Création de la 0.4.12-r1 pour profiter des nouvelles fonctionnalités en attendant la nouvelle version
commit
41c3c81bee
|
@ -0,0 +1,2 @@
|
|||
*.cpp diff=cpp
|
||||
*.h diff=cpp
|
|
@ -0,0 +1,98 @@
|
|||
## Generic ignorable patterns and files
|
||||
*~
|
||||
.*.swp
|
||||
.*-swp
|
||||
*bak*
|
||||
tags
|
||||
*.vim
|
||||
*.orig
|
||||
*.rej
|
||||
|
||||
## Files related to minetest development cycle
|
||||
/*.patch
|
||||
|
||||
## Non-static Minetest directories
|
||||
/bin/
|
||||
/games/*
|
||||
!/games/minimal/
|
||||
/cache/
|
||||
/textures/*
|
||||
!/textures/base/
|
||||
/sounds/
|
||||
/mods/*
|
||||
!/mods/minetest/
|
||||
/mods/minetest/*
|
||||
!/mods/minetest/mods_here.txt
|
||||
/worlds/
|
||||
/world/
|
||||
|
||||
## Configuration/log files
|
||||
minetest.conf
|
||||
debug.txt
|
||||
|
||||
## Doxygen files
|
||||
doc/Doxyfile
|
||||
doc/html/
|
||||
doc/doxygen_*
|
||||
|
||||
## Build files
|
||||
CMakeFiles/*
|
||||
src/CMakeFiles/*
|
||||
src/Makefile
|
||||
src/android_version.h
|
||||
src/cmake_config.h
|
||||
src/cmake_config_githash.h
|
||||
src/cmake_install.cmake
|
||||
src/script/CMakeFiles/*
|
||||
src/script/common/CMakeFiles/*
|
||||
src/script/cpp_api/CMakeFiles/*
|
||||
src/script/lua_api/CMakeFiles/*
|
||||
src/util/CMakeFiles/*
|
||||
src/unittest/CMakeFiles/*
|
||||
src/jthread/CMakeFiles/*
|
||||
src/jthread/Makefile
|
||||
src/jthread/cmake_config.h
|
||||
src/jthread/cmake_install.cmake
|
||||
src/jthread/libjthread.a
|
||||
src/json/libjson.a
|
||||
src/lua/build/
|
||||
src/lua/CMakeFiles/
|
||||
src/cguittfont/CMakeFiles/
|
||||
src/cguittfont/libcguittfont.a
|
||||
src/cguittfont/cmake_install.cmake
|
||||
src/cguittfont/Makefile
|
||||
src/gmp/CMakeFiles/
|
||||
src/gmp/libgmp.a
|
||||
src/json/CMakeFiles/
|
||||
src/json/libjsoncpp.a
|
||||
src/sqlite/CMakeFiles/*
|
||||
src/sqlite/libsqlite3.a
|
||||
src/client/CMakeFiles/
|
||||
src/network/CMakeFiles/
|
||||
CMakeCache.txt
|
||||
CPackConfig.cmake
|
||||
CPackSourceConfig.cmake
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
locale/
|
||||
.directory
|
||||
.kdev4/
|
||||
*.cbp
|
||||
*.kdev4
|
||||
*.layout
|
||||
*.o
|
||||
|
||||
## Android build files
|
||||
build/android/assets
|
||||
build/android/bin
|
||||
build/android/Debug
|
||||
build/android/deps
|
||||
build/android/gen
|
||||
build/android/jni/src
|
||||
build/android/libs
|
||||
build/android/obj
|
||||
build/android/path.cfg
|
||||
build/android/and_env
|
||||
build/android/AndroidManifest.xml
|
||||
timestamp
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
0gb.us <0gb.us@0gb.us> <us_0gb@laptop-0gb-us.0gb.us>
|
||||
Calinou <calinou9999@gmail.com> <calinou9999spam@gmail.com>
|
||||
Perttu Ahola <celeron55@gmail.com> celeron55 <celeron55@gmail.com>
|
||||
Perttu Ahola <celeron55@gmail.com> celeron55 <celeron55@armada.(none)>
|
||||
Craig Robbins <kde.psych@gmail.com> <crobbins@localhost.localdomain>
|
||||
Diego Martínez <kaeza@users.sf.net> <lkaezadl3@gmail.com>
|
||||
Ilya Zhuravlev <zhuravlevilya@ya.ru> <whatever@xyz.is>
|
||||
kwolekr <kwolekr@minetest.net> <mirrorisim@gmail.com>
|
||||
PilzAdam <pilzadam@minetest.net> PilzAdam <adam-k@outlook.com>
|
||||
PilzAdam <pilzadam@minetest.net> Pilz Adam <PilzAdam@gmx.de>
|
||||
PilzAdam <pilzadam@minetest.net> PilzAdam <PilzAdam@gmx.de>
|
||||
proller <proller@github.com> <proler@github.com>
|
||||
proller <proller@github.com> <proler@gmail.com>
|
||||
RealBadAngel <maciej.kasatkin@o2.pl> <mk@realbadangel.pl>
|
||||
RealBadAngel <maciej.kasatkin@o2.pl> <maciej.kasatkin@yahoo.com>
|
||||
Selat <LongExampleTestName@gmail.com> <LongExampletestName@gmail.com>
|
||||
ShadowNinja <shadowninja@minetest.net> ShadowNinja <noreply@gmail.com>
|
||||
Shen Zheyu <arsdragonfly@gmail.com> arsdragonfly <arsdragonfly@gmail.com>
|
||||
Pavel Elagin <elagin.pasha@gmail.com> elagin <elagin.pasha@gmail.com>
|
||||
Esteban I. Ruiz Moreno <exio4.com@gmail.com> Esteban I. RM <exio4.com@gmail.com>
|
||||
manuel duarte <ffrogger0@yahoo.com> manuel joaquim <ffrogger0@yahoo.com>
|
||||
manuel duarte <ffrogger0@yahoo.com> sweetbomber <ffrogger _zero_ at yahoo dot com>
|
||||
Diego Martínez <kaeza@users.sf.net> kaeza <kaeza@users.sf.net>
|
||||
Diego Martínez <kaeza@users.sf.net> Diego Martinez <kaeza@users.sf.net>
|
||||
Lord James <neftali_dtctv@hotmail.com> Lord89James <neftali_dtctv@hotmail.com>
|
||||
BlockMen <nmuelll@web.de> Block Men <nmuelll@web.de>
|
||||
sfan5 <sfan5@live.de> Sfan5 <sfan5@live.de>
|
||||
DannyDark <the_skeleton_of_a_child@yahoo.co.uk> dannydark <the_skeleton_of_a_child@yahoo.co.uk>
|
||||
Ilya Pavlov <TTChangeTheWorld@gmail.com> Ilya <TTChangeTheWorld@gmail.com>
|
||||
Ilya Zhuravlev <zhuravlevilya@ya.ru> xyzz <zhuravlevilya@ya.ru>
|
||||
sapier <Sapier at GMX dot net> sapier <sapier AT gmx DOT net>
|
||||
sapier <Sapier at GMX dot net> sapier <sapier at gmx dot net>
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
language: cpp
|
||||
compiler:
|
||||
- gcc
|
||||
- clang
|
||||
env:
|
||||
- PLATFORM=Win32
|
||||
- PLATFORM=Win64
|
||||
- PLATFORM=Linux
|
||||
before_install: ./util/travis/before_install.sh
|
||||
script: ./util/travis/script.sh
|
||||
notifications:
|
||||
email: false
|
||||
matrix:
|
||||
fast_finish: true
|
||||
exclude:
|
||||
- env: PLATFORM=Win32
|
||||
compiler: clang
|
||||
- env: PLATFORM=Win64
|
||||
compiler: clang
|
|
@ -0,0 +1,237 @@
|
|||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
if(${CMAKE_VERSION} STREQUAL "2.8.2")
|
||||
# Bug http://vtk.org/Bug/view.php?id=11020
|
||||
message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
|
||||
endif()
|
||||
|
||||
# This can be read from ${PROJECT_NAME} after project() is called
|
||||
project(minetest)
|
||||
set(PROJECT_NAME_CAPITALIZED "Minetest")
|
||||
|
||||
|
||||
# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
|
||||
set(VERSION_MAJOR 0)
|
||||
set(VERSION_MINOR 4)
|
||||
set(VERSION_PATCH 12)
|
||||
set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
|
||||
|
||||
# Change to false for releases
|
||||
set(DEVELOPMENT_BUILD TRUE)
|
||||
|
||||
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
|
||||
if(VERSION_EXTRA)
|
||||
set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
|
||||
elseif(DEVELOPMENT_BUILD)
|
||||
set(VERSION_STRING "${VERSION_STRING}-dev")
|
||||
endif()
|
||||
|
||||
message(STATUS "*** Will build version ${VERSION_STRING} ***")
|
||||
|
||||
|
||||
# Configuration options
|
||||
set(DEFAULT_RUN_IN_PLACE FALSE)
|
||||
if(WIN32)
|
||||
set(DEFAULT_RUN_IN_PLACE TRUE)
|
||||
endif()
|
||||
set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
|
||||
"Run directly in source directory structure")
|
||||
|
||||
|
||||
set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
|
||||
set(BUILD_SERVER FALSE CACHE BOOL "Build server")
|
||||
|
||||
|
||||
set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE)
|
||||
# Default to release
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
|
||||
endif()
|
||||
|
||||
|
||||
# Included stuff
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
|
||||
# This is done here so that relative search paths are more reasnable
|
||||
find_package(Irrlicht)
|
||||
|
||||
|
||||
# Installation
|
||||
|
||||
if(WIN32)
|
||||
set(SHAREDIR ".")
|
||||
set(BINDIR "bin")
|
||||
set(DOCDIR "doc")
|
||||
set(EXAMPLE_CONF_DIR ".")
|
||||
set(LOCALEDIR "locale")
|
||||
elseif(APPLE)
|
||||
set(BUNDLE_NAME ${PROJECT_NAME}.app)
|
||||
set(BUNDLE_PATH "${BUNDLE_NAME}")
|
||||
set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
|
||||
set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
|
||||
set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
|
||||
set(EXAMPLE_CONF_DIR ${DOCDIR})
|
||||
set(LOCALEDIR "${SHAREDIR}/locale")
|
||||
elseif(UNIX) # Linux, BSD etc
|
||||
if(RUN_IN_PLACE)
|
||||
set(SHAREDIR ".")
|
||||
set(BINDIR "bin")
|
||||
set(DOCDIR "doc")
|
||||
set(EXAMPLE_CONF_DIR ".")
|
||||
set(MANDIR "unix/man")
|
||||
set(XDG_APPS_DIR "unix/applications")
|
||||
set(APPDATADIR "unix/appdata")
|
||||
set(ICONDIR "unix/icons")
|
||||
set(LOCALEDIR "locale")
|
||||
else()
|
||||
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
|
||||
set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
|
||||
set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
|
||||
set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
|
||||
set(EXAMPLE_CONF_DIR ${DOCDIR})
|
||||
set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
|
||||
set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/appdata")
|
||||
set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
|
||||
set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
|
||||
if(NOT CUSTOM_SHAREDIR STREQUAL "")
|
||||
set(SHAREDIR "${CUSTOM_SHAREDIR}")
|
||||
message(STATUS "Using SHAREDIR=${SHAREDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
|
||||
if(NOT CUSTOM_BINDIR STREQUAL "")
|
||||
set(BINDIR "${CUSTOM_BINDIR}")
|
||||
message(STATUS "Using BINDIR=${BINDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
|
||||
if(NOT CUSTOM_DOCDIR STREQUAL "")
|
||||
set(DOCDIR "${CUSTOM_DOCDIR}")
|
||||
message(STATUS "Using DOCDIR=${DOCDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
|
||||
if(NOT CUSTOM_MANDIR STREQUAL "")
|
||||
set(MANDIR "${CUSTOM_MANDIR}")
|
||||
message(STATUS "Using MANDIR=${MANDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
|
||||
if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
|
||||
set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
|
||||
message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
|
||||
if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
|
||||
set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
|
||||
message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
|
||||
if(NOT CUSTOM_ICONDIR STREQUAL "")
|
||||
set(ICONDIR "${CUSTOM_ICONDIR}")
|
||||
message(STATUS "Using ICONDIR=${ICONDIR}")
|
||||
endif()
|
||||
|
||||
set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
|
||||
if(NOT CUSTOM_LOCALEDIR STREQUAL "")
|
||||
set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
|
||||
message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
|
||||
endif()
|
||||
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games")
|
||||
set(MINETEST_GAME_SOURCE "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game")
|
||||
if(EXISTS ${MINETEST_GAME_SOURCE} AND IS_DIRECTORY ${MINETEST_GAME_SOURCE})
|
||||
install(FILES ${MINETEST_GAME_SOURCE}/game.conf DESTINATION "${SHAREDIR}/games/minetest_game/")
|
||||
install(FILES ${MINETEST_GAME_SOURCE}/README.txt DESTINATION "${SHAREDIR}/games/minetest_game/")
|
||||
install(DIRECTORY ${MINETEST_GAME_SOURCE}/mods DESTINATION "${SHAREDIR}/games/minetest_game")
|
||||
install(DIRECTORY ${MINETEST_GAME_SOURCE}/menu DESTINATION "${SHAREDIR}/games/minetest_game")
|
||||
endif()
|
||||
if(BUILD_CLIENT)
|
||||
#install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/sounds/base/pack" DESTINATION "${SHAREDIR}/sounds/base")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
|
||||
endif()
|
||||
if(RUN_IN_PLACE)
|
||||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
|
||||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
|
||||
endif()
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
|
||||
|
||||
install(FILES "README.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "doc/mapformat.txt" DESTINATION "${DOCDIR}")
|
||||
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
|
||||
install(FILES "misc/minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
|
||||
install(FILES "misc/minetest.appdata.xml" DESTINATION "${APPDATADIR}")
|
||||
install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
|
||||
install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
|
||||
endif()
|
||||
|
||||
|
||||
# Subdirectories
|
||||
# Be sure to add all relevant definitions above this
|
||||
|
||||
add_subdirectory(src)
|
||||
|
||||
|
||||
# CPack
|
||||
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
|
||||
set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
|
||||
set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
|
||||
set(CPACK_PACKAGE_VENDOR "celeron55")
|
||||
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
|
||||
|
||||
if(WIN32)
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
|
||||
else()
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
|
||||
endif()
|
||||
|
||||
set(CPACK_GENERATOR ZIP)
|
||||
elseif(APPLE)
|
||||
set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
|
||||
set(CPACK_GENERATOR ZIP)
|
||||
else()
|
||||
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
|
||||
set(CPACK_GENERATOR TGZ)
|
||||
set(CPACK_SOURCE_GENERATOR TGZ)
|
||||
endif()
|
||||
|
||||
include(CPack)
|
||||
|
||||
|
||||
# Add a target to generate API documentation with Doxygen
|
||||
find_package(Doxygen)
|
||||
if(DOXYGEN_FOUND)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
|
||||
add_custom_target(doc
|
||||
${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
|
||||
COMMENT "Generating API documentation with Doxygen" VERBATIM
|
||||
)
|
||||
endif()
|
||||
|
|
@ -0,0 +1,526 @@
|
|||
Minetest France
|
||||
===============
|
||||
|
||||
Version 0.4.12-r1
|
||||
basé sur le commit: b0784ba87168e24b0533fc8718a0157cda5ea405
|
||||
|
||||
Minetest
|
||||
========
|
||||
|
||||
An InfiniMiner/Minecraft inspired game.
|
||||
|
||||
Copyright (c) 2010-2013 Perttu Ahola <celeron55@gmail.com>
|
||||
and contributors (see source file comments and the version control log)
|
||||
|
||||
In case you downloaded the source code:
|
||||
---------------------------------------
|
||||
If you downloaded the Minetest Engine source code in which this file is
|
||||
contained, you probably want to download the minetest_game project too:
|
||||
https://github.com/minetest/minetest_game/
|
||||
See the README.txt in it.
|
||||
|
||||
Further documentation
|
||||
----------------------
|
||||
- Website: http://minetest.net/
|
||||
- Wiki: http://wiki.minetest.net/
|
||||
- Developer wiki: http://dev.minetest.net/
|
||||
- Forum: http://forum.minetest.net/
|
||||
- Github: https://github.com/minetest/minetest/
|
||||
- doc/ directory of source distribution
|
||||
|
||||
This game is not finished
|
||||
--------------------------
|
||||
- Don't expect it to work as well as a finished game will.
|
||||
- Please report any bugs. When doing that, debug.txt is useful.
|
||||
|
||||
Default Controls
|
||||
-----------------
|
||||
- WASD: move
|
||||
- Space: jump/climb
|
||||
- Shift: sneak/go down
|
||||
- Q: drop itemstack (+ SHIFT for single item)
|
||||
- I: inventory
|
||||
- Mouse: turn/look
|
||||
- Mouse left: dig/punch
|
||||
- Mouse right: place/use
|
||||
- Mouse wheel: select item
|
||||
- T: chat
|
||||
- 1-8: select item
|
||||
|
||||
- Esc: pause menu (pauses only singleplayer game)
|
||||
- R: Enable/Disable full range view
|
||||
- +: Increase view range
|
||||
- -: Decrease view range
|
||||
- K: Enable/Disable fly (needs fly privilege)
|
||||
- J: Enable/Disable fast (needs fast privilege)
|
||||
- H: Enable/Disable noclip (needs noclip privilege)
|
||||
|
||||
- F1: Hide/Show HUD
|
||||
- F2: Hide/Show Chat
|
||||
- F3: Disable/Enable Fog
|
||||
- F4: Disable/Enable Camera update (Mapblocks are not updated anymore when disabled)
|
||||
- F5: Toogle through debug info screens
|
||||
- F6: Toogle through output data
|
||||
- F7: Toggle through camera modes
|
||||
- F10: Show/Hide console
|
||||
- F12: Take screenshot
|
||||
|
||||
- Settable in the configuration file, see the section below.
|
||||
|
||||
Paths
|
||||
------
|
||||
$bin - Compiled binaries
|
||||
$share - Distributed read-only data
|
||||
$user - User-created modifiable data
|
||||
|
||||
Windows .zip / RUN_IN_PLACE source:
|
||||
$bin = bin
|
||||
$share = .
|
||||
$user = .
|
||||
|
||||
Linux installed:
|
||||
$bin = /usr/bin
|
||||
$share = /usr/share/minetest
|
||||
$user = ~/.minetest
|
||||
|
||||
OS X:
|
||||
$bin = Contents/MacOS
|
||||
$share = Contents/Resources
|
||||
$user = Contents/User OR ~/Library/Application Support/minetest
|
||||
|
||||
World directory
|
||||
----------------
|
||||
- Worlds can be found as separate folders in:
|
||||
$user/worlds/
|
||||
|
||||
Configuration file:
|
||||
-------------------
|
||||
- Default location:
|
||||
$user/minetest.conf
|
||||
- It is created by Minetest when it is ran the first time.
|
||||
- A specific file can be specified on the command line:
|
||||
--config <path-to-file>
|
||||
|
||||
Command-line options:
|
||||
---------------------
|
||||
- Use --help
|
||||
|
||||
Compiling on GNU/Linux:
|
||||
-----------------------
|
||||
|
||||
Install dependencies. Here's an example for Debian/Ubuntu:
|
||||
$ sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
You can install git for easily keeping your copy up to date.
|
||||
If you dont want git, read below on how to get the source without git.
|
||||
This is an example for installing git on Debian/Ubuntu:
|
||||
$ sudo apt-get install git-core
|
||||
|
||||
Download source (this is the URL to the latest of source repository, which might not work at all times) using git:
|
||||
$ git clone --depth 1 https://github.com/minetest/minetest.git
|
||||
$ cd minetest
|
||||
|
||||
Download minetest_game (otherwise only the "Minimal development test" game is available) using git:
|
||||
$ git clone --depth 1 https://github.com/minetest/minetest_game.git games/minetest_game
|
||||
|
||||
Download source, without using git:
|
||||
$ wget https://github.com/minetest/minetest/archive/master.tar.gz
|
||||
$ tar xf master.tar.gz
|
||||
$ cd minetest-master
|
||||
|
||||
Download minetest_game, without using git:
|
||||
$ cd games/
|
||||
$ wget https://github.com/minetest/minetest_game/archive/master.tar.gz
|
||||
$ tar xf master.tar.gz
|
||||
$ mv minetest_game-master minetest_game
|
||||
$ cd ..
|
||||
|
||||
Build a version that runs directly from the source directory:
|
||||
$ cmake . -DRUN_IN_PLACE=TRUE
|
||||
$ make -j <number of processors>
|
||||
|
||||
Run it:
|
||||
$ ./bin/minetest
|
||||
|
||||
- Use cmake . -LH to see all CMake options and their current state
|
||||
- If you want to install it system-wide (or are making a distribution package),
|
||||
you will want to use -DRUN_IN_PLACE=FALSE
|
||||
- You can build a bare server by specifying -DBUILD_SERVER=TRUE
|
||||
- You can disable the client build by specifying -DBUILD_CLIENT=FALSE
|
||||
- You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release>
|
||||
- Debug build is slower, but gives much more useful output in a debugger
|
||||
- If you build a bare server, you don't need to have Irrlicht installed.
|
||||
In that case use -DIRRLICHT_SOURCE_DIR=/the/irrlicht/source
|
||||
|
||||
CMake options
|
||||
-------------
|
||||
General options:
|
||||
|
||||
BUILD_CLIENT - Build Minetest client
|
||||
BUILD_SERVER - Build Minetest server
|
||||
CMAKE_BUILD_TYPE - Type of build (Release vs. Debug)
|
||||
Release - Release build
|
||||
Debug - Debug build
|
||||
SemiDebug - Partially optimized debug build
|
||||
RelWithDebInfo - Release build with Debug information
|
||||
MinSizeRel - Release build with -Os passed to compiler to make executable as small as possible
|
||||
ENABLE_CURL - Build with cURL; Enables use of online mod repo, public serverlist and remote media fetching via http
|
||||
ENABLE_FREETYPE - Build with FreeType2; Allows using TTF fonts
|
||||
ENABLE_GETTEXT - Build with Gettext; Allows using translations
|
||||
ENABLE_GLES - Search for Open GLES headers & libraries and use them
|
||||
ENABLE_LEVELDB - Build with LevelDB; Enables use of LevelDB map backend (faster than SQLite3)
|
||||
ENABLE_REDIS - Build with libhiredis; Enables use of Redis map backend
|
||||
ENABLE_SOUND - Build with OpenAL, libogg & libvorbis; in-game Sounds
|
||||
ENABLE_LUAJIT - Build with LuaJIT (much faster than non-JIT Lua)
|
||||
ENABLE_SYSTEM_GMP - Use GMP from system (much faster than bundled mini-gmp)
|
||||
RUN_IN_PLACE - Create a portable install (worlds, settings etc. in current directory)
|
||||
USE_GPROF - Enable profiling using GProf
|
||||
VERSION_EXTRA - Text to append to version (e.g. VERSION_EXTRA=foobar -> Minetest 0.4.9-foobar)
|
||||
|
||||
Library specific options:
|
||||
|
||||
BZIP2_INCLUDE_DIR - Linux only; directory where bzlib.h is located
|
||||
BZIP2_LIBRARY - Linux only; path to libbz2.a/libbz2.so
|
||||
CURL_DLL - Only if building with cURL on Windows; path to libcurl.dll
|
||||
CURL_INCLUDE_DIR - Only if building with cURL; directory where curl.h is located
|
||||
CURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.lib
|
||||
EGL_INCLUDE_DIR - Only if building with GLES; directory that contains egl.h
|
||||
EGL_LIBRARY - Only if building with GLES; path to libEGL.a/libEGL.so
|
||||
FREETYPE_INCLUDE_DIR_freetype2 - Only if building with Freetype2; directory that contains an freetype directory with files such as ftimage.h in it
|
||||
FREETYPE_INCLUDE_DIR_ft2build - Only if building with Freetype2; directory that contains ft2build.h
|
||||
FREETYPE_LIBRARY - Only if building with Freetype2; path to libfreetype.a/libfreetype.so/freetype.lib
|
||||
FREETYPE_DLL - Only if building with Freetype2 on Windows; path to libfreetype.dll
|
||||
GETTEXT_DLL - Only when building with Gettext on Windows; path to libintl3.dll
|
||||
GETTEXT_ICONV_DLL - Only when building with Gettext on Windows; path to libiconv2.dll
|
||||
GETTEXT_INCLUDE_DIR - Only when building with Gettext; directory that contains iconv.h
|
||||
GETTEXT_LIBRARY - Only when building with Gettext on Windows; path to libintl.dll.a
|
||||
GETTEXT_MSGFMT - Only when building with Gettext; path to msgfmt/msgfmt.exe
|
||||
IRRLICHT_DLL - path to Irrlicht.dll
|
||||
IRRLICHT_INCLUDE_DIR - directory that contains IrrCompileConfig.h
|
||||
IRRLICHT_LIBRARY - path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a
|
||||
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
|
||||
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
|
||||
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
|
||||
REDIS_INCLUDE_DIR - Only when building with Redis support; directory that contains hiredis.h
|
||||
REDIS_LIBRARY - Only when building with Redis support; path to libhiredis.a/libhiredis.so
|
||||
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
|
||||
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
|
||||
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll
|
||||
OGG_DLL - Only if building with sound on Windows; path to libogg.dll
|
||||
OGG_INCLUDE_DIR - Only if building with sound; directory that contains an ogg directory which contains ogg.h
|
||||
OGG_LIBRARY - Only if building with sound; path to libogg.a/libogg.so/libogg.dll.a
|
||||
OPENAL_DLL - Only if building with sound on Windows; path to OpenAL32.dll
|
||||
OPENAL_INCLUDE_DIR - Only if building with sound; directory where al.h is located
|
||||
OPENAL_LIBRARY - Only if building with sound; path to libopenal.a/libopenal.so/OpenAL32.lib
|
||||
OPENGLES2_INCLUDE_DIR - Only if building with GLES; directory that contains gl2.h
|
||||
OPENGLES2_LIBRARY - Only if building with GLES; path to libGLESv2.a/libGLESv2.so
|
||||
SQLITE3_INCLUDE_DIR - Only if you want to use SQLite from your OS; directory that contains sqlite3.h
|
||||
SQLITE3_LIBRARY - Only if you want to use the SQLite from your OS; path to libsqlite3.a/libsqlite3.so
|
||||
VORBISFILE_DLL - Only if building with sound on Windows; path to libvorbisfile-3.dll
|
||||
VORBISFILE_LIBRARY - Only if building with sound; path to libvorbisfile.a/libvorbisfile.so/libvorbisfile.dll.a
|
||||
VORBIS_DLL - Only if building with sound on Windows; path to libvorbis-0.dll
|
||||
VORBIS_INCLUDE_DIR - Only if building with sound; directory that contains a directory vorbis with vorbisenc.h inside
|
||||
VORBIS_LIBRARY - Only if building with sound; path to libvorbis.a/libvorbis.so/libvorbis.dll.a
|
||||
XXF86VM_LIBRARY - Only on Linux; path to libXXf86vm.a/libXXf86vm.so
|
||||
ZLIB_DLL - Only on Windows; path to zlib1.dll
|
||||
ZLIBWAPI_DLL - Only on Windows; path to zlibwapi.dll
|
||||
ZLIB_INCLUDE_DIR - directory where zlib.h is located
|
||||
ZLIB_LIBRARY - path to libz.a/libz.so/zlibwapi.lib
|
||||
|
||||
Compiling on Windows:
|
||||
---------------------
|
||||
- This section is outdated. In addition to what is described here:
|
||||
- In addition to minetest, you need to download minetest_game.
|
||||
- If you wish to have sound support, you need libogg, libvorbis and libopenal
|
||||
|
||||
- You need:
|
||||
* CMake:
|
||||
http://www.cmake.org/cmake/resources/software.html
|
||||
* MinGW or Visual Studio
|
||||
http://www.mingw.org/
|
||||
http://msdn.microsoft.com/en-us/vstudio/default
|
||||
* Irrlicht SDK 1.7:
|
||||
http://irrlicht.sourceforge.net/downloads.html
|
||||
* Zlib headers (zlib125.zip)
|
||||
http://www.winimage.com/zLibDll/index.html
|
||||
* Zlib library (zlibwapi.lib and zlibwapi.dll from zlib125dll.zip):
|
||||
http://www.winimage.com/zLibDll/index.html
|
||||
* Optional: gettext library and tools:
|
||||
http://gnuwin32.sourceforge.net/downlinks/gettext.php
|
||||
- This is used for other UI languages. Feel free to leave it out.
|
||||
* And, of course, Minetest:
|
||||
http://minetest.net/download
|
||||
- Steps:
|
||||
- Select a directory called DIR hereafter in which you will operate.
|
||||
- Make sure you have CMake and a compiler installed.
|
||||
- Download all the other stuff to DIR and extract them into there.
|
||||
("extract here", not "extract to packagename/")
|
||||
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
|
||||
- All those packages contain a nice base directory in them, which
|
||||
should end up being the direct subdirectories of DIR.
|
||||
- You will end up with a directory structure like this (+=dir, -=file):
|
||||
-----------------
|
||||
+ DIR
|
||||
- zlib-1.2.5.tar.gz
|
||||
- zlib125dll.zip
|
||||
- irrlicht-1.7.1.zip
|
||||
- 110214175330.zip (or whatever, this is the minetest source)
|
||||
+ zlib-1.2.5
|
||||
- zlib.h
|
||||
+ win32
|
||||
...
|
||||
+ zlib125dll
|
||||
- readme.txt
|
||||
+ dll32
|
||||
...
|
||||
+ irrlicht-1.7.1
|
||||
+ lib
|
||||
+ include
|
||||
...
|
||||
+ gettext (optional)
|
||||
+bin
|
||||
+include
|
||||
+lib
|
||||
+ minetest
|
||||
+ src
|
||||
+ doc
|
||||
- CMakeLists.txt
|
||||
...
|
||||
-----------------
|
||||
- Start up the CMake GUI
|
||||
- Select "Browse Source..." and select DIR/minetest
|
||||
- Now, if using MSVC:
|
||||
- Select "Browse Build..." and select DIR/minetest-build
|
||||
- Else if using MinGW:
|
||||
- Select "Browse Build..." and select DIR/minetest
|
||||
- Select "Configure"
|
||||
- Select your compiler
|
||||
- It will warn about missing stuff, ignore that at this point. (later don't)
|
||||
- Make sure the configuration is as follows
|
||||
(note that the versions may differ for you):
|
||||
-----------------
|
||||
BUILD_CLIENT [X]
|
||||
BUILD_SERVER [ ]
|
||||
CMAKE_BUILD_TYPE Release
|
||||
CMAKE_INSTALL_PREFIX DIR/minetest-install
|
||||
IRRLICHT_SOURCE_DIR DIR/irrlicht-1.7.1
|
||||
RUN_IN_PLACE [X]
|
||||
WARN_ALL [ ]
|
||||
ZLIB_DLL DIR/zlib125dll/dll32/zlibwapi.dll
|
||||
ZLIB_INCLUDE_DIR DIR/zlib-1.2.5
|
||||
ZLIB_LIBRARIES DIR/zlib125dll/dll32/zlibwapi.lib
|
||||
GETTEXT_BIN_DIR DIR/gettext/bin
|
||||
GETTEXT_INCLUDE_DIR DIR/gettext/include
|
||||
GETTEXT_LIBRARIES DIR/gettext/lib/intl.lib
|
||||
GETTEXT_MSGFMT DIR/gettext/bin/msgfmt
|
||||
-----------------
|
||||
- Hit "Configure"
|
||||
- Hit "Configure" once again 8)
|
||||
- If something is still coloured red, you have a problem.
|
||||
- Hit "Generate"
|
||||
If using MSVC:
|
||||
- Open the generated minetest.sln
|
||||
- The project defaults to the "Debug" configuration. Make very sure to
|
||||
select "Release", unless you want to debug some stuff (it's slower
|
||||
and might not even work at all)
|
||||
- Build the ALL_BUILD project
|
||||
- Build the INSTALL project
|
||||
- You should now have a working game with the executable in
|
||||
DIR/minetest-install/bin/minetest.exe
|
||||
- Additionally you may create a zip package by building the PACKAGE
|
||||
project.
|
||||
If using MinGW:
|
||||
- Using the command line, browse to the build directory and run 'make'
|
||||
(or mingw32-make or whatever it happens to be)
|
||||
- You may need to copy some of the downloaded DLLs into bin/, see what
|
||||
running the produced executable tells you it doesn't have.
|
||||
- You should now have a working game with the executable in
|
||||
DIR/minetest/bin/minetest.exe
|
||||
|
||||
Windows releases of minetest are built using a bat script like this:
|
||||
--------------------------------------------------------------------
|
||||
|
||||
set sourcedir=%CD%
|
||||
set installpath="C:\tmp\minetest_install"
|
||||
set irrlichtpath="C:\tmp\irrlicht-1.7.2"
|
||||
|
||||
set builddir=%sourcedir%\bvc10
|
||||
mkdir %builddir%
|
||||
pushd %builddir%
|
||||
cmake %sourcedir% -G "Visual Studio 10" -DIRRLICHT_SOURCE_DIR=%irrlichtpath% -DRUN_IN_PLACE=TRUE -DCMAKE_INSTALL_PREFIX=%installpath%
|
||||
if %errorlevel% neq 0 goto fail
|
||||
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" ALL_BUILD.vcxproj /p:Configuration=Release
|
||||
if %errorlevel% neq 0 goto fail
|
||||
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" INSTALL.vcxproj /p:Configuration=Release
|
||||
if %errorlevel% neq 0 goto fail
|
||||
"C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" PACKAGE.vcxproj /p:Configuration=Release
|
||||
if %errorlevel% neq 0 goto fail
|
||||
popd
|
||||
echo Finished.
|
||||
exit /b 0
|
||||
|
||||
:fail
|
||||
popd
|
||||
echo Failed.
|
||||
exit /b 1
|
||||
|
||||
License of Minetest textures and sounds
|
||||
---------------------------------------
|
||||
|
||||
This applies to textures and sounds contained in the main Minetest
|
||||
distribution.
