Tweaked & Tidied code
This commit is contained in:
parent
3b4a227fd7
commit
b7c8a94651
166
init.lua
166
init.lua
@ -42,7 +42,8 @@ end
|
||||
|
||||
protector.generate_formspec = function(meta)
|
||||
|
||||
local formspec = "size[8,7]"..default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
local formspec = "size[8,7]"
|
||||
..default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
.."label[2.5,0;-- Protector interface --]"
|
||||
.."label[0,1;PUNCH node to show protected area or USE for area check]"
|
||||
.."label[0,2;Members: (type player name then press Enter to add)]"
|
||||
@ -50,20 +51,21 @@ protector.generate_formspec = function(meta)
|
||||
local members = protector.get_member_list(meta)
|
||||
local npp = 12
|
||||
local i = 0
|
||||
|
||||
for _, member in ipairs(members) do
|
||||
if i < npp then
|
||||
formspec = formspec .. "button["..(i%4*2)..","
|
||||
..math.floor(i/4+3)..";1.5,.5;protector_member;"..member.."]"
|
||||
formspec = formspec .. "button["..(i%4*2+1.25)..","
|
||||
..math.floor(i/4+3)..";.75,.5;protector_del_member_"..member..";X]"
|
||||
formspec = formspec .. "button[" .. (i % 4 * 2)
|
||||
.. "," .. math.floor(i / 4 + 3)
|
||||
.. ";1.5,.5;protector_member;" .. member .. "]"
|
||||
.. "button[" .. (i % 4 * 2 + 1.25) .. ","
|
||||
.. math.floor(i / 4 + 3)
|
||||
.. ";.75,.5;protector_del_member_" .. member .. ";X]"
|
||||
end
|
||||
i = i + 1
|
||||
end
|
||||
|
||||
if i < npp then
|
||||
formspec = formspec
|
||||
.."field["..(i%4*2+1/3)..","..(math.floor(i/4+3)+1/3)..";1.433,.5;protector_add_member;;]"
|
||||
formspec = formspec .. "field[" .. (i % 4 * 2 + 1 / 3) .. ","
|
||||
.. (math.floor(i / 4 + 3) + 1 / 3) .. ";1.433,.5;protector_add_member;;]"
|
||||
end
|
||||
|
||||
formspec = formspec .. "button_exit[2.5,6.2;3,0.5;close_me;Close]"
|
||||
@ -87,7 +89,8 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
|
||||
|
||||
-- Delprotect privileged users can override protections
|
||||
|
||||
if minetest.check_player_privs(digger, {delprotect=true}) and infolevel == 1 then
|
||||
if minetest.check_player_privs(digger, {delprotect = true})
|
||||
and infolevel == 1 then
|
||||
return true
|
||||
end
|
||||
|
||||
@ -109,12 +112,16 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
|
||||
if owner ~= digger then
|
||||
if onlyowner or not protector.is_member(meta, digger) then
|
||||
if infolevel == 1 then
|
||||
minetest.chat_send_player(digger,"This area is owned by "..owner.." !")
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is owned by " .. owner .. " !")
|
||||
elseif infolevel == 2 then
|
||||
minetest.chat_send_player(digger,"This area is owned by "..owner..".")
|
||||
minetest.chat_send_player(digger,"Protection located at: "..minetest.pos_to_string(pos))
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is owned by " .. owner .. ".")
|
||||
minetest.chat_send_player(digger,
|
||||
"Protection located at: " .. minetest.pos_to_string(pos))
|
||||
if members ~= "" then
|
||||
minetest.chat_send_player(digger,"Members: "..members..".")
|
||||
minetest.chat_send_player(digger,
|
||||
"Members: " .. members .. ".")
|
||||
end
|
||||
end
|
||||
return false
|
||||
@ -122,10 +129,13 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
|
||||
end
|
||||
|
||||
if infolevel == 2 then
|
||||
minetest.chat_send_player(digger,"This area is owned by "..owner..".")
|
||||
minetest.chat_send_player(digger,"Protection located at: "..minetest.pos_to_string(positions[1]))
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is owned by " .. owner .. ".")
|
||||
minetest.chat_send_player(digger,
|
||||
"Protection located at: " .. minetest.pos_to_string(positions[1]))
|
||||
if members ~= "" then
|
||||
minetest.chat_send_player(digger,"Members: "..members..".")
|
||||
minetest.chat_send_player(digger,
|
||||
"Members: " .. members .. ".")
|
||||
end
|
||||
end
|
||||
|
||||
@ -133,7 +143,8 @@ protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
|
||||
|
||||
if infolevel == 2 then
|
||||
if #positions < 1 then
|
||||
minetest.chat_send_player(digger,"This area is not protected.")
|
||||
minetest.chat_send_player(digger,
|
||||
"This area is not protected.")
|
||||
end
|
||||
minetest.chat_send_player(digger, "You can build here.")
