sam Mese Tee",
author = "oOChainLynxOo",
comment = "CC BY-SA 3.0",

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name = "rotor112",
author = "rotor112",
comment = "CC BY-SA 3.0",

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name = "Jesus",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Wires",
author = "Geopbyte",
comment = "CC BY-SA 3.0",

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name = "Vector",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Fire Mario",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "skin minecraft",
author = "lestouem",
comment = "CC BY-SA 3.0",

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name = "santa",
author = "jordan4ibanez",
comment = "CC BY-SA 3.0",

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name = "PenguinDad",
author = "PenguinDad",
comment = "CC BY-SA 3.0",

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name = "New Ferdi Napoli Skin",
author = "Ferdi Napoli",
comment = "CC BY-NC-SA 3.0",

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name = "Jan",
author = "Jan",
comment = "CC BY 4.0",

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name = "PilzAdam",
author = "PilzAdam",
comment = "CC BY 4.0",

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name = "Older Man Sam",
author = "philipbenr",
comment = "CC BY-SA 3.0",

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name = "Renan123",
author = "sou o melhor",
comment = "CC BY-SA 3.0",

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name = "PenguinDad with Cape",
author = "PenguinDad",
comment = "CC BY-SA 3.0",

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name = "Adarqet",
author = "Adarqet",
comment = "CC BY-SA 3.0",

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name = "Adarqet(Cape)",
author = "Adarqet",
comment = "CC BY-SA 3.0",

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name = "wither",
author = "mario alberto",
comment = "CC BY-SA 3.0",

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name = "Cywalk Sam",
author = "w_laenger",
comment = "CC BY-SA 3.0",

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name = "rantathe",
author = "ranta",
comment = "CC BY-SA 3.0",

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name = "ranta mk 2",
author = "ranta",
comment = "CC BY-SA 3.0",

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name = "gta",
author = "vvvvvvvvvvvvvvvvvvvvvvvvvvvvvv",
comment = "CC BY 3.0",

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name = "DJ Gangstar",
author = "hansuke123",
comment = "CC BY-SA 3.0",

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name = "G-Robo v5000",
author = "philipbenr",
comment = "CC BY-SA 3.0",

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name = "Blue Tron Man",
author = "Novacain",
comment = "CC BY 3.0",

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name = "killer man",
author = "hansuke123",
comment = "CC BY-SA 3.0",

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name = "agent slender",
author = "krauserlee",
comment = "CC BY-SA 3.0",

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name = "DJ Gangstar on the cape",
author = "hansuke123",
comment = "CC BY-NC-SA 4.0",

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name = "Steve on the a creeper head",
author = "hansuke123",
comment = "CC BY 4.0",

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name = "Calinou",
author = "Calinou",
comment = "CC BY-SA 4.0",

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name = "EnderMan",
author = "Eu",
comment = "CC BY-SA 3.0",

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name = "Finnzzin",
author = "Jo&atilde;o Neto",
comment = "CC BY-SA 3.0",

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name = "Golden Knight",
author = "Nero3605",
comment = "CC BY-SA 3.0",

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name = "wheat farmer",
author = "addi",
comment = "CC BY 3.0",

3
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name = "jojoa1997",
author = "jojoa1997",
comment = "CC BY-SA 3.0",

3
meta/character_160.txt Normal file
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name = "Jovens",
author = "Ailton Junior",
comment = "CC BY-SA 3.0",

3
meta/character_161.txt Normal file
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name = "one of my favourite skins",
author = "w_laenger",
comment = "CC BY-SA 3.0",

3
meta/character_162.txt Normal file
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name = "Mammu",
author = "hansuke123",
comment = "CC BY-SA 3.0",

3
meta/character_163.txt Normal file
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name = "Enderman",
author = "hansuke123",
comment = "CC BY-SA 3.0",

3
meta/character_164.txt Normal file
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name = "DanTDM",
author = "hansuke123",
comment = "CC BY-SA 3.0",

3
meta/character_165.txt Normal file
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name = "Gangstar Herobrine",
author = "hansuke123",
comment = "CC BY-SA 3.0",

3
meta/character_166.txt Normal file
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name = "Zombie Boss",
author = "hansuke123",
comment = "CC BY-SA 3.0",

3
meta/character_167.txt Normal file
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@ -0,0 +1,3 @@
name = "Esteban",
author = "Esteban",
comment = "CC BY-NC-SA 4.0",

3
meta/character_168.txt Normal file
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@ -0,0 +1,3 @@
name = "Bajancanadian",
author = "bajanhgk",
comment = "CC BY 4.0",

3
meta/character_169.txt Normal file
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@ -0,0 +1,3 @@
name = "boy",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_17.txt Normal file
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@ -0,0 +1,3 @@
name = "Zenohelds default player",
author = "sdzen",
comment = "CC BY-SA 3.0",

3
meta/character_170.txt Normal file
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name = "Dead pool",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_171.txt Normal file
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name = "cool guy",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_172.txt Normal file
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name = "Cryotic",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_173.txt Normal file
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name = "Altier",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_174.txt Normal file
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name = "Sasuke",
author = "Bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_175.txt Normal file
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name = "Iron patriot",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_176.txt Normal file
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name = "Iron spider",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_177.txt Normal file
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name = "Spider man",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_178.txt Normal file
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name = "War machine",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

3
meta/character_179.txt Normal file
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name = "Dante",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

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meta/character_18.txt Normal file
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@ -0,0 +1,3 @@
name = "Sdzen",
author = "sdzen",
comment = "CC BY-SA 3.0",

3
meta/character_180.txt Normal file
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name = "Naruto kuiby",
author = "bajanhgk",
comment = "CC BY-NC-SA 3.0",

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name = "Blue iron man",
author = "bajnhgk",
comment = "CC BY-NC-SA 3.0",

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