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
BlockMen:
|
||||
textures/base/pack/menuheader.png
|
||||
|
||||
erlehmann:
|
||||
misc/minetest-icon-24x24.png
|
||||
misc/minetest-icon.ico
|
||||
misc/minetest-icon.svg
|
||||
textures/base/pack/logo.png
|
||||
|
||||
License of Minetest source code
|
||||
-------------------------------
|
||||
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Irrlicht
|
||||
---------------
|
||||
|
||||
This program uses the Irrlicht Engine. http://irrlicht.sourceforge.net/
|
||||
|
||||
The Irrlicht Engine License
|
||||
|
||||
Copyright © 2002-2005 Nikolaus Gebhardt
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute
|
||||
it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you
|
||||
must not claim that you wrote the original software. If you use
|
||||
this software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must
|
||||
not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
||||
|
||||
JThread
|
||||
---------------
|
||||
|
||||
This program uses the JThread library. License for JThread follows:
|
||||
|
||||
Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included
|
||||
in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
||||
|
||||
Lua
|
||||
---------------
|
||||
|
||||
Lua is licensed under the terms of the MIT license reproduced below.
|
||||
This means that Lua is free software and can be used for both academic
|
||||
and commercial purposes at absolutely no cost.
|
||||
|
||||
For details and rationale, see http://www.lua.org/license.html .
|
||||
|
||||
Copyright (C) 1994-2008 Lua.org, PUC-Rio.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
Fonts
|
||||
---------------
|
||||
|
||||
DejaVu Sans Mono:
|
||||
|
||||
Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
|
||||
Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
|
||||
|
||||
Bitstream Vera Fonts Copyright:
|
||||
|
||||
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
|
||||
a trademark of Bitstream, Inc.
|
||||
|
||||
Arev Fonts Copyright:
|
||||
|
||||
Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
|
||||
|
||||
Liberation Fonts Copyright:
|
||||
|
||||
Copyright (c) 2007 Red Hat, Inc. All rights reserved. LIBERATION is a trademark of Red Hat, Inc.
|
||||
|
||||
DroidSansFallback:
|
||||
|
||||
Copyright (C) 2008 The Android Open Source Project
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
|
@ -0,0 +1,35 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="net.minetest.minetest"
|
||||
android:versionCode="###ANDROID_VERSION###"
|
||||
android:versionName="###BASE_VERSION###.###ANDROID_VERSION###"
|
||||
android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="9"/>
|
||||
<uses-feature android:glEsVersion="0x00010000" android:required="true"/>
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
###DEBUG_BUILD###
|
||||
<application android:icon="@drawable/irr_icon" android:label="Minetest" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" ###DEBUG_FLAG###>
|
||||
<activity android:name=".MtNativeActivity"
|
||||
android:label="Minetest"
|
||||
android:launchMode="singleTask"
|
||||
android:configChanges="orientation|keyboard|keyboardHidden|navigation"
|
||||
android:screenOrientation="sensorLandscape"
|
||||
android:clearTaskOnLaunch="true">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
<meta-data android:name="android.app.lib_name" android:value="minetest" />
|
||||
</activity>
|
||||
<activity android:name=".MinetestTextEntry"
|
||||
android:theme="@style/Theme.Transparent"
|
||||
android:excludeFromRecents="true">
|
||||
</activity>
|
||||
<activity android:name=".MinetestAssetCopy"
|
||||
android:theme="@style/Theme.Transparent"
|
||||
android:excludeFromRecents="true">
|
||||
</activity>
|
||||
</application>
|
||||
</manifest>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project name="Minetest" default="help">
|
||||
<property file="local.properties" />
|
||||
<property file="ant.properties" />
|
||||
<property environment="env" />
|
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
|
||||
<isset property="env.ANDROID_HOME" />
|
||||
</condition>
|
||||
<loadproperties srcFile="project.properties" />
|
||||
<fail
|
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
|
||||
unless="sdk.dir"
|
||||
/>
|
||||
<import file="custom_rules.xml" optional="true" />
|
||||
<import file="${sdk.dir}/tools/ant/build.xml" />
|
||||
</project>
|
|
@ -0,0 +1,19 @@
|
|||
--- irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 20:56:21.289559503 +0200
|
||||
+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp.orig 2014-06-03 20:57:39.281556749 +0200
|
||||
@@ -423,6 +423,7 @@
|
||||
}
|
||||
|
||||
device->postEventFromUser(event);
|
||||
+ status = 1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@@ -479,7 +480,7 @@
|
||||
KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT
|
||||
KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT
|
||||
KeyMap[3] = KEY_HOME; // AKEYCODE_HOME
|
||||
- KeyMap[4] = KEY_BACK; // AKEYCODE_BACK
|
||||
+ KeyMap[4] = KEY_CANCEL; // AKEYCODE_BACK
|
||||
KeyMap[5] = KEY_UNKNOWN; // AKEYCODE_CALL
|
||||
KeyMap[6] = KEY_UNKNOWN; // AKEYCODE_ENDCALL
|
||||
KeyMap[7] = KEY_KEY_0; // AKEYCODE_0
|
|
@ -0,0 +1,240 @@
|
|||
--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-22 17:01:13.266568869 +0200
|
||||
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-22 17:03:59.298572810 +0200
|
||||
@@ -366,112 +366,140 @@
|
||||
void(*convert)(const void*, s32, void*) = 0;
|
||||
getFormatParameters(ColorFormat, InternalFormat, filtering, PixelFormat, PixelType, convert);
|
||||
|
||||
- // make sure we don't change the internal format of existing images
|
||||
- if (!newTexture)
|
||||
- InternalFormat = oldInternalFormat;
|
||||
-
|
||||
- Driver->setActiveTexture(0, this);
|
||||
-
|
||||
- if (Driver->testGLError())
|
||||
- os::Printer::log("Could not bind Texture", ELL_ERROR);
|
||||
-
|
||||
- // mipmap handling for main texture
|
||||
- if (!level && newTexture)
|
||||
- {
|
||||
- // auto generate if possible and no mipmap data is given
|
||||
- if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
|
||||
- {
|
||||
- if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
|
||||
- glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
|
||||
- else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
|
||||
- glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
|
||||
- else
|
||||
- glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
|
||||
+ bool retry = false;
|
||||
+
|
||||
+ do {
|
||||
+ if (retry) {
|
||||
+ InternalFormat = GL_RGBA;
|
||||
+ PixelFormat = GL_RGBA;
|
||||
+ convert = CColorConverter::convert_A8R8G8B8toA8B8G8R8;
|
||||
+ }
|
||||
+ // make sure we don't change the internal format of existing images
|
||||
+ if (!newTexture)
|
||||
+ InternalFormat = oldInternalFormat;
|
||||
|
||||
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
|
||||
- AutomaticMipmapUpdate=true;
|
||||
- }
|
||||
+ Driver->setActiveTexture(0, this);
|
||||
|
||||
- // enable bilinear filter without mipmaps
|
||||
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
|
||||
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
|
||||
- }
|
||||
+ if (Driver->testGLError())
|
||||
+ os::Printer::log("Could not bind Texture", ELL_ERROR);
|
||||
|
||||
- // now get image data and upload to GPU
|
||||
+ // mipmap handling for main texture
|
||||
+ if (!level && newTexture)
|
||||
+ {
|
||||
+ // auto generate if possible and no mipmap data is given
|
||||
+ if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
|
||||
+ {
|
||||
+ if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
|
||||
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
|
||||
+ else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
|
||||
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
|
||||
+ else
|
||||
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
|
||||
+
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
|
||||
+ AutomaticMipmapUpdate=true;
|
||||
+ }
|
||||
+
|
||||
+ // enable bilinear filter without mipmaps
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
|
||||
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
|
||||
+ }
|
||||
|
||||
- u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
|
||||
+ // now get image data and upload to GPU
|
||||
|
||||
- void* source = image->lock();
|
||||
+ u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
|
||||
|
||||
- IImage* tmpImage = 0;
|
||||
+ void* source = image->lock();
|
||||
|
||||
- if (convert)
|
||||
- {
|
||||
- tmpImage = new CImage(image->getColorFormat(), image->getDimension());
|
||||
- void* dest = tmpImage->lock();
|
||||
- convert(source, image->getDimension().getArea(), dest);
|
||||
- image->unlock();
|
||||
- source = dest;
|
||||
- }
|
||||
+ IImage* tmpImage = 0;
|
||||
|
||||
- if (newTexture)
|
||||
- {
|
||||
- if (IsCompressed)
|
||||
+ if (convert)
|
||||
{
|
||||
- glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
|
||||
- image->getDimension().Height, 0, compressedImageSize, source);
|
||||
+ tmpImage = new CImage(image->getColorFormat(), image->getDimension());
|
||||
+ void* dest = tmpImage->lock();
|
||||
+ convert(source, image->getDimension().getArea(), dest);
|
||||
+ image->unlock();
|
||||
+ source = dest;
|
||||
}
|
||||
- else
|
||||
- glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
|
||||
- image->getDimension().Height, 0, PixelFormat, PixelType, source);
|
||||
- }
|
||||
- else
|
||||
- {
|
||||
- if (IsCompressed)
|
||||
+
|
||||
+ if (newTexture)
|
||||
{
|
||||
- glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
|
||||
- image->getDimension().Height, PixelFormat, compressedImageSize, source);
|
||||
+ if (IsCompressed)
|
||||
+ {
|
||||
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
|
||||
+ image->getDimension().Height, 0, compressedImageSize, source);
|
||||
+ }
|
||||
+ else
|
||||
+ glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
|
||||
+ image->getDimension().Height, 0, PixelFormat, PixelType, source);
|
||||
}
|
||||
else
|
||||
- glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
|
||||
- image->getDimension().Height, PixelFormat, PixelType, source);
|
||||
- }
|
||||
-
|
||||
- if (convert)
|
||||
- {
|
||||
- tmpImage->unlock();
|
||||
- tmpImage->drop();
|
||||
- }
|
||||
- else
|
||||
- image->unlock();
|
||||
-
|
||||
- if (!level && newTexture)
|
||||
- {
|
||||
- if (IsCompressed && !mipmapData)
|
||||
{
|
||||
- if (image->hasMipMaps())
|
||||
- mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
|
||||
+ if (IsCompressed)
|
||||
+ {
|
||||
+ glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
|
||||
+ image->getDimension().Height, PixelFormat, compressedImageSize, source);
|
||||
+ }
|
||||
else
|
||||
- HasMipMaps = false;
|
||||
+ glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
|
||||
+ image->getDimension().Height, PixelFormat, PixelType, source);
|
||||
}
|
||||
|
||||
- regenerateMipMapLevels(mipmapData);
|
||||
-
|
||||
- if (HasMipMaps) // might have changed in regenerateMipMapLevels
|
||||
+ if (convert)
|
||||
{
|
||||
- // enable bilinear mipmap filter
|
||||
- GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
|
||||
-
|
||||
- if (filtering != GL_LINEAR)
|
||||
- filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
|
||||
+ tmpImage->unlock();
|
||||
+ tmpImage->drop();
|
||||
+ }
|
||||
+ else
|
||||
+ image->unlock();
|
||||
+
|
||||
+ if (glGetError() != GL_NO_ERROR) {
|
||||
+ static bool warned = false;
|
||||
+ if ((!retry) && (ColorFormat == ECF_A8R8G8B8)) {
|
||||
+
|
||||
+ if (!warned) {
|
||||
+ os::Printer::log("Your driver claims to support GL_BGRA but fails on trying to upload a texture, converting to GL_RGBA and trying again", ELL_ERROR);
|
||||
+ warned = true;
|
||||
+ }
|
||||
+ }
|
||||
+ else if (retry) {
|
||||
+ os::Printer::log("Neither uploading texture as GL_BGRA nor, converted one using GL_RGBA succeeded", ELL_ERROR);
|
||||
+ }
|
||||
+ retry = !retry;
|
||||
+ continue;
|
||||
+ } else {
|
||||
+ retry = false;
|
||||
+ }
|
||||
|
||||
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
|
||||
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
|
||||
+ if (!level && newTexture)
|
||||
+ {
|
||||
+ if (IsCompressed && !mipmapData)
|
||||
+ {
|
||||
+ if (image->hasMipMaps())
|
||||
+ mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
|
||||
+ else
|
||||
+ HasMipMaps = false;
|
||||
+ }
|
||||
+
|
||||
+ regenerateMipMapLevels(mipmapData);
|
||||
+
|
||||
+ if (HasMipMaps) // might have changed in regenerateMipMapLevels
|
||||
+ {
|
||||
+ // enable bilinear mipmap filter
|
||||
+ GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
|
||||
+
|
||||
+ if (filtering != GL_LINEAR)
|
||||
+ filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
|
||||
+
|
||||
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
|
||||
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
|
||||
+ }
|
||||
}
|
||||
- }
|
||||
|
||||
- if (Driver->testGLError())
|
||||
- os::Printer::log("Could not glTexImage2D", ELL_ERROR);
|
||||
+ if (Driver->testGLError())
|
||||
+ os::Printer::log("Could not glTexImage2D", ELL_ERROR);
|
||||
+ }
|
||||
+ while(retry);
|
||||
}
|
||||
|
||||
|
||||
--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-25 00:28:50.820501856 +0200
|
||||
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-25 00:08:37.712544692 +0200
|
||||
@@ -422,6 +422,9 @@
|
||||
source = dest;
|
||||
}
|
||||
|
||||
+ //clear old error
|
||||
+ glGetError();
|
||||
+
|
||||
if (newTexture)
|
||||
{
|
||||
if (IsCompressed)
|
|
@ -0,0 +1,30 @@
|
|||
--- irrlicht.orig/include/IEventReceiver.h 2014-06-03 19:43:50.433713133 +0200
|
||||
+++ irrlicht/include/IEventReceiver.h 2014-06-03 19:44:36.993711489 +0200
|
||||
@@ -375,6 +375,9 @@
|
||||
// Y position of simple touch.
|
||||
s32 Y;
|
||||
|
||||
+ // number of current touches
|
||||
+ s32 touchedCount;
|
||||
+
|
||||
//! Type of touch event.
|
||||
ETOUCH_INPUT_EVENT Event;
|
||||
};
|
||||
--- irrlicht.orig/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 19:43:50.505713130 +0200
|
||||
+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 19:45:37.265709359 +0200
|
||||
@@ -315,6 +315,7 @@
|
||||
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i);
|
||||
event.TouchInput.X = AMotionEvent_getX(androidEvent, i);
|
||||
event.TouchInput.Y = AMotionEvent_getY(androidEvent, i);
|
||||
+ event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
|
||||
|
||||
device->postEventFromUser(event);
|
||||
}
|
||||
@@ -326,6 +327,7 @@
|
||||
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, pointerIndex);
|
||||
event.TouchInput.X = AMotionEvent_getX(androidEvent, pointerIndex);
|
||||
event.TouchInput.Y = AMotionEvent_getY(androidEvent, pointerIndex);
|
||||
+ event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
|
||||
|
||||
device->postEventFromUser(event);
|
||||
}
|
|
@ -0,0 +1,370 @@
|
|||
LOCAL_PATH := $(call my-dir)/..
|
||||
|
||||
#LOCAL_ADDRESS_SANITIZER:=true
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Irrlicht
|
||||
LOCAL_SRC_FILES := deps/irrlicht/lib/Android/libIrrlicht.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
ifeq ($(HAVE_LEVELDB), 1)
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := LevelDB
|
||||
LOCAL_SRC_FILES := deps/leveldb/libleveldb.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
endif
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := curl
|
||||
LOCAL_SRC_FILES := deps/curl/lib/.libs/libcurl.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := freetype
|
||||
LOCAL_SRC_FILES := deps/freetype2-android/Android/obj/local/$(TARGET_ARCH_ABI)/libfreetype2-static.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := iconv
|
||||
LOCAL_SRC_FILES := deps/libiconv/obj/local/$(TARGET_ARCH_ABI)/libiconv.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := openal
|
||||
LOCAL_SRC_FILES := deps/openal-soft/libs/$(TARGET_LIBDIR)/libopenal.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := ogg
|
||||
LOCAL_SRC_FILES := deps/libvorbis-libogg-android/libs/$(TARGET_LIBDIR)/libogg.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := vorbis
|
||||
LOCAL_SRC_FILES := deps/libvorbis-libogg-android/libs/$(TARGET_LIBDIR)/libvorbis.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := gmp
|
||||
LOCAL_SRC_FILES := deps/gmp/usr/lib/libgmp.so
|
||||
include $(PREBUILT_SHARED_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := ssl
|
||||
LOCAL_SRC_FILES := deps/openssl/libssl.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := crypto
|
||||
LOCAL_SRC_FILES := deps/openssl/libcrypto.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := minetest
|
||||
|
||||
LOCAL_CPP_FEATURES += exceptions
|
||||
|
||||
ifdef GPROF
|
||||
GPROF_DEF=-DGPROF
|
||||
endif
|
||||
|
||||
LOCAL_CFLAGS := -D_IRR_ANDROID_PLATFORM_ \
|
||||
-DHAVE_TOUCHSCREENGUI \
|
||||
-DUSE_CURL=1 \
|
||||
-DUSE_SOUND=1 \
|
||||
-DUSE_FREETYPE=1 \
|
||||
-DUSE_LEVELDB=$(HAVE_LEVELDB) \
|
||||
$(GPROF_DEF) \
|
||||
-pipe -fstrict-aliasing
|
||||
|
||||
ifndef NDEBUG
|
||||
LOCAL_CFLAGS += -g -D_DEBUG -O0 -fno-omit-frame-pointer
|
||||
else
|
||||
LOCAL_CFLAGS += -fexpensive-optimizations -O3
|
||||
endif
|
||||
|
||||
ifdef GPROF
|
||||
PROFILER_LIBS := android-ndk-profiler
|
||||
LOCAL_CFLAGS += -pg
|
||||
endif
|
||||
|
||||
# LOCAL_CFLAGS += -fsanitize=address
|
||||
# LOCAL_LDFLAGS += -fsanitize=address
|
||||
|
||||
ifeq ($(TARGET_ARCH_ABI),x86)
|
||||
LOCAL_CFLAGS += -fno-stack-protector
|
||||
endif
|
||||
|
||||
LOCAL_C_INCLUDES := \
|
||||
jni/src jni/src/sqlite \
|
||||
jni/src/script \
|
||||
jni/src/lua/src \
|
||||
jni/src/json \
|
||||
jni/src/cguittfont \
|
||||
deps/irrlicht/include \
|
||||
deps/libiconv/include \
|
||||
deps/freetype2-android/include \
|
||||
deps/curl/include \
|
||||
deps/openal-soft/jni/OpenAL/include \
|
||||
deps/libvorbis-libogg-android/jni/include \
|
||||
deps/gmp/usr/include \
|
||||
deps/leveldb/include \
|
||||
deps/sqlite/
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
jni/src/ban.cpp \
|
||||
jni/src/camera.cpp \
|
||||
jni/src/cavegen.cpp \
|
||||
jni/src/chat.cpp \
|
||||
jni/src/client.cpp \
|
||||
jni/src/clientiface.cpp \
|
||||
jni/src/clientmap.cpp \
|
||||
jni/src/clientmedia.cpp \
|
||||
jni/src/clientobject.cpp \
|
||||
jni/src/clouds.cpp \
|
||||
jni/src/collision.cpp \
|
||||
jni/src/content_abm.cpp \
|
||||
jni/src/content_cao.cpp \
|
||||
jni/src/content_cso.cpp \
|
||||
jni/src/content_mapblock.cpp \
|
||||
jni/src/content_mapnode.cpp \
|
||||
jni/src/content_nodemeta.cpp \
|
||||
jni/src/content_sao.cpp \
|
||||
jni/src/convert_json.cpp \
|
||||
jni/src/craftdef.cpp \
|
||||
jni/src/database-dummy.cpp \
|
||||
jni/src/database-sqlite3.cpp \
|
||||
jni/src/database.cpp \
|
||||
jni/src/debug.cpp \
|
||||
jni/src/defaultsettings.cpp \
|
||||
jni/src/drawscene.cpp \
|
||||
jni/src/dungeongen.cpp \
|
||||
jni/src/emerge.cpp \
|
||||
jni/src/environment.cpp \
|
||||
jni/src/filecache.cpp \
|
||||
jni/src/filesys.cpp \
|
||||
jni/src/fontengine.cpp \
|
||||
jni/src/game.cpp \
|
||||
jni/src/genericobject.cpp \
|
||||
jni/src/gettext.cpp \
|
||||
jni/src/guiChatConsole.cpp \
|
||||
jni/src/guiEngine.cpp \
|
||||
jni/src/guiFileSelectMenu.cpp \
|
||||
jni/src/guiFormSpecMenu.cpp \
|
||||
jni/src/guiKeyChangeMenu.cpp \
|
||||
jni/src/guiPasswordChange.cpp \
|
||||
jni/src/guiTable.cpp \
|
||||
jni/src/guiscalingfilter.cpp \
|
||||
jni/src/guiVolumeChange.cpp \
|
||||
jni/src/httpfetch.cpp \
|
||||
jni/src/hud.cpp \
|
||||
jni/src/imagefilters.cpp \
|
||||
jni/src/intlGUIEditBox.cpp \
|
||||
jni/src/inventory.cpp \
|
||||
jni/src/inventorymanager.cpp \
|
||||
jni/src/itemdef.cpp \
|
||||
jni/src/keycode.cpp \
|
||||
jni/src/light.cpp \
|
||||
jni/src/localplayer.cpp \
|
||||
jni/src/log.cpp \
|
||||
jni/src/main.cpp \
|
||||
jni/src/map.cpp \
|
||||
jni/src/mapblock.cpp \
|
||||
jni/src/mapblock_mesh.cpp \
|
||||
jni/src/mapgen.cpp \
|
||||
jni/src/mapgen_singlenode.cpp \
|
||||
jni/src/mapgen_v5.cpp \
|
||||
jni/src/mapgen_v6.cpp \
|
||||
jni/src/mapgen_v7.cpp \
|
||||
jni/src/mapnode.cpp \
|
||||
jni/src/mapsector.cpp \
|
||||
jni/src/mesh.cpp \
|
||||
jni/src/mg_biome.cpp \
|
||||
jni/src/mg_decoration.cpp \
|
||||
jni/src/mg_ore.cpp \
|
||||
jni/src/mg_schematic.cpp \
|
||||
jni/src/minimap.cpp \
|
||||
jni/src/mods.cpp \
|
||||
jni/src/nameidmapping.cpp \
|
||||
jni/src/nodedef.cpp \
|
||||
jni/src/nodemetadata.cpp \
|
||||
jni/src/nodetimer.cpp \
|
||||
jni/src/noise.cpp \
|
||||
jni/src/objdef.cpp \
|
||||
jni/src/object_properties.cpp \
|
||||
jni/src/particles.cpp \
|
||||
jni/src/pathfinder.cpp \
|
||||
jni/src/player.cpp \
|
||||
jni/src/porting_android.cpp \
|
||||
jni/src/porting.cpp \
|
||||
jni/src/profiler.cpp \
|
||||
jni/src/quicktune.cpp \
|
||||
jni/src/rollback.cpp \
|
||||
jni/src/rollback_interface.cpp \
|
||||
jni/src/serialization.cpp \
|
||||
jni/src/server.cpp \
|
||||
jni/src/serverlist.cpp \
|
||||
jni/src/serverobject.cpp \
|
||||
jni/src/shader.cpp \
|
||||
jni/src/sky.cpp \
|
||||
jni/src/socket.cpp \
|
||||
jni/src/sound.cpp \
|
||||
jni/src/sound_openal.cpp \
|
||||
jni/src/staticobject.cpp \
|
||||
jni/src/subgame.cpp \
|
||||
jni/src/tool.cpp \
|
||||
jni/src/treegen.cpp \
|
||||
jni/src/version.cpp \
|
||||
jni/src/voxel.cpp \
|
||||
jni/src/voxelalgorithms.cpp \
|
||||
jni/src/util/auth.cpp \
|
||||
jni/src/util/base64.cpp \
|
||||
jni/src/util/directiontables.cpp \
|
||||
jni/src/util/numeric.cpp \
|
||||
jni/src/util/pointedthing.cpp \
|
||||
jni/src/util/serialize.cpp \
|
||||
jni/src/util/sha1.cpp \
|
||||
jni/src/util/string.cpp \
|
||||
jni/src/util/srp.cpp \
|
||||
jni/src/util/timetaker.cpp \
|
||||
jni/src/unittest/test.cpp \
|
||||
jni/src/unittest/test_collision.cpp \
|
||||
jni/src/unittest/test_compression.cpp \
|
||||
jni/src/unittest/test_connection.cpp \
|
||||
jni/src/unittest/test_filepath.cpp \
|
||||
jni/src/unittest/test_inventory.cpp \
|
||||
jni/src/unittest/test_mapnode.cpp \
|
||||
jni/src/unittest/test_nodedef.cpp \
|
||||
jni/src/unittest/test_noderesolver.cpp \
|
||||
jni/src/unittest/test_noise.cpp \
|
||||
jni/src/unittest/test_objdef.cpp \
|
||||
jni/src/unittest/test_profiler.cpp \
|
||||
jni/src/unittest/test_random.cpp \
|
||||
jni/src/unittest/test_schematic.cpp \
|
||||
jni/src/unittest/test_serialization.cpp \
|
||||
jni/src/unittest/test_settings.cpp \
|
||||
jni/src/unittest/test_socket.cpp \
|
||||
jni/src/unittest/test_utilities.cpp \
|
||||
jni/src/unittest/test_voxelalgorithms.cpp \
|
||||
jni/src/unittest/test_voxelmanipulator.cpp \
|
||||
jni/src/touchscreengui.cpp \
|
||||
jni/src/database-leveldb.cpp \
|
||||
jni/src/settings.cpp \
|
||||
jni/src/wieldmesh.cpp \
|
||||
jni/src/client/clientlauncher.cpp \
|
||||
jni/src/client/tile.cpp
|
||||
|
||||
# intentionally kept out (we already build openssl itself): jni/src/util/sha256.c
|
||||
|
||||
# Network
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/network/connection.cpp \
|
||||
jni/src/network/networkpacket.cpp \
|
||||
jni/src/network/clientopcodes.cpp \
|
||||
jni/src/network/clientpackethandler.cpp \
|
||||
jni/src/network/serveropcodes.cpp \
|
||||
jni/src/network/serverpackethandler.cpp \
|
||||
|
||||
# lua api
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/script/common/c_content.cpp \
|
||||
jni/src/script/common/c_converter.cpp \
|
||||
jni/src/script/common/c_internal.cpp \
|
||||
jni/src/script/common/c_types.cpp \
|
||||
jni/src/script/cpp_api/s_async.cpp \
|
||||
jni/src/script/cpp_api/s_base.cpp \
|
||||
jni/src/script/cpp_api/s_entity.cpp \
|
||||
jni/src/script/cpp_api/s_env.cpp \
|
||||
jni/src/script/cpp_api/s_inventory.cpp \
|
||||
jni/src/script/cpp_api/s_item.cpp \
|
||||
jni/src/script/cpp_api/s_mainmenu.cpp \
|
||||
jni/src/script/cpp_api/s_node.cpp \
|
||||
jni/src/script/cpp_api/s_nodemeta.cpp \
|
||||
jni/src/script/cpp_api/s_player.cpp \
|
||||
jni/src/script/cpp_api/s_security.cpp \
|
||||
jni/src/script/cpp_api/s_server.cpp \
|
||||
jni/src/script/lua_api/l_base.cpp \
|
||||
jni/src/script/lua_api/l_craft.cpp \
|
||||
jni/src/script/lua_api/l_env.cpp \
|
||||
jni/src/script/lua_api/l_inventory.cpp \
|
||||
jni/src/script/lua_api/l_item.cpp \
|
||||
jni/src/script/lua_api/l_mainmenu.cpp \
|
||||
jni/src/script/lua_api/l_mapgen.cpp \
|
||||
jni/src/script/lua_api/l_nodemeta.cpp \
|
||||
jni/src/script/lua_api/l_nodetimer.cpp \
|
||||
jni/src/script/lua_api/l_noise.cpp \
|
||||
jni/src/script/lua_api/l_object.cpp \
|
||||
jni/src/script/lua_api/l_particles.cpp \
|
||||
jni/src/script/lua_api/l_rollback.cpp \
|
||||
jni/src/script/lua_api/l_server.cpp \
|
||||
jni/src/script/lua_api/l_settings.cpp \
|
||||
jni/src/script/lua_api/l_util.cpp \
|
||||
jni/src/script/lua_api/l_vmanip.cpp \
|
||||
jni/src/script/scripting_game.cpp \
|
||||
jni/src/script/scripting_mainmenu.cpp
|
||||
|
||||
#freetype2 support
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/cguittfont/xCGUITTFont.cpp
|
||||
|
||||
# lua
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/lua/src/lapi.c \
|
||||
jni/src/lua/src/lauxlib.c \
|
||||
jni/src/lua/src/lbaselib.c \
|
||||
jni/src/lua/src/lcode.c \
|
||||
jni/src/lua/src/ldblib.c \
|
||||
jni/src/lua/src/ldebug.c \
|
||||
jni/src/lua/src/ldo.c \
|
||||
jni/src/lua/src/ldump.c \
|
||||
jni/src/lua/src/lfunc.c \
|
||||
jni/src/lua/src/lgc.c \
|
||||
jni/src/lua/src/linit.c \
|
||||
jni/src/lua/src/liolib.c \
|
||||
jni/src/lua/src/llex.c \
|
||||
jni/src/lua/src/lmathlib.c \
|
||||
jni/src/lua/src/lmem.c \
|
||||
jni/src/lua/src/loadlib.c \
|
||||
jni/src/lua/src/lobject.c \
|
||||
jni/src/lua/src/lopcodes.c \
|
||||
jni/src/lua/src/loslib.c \
|
||||
jni/src/lua/src/lparser.c \
|
||||
jni/src/lua/src/lstate.c \
|
||||
jni/src/lua/src/lstring.c \
|
||||
jni/src/lua/src/lstrlib.c \
|
||||
jni/src/lua/src/ltable.c \
|
||||
jni/src/lua/src/ltablib.c \
|
||||
jni/src/lua/src/ltm.c \
|
||||
jni/src/lua/src/lundump.c \
|
||||
jni/src/lua/src/lvm.c \
|
||||
jni/src/lua/src/lzio.c \
|
||||
jni/src/lua/src/print.c
|
||||
|
||||
# sqlite
|
||||
LOCAL_SRC_FILES += deps/sqlite/sqlite3.c
|
||||
|
||||
# jthread
|
||||
LOCAL_SRC_FILES += \
|
||||
jni/src/jthread/pthread/jevent.cpp \
|
||||
jni/src/jthread/pthread/jmutex.cpp \
|
||||
jni/src/jthread/pthread/jsemaphore.cpp \
|
||||
jni/src/jthread/pthread/jthread.cpp
|
||||
|
||||
# json
|
||||
LOCAL_SRC_FILES += jni/src/json/jsoncpp.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := openal ogg vorbis gmp
|
||||
LOCAL_STATIC_LIBRARIES := Irrlicht iconv freetype curl ssl crypto android_native_app_glue $(PROFILER_LIBS)
|
||||
|
||||
ifeq ($(HAVE_LEVELDB), 1)
|
||||
LOCAL_STATIC_LIBRARIES += LevelDB
|
||||
endif
|
||||
LOCAL_LDLIBS := -lEGL -llog -lGLESv1_CM -lGLESv2 -lz -landroid
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
# at the end of Android.mk
|
||||
ifdef GPROF
|
||||
$(call import-module,android-ndk-profiler)
|
||||
endif
|
||||
$(call import-module,android/native_app_glue)
|
|
@ -0,0 +1,8 @@
|
|||
# NDK_TOOLCHAIN_VERSION := clang3.3
|
||||
|
||||
APP_PLATFORM := android-9
|
||||
APP_MODULES := minetest
|
||||
APP_STL := gnustl_static
|
||||
|
||||
APP_CPPFLAGS += -fexceptions
|
||||
APP_GNUSTL_FORCE_CPP_FEATURES := rtti
|
|
@ -0,0 +1,39 @@
|
|||
--- a/libcharset/lib/localcharset.c 2015-06-10 11:55:25.933870724 +0200
|
||||
+++ b/libcharset/lib/localcharset.c 2015-06-10 11:55:39.578063493 +0200
|
||||
@@ -47,7 +47,7 @@
|
||||
|
||||
#if !defined WIN32_NATIVE
|
||||
# include <unistd.h>
|
||||
-# if HAVE_LANGINFO_CODESET
|
||||
+# if HAVE_LANGINFO_CODESET && !(defined __ANDROID__)
|
||||
# include <langinfo.h>
|
||||
# else
|
||||
# if 0 /* see comment below */
|
||||
@@ -124,7 +124,7 @@ get_charset_aliases (void)
|
||||
cp = charset_aliases;
|
||||
if (cp == NULL)
|
||||
{
|
||||
-#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__)
|
||||
+#if !(defined DARWIN7 || defined VMS || defined WIN32_NATIVE || defined __CYGWIN__ || defined __ANDROID__)
|
||||
const char *dir;
|
||||
const char *base = "charset.alias";
|
||||
char *file_name;
|
||||
@@ -338,6 +338,9 @@ get_charset_aliases (void)
|
||||
"CP54936" "\0" "GB18030" "\0"
|
||||
"CP65001" "\0" "UTF-8" "\0";
|
||||
# endif
|
||||
+# if defined __ANDROID__
|
||||
+ cp = "*" "\0" "UTF-8" "\0";
|
||||
+# endif
|
||||
#endif
|
||||
|
||||
charset_aliases = cp;
|
||||
@@ -361,7 +364,7 @@ locale_charset (void)
|
||||
const char *codeset;
|
||||
const char *aliases;
|
||||
|
||||
-#if !(defined WIN32_NATIVE || defined OS2)
|
||||
+#if !(defined WIN32_NATIVE || defined OS2 || defined __ANDROID__)
|
||||
|
||||
# if HAVE_LANGINFO_CODESET
|
||||
|
|
@ -0,0 +1,51 @@
|
|||
From fe27aae178d65b06d5f4104158343b0d2d33e3f0 Mon Sep 17 00:00:00 2001
|
||||
From: Pierre Zurek <pierrezurek@gmail.com>
|
||||
Date: Sat, 2 Apr 2011 23:11:57 +0200
|
||||
Subject: [PATCH] Added Android.mk.
