merge 3d_armor repository
|
@ -1,3 +1,6 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
|
||||
local skin_previews = {}
|
||||
local use_player_monoids = minetest.global_exists("player_monoids")
|
||||
local use_armor_monoid = minetest.global_exists("armor_monoid")
|
||||
|
@ -69,7 +72,7 @@ armor = {
|
|||
on_damage = {},
|
||||
on_destroy = {},
|
||||
},
|
||||
version = "0.4.9",
|
||||
version = "0.4.10",
|
||||
}
|
||||
|
||||
armor.config = {
|
||||
|
@ -167,6 +170,7 @@ armor.update_player_visuals = function(self, player)
|
|||
self.textures[name].wielditem,
|
||||
})
|
||||
end
|
||||
self:run_callbacks("on_update", player)
|
||||
end
|
||||
|
||||
armor.set_player_armor = function(self, player)
|
||||
|
@ -196,6 +200,9 @@ armor.set_player_armor = function(self, player)
|
|||
levels[group] = 0
|
||||
end
|
||||
local list = player_inv:get_list("armor")
|
||||
if type(list) ~= "table" then
|
||||
return
|
||||
end
|
||||
for i, stack in pairs(list) do
|
||||
if stack:get_count() == 1 then
|
||||
local def = stack:get_definition()
|
||||
|
@ -286,7 +293,6 @@ armor.set_player_armor = function(self, player)
|
|||
self.def[name].state = state
|
||||
self.def[name].count = count
|
||||
self:update_player_visuals(player)
|
||||
self:run_callbacks("on_update", player)
|
||||
end
|
||||
|
||||
armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabilities)
|
||||
|
@ -427,16 +433,16 @@ armor.set_inventory_stack = function(self, player, i, stack)
|
|||
local msg = "[set_inventory_stack]"
|
||||
local name = player:get_player_name()
|
||||
if not name then
|
||||
minetest.log("warning", "3d_armor: Player name is nil "..msg)
|
||||
minetest.log("warning", S("3d_armor: Player name is nil @1", msg))
|
||||
return
|
||||
end
|
||||
local player_inv = player:get_inventory()
|
||||
local armor_inv = minetest.get_inventory({type="detached", name=name.."_armor"})
|
||||
if not player_inv then
|
||||
minetest.log("warning", "3d_armor: Player inventory is nil "..msg)
|
||||
minetest.log("warning", S("3d_armor: Player inventory is nil @1", msg))
|
||||
return
|
||||
elseif not armor_inv then
|
||||
minetest.log("warning", "3d_armor: Detached armor inventory is nil "..msg)
|
||||
minetest.log("warning", S("3d_armor: Detached armor inventory is nil @1", msg))
|
||||
return
|
||||
end
|
||||
player_inv:set_stack("armor", i, stack)
|
||||
|
@ -446,25 +452,28 @@ end
|
|||
armor.get_valid_player = function(self, player, msg)
|
||||
msg = msg or ""
|
||||
if not player then
|
||||
minetest.log("warning", "3d_armor: Player reference is nil "..msg)
|
||||
minetest.log("warning", S("3d_armor: Player reference is nil @1", msg))
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if not name then
|
||||
minetest.log("warning", "3d_armor: Player name is nil "..msg)
|
||||
minetest.log("warning", S("3d_armor: Player name is nil @1", msg))
|
||||
return
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
if not inv then
|
||||
minetest.log("warning", "3d_armor: Player inventory is nil "..msg)
|
||||
minetest.log("warning", S("3d_armor: Player inventory is nil @1", msg))
|
||||
return
|
||||
end
|
||||
return name, inv
|
||||
end
|
||||
|
||||
armor.drop_armor = function(pos, stack)
|
||||
local obj = minetest.add_item(pos, stack)
|
||||
if obj then
|
||||
obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node then
|
||||
local obj = minetest.add_item(pos, stack)
|
||||
if obj then
|
||||
obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
local S = function(s) return s end
|
||||
if minetest.global_exists("intllib") then
|
||||
S = intllib.Getter()
|
||||
end
|
||||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
|
||||
armor:register_armor("3d_armor:helmet_admin", {
|
||||
description = S("Admin Helmet"),
|
||||
|
|
|
@ -1,7 +1,13 @@
|
|||
local S = function(s) return s end
|
||||
if minetest.global_exists("intllib") then
|
||||
S = intllib.Getter()
|
||||
end
|
||||
-- support for i18n
|
||||
armor_i18n = { }
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
armor_i18n.gettext, armor_i18n.ngettext = dofile(MP.."/intllib.lua")
|
||||
-- escaping formspec
|
||||
armor_i18n.fgettext = function(...) return minetest.formspec_escape(armor_i18n.gettext(...)) end
|
||||
-- local functions
|
||||
local S = armor_i18n.gettext
|
||||
local F = armor_i18n.fgettext
|
||||
|
||||
local modname = minetest.get_current_modname()
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
local worldpath = minetest.get_worldpath()
|
||||
|
@ -62,7 +68,7 @@ end
|
|||
|
||||
if minetest.get_modpath("technic") then
|
||||
armor.formspec = armor.formspec..
