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-- ANTI GRIEF by rnd
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-- Copyright 2016 rnd
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----------------------------------------------------------------------------
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU General Public License as published by
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-- the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
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-- along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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-- prevents placing of lava/liquid sources or buckets above 0
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--water
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--bucket:bucket_water
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function prevent_place_above(name)
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local old_on_place=minetest.registered_craftitems[name];--.on_place;
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local old_after_place_node = minetest.registered_nodes[name];--.after_place_node;
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--after_place_node = func(pos, placer, itemstack, pointed_thing)
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if old_on_place and old_on_place.on_place then
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old_on_place=old_on_place.on_place;
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minetest.registered_craftitems[name].on_place=function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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if pos.y>0 then
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minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
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return itemstack
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else
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return old_on_place(itemstack, placer, pointed_thing)
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end
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end
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return;
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end
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if old_after_place_node then
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old_after_place_node=old_after_place_node.after_place_node
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local table = minetest.registered_nodes[name];
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local table2 = {}
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for i,v in pairs(table) do
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table2[i] = v
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end
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table2.after_place_node=function(pos, placer, itemstack, pointed_thing)
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--after_place_node = func(pos, placer, itemstack, pointed_thing)
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local pos = pointed_thing.above
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if pos.y>0 then
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minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
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minetest.set_node(pos, {name = "air"});
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return itemstack
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end
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end
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minetest.register_node(":"..name, table2)
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return;
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end
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return;
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end
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minetest.after(0,
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function ()
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prevent_place_above("bucket:bucket_water");
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prevent_place_above("default:water_source");
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prevent_place_above("bucket:bucket_lava");
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prevent_place_above("default:lava_source");
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end
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)
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