|
||||
|
||||
This makefile first executes the configure script, that will
|
||||
generate the config.h files necessary to build iconv.
|
||||
---
|
||||
Android.mk | 29 +++++++++++++++++++++++++++++
|
||||
1 file changed, 29 insertions(+)
|
||||
create mode 100644 Android.mk
|
||||
|
||||
diff --git a/jni/Android.mk b/jni/Android.mk
|
||||
new file mode 100644
|
||||
index 0000000..799b22d
|
||||
--- /dev/null
|
||||
+++ b/jni/Android.mk
|
||||
@@ -0,0 +1,32 @@
|
||||
+LOCAL_PATH := $(call my-dir)
|
||||
+include $(CLEAR_VARS)
|
||||
+
|
||||
+LOCAL_ARM_MODE := arm
|
||||
+
|
||||
+LOCAL_SRC_FILES := src/lib/iconv.c \
|
||||
+ src/libcharset/lib/localcharset.c \
|
||||
+ src/lib/relocatable.c
|
||||
+
|
||||
+LOCAL_C_INCLUDES += $(LOCAL_PATH)/src/include \
|
||||
+ $(LOCAL_PATH)/src/libcharset \
|
||||
+ $(LOCAL_PATH)/src/libcharset/include
|
||||
+
|
||||
+LOCAL_CFLAGS := \
|
||||
+ -DLIBDIR="\"c\"" \
|
||||
+ -D_ANDROID \
|
||||
+ -DBUILDING_LIBCHARSET \
|
||||
+ -DBUILDING_LIBICONV \
|
||||
+ -DBUILDING_LIBICONV \
|
||||
+ -DIN_LIBRARY
|
||||
+
|
||||
+LOCAL_MODULE:= iconv
|
||||
+
|
||||
+$(info Configuring iconv...)
|
||||
+COMMAND := $(shell \
|
||||
+ export PATH=$(TOOLCHAIN_INSTALL_DIR)/bin:$$PATH; \
|
||||
+ cd $(LOCAL_PATH); \
|
||||
+ make distclean; \
|
||||
+ ./configure --host="arm-linux-androideabi")
|
||||
+$(info iconv configured.)
|
||||
+
|
||||
+include $(BUILD_STATIC_LIBRARY)
|
||||
+
|
|
@ -0,0 +1,10 @@
|
|||
--- a/srclib/stdio.in.h 2011-08-07 15:42:06.000000000 +0200
|
||||
+++ b/srclib/stdio.in.h 2015-06-10 09:27:58.129056262 +0200
|
||||
@@ -695,7 +696,8 @@ _GL_CXXALIASWARN (gets);
|
||||
/* It is very rare that the developer ever has full control of stdin,
|
||||
so any use of gets warrants an unconditional warning. Assume it is
|
||||
always declared, since it is required by C89. */
|
||||
-_GL_WARN_ON_USE (gets, "gets is a security hole - use fgets instead");
|
||||
+/*_GL_WARN_ON_USE (gets, "gets is a security hole - use fgets instead");*/
|
||||
+#define gets(a) fgets( a, sizeof(*(a)), stdin)
|
||||
#endif
|
|
@ -0,0 +1,37 @@
|
|||
--- libvorbis-libogg-android/jni/libvorbis-jni/Android.mk.orig 2014-06-17 19:22:50.621559073 +0200
|
||||
+++ libvorbis-libogg-android/jni/libvorbis-jni/Android.mk 2014-06-17 19:38:20.641581140 +0200
|
||||
@@ -4,9 +4,6 @@
|
||||
|
||||
LOCAL_MODULE := vorbis-jni
|
||||
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../include -fsigned-char
|
||||
-ifeq ($(TARGET_ARCH),arm)
|
||||
- LOCAL_CFLAGS += -march=armv6 -marm -mfloat-abi=softfp -mfpu=vfp
|
||||
-endif
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := libogg libvorbis
|
||||
|
||||
--- libvorbis-libogg-android/jni/libvorbis/Android.mk.orig 2014-06-17 19:22:39.077558797 +0200
|
||||
+++ libvorbis-libogg-android/jni/libvorbis/Android.mk 2014-06-17 19:38:52.121581887 +0200
|
||||
@@ -4,9 +4,6 @@
|
||||
|
||||
LOCAL_MODULE := libvorbis
|
||||
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../include -ffast-math -fsigned-char
|
||||
-ifeq ($(TARGET_ARCH),arm)
|
||||
- LOCAL_CFLAGS += -march=armv6 -marm -mfloat-abi=softfp -mfpu=vfp
|
||||
-endif
|
||||
LOCAL_SHARED_LIBRARIES := libogg
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
--- libvorbis-libogg-android/jni/libogg/Android.mk.orig 2014-06-17 19:22:33.965558675 +0200
|
||||
+++ libvorbis-libogg-android/jni/libogg/Android.mk 2014-06-17 19:38:25.337581252 +0200
|
||||
@@ -4,10 +4,6 @@
|
||||
|
||||
LOCAL_MODULE := libogg
|
||||
LOCAL_CFLAGS += -I$(LOCAL_PATH)/../include -ffast-math -fsigned-char
|
||||
-ifeq ($(TARGET_ARCH),arm)
|
||||
- LOCAL_CFLAGS += -march=armv6 -marm -mfloat-abi=softfp -mfpu=vfp
|
||||
-endif
|
||||
-
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
bitwise.c \
|
|
@ -0,0 +1,11 @@
|
|||
--- openssl-1.0.1j/Configure.orig 2014-10-15 14:53:39.000000000 +0200
|
||||
+++ openssl-1.0.1j/Configure 2015-01-03 22:41:43.505749921 +0100
|
||||
@@ -407,6 +407,8 @@
|
||||
"android","gcc:-mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${no_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
"android-x86","gcc:-mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG ${x86_gcc_des} ${x86_gcc_opts}:".eval{my $asm=${x86_elf_asm};$asm=~s/:elf/:android/;$asm}.":dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
"android-armv7","gcc:-march=armv7-a -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${armv4_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
+"android-arm","gcc:-march=armv4 -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${armv4_asm}:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
+"android-mips32","gcc:-march=mips32 -mandroid -I\$(ANDROID_DEV)/include -B\$(ANDROID_DEV)/lib -O3 -fomit-frame-pointer -Wall::-D_REENTRANT::-ldl:BN_LLONG RC4_CHAR RC4_CHUNK DES_INT DES_UNROLL BF_PTR:${mips32_asm}:o32:dlfcn:linux-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
||||
|
||||
#### *BSD [do see comment about ${BSDthreads} above!]
|
||||
"BSD-generic32","gcc:-DTERMIOS -O3 -fomit-frame-pointer -Wall::${BSDthreads}:::BN_LLONG RC2_CHAR RC4_INDEX DES_INT DES_UNROLL:${no_asm}:dlfcn:bsd-gcc-shared:-fPIC::.so.\$(SHLIB_MAJOR).\$(SHLIB_MINOR)",
|
|
@ -0,0 +1 @@
|
|||
target=android-10
|
Binary file not shown.
After Width: | Height: | Size: 5.4 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.2 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.0 KiB |
Binary file not shown.
After Width: | Height: | Size: 7.4 KiB |
|
@ -0,0 +1,22 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="fill_parent"
|
||||
android:orientation="vertical" >
|
||||
|
||||
<ProgressBar
|
||||
android:id="@+id/progressBar1"
|
||||
style="?android:attr/progressBarStyleHorizontal"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_vertical" />
|
||||
|
||||
<TextView
|
||||
android:id="@+id/textView1"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_gravity="center_horizontal"
|
||||
android:text="preparing media ..."
|
||||
android:textAppearance="?android:attr/textAppearanceSmall" />
|
||||
|
||||
</LinearLayout>
|
|
@ -0,0 +1,11 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<style name="Theme.Transparent" parent="android:Theme">
|
||||
<item name="android:windowIsTranslucent">true</item>
|
||||
<item name="android:windowBackground">@android:color/transparent</item>
|
||||
<item name="android:windowContentOverlay">@null</item>
|
||||
<item name="android:windowNoTitle">true</item>
|
||||
<item name="android:windowIsFloating">true</item>
|
||||
<item name="android:backgroundDimEnabled">false</item>
|
||||
</style>
|
||||
</resources>
|
|
@ -0,0 +1,456 @@
|
|||
package net.minetest.minetest;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.FileOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.OutputStream;
|
||||
import java.util.Vector;
|
||||
import java.util.Iterator;
|
||||
import java.lang.Object;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.res.AssetFileDescriptor;
|
||||
|
||||
import android.os.AsyncTask;
|
||||
import android.os.Bundle;
|
||||
import android.os.Environment;
|
||||
import android.util.Log;
|
||||
import android.view.Display;
|
||||
import android.widget.ProgressBar;
|
||||
import android.widget.TextView;
|
||||
import android.graphics.Rect;
|
||||
import android.graphics.Paint;
|
||||
import android.text.TextPaint;
|
||||
|
||||
public class MinetestAssetCopy extends Activity
|
||||
{
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState)
|
||||
{
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
setContentView(R.layout.assetcopy);
|
||||
|
||||
m_ProgressBar = (ProgressBar) findViewById(R.id.progressBar1);
|
||||
m_Filename = (TextView) findViewById(R.id.textView1);
|
||||
|
||||
Display display = getWindowManager().getDefaultDisplay();
|
||||
m_ProgressBar.getLayoutParams().width = (int) (display.getWidth() * 0.8);
|
||||
m_ProgressBar.invalidate();
|
||||
|
||||
/* check if there's already a copy in progress and reuse in case it is*/
|
||||
MinetestAssetCopy prevActivity =
|
||||
(MinetestAssetCopy) getLastNonConfigurationInstance();
|
||||
if(prevActivity!= null) {
|
||||
m_AssetCopy = prevActivity.m_AssetCopy;
|
||||
}
|
||||
else {
|
||||
m_AssetCopy = new copyAssetTask();
|
||||
m_AssetCopy.execute();
|
||||
}
|
||||
}
|
||||
|
||||
/* preserve asset copy background task to prevent restart of copying */
|
||||
/* this way of doing it is not recommended for latest android version */
|
||||
/* but the recommended way isn't available on android 2.x */
|
||||
public Object onRetainNonConfigurationInstance()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
ProgressBar m_ProgressBar;
|
||||
TextView m_Filename;
|
||||
|
||||
copyAssetTask m_AssetCopy;
|
||||
|
||||
private class copyAssetTask extends AsyncTask<String, Integer, String>
|
||||
{
|
||||
private long getFullSize(String filename)
|
||||
{
|
||||
long size = 0;
|
||||
try {
|
||||
InputStream src = getAssets().open(filename);
|
||||
byte[] buf = new byte[4096];
|
||||
|
||||
int len = 0;
|
||||
while ((len = src.read(buf)) > 0)
|
||||
{
|
||||
size += len;
|
||||
}
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String doInBackground(String... files)
|
||||
{
|
||||
m_foldernames = new Vector<String>();
|
||||
m_filenames = new Vector<String>();
|
||||
m_tocopy = new Vector<String>();
|
||||
m_asset_size_unknown = new Vector<String>();
|
||||
String baseDir =
|
||||
Environment.getExternalStorageDirectory().getAbsolutePath()
|
||||
+ "/";
|
||||
|
||||
|
||||
// prepare temp folder
|
||||
File TempFolder = new File(baseDir + "Minetest/tmp/");
|
||||
|
||||
if (!TempFolder.exists())
|
||||
{
|
||||
TempFolder.mkdir();
|
||||
}
|
||||
else {
|
||||
File[] todel = TempFolder.listFiles();
|
||||
|
||||
for(int i=0; i < todel.length; i++)
|
||||
{
|
||||
Log.v("MinetestAssetCopy","deleting: " + todel[i].getAbsolutePath());
|
||||
todel[i].delete();
|
||||
}
|
||||
}
|
||||
|
||||
// add a .nomedia file
|
||||
try {
|
||||
OutputStream dst = new FileOutputStream(baseDir + "Minetest/.nomedia");
|
||||
dst.close();
|
||||
} catch (IOException e) {
|
||||
Log.e("MinetestAssetCopy","Failed to create .nomedia file");
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
|
||||
// build lists from prepared data
|
||||
BuildFolderList();
|
||||
BuildFileList();
|
||||
|
||||
// scan filelist
|
||||
ProcessFileList();
|
||||
|
||||
// doing work
|
||||
m_copy_started = true;
|
||||
m_ProgressBar.setMax(m_tocopy.size());
|
||||
|
||||
for (int i = 0; i < m_tocopy.size(); i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
String filename = m_tocopy.get(i);
|
||||
publishProgress(i);
|
||||
|
||||
boolean asset_size_unknown = false;
|
||||
long filesize = -1;
|
||||
|
||||
if (m_asset_size_unknown.contains(filename))
|
||||
{
|
||||
File testme = new File(baseDir + "/" + filename);
|
||||
|
||||
if(testme.exists())
|
||||
{
|
||||
filesize = testme.length();
|
||||
}
|
||||
asset_size_unknown = true;
|
||||
}
|
||||
|
||||
InputStream src;
|
||||
try
|
||||
{
|
||||
src = getAssets().open(filename);
|
||||
} catch (IOException e) {
|
||||
Log.e("MinetestAssetCopy","Copying file: " + filename + " FAILED (not in assets)");
|
||||
e.printStackTrace();
|
||||
continue;
|
||||
}
|
||||
|
||||
// Transfer bytes from in to out
|
||||
byte[] buf = new byte[1*1024];
|
||||
int len = src.read(buf, 0, 1024);
|
||||
|
||||
/* following handling is crazy but we need to deal with */
|
||||
/* compressed assets.Flash chips limited livetime due to */
|
||||
/* write operations, we can't allow large files to destroy */
|
||||
/* users flash. */
|
||||
if (asset_size_unknown)
|
||||
{
|
||||
if ( (len > 0) && (len < buf.length) && (len == filesize))
|
||||
{
|
||||
src.close();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (len == buf.length)
|
||||
{
|
||||
src.close();
|
||||
long size = getFullSize(filename);
|
||||
if ( size == filesize)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
src = getAssets().open(filename);
|
||||
len = src.read(buf, 0, 1024);
|
||||
}
|
||||
}
|
||||
if (len > 0)
|
||||
{
|
||||
int total_filesize = 0;
|
||||
OutputStream dst;
|
||||
try
|
||||
{
|
||||
dst = new FileOutputStream(baseDir + "/" + filename);
|
||||
} catch (IOException e) {
|
||||
Log.e("MinetestAssetCopy","Copying file: " + baseDir +
|
||||
"/" + filename + " FAILED (couldn't open output file)");
|
||||
e.printStackTrace();
|
||||
src.close();
|
||||
continue;
|
||||
}
|
||||
dst.write(buf, 0, len);
|
||||
total_filesize += len;
|
||||
|
||||
while ((len = src.read(buf)) > 0)
|
||||
{
|
||||
dst.write(buf, 0, len);
|
||||
total_filesize += len;
|
||||
}
|
||||
|
||||
dst.close();
|
||||
Log.v("MinetestAssetCopy","Copied file: " +
|
||||
m_tocopy.get(i) + " (" + total_filesize +
|
||||
" bytes)");
|
||||
}
|
||||
else if (len < 0)
|
||||
{
|
||||
Log.e("MinetestAssetCopy","Copying file: " +
|
||||
m_tocopy.get(i) + " failed, size < 0");
|
||||
}
|
||||
src.close();
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
Log.e("MinetestAssetCopy","Copying file: " +
|
||||
m_tocopy.get(i) + " failed");
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* update progress bar
|
||||
*/
|
||||
protected void onProgressUpdate(Integer... progress)
|
||||
{
|
||||
|
||||
if (m_copy_started)
|
||||
{
|
||||
boolean shortened = false;
|
||||
String todisplay = m_tocopy.get(progress[0]);
|
||||
m_ProgressBar.setProgress(progress[0]);
|
||||
|
||||
// make sure our text doesn't exceed our layout width
|
||||
Rect bounds = new Rect();
|
||||
Paint textPaint = m_Filename.getPaint();
|
||||
textPaint.getTextBounds(todisplay, 0, todisplay.length(), bounds);
|
||||
|
||||
while (bounds.width() > getResources().getDisplayMetrics().widthPixels * 0.7) {
|
||||
if (todisplay.length() < 2) {
|
||||
break;
|
||||
}
|
||||
todisplay = todisplay.substring(1);
|
||||
textPaint.getTextBounds(todisplay, 0, todisplay.length(), bounds);
|
||||
shortened = true;
|
||||
}
|
||||
|
||||
if (! shortened) {
|
||||
m_Filename.setText(todisplay);
|
||||
}
|
||||
else {
|
||||
m_Filename.setText(".." + todisplay);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
boolean shortened = false;
|
||||
String todisplay = m_Foldername;
|
||||
String full_text = "scanning " + todisplay + " ...";
|
||||
// make sure our text doesn't exceed our layout width
|
||||
Rect bounds = new Rect();
|
||||
Paint textPaint = m_Filename.getPaint();
|
||||
textPaint.getTextBounds(full_text, 0, full_text.length(), bounds);
|
||||
|
||||
while (bounds.width() > getResources().getDisplayMetrics().widthPixels * 0.7) {
|
||||
if (todisplay.length() < 2) {
|
||||
break;
|
||||
}
|
||||
todisplay = todisplay.substring(1);
|
||||
full_text = "scanning " + todisplay + " ...";
|
||||
textPaint.getTextBounds(full_text, 0, full_text.length(), bounds);
|
||||
shortened = true;
|
||||
}
|
||||
|
||||
if (! shortened) {
|
||||
m_Filename.setText(full_text);
|
||||
}
|
||||
else {
|
||||
m_Filename.setText("scanning .." + todisplay + " ...");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* check al files and folders in filelist
|
||||
*/
|
||||
protected void ProcessFileList()
|
||||
{
|
||||
String FlashBaseDir =
|
||||
Environment.getExternalStorageDirectory().getAbsolutePath();
|
||||
|
||||
Iterator itr = m_filenames.iterator();
|
||||
|
||||
while (itr.hasNext())
|
||||
{
|
||||
String current_path = (String) itr.next();
|
||||
String FlashPath = FlashBaseDir + "/" + current_path;
|
||||
|
||||
if (isAssetFolder(current_path))
|
||||
{
|
||||
/* store information and update gui */
|
||||
m_Foldername = current_path;
|
||||
publishProgress(0);
|
||||
|
||||
/* open file in order to check if it's a folder */
|
||||
File current_folder = new File(FlashPath);
|
||||
if (!current_folder.exists())
|
||||
{
|
||||
if (!current_folder.mkdirs())
|
||||
{
|
||||
Log.e("MinetestAssetCopy","\t failed create folder: " +
|
||||
FlashPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.v("MinetestAssetCopy","\t created folder: " +
|
||||
FlashPath);
|
||||
}
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
/* if it's not a folder it's most likely a file */
|
||||
boolean refresh = true;
|
||||
|
||||
File testme = new File(FlashPath);
|
||||
|
||||
long asset_filesize = -1;
|
||||
long stored_filesize = -1;
|
||||
|
||||
if (testme.exists())
|
||||
{
|
||||
try
|
||||
{
|
||||
AssetFileDescriptor fd = getAssets().openFd(current_path);
|
||||
asset_filesize = fd.getLength();
|
||||
fd.close();
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
refresh = true;
|
||||
m_asset_size_unknown.add(current_path);
|
||||
Log.e("MinetestAssetCopy","Failed to open asset file \"" +
|
||||
FlashPath + "\" for size check");
|
||||
}
|
||||
|
||||
stored_filesize = testme.length();
|
||||
|
||||
if (asset_filesize == stored_filesize)
|
||||
{
|
||||
refresh = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (refresh)
|
||||
{
|
||||
m_tocopy.add(current_path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* read list of folders prepared on package build
|
||||
*/
|
||||
protected void BuildFolderList()
|
||||
{
|
||||
try
|
||||
{
|
||||
InputStream is = getAssets().open("index.txt");
|
||||
BufferedReader reader = new BufferedReader(new InputStreamReader(is));
|
||||
|
||||
String line = reader.readLine();
|
||||
while (line != null)
|
||||
{
|
||||
m_foldernames.add(line);
|
||||
line = reader.readLine();
|
||||
}
|
||||
is.close();
|
||||
} catch (IOException e1)
|
||||
{
|
||||
Log.e("MinetestAssetCopy","Error on processing index.txt");
|
||||
e1.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* read list of asset files prepared on package build
|
||||
*/
|
||||
protected void BuildFileList()
|
||||
{
|
||||
long entrycount = 0;
|
||||
try
|
||||
{
|
||||
InputStream is = getAssets().open("filelist.txt");
|
||||
BufferedReader reader = new BufferedReader(new InputStreamReader(is));
|
||||
|
||||
String line = reader.readLine();
|
||||
while (line != null)
|
||||
{
|
||||
m_filenames.add(line);
|
||||
line = reader.readLine();
|
||||
entrycount ++;
|
||||
}
|
||||
is.close();
|
||||
}
|
||||
catch (IOException e1)
|
||||
{
|
||||
Log.e("MinetestAssetCopy","Error on processing filelist.txt");
|
||||
e1.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
protected void onPostExecute (String result)
|
||||
{
|
||||
finish();
|
||||
}
|
||||
|
||||
protected boolean isAssetFolder(String path)
|
||||
{
|
||||
return m_foldernames.contains(path);
|
||||
}
|
||||
|
||||
boolean m_copy_started = false;
|
||||
String m_Foldername = "media";
|
||||
Vector<String> m_foldernames;
|
||||
Vector<String> m_filenames;
|
||||
Vector<String> m_tocopy;
|
||||
Vector<String> m_asset_size_unknown;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,91 @@
|
|||
package net.minetest.minetest;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.app.AlertDialog;
|
||||
import android.content.DialogInterface;
|
||||
import android.content.Intent;
|
||||
import android.os.Bundle;
|
||||
import android.text.InputType;
|
||||
import android.util.Log;
|
||||
import android.view.KeyEvent;
|
||||
import android.view.View;
|
||||
import android.view.View.OnKeyListener;
|
||||
import android.widget.EditText;
|
||||
|
||||
public class MinetestTextEntry extends Activity {
|
||||
public AlertDialog mTextInputDialog;
|
||||
public EditText mTextInputWidget;
|
||||
|
||||
private final int MultiLineTextInput = 1;
|
||||
private final int SingleLineTextInput = 2;
|
||||
private final int SingleLinePasswordInput = 3;
|
||||
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
Bundle b = getIntent().getExtras();
|
||||
String acceptButton = b.getString("EnterButton");
|
||||
String hint = b.getString("hint");
|
||||
String current = b.getString("current");
|
||||
int editType = b.getInt("editType");
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(this);
|
||||
mTextInputWidget = new EditText(this);
|
||||
mTextInputWidget.setHint(hint);
|
||||
mTextInputWidget.setText(current);
|
||||
mTextInputWidget.setMinWidth(300);
|
||||
if (editType == SingleLinePasswordInput) {
|
||||
mTextInputWidget.setInputType(InputType.TYPE_CLASS_TEXT |
|
||||
InputType.TYPE_TEXT_VARIATION_PASSWORD);
|
||||
}
|
||||
else {
|
||||
mTextInputWidget.setInputType(InputType.TYPE_CLASS_TEXT);
|
||||
}
|
||||
|
||||
|
||||
builder.setView(mTextInputWidget);
|
||||
|
||||
if (editType == MultiLineTextInput) {
|
||||
builder.setPositiveButton(acceptButton, new DialogInterface.OnClickListener() {
|
||||
public void onClick(DialogInterface dialog, int whichButton)
|
||||
{ pushResult(mTextInputWidget.getText().toString()); }
|
||||
});
|
||||
}
|
||||
|
||||
builder.setOnCancelListener(new DialogInterface.OnCancelListener() {
|
||||
public void onCancel(DialogInterface dialog) {
|
||||
cancelDialog();
|
||||
}
|
||||
});
|
||||
|
||||
mTextInputWidget.setOnKeyListener(new OnKeyListener() {
|
||||
@Override
|
||||
public boolean onKey(View view, int KeyCode, KeyEvent event) {
|
||||
if ( KeyCode == KeyEvent.KEYCODE_ENTER){
|
||||
|
||||
pushResult(mTextInputWidget.getText().toString());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
||||
mTextInputDialog = builder.create();
|
||||
mTextInputDialog.show();
|
||||
}
|
||||
|
||||
public void pushResult(String text) {
|
||||
Intent resultData = new Intent();
|
||||
resultData.putExtra("text", text);
|
||||
setResult(Activity.RESULT_OK,resultData);
|
||||
mTextInputDialog.dismiss();
|
||||
finish();
|
||||
}
|
||||
|
||||
public void cancelDialog() {
|
||||
setResult(Activity.RESULT_CANCELED);
|
||||
mTextInputDialog.dismiss();
|
||||
finish();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
package net.minetest.minetest;
|
||||
|
||||
import android.app.NativeActivity;
|
||||
import android.content.Intent;
|
||||
import android.os.Bundle;
|
||||
import android.util.Log;
|
||||
import android.view.WindowManager;
|
||||
|
||||
public class MtNativeActivity extends NativeActivity {
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
m_MessagReturnCode = -1;
|
||||
m_MessageReturnValue = "";
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDestroy() {
|
||||
super.onDestroy();
|
||||
}
|
||||
|
||||
|
||||
public void copyAssets() {
|
||||
Intent intent = new Intent(this, MinetestAssetCopy.class);
|
||||
startActivity(intent);
|
||||
}
|
||||
|
||||
public void showDialog(String acceptButton, String hint, String current,
|
||||
int editType) {
|
||||
|
||||
Intent intent = new Intent(this, MinetestTextEntry.class);
|
||||
Bundle params = new Bundle();
|
||||
params.putString("acceptButton", acceptButton);
|
||||
params.putString("hint", hint);
|
||||
params.putString("current", current);
|
||||
params.putInt("editType", editType);
|
||||
intent.putExtras(params);
|
||||
startActivityForResult(intent, 101);
|
||||
m_MessageReturnValue = "";
|
||||
m_MessagReturnCode = -1;
|
||||
}
|
||||
|
||||
public static native void putMessageBoxResult(String text);
|
||||
|
||||
/* ugly code to workaround putMessageBoxResult not beeing found */
|
||||
public int getDialogState() {
|
||||
return m_MessagReturnCode;
|
||||
}
|
||||
|
||||
public String getDialogValue() {
|
||||
m_MessagReturnCode = -1;
|
||||
return m_MessageReturnValue;
|
||||
}
|
||||
|
||||
public float getDensity() {
|
||||
return getResources().getDisplayMetrics().density;
|
||||
}
|
||||
|
||||
public int getDisplayWidth() {
|
||||
return getResources().getDisplayMetrics().widthPixels;
|
||||
}
|
||||
|
||||
public int getDisplayHeight() {
|
||||
return getResources().getDisplayMetrics().heightPixels;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onActivityResult(int requestCode, int resultCode,
|
||||
Intent data) {
|
||||
if (requestCode == 101) {
|
||||
if (resultCode == RESULT_OK) {
|
||||
String text = data.getStringExtra("text");
|
||||
m_MessagReturnCode = 0;
|
||||
m_MessageReturnValue = text;
|
||||
}
|
||||
else {
|
||||
m_MessagReturnCode = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static {
|
||||
System.loadLibrary("openal");
|
||||
System.loadLibrary("ogg");
|
||||
System.loadLibrary("vorbis");
|
||||
System.loadLibrary("ssl");
|
||||
System.loadLibrary("crypto");
|
||||
System.loadLibrary("gmp");
|
||||
|
||||
// We don't have to load libminetest.so ourselves,
|
||||
// but if we do, we get nicer logcat errors when
|
||||
// loading fails.
