anticheat/init.lua

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-- ANTI CHEAT by rnd
-- Copyright 2016 rnd
-- includes modified/bugfixed spectator mod by jp
-------------------------------------------------------------------------
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------
local cheat = {};
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local version = "09.20.2016a";
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anticheatsettings = {};
dofile(minetest.get_modpath("anticheat").."/settings.lua")
local CHEAT_TIMESTEP = anticheatsettings.CHEAT_TIMESTEP;
local CHECK_AGAIN = anticheatsettings.CHECK_AGAIN;
cheat.moderators = anticheatsettings.moderators;
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anticheatdb = {}; -- data about detected cheaters
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cheat.suspect = "";
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cheat.players = {};
cheat.message = "";
cheat.debuglist = {}; -- [name]=true -- who gets to see debug msgs
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cheat.scan_timer = 0
cheat.nodelist = {};
cheat.watcher = {}; -- list of watchers
cheat.timestep = CHEAT_TIMESTEP;
-- list of forbidden nodes
cheat.nodelist = {["default:stone"] = false, ["default:cobble"]= false, ["default:dirt"] = false, ["default:sand"]=false,["default:tree"]= false};
local punish_cheat = function(name)
local player = minetest.get_player_by_name(name);
local ip = tostring(minetest.get_player_ip(name));
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if not player then return end
local text=""; local logtext = "";
if cheat.players[name].cheattype == 1 then
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text = "#anticheat: ".. name .. " was caught walking inside wall";
logtext = os.date("%H:%M.%S").." #anticheat: ".. name .. " was caught walking inside wall at " .. minetest.pos_to_string(cheat.players[name].cheatpos);
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player:set_hp(0);
elseif cheat.players[name].cheattype == 2 then
logtext= os.date("%H:%M.%S").." #anticheat: ".. name .. " was caught flying at " .. minetest.pos_to_string(cheat.players[name].cheatpos);
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if cheat.players[name].cheatpos.y>5 then -- only above height 5 it directly damages flyer
text = "#anticheat: ".. name .. " was caught flying";
player:set_hp(0);
end
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end
if text~="" then
minetest.chat_send_all(text);
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end
if logtext~="" then
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minetest.log("action", logtext);
cheat.message = logtext;
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anticheatdb[ip] = {name = name, msg = logtext};
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cheat.players[name].count=0; -- reset counter
cheat.players[name].cheattype = 0;
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for name,_ in pairs(cheat.moderators) do -- display full message to moderators
minetest.chat_send_player(name,logtext);
end
end
end
-- check position more closely
-- uncomment when obfuscating:
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--dofile(minetest.get_modpath("anticheat").."/anticheat_source.lua")
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local anticheat_routines=loadfile(minetest.get_modpath("anticheat").."/anticheat_routines.bin")
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check_noclip, check_fly, check_player = anticheat_routines(minetest,cheat,CHECK_AGAIN,punish_cheat);
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minetest.register_globalstep(function(dtime)
cheat.scan_timer = cheat.scan_timer + dtime
-- GENERAL SCAN OF ALL PLAYERS
if cheat.scan_timer>cheat.timestep then
cheat.timestep = CHEAT_TIMESTEP + (2*math.random()-1)*2; -- randomize step so its unpredictable
cheat.scan_timer=0;
--local t = minetest.get_gametime();
local players = minetest.get_connected_players();
for _,player in pairs(players) do
check_player(player);
end
