@ -185,7 +185,6 @@ minetest.register_entity("obsidianmese:sword_bullet", {
-- spawnnokill
if minetest.global_exists("defaultx") then
print("defaultx")
local do_damage = defaultx.register_on_punchplayer(
obj, -- player
minetest.get_player_by_name(self._owner), --hitter