|
||||
System.loadLibrary("minetest");
|
||||
}
|
||||
|
||||
private int m_MessagReturnCode;
|
||||
private String m_MessageReturnValue;
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
|
||||
core.log("info", "Initializing Asynchronous environment")
|
||||
|
||||
function core.job_processor(serialized_func, serialized_param)
|
||||
local func = loadstring(serialized_func)
|
||||
local param = core.deserialize(serialized_param)
|
||||
local retval = nil
|
||||
|
||||
if type(func) == "function" then
|
||||
retval = core.serialize(func(param))
|
||||
else
|
||||
core.log("error", "ASYNC WORKER: Unable to deserialize function")
|
||||
end
|
||||
|
||||
return retval or core.serialize(nil)
|
||||
end
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
|
||||
core.async_jobs = {}
|
||||
|
||||
local function handle_job(jobid, serialized_retval)
|
||||
local retval = core.deserialize(serialized_retval)
|
||||
assert(type(core.async_jobs[jobid]) == "function")
|
||||
core.async_jobs[jobid](retval)
|
||||
core.async_jobs[jobid] = nil
|
||||
end
|
||||
|
||||
if core.register_globalstep then
|
||||
core.register_globalstep(function(dtime)
|
||||
for i, job in ipairs(core.get_finished_jobs()) do
|
||||
handle_job(job.jobid, job.retval)
|
||||
end
|
||||
end)
|
||||
else
|
||||
core.async_event_handler = handle_job
|
||||
end
|
||||
|
||||
function core.handle_async(func, parameter, callback)
|
||||
-- Serialize function
|
||||
local serialized_func = string.dump(func)
|
||||
|
||||
assert(serialized_func ~= nil)
|
||||
|
||||
-- Serialize parameters
|
||||
local serialized_param = core.serialize(parameter)
|
||||
|
||||
if serialized_param == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
local jobid = core.do_async_callback(serialized_func, serialized_param)
|
||||
|
||||
core.async_jobs[jobid] = callback
|
||||
|
||||
return true
|
||||
end
|
||||
|
|
@ -0,0 +1,317 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- TODO improve doc --
|
||||
-- TODO code cleanup --
|
||||
-- Generic implementation of a filter/sortable list --
|
||||
-- Usage: --
|
||||
-- Filterlist needs to be initialized on creation. To achieve this you need to --
|
||||
-- pass following functions: --
|
||||
-- raw_fct() (mandatory): --
|
||||
-- function returning a table containing the elements to be filtered --
|
||||
-- compare_fct(element1,element2) (mandatory): --
|
||||
-- function returning true/false if element1 is same element as element2 --
|
||||
-- uid_match_fct(element1,uid) (optional) --
|
||||
-- function telling if uid is attached to element1 --
|
||||
-- filter_fct(element,filtercriteria) (optional) --
|
||||
-- function returning true/false if filtercriteria met to element --
|
||||
-- fetch_param (optional) --
|
||||
-- parameter passed to raw_fct to aquire correct raw data --
|
||||
-- --
|
||||
--------------------------------------------------------------------------------
|
||||
filterlist = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.refresh(self)
|
||||
self.m_raw_list = self.m_raw_list_fct(self.m_fetch_param)
|
||||
filterlist.process(self)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.create(raw_fct,compare_fct,uid_match_fct,filter_fct,fetch_param)
|
||||
|
||||
assert((raw_fct ~= nil) and (type(raw_fct) == "function"))
|
||||
assert((compare_fct ~= nil) and (type(compare_fct) == "function"))
|
||||
|
||||
local self = {}
|
||||
|
||||
self.m_raw_list_fct = raw_fct
|
||||
self.m_compare_fct = compare_fct
|
||||
self.m_filter_fct = filter_fct
|
||||
self.m_uid_match_fct = uid_match_fct
|
||||
|
||||
self.m_filtercriteria = nil
|
||||
self.m_fetch_param = fetch_param
|
||||
|
||||
self.m_sortmode = "none"
|
||||
self.m_sort_list = {}
|
||||
|
||||
self.m_processed_list = nil
|
||||
self.m_raw_list = self.m_raw_list_fct(self.m_fetch_param)
|
||||
|
||||
self.add_sort_mechanism = filterlist.add_sort_mechanism
|
||||
self.set_filtercriteria = filterlist.set_filtercriteria
|
||||
self.get_filtercriteria = filterlist.get_filtercriteria
|
||||
self.set_sortmode = filterlist.set_sortmode
|
||||
self.get_list = filterlist.get_list
|
||||
self.get_raw_list = filterlist.get_raw_list
|
||||
self.get_raw_element = filterlist.get_raw_element
|
||||
self.get_raw_index = filterlist.get_raw_index
|
||||
self.get_current_index = filterlist.get_current_index
|
||||
self.size = filterlist.size
|
||||
self.uid_exists_raw = filterlist.uid_exists_raw
|
||||
self.raw_index_by_uid = filterlist.raw_index_by_uid
|
||||
self.refresh = filterlist.refresh
|
||||
|
||||
filterlist.process(self)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.add_sort_mechanism(self,name,fct)
|
||||
self.m_sort_list[name] = fct
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.set_filtercriteria(self,criteria)
|
||||
if criteria == self.m_filtercriteria and
|
||||
type(criteria) ~= "table" then
|
||||
return
|
||||
end
|
||||
self.m_filtercriteria = criteria
|
||||
filterlist.process(self)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.get_filtercriteria(self)
|
||||
return self.m_filtercriteria
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--supported sort mode "alphabetic|none"
|
||||
function filterlist.set_sortmode(self,mode)
|
||||
if (mode == self.m_sortmode) then
|
||||
return
|
||||
end
|
||||
self.m_sortmode = mode
|
||||
filterlist.process(self)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.get_list(self)
|
||||
return self.m_processed_list
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.get_raw_list(self)
|
||||
return self.m_raw_list
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.get_raw_element(self,idx)
|
||||
if type(idx) ~= "number" then
|
||||
idx = tonumber(idx)
|
||||
end
|
||||
|
||||
if idx ~= nil and idx > 0 and idx <= #self.m_raw_list then
|
||||
return self.m_raw_list[idx]
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.get_raw_index(self,listindex)
|
||||
assert(self.m_processed_list ~= nil)
|
||||
|
||||
if listindex ~= nil and listindex > 0 and
|
||||
listindex <= #self.m_processed_list then
|
||||
local entry = self.m_processed_list[listindex]
|
||||
|
||||
for i,v in ipairs(self.m_raw_list) do
|
||||
|
||||
if self.m_compare_fct(v,entry) then
|
||||
return i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.get_current_index(self,listindex)
|
||||
assert(self.m_processed_list ~= nil)
|
||||
|
||||
if listindex ~= nil and listindex > 0 and
|
||||
listindex <= #self.m_raw_list then
|
||||
local entry = self.m_raw_list[listindex]
|
||||
|
||||
for i,v in ipairs(self.m_processed_list) do
|
||||
|
||||
if self.m_compare_fct(v,entry) then
|
||||
return i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return 0
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.process(self)
|
||||
assert(self.m_raw_list ~= nil)
|
||||
|
||||
if self.m_sortmode == "none" and
|
||||
self.m_filtercriteria == nil then
|
||||
self.m_processed_list = self.m_raw_list
|
||||
return
|
||||
end
|
||||
|
||||
self.m_processed_list = {}
|
||||
|
||||
for k,v in pairs(self.m_raw_list) do
|
||||
if self.m_filtercriteria == nil or
|
||||
self.m_filter_fct(v,self.m_filtercriteria) then
|
||||
table.insert(self.m_processed_list,v)
|
||||
end
|
||||
end
|
||||
|
||||
if self.m_sortmode == "none" then
|
||||
return
|
||||
end
|
||||
|
||||
if self.m_sort_list[self.m_sortmode] ~= nil and
|
||||
type(self.m_sort_list[self.m_sortmode]) == "function" then
|
||||
|
||||
self.m_sort_list[self.m_sortmode](self)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.size(self)
|
||||
if self.m_processed_list == nil then
|
||||
return 0
|
||||
end
|
||||
|
||||
return #self.m_processed_list
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.uid_exists_raw(self,uid)
|
||||
for i,v in ipairs(self.m_raw_list) do
|
||||
if self.m_uid_match_fct(v,uid) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function filterlist.raw_index_by_uid(self, uid)
|
||||
local elementcount = 0
|
||||
local elementidx = 0
|
||||
for i,v in ipairs(self.m_raw_list) do
|
||||
if self.m_uid_match_fct(v,uid) then
|
||||
elementcount = elementcount +1
|
||||
elementidx = i
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- If there are more elements than one with same name uid can't decide which
|
||||
-- one is meant. self shouldn't be possible but just for sure.
|
||||
if elementcount > 1 then
|
||||
elementidx=0
|
||||
end
|
||||
|
||||
return elementidx
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- COMMON helper functions --
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function compare_worlds(world1,world2)
|
||||
|
||||
if world1.path ~= world2.path then
|
||||
return false
|
||||
end
|
||||
|
||||
if world1.name ~= world2.name then
|
||||
return false
|
||||
end
|
||||
|
||||
if world1.gameid ~= world2.gameid then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function sort_worlds_alphabetic(self)
|
||||
|
||||
table.sort(self.m_processed_list, function(a, b)
|
||||
--fixes issue #857 (crash due to sorting nil in worldlist)
|
||||
if a == nil or b == nil then
|
||||
if a == nil and b ~= nil then return false end
|
||||
if b == nil and a ~= nil then return true end
|
||||
return false
|
||||
end
|
||||
if a.name:lower() == b.name:lower() then
|
||||
return a.name < b.name
|
||||
end
|
||||
return a.name:lower() < b.name:lower()
|
||||
end)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function sort_mod_list(self)
|
||||
|
||||
table.sort(self.m_processed_list, function(a, b)
|
||||
-- Show game mods at bottom
|
||||
if a.typ ~= b.typ then
|
||||
return b.typ == "game_mod"
|
||||
end
|
||||
-- If in same or no modpack, sort by name
|
||||
if a.modpack == b.modpack then
|
||||
if a.name:lower() == b.name:lower() then
|
||||
return a.name < b.name
|
||||
end
|
||||
return a.name:lower() < b.name:lower()
|
||||
-- Else compare name to modpack name
|
||||
else
|
||||
-- Always show modpack pseudo-mod on top of modpack mod list
|
||||
if a.name == b.modpack then
|
||||
return true
|
||||
elseif b.name == a.modpack then
|
||||
return false
|
||||
end
|
||||
|
||||
local name_a = a.modpack or a.name
|
||||
local name_b = b.modpack or b.name
|
||||
if name_a:lower() == name_b:lower() then
|
||||
return name_a < name_b
|
||||
end
|
||||
return name_a:lower() < name_b:lower()
|
||||
end
|
||||
end)
|
||||
end
|
|
@ -0,0 +1,597 @@
|
|||
-- Minetest: builtin/misc_helpers.lua
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Localize functions to avoid table lookups (better performance).
|
||||
local table_insert = table.insert
|
||||
local string_sub, string_find = string.sub, string.find
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function basic_dump(o)
|
||||
local tp = type(o)
|
||||
if tp == "number" then
|
||||
return tostring(o)
|
||||
elseif tp == "string" then
|
||||
return string.format("%q", o)
|
||||
elseif tp == "boolean" then
|
||||
return tostring(o)
|
||||
elseif tp == "nil" then
|
||||
return "nil"
|
||||
-- Uncomment for full function dumping support.
|
||||
-- Not currently enabled because bytecode isn't very human-readable and
|
||||
-- dump's output is intended for humans.
|
||||
--elseif tp == "function" then
|
||||
-- return string.format("loadstring(%q)", string.dump(o))
|
||||
else
|
||||
return string.format("<%s>", tp)
|
||||
end
|
||||
end
|
||||
|
||||
local keywords = {
|
||||
["and"] = true,
|
||||
["break"] = true,
|
||||
["do"] = true,
|
||||
["else"] = true,
|
||||
["elseif"] = true,
|
||||
["end"] = true,
|
||||
["false"] = true,
|
||||
["for"] = true,
|
||||
["function"] = true,
|
||||
["goto"] = true, -- Lua 5.2
|
||||
["if"] = true,
|
||||
["in"] = true,
|
||||
["local"] = true,
|
||||
["nil"] = true,
|
||||
["not"] = true,
|
||||
["or"] = true,
|
||||
["repeat"] = true,
|
||||
["return"] = true,
|
||||
["then"] = true,
|
||||
["true"] = true,
|
||||
["until"] = true,
|
||||
["while"] = true,
|
||||
}
|
||||
local function is_valid_identifier(str)
|
||||
if not str:find("^[a-zA-Z_][a-zA-Z0-9_]*$") or keywords[str] then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Dumps values in a line-per-value format.
|
||||
-- For example, {test = {"Testing..."}} becomes:
|
||||
-- _["test"] = {}
|
||||
-- _["test"][1] = "Testing..."
|
||||
-- This handles tables as keys and circular references properly.
|
||||
-- It also handles multiple references well, writing the table only once.
|
||||
-- The dumped argument is internal-only.
|
||||
|
||||
function dump2(o, name, dumped)
|
||||
name = name or "_"
|
||||
-- "dumped" is used to keep track of serialized tables to handle
|
||||
-- multiple references and circular tables properly.
|
||||
-- It only contains tables as keys. The value is the name that
|
||||
-- the table has in the dump, eg:
|
||||
-- {x = {"y"}} -> dumped[{"y"}] = '_["x"]'
|
||||
dumped = dumped or {}
|
||||
if type(o) ~= "table" then
|
||||
return string.format("%s = %s\n", name, basic_dump(o))
|
||||
end
|
||||
if dumped[o] then
|
||||
return string.format("%s = %s\n", name, dumped[o])
|
||||
end
|
||||
dumped[o] = name
|
||||
-- This contains a list of strings to be concatenated later (because
|
||||
-- Lua is slow at individual concatenation).
|
||||
local t = {}
|
||||
for k, v in pairs(o) do
|
||||
local keyStr
|
||||
if type(k) == "table" then
|
||||
if dumped[k] then
|
||||
keyStr = dumped[k]
|
||||
else
|
||||
-- Key tables don't have a name, so use one of
|
||||
-- the form _G["table: 0xFFFFFFF"]
|
||||
keyStr = string.format("_G[%q]", tostring(k))
|
||||
-- Dump key table
|
||||
table_insert(t, dump2(k, keyStr, dumped))
|
||||
end
|
||||
else
|
||||
keyStr = basic_dump(k)
|
||||
end
|
||||
local vname = string.format("%s[%s]", name, keyStr)
|
||||
table_insert(t, dump2(v, vname, dumped))
|
||||
end
|
||||
return string.format("%s = {}\n%s", name, table.concat(t))
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- This dumps values in a one-statement format.
|
||||
-- For example, {test = {"Testing..."}} becomes:
|
||||
-- [[{
|
||||
-- test = {
|
||||
-- "Testing..."
|
||||
-- }
|
||||
-- }]]
|
||||
-- This supports tables as keys, but not circular references.
|
||||
-- It performs poorly with multiple references as it writes out the full
|
||||
-- table each time.
|
||||
-- The indent field specifies a indentation string, it defaults to a tab.
|
||||
-- Use the empty string to disable indentation.
|
||||
-- The dumped and level arguments are internal-only.
|
||||
|
||||
function dump(o, indent, nested, level)
|
||||
if type(o) ~= "table" then
|
||||
return basic_dump(o)
|
||||
end
|
||||
-- Contains table -> true/nil of currently nested tables
|
||||
nested = nested or {}
|
||||
if nested[o] then
|
||||
return "<circular reference>"
|
||||
end
|
||||
nested[o] = true
|
||||
indent = indent or "\t"
|
||||
level = level or 1
|
||||
local t = {}
|
||||
local dumped_indexes = {}
|
||||
for i, v in ipairs(o) do
|
||||
table_insert(t, dump(v, indent, nested, level + 1))
|
||||
dumped_indexes[i] = true
|
||||
end
|
||||
for k, v in pairs(o) do
|
||||
if not dumped_indexes[k] then
|
||||
if type(k) ~= "string" or not is_valid_identifier(k) then
|
||||
k = "["..dump(k, indent, nested, level + 1).."]"
|
||||
end
|
||||
v = dump(v, indent, nested, level + 1)
|
||||
table_insert(t, k.." = "..v)
|
||||
end
|
||||
end
|
||||
nested[o] = nil
|
||||
if indent ~= "" then
|
||||
local indent_str = "\n"..string.rep(indent, level)
|
||||
local end_indent_str = "\n"..string.rep(indent, level - 1)
|
||||
return string.format("{%s%s%s}",
|
||||
indent_str,
|
||||
table.concat(t, ","..indent_str),
|
||||
end_indent_str)
|
||||
end
|
||||
return "{"..table.concat(t, ", ").."}"
|
||||
end
|
||||
|
||||
function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
|
||||
delim = delim or ","
|
||||
max_splits = max_splits or -1
|
||||
local items = {}
|
||||
local pos, len, seplen = 1, #str, #delim
|
||||
local plain = not sep_is_pattern
|
||||
max_splits = max_splits + 1
|
||||
repeat
|
||||
local np, npe = string_find(str, delim, pos, plain)
|
||||
np, npe = (np or (len+1)), (npe or (len+1))
|
||||
if (not np) or (max_splits == 1) then
|
||||
np = len + 1
|
||||
npe = np
|
||||
end
|
||||
local s = string_sub(str, pos, np - 1)
|
||||
if include_empty or (s ~= "") then
|
||||
max_splits = max_splits - 1
|
||||
table_insert(items, s)
|
||||
end
|
||||
pos = npe + 1
|
||||
until (max_splits == 0) or (pos > (len + 1))
|
||||
return items
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function file_exists(filename)
|
||||
local f = io.open(filename, "r")
|
||||
if f==nil then
|
||||
return false
|
||||
else
|
||||
f:close()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function string:trim()
|
||||
return (self:gsub("^%s*(.-)%s*$", "%1"))
|
||||
end
|
||||
|
||||
assert(string.trim("\n \t\tfoo bar\t ") == "foo bar")
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function math.hypot(x, y)
|
||||
local t
|
||||
x = math.abs(x)
|
||||
y = math.abs(y)
|
||||
t = math.min(x, y)
|
||||
x = math.max(x, y)
|
||||
if x == 0 then return 0 end
|
||||
t = t / x
|
||||
return x * math.sqrt(1 + t * t)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function math.sign(x, tolerance)
|
||||
tolerance = tolerance or 0
|
||||
if x > tolerance then
|
||||
return 1
|
||||
elseif x < -tolerance then
|
||||
return -1
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function get_last_folder(text,count)
|
||||
local parts = text:split(DIR_DELIM)
|
||||
|
||||
if count == nil then
|
||||
return parts[#parts]
|
||||
end
|
||||
|
||||
local retval = ""
|
||||
for i=1,count,1 do
|
||||
retval = retval .. parts[#parts - (count-i)] .. DIR_DELIM
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function cleanup_path(temppath)
|
||||
|
||||
local parts = temppath:split("-")
|
||||
temppath = ""
|
||||
for i=1,#parts,1 do
|
||||
if temppath ~= "" then
|
||||
temppath = temppath .. "_"
|
||||
end
|
||||
temppath = temppath .. parts[i]
|
||||
end
|
||||
|
||||
parts = temppath:split(".")
|
||||
temppath = ""
|
||||
for i=1,#parts,1 do
|
||||
if temppath ~= "" then
|
||||
temppath = temppath .. "_"
|
||||
end
|
||||
temppath = temppath .. parts[i]
|
||||
end
|
||||
|
||||
parts = temppath:split("'")
|
||||
temppath = ""
|
||||
for i=1,#parts,1 do
|
||||
if temppath ~= "" then
|
||||
temppath = temppath .. ""
|
||||
end
|
||||
temppath = temppath .. parts[i]
|
||||
end
|
||||
|
||||
parts = temppath:split(" ")
|
||||
temppath = ""
|
||||
for i=1,#parts,1 do
|
||||
if temppath ~= "" then
|
||||
temppath = temppath
|
||||
end
|
||||
temppath = temppath .. parts[i]
|
||||
end
|
||||
|
||||
return temppath
|
||||
end
|
||||
|
||||
function core.formspec_escape(text)
|
||||
if text ~= nil then
|
||||
text = string.gsub(text,"\\","\\\\")
|
||||
text = string.gsub(text,"%]","\\]")
|
||||
text = string.gsub(text,"%[","\\[")
|
||||
text = string.gsub(text,";","\\;")
|
||||
text = string.gsub(text,",","\\,")
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
|
||||
function core.splittext(text,charlimit)
|
||||
local retval = {}
|
||||
|
||||
local current_idx = 1
|
||||
|
||||
local start,stop = string_find(text, " ", current_idx)
|
||||
local nl_start,nl_stop = string_find(text, "\n", current_idx)
|
||||
local gotnewline = false
|
||||
if nl_start ~= nil and (start == nil or nl_start < start) then
|
||||
start = nl_start
|
||||
stop = nl_stop
|
||||
gotnewline = true
|
||||
end
|
||||
local last_line = ""
|
||||
while start ~= nil do
|
||||
if string.len(last_line) + (stop-start) > charlimit then
|
||||
table_insert(retval, last_line)
|
||||
last_line = ""
|
||||
end
|
||||
|
||||
if last_line ~= "" then
|
||||
last_line = last_line .. " "
|
||||
end
|
||||
|
||||
last_line = last_line .. string_sub(text, current_idx, stop - 1)
|
||||
|
||||
if gotnewline then
|
||||
table_insert(retval, last_line)
|
||||
last_line = ""
|
||||
gotnewline = false
|
||||
end
|
||||
current_idx = stop+1
|
||||
|
||||
start,stop = string_find(text, " ", current_idx)
|
||||
nl_start,nl_stop = string_find(text, "\n", current_idx)
|
||||
|
||||
if nl_start ~= nil and (start == nil or nl_start < start) then
|
||||
start = nl_start
|
||||
stop = nl_stop
|
||||
gotnewline = true
|
||||
end
|
||||
end
|
||||
|
||||
--add last part of text
|
||||
if string.len(last_line) + (string.len(text) - current_idx) > charlimit then
|
||||
table_insert(retval, last_line)
|
||||
table_insert(retval, string_sub(text, current_idx))
|
||||
else
|
||||
last_line = last_line .. " " .. string_sub(text, current_idx)
|
||||
table_insert(retval, last_line)
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
if INIT == "game" then
|
||||
local dirs1 = {9, 18, 7, 12}
|
||||
local dirs2 = {20, 23, 22, 21}
|
||||
|
||||
function core.rotate_and_place(itemstack, placer, pointed_thing,
|
||||
infinitestacks, orient_flags)
|
||||
orient_flags = orient_flags or {}
|
||||
|
||||
local unode = core.get_node_or_nil(pointed_thing.under)
|
||||
if not unode then
|
||||
return
|
||||
end
|
||||
local undef = core.registered_nodes[unode.name]
|
||||
if undef and undef.on_rightclick then
|
||||
undef.on_rightclick(pointed_thing.under, unode, placer,
|
||||
itemstack, pointed_thing)
|
||||
return
|
||||
end
|
||||
local pitch = placer:get_look_pitch()
|
||||
local fdir = core.dir_to_facedir(placer:get_look_dir())
|
||||
local wield_name = itemstack:get_name()
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local iswall = (above.y == under.y)
|
||||
local isceiling = not iswall and (above.y < under.y)
|
||||
local anode = core.get_node_or_nil(above)
|
||||
if not anode then
|
||||
return
|
||||
end
|
||||
local pos = pointed_thing.above
|
||||
local node = anode
|
||||
|
||||
if undef and undef.buildable_to then
|
||||
pos = pointed_thing.under
|
||||
node = unode
|
||||
iswall = false
|
||||
end
|
||||
|
||||
if core.is_protected(pos, placer:get_player_name()) then
|
||||
core.record_protection_violation(pos,
|
||||
placer:get_player_name())
|
||||
return
|
||||
end
|
||||
|
||||
local ndef = core.registered_nodes[node.name]
|
||||
if not ndef or not ndef.buildable_to then
|
||||
return
|
||||
end
|
||||
|
||||
if orient_flags.force_floor then
|
||||
iswall = false
|
||||
isceiling = false
|
||||
elseif orient_flags.force_ceiling then
|
||||
iswall = false
|
||||
isceiling = true
|
||||
elseif orient_flags.force_wall then
|
||||
iswall = true
|
||||
isceiling = false
|
||||
elseif orient_flags.invert_wall then
|
||||
iswall = not iswall
|
||||
end
|
||||
|
||||
if iswall then
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = dirs1[fdir+1]})
|
||||
elseif isceiling then
|
||||
if orient_flags.force_facedir then
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = 20})
|
||||
else
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = dirs2[fdir+1]})
|
||||
end
|
||||
else -- place right side up
|
||||
if orient_flags.force_facedir then
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = 0})
|
||||
else
|
||||
core.set_node(pos, {name = wield_name,
|
||||
param2 = fdir})
|
||||
end
|
||||
end
|
||||
|
||||
if not infinitestacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
|
||||
--implies infinite stacks when performing a 6d rotation.
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
core.rotate_node = function(itemstack, placer, pointed_thing)
|
||||
core.rotate_and_place(itemstack, placer, pointed_thing,
|
||||
core.setting_getbool("creative_mode"),
|
||||
{invert_wall = placer:get_player_control().sneak})
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.explode_table_event(evt)
|
||||
if evt ~= nil then
|
||||
local parts = evt:split(":")
|
||||
if #parts == 3 then
|
||||
local t = parts[1]:trim()
|
||||
local r = tonumber(parts[2]:trim())
|
||||
local c = tonumber(parts[3]:trim())
|
||||
if type(r) == "number" and type(c) == "number"
|
||||
and t ~= "INV" then
|
||||
return {type=t, row=r, column=c}
|
||||
end
|
||||
end
|
||||
end
|
||||
return {type="INV", row=0, column=0}
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.explode_textlist_event(evt)
|
||||
if evt ~= nil then
|
||||
local parts = evt:split(":")
|
||||
if #parts == 2 then
|
||||
local t = parts[1]:trim()
|
||||
local r = tonumber(parts[2]:trim())
|
||||
if type(r) == "number" and t ~= "INV" then
|
||||
return {type=t, index=r}
|
||||
end
|
||||
end
|
||||
end
|
||||
return {type="INV", index=0}
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.explode_scrollbar_event(evt)
|
||||
local retval = core.explode_textlist_event(evt)
|
||||
|
||||
retval.value = retval.index
|
||||
retval.index = nil
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.pos_to_string(pos, decimal_places)
|
||||
local x = pos.x
|
||||
local y = pos.y
|
||||
local z = pos.z
|
||||
if decimal_places ~= nil then
|
||||
x = string.format("%." .. decimal_places .. "f", x)
|
||||
y = string.format("%." .. decimal_places .. "f", y)
|
||||
z = string.format("%." .. decimal_places .. "f", z)
|
||||
end
|
||||
return "(" .. x .. "," .. y .. "," .. z .. ")"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.string_to_pos(value)
|
||||
if value == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
local p = {}
|
||||
p.x, p.y, p.z = string.match(value, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
|
||||
if p.x and p.y and p.z then
|
||||
p.x = tonumber(p.x)
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
return p
|
||||
end
|
||||
local p = {}
|
||||
p.x, p.y, p.z = string.match(value, "^%( *([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) *%)$")
|
||||
if p.x and p.y and p.z then
|
||||
p.x = tonumber(p.x)
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
return p
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
assert(core.string_to_pos("10.0, 5, -2").x == 10)
|
||||
assert(core.string_to_pos("( 10.0, 5, -2)").z == -2)
|
||||
assert(core.string_to_pos("asd, 5, -2)") == nil)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function table.copy(t, seen)
|
||||
local n = {}
|
||||
seen = seen or {}
|
||||
seen[t] = n
|
||||
for k, v in pairs(t) do
|
||||
n[(type(k) == "table" and (seen[k] or table.copy(k, seen))) or k] =
|
||||
(type(v) == "table" and (seen[v] or table.copy(v, seen))) or v
|
||||
end
|
||||
return n
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
-- mainmenu only functions
|
||||
--------------------------------------------------------------------------------
|
||||
if INIT == "mainmenu" then
|
||||
function core.get_game(index)
|
||||
local games = game.get_games()
|
||||
|
||||
if index > 0 and index <= #games then
|
||||
return games[index]
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
function fgettext_ne(text, ...)
|
||||
text = core.gettext(text)
|
||||
local arg = {n=select('#', ...), ...}
|
||||
if arg.n >= 1 then
|
||||
-- Insert positional parameters ($1, $2, ...)
|
||||
local result = ''
|
||||
local pos = 1
|
||||
while pos <= text:len() do
|
||||
local newpos = text:find('[$]', pos)
|
||||
if newpos == nil then
|
||||
result = result .. text:sub(pos)
|
||||
pos = text:len() + 1
|
||||
else
|
||||
local paramindex =
|
||||
tonumber(text:sub(newpos+1, newpos+1))
|
||||
result = result .. text:sub(pos, newpos-1)
|
||||
.. tostring(arg[paramindex])
|
||||
pos = newpos + 2
|
||||
end
|
||||
end
|
||||
text = result
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
function fgettext(text, ...)
|
||||
return core.formspec_escape(fgettext_ne(text, ...))