|
||||
"label[5,2.5;"..S("Radiation")..": armor_group_radiation]"
|
||||
"label[5,2.5;"..F("Radiation")..": armor_group_radiation]"
|
||||
armor:register_armor_group("radiation")
|
||||
end
|
||||
local skin_mods = {"skins", "u_skins", "simple_skins", "wardrobe"}
|
||||
|
@ -90,17 +96,16 @@ dofile(modpath.."/armor.lua")
|
|||
-- Armor Initialization
|
||||
|
||||
armor.formspec = armor.formspec..
|
||||
"label[5,1;"..S("Level")..": armor_level]"..
|
||||
"label[5,1.5;"..S("Heal")..": armor_attr_heal]"
|
||||
"label[5,1;"..F("Level")..": armor_level]"..
|
||||
"label[5,1.5;"..F("Heal")..": armor_attr_heal]"
|
||||
if armor.config.fire_protect then
|
||||
armor.formspec = armor.formspec.."label[5,2;"..S("Fire")..": armor_fire]"
|
||||
armor.formspec = armor.formspec.."label[5,2;"..F("Fire")..": armor_fire]"
|
||||
end
|
||||
armor:register_on_destroy(function(player, index, stack)
|
||||
local name = player:get_player_name()
|
||||
local def = stack:get_definition()
|
||||
if name and def and def.description then
|
||||
minetest.chat_send_player(name, S("Your").." "..def.description.." "..
|
||||
S("got destroyed").."!")
|
||||
minetest.chat_send_player(name, S("Your @1 got destroyed!", def.description))
|
||||
end
|
||||
end)
|
||||
|
||||
|
@ -335,7 +340,7 @@ minetest.register_globalstep(function(dtime)
|
|||
local remove = init_player_armor(player) == true
|
||||
pending_players[player] = count + 1
|
||||
if remove == false and count > armor.config.init_times then
|
||||
minetest.log("warning", "3d_armor: Failed to initialize player")
|
||||
minetest.log("warning", S("3d_armor: Failed to initialize player"))
|
||||
remove = true
|
||||
end
|
||||
if remove == true then
|
||||
|
@ -356,7 +361,7 @@ if armor.config.fire_protect == true then
|
|||
end
|
||||
end
|
||||
else
|
||||
print ("[3d_armor] Fire Nodes disabled")
|
||||
print (S("[3d_armor] Fire Nodes disabled"))
|
||||
end
|
||||
|
||||
if armor.config.water_protect == true or armor.config.fire_protect == true then
|
||||
|
|
|
@ -0,0 +1,45 @@
|
|||
|
||||
-- Fallback functions for when `intllib` is not installed.
|
||||
-- Code released under Unlicense <http://unlicense.org>.
|
||||
|
||||
-- Get the latest version of this file at:
|
||||
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||
|
||||
local function format(str, ...)
|
||||
local args = { ... }
|
||||
local function repl(escape, open, num, close)
|
||||
if escape == "" then
|
||||
local replacement = tostring(args[tonumber(num)])
|
||||
if open == "" then
|
||||
replacement = replacement..close
|
||||
end
|
||||
return replacement
|
||||
else
|
||||
return "@"..open..num..close
|
||||
end
|
||||
end
|
||||
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
gettext, ngettext = intllib.make_gettext_pair()
|
||||
else
|
||||
-- Old method using text files.
