37 lines
1.9 KiB
Plaintext
37 lines
1.9 KiB
Plaintext
# If this is enabled, players will have the option to hear a bell play
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# whenever their name is mentioned in chat in addition to the message being
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# highlighted in green.
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chat3.bell (Chatbell) bool true
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# If this is not set to 0, players within this range of each other will see
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# messages highlighted in blue to indicate that they are close.
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chat3.near (Near Highlight Range) float 12
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# If this is true, players can cause messages to be highlighted in red for
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# all players and the chatbell to be played (if enabled) by prefixing their
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# message, by default, with "!" (configurable with chat3.shout_prefix).
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chat3.shout (Enable Shout Messages) bool true
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# The single-character prefix to cause messages to be highlighted in red for
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# all players and the chatbell to be played (if enabled). This setting only
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# applies if chat3.shout is set to true.
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chat3.shout_prefix (Shout Prefix) string !
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# When enabled, a /ignore chatcommand is added which allows players to ignore
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# chat messages and PMs from players which they have added (see /help ignore).
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# Non-ignorable players can be added with by granting the `ignore_override`.
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# This will prevent these players from being added to ignore lists and will
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# automatically remove them should they already exist. The server owner (as
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# defined by the `name` setting) cannot be ignored no matter what.
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chat3.ignore (Enable Ignore Feature) bool true
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# When enabled, players can add a limitted number of alternate usernames
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# which chat3 will check incoming messages for in order to expand
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# highlighting. The max number of allowed alternate usernames can be
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# configured with chat3.alt_max (defaults to 3).
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chat3.alt_support (Allow players to add alts) bool true
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# If chat3.alt_support is enabled, this will control the maximum number of
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# alternate usernames that each player is allowed to configure.
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chat3.alt_max (Configure maximum alts) int 3 1 1000
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