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,218 @@
|
|||
--- Lua module to serialize values as Lua code.
|
||||
-- From: https://github.com/fab13n/metalua/blob/no-dll/src/lib/serialize.lua
|
||||
-- License: MIT
|
||||
-- @copyright 2006-2997 Fabien Fleutot <metalua@gmail.com>
|
||||
-- @author Fabien Fleutot <metalua@gmail.com>
|
||||
-- @author ShadowNinja <shadowninja@minetest.net>
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--- Serialize an object into a source code string. This string, when passed as
|
||||
-- an argument to deserialize(), returns an object structurally identical to
|
||||
-- the original one. The following are currently supported:
|
||||
-- * Booleans, numbers, strings, and nil.
|
||||
-- * Functions; uses interpreter-dependent (and sometimes platform-dependent) bytecode!
|
||||
-- * Tables; they can cantain multiple references and can be recursive, but metatables aren't saved.
|
||||
-- This works in two phases:
|
||||
-- 1. Recursively find and record multiple references and recursion.
|
||||
-- 2. Recursively dump the value into a string.
|
||||
-- @param x Value to serialize (nil is allowed).
|
||||
-- @return load()able string containing the value.
|
||||
function core.serialize(x)
|
||||
local local_index = 1 -- Top index of the "_" local table in the dump
|
||||
-- table->nil/1/2 set of tables seen.
|
||||
-- nil = not seen, 1 = seen once, 2 = seen multiple times.
|
||||
local seen = {}
|
||||
|
||||
-- nest_points are places where a table appears within itself, directly
|
||||
-- or not. For instance, all of these chunks create nest points in
|
||||
-- table x: "x = {}; x[x] = 1", "x = {}; x[1] = x",
|
||||
-- "x = {}; x[1] = {y = {x}}".
|
||||
-- To handle those, two tables are used by mark_nest_point:
|
||||
-- * nested - Transient set of tables being currently traversed.
|
||||
-- Used for detecting nested tables.
|
||||
-- * nest_points - parent->{key=value, ...} table cantaining the nested
|
||||
-- keys and values in the parent. They're all dumped after all the
|
||||
-- other table operations have been performed.
|
||||
--
|
||||
-- mark_nest_point(p, k, v) fills nest_points with information required
|
||||
-- to remember that key/value (k, v) creates a nest point in table
|
||||
-- parent. It also marks "parent" and the nested item(s) as occuring
|
||||
-- multiple times, since several references to it will be required in
|
||||
-- order to patch the nest points.
|
||||
local nest_points = {}
|
||||
local nested = {}
|
||||
local function mark_nest_point(parent, k, v)
|
||||
local nk, nv = nested[k], nested[v]
|
||||
local np = nest_points[parent]
|
||||
if not np then
|
||||
np = {}
|
||||
nest_points[parent] = np
|
||||
end
|
||||
np[k] = v
|
||||
seen[parent] = 2
|
||||
if nk then seen[k] = 2 end
|
||||
if nv then seen[v] = 2 end
|
||||
end
|
||||
|
||||
-- First phase, list the tables and functions which appear more than
|
||||
-- once in x.
|
||||
local function mark_multiple_occurences(x)
|
||||
local tp = type(x)
|
||||
if tp ~= "table" and tp ~= "function" then
|
||||
-- No identity (comparison is done by value, not by instance)
|
||||
return
|
||||
end
|
||||
if seen[x] == 1 then
|
||||
seen[x] = 2
|
||||
elseif seen[x] ~= 2 then
|
||||
seen[x] = 1
|
||||
end
|
||||
|
||||
if tp == "table" then
|
||||
nested[x] = true
|
||||
for k, v in pairs(x) do
|
||||
if nested[k] or nested[v] then
|
||||
mark_nest_point(x, k, v)
|
||||
else
|
||||
mark_multiple_occurences(k)
|
||||
mark_multiple_occurences(v)
|
||||
end
|
||||
end
|
||||
nested[x] = nil
|
||||
end
|
||||
end
|
||||
|
||||
local dumped = {} -- object->varname set
|
||||
local local_defs = {} -- Dumped local definitions as source code lines
|
||||
|
||||
-- Mutually recursive local functions:
|
||||
local dump_val, dump_or_ref_val
|
||||
|
||||
-- If x occurs multiple times, dump the local variable rather than
|
||||
-- the value. If it's the first time it's dumped, also dump the
|
||||
-- content in local_defs.
|
||||
function dump_or_ref_val(x)
|
||||
if seen[x] ~= 2 then
|
||||
return dump_val(x)
|
||||
end
|
||||
local var = dumped[x]
|
||||
if var then -- Already referenced
|
||||
return var
|
||||
end
|
||||
-- First occurence, create and register reference
|
||||
local val = dump_val(x)
|
||||
local i = local_index
|
||||
local_index = local_index + 1
|
||||
var = "_["..i.."]"
|
||||
table.insert(local_defs, var.." = "..val)
|
||||
dumped[x] = var
|
||||
return var
|
||||
end
|
||||
|
||||
-- Second phase. Dump the object; subparts occuring multiple times
|
||||
-- are dumped in local variables which can be referenced multiple
|
||||
-- times. Care is taken to dump local vars in a sensible order.
|
||||
function dump_val(x)
|
||||
local tp = type(x)
|
||||
if x == nil then return "nil"
|
||||
elseif tp == "string" then return string.format("%q", x)
|
||||
elseif tp == "boolean" then return x and "true" or "false"
|
||||
elseif tp == "function" then
|
||||
return string.format("loadstring(%q)", string.dump(x))
|
||||
elseif tp == "number" then
|
||||
-- Serialize integers with string.format to prevent
|
||||
-- scientific notation, which doesn't preserve
|
||||
-- precision and breaks things like node position
|
||||
-- hashes. Serialize floats normally.
|
||||
if math.floor(x) == x then
|
||||
return string.format("%d", x)
|
||||
else
|
||||
return tostring(x)
|
||||
end
|
||||
elseif tp == "table" then
|
||||
local vals = {}
|
||||
local idx_dumped = {}
|
||||
local np = nest_points[x]
|
||||
for i, v in ipairs(x) do
|
||||
if not np or not np[i] then
|
||||
table.insert(vals, dump_or_ref_val(v))
|
||||
end
|
||||
idx_dumped[i] = true
|
||||
end
|
||||
for k, v in pairs(x) do
|
||||
if (not np or not np[k]) and
|
||||
not idx_dumped[k] then
|
||||
table.insert(vals,
|
||||
"["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v))
|
||||
end
|
||||
end
|
||||
return "{"..table.concat(vals, ", ").."}"
|
||||
else
|
||||
error("Can't serialize data of type "..tp)
|
||||
end
|
||||
end
|
||||
|
||||
local function dump_nest_points()
|
||||
for parent, vals in pairs(nest_points) do
|
||||
for k, v in pairs(vals) do
|
||||
table.insert(local_defs, dump_or_ref_val(parent)
|
||||
.."["..dump_or_ref_val(k).."] = "
|
||||
..dump_or_ref_val(v))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mark_multiple_occurences(x)
|
||||
local top_level = dump_or_ref_val(x)
|
||||
dump_nest_points()
|
||||
|
||||
if next(local_defs) then
|
||||
return "local _ = {}\n"
|
||||
..table.concat(local_defs, "\n")
|
||||
.."\nreturn "..top_level
|
||||
else
|
||||
return "return "..top_level
|
||||
end
|
||||
end
|
||||
|
||||
-- Deserialization
|
||||
|
||||
local env = {
|
||||
loadstring = loadstring,
|
||||
}
|
||||
|
||||
local safe_env = {
|
||||
loadstring = function() end,
|
||||
}
|
||||
|
||||
function core.deserialize(str, safe)
|
||||
if str:byte(1) == 0x1B then
|
||||
return nil, "Bytecode prohibited"
|
||||
end
|
||||
local f, err = loadstring(str)
|
||||
if not f then return nil, err end
|
||||
setfenv(f, safe and safe_env or env)
|
||||
|
||||
local good, data = pcall(f)
|
||||
if good then
|
||||
return data
|
||||
else
|
||||
return nil, data
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Unit tests
|
||||
local test_in = {cat={sound="nyan", speed=400}, dog={sound="woof"}}
|
||||
local test_out = core.deserialize(core.serialize(test_in))
|
||||
|
||||
assert(test_in.cat.sound == test_out.cat.sound)
|
||||
assert(test_in.cat.speed == test_out.cat.speed)
|
||||
assert(test_in.dog.sound == test_out.dog.sound)
|
||||
|
||||
test_in = {escape_chars="\n\r\t\v\\\"\'", non_european="θשׁ٩∂"}
|
||||
test_out = core.deserialize(core.serialize(test_in))
|
||||
assert(test_in.escape_chars == test_out.escape_chars)
|
||||
assert(test_in.non_european == test_out.non_european)
|
||||
|
|
@ -0,0 +1,59 @@
|
|||
|
||||
-- Always warn when creating a global variable, even outside of a function.
|
||||
-- This ignores mod namespaces (variables with the same name as the current mod).
|
||||
local WARN_INIT = false
|
||||
|
||||
|
||||
function core.global_exists(name)
|
||||
return rawget(_G, name) ~= nil
|
||||
end
|
||||
|
||||
|
||||
local function warn(message)
|
||||
print(os.date("%H:%M:%S: WARNING: ")..message)
|
||||
end
|
||||
|
||||
|
||||
local meta = {}
|
||||
local declared = {}
|
||||
-- Key is source file, line, and variable name; seperated by NULs
|
||||
local warned = {}
|
||||
|
||||
function meta:__newindex(name, value)
|
||||
local info = debug.getinfo(2, "Sl")
|
||||
local desc = ("%s:%d"):format(info.short_src, info.currentline)
|
||||
if not declared[name] then
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source,
|
||||
info.currentline, name)
|
||||
if not warned[warn_key] and info.what ~= "main" and
|
||||
info.what ~= "C" then
|
||||
warn(("Assignment to undeclared "..
|
||||
"global %q inside a function at %s.")
|
||||
:format(name, desc))
|
||||
warned[warn_key] = true
|
||||
end
|
||||
declared[name] = true
|
||||
end
|
||||
-- Ignore mod namespaces
|
||||
if WARN_INIT and (not core.get_current_modname or
|
||||
name ~= core.get_current_modname()) then
|
||||
warn(("Global variable %q created at %s.")
|
||||
:format(name, desc))
|
||||
end
|
||||
rawset(self, name, value)
|
||||
end
|
||||
|
||||
|
||||
function meta:__index(name)
|
||||
local info = debug.getinfo(2, "Sl")
|
||||
local warn_key = ("%s\0%d\0%s"):format(info.source, info.currentline, name)
|
||||
if not declared[name] and not warned[warn_key] and info.what ~= "C" then
|
||||
warn(("Undeclared global variable %q accessed at %s:%s")
|
||||
:format(name, info.short_src, info.currentline))
|
||||
warned[warn_key] = true
|
||||
end
|
||||
return rawget(self, name)
|
||||
end
|
||||
|
||||
setmetatable(_G, meta)
|
||||
|
|
@ -0,0 +1,133 @@
|
|||
|
||||
vector = {}
|
||||
|
||||
function vector.new(a, b, c)
|
||||
if type(a) == "table" then
|
||||
assert(a.x and a.y and a.z, "Invalid vector passed to vector.new()")
|
||||
return {x=a.x, y=a.y, z=a.z}
|
||||
elseif a then
|
||||
assert(b and c, "Invalid arguments for vector.new()")
|
||||
return {x=a, y=b, z=c}
|
||||
end
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
function vector.equals(a, b)
|
||||
return a.x == b.x and
|
||||
a.y == b.y and
|
||||
a.z == b.z
|
||||
end
|
||||
|
||||
function vector.length(v)
|
||||
return math.hypot(v.x, math.hypot(v.y, v.z))
|
||||
end
|
||||
|
||||
function vector.normalize(v)
|
||||
local len = vector.length(v)
|
||||
if len == 0 then
|
||||
return {x=0, y=0, z=0}
|
||||
else
|
||||
return vector.divide(v, len)
|
||||
end
|
||||
end
|
||||
|
||||
function vector.round(v)
|
||||
return {
|
||||
x = math.floor(v.x + 0.5),
|
||||
y = math.floor(v.y + 0.5),
|
||||
z = math.floor(v.z + 0.5)
|
||||
}
|
||||
end
|
||||
|
||||
function vector.apply(v, func)
|
||||
return {
|
||||
x = func(v.x),
|
||||
y = func(v.y),
|
||||
z = func(v.z)
|
||||
}
|
||||
end
|
||||
|
||||
function vector.distance(a, b)
|
||||
local x = a.x - b.x
|
||||
local y = a.y - b.y
|
||||
local z = a.z - b.z
|
||||
return math.hypot(x, math.hypot(y, z))
|
||||
end
|
||||
|
||||
function vector.direction(pos1, pos2)
|
||||
local x_raw = pos2.x - pos1.x
|
||||
local y_raw = pos2.y - pos1.y
|
||||
local z_raw = pos2.z - pos1.z
|
||||
local x_abs = math.abs(x_raw)
|
||||
local y_abs = math.abs(y_raw)
|
||||
local z_abs = math.abs(z_raw)
|
||||
if x_abs >= y_abs and
|
||||
x_abs >= z_abs then
|
||||
y_raw = y_raw * (1 / x_abs)
|
||||
z_raw = z_raw * (1 / x_abs)
|
||||
x_raw = x_raw / x_abs
|
||||
end
|
||||
if y_abs >= x_abs and
|
||||
y_abs >= z_abs then
|
||||
x_raw = x_raw * (1 / y_abs)
|
||||
z_raw = z_raw * (1 / y_abs)
|
||||
y_raw = y_raw / y_abs
|
||||
end
|
||||
if z_abs >= y_abs and
|
||||
z_abs >= x_abs then
|
||||
x_raw = x_raw * (1 / z_abs)
|
||||
y_raw = y_raw * (1 / z_abs)
|
||||
z_raw = z_raw / z_abs
|
||||
end
|
||||
return {x=x_raw, y=y_raw, z=z_raw}
|
||||
end
|
||||
|
||||
|
||||
function vector.add(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x + b.x,
|
||||
y = a.y + b.y,
|
||||
z = a.z + b.z}
|
||||
else
|
||||
return {x = a.x + b,
|
||||
y = a.y + b,
|
||||
z = a.z + b}
|
||||
end
|
||||
end
|
||||
|
||||
function vector.subtract(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x - b.x,
|
||||
y = a.y - b.y,
|
||||
z = a.z - b.z}
|
||||
else
|
||||
return {x = a.x - b,
|
||||
y = a.y - b,
|
||||
z = a.z - b}
|
||||
end
|
||||
end
|
||||
|
||||
function vector.multiply(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x * b.x,
|
||||
y = a.y * b.y,
|
||||
z = a.z * b.z}
|
||||
else
|
||||
return {x = a.x * b,
|
||||
y = a.y * b,
|
||||
z = a.z * b}
|
||||
end
|
||||
end
|
||||
|
||||
function vector.divide(a, b)
|
||||
if type(b) == "table" then
|
||||
return {x = a.x / b.x,
|
||||
y = a.y / b.y,
|
||||
z = a.z / b.z}
|
||||
else
|
||||
return {x = a.x / b,
|
||||
y = a.y / b,
|
||||
z = a.z / b}
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,210 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
local function buttonbar_formspec(self)
|
||||
|
||||
if self.hidden then
|
||||
return ""
|
||||
end
|
||||
|
||||
local formspec = string.format("box[%f,%f;%f,%f;%s]",
|
||||
self.pos.x,self.pos.y ,self.size.x,self.size.y,self.bgcolor)
|
||||
|
||||
for i=self.startbutton,#self.buttons,1 do
|
||||
local btn_name = self.buttons[i].name
|
||||
local btn_pos = {}
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
btn_pos.x = self.pos.x + --base pos
|
||||
(i - self.startbutton) * self.btn_size + --button offset
|
||||
self.btn_initial_offset
|
||||
else
|
||||
btn_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
end
|
||||
|
||||
if self.orientation == "vertical" then
|
||||
btn_pos.y = self.pos.y + --base pos
|
||||
(i - self.startbutton) * self.btn_size + --button offset
|
||||
self.btn_initial_offset
|
||||
else
|
||||
btn_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
end
|
||||
|
||||
if (self.orientation == "vertical" and
|
||||
(btn_pos.y + self.btn_size <= self.pos.y + self.size.y)) or
|
||||
(self.orientation == "horizontal" and
|
||||
(btn_pos.x + self.btn_size <= self.pos.x + self.size.x)) then
|
||||
|
||||
local borders="true"
|
||||
|
||||
if self.buttons[i].image ~= nil then
|
||||
borders="false"
|
||||
end
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;%s;%s;%s;true;%s]tooltip[%s;%s]",
|
||||
btn_pos.x, btn_pos.y, self.btn_size, self.btn_size,
|
||||
self.buttons[i].image, btn_name, self.buttons[i].caption,
|
||||
borders, btn_name, self.buttons[i].tooltip)
|
||||
else
|
||||
--print("end of displayable buttons: orientation: " .. self.orientation)
|
||||
--print( "button_end: " .. (btn_pos.y + self.btn_size - (self.btn_size * 0.05)))
|
||||
--print( "bar_end: " .. (self.pos.x + self.size.x))
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if (self.have_move_buttons) then
|
||||
local btn_dec_pos = {}
|
||||
btn_dec_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
btn_dec_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
local btn_inc_pos = {}
|
||||
local btn_size = {}
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
btn_size.x = 0.5
|
||||
btn_size.y = self.btn_size
|
||||
btn_inc_pos.x = self.pos.x + self.size.x - 0.5
|
||||
btn_inc_pos.y = self.pos.y + (self.btn_size * 0.05)
|
||||
else
|
||||
btn_size.x = self.btn_size
|
||||
btn_size.y = 0.5
|
||||
btn_inc_pos.x = self.pos.x + (self.btn_size * 0.05)
|
||||
btn_inc_pos.y = self.pos.y + self.size.y - 0.5
|
||||
end
|
||||
|
||||
local text_dec = "<"
|
||||
local text_inc = ">"
|
||||
if self.orientation == "vertical" then
|
||||
text_dec = "^"
|
||||
text_inc = "v"
|
||||
end
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;;btnbar_dec_%s;%s;true;true]",
|
||||
btn_dec_pos.x, btn_dec_pos.y, btn_size.x, btn_size.y,
|
||||
self.name, text_dec)
|
||||
|
||||
formspec = formspec ..
|
||||
string.format("image_button[%f,%f;%f,%f;;btnbar_inc_%s;%s;true;true]",
|
||||
btn_inc_pos.x, btn_inc_pos.y, btn_size.x, btn_size.y,
|
||||
self.name, text_inc)
|
||||
end
|
||||
|
||||
return formspec
|
||||
end
|
||||
|
||||
local function buttonbar_buttonhandler(self, fields)
|
||||
|
||||
if fields["btnbar_inc_" .. self.name] ~= nil and
|
||||
self.startbutton < #self.buttons then
|
||||
|
||||
self.startbutton = self.startbutton + 1
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btnbar_dec_" .. self.name] ~= nil and self.startbutton > 1 then
|
||||
self.startbutton = self.startbutton - 1
|
||||
return true
|
||||
end
|
||||
|
||||
for i=1,#self.buttons,1 do
|
||||
if fields[self.buttons[i].name] ~= nil then
|
||||
return self.userbuttonhandler(fields)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local buttonbar_metatable = {
|
||||
handle_buttons = buttonbar_buttonhandler,
|
||||
handle_events = function(self, event) end,
|
||||
get_formspec = buttonbar_formspec,
|
||||
|
||||
hide = function(self) self.hidden = true end,
|
||||
show = function(self) self.hidden = false end,
|
||||
|
||||
delete = function(self) ui.delete(self) end,
|
||||
|
||||
add_button = function(self, name, caption, image, tooltip)
|
||||
if caption == nil then caption = "" end
|
||||
if image == nil then image = "" end
|
||||
if tooltip == nil then tooltip = "" end
|
||||
|
||||
table.insert(self.buttons,{ name=name, caption=caption, image=image, tooltip=tooltip})
|
||||
if self.orientation == "horizontal" then
|
||||
if ( (self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
|
||||
> self.size.x ) then
|
||||
|
||||
self.btn_initial_offset = self.btn_size * 0.05 + 0.5
|
||||
self.have_move_buttons = true
|
||||
end
|
||||
else
|
||||
if ((self.btn_size * #self.buttons) + (self.btn_size * 0.05 *2)
|
||||
> self.size.y ) then
|
||||
|
||||
self.btn_initial_offset = self.btn_size * 0.05 + 0.5
|
||||
self.have_move_buttons = true
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
set_bgparams = function(self, bgcolor)
|
||||
if (type(bgcolor) == "string") then
|
||||
self.bgcolor = bgcolor
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
buttonbar_metatable.__index = buttonbar_metatable
|
||||
|
||||
function buttonbar_create(name, cbf_buttonhandler, pos, orientation, size)
|
||||
assert(name ~= nil)
|
||||
assert(cbf_buttonhandler ~= nil)
|
||||
assert(orientation == "vertical" or orientation == "horizontal")
|
||||
assert(pos ~= nil and type(pos) == "table")
|
||||
assert(size ~= nil and type(size) == "table")
|
||||
|
||||
local self = {}
|
||||
self.name = name
|
||||
self.type = "addon"
|
||||
self.bgcolor = "#000000"
|
||||
self.pos = pos
|
||||
self.size = size
|
||||
self.orientation = orientation
|
||||
self.startbutton = 1
|
||||
self.have_move_buttons = false
|
||||
self.hidden = false
|
||||
|
||||
if self.orientation == "horizontal" then
|
||||
self.btn_size = self.size.y
|
||||
else
|
||||
self.btn_size = self.size.x
|
||||
end
|
||||
|
||||
if (self.btn_initial_offset == nil) then
|
||||
self.btn_initial_offset = self.btn_size * 0.05
|
||||
end
|
||||
|
||||
self.userbuttonhandler = cbf_buttonhandler
|
||||
self.buttons = {}
|
||||
|
||||
setmetatable(self,buttonbar_metatable)
|
||||
|
||||
ui.add(self)
|
||||
return self
|
||||
end
|
|
@ -0,0 +1,69 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local function dialog_event_handler(self,event)
|
||||
if self.user_eventhandler == nil or
|
||||
self.user_eventhandler(event) == false then
|
||||
|
||||
--close dialog on esc
|
||||
if event == "MenuQuit" then
|
||||
self:delete()
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local dialog_metatable = {
|
||||
eventhandler = dialog_event_handler,
|
||||
get_formspec = function(self)
|
||||
if not self.hidden then return self.formspec(self.data) end
|
||||
end,
|
||||
handle_buttons = function(self,fields)
|
||||
if not self.hidden then return self.buttonhandler(self,fields) end
|
||||
end,
|
||||
handle_events = function(self,event)
|
||||
if not self.hidden then return self.eventhandler(self,event) end
|
||||
end,
|
||||
hide = function(self) self.hidden = true end,
|
||||
show = function(self) self.hidden = false end,
|
||||
delete = function(self)
|
||||
if self.parent ~= nil then
|
||||
self.parent:show()
|
||||
end
|
||||
ui.delete(self)
|
||||
end,
|
||||
set_parent = function(self,parent) self.parent = parent end
|
||||
}
|
||||
dialog_metatable.__index = dialog_metatable
|
||||
|
||||
function dialog_create(name,get_formspec,buttonhandler,eventhandler)
|
||||
local self = {}
|
||||
|
||||
self.name = name
|
||||
self.type = "toplevel"
|
||||
self.hidden = true
|
||||
self.data = {}
|
||||
|
||||
self.formspec = get_formspec
|
||||
self.buttonhandler = buttonhandler
|
||||
self.user_eventhandler = eventhandler
|
||||
|
||||
setmetatable(self,dialog_metatable)
|
||||
|
||||
ui.add(self)
|
||||
return self
|
||||
end
|
|
@ -0,0 +1,273 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- A tabview implementation --
|
||||
-- Usage: --
|
||||
-- tabview.create: returns initialized tabview raw element --
|
||||
-- element.add(tab): add a tab declaration --
|
||||
-- element.handle_buttons() --
|
||||
-- element.handle_events() --
|
||||
-- element.getFormspec() returns formspec of tabview --
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function add_tab(self,tab)
|
||||
assert(tab.size == nil or (type(tab.size) == table and
|
||||
tab.size.x ~= nil and tab.size.y ~= nil))
|
||||
assert(tab.cbf_formspec ~= nil and type(tab.cbf_formspec) == "function")
|
||||
assert(tab.cbf_button_handler == nil or
|
||||
type(tab.cbf_button_handler) == "function")
|
||||
assert(tab.cbf_events == nil or type(tab.cbf_events) == "function")
|
||||
|
||||
local newtab = {
|
||||
name = tab.name,
|
||||
caption = tab.caption,
|
||||
button_handler = tab.cbf_button_handler,
|
||||
event_handler = tab.cbf_events,
|
||||
get_formspec = tab.cbf_formspec,
|
||||
tabsize = tab.tabsize,
|
||||
on_change = tab.on_change,
|
||||
tabdata = {},
|
||||
}
|
||||
|
||||
table.insert(self.tablist,newtab)
|
||||
|
||||
if self.last_tab_index == #self.tablist then
|
||||
self.current_tab = tab.name
|
||||
if tab.on_activate ~= nil then
|
||||
tab.on_activate(nil,tab.name)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(self)
|
||||
local formspec = ""
|
||||
|
||||
if not self.hidden and (self.parent == nil or not self.parent.hidden) then
|
||||
|
||||
if self.parent == nil then
|
||||
local tsize = self.tablist[self.last_tab_index].tabsize or
|
||||
{width=self.width, height=self.height}
|
||||
formspec = formspec ..
|
||||
string.format("size[%f,%f,%s]",tsize.width,tsize.height,
|
||||
dump(self.fixed_size))
|
||||
end
|
||||
formspec = formspec .. self:tab_header()
|
||||
formspec = formspec ..
|
||||
self.tablist[self.last_tab_index].get_formspec(
|
||||
self,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata,
|
||||
self.tablist[self.last_tab_index].tabsize
|
||||
)
|
||||
end
|
||||
return formspec
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_buttons(self,fields)
|
||||
|
||||
if self.hidden then
|
||||
return false
|
||||
end
|
||||
|
||||
if self:handle_tab_buttons(fields) then
|
||||
return true
|
||||
end
|
||||
|
||||
if self.glb_btn_handler ~= nil and
|
||||
self.glb_btn_handler(self,fields) then
|
||||
return true
|
||||
end
|
||||
|
||||
if self.tablist[self.last_tab_index].button_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].button_handler(
|
||||
self,
|
||||
fields,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_events(self,event)
|
||||
|
||||
if self.hidden then
|
||||
return false
|
||||
end
|
||||
|
||||
if self.glb_evt_handler ~= nil and
|
||||
self.glb_evt_handler(self,event) then
|
||||
return true
|
||||
end
|
||||
|
||||
if self.tablist[self.last_tab_index].evt_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].evt_handler(
|
||||
self,
|
||||
event,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function tab_header(self)
|
||||
|
||||
local toadd = ""
|
||||
|
||||
for i=1,#self.tablist,1 do
|
||||
|
||||
if toadd ~= "" then
|
||||
toadd = toadd .. ","
|
||||
end
|
||||
|
||||
toadd = toadd .. self.tablist[i].caption
|
||||
end
|
||||
return string.format("tabheader[%f,%f;%s;%s;%i;true;false]",
|
||||
self.header_x, self.header_y, self.name, toadd, self.last_tab_index);
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function switch_to_tab(self, index)
|
||||
--first call on_change for tab to leave
|
||||
if self.tablist[self.last_tab_index].on_change ~= nil then
|
||||
self.tablist[self.last_tab_index].on_change("LEAVE",
|
||||
self.current_tab, self.tablist[index].name)
|
||||
end
|
||||
|
||||
--update tabview data
|
||||
self.last_tab_index = index
|
||||
local old_tab = self.current_tab
|
||||
self.current_tab = self.tablist[index].name
|
||||
|
||||
if (self.autosave_tab) then
|
||||
core.setting_set(self.name .. "_LAST",self.current_tab)
|
||||
end
|
||||
|
||||
-- call for tab to enter
|
||||
if self.tablist[index].on_change ~= nil then
|
||||
self.tablist[index].on_change("ENTER",
|
||||
old_tab,self.current_tab)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_tab_buttons(self,fields)
|
||||
--save tab selection to config file
|
||||
if fields[self.name] then
|
||||
local index = tonumber(fields[self.name])
|
||||
switch_to_tab(self, index)
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function set_tab_by_name(self, name)
|
||||
for i=1,#self.tablist,1 do
|
||||
if self.tablist[i].name == name then
|
||||
switch_to_tab(self, i)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function hide_tabview(self)
|
||||
self.hidden=true
|
||||
|
||||
--call on_change as we're not gonna show self tab any longer
|
||||
if self.tablist[self.last_tab_index].on_change ~= nil then
|
||||
self.tablist[self.last_tab_index].on_change("LEAVE",
|
||||
self.current_tab, nil)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function show_tabview(self)
|
||||
self.hidden=false
|
||||
|
||||
-- call for tab to enter
|
||||
if self.tablist[self.last_tab_index].on_change ~= nil then
|
||||
self.tablist[self.last_tab_index].on_change("ENTER",
|
||||
nil,self.current_tab)
|
||||
end
|
||||
end
|
||||
|
||||
local tabview_metatable = {
|
||||
add = add_tab,
|
||||
handle_buttons = handle_buttons,
|
||||
handle_events = handle_events,
|
||||
get_formspec = get_formspec,
|
||||
show = show_tabview,
|
||||
hide = hide_tabview,
|
||||
delete = function(self) ui.delete(self) end,
|
||||
set_parent = function(self,parent) self.parent = parent end,
|
||||
set_autosave_tab =
|
||||
function(self,value) self.autosave_tab = value end,
|
||||
set_tab = set_tab_by_name,
|
||||
set_global_button_handler =
|
||||
function(self,handler) self.glb_btn_handler = handler end,
|
||||
set_global_event_handler =
|
||||
function(self,handler) self.glb_evt_handler = handler end,
|
||||
set_fixed_size =
|
||||
function(self,state) self.fixed_size = state end,
|
||||
tab_header = tab_header,
|
||||
handle_tab_buttons = handle_tab_buttons
|
||||
}
|
||||
|
||||
tabview_metatable.__index = tabview_metatable
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function tabview_create(name, size, tabheaderpos)
|
||||
local self = {}
|
||||
|
||||
self.name = name
|
||||
self.type = "toplevel"
|
||||
self.width = size.x
|
||||
self.height = size.y
|
||||
self.header_x = tabheaderpos.x
|
||||
self.header_y = tabheaderpos.y
|
||||
|
||||
setmetatable(self, tabview_metatable)
|
||||
|
||||
self.fixed_size = true
|
||||
self.hidden = true
|
||||
self.current_tab = nil
|
||||
self.last_tab_index = 1
|
||||
self.tablist = {}
|
||||
|
||||
self.autosave_tab = false
|
||||
|
||||
ui.add(self)
|
||||
return self
|
||||
end
|
|
@ -0,0 +1,193 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--self program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--self program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with self program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
ui = {}
|
||||
ui.childlist = {}
|
||||
ui.default = nil
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.add(child)
|
||||
--TODO check child
|
||||
ui.childlist[child.name] = child
|
||||
|
||||
return child.name
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.delete(child)
|
||||
|
||||
if ui.childlist[child.name] == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
ui.childlist[child.name] = nil
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.set_default(name)
|
||||
ui.default = name
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.find_by_name(name)
|
||||
return ui.childlist[name]
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------------
|
||||
-- Internal functions not to be called from user
|
||||
--------------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.update()
|
||||
local formspec = ""
|
||||
|
||||
-- handle errors
|
||||
if gamedata ~= nil and gamedata.errormessage ~= nil then
|
||||
local ar = gamedata.errormessage:split("\n")
|
||||
for i = 1, #ar do
|
||||
local text = ar[i]
|
||||
-- Hack to add word wrapping.
|
||||
-- TODO: Add engine support for wrapping in formspecs
|
||||
while #text > 80 do
|
||||
if formspec ~= "" then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
formspec = formspec .. core.formspec_escape(string.sub(text, 1, 79))
|
||||
text = string.sub(text, 80, #text)
|
||||
end
|
||||
if formspec ~= "" then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
formspec = formspec .. core.formspec_escape(text)
|
||||
end
|
||||
local error_title
|
||||
if string.find(gamedata.errormessage, "ModError") then
|
||||
error_title = fgettext("An error occured in a Lua script, such as a mod:")
|
||||
else
|
||||
error_title = fgettext("An error occured:")
|
||||
end
|
||||
formspec = "size[12,5]" ..
|
||||
"label[0.5,0;" .. error_title ..
|
||||
"]textlist[0.2,0.8;11.5,3.5;;" .. formspec ..
|
||||
"]button[4.5,4.6;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
|
||||
else
|
||||
local active_toplevel_ui_elements = 0
|
||||
for key,value in pairs(ui.childlist) do
|
||||
if (value.type == "toplevel") then
|
||||
local retval = value:get_formspec()
|
||||
|
||||
if retval ~= nil and retval ~= "" then
|
||||
active_toplevel_ui_elements = active_toplevel_ui_elements +1
|
||||
formspec = formspec .. retval
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- no need to show addons if there ain't a toplevel element
|
||||
if (active_toplevel_ui_elements > 0) then
|
||||
for key,value in pairs(ui.childlist) do
|
||||
if (value.type == "addon") then
|
||||
local retval = value:get_formspec()
|
||||
|
||||
if retval ~= nil and retval ~= "" then
|
||||
formspec = formspec .. retval
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (active_toplevel_ui_elements > 1) then
|
||||
print("WARNING: ui manager detected more then one active ui element, self most likely isn't intended")
|
||||
end
|
||||
|
||||
if (active_toplevel_ui_elements == 0) then
|
||||
print("WARNING: not a single toplevel ui element active switching to default")
|
||||
ui.childlist[ui.default]:show()
|
||||
formspec = ui.childlist[ui.default]:get_formspec()
|
||||
end
|
||||
end
|
||||
core.update_formspec(formspec)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.handle_buttons(fields)
|
||||
|
||||
if fields["btn_error_confirm"] then
|
||||
gamedata.errormessage = nil
|
||||
update_menu()
|
||||
return
|
||||
end
|
||||
|
||||
for key,value in pairs(ui.childlist) do
|
||||
|
||||
local retval = value:handle_buttons(fields)
|
||||
|
||||
if retval then
|
||||
ui.update()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.handle_events(event)
|
||||
|
||||
for key,value in pairs(ui.childlist) do
|
||||
|
||||
if value.handle_events ~= nil then
|
||||
local retval = value:handle_events(event)
|
||||
|
||||
if retval then
|
||||
return retval
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------------
|
||||
-- initialize callbacks
|
||||
--------------------------------------------------------------------------------
|
||||
--------------------------------------------------------------------------------
|
||||
core.button_handler = function(fields)
|
||||
if fields["btn_error_confirm"] then
|
||||
gamedata.errormessage = nil
|
||||
ui.update()
|
||||
return
|
||||
end
|
||||
|
||||
if ui.handle_buttons(fields) then
|
||||
ui.update()
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
core.event_handler = function(event)
|
||||
if ui.handle_events(event) then
|
||||
ui.update()
|
||||
return
|
||||
end
|
||||
|
||||
if event == "Refresh" then
|
||||
ui.update()
|
||||
return
|
||||
end
|
||||
end
|
|
@ -0,0 +1,200 @@
|
|||
-- Minetest: builtin/auth.lua
|
||||
|
||||
--
|
||||
-- Authentication handler
|
||||
--
|
||||
|
||||
function core.string_to_privs(str, delim)
|
||||
assert(type(str) == "string")
|
||||
delim = delim or ','
|
||||
local privs = {}
|
||||
for _, priv in pairs(string.split(str, delim)) do
|
||||
privs[priv:trim()] = true
|
||||
end
|
||||
return privs
|
||||
end
|
||||
|
||||
function core.privs_to_string(privs, delim)
|
||||
assert(type(privs) == "table")
|
||||
delim = delim or ','
|
||||
local list = {}
|
||||
for priv, bool in pairs(privs) do
|
||||
if bool then
|
||||
table.insert(list, priv)
|
||||
end
|
||||
end
|
||||
return table.concat(list, delim)
|
||||
end
|
||||
|
||||
assert(core.string_to_privs("a,b").b == true)
|
||||
assert(core.privs_to_string({a=true,b=true}) == "a,b")
|
||||
|
||||
core.auth_file_path = core.get_worldpath().."/auth.txt"
|
||||
core.auth_table = {}
|
||||
|
||||
local function read_auth_file()
|
||||
local newtable = {}
|
||||
local file, errmsg = io.open(core.auth_file_path, 'rb')
|
||||
if not file then
|
||||
core.log("info", core.auth_file_path.." could not be opened for reading ("..errmsg.."); assuming new world")
|
||||
return
|
||||
end
|
||||
for line in file:lines() do
|
||||
if line ~= "" then
|
||||
local fields = line:split(":", true)
|
||||
local name, password, privilege_string, last_login = unpack(fields)
|
||||
last_login = tonumber(last_login)
|
||||
if not (name and password and privilege_string) then
|
||||
error("Invalid line in auth.txt: "..dump(line))
|
||||
end
|
||||
local privileges = core.string_to_privs(privilege_string)
|
||||
newtable[name] = {password=password, privileges=privileges, last_login=last_login}
|
||||
end
|
||||
end
|
||||
io.close(file)
|
||||
core.auth_table = newtable
|
||||
core.notify_authentication_modified()
|
||||
end
|
||||
|
||||
local function save_auth_file()
|
||||
local newtable = {}
|
||||
-- Check table for validness before attempting to save
|
||||
for name, stuff in pairs(core.auth_table) do
|
||||
assert(type(name) == "string")
|
||||
assert(name ~= "")
|
||||
assert(type(stuff) == "table")
|
||||
assert(type(stuff.password) == "string")
|
||||
assert(type(stuff.privileges) == "table")
|
||||
assert(stuff.last_login == nil or type(stuff.last_login) == "number")
|
||||
end
|
||||
local file, errmsg = io.open(core.auth_file_path, 'w+b')
|
||||
if not file then
|
||||
error(core.auth_file_path.." could not be opened for writing: "..errmsg)
|
||||
end
|
||||
for name, stuff in pairs(core.auth_table) do
|
||||
local priv_string = core.privs_to_string(stuff.privileges)
|
||||
local parts = {name, stuff.password, priv_string, stuff.last_login or ""}
|
||||
file:write(table.concat(parts, ":").."\n")
|
||||
end
|
||||
io.close(file)
|
||||
end
|
||||
|
||||
read_auth_file()
|
||||
|
||||
core.builtin_auth_handler = {
|
||||
get_auth = function(name)
|
||||
assert(type(name) == "string")
|
||||
-- Figure out what password to use for a new player (singleplayer
|
||||
-- always has an empty password, otherwise use default, which is
|
||||
-- usually empty too)
|
||||
local new_password_hash = ""
|
||||
-- If not in authentication table, return nil
|
||||
if not core.auth_table[name] then
|
||||
return nil
|
||||
end
|
||||
-- Figure out what privileges the player should have.