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
||||
return format(msgid, ...)
|
||||
end
|
||||
|
||||
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||
return format(n==1 and msgid or msgid_plural, ...)
|
||||
end
|
||||
|
||||
return gettext, ngettext
|
|
@ -0,0 +1,384 @@
|
|||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: 2017-08-06 18:20+0200\n"
|
||||
"Last-Translator: fat115 <fat115@framasoft.org>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: fr\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 1.8.12\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor : Nom du joueur non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor : Inventaire du joueur non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor : Inventaire détaché pour l'armure non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor : Référence au joueur non trouvée @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Casque d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Cuirasse d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Jambières d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Bottes d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Casque en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Cuirasse en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Jambières en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Bottes en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Casque en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Cuirasse en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Jambières en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Bottes en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Casque en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr " = Cuirasse en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Jambières en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Bottes en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Casque en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Cuirasse en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Jambières en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Bottes en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Casque en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Cuirasse en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Jambières en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Bottes en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Casque en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Cuirasse en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Jambières en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Bottes en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Casque en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Cuirasse en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Jambières en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Bottes en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Casque en cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Cuirasse en cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Jambières en cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Bottes en cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiation"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Niveau"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Soins"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fire"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "Une partie de votre armure a été détruite : @1 !"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor : Impossible d'initialiser le joueur"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Noeuds de type feu désactivés"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip : Mod chargé mais inutilisé."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Retour"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armure"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv : Mod chargé mais inutilisé."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Haut de support d'armure"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Support d'armure"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Support d'armure"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Support d'armure verrouillé"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Support d'armure (propriété de @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui : Mod chargé mais inutilisé."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Armure 3d"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armure non initialisée !"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit : Mod chargé mais non utilisé."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Casque 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Cuirasse 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Manches 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Jambières 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "Bottes 'Hazmat'"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Combinaison 'Hazmat'"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Bouclier d'admin"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Bouclier en bois"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Bouclier en bois amélioré"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Bouclier en cactus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Bouclier en cactus amélioré"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Bouclier en acier"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Bouclier en bronze"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Bouclier en diamant"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Bouclier en or"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Bouclier en mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Bouclier en cristal"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor : Mod chargé mais non utilisé."
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "plomb"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "laiton"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "fonte"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "acier au carbone"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "acier inoxydable"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "étain"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "argent"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Casque"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Cuirasse"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr "Jambières"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "Bottes"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Bouclier"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 en @1"
