add squid but no spawning
parent
611dd1e656
commit
3c9bea8bf5
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@ -37,8 +37,8 @@ stepheight = 0.6,
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{name = "mobs:chicken_raw", chance = 1, min = 1, max = 1},
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{name = "mobs:chicken_raw", chance = 1, min = 1, max = 1},
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-- {name = "mobs:chicken_feather", chance = 1, min = 0, max = 2},
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-- {name = "mobs:chicken_feather", chance = 1, min = 0, max = 2},
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},
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},
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water_damage = 2,
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water_damage = 10,
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lava_damage = 5,
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lava_damage = 10,
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light_damage = 0,
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light_damage = 0,
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fall_damage = 0,
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fall_damage = 0,
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fall_speed = -8,
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fall_speed = -8,
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4
cow.lua
4
cow.lua
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@ -34,8 +34,8 @@ mobs:register_mob("mobs_animal:cow", {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:leather", chance = 1, min = 0, max = 2},
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{name = "mobs:leather", chance = 1, min = 0, max = 2},
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},
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},
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water_damage = 2,
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water_damage = 10,
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lava_damage = 5,
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lava_damage = 10,
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light_damage = 0,
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light_damage = 0,
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animation = {
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animation = {
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speed_normal = 15,
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speed_normal = 15,
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1
init.lua
1
init.lua
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@ -14,6 +14,7 @@ dofile(path .. "/cow.lua") -- KrupnoPavel
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dofile(path .. "/sheep.lua") -- PilzAdam
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dofile(path .. "/sheep.lua") -- PilzAdam
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dofile(path .. "/warthog.lua") -- KrupnoPavel
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dofile(path .. "/warthog.lua") -- KrupnoPavel
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dofile(path .. "/bee.lua") -- KrupnoPavel
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dofile(path .. "/bee.lua") -- KrupnoPavel
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dofile(path .. "/squid.lua") -- KrupnoPavel
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-- dofile(path .. "/bunny.lua") -- ExeterDad
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-- dofile(path .. "/bunny.lua") -- ExeterDad
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-- dofile(path .. "/kitten.lua") -- Jordach/BFD
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-- dofile(path .. "/kitten.lua") -- Jordach/BFD
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-- dofile(path .. "/penguin.lua") -- D00Med
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-- dofile(path .. "/penguin.lua") -- D00Med
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@ -54,8 +54,8 @@ stepheight = 0.6,
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{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
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{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
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{name = "wool:"..col[1], chance = 1, min = 1, max = 1},
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{name = "wool:"..col[1], chance = 1, min = 1, max = 1},
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},
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},
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water_damage = 2,
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water_damage = 10,
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lava_damage = 5,
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lava_damage = 10,
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light_damage = 0,
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light_damage = 0,
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animation = {
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animation = {
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speed_normal = 15,
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speed_normal = 15,
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@ -38,8 +38,8 @@ stepheight = 0.6,
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drops = {
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drops = {
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{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
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{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
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},
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},
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water_damage = 2,
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water_damage = 10,
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lava_damage = 5,
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lava_damage = 10,
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light_damage = 0,
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light_damage = 0,
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fear_height = 2,
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fear_height = 2,
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animation = {
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animation = {
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