protector/hud.lua
2018-11-25 13:31:13 -05:00

79 lines
1.8 KiB
Lua

local S = protector.intllib
local radius = (tonumber(minetest.settings:get("protector_radius")) or 5)
local hud = {}
local hud_timer = 0
minetest.register_globalstep(function(dtime)
-- every 5 seconds
hud_timer = hud_timer + dtime
if hud_timer < 5 then
return
end
hud_timer = 0
for _, player in pairs(minetest.get_connected_players()) do
local name = player:get_player_name()
local pos = vector.round(player:get_pos())
local hud_text = ""
local hud_text_color = 0xFFFF22; -- lemon yellow
local protectors = minetest.find_nodes_in_area(
{x = pos.x - radius , y = pos.y - radius , z = pos.z - radius},
{x = pos.x + radius , y = pos.y + radius , z = pos.z + radius},
{"protector:protect","protector:protect2","protector:protect_pvp","protector:protect2_pvp"})
if #protectors > 0 then
local npos = protectors[1]
local meta = minetest.get_meta(npos)
local is_pvp = meta:get_int("is_pvp")
if not is_pvp then
is_pvp = 0
end
if is_pvp == 1 then
hud_text_color = 0xFF0022 -- torch red
else
hud_text_color = 0xFFFF22 -- lemon yellow
end
local nodeowner = meta:get_string("owner")
if is_pvp == 1 then
hud_text = S("Owner: @1", nodeowner) .. " (PvP Enabled)"
else
hud_text = S("Owner: @1", nodeowner)
end
end
if not hud[name] then
hud[name] = {}
hud[name].id = player:hud_add({
hud_elem_type = "text",
name = "Protector Area",
number = hud_text_color,
position = {x=0, y=0.95},
offset = {x=8, y=-8},
text = hud_text,
scale = {x=200, y=60},
alignment = {x=1, y=-1},
})
return
else
player:hud_change(hud[name].id, "text", hud_text)
player:hud_change(hud[name].id, "number", hud_text_color)
end
end
end)
minetest.register_on_leaveplayer(function(player)
hud[player:get_player_name()] = nil
end)