chat3/settingtypes.txt

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# If this is enabled, players will have the option to hear a bell play
# whenever their name is mentioned in chat in addition to the message being
# highlighted in green.
chat3.bell (Chatbell) bool true
# If this is not set to 0, players within this range of each other will see
# messages highlighted in blue to indicate that they are close.
chat3.near (Near Highlight Range) float 12
# If this is true, players can cause messages to be highlighted in red for
# all players and the chatbell to be played (if enabled) by prefixing their
# message, by default, with "!" (configurable with chat3.shout_prefix).
chat3.shout (Enable Shout Messages) bool true
# The single-character prefix to cause messages to be highlighted in red for
# all players and the chatbell to be played (if enabled). This setting only
# applies if chat3.shout is set to true.
chat3.shout_prefix (Shout Prefix) string !
# When enabled, a /ignore chatcommand is added which allows players to ignore
# chat messages and PMs from players which they have added (see /help ignore).
# Non-ignorable players can be added with by granting the `ignore_override`.
# This will prevent these players from being added to ignore lists and will
# automatically remove them should they already exist. The server owner (as
# defined by the `name` setting) cannot be ignored no matter what.
chat3.ignore (Enable Ignore Feature) bool true
# When enabled, players can add a limitted number of alternate usernames
# which chat3 will check incoming messages for in order to expand
# highlighting. The max number of allowed alternate usernames can be
# configured with chat3.alt_max (defaults to 3).
chat3.alt_support (Allow players to add alts) bool true
# If chat3.alt_support is enabled, this will control the maximum number of
# alternate usernames that each player is allowed to configure.
chat3.alt_max (Configure maximum alts) int 3 1 1000