|
||||
-- Take a copy of the privilege table
|
||||
local privileges = {}
|
||||
for priv, _ in pairs(core.auth_table[name].privileges) do
|
||||
privileges[priv] = true
|
||||
end
|
||||
-- If singleplayer, give all privileges except those marked as give_to_singleplayer = false
|
||||
if core.is_singleplayer() then
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
if def.give_to_singleplayer then
|
||||
privileges[priv] = true
|
||||
end
|
||||
end
|
||||
-- For the admin, give everything
|
||||
elseif name == core.setting_get("name") then
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privileges[priv] = true
|
||||
end
|
||||
end
|
||||
-- All done
|
||||
return {
|
||||
password = core.auth_table[name].password,
|
||||
privileges = privileges,
|
||||
-- Is set to nil if unknown
|
||||
last_login = core.auth_table[name].last_login,
|
||||
}
|
||||
end,
|
||||
create_auth = function(name, password)
|
||||
assert(type(name) == "string")
|
||||
assert(type(password) == "string")
|
||||
core.log('info', "Built-in authentication handler adding player '"..name.."'")
|
||||
core.auth_table[name] = {
|
||||
password = password,
|
||||
privileges = core.string_to_privs(core.setting_get("default_privs")),
|
||||
last_login = os.time(),
|
||||
}
|
||||
save_auth_file()
|
||||
end,
|
||||
set_password = function(name, password)
|
||||
assert(type(name) == "string")
|
||||
assert(type(password) == "string")
|
||||
if not core.auth_table[name] then
|
||||
core.builtin_auth_handler.create_auth(name, password)
|
||||
else
|
||||
core.log('info', "Built-in authentication handler setting password of player '"..name.."'")
|
||||
core.auth_table[name].password = password
|
||||
save_auth_file()
|
||||
end
|
||||
return true
|
||||
end,
|
||||
set_privileges = function(name, privileges)
|
||||
assert(type(name) == "string")
|
||||
assert(type(privileges) == "table")
|
||||
if not core.auth_table[name] then
|
||||
core.builtin_auth_handler.create_auth(name,
|
||||
core.get_password_hash(name,
|
||||
core.setting_get("default_password")))
|
||||
end
|
||||
core.auth_table[name].privileges = privileges
|
||||
core.notify_authentication_modified(name)
|
||||
save_auth_file()
|
||||
end,
|
||||
reload = function()
|
||||
read_auth_file()
|
||||
return true
|
||||
end,
|
||||
record_login = function(name)
|
||||
assert(type(name) == "string")
|
||||
assert(core.auth_table[name]).last_login = os.time()
|
||||
save_auth_file()
|
||||
end,
|
||||
}
|
||||
|
||||
function core.register_authentication_handler(handler)
|
||||
if core.registered_auth_handler then
|
||||
error("Add-on authentication handler already registered by "..core.registered_auth_handler_modname)
|
||||
end
|
||||
core.registered_auth_handler = handler
|
||||
core.registered_auth_handler_modname = core.get_current_modname()
|
||||
end
|
||||
|
||||
function core.get_auth_handler()
|
||||
return core.registered_auth_handler or core.builtin_auth_handler
|
||||
end
|
||||
|
||||
local function auth_pass(name)
|
||||
return function(...)
|
||||
local auth_handler = core.get_auth_handler()
|
||||
if auth_handler[name] then
|
||||
return auth_handler[name](...)
|
||||
end
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
core.set_player_password = auth_pass("set_password")
|
||||
core.set_player_privs = auth_pass("set_privileges")
|
||||
core.auth_reload = auth_pass("reload")
|
||||
|
||||
|
||||
local record_login = auth_pass("record_login")
|
||||
|
||||
core.register_on_joinplayer(function(player)
|
||||
record_login(player:get_player_name())
|
||||
end)
|
||||
|
|
@ -0,0 +1,833 @@
|
|||
-- Minetest: builtin/chatcommands.lua
|
||||
|
||||
--
|
||||
-- Chat command handler
|
||||
--
|
||||
|
||||
core.chatcommands = {}
|
||||
function core.register_chatcommand(cmd, def)
|
||||
def = def or {}
|
||||
def.params = def.params or ""
|
||||
def.description = def.description or ""
|
||||
def.privs = def.privs or {}
|
||||
core.chatcommands[cmd] = def
|
||||
end
|
||||
|
||||
if core.setting_getbool("mod_profiling") then
|
||||
local tracefct = profiling_print_log
|
||||
profiling_print_log = nil
|
||||
core.register_chatcommand("save_mod_profile",
|
||||
{
|
||||
params = "",
|
||||
description = "save mod profiling data to logfile " ..
|
||||
"(depends on default loglevel)",
|
||||
func = tracefct,
|
||||
privs = { server=true }
|
||||
})
|
||||
end
|
||||
|
||||
core.register_on_chat_message(function(name, message)
|
||||
local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
|
||||
if not param then
|
||||
param = ""
|
||||
end
|
||||
local cmd_def = core.chatcommands[cmd]
|
||||
if not cmd_def then
|
||||
return false
|
||||
end
|
||||
local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
|
||||
if has_privs then
|
||||
local success, message = cmd_def.func(name, param)
|
||||
if message then
|
||||
core.chat_send_player(name, message)
|
||||
end
|
||||
else
|
||||
core.chat_send_player(name, "You don't have permission"
|
||||
.. " to run this command (missing privileges: "
|
||||
.. table.concat(missing_privs, ", ") .. ")")
|
||||
end
|
||||
return true -- Handled chat message
|
||||
end)
|
||||
|
||||
--
|
||||
-- Chat commands
|
||||
--
|
||||
core.register_chatcommand("me", {
|
||||
params = "<action>",
|
||||
description = "chat action (eg. /me orders a pizza)",
|
||||
privs = {shout=true},
|
||||
func = function(name, param)
|
||||
core.chat_send_all("* " .. name .. " " .. param)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("help", {
|
||||
privs = {},
|
||||
params = "[all/privs/<cmd>]",
|
||||
description = "Get help for commands or list privileges",
|
||||
func = function(name, param)
|
||||
local function format_help_line(cmd, def)
|
||||
local msg = "/"..cmd
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
end
|
||||
if def.description and def.description ~= "" then
|
||||
msg = msg .. ": " .. def.description
|
||||
end
|
||||
return msg
|
||||
end
|
||||
if param == "" then
|
||||
local msg = ""
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.chatcommands) do
|
||||
if core.check_player_privs(name, def.privs) then
|
||||
table.insert(cmds, cmd)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, "Available commands: " .. table.concat(cmds, " ") .. "\n"
|
||||
.. "Use '/help <cmd>' to get more information,"
|
||||
.. " or '/help all' to list everything."
|
||||
elseif param == "all" then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.chatcommands) do
|
||||
if core.check_player_privs(name, def.privs) then
|
||||
table.insert(cmds, format_help_line(cmd, def))
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, "Available commands:\n"..table.concat(cmds, "\n")
|
||||
elseif param == "privs" then
|
||||
local privs = {}
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
table.insert(privs, priv .. ": " .. def.description)
|
||||
end
|
||||
table.sort(privs)
|
||||
return true, "Available privileges:\n"..table.concat(privs, "\n")
|
||||
else
|
||||
local cmd = param
|
||||
local def = core.chatcommands[cmd]
|
||||
if not def then
|
||||
return false, "Command not available: "..cmd
|
||||
else
|
||||
return true, format_help_line(cmd, def)
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("privs", {
|
||||
params = "<name>",
|
||||
description = "print out privileges of player",
|
||||
func = function(name, param)
|
||||
param = (param ~= "" and param or name)
|
||||
return true, "Privileges of " .. param .. ": "
|
||||
.. core.privs_to_string(
|
||||
core.get_player_privs(param), ' ')
|
||||
end,
|
||||
})
|
||||
core.register_chatcommand("grant", {
|
||||
params = "<name> <privilege>|all",
|
||||
description = "Give privilege to player",
|
||||
func = function(name, param)
|
||||
if not core.check_player_privs(name, {privs=true}) and
|
||||
not core.check_player_privs(name, {basic_privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
|
||||
if not grantname or not grantprivstr then
|
||||
return false, "Invalid parameters (see /help grant)"
|
||||
elseif not core.auth_table[grantname] then
|
||||
return false, "Player " .. grantname .. " does not exist."
|
||||
end
|
||||
local grantprivs = core.string_to_privs(grantprivstr)
|
||||
if grantprivstr == "all" then
|
||||
grantprivs = core.registered_privileges
|
||||
end
|
||||
local privs = core.get_player_privs(grantname)
|
||||
local privs_unknown = ""
|
||||
for priv, _ in pairs(grantprivs) do
|
||||
if priv ~= "interact" and priv ~= "shout" and
|
||||
not core.check_player_privs(name, {privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
if not core.registered_privileges[priv] then
|
||||
privs_unknown = privs_unknown .. "Unknown privilege: " .. priv .. "\n"
|
||||
end
|
||||
privs[priv] = true
|
||||
end
|
||||
if privs_unknown ~= "" then
|
||||
return false, privs_unknown
|
||||
end
|
||||
core.set_player_privs(grantname, privs)
|
||||
core.log("action", name..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
|
||||
if grantname ~= name then
|
||||
core.chat_send_player(grantname, name
|
||||
.. " granted you privileges: "
|
||||
.. core.privs_to_string(grantprivs, ' '))
|
||||
end
|
||||
return true, "Privileges of " .. grantname .. ": "
|
||||
.. core.privs_to_string(
|
||||
core.get_player_privs(grantname), ' ')
|
||||
end,
|
||||
})
|
||||
core.register_chatcommand("revoke", {
|
||||
params = "<name> <privilege>|all",
|
||||
description = "Remove privilege from player",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
if not core.check_player_privs(name, {privs=true}) and
|
||||
not core.check_player_privs(name, {basic_privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
local revoke_name, revoke_priv_str = string.match(param, "([^ ]+) (.+)")
|
||||
if not revoke_name or not revoke_priv_str then
|
||||
return false, "Invalid parameters (see /help revoke)"
|
||||
elseif not core.auth_table[revoke_name] then
|
||||
return false, "Player " .. revoke_name .. " does not exist."
|
||||
end
|
||||
local revoke_privs = core.string_to_privs(revoke_priv_str)
|
||||
local privs = core.get_player_privs(revoke_name)
|
||||
for priv, _ in pairs(revoke_privs) do
|
||||
if priv ~= "interact" and priv ~= "shout" and
|
||||
not core.check_player_privs(name, {privs=true}) then
|
||||
return false, "Your privileges are insufficient."
|
||||
end
|
||||
end
|
||||
if revoke_priv_str == "all" then
|
||||
privs = {}
|
||||
else
|
||||
for priv, _ in pairs(revoke_privs) do
|
||||
privs[priv] = nil
|
||||
end
|
||||
end
|
||||
core.set_player_privs(revoke_name, privs)
|
||||
core.log("action", name..' revoked ('
|
||||
..core.privs_to_string(revoke_privs, ', ')
|
||||
..') privileges from '..revoke_name)
|
||||
if revoke_name ~= name then
|
||||
core.chat_send_player(revoke_name, name
|
||||
.. " revoked privileges from you: "
|
||||
.. core.privs_to_string(revoke_privs, ' '))
|
||||
end
|
||||
return true, "Privileges of " .. revoke_name .. ": "
|
||||
.. core.privs_to_string(
|
||||
core.get_player_privs(revoke_name), ' ')
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("setpassword", {
|
||||
params = "<name> <password>",
|
||||
description = "set given password",
|
||||
privs = {password=true},
|
||||
func = function(name, param)
|
||||
local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
|
||||
if not toname then
|
||||
toname = param:match("^([^ ]+) *$")
|
||||
raw_password = nil
|
||||
end
|
||||
if not toname then
|
||||
return false, "Name field required"
|
||||
end
|
||||
local act_str_past = "?"
|
||||
local act_str_pres = "?"
|
||||
if not raw_password then
|
||||
core.set_player_password(toname, "")
|
||||
act_str_past = "cleared"
|
||||
act_str_pres = "clears"
|
||||
else
|
||||
core.set_player_password(toname,
|
||||
core.get_password_hash(toname,
|
||||
raw_password))
|
||||
act_str_past = "set"
|
||||
act_str_pres = "sets"
|
||||
end
|
||||
if toname ~= name then
|
||||
core.chat_send_player(toname, "Your password was "
|
||||
.. act_str_past .. " by " .. name)
|
||||
end
|
||||
|
||||
core.log("action", name .. " " .. act_str_pres
|
||||
.. " password of " .. toname .. ".")
|
||||
|
||||
return true, "Password of player \"" .. toname .. "\" " .. act_str_past
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("clearpassword", {
|
||||
params = "<name>",
|
||||
description = "set empty password",
|
||||
privs = {password=true},
|
||||
func = function(name, param)
|
||||
local toname = param
|
||||
if toname == "" then
|
||||
return false, "Name field required"
|
||||
end
|
||||
core.set_player_password(toname, '')
|
||||
|
||||
core.log("action", name .. " clears password of " .. toname .. ".")
|
||||
|
||||
return true, "Password of player \"" .. toname .. "\" cleared"
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("auth_reload", {
|
||||
params = "",
|
||||
description = "reload authentication data",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local done = core.auth_reload()
|
||||
return done, (done and "Done." or "Failed.")
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("teleport", {
|
||||
params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
|
||||
description = "teleport to given position",
|
||||
privs = {teleport=true},
|
||||
func = function(name, param)
|
||||
-- Returns (pos, true) if found, otherwise (pos, false)
|
||||
local function find_free_position_near(pos)
|
||||
local tries = {
|
||||
{x=1,y=0,z=0},
|
||||
{x=-1,y=0,z=0},
|
||||
{x=0,y=0,z=1},
|
||||
{x=0,y=0,z=-1},
|
||||
}
|
||||
for _, d in ipairs(tries) do
|
||||
local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z}
|
||||
local n = core.get_node_or_nil(p)
|
||||
if n and n.name then
|
||||
local def = core.registered_nodes[n.name]
|
||||
if def and not def.walkable then
|
||||
return p, true
|
||||
end
|
||||
end
|
||||
end
|
||||
return pos, false
|
||||
end
|
||||
|
||||
local teleportee = nil
|
||||
local p = {}
|
||||
p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
|
||||
p.x = tonumber(p.x)
|
||||
p.y = tonumber(p.y)
|
||||
p.z = tonumber(p.z)
|
||||
teleportee = core.get_player_by_name(name)
|
||||
if teleportee and p.x and p.y and p.z then
|
||||
teleportee:setpos(p)
|
||||
return true, "Teleporting to "..core.pos_to_string(p)
|
||||
end
|
||||
|
||||
local teleportee = nil
|
||||
local p = nil
|
||||
local target_name = nil
|
||||
target_name = param:match("^([^ ]+)$")
|
||||
teleportee = core.get_player_by_name(name)
|
||||
if target_name then
|
||||
local target = core.get_player_by_name(target_name)
|
||||
if target then
|
||||
p = target:getpos()
|
||||
end
|
||||
end
|
||||
if teleportee and p then
|
||||
p = find_free_position_near(p)
|
||||
teleportee:setpos(p)
|
||||
return true, "Teleporting to " .. target_name
|
||||
.. " at "..core.pos_to_string(p)
|
||||
end
|
||||
|
||||
if not core.check_player_privs(name, {bring=true}) then
|
||||
return false, "You don't have permission to teleport other players (missing bring privilege)"
|
||||
end
|
||||
|
||||
local teleportee = nil
|
||||
local p = {}
|
||||
local teleportee_name = nil
|
||||
teleportee_name, p.x, p.y, p.z = param:match(
|
||||
"^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$")
|
||||
p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
|
||||
if teleportee_name then
|
||||
teleportee = core.get_player_by_name(teleportee_name)
|
||||
end
|
||||
if teleportee and p.x and p.y and p.z then
|
||||
teleportee:setpos(p)
|
||||
return true, "Teleporting " .. teleportee_name
|
||||
.. " to " .. core.pos_to_string(p)
|
||||
end
|
||||
|
||||
local teleportee = nil
|
||||
local p = nil
|
||||
local teleportee_name = nil
|
||||
local target_name = nil
|
||||
teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
|
||||
if teleportee_name then
|
||||
teleportee = core.get_player_by_name(teleportee_name)
|
||||
end
|
||||
if target_name then
|
||||
local target = core.get_player_by_name(target_name)
|
||||
if target then
|
||||
p = target:getpos()
|
||||
end
|
||||
end
|
||||
if teleportee and p then
|
||||
p = find_free_position_near(p)
|
||||
teleportee:setpos(p)
|
||||
return true, "Teleporting " .. teleportee_name
|
||||
.. " to " .. target_name
|
||||
.. " at " .. core.pos_to_string(p)
|
||||
end
|
||||
|
||||
return false, 'Invalid parameters ("' .. param
|
||||
.. '") or player not found (see /help teleport)'
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("set", {
|
||||
params = "[-n] <name> <value> | <name>",
|
||||
description = "set or read server configuration setting",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
|
||||
if arg and arg == "-n" and setname and setvalue then
|
||||
core.setting_set(setname, setvalue)
|
||||
return true, setname .. " = " .. setvalue
|
||||
end
|
||||
local setname, setvalue = string.match(param, "([^ ]+) (.+)")
|
||||
if setname and setvalue then
|
||||
if not core.setting_get(setname) then
|
||||
return false, "Failed. Use '/set -n <name> <value>' to create a new setting."
|
||||
end
|
||||
core.setting_set(setname, setvalue)
|
||||
return true, setname .. " = " .. setvalue
|
||||
end
|
||||
local setname = string.match(param, "([^ ]+)")
|
||||
if setname then
|
||||
local setvalue = core.setting_get(setname)
|
||||
if not setvalue then
|
||||
setvalue = "<not set>"
|
||||
end
|
||||
return true, setname .. " = " .. setvalue
|
||||
end
|
||||
return false, "Invalid parameters (see /help set)."
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("deleteblocks", {
|
||||
params = "(here [radius]) | (<pos1> <pos2>)",
|
||||
description = "delete map blocks contained in area pos1 to pos2",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
local p1 = {}
|
||||
local p2 = {}
|
||||
local args = param:split(" ")
|
||||
if args[1] == "here" then
|
||||
local player = core.get_player_by_name(name)
|
||||
if player == nil then
|
||||
core.log("error", "player is nil")
|
||||
return false, "Unable to get current position; player is nil"
|
||||
end
|
||||
p1 = player:getpos()
|
||||
p2 = p1
|
||||
|
||||
if #args >= 2 then
|
||||
local radius = tonumber(args[2]) or 0
|
||||
p1 = vector.add(p1, radius)
|
||||
p2 = vector.subtract(p2, radius)
|
||||
end
|
||||
else
|
||||
local pos1, pos2 = unpack(param:split(") ("))
|
||||
if pos1 == nil or pos2 == nil then
|
||||
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
|
||||
end
|
||||
|
||||
p1 = core.string_to_pos(pos1 .. ")")
|
||||
p2 = core.string_to_pos("(" .. pos2)
|
||||
|
||||
if p1 == nil or p2 == nil then
|
||||
return false, "Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)"
|
||||
end
|
||||
end
|
||||
|
||||
if core.delete_area(p1, p2) then
|
||||
return true, "Successfully cleared area ranging from " ..
|
||||
core.pos_to_string(p1, 1) .. " to " .. core.pos_to_string(p2, 1)
|
||||
else
|
||||
return false, "Failed to clear one or more blocks in area"
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("mods", {
|
||||
params = "",
|
||||
description = "List mods installed on the server",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
return true, table.concat(core.get_modnames(), ", ")
|
||||
end,
|
||||
})
|
||||
|
||||
local function handle_give_command(cmd, giver, receiver, stackstring)
|
||||
core.log("action", giver .. " invoked " .. cmd
|
||||
.. ', stackstring="' .. stackstring .. '"')
|
||||
local itemstack = ItemStack(stackstring)
|
||||
if itemstack:is_empty() then
|
||||
return false, "Cannot give an empty item"
|
||||
elseif not itemstack:is_known() then
|
||||
return false, "Cannot give an unknown item"
|
||||
end
|
||||
local receiverref = core.get_player_by_name(receiver)
|
||||
if receiverref == nil then
|
||||
return false, receiver .. " is not a known player"
|
||||
end
|
||||
local leftover = receiverref:get_inventory():add_item("main", itemstack)
|
||||
local partiality
|
||||
if leftover:is_empty() then
|
||||
partiality = ""
|
||||
elseif leftover:get_count() == itemstack:get_count() then
|
||||
partiality = "could not be "
|
||||
else
|
||||
partiality = "partially "
|
||||
end
|
||||
-- The actual item stack string may be different from what the "giver"
|
||||
-- entered (e.g. big numbers are always interpreted as 2^16-1).
|
||||
stackstring = itemstack:to_string()
|
||||
if giver == receiver then
|
||||
return true, ("%q %sadded to inventory.")
|
||||
:format(stackstring, partiality)
|
||||
else
|
||||
core.chat_send_player(receiver, ("%q %sadded to inventory.")
|
||||
:format(stackstring, partiality))
|
||||
return true, ("%q %sadded to %s's inventory.")
|
||||
:format(stackstring, partiality, receiver)
|
||||
end
|
||||
end
|
||||
|
||||
core.register_chatcommand("give", {
|
||||
params = "<name> <ItemString>",
|
||||
description = "give item to player",
|
||||
privs = {give=true},
|
||||
func = function(name, param)
|
||||
local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
|
||||
if not toname or not itemstring then
|
||||
return false, "Name and ItemString required"
|
||||
end
|
||||
return handle_give_command("/give", name, toname, itemstring)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("giveme", {
|
||||
params = "<ItemString>",
|
||||
description = "give item to yourself",
|
||||
privs = {give=true},
|
||||
func = function(name, param)
|
||||
local itemstring = string.match(param, "(.+)$")
|
||||
if not itemstring then
|
||||
return false, "ItemString required"
|
||||
end
|
||||
return handle_give_command("/giveme", name, name, itemstring)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("spawnentity", {
|
||||
params = "<EntityName>",
|
||||
description = "Spawn entity at your position",
|
||||
privs = {give=true, interact=true},
|
||||
func = function(name, param)
|
||||
local entityname = string.match(param, "(.+)$")
|
||||
if not entityname then
|
||||
return false, "EntityName required"
|
||||
end
|
||||
core.log("action", ("/spawnentity invoked, entityname=%q")
|
||||
:format(entityname))
|
||||
local player = core.get_player_by_name(name)
|
||||
if player == nil then
|
||||
core.log("error", "Unable to spawn entity, player is nil")
|
||||
return false, "Unable to spawn entity, player is nil"
|
||||
end
|
||||
local p = player:getpos()
|
||||
p.y = p.y + 1
|
||||
core.add_entity(p, entityname)
|
||||
return true, ("%q spawned."):format(entityname)
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("pulverize", {
|
||||
params = "",
|
||||
description = "Destroy item in hand",
|
||||
func = function(name, param)
|
||||
local player = core.get_player_by_name(name)
|
||||
if not player then
|
||||
core.log("error", "Unable to pulverize, no player.")
|
||||
return false, "Unable to pulverize, no player."
|
||||
end
|
||||
if player:get_wielded_item():is_empty() then
|
||||
return false, "Unable to pulverize, no item in hand."
|
||||
end
|
||||
player:set_wielded_item(nil)
|
||||
return true, "An item was pulverized."
|
||||
end,
|
||||
})
|
||||
|
||||
-- Key = player name
|
||||
core.rollback_punch_callbacks = {}
|
||||
|
||||
core.register_on_punchnode(function(pos, node, puncher)
|
||||
local name = puncher:get_player_name()
|
||||
if core.rollback_punch_callbacks[name] then
|
||||
core.rollback_punch_callbacks[name](pos, node, puncher)
|
||||
core.rollback_punch_callbacks[name] = nil
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_chatcommand("rollback_check", {
|
||||
params = "[<range>] [<seconds>] [limit]",
|
||||
description = "Check who has last touched a node or near it,"
|
||||
.. " max. <seconds> ago (default range=0,"
|
||||
.. " seconds=86400=24h, limit=5)",
|
||||
privs = {rollback=true},
|
||||
func = function(name, param)
|
||||
if not core.setting_getbool("enable_rollback_recording") then
|
||||
return false, "Rollback functions are disabled."
|
||||
end
|
||||
local range, seconds, limit =
|
||||
param:match("(%d+) *(%d*) *(%d*)")
|
||||
range = tonumber(range) or 0
|
||||
seconds = tonumber(seconds) or 86400
|
||||
limit = tonumber(limit) or 5
|
||||
if limit > 100 then
|
||||
return false, "That limit is too high!"
|
||||
end
|
||||
|
||||
core.rollback_punch_callbacks[name] = function(pos, node, puncher)
|
||||
local name = puncher:get_player_name()
|
||||
core.chat_send_player(name, "Checking " .. core.pos_to_string(pos) .. "...")
|
||||
local actions = core.rollback_get_node_actions(pos, range, seconds, limit)
|
||||
if not actions then
|
||||
core.chat_send_player(name, "Rollback functions are disabled")
|
||||
return
|
||||
end
|
||||
local num_actions = #actions
|
||||
if num_actions == 0 then
|
||||
core.chat_send_player(name, "Nobody has touched"
|
||||
.. " the specified location in "
|
||||
.. seconds .. " seconds")
|
||||
return
|
||||
end
|
||||
local time = os.time()
|
||||
for i = num_actions, 1, -1 do
|
||||
local action = actions[i]
|
||||
core.chat_send_player(name,
|
||||
("%s %s %s -> %s %d seconds ago.")
|
||||
:format(
|
||||
core.pos_to_string(action.pos),
|
||||
action.actor,
|
||||
action.oldnode.name,
|
||||
action.newnode.name,
|
||||
time - action.time))
|
||||
end
|
||||
end
|
||||
|
||||
return true, "Punch a node (range=" .. range .. ", seconds="
|
||||
.. seconds .. "s, limit=" .. limit .. ")"
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("rollback", {
|
||||
params = "<player name> [<seconds>] | :<actor> [<seconds>]",
|
||||
description = "revert actions of a player; default for <seconds> is 60",
|
||||
privs = {rollback=true},
|
||||
func = function(name, param)
|
||||
if not core.setting_getbool("enable_rollback_recording") then
|
||||
return false, "Rollback functions are disabled."
|
||||
end
|
||||
local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
|
||||
if not target_name then
|
||||
local player_name = nil
|
||||
player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
|
||||
if not player_name then
|
||||
return false, "Invalid parameters. See /help rollback"
|
||||
.. " and /help rollback_check."
|
||||
end
|
||||
target_name = "player:"..player_name
|
||||
end
|
||||
seconds = tonumber(seconds) or 60
|
||||
core.chat_send_player(name, "Reverting actions of "
|
||||
.. target_name .. " since "
|
||||
.. seconds .. " seconds.")
|
||||
local success, log = core.rollback_revert_actions_by(
|
||||
target_name, seconds)
|
||||
local response = ""
|
||||
if #log > 100 then
|
||||
response = "(log is too long to show)\n"
|
||||
else
|
||||
for _, line in pairs(log) do
|
||||
response = response .. line .. "\n"
|
||||
end
|
||||
end
|
||||
response = response .. "Reverting actions "
|
||||
.. (success and "succeeded." or "FAILED.")
|
||||
return success, response
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("status", {
|
||||
description = "Print server status",
|
||||
func = function(name, param)
|
||||
return true, core.get_server_status()
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("time", {
|
||||
params = "<0..23>:<0..59> | <0..24000>",
|
||||
description = "set time of day",
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
local current_time = math.floor(core.get_timeofday() * 1440)
|
||||
local minutes = current_time % 60
|
||||
local hour = (current_time - minutes) / 60
|
||||
return true, ("Current time is %d:%02d"):format(hour, minutes)
|
||||
end
|
||||
local player_privs = minetest.get_player_privs(name)
|
||||
if not player_privs.settime then
|
||||
return false, "You don't have permission to run this command " ..
|
||||
"(missing privilege: settime)."
|
||||
end
|
||||
local hour, minute = param:match("^(%d+):(%d+)$")
|
||||
if not hour then
|
||||
local new_time = tonumber(param)
|
||||
if not new_time then
|
||||
return false, "Invalid time."
|
||||
end
|
||||
-- Backward compatibility.
|
||||
core.set_timeofday((new_time % 24000) / 24000)
|
||||
core.log("action", name .. " sets time to " .. new_time)
|
||||
return true, "Time of day changed."
|
||||
end
|
||||
hour = tonumber(hour)
|
||||
minute = tonumber(minute)
|
||||
if hour < 0 or hour > 23 then
|
||||
return false, "Invalid hour (must be between 0 and 23 inclusive)."
|
||||
elseif minute < 0 or minute > 59 then
|
||||
return false, "Invalid minute (must be between 0 and 59 inclusive)."
|
||||
end
|
||||
core.set_timeofday((hour * 60 + minute) / 1440)
|
||||
core.log("action", ("%s sets time to %d:%02d"):format(name, hour, minute))
|
||||
return true, "Time of day changed."
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("shutdown", {
|
||||
description = "shutdown server",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
core.log("action", name .. " shuts down server")
|
||||
core.request_shutdown()
|
||||
core.chat_send_all("*** Server shutting down (operator request).")