|
|
@ -0,0 +1,384 @@
|
|||
# ITALIAN LOCALE FILE FOR THE 3D ARMOR MODULE
|
||||
# Copyright (C) 2012-2017 Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR package.
|
||||
# Hamlet <h4mlet@riseup.net>, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Italian localization file for the 3D Armor module\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: 2017-08-18 00:36+0100\n"
|
||||
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
|
||||
"Language-Team: ITALIANO\n"
|
||||
"Language: it\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 1.6.10\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Il nome della/del gicatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor: L'inventario della/del giocatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: L'inventario staccato dell'armatura è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Il riferimento alla/al giocatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Elmo dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Corazza dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Gambali dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Stivali dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Elmo di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Corazza di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Gambali di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Stivali di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Elmo di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Corazza di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Gambali di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Stivali di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Elmo di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Corazza di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Gambali di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Stivali di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Elmo di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Corazza di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Gambali di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Stivali di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Elmo di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Corazza di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Gambali di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Stivali di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Elmo d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Corazza d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Gambali d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Stivali d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Elmo di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Corazza di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Gambali di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Stivali di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Elmo di cristallo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Corazza di cristallo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Gambali di cristallo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Stivali di cristallo"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiazione"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Livello"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Guarigione"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fuoco"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "Il/i vostro/i @1 è/sono stato/i distrutto/i!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Inizializzazione della/del giocatrice/tore fallita"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodi fuoco disabilitati"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Indietro"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armatura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Parte superiore del supporto per armatura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Supporto per armatura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Supporto per armatura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Supporto per armatura chiuso a chiave"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Supporto per armatura (di proprietà di @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Armatura 3D"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armatura non inizializzata!"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Elmo hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Corazza hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Manica hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Gambali hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "Stivali hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Completo hazmat"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Scudo dell'amministratrice/tore"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Scudo di legno"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Scudo di legno migliorato"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Scudo di cactus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Scudo di cactus migliorato"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Scudo di acciaio"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Scudo di bronzo"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Scudo di diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Scudo d'oro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Scudo di mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Scudo di cristallo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "Piombo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "Ottone"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "Ghisa"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "Acciaio al carbonio"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "Acciaio inossidabile"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "Stagno"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "Argento"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Elmo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Corazza"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr "Gambali"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "Stivali"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Scudo"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 di @1"
|
|
@ -0,0 +1,383 @@
|
|||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr ""
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 389 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 356 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 368 B |
Before Width: | Height: | Size: 208 B After Width: | Height: | Size: 336 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 405 B |
Before Width: | Height: | Size: 264 B After Width: | Height: | Size: 355 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 389 B |
Before Width: | Height: | Size: 248 B After Width: | Height: | Size: 356 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 389 B |
Before Width: | Height: | Size: 242 B After Width: | Height: | Size: 356 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 368 B |
Before Width: | Height: | Size: 206 B After Width: | Height: | Size: 336 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 368 B |
Before Width: | Height: | Size: 210 B After Width: | Height: | Size: 336 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 391 B |
Before Width: | Height: | Size: 196 B After Width: | Height: | Size: 347 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 389 B |
Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 361 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 508 B |
Before Width: | Height: | Size: 314 B After Width: | Height: | Size: 431 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 440 B |
Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 382 B |
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 520 B |
Before Width: | Height: | Size: 456 B After Width: | Height: | Size: 414 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 508 B |
Before Width: | Height: | Size: 318 B After Width: | Height: | Size: 431 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 508 B |
Before Width: | Height: | Size: 300 B After Width: | Height: | Size: 431 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 440 B |
Before Width: | Height: | Size: 276 B After Width: | Height: | Size: 382 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 440 B |
Before Width: | Height: | Size: 284 B After Width: | Height: | Size: 382 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 493 B |
Before Width: | Height: | Size: 281 B After Width: | Height: | Size: 399 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 474 B |
Before Width: | Height: | Size: 362 B After Width: | Height: | Size: 407 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 431 B |
Before Width: | Height: | Size: 192 B After Width: | Height: | Size: 343 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 426 B |
Before Width: | Height: | Size: 225 B After Width: | Height: | Size: 343 B |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 469 B |
Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 352 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 431 B |
Before Width: | Height: | Size: 184 B After Width: | Height: | Size: 343 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 431 B |
Before Width: | Height: | Size: 185 B After Width: | Height: | Size: 343 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 426 B |
Before Width: | Height: | Size: 215 B After Width: | Height: | Size: 343 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 426 B |
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 343 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 478 B |
Before Width: | Height: | Size: 202 B After Width: | Height: | Size: 350 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 473 B |
Before Width: | Height: | Size: 186 B After Width: | Height: | Size: 337 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 407 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 382 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 414 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 398 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 402 B |
Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 430 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 398 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 398 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 402 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 402 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 412 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 420 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 366 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 365 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 381 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 366 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 366 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 365 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 365 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 359 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 364 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 372 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 413 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 372 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 372 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 378 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 414 B |
Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 406 B |
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 363 B |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 381 B |