|
||||
end
|
||||
@ -144,25 +155,28 @@ end
|
||||
-- Can node be added or removed, if so return node else true (for protected)
|
||||
|
||||
protector.old_is_protected = minetest.is_protected
|
||||
minetest.is_protected = function(pos, digger)
|
||||
|
||||
if protector.can_dig(protector.radius, pos, digger, false, 1) then
|
||||
return protector.old_is_protected(pos, digger)
|
||||
else
|
||||
function minetest.is_protected(pos, digger)
|
||||
|
||||
if not protector.can_dig(protector.radius, pos, digger, false, 1) then
|
||||
return true
|
||||
end
|
||||
return protector.old_is_protected(pos, digger)
|
||||
|
||||
end
|
||||
|
||||
-- Make sure protection block doesn't overlap another protector's area
|
||||
|
||||
protector.old_node_place = minetest.item_place
|
||||
|
||||
function minetest.item_place(itemstack, placer, pointed_thing)
|
||||
|
||||
if itemstack:get_name() == "protector:protect"
|
||||
or itemstack:get_name() == "protector:protect2" then
|
||||
local user = placer:get_player_name()
|
||||
if not protector.can_dig(protector.radius * 2, pointed_thing.above, user, true, 3) then
|
||||
minetest.chat_send_player(user, "Overlaps into another protected area")
|
||||
minetest.chat_send_player(user,
|
||||
"Overlaps into another protected area")
|
||||
return protector.old_node_place(itemstack, placer, pointed_thing.above)
|
||||
end
|
||||
end
|
||||
@ -176,15 +190,13 @@ end
|
||||
|
||||
minetest.register_node("protector:protect", {
|
||||
description = "Protection Block",
|
||||
tiles = {"moreblocks_circle_stone_bricks.png","moreblocks_circle_stone_bricks.png","moreblocks_circle_stone_bricks.png^protector_logo.png"},
|
||||
tiles = {
|
||||
"moreblocks_circle_stone_bricks.png",
|
||||
"moreblocks_circle_stone_bricks.png",
|
||||
"moreblocks_circle_stone_bricks.png^protector_logo.png"
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {dig_immediate = 2, unbreakable = 1},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type="fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
|
||||
},
|
||||
selection_box = { type="regular" },
|
||||
paramtype = "light",
|
||||
light_source = 2,
|
||||
|
||||
@ -330,7 +342,8 @@ minetest.register_entity("protector:display", {
|
||||
physical = false,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
visual = "wielditem",
|
||||
visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
|
||||
-- wielditem seems to be scaled to 1.5 times original node size
|
||||
visual_size = {x = 1.0 / 1.5, y = 1.0 / 1.5},
|
||||
textures = {"protector:display_node"},
|
||||
on_step = function(self, dtime)
|
||||
self.timer = (self.timer or 0) + dtime
|
||||
@ -340,7 +353,8 @@ minetest.register_entity("protector:display", {
|
||||
end,
|
||||
})
|
||||
|
||||
-- Display-zone node, Do NOT place the display as a node, it is made to be used as an entity (see above)
|
||||
-- Display-zone node, Do NOT place the display as a node,
|
||||
-- it is made to be used as an entity (see above)
|
||||
local x = protector.radius
|
||||
minetest.register_node("protector:display_node", {
|
||||
tiles = {"protector_display.png"},
|
||||
@ -394,9 +408,11 @@ local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
|
||||
end
|
||||
|
||||
if minetest.get_meta(pos):get_int("right") ~= 0 then
|
||||
minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.sound_play(snd_1, {
|
||||
pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
else
|
||||
minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
minetest.sound_play(snd_2, {
|
||||
pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
@ -407,7 +423,10 @@ local name = "protector:door_wood"
|
||||
doors.register_door(name, {
|
||||
description = "Protected Wooden Door",
|
||||
inventory_image = "doors_wood.png^protector_logo.png",
|
||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||
groups = {
|
||||
snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
|
||||
door = 1, unbreakable = 1
|
||||
},
|
||||
tiles_bottom = {"doors_wood_b.png^protector_logo.png", "doors_brown.png"},
|
||||
tiles_top = {"doors_wood_a.png", "doors_brown.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
@ -417,7 +436,8 @@ doors.register_door(name, {
|
||||
minetest.override_item(name .. "_b_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_1", name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -425,7 +445,8 @@ minetest.override_item(name.."_b_1", {
|
||||
minetest.override_item(name.."_t_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_1", name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -433,7 +454,8 @@ minetest.override_item(name.."_t_1", {
|
||||
minetest.override_item(name.."_b_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_2", name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -441,7 +463,8 @@ minetest.override_item(name.."_b_2", {
|
||||
minetest.override_item(name.."_t_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_2", name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -469,7 +492,10 @@ local name = "protector:door_steel"
|
||||
doors.register_door(name, {