for name,_ in pairs(cheat.debuglist) do -- show suspects in debug
for _,player in pairs(players) do
local pname = player:get_player_name();
if cheat.players[pname].count>0 then
minetest.chat_send_player(name, "name " .. pname .. ", cheat pos " .. minetest.pos_to_string(cheat.players[pname].cheatpos) .. " last clear pos " .. minetest.pos_to_string(cheat.players[pname].clearpos) .. " cheat type " .. cheat.players[pname].cheattype .. " cheatcount " .. cheat.players[pname].count );
end
end
end
end
end)
-- collects misc stats on players
minetest.register_on_cheat(
function(player, c)
local name = player:get_player_name(); if name == nil then return end
local stats = cheat.players[name].stats;
if not stats[c.type] then stats[c.type] = 0 end
stats[c.type]=stats[c.type]+1;
end
)
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local watchers = {}; -- for each player a list of watchers
minetest.register_on_joinplayer(function(player) -- init stuff on player join
local name = player:get_player_name(); if name == nil then return end
local pos = player:getpos();
cheat.players[name]={count=0,cheatpos = pos, clearpos = pos, lastpos = pos, cheattype = 0}; -- type 0: none, 1 noclip, 2 fly
cheat.players[name].stats = {}; -- various statistics about player
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watchers[name] = {}; -- for spectator mod
local ip = tostring(minetest.get_player_ip(name));
local msg = "";
-- check anticheat db
--check ip
if anticheatdb[ip] then
msg = "#anticheat: welcome back detected cheater, ip = " .. ip .. ", name " .. anticheatdb[ip].name .. ", new name = " .. name;
end;
--check names
for ip,v in pairs(anticheatdb) do
if v.name == name then
msg = "#anticheat: welcome back detected cheater, ip = " .. ip .. ", name = newname = " .. v.name;
break;
end
end
if msg~="" then
for name,_ in pairs(cheat.moderators) do
minetest.chat_send_player(name,msg);
end
end
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end)
minetest.register_chatcommand("cchk", { -- see cheat report
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privs = {
interact = true
},
func = function(name, param)
local privs = minetest.get_player_privs(name).privs;
if not cheat.moderators[name] and not privs then return end
local player = minetest.get_player_by_name(param);
if not player then return end
check_player(player);
local players = minetest.get_connected_players();
for name,_ in pairs(cheat.debuglist) do -- show suspects in debug
for _,player in pairs(players) do
local pname = player:get_player_name();
if cheat.players[pname].count>0 then
minetest.chat_send_player(name, "name " .. pname .. ", cheat pos " .. minetest.pos_to_string(cheat.players[pname].cheatpos) .. " last clear pos " .. minetest.pos_to_string(cheat.players[pname].clearpos) .. " cheat type " .. cheat.players[pname].cheattype .. " cheatcount " .. cheat.players[pname].count );
end
end
end
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end
})
minetest.register_chatcommand("crep", { -- see cheat report
privs = {
interact = true
},
func = function(name, param)
local privs = minetest.get_player_privs(name).privs;
if not cheat.moderators[name] and not privs then return end
if param == "" then
minetest.chat_send_player(name,"use: crep type, types: 0(default) cheat report, 1 connected player stats");
end
param = tonumber(param) or 0;
if param == 0 then -- show cheat report
local text = "";
for ip,v in pairs(anticheatdb) do
if v and v.name and v.msg then
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text = text .. "ip " .. ip .. " ".. v.msg .. "\n";
end
end
if text ~= "" then
local form = "size [6,7] textarea[0,0;6.5,8.5;creport;CHEAT REPORT;".. text.."]"
minetest.show_formspec(name, "anticheatreport", form)
end
elseif param == 1 then -- show cheat stats
local text = "";
local players = minetest.get_connected_players();
for _,player in pairs(players) do
local pname = player:get_player_name();
text = text .. "name " .. pname .. " ".. string.gsub(dump(cheat.players[pname].stats), "\n", " ") .. "\n";
end
if text ~= "" then
local form = "size [10,8] textarea[0,0;10.5,9.;creport;CHEAT STATISTICS;".. text.."]"