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("ban", {
|
||||
params = "<name>",
|
||||
description = "Ban IP of player",
|
||||
privs = {ban=true},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return true, "Ban list: " .. core.get_ban_list()
|
||||
end
|
||||
if not core.get_player_by_name(param) then
|
||||
return false, "No such player."
|
||||
end
|
||||
if not core.ban_player(param) then
|
||||
return false, "Failed to ban player."
|
||||
end
|
||||
local desc = core.get_ban_description(param)
|
||||
core.log("action", name .. " bans " .. desc .. ".")
|
||||
return true, "Banned " .. desc .. "."
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("unban", {
|
||||
params = "<name/ip>",
|
||||
description = "remove IP ban",
|
||||
privs = {ban=true},
|
||||
func = function(name, param)
|
||||
if not core.unban_player_or_ip(param) then
|
||||
return false, "Failed to unban player/IP."
|
||||
end
|
||||
core.log("action", name .. " unbans " .. param)
|
||||
return true, "Unbanned " .. param
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("kick", {
|
||||
params = "<name> [reason]",
|
||||
description = "kick a player",
|
||||
privs = {kick=true},
|
||||
func = function(name, param)
|
||||
local tokick, reason = param:match("([^ ]+) (.+)")
|
||||
tokick = tokick or param
|
||||
if not core.kick_player(tokick, reason) then
|
||||
return false, "Failed to kick player " .. tokick
|
||||
end
|
||||
local log_reason = ""
|
||||
if reason then
|
||||
log_reason = " with reason \"" .. reason .. "\""
|
||||
end
|
||||
core.log("action", name .. " kicks " .. tokick .. log_reason)
|
||||
return true, "Kicked " .. tokick
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("clearobjects", {
|
||||
description = "clear all objects in world",
|
||||
privs = {server=true},
|
||||
func = function(name, param)
|
||||
core.log("action", name .. " clears all objects.")
|
||||
core.chat_send_all("Clearing all objects. This may take long."
|
||||
.. " You may experience a timeout. (by "
|
||||
.. name .. ")")
|
||||
core.clear_objects()
|
||||
core.log("action", "Object clearing done.")
|
||||
core.chat_send_all("*** Cleared all objects.")
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("msg", {
|
||||
params = "<name> <message>",
|
||||
description = "Send a private message",
|
||||
privs = {shout=true},
|
||||
func = function(name, param)
|
||||
local sendto, message = param:match("^(%S+)%s(.+)$")
|
||||
if not sendto then
|
||||
return false, "Invalid usage, see /help msg."
|
||||
end
|
||||
if not core.get_player_by_name(sendto) then
|
||||
return false, "The player " .. sendto
|
||||
.. " is not online."
|
||||
end
|
||||
core.log("action", "PM from " .. name .. " to " .. sendto
|
||||
.. ": " .. message)
|
||||
core.chat_send_player(sendto, "PM from " .. name .. ": "
|
||||
.. message)
|
||||
return true, "Message sent."
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("last-login", {
|
||||
params = "[name]",
|
||||
description = "Get the last login time of a player",
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
param = name
|
||||
end
|
||||
local pauth = core.get_auth_handler().get_auth(param)
|
||||
if pauth and pauth.last_login then
|
||||
-- Time in UTC, ISO 8601 format
|
||||
return true, "Last login time was " ..
|
||||
os.date("!%Y-%m-%dT%H:%M:%SZ", pauth.last_login)
|
||||
end
|
||||
return false, "Last login time is unknown"
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,53 @@
|
|||
-- Minetest: builtin/deprecated.lua
|
||||
|
||||
--
|
||||
-- Default material types
|
||||
--
|
||||
function digprop_err()
|
||||
core.log("info", debug.traceback())
|
||||
core.log("info", "WARNING: The core.digprop_* functions are obsolete and need to be replaced by item groups.")
|
||||
end
|
||||
|
||||
core.digprop_constanttime = digprop_err
|
||||
core.digprop_stonelike = digprop_err
|
||||
core.digprop_dirtlike = digprop_err
|
||||
core.digprop_gravellike = digprop_err
|
||||
core.digprop_woodlike = digprop_err
|
||||
core.digprop_leaveslike = digprop_err
|
||||
core.digprop_glasslike = digprop_err
|
||||
|
||||
core.node_metadata_inventory_move_allow_all = function()
|
||||
core.log("info", "WARNING: core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
|
||||
end
|
||||
|
||||
core.add_to_creative_inventory = function(itemstring)
|
||||
core.log('info', "WARNING: core.add_to_creative_inventory: This function is deprecated and does nothing.")
|
||||
end
|
||||
|
||||
--
|
||||
-- EnvRef
|
||||
--
|
||||
core.env = {}
|
||||
local envref_deprecation_message_printed = false
|
||||
setmetatable(core.env, {
|
||||
__index = function(table, key)
|
||||
if not envref_deprecation_message_printed then
|
||||
core.log("info", "WARNING: core.env:[...] is deprecated and should be replaced with core.[...]")
|
||||
envref_deprecation_message_printed = true
|
||||
end
|
||||
local func = core[key]
|
||||
if type(func) == "function" then
|
||||
rawset(table, key, function(self, ...)
|
||||
return func(...)
|
||||
end)
|
||||
else
|
||||
rawset(table, key, nil)
|
||||
end
|
||||
return rawget(table, key)
|
||||
end
|
||||
})
|
||||
|
||||
function core.rollback_get_last_node_actor(pos, range, seconds)
|
||||
return core.rollback_get_node_actions(pos, range, seconds, 1)[1]
|
||||
end
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
-- Minetest: builtin/detached_inventory.lua
|
||||
|
||||
core.detached_inventories = {}
|
||||
|
||||
function core.create_detached_inventory(name, callbacks)
|
||||
local stuff = {}
|
||||
stuff.name = name
|
||||
if callbacks then
|
||||
stuff.allow_move = callbacks.allow_move
|
||||
stuff.allow_put = callbacks.allow_put
|
||||
stuff.allow_take = callbacks.allow_take
|
||||
stuff.on_move = callbacks.on_move
|
||||
stuff.on_put = callbacks.on_put
|
||||
stuff.on_take = callbacks.on_take
|
||||
end
|
||||
core.detached_inventories[name] = stuff
|
||||
return core.create_detached_inventory_raw(name)
|
||||
end
|
||||
|
|
@ -0,0 +1,224 @@
|
|||
-- Minetest: builtin/item.lua
|
||||
|
||||
--
|
||||
-- Falling stuff
|
||||
--
|
||||
|
||||
core.register_entity(":__builtin:falling_node", {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = false,
|
||||
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "wielditem",
|
||||
textures = {},
|
||||
visual_size = {x=0.667, y=0.667},
|
||||
},
|
||||
|
||||
node = {},
|
||||
|
||||
set_node = function(self, node)
|
||||
self.node = node
|
||||
local stack = ItemStack(node.name)
|
||||
local itemtable = stack:to_table()
|
||||
local itemname = nil
|
||||
if itemtable then
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
if core.registered_items[itemname] then
|
||||
item_texture = core.registered_items[itemname].inventory_image
|
||||
item_type = core.registered_items[itemname].type
|
||||
end
|
||||
local prop = {
|
||||
is_visible = true,
|
||||
textures = {node.name},
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return self.node.name
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
self:set_node({name=staticdata})
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
-- Set gravity
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
-- Turn to actual sand when collides to ground or just move
|
||||
local pos = self.object:getpos()
|
||||
local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
|
||||
local bcn = core.get_node(bcp)
|
||||
local bcd = core.registered_nodes[bcn.name]
|
||||
-- Note: walkable is in the node definition, not in item groups
|
||||
if not bcd or
|
||||
(bcd.walkable or
|
||||
(core.get_item_group(self.node.name, "float") ~= 0 and
|
||||
bcd.liquidtype ~= "none")) then
|
||||
if bcd and bcd.leveled and
|
||||
bcn.name == self.node.name then
|
||||
local addlevel = self.node.level
|
||||
if addlevel == nil or addlevel <= 0 then
|
||||
addlevel = bcd.leveled
|
||||
end
|
||||
if core.add_node_level(bcp, addlevel) == 0 then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
elseif bcd and bcd.buildable_to and
|
||||
(core.get_item_group(self.node.name, "float") == 0 or
|
||||
bcd.liquidtype == "none") then
|
||||
core.remove_node(bcp)
|
||||
return
|
||||
end
|
||||
local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
|
||||
-- Check what's here
|
||||
local n2 = core.get_node(np)
|
||||
-- If it's not air or liquid, remove node and replace it with
|
||||
-- it's drops
|
||||
if n2.name ~= "air" and (not core.registered_nodes[n2.name] or
|
||||
core.registered_nodes[n2.name].liquidtype == "none") then
|
||||
core.remove_node(np)
|
||||
if core.registered_nodes[n2.name].buildable_to == false then
|
||||
-- Add dropped items
|
||||
local drops = core.get_node_drops(n2.name, "")
|
||||
local _, dropped_item
|
||||
for _, dropped_item in ipairs(drops) do
|
||||
core.add_item(np, dropped_item)
|
||||
end
|
||||
end
|
||||
-- Run script hook
|
||||
local _, callback
|
||||
for _, callback in ipairs(core.registered_on_dignodes) do
|
||||
callback(np, n2, nil)
|
||||
end
|
||||
end
|
||||
-- Create node and remove entity
|
||||
core.add_node(np, self.node)
|
||||
self.object:remove()
|
||||
nodeupdate(np)
|
||||
return
|
||||
end
|
||||
local vel = self.object:getvelocity()
|
||||
if vector.equals(vel, {x=0,y=0,z=0}) then
|
||||
local npos = self.object:getpos()
|
||||
self.object:setpos(vector.round(npos))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
function spawn_falling_node(p, node)
|
||||
local obj = core.add_entity(p, "__builtin:falling_node")
|
||||
obj:get_luaentity():set_node(node)
|
||||
end
|
||||
|
||||
function drop_attached_node(p)
|
||||
local nn = core.get_node(p).name
|
||||
core.remove_node(p)
|
||||
for _,item in ipairs(core.get_node_drops(nn, "")) do
|
||||
local pos = {
|
||||
x = p.x + math.random()/2 - 0.25,
|
||||
y = p.y + math.random()/2 - 0.25,
|
||||
z = p.z + math.random()/2 - 0.25,
|
||||
}
|
||||
core.add_item(pos, item)
|
||||
end
|
||||
end
|
||||
|
||||
function check_attached_node(p, n)
|
||||
local def = core.registered_nodes[n.name]
|
||||
local d = {x=0, y=0, z=0}
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
if n.param2 == 0 then
|
||||
d.y = 1
|
||||
elseif n.param2 == 1 then
|
||||
d.y = -1
|
||||
elseif n.param2 == 2 then
|
||||
d.x = 1
|
||||
elseif n.param2 == 3 then
|
||||
d.x = -1
|
||||
elseif n.param2 == 4 then
|
||||
d.z = 1
|
||||
elseif n.param2 == 5 then
|
||||
d.z = -1
|
||||
end
|
||||
else
|
||||
d.y = -1
|
||||
end
|
||||
local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z}
|
||||
local nn = core.get_node(p2).name
|
||||
local def2 = core.registered_nodes[nn]
|
||||
if def2 and not def2.walkable then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
--
|
||||
-- Some common functions
|
||||
--
|
||||
|
||||
function nodeupdate_single(p, delay)
|
||||
local n = core.get_node(p)
|
||||
if core.get_item_group(n.name, "falling_node") ~= 0 then
|
||||
local p_bottom = {x=p.x, y=p.y-1, z=p.z}
|
||||
local n_bottom = core.get_node(p_bottom)
|
||||
-- Note: walkable is in the node definition, not in item groups
|
||||
if core.registered_nodes[n_bottom.name] and
|
||||
(core.get_item_group(n.name, "float") == 0 or
|
||||
core.registered_nodes[n_bottom.name].liquidtype == "none") and
|
||||
(n.name ~= n_bottom.name or (core.registered_nodes[n_bottom.name].leveled and
|
||||
core.get_node_level(p_bottom) < core.get_node_max_level(p_bottom))) and
|
||||
(not core.registered_nodes[n_bottom.name].walkable or
|
||||
core.registered_nodes[n_bottom.name].buildable_to) then
|
||||
if delay then
|
||||
core.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false)
|
||||
else
|
||||
n.level = core.get_node_level(p)
|
||||
core.remove_node(p)
|
||||
spawn_falling_node(p, n)
|
||||
nodeupdate(p)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if core.get_item_group(n.name, "attached_node") ~= 0 then
|
||||
if not check_attached_node(p, n) then
|
||||
drop_attached_node(p)
|
||||
nodeupdate(p)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function nodeupdate(p, delay)
|
||||
-- Round p to prevent falling entities to get stuck
|
||||
p.x = math.floor(p.x+0.5)
|
||||
p.y = math.floor(p.y+0.5)
|
||||
p.z = math.floor(p.z+0.5)
|
||||
|
||||
for x = -1,1 do
|
||||
for y = -1,1 do
|
||||
for z = -1,1 do
|
||||
nodeupdate_single({x=p.x+x, y=p.y+y, z=p.z+z}, delay or not (x==0 and y==0 and z==0))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Global callbacks
|
||||
--
|
||||
|
||||
function on_placenode(p, node)
|
||||
nodeupdate(p)
|
||||
end
|
||||
core.register_on_placenode(on_placenode)
|
||||
|
||||
function on_dignode(p, node)
|
||||
nodeupdate(p)
|
||||
end
|
||||
core.register_on_dignode(on_dignode)
|
|
@ -0,0 +1,30 @@
|
|||
-- Minetest: builtin/features.lua
|
||||
|
||||
core.features = {
|
||||
glasslike_framed = true,
|
||||
nodebox_as_selectionbox = true,
|
||||
chat_send_player_param3 = true,
|
||||
get_all_craft_recipes_works = true,
|
||||
use_texture_alpha = true,
|
||||
no_legacy_abms = true,
|
||||
texture_names_parens = true,
|
||||
}
|
||||
|
||||
function core.has_feature(arg)
|
||||
if type(arg) == "table" then
|
||||
missing_features = {}
|
||||
result = true
|
||||
for ft, _ in pairs(arg) do
|
||||
if not core.features[ftr] then
|
||||
missing_features[ftr] = true
|
||||
result = false
|
||||
end
|
||||
end
|
||||
return result, missing_features
|
||||
elseif type(arg) == "string" then
|
||||
if not core.features[arg] then
|
||||
return false, {[arg]=true}
|
||||
end
|
||||
return true, {}
|
||||
end
|
||||
end
|
|
@ -0,0 +1,79 @@
|
|||
-- Prevent anyone else accessing those functions
|
||||
local forceload_block = core.forceload_block
|
||||
local forceload_free_block = core.forceload_free_block
|
||||
core.forceload_block = nil
|
||||
core.forceload_free_block = nil
|
||||
|
||||
local blocks_forceloaded
|
||||
local total_forceloaded = 0
|
||||
|
||||
local BLOCKSIZE = 16
|
||||
local function get_blockpos(pos)
|
||||
return {
|
||||
x = math.floor(pos.x/BLOCKSIZE),
|
||||
y = math.floor(pos.y/BLOCKSIZE),
|
||||
z = math.floor(pos.z/BLOCKSIZE)}
|
||||
end
|
||||
|
||||
function core.forceload_block(pos)
|
||||
local blockpos = get_blockpos(pos)
|
||||
local hash = core.hash_node_position(blockpos)
|
||||
if blocks_forceloaded[hash] ~= nil then
|
||||
blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
|
||||
return true
|
||||
else
|
||||
if total_forceloaded >= (tonumber(core.setting_get("max_forceloaded_blocks")) or 16) then
|
||||
return false
|
||||
end
|
||||
total_forceloaded = total_forceloaded+1
|
||||
blocks_forceloaded[hash] = 1
|
||||
forceload_block(blockpos)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function core.forceload_free_block(pos)
|
||||
local blockpos = get_blockpos(pos)
|
||||
local hash = core.hash_node_position(blockpos)
|
||||
if blocks_forceloaded[hash] == nil then return end
|
||||
if blocks_forceloaded[hash] > 1 then
|
||||
blocks_forceloaded[hash] = blocks_forceloaded[hash] - 1
|
||||
else
|
||||
total_forceloaded = total_forceloaded-1
|
||||
blocks_forceloaded[hash] = nil
|
||||
forceload_free_block(blockpos)
|
||||
end
|
||||
end
|
||||
|
||||
-- Keep the forceloaded areas after restart
|
||||
local wpath = core.get_worldpath()
|
||||
local function read_file(filename)
|
||||
local f = io.open(filename, "r")
|
||||
if f==nil then return {} end
|
||||
local t = f:read("*all")
|
||||
f:close()
|
||||
if t=="" or t==nil then return {} end
|
||||
return core.deserialize(t) or {}
|
||||
end
|
||||
|
||||
local function write_file(filename, table)
|
||||
local f = io.open(filename, "w")
|
||||
f:write(core.serialize(table))
|
||||
f:close()
|
||||
end
|
||||
|
||||
blocks_forceloaded = read_file(wpath.."/force_loaded.txt")
|
||||
for _, __ in pairs(blocks_forceloaded) do
|
||||
total_forceloaded = total_forceloaded + 1
|
||||
end
|
||||
|
||||
core.after(5, function()
|
||||
for hash, _ in pairs(blocks_forceloaded) do
|
||||
local blockpos = core.get_position_from_hash(hash)
|
||||
forceload_block(blockpos)
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_on_shutdown(function()
|
||||
write_file(wpath.."/force_loaded.txt", blocks_forceloaded)
|
||||
end)
|
|
@ -0,0 +1,28 @@
|
|||
|
||||
local scriptpath = minetest.get_builtin_path()..DIR_DELIM
|
||||
local commonpath = scriptpath.."common"..DIR_DELIM
|
||||
local gamepath = scriptpath.."game"..DIR_DELIM
|
||||
|
||||
dofile(commonpath.."vector.lua")
|
||||
|
||||
dofile(gamepath.."item.lua")
|
||||
dofile(gamepath.."register.lua")
|
||||
|
||||
if core.setting_getbool("mod_profiling") then
|
||||
dofile(gamepath.."mod_profiling.lua")
|
||||
end
|
||||
|
||||
dofile(gamepath.."item_entity.lua")
|
||||
dofile(gamepath.."deprecated.lua")
|
||||
dofile(gamepath.."misc.lua")
|
||||
dofile(gamepath.."privileges.lua")
|
||||
dofile(gamepath.."auth.lua")
|
||||
dofile(gamepath.."chatcommands.lua")
|
||||
dofile(gamepath.."static_spawn.lua")
|
||||
dofile(gamepath.."detached_inventory.lua")
|
||||
dofile(gamepath.."falling.lua")
|
||||
dofile(gamepath.."features.lua")
|
||||
dofile(gamepath.."voxelarea.lua")
|
||||
dofile(gamepath.."forceloading.lua")
|
||||
dofile(gamepath.."statbars.lua")
|
||||
|
|
@ -0,0 +1,618 @@
|
|||
-- Minetest: builtin/item.lua
|
||||
|
||||
local function copy_pointed_thing(pointed_thing)
|
||||
return {
|
||||
type = pointed_thing.type,
|
||||
above = vector.new(pointed_thing.above),
|
||||
under = vector.new(pointed_thing.under),
|
||||
ref = pointed_thing.ref,
|
||||
}
|
||||
end
|
||||
|
||||
--
|
||||
-- Item definition helpers
|
||||
--
|
||||
|
||||
function core.inventorycube(img1, img2, img3)
|
||||
img2 = img2 or img1
|
||||
img3 = img3 or img1
|
||||
return "[inventorycube"
|
||||
.. "{" .. img1:gsub("%^", "&")
|
||||
.. "{" .. img2:gsub("%^", "&")
|
||||
.. "{" .. img3:gsub("%^", "&")
|
||||
end
|
||||
|
||||
function core.get_pointed_thing_position(pointed_thing, above)
|
||||
if pointed_thing.type == "node" then
|
||||
if above then
|
||||
-- The position where a node would be placed
|
||||
return pointed_thing.above
|
||||
else
|
||||
-- The position where a node would be dug
|
||||
return pointed_thing.under
|
||||
end
|
||||
elseif pointed_thing.type == "object" then
|
||||
obj = pointed_thing.ref
|
||||
if obj ~= nil then
|
||||
return obj:getpos()
|
||||
else
|
||||
return nil
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
function core.dir_to_facedir(dir, is6d)
|
||||
--account for y if requested
|
||||
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
|
||||
|
||||
--from above
|
||||
if dir.y < 0 then
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 19
|
||||
else
|
||||
return 13
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 10
|
||||
else
|
||||
return 4
|
||||
end
|
||||
end
|
||||
|
||||
--from below
|
||||
else
|
||||
if math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 15
|
||||
else
|
||||
return 17
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 6
|
||||
else
|
||||
return 8
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--otherwise, place horizontally
|
||||
elseif math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 1
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 2
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function core.facedir_to_dir(facedir)
|
||||
--a table of possible dirs
|
||||
return ({{x=0, y=0, z=1},
|
||||
{x=1, y=0, z=0},
|
||||
{x=0, y=0, z=-1},
|
||||
{x=-1, y=0, z=0},
|
||||
{x=0, y=-1, z=0},
|
||||
{x=0, y=1, z=0}})
|
||||
|
||||
--indexed into by a table of correlating facedirs
|
||||
[({[0]=1, 2, 3, 4,
|
||||
5, 2, 6, 4,
|
||||
6, 2, 5, 4,
|
||||
1, 5, 3, 6,
|
||||
1, 6, 3, 5,
|
||||
1, 4, 3, 2})
|
||||
|
||||
--indexed into by the facedir in question
|
||||
[facedir]]
|
||||
end
|
||||
|
||||
function core.dir_to_wallmounted(dir)
|
||||
if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
|
||||
if dir.y < 0 then
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif math.abs(dir.x) > math.abs(dir.z) then
|
||||
if dir.x < 0 then
|
||||
return 3
|
||||
else
|
||||
return 2
|
||||
end
|
||||
else
|
||||
if dir.z < 0 then
|
||||
return 5
|
||||
else
|
||||
return 4
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function core.get_node_drops(nodename, toolname)
|
||||
local drop = ItemStack({name=nodename}):get_definition().drop
|
||||
if drop == nil then
|
||||
-- default drop
|
||||
return {nodename}
|
||||
elseif type(drop) == "string" then
|
||||
-- itemstring drop
|
||||
return {drop}
|
||||
elseif drop.items == nil then
|
||||
-- drop = {} to disable default drop
|
||||
return {}
|
||||
end
|
||||
|
||||
-- Extended drop table
|
||||
local got_items = {}
|
||||
local got_count = 0
|
||||
local _, item, tool
|
||||
for _, item in ipairs(drop.items) do
|
||||
local good_rarity = true
|
||||
local good_tool = true
|
||||
if item.rarity ~= nil then
|
||||
good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
|
||||
end
|
||||
if item.tools ~= nil then
|
||||
good_tool = false
|
||||
for _, tool in ipairs(item.tools) do
|
||||
if tool:sub(1, 1) == '~' then
|
||||
good_tool = toolname:find(tool:sub(2)) ~= nil
|
||||
else
|
||||
good_tool = toolname == tool
|
||||
end
|
||||
if good_tool then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if good_rarity and good_tool then
|
||||
got_count = got_count + 1
|
||||
for _, add_item in ipairs(item.items) do
|
||||
got_items[#got_items+1] = add_item
|
||||
end
|
||||
if drop.max_items ~= nil and got_count == drop.max_items then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return got_items
|
||||
end
|
||||
|
||||
function core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
local item = itemstack:peek_item()
|
||||
local def = itemstack:get_definition()
|
||||
if def.type ~= "node" or pointed_thing.type ~= "node" then
|
||||
return itemstack, false
|
||||
end
|
||||
|
||||
local under = pointed_thing.under
|
||||
local oldnode_under = core.get_node_or_nil(under)
|
||||
local above = pointed_thing.above
|
||||
local oldnode_above = core.get_node_or_nil(above)
|
||||
|
||||
if not oldnode_under or not oldnode_above then
|
||||
core.log("info", placer:get_player_name() .. " tried to place"
|
||||
.. " node in unloaded position " .. core.pos_to_string(above))
|
||||
return itemstack, false
|
||||
end
|
||||
|
||||
local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
|
||||
olddef_under = olddef_under or core.nodedef_default
|
||||
local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
|
||||
olddef_above = olddef_above or core.nodedef_default
|
||||
|
||||
if not olddef_above.buildable_to and not olddef_under.buildable_to then
|
||||
core.log("info", placer:get_player_name() .. " tried to place"
|
||||
.. " node in invalid position " .. core.pos_to_string(above)
|
||||
.. ", replacing " .. oldnode_above.name)
|
||||
return itemstack, false
|
||||
end
|
||||
|
||||
-- Place above pointed node
|
||||
local place_to = {x = above.x, y = above.y, z = above.z}
|
||||
|
||||
-- If node under is buildable_to, place into it instead (eg. snow)
|
||||
if olddef_under.buildable_to then
|
||||
core.log("info", "node under is buildable to")
|
||||
place_to = {x = under.x, y = under.y, z = under.z}
|
||||
end
|
||||
|
||||
if core.is_protected(place_to, placer:get_player_name()) then
|
||||
core.log("action", placer:get_player_name()
|
||||
.. " tried to place " .. def.name
|
||||
.. " at protected position "
|
||||
.. core.pos_to_string(place_to))
|
||||
core.record_protection_violation(place_to, placer:get_player_name())
|
||||
return itemstack
|
||||
end
|
||||
|
||||
core.log("action", placer:get_player_name() .. " places node "
|
||||
.. def.name .. " at " .. core.pos_to_string(place_to))
|
||||
|
||||
local oldnode = core.get_node(place_to)
|
||||
local newnode = {name = def.name, param1 = 0, param2 = param2}
|
||||
|
||||
-- Calculate direction for wall mounted stuff like torches and signs
|
||||
if def.paramtype2 == 'wallmounted' and not param2 then
|
||||
local dir = {
|
||||
x = under.x - above.x,
|
||||
y = under.y - above.y,
|
||||
z = under.z - above.z
|
||||
}
|
||||
newnode.param2 = core.dir_to_wallmounted(dir)
|
||||
-- Calculate the direction for furnaces and chests and stuff
|
||||
elseif def.paramtype2 == 'facedir' and not param2 then
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = above.x - placer_pos.x,
|
||||
y = above.y - placer_pos.y,
|
||||
z = above.z - placer_pos.z
|
||||
}
|
||||
newnode.param2 = core.dir_to_facedir(dir)
|
||||
core.log("action", "facedir: " .. newnode.param2)
|
||||
end
|
||||
end
|
||||
|
||||
-- Check if the node is attached and if it can be placed there
|
||||
if core.get_item_group(def.name, "attached_node") ~= 0 and
|
||||
not check_attached_node(place_to, newnode) then
|
||||
core.log("action", "attached node " .. def.name ..
|
||||
" can not be placed at " .. core.pos_to_string(place_to))
|
||||
return itemstack, false
|
||||
end
|
||||
|
||||
-- Add node and update
|
||||
core.add_node(place_to, newnode)
|
||||
|
||||
local take_item = true
|
||||
|
||||
-- Run callback
|
||||
if def.after_place_node then
|
||||
-- Deepcopy place_to and pointed_thing because callback can modify it
|
||||
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
||||
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
|
||||
if def.after_place_node(place_to_copy, placer, itemstack,
|
||||
pointed_thing_copy) then
|
||||
take_item = false
|
||||
end
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
local _, callback
|
||||
for _, callback in ipairs(core.registered_on_placenodes) do
|
||||
-- Deepcopy pos, node and pointed_thing because callback can modify them
|
||||
local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
|
||||
local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
|
||||
local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
|
||||
local pointed_thing_copy = copy_pointed_thing(pointed_thing)
|
||||
if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
|
||||
take_item = false
|
||||
end
|
||||
end
|
||||
|
||||
if take_item then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack, true
|
||||
end
|
||||
|
||||
function core.item_place_object(itemstack, placer, pointed_thing)
|
||||
local pos = core.get_pointed_thing_position(pointed_thing, true)
|
||||
if pos ~= nil then
|
||||
local item = itemstack:take_item()
|
||||
core.add_item(pos, item)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.item_place(itemstack, placer, pointed_thing, param2)
|
||||
-- Call on_rightclick if the pointed node defines it
|
||||
if pointed_thing.type == "node" and placer and
|
||||
not placer:get_player_control().sneak then
|
||||
local n = core.get_node(pointed_thing.under)
|
||||
local nn = n.name
|
||||
if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
|
||||
return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
|
||||
placer, itemstack, pointed_thing) or itemstack, false
|
||||
end
|
||||
end
|
||||
|
||||
if itemstack:get_definition().type == "node" then
|
||||
return core.item_place_node(itemstack, placer, pointed_thing, param2)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.item_drop(itemstack, dropper, pos)
|
||||
if dropper.is_player then
|
||||
local v = dropper:get_look_dir()
|
||||
local p = {x=pos.x, y=pos.y+1.2, z=pos.z}
|
||||
local cs = itemstack:get_count()
|
||||
if dropper:get_player_control().sneak then
|
||||
cs = 1
|
||||
end
|
||||
local item = itemstack:take_item(cs)
|
||||
local obj = core.add_item(p, item)
|
||||
if obj then
|
||||
v.x = v.x*2
|
||||
v.y = v.y*2 + 2
|
||||
v.z = v.z*2
|
||||
obj:setvelocity(v)
|
||||
end
|
||||
|
||||
else
|
||||
core.add_item(pos, itemstack)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
for _, callback in pairs(core.registered_on_item_eats) do
|
||||
local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
if result then
|
||||
return result
|
||||
end
|
||||
end
|
||||
if itemstack:take_item() ~= nil then
|
||||
user:set_hp(user:get_hp() + hp_change)
|
||||
|
||||
if replace_with_item then
|
||||
if itemstack:is_empty() then
|
||||
itemstack:add_item(replace_with_item)
|
||||
else
|
||||
local inv = user:get_inventory()
|
||||
if inv:room_for_item("main", {name=replace_with_item}) then
|
||||
inv:add_item("main", replace_with_item)
|
||||
else
|
||||
local pos = user:getpos()
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
core.add_item(pos, replace_with_item)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.item_eat(hp_change, replace_with_item)
|
||||
return function(itemstack, user, pointed_thing) -- closure
|
||||
return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
end
|
||||
end
|
||||
|
||||
function core.node_punch(pos, node, puncher, pointed_thing)
|
||||
-- Run script hook
|
||||
for _, callback in ipairs(core.registered_on_punchnodes) do
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = vector.new(pos)
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
|
||||
callback(pos_copy, node_copy, puncher, pointed_thing_copy)
|
||||
end
|
||||
end
|
||||
|
||||
function core.handle_node_drops(pos, drops, digger)
|
||||
-- Add dropped items to object's inventory
|
||||
if digger:get_inventory() then
|
||||
local _, dropped_item
|
||||
for _, dropped_item in ipairs(drops) do
|
||||
local left = digger:get_inventory():add_item("main", dropped_item)
|
||||
if not left:is_empty() then
|
||||
local p = {
|
||||
x = pos.x + math.random()/2-0.25,
|
||||
y = pos.y + math.random()/2-0.25,
|
||||
z = pos.z + math.random()/2-0.25,
|
||||
}
|
||||
core.add_item(p, left)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function core.node_dig(pos, node, digger)
|
||||
local def = ItemStack({name=node.name}):get_definition()
|
||||
if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
|
||||
core.log("info", digger:get_player_name() .. " tried to dig "
|
||||
.. node.name .. " which is not diggable "
|
||||
.. core.pos_to_string(pos))
|
||||
return
|
||||
end
|
||||
|
||||
if core.is_protected(pos, digger:get_player_name()) then
|
||||
core.log("action", digger:get_player_name()
|
||||
.. " tried to dig " .. node.name
|
||||
.. " at protected position "
|
||||
.. core.pos_to_string(pos))
|
||||
core.record_protection_violation(pos, digger:get_player_name())
|
||||
return
|
||||
end
|
||||
|
||||
core.log('action', digger:get_player_name() .. " digs "
|
||||
.. node.name .. " at " .. core.pos_to_string(pos))
|
||||
|
||||
local wielded = digger:get_wielded_item()
|
||||
local drops = core.get_node_drops(node.name, wielded:get_name())
|
||||
|
||||
local wdef = wielded:get_definition()
|
||||
local tp = wielded:get_tool_capabilities()
|
||||
local dp = core.get_dig_params(def.groups, tp)
|
||||
if wdef and wdef.after_use then
|
||||
wielded = wdef.after_use(wielded, digger, node, dp) or wielded
|
||||
else
|
||||
-- Wear out tool
|
||||
if not core.setting_getbool("creative_mode") then
|
||||
wielded:add_wear(dp.wear)
|
||||
end
|
||||
end
|
||||
digger:set_wielded_item(wielded)
|
||||
|
||||
-- Handle drops
|
||||
core.handle_node_drops(pos, drops, digger)
|
||||
|
||||
local oldmetadata = nil
|
||||
if def.after_dig_node then
|
||||
oldmetadata = core.get_meta(pos):to_table()
|
||||
end
|
||||
|
||||
-- Remove node and update
|
||||
core.remove_node(pos)
|
||||
|
||||
-- Run callback
|
||||
if def.after_dig_node then
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
|
||||
end
|
||||
|
||||
-- Run script hook
|
||||
local _, callback
|
||||
for _, callback in ipairs(core.registered_on_dignodes) do
|
||||
-- Copy pos and node because callback can modify them
|
||||
local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
callback(pos_copy, node_copy, digger)
|
||||
end
|
||||
end
|
||||
|
||||
-- This is used to allow mods to redefine core.item_place and so on
|
||||
-- NOTE: This is not the preferred way. Preferred way is to provide enough
|
||||
-- callbacks to not require redefining global functions. -celeron55
|
||||
local function redef_wrapper(table, name)
|
||||
return function(...)