|
||||
description = "Protected Steel Door",
|
||||
inventory_image = "doors_steel.png^protector_logo.png",
|
||||
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
||||
groups = {
|
||||
snappy = 1, bendy = 2, cracky = 1,
|
||||
level = 2, door = 1, unbreakable = 1
|
||||
},
|
||||
tiles_bottom = {"doors_steel_b.png^protector_logo.png", "doors_grey.png"},
|
||||
tiles_top = {"doors_steel_a.png", "doors_grey.png"},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
@ -479,7 +505,8 @@ doors.register_door(name, {
|
||||
minetest.override_item(name.."_b_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_1", name .. "_b_2", name .. "_t_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -487,7 +514,8 @@ minetest.override_item(name.."_b_1", {
|
||||
minetest.override_item(name.."_t_1", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_1", name .. "_t_2", name .. "_b_2", {1, 2, 3, 0})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -495,7 +523,8 @@ minetest.override_item(name.."_t_1", {
|
||||
minetest.override_item(name.."_b_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
on_rightclick(pos, 1,
|
||||
name .. "_t_2", name .. "_b_1", name .. "_t_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -503,7 +532,8 @@ minetest.override_item(name.."_b_2", {
|
||||
minetest.override_item(name.."_t_2", {
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||
on_rightclick(pos, -1,
|
||||
name .. "_b_2", name .. "_t_1", name .. "_b_1", {3, 0, 1, 2})
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -528,13 +558,17 @@ minetest.register_craft({
|
||||
|
||||
minetest.register_node("protector:chest", {
|
||||
description = "Protected Chest",
|
||||
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png^protector_logo.png"},
|
||||
tiles = {
|
||||
"default_chest_top.png", "default_chest_top.png",
|
||||
"default_chest_side.png", "default_chest_side.png",
|
||||
"default_chest_side.png", "default_chest_front.png^protector_logo.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, unbreakable = 1},
|
||||
legacy_facedir_simple = true,
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("infotext", "Protected Chest")
|
||||
@ -542,6 +576,7 @@ minetest.register_node("protector:chest", {
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8 * 4)
|
||||
end,
|
||||
|
||||
can_dig = function(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
@ -551,43 +586,36 @@ minetest.register_node("protector:chest", {
|
||||
end
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return count
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
return stack:get_count()
|
||||
end,
|
||||
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff to protected chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from protected chest at " .. minetest.pos_to_string(pos))
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if not minetest.is_protected(pos, clicker:get_player_name()) then
|
||||
local meta = minetest.get_meta(pos)
|
||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
||||
local formspec = "size[8,9]"..
|
||||
default.gui_bg..default.gui_bg_img..default.gui_slots..
|
||||
"list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"..
|
||||
"button[0,4.5;2,0.25;toup;To Chest]"..
|
||||
"field[2.3,4.8;4,0.25;chestname;;"..meta:get_string("name").."]"..
|
||||
"button[6,4.5;2,0.25;todn;To Inventory]"..
|
||||
"list[current_player;main;0,5;8,1;]"..
|
||||
"list[current_player;main;0,6.08;8,3;8]"..
|
||||
default.get_hotbar_bg(0,5)
|
||||
default.gui_bg..default.gui_bg_img..default.gui_slots
|
||||
.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
|
||||
.. "button[0,4.5;2,0.25;toup;To Chest]"
|
||||
.. "field[2.3,4.8;4,0.25;chestname;;"
|
||||
.. meta:get_string("name") .. "]"
|
||||
.. "button[6,4.5;2,0.25;todn;To Inventory]"
|
||||
.. "list[current_player;main;0,5;8,1;]"
|
||||
.. "list[current_player;main;0,6.08;8,3;8]"
|
||||
.. default.get_hotbar_bg(0,5)
|
||||
|
||||
minetest.show_formspec(
|
||||
clicker:get_player_name(),
|
||||
"protector:chest_" .. minetest.pos_to_string(pos),
|
||||
formspec
|
||||
)
|
||||
formspec)
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -601,7 +629,6 @@ minetest.register_on_player_receive_fields(function(player,formname,fields)
|
||||
local pos_s = string.sub(formname,string.len("protector:chest_") + 1)
|
||||
local pos = minetest.string_to_pos(pos_s)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
local chest_inv = meta:get_inventory()
|
||||
local player_inv = player:get_inventory()
|
||||
|
||||
@ -636,7 +663,8 @@ minetest.register_on_player_receive_fields(function(player,formname,fields)
|
||||
-- change chest infotext to display name
|
||||
if fields.chestname ~= "" then
|
||||
meta:set_string("name", fields.chestname)
|
||||
meta:set_string("infotext", "Protected Chest ("..fields.chestname..")")
|
||||
meta:set_string("infotext",
|
||||
"Protected Chest (" .. fields.chestname .. ")")
|
||||
else
|
||||
meta:set_string("infotext", "Protected Chest")
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user