mobs_monster/guardian.lua

62 lines
1.5 KiB
Lua

local S = mobs.intllib
mobs:register_mob("mobs_monster:guardian", {
type = "monster",
hp_min = 80,
hp_max = 120,
passive = false,
attack_type = "dogfight",
pathfinding = false,
view_range = 16,
walk_velocity = 2,
run_velocity = 4,
damage = 8,
reach = 3,
collisionbox = {-0.99875, 0.5, -0.99875, 0.99875, 2.4975, 0.99875},
visual = "mesh",
mesh = "mobs_guardian.b3d",
textures = {
{"mobs_guardian1.png"},
{"mobs_guardian2.png"},
},
blood_texture = "mobs_squid_blood.png",
visual_size = {x=7, y=7},
makes_footstep_sound = false,
sounds = {
attack = "mobs_squid_attack",
death = "mobs_squid_death",
distance = 16,
},
animation = {
stand_speed = 25, walk_speed = 25, run_speed = 50,
stand_start = 0, stand_end = 20,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
drops = {
{name = "default:coral_orange", chance = 3, min = 1, max = 2},
{name = "default:coral_brown", chance = 3, min = 1, max = 2}
},
fly = true,
fly_in = {"default:water_source"},
stepheight = 0.1,
jump = false,
water_damage = 0,
lava_damage = 4,
light_damage = 20,
})
-- mobs:spawn({
-- name = "mobs_monster:guardian",
-- nodes = {"default:water_source"},
-- neighbors = {"default:water_source"},
-- min_light = 0,
-- max_light = 7,
-- active_object_count = 1,
-- chance = 60000,
-- max_height = 0,
-- min_height = -31000,
-- day_toggle = false
-- })
-- mobs:register_egg("mobs_monster:guardian", S("Guardian"), "default_water.png", 1)