minetest.show_formspec(name, "anticheatreport", form)
end
end
-- suspects info
local players = minetest.get_connected_players();
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for _,player in pairs(players) do
local pname = player:get_player_name();
if cheat.players[pname].count>0 then
minetest.chat_send_player(name, "name " .. pname .. ", cheat pos " .. minetest.pos_to_string(cheat.players[pname].cheatpos) .. " last clear pos " .. minetest.pos_to_string(cheat.players[pname].lastpos) .. " cheat type " .. cheat.players[pname].cheattype .. " cheatcount " .. cheat.players[pname].count );
end
end
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end
})
minetest.register_chatcommand("cdebug", { -- toggle cdebug= display of stats on/off for this player
privs = {
interact = true
},
func = function(name, param)
local privs = minetest.get_player_privs(name).privs;
if not cheat.moderators[name] and not privs then return end
if cheat.debuglist[name] == nil then cheat.debuglist[name] = true else cheat.debuglist[name] = nil end;
minetest.chat_send_player(name,"#anticheat: " .. version);
if cheat.debuglist[name]==true then
minetest.chat_send_player(name,"#anticheat: display of debug messages is ON");
else
minetest.chat_send_player(name,"#anticheat: display of debug messages is OFF");
end
end
})
------------------------------------------------------
-- [Mod] Spectator Mode [git] [spectator_mode]
-- https://github.com/minetest-mods/spectator_mode
-- by jp » Tue Dec 08, 2015 15:34
-- modified/bugfixes by rnd
------------------------------------------------------
local original_pos = {}
local function unwatching(name)
local watcher = minetest.get_player_by_name(name)
local privs = minetest.get_player_privs(name)
if watcher and default.player_attached[name] == true then
watcher:set_detach()
local pos = original_pos[watcher]
if pos then
-- setpos seems to be very unreliable
-- this workaround helps though
minetest.after(0.1, function()
watcher:setpos(pos)
end)
original_pos[watcher] = nil
end
cheat.watcher[name]=nil;
minetest.after(5,
function()
default.player_attached[name] = false
watcher:set_eye_offset({x=0, y=0, z=0}, {x=0, y=0, z=0})
watcher:set_nametag_attributes({color = {a=255, r=255, g=255, b=255}})
watcher:hud_set_flags({
healthbar = true,
minimap = true,
breathbar = true,
hotbar = true,
wielditem = true,
crosshair = true
})
watcher:set_properties({
visual_size = {x=1, y=1},
makes_footstep_sound = true,
collisionbox = {-0.3, -1, -0.3, 0.3, 1, 0.3}
})
end
)
-- if not privs.interact and cheat.moderators[name] == true then
-- privs.interact = true
-- minetest.set_player_privs(name, privs)
-- end
end
end
minetest.register_chatcommand("watch", {
params = "<to_name>",
description = "",
privs = {interact=true},
func = function(name, param)
local privs = minetest.get_player_privs(name)
if not cheat.moderators[name] and not privs.kick then return end
local watcher = minetest.get_player_by_name(name)
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if param == "" then -- no name given - select a suspect automatically
local players = minetest.get_connected_players();
for _,player in pairs(players) do
local pname = player:get_player_name();
if cheat.players[pname].count>0 then
param = pname;
cheat.suspect = param;
break;
end
end
if param == "" and cheat.suspect~="" then param = cheat.suspect end -- if none found watch last suspect
end
local target = minetest.get_player_by_name(param);
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if not target then return end
if not cheat.players[param] then return end
local canwatch = false;
for ip,v in pairs(anticheatdb) do
if v.name == param then
canwatch = true;
break;
end
end
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if canwatch or cheat.players[param].count>0 or param == cheat.suspect or privs.kick then
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else
minetest.chat_send_player(name, "ordinary watchers can only watch cheat suspects of detected cheaters");
return
end
if target and watcher ~= target then
if default.player_attached[name] == true then
unwatching(param)
else
original_pos[watcher] = watcher:getpos()
end
-- show inventory
local tinv = target:get_inventory():get_list("main");
for i,v in pairs(tinv) do tinv[i] = v:to_string(); end
tinv = dump(tinv);
local form = "size [6,7] textarea[0,0;6.5,8.5;creport;INVENTORY LIST;".. tinv.."]"
minetest.show_formspec(name, "watch_inventory", form)
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default.player_attached[name] = true
watcher:set_attach(target, "", {x=0, y=-5, z=-20}, {x=0, y=0, z=0})
watcher:set_eye_offset({x=0, y=-5, z=-20}, {x=0, y=0, z=0})
watcher:set_nametag_attributes({color = {a=0}})
watcher:hud_set_flags({
healthbar = false,
minimap = false,
breathbar = false,
hotbar = false,
wielditem = false,
crosshair = false
})
watcher:set_properties({
visual_size = {x=0, y=0},
makes_footstep_sound = false,
collisionbox = {0}
})
-- privs.interact = nil
-- minetest.set_player_privs(name, privs)
cheat.watcher[name]=true;
watchers[param][name] = true; -- register name as watcher of param
return true, "Watching '"..param.."' at "..minetest.pos_to_string(vector.round(target:getpos()))
end
return false, "Invalid parameter ('"..param.."')."
end
})
minetest.register_chatcommand("unwatch", {
description = "",
privs = {interact=true},
func = function(name, param)
unwatching(name)
-- unregister name as watcher
for pname,val in pairs (watchers) do
if val[name] then watchers[pname][name] = nil; end
end
end
})
minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name()
for pname,_ in pairs (watchers[name]) do
unwatching(pname); -- all watchers do /unwatch
end
watchers[name] = nil;
end)