|
||||
return table[name](...)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- Item definition defaults
|
||||
--
|
||||
|
||||
core.nodedef_default = {
|
||||
-- Item properties
|
||||
type="node",
|
||||
-- name intentionally not defined here
|
||||
description = "",
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
stack_max = 99,
|
||||
usable = false,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
node_placement_prediction = nil,
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_use = nil,
|
||||
can_dig = nil,
|
||||
|
||||
on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
|
||||
on_rightclick = nil,
|
||||
on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
|
||||
|
||||
on_receive_fields = nil,
|
||||
|
||||
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
|
||||
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
|
||||
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
|
||||
|
||||
-- Node properties
|
||||
drawtype = "normal",
|
||||
visual_scale = 1.0,
|
||||
-- Don't define these because otherwise the old tile_images and
|
||||
-- special_materials wouldn't be read
|
||||
--tiles ={""},
|
||||
--special_tiles = {
|
||||
-- {name="", backface_culling=true},
|
||||
-- {name="", backface_culling=true},
|
||||
--},
|
||||
alpha = 255,
|
||||
post_effect_color = {a=0, r=0, g=0, b=0},
|
||||
paramtype = "none",
|
||||
paramtype2 = "none",
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = false,
|
||||
walkable = true,
|
||||
pointable = true,
|
||||
diggable = true,
|
||||
climbable = false,
|
||||
buildable_to = false,
|
||||
liquidtype = "none",
|
||||
liquid_alternative_flowing = "",
|
||||
liquid_alternative_source = "",
|
||||
liquid_viscosity = 0,
|
||||
drowning = 0,
|
||||
light_source = 0,
|
||||
damage_per_second = 0,
|
||||
selection_box = {type="regular"},
|
||||
legacy_facedir_simple = false,
|
||||
legacy_wallmounted = false,
|
||||
}
|
||||
|
||||
core.craftitemdef_default = {
|
||||
type="craft",
|
||||
-- name intentionally not defined here
|
||||
description = "",
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
stack_max = 99,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_use = nil,
|
||||
}
|
||||
|
||||
core.tooldef_default = {
|
||||
type="tool",
|
||||
-- name intentionally not defined here
|
||||
description = "",
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
stack_max = 1,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'), -- core.item_place
|
||||
on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
|
||||
on_use = nil,
|
||||
}
|
||||
|
||||
core.noneitemdef_default = { -- This is used for the hand and unknown items
|
||||
type="none",
|
||||
-- name intentionally not defined here
|
||||
description = "",
|
||||
groups = {},
|
||||
inventory_image = "",
|
||||
wield_image = "",
|
||||
wield_scale = {x=1,y=1,z=1},
|
||||
stack_max = 99,
|
||||
liquids_pointable = false,
|
||||
tool_capabilities = nil,
|
||||
|
||||
-- Interaction callbacks
|
||||
on_place = redef_wrapper(core, 'item_place'),
|
||||
on_drop = nil,
|
||||
on_use = nil,
|
||||
}
|
|
@ -0,0 +1,210 @@
|
|||
-- Minetest: builtin/item_entity.lua
|
||||
|
||||
function core.spawn_item(pos, item)
|
||||
-- Take item in any format
|
||||
local stack = ItemStack(item)
|
||||
local obj = core.add_entity(pos, "__builtin:item")
|
||||
obj:get_luaentity():set_item(stack:to_string())
|
||||
return obj
|
||||
end
|
||||
|
||||
-- If item_entity_ttl is not set, enity will have default life time
|
||||
-- Setting it to -1 disables the feature
|
||||
|
||||
local time_to_live = tonumber(core.setting_get("item_entity_ttl"))
|
||||
if not time_to_live then
|
||||
time_to_live = 900
|
||||
end
|
||||
|
||||
core.register_entity(":__builtin:item", {
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
physical = true,
|
||||
collide_with_objects = false,
|
||||
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.4, y = 0.4},
|
||||
textures = {""},
|
||||
spritediv = {x = 1, y = 1},
|
||||
initial_sprite_basepos = {x = 0, y = 0},
|
||||
is_visible = false,
|
||||
},
|
||||
|
||||
itemstring = '',
|
||||
physical_state = true,
|
||||
age = 0,
|
||||
|
||||
set_item = function(self, itemstring)
|
||||
self.itemstring = itemstring
|
||||
local stack = ItemStack(itemstring)
|
||||
local count = stack:get_count()
|
||||
local max_count = stack:get_stack_max()
|
||||
if count > max_count then
|
||||
count = max_count
|
||||
self.itemstring = stack:get_name().." "..max_count
|
||||
end
|
||||
local s = 0.2 + 0.1 * (count / max_count)
|
||||
local c = s
|
||||
local itemtable = stack:to_table()
|
||||
local itemname = nil
|
||||
if itemtable then
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
if core.registered_items[itemname] then
|
||||
item_texture = core.registered_items[itemname].inventory_image
|
||||
item_type = core.registered_items[itemname].type
|
||||
end
|
||||
local prop = {
|
||||
is_visible = true,
|
||||
visual = "wielditem",
|
||||
textures = {itemname},
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c},
|
||||
automatic_rotate = math.pi * 0.5,
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return core.serialize({
|
||||
itemstring = self.itemstring,
|
||||
always_collect = self.always_collect,
|
||||
age = self.age
|
||||
})
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
if string.sub(staticdata, 1, string.len("return")) == "return" then
|
||||
local data = core.deserialize(staticdata)
|
||||
if data and type(data) == "table" then
|
||||
self.itemstring = data.itemstring
|
||||
self.always_collect = data.always_collect
|
||||
if data.age then
|
||||
self.age = data.age + dtime_s
|
||||
else
|
||||
self.age = dtime_s
|
||||
end
|
||||
end
|
||||
else
|
||||
self.itemstring = staticdata
|
||||
end
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
self.object:setvelocity({x = 0, y = 2, z = 0})
|
||||
self.object:setacceleration({x = 0, y = -10, z = 0})
|
||||
self:set_item(self.itemstring)
|
||||
end,
|
||||
|
||||
try_merge_with = function(self, own_stack, object, obj)
|
||||
local stack = ItemStack(obj.itemstring)
|
||||
if own_stack:get_name() == stack:get_name() and stack:get_free_space() > 0 then
|
||||
local overflow = false
|
||||
local count = stack:get_count() + own_stack:get_count()
|
||||
local max_count = stack:get_stack_max()
|
||||
if count > max_count then
|
||||
overflow = true
|
||||
count = count - max_count
|
||||
else
|
||||
self.itemstring = ''
|
||||
end
|
||||
local pos = object:getpos()
|
||||
pos.y = pos.y + (count - stack:get_count()) / max_count * 0.15
|
||||
object:moveto(pos, false)
|
||||
local s, c
|
||||
local max_count = stack:get_stack_max()
|
||||
local name = stack:get_name()
|
||||
if not overflow then
|
||||
obj.itemstring = name .. " " .. count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
self.object:remove()
|
||||
-- merging succeeded
|
||||
return true
|
||||
else
|
||||
s = 0.4
|
||||
c = 0.3
|
||||
object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
obj.itemstring = name .. " " .. max_count
|
||||
s = 0.2 + 0.1 * (count / max_count)
|
||||
c = s
|
||||
self.object:set_properties({
|
||||
visual_size = {x = s, y = s},
|
||||
collisionbox = {-c, -c, -c, c, c, c}
|
||||
})
|
||||
self.itemstring = name .. " " .. count
|
||||
end
|
||||
end
|
||||
-- merging didn't succeed
|
||||
return false
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
self.age = self.age + dtime
|
||||
if time_to_live > 0 and self.age > time_to_live then
|
||||
self.itemstring = ''
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y - 0.5
|
||||
local node = core.get_node_or_nil(p)
|
||||
local in_unloaded = (node == nil)
|
||||
if in_unloaded then
|
||||
-- Don't infinetly fall into unloaded map
|
||||
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||
self.object:setacceleration({x = 0, y = 0, z = 0})
|
||||
self.physical_state = false
|
||||
self.object:set_properties({physical = false})
|
||||
return
|
||||
end
|
||||
local nn = node.name
|
||||
-- If node is not registered or node is walkably solid and resting on nodebox
|
||||
local v = self.object:getvelocity()
|
||||
if not core.registered_nodes[nn] or core.registered_nodes[nn].walkable and v.y == 0 then
|
||||
if self.physical_state then
|
||||
local own_stack = ItemStack(self.object:get_luaentity().itemstring)
|
||||
-- Merge with close entities of the same item
|
||||
for _, object in ipairs(core.get_objects_inside_radius(p, 0.8)) do
|
||||
local obj = object:get_luaentity()
|
||||
if obj and obj.name == "__builtin:item"
|
||||
and obj.physical_state == false then
|
||||
if self:try_merge_with(own_stack, object, obj) then
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||
self.object:setacceleration({x = 0, y = 0, z = 0})
|
||||
self.physical_state = false
|
||||
self.object:set_properties({physical = false})
|
||||
end
|
||||
else
|
||||
if not self.physical_state then
|
||||
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||
self.object:setacceleration({x = 0, y = -10, z = 0})
|
||||
self.physical_state = true
|
||||
self.object:set_properties({physical = true})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter)
|
||||
if self.itemstring ~= '' then
|
||||
local left = hitter:get_inventory():add_item("main", self.itemstring)
|
||||
if not left:is_empty() then
|
||||
self.itemstring = left:to_string()
|
||||
return
|
||||
end
|
||||
end
|
||||
self.itemstring = ''
|
||||
self.object:remove()
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,157 @@
|
|||
-- Minetest: builtin/misc.lua
|
||||
|
||||
--
|
||||
-- Misc. API functions
|
||||
--
|
||||
|
||||
local timers = {}
|
||||
local mintime
|
||||
local function update_timers(delay)
|
||||
mintime = false
|
||||
local sub = 0
|
||||
for index = 1, #timers do
|
||||
index = index - sub
|
||||
local timer = timers[index]
|
||||
timer.time = timer.time - delay
|
||||
if timer.time <= 0 then
|
||||
timer.func(unpack(timer.args or {}))
|
||||
table.remove(timers, index)
|
||||
sub = sub + 1
|
||||
elseif mintime then
|
||||
mintime = math.min(mintime, timer.time)
|
||||
else
|
||||
mintime = timer.time
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local timers_to_add
|
||||
local function add_timers()
|
||||
for _, timer in ipairs(timers_to_add) do
|
||||
table.insert(timers, timer)
|
||||
end
|
||||
timers_to_add = false
|
||||
end
|
||||
|
||||
local delay = 0
|
||||
core.register_globalstep(function(dtime)
|
||||
if not mintime then
|
||||
-- abort if no timers are running
|
||||
return
|
||||
end
|
||||
if timers_to_add then
|
||||
add_timers()
|
||||
end
|
||||
delay = delay + dtime
|
||||
if delay < mintime then
|
||||
return
|
||||
end
|
||||
update_timers(delay)
|
||||
delay = 0
|
||||
end)
|
||||
|
||||
function core.after(time, func, ...)
|
||||
assert(tonumber(time) and type(func) == "function",
|
||||
"Invalid core.after invocation")
|
||||
if not mintime then
|
||||
mintime = time
|
||||
timers_to_add = {{time=time+delay, func=func, args={...}}}
|
||||
return
|
||||
end
|
||||
mintime = math.min(mintime, time)
|
||||
timers_to_add = timers_to_add or {}
|
||||
timers_to_add[#timers_to_add+1] = {time=time+delay, func=func, args={...}}
|
||||
end
|
||||
|
||||
function core.check_player_privs(name, privs)
|
||||
local player_privs = core.get_player_privs(name)
|
||||
local missing_privileges = {}
|
||||
for priv, val in pairs(privs) do
|
||||
if val
|
||||
and not player_privs[priv] then
|
||||
table.insert(missing_privileges, priv)
|
||||
end
|
||||
end
|
||||
if #missing_privileges > 0 then
|
||||
return false, missing_privileges
|
||||
end
|
||||
return true, ""
|
||||
end
|
||||
|
||||
local player_list = {}
|
||||
|
||||
core.register_on_joinplayer(function(player)
|
||||
player_list[player:get_player_name()] = player
|
||||
end)
|
||||
|
||||
core.register_on_leaveplayer(function(player)
|
||||
player_list[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
function core.get_connected_players()
|
||||
local temp_table = {}
|
||||
for index, value in pairs(player_list) do
|
||||
if value:is_player_connected() then
|
||||
table.insert(temp_table, value)
|
||||
end
|
||||
end
|
||||
return temp_table
|
||||
end
|
||||
|
||||
function core.hash_node_position(pos)
|
||||
return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
|
||||
end
|
||||
|
||||
function core.get_position_from_hash(hash)
|
||||
local pos = {}
|
||||
pos.x = (hash%65536) - 32768
|
||||
hash = math.floor(hash/65536)
|
||||
pos.y = (hash%65536) - 32768
|
||||
hash = math.floor(hash/65536)
|
||||
pos.z = (hash%65536) - 32768
|
||||
return pos
|
||||
end
|
||||
|
||||
function core.get_item_group(name, group)
|
||||
if not core.registered_items[name] or not
|
||||
core.registered_items[name].groups[group] then
|
||||
return 0
|
||||
end
|
||||
return core.registered_items[name].groups[group]
|
||||
end
|
||||
|
||||
function core.get_node_group(name, group)
|
||||
core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
|
||||
return core.get_item_group(name, group)
|
||||
end
|
||||
|
||||
function core.setting_get_pos(name)
|
||||
local value = core.setting_get(name)
|
||||
if not value then
|
||||
return nil
|
||||
end
|
||||
return core.string_to_pos(value)
|
||||
end
|
||||
|
||||
-- To be overriden by protection mods
|
||||
function core.is_protected(pos, name)
|
||||
return false
|
||||
end
|
||||
|
||||
function core.record_protection_violation(pos, name)
|
||||
for _, func in pairs(core.registered_on_protection_violation) do
|
||||
func(pos, name)
|
||||
end
|
||||
end
|
||||
|
||||
local raillike_ids = {}
|
||||
local raillike_cur_id = 0
|
||||
function core.raillike_group(name)
|
||||
local id = raillike_ids[name]
|
||||
if not id then
|
||||
raillike_cur_id = raillike_cur_id + 1
|
||||
raillike_ids[name] = raillike_cur_id
|
||||
id = raillike_cur_id
|
||||
end
|
||||
return id
|
||||
end
|
|
@ -0,0 +1,356 @@
|
|||
-- Minetest: builtin/game/mod_profiling.lua
|
||||
|
||||
local mod_statistics = {}
|
||||
mod_statistics.step_total = 0
|
||||
mod_statistics.data = {}
|
||||
mod_statistics.stats = {}
|
||||
mod_statistics.stats["total"] = {
|
||||
min_us = math.huge,
|
||||
max_us = 0,
|
||||
avg_us = 0,
|
||||
min_per = 100,
|
||||
max_per = 100,
|
||||
avg_per = 100
|
||||
}
|
||||
|
||||
local replacement_table = {
|
||||
"register_globalstep",
|
||||
"register_on_placenode",
|
||||
"register_on_dignode",
|
||||
"register_on_punchnode",
|
||||
"register_on_generated",
|
||||
"register_on_newplayer",
|
||||
"register_on_dieplayer",
|
||||
"register_on_respawnplayer",
|
||||
"register_on_prejoinplayer",
|
||||
"register_on_joinplayer",
|
||||
"register_on_leaveplayer",
|
||||
"register_on_cheat",
|
||||
"register_on_chat_message",
|
||||
"register_on_player_receive_fields",
|
||||
"register_on_mapgen_init",
|
||||
"register_on_craft",
|
||||
"register_craft_predict",
|
||||
"register_on_item_eat"
|
||||
}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mod_statistics.log_time(type, modname, time_in_us)
|
||||
|
||||
if modname == nil then
|
||||
modname = "builtin"
|
||||
end
|
||||
|
||||
if mod_statistics.data[modname] == nil then
|
||||
mod_statistics.data[modname] = {}
|
||||
end
|
||||
|
||||
if mod_statistics.data[modname][type] == nil then
|
||||
mod_statistics.data[modname][type] = 0
|
||||
end
|
||||
|
||||
mod_statistics.data[modname][type] =
|
||||
mod_statistics.data[modname][type] + time_in_us
|
||||
mod_statistics.step_total = mod_statistics.step_total + time_in_us
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mod_statistics.update_statistics(dtime)
|
||||
for modname,types in pairs(mod_statistics.data) do
|
||||
|
||||
if mod_statistics.stats[modname] == nil then
|
||||
mod_statistics.stats[modname] = {
|
||||
min_us = math.huge,
|
||||
max_us = 0,
|
||||
avg_us = 0,
|
||||
min_per = 100,
|
||||
max_per = 0,
|
||||
avg_per = 0
|
||||
}
|
||||
end
|
||||
|
||||
local modtime = 0
|
||||
for type,time in pairs(types) do
|
||||
modtime = modtime + time
|
||||
if mod_statistics.stats[modname].types == nil then
|
||||
mod_statistics.stats[modname].types = {}
|
||||
end
|
||||
if mod_statistics.stats[modname].types[type] == nil then
|
||||
mod_statistics.stats[modname].types[type] = {
|
||||
min_us = math.huge,
|
||||
max_us = 0,
|
||||
avg_us = 0,
|
||||
min_per = 100,
|
||||
max_per = 0,
|
||||
avg_per = 0
|
||||
}
|
||||
end
|
||||
|
||||
local toupdate = mod_statistics.stats[modname].types[type]
|
||||
|
||||
--update us values
|
||||
toupdate.min_us = math.min(time, toupdate.min_us)
|
||||
toupdate.max_us = math.max(time, toupdate.max_us)
|
||||
--TODO find better algorithm
|
||||
toupdate.avg_us = toupdate.avg_us * 0.99 + modtime * 0.01
|
||||
|
||||
--update percentage values
|
||||
local cur_per = (time/mod_statistics.step_total) * 100
|
||||
toupdate.min_per = math.min(toupdate.min_per, cur_per)
|
||||
|
||||
toupdate.max_per = math.max(toupdate.max_per, cur_per)
|
||||
|
||||
--TODO find better algorithm
|
||||
toupdate.avg_per = toupdate.avg_per * 0.99 + cur_per * 0.01
|
||||
|
||||
mod_statistics.data[modname][type] = 0
|
||||
end
|
||||
|
||||
--per mod statistics
|
||||
--update us values
|
||||
mod_statistics.stats[modname].min_us =
|
||||
math.min(modtime, mod_statistics.stats[modname].min_us)
|
||||
mod_statistics.stats[modname].max_us =
|
||||
math.max(modtime, mod_statistics.stats[modname].max_us)
|
||||
--TODO find better algorithm
|
||||
mod_statistics.stats[modname].avg_us =
|
||||
mod_statistics.stats[modname].avg_us * 0.99 + modtime * 0.01
|
||||
|
||||
--update percentage values
|
||||
local cur_per = (modtime/mod_statistics.step_total) * 100
|
||||
mod_statistics.stats[modname].min_per =
|
||||
math.min(mod_statistics.stats[modname].min_per, cur_per)
|
||||
|
||||
mod_statistics.stats[modname].max_per =
|
||||
math.max(mod_statistics.stats[modname].max_per, cur_per)
|
||||
|
||||
--TODO find better algorithm
|
||||
mod_statistics.stats[modname].avg_per =
|
||||
mod_statistics.stats[modname].avg_per * 0.99 + cur_per * 0.01
|
||||
end
|
||||
|
||||
--update "total"
|
||||
mod_statistics.stats["total"].min_us =
|
||||
math.min(mod_statistics.step_total, mod_statistics.stats["total"].min_us)
|
||||
mod_statistics.stats["total"].max_us =
|
||||
math.max(mod_statistics.step_total, mod_statistics.stats["total"].max_us)
|
||||
--TODO find better algorithm
|
||||
mod_statistics.stats["total"].avg_us =
|
||||
mod_statistics.stats["total"].avg_us * 0.99 +
|
||||
mod_statistics.step_total * 0.01
|
||||
|
||||
mod_statistics.step_total = 0
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function build_callback(log_id, fct)
|
||||
return function( toregister )
|
||||
local modname = core.get_current_modname()
|
||||
|
||||
fct(function(...)
|
||||
local starttime = core.get_us_time()
|
||||
-- note maximum 10 return values are supported unless someone finds
|
||||
-- a way to store a variable lenght return value list
|
||||
local r0, r1, r2, r3, r4, r5, r6, r7, r8, r9 = toregister(...)
|
||||
local delta = core.get_us_time() - starttime
|
||||
mod_statistics.log_time(log_id, modname, delta)
|
||||
return r0, r1, r2, r3, r4, r5, r6, r7, r8, r9
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function profiling_print_log(cmd, filter)
|
||||
|
||||
print("Filter:" .. dump(filter))
|
||||
|
||||
core.log("action", "Values below show times/percentages per server step.")
|
||||
core.log("action", "Following suffixes are used for entities:")
|
||||
core.log("action", "\t#oa := on_activate, #os := on_step, #op := on_punch, #or := on_rightclick, #gs := get_staticdata")
|
||||
core.log("action",
|
||||
string.format("%16s | %25s | %10s | %10s | %10s | %9s | %9s | %9s",
|
||||
"modname", "type" , "min µs", "max µs", "avg µs", "min %", "max %", "avg %")
|
||||
)
|
||||
core.log("action",
|
||||
"-----------------+---------------------------+-----------+" ..
|
||||
"-----------+-----------+-----------+-----------+-----------")
|
||||
for modname,statistics in pairs(mod_statistics.stats) do
|
||||
if modname ~= "total" then
|
||||
|
||||
if (filter == "") or (modname == filter) then
|
||||
if modname:len() > 16 then
|
||||
modname = "..." .. modname:sub(-13)
|
||||
end
|
||||
|
||||
core.log("action",
|
||||
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
|
||||
modname,
|
||||
" ",
|
||||
statistics.min_us,
|
||||
statistics.max_us,
|
||||
statistics.avg_us,
|
||||
statistics.min_per,
|
||||
statistics.max_per,
|
||||
statistics.avg_per)
|
||||
)
|
||||
if core.setting_getbool("detailed_profiling") then
|
||||
if statistics.types ~= nil then
|
||||
for type,typestats in pairs(statistics.types) do
|
||||
|
||||
if type:len() > 25 then
|
||||
type = "..." .. type:sub(-22)
|
||||
end
|
||||
|
||||
core.log("action",
|
||||
string.format(
|
||||
"%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
|
||||
" ",
|
||||
type,
|
||||
typestats.min_us,
|
||||
typestats.max_us,
|
||||
typestats.avg_us,
|
||||
typestats.min_per,
|
||||
typestats.max_per,
|
||||
typestats.avg_per)
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
core.log("action",
|
||||
"-----------------+---------------------------+-----------+" ..
|
||||
"-----------+-----------+-----------+-----------+-----------")
|
||||
|
||||
if filter == "" then
|
||||
core.log("action",
|
||||
string.format("%16s | %25s | %9d | %9d | %9d | %9d | %9d | %9d",
|
||||
"total",
|
||||
" ",
|
||||
mod_statistics.stats["total"].min_us,
|
||||
mod_statistics.stats["total"].max_us,
|
||||
mod_statistics.stats["total"].avg_us,
|
||||
mod_statistics.stats["total"].min_per,
|
||||
mod_statistics.stats["total"].max_per,
|
||||
mod_statistics.stats["total"].avg_per)
|
||||
)
|
||||
end
|
||||
core.log("action", " ")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function initialize_profiling()
|
||||
core.log("action", "Initialize tracing")
|
||||
|
||||
mod_statistics.entity_callbacks = {}
|
||||
|
||||
-- first register our own globalstep handler
|
||||
core.register_globalstep(mod_statistics.update_statistics)
|
||||
|
||||
local rp_register_entity = core.register_entity
|
||||
core.register_entity = function(name, prototype)
|
||||
local modname = core.get_current_modname()
|
||||
local new_on_activate = nil
|
||||
local new_on_step = nil
|
||||
local new_on_punch = nil
|
||||
local new_rightclick = nil
|
||||
local new_get_staticdata = nil
|
||||
|
||||
if prototype.on_activate ~= nil then
|
||||
local cbid = name .. "#oa"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.on_activate
|
||||
new_on_activate = function(self, staticdata, dtime_s)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, staticdata, dtime_s)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.on_step ~= nil then
|
||||
local cbid = name .. "#os"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.on_step
|
||||
new_on_step = function(self, dtime)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, dtime)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.on_punch ~= nil then
|
||||
local cbid = name .. "#op"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.on_punch
|
||||
new_on_punch = function(self, hitter)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, hitter)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.rightclick ~= nil then
|
||||
local cbid = name .. "#rc"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.rightclick
|
||||
new_rightclick = function(self, clicker)
|
||||
local starttime = core.get_us_time()
|
||||
mod_statistics.entity_callbacks[cbid](self, clicker)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
end
|
||||
end
|
||||
|
||||
if prototype.get_staticdata ~= nil then
|
||||
local cbid = name .. "#gs"
|
||||
mod_statistics.entity_callbacks[cbid] = prototype.get_staticdata
|
||||
new_get_staticdata = function(self)
|
||||
local starttime = core.get_us_time()
|
||||
local retval = mod_statistics.entity_callbacks[cbid](self)
|
||||
local delta = core.get_us_time() -starttime
|
||||
mod_statistics.log_time(cbid, modname, delta)
|
||||
return retval
|
||||
end
|
||||
end
|
||||
|
||||
prototype.on_activate = new_on_activate
|
||||
prototype.on_step = new_on_step
|
||||
prototype.on_punch = new_on_punch
|
||||
prototype.rightclick = new_rightclick
|
||||
prototype.get_staticdata = new_get_staticdata
|
||||
|
||||
rp_register_entity(name,prototype)
|
||||
end
|
||||
|
||||
for i,v in ipairs(replacement_table) do
|
||||
local to_replace = core[v]
|
||||
core[v] = build_callback(v, to_replace)
|
||||
end
|
||||
|
||||
local rp_register_abm = core.register_abm
|
||||
core.register_abm = function(spec)
|
||||
|
||||
local modname = core.get_current_modname()
|
||||
|
||||
local replacement_spec = {
|
||||
nodenames = spec.nodenames,
|
||||
neighbors = spec.neighbors,
|
||||
interval = spec.interval,
|
||||
chance = spec.chance,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local starttime = core.get_us_time()
|
||||
spec.action(pos, node, active_object_count, active_object_count_wider)
|
||||
local delta = core.get_us_time() - starttime
|
||||
mod_statistics.log_time("abm", modname, delta)
|
||||
end
|
||||
}
|
||||
rp_register_abm(replacement_spec)
|
||||
end
|
||||
|
||||
core.log("action", "Mod profiling initialized")
|
||||
end
|
||||
|
||||
initialize_profiling()
|
|
@ -0,0 +1,53 @@
|
|||
-- Minetest: builtin/privileges.lua
|
||||
|
||||
--
|
||||
-- Privileges
|
||||
--
|
||||
|
||||
core.registered_privileges = {}
|
||||
|
||||
function core.register_privilege(name, param)
|
||||
local function fill_defaults(def)
|
||||
if def.give_to_singleplayer == nil then
|
||||
def.give_to_singleplayer = true
|
||||
end
|
||||
if def.description == nil then
|
||||
def.description = "(no description)"
|
||||
end
|
||||
end
|
||||
local def = {}
|
||||
if type(param) == "table" then
|
||||
def = param
|
||||
else
|
||||
def = {description = param}
|
||||
end
|
||||
fill_defaults(def)
|
||||
core.registered_privileges[name] = def
|
||||
end
|
||||
|
||||
core.register_privilege("interact", "Can interact with things and modify the world")
|
||||
core.register_privilege("teleport", "Can use /teleport command")
|
||||
core.register_privilege("bring", "Can teleport other players")
|
||||
core.register_privilege("settime", "Can use /time")
|
||||
core.register_privilege("privs", "Can modify privileges")
|
||||
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
|
||||
core.register_privilege("server", "Can do server maintenance stuff")
|
||||
core.register_privilege("shout", "Can speak in chat")
|
||||
core.register_privilege("ban", "Can ban and unban players")
|
||||
core.register_privilege("kick", "Can kick players")
|
||||
core.register_privilege("give", "Can use /give and /giveme")
|
||||
core.register_privilege("password", "Can use /setpassword and /clearpassword")
|
||||
core.register_privilege("fly", {
|
||||
description = "Can fly using the free_move mode",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("fast", {
|
||||
description = "Can walk fast using the fast_move mode",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("noclip", {
|
||||
description = "Can fly through walls",
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("rollback", "Can use the rollback functionality")
|
||||
|
|
@ -0,0 +1,469 @@
|
|||
-- Minetest: builtin/misc_register.lua
|
||||
|
||||
--
|
||||
-- Make raw registration functions inaccessible to anyone except this file
|
||||
--
|
||||
|
||||
local register_item_raw = core.register_item_raw
|
||||
core.register_item_raw = nil
|
||||
|
||||
local register_alias_raw = core.register_alias_raw
|
||||
core.register_alias_raw = nil
|
||||
|
||||
--
|
||||
-- Item / entity / ABM registration functions
|
||||
--
|
||||
|
||||
core.registered_abms = {}
|
||||
core.registered_entities = {}
|
||||
core.registered_items = {}
|
||||
core.registered_nodes = {}
|
||||
core.registered_craftitems = {}
|
||||
core.registered_tools = {}
|
||||
core.registered_aliases = {}
|
||||
|
||||
-- For tables that are indexed by item name:
|
||||
-- If table[X] does not exist, default to table[core.registered_aliases[X]]
|
||||
local alias_metatable = {
|
||||
__index = function(t, name)
|
||||
return rawget(t, core.registered_aliases[name])
|
||||
end
|
||||
}
|
||||
setmetatable(core.registered_items, alias_metatable)
|
||||
setmetatable(core.registered_nodes, alias_metatable)
|
||||
setmetatable(core.registered_craftitems, alias_metatable)
|
||||
setmetatable(core.registered_tools, alias_metatable)
|
||||
|
||||
-- These item names may not be used because they would interfere
|
||||
-- with legacy itemstrings
|
||||
local forbidden_item_names = {
|
||||
MaterialItem = true,
|
||||
MaterialItem2 = true,
|
||||
MaterialItem3 = true,
|
||||
NodeItem = true,
|
||||
node = true,
|
||||
CraftItem = true,
|
||||
craft = true,
|
||||
MBOItem = true,
|
||||
ToolItem = true,
|
||||
tool = true,
|
||||
}
|
||||
|
||||
local function check_modname_prefix(name)
|
||||
if name:sub(1,1) == ":" then
|
||||
-- Escape the modname prefix enforcement mechanism
|
||||
return name:sub(2)
|
||||
else
|
||||
-- Modname prefix enforcement
|
||||
local expected_prefix = core.get_current_modname() .. ":"
|
||||
if name:sub(1, #expected_prefix) ~= expected_prefix then
|
||||
error("Name " .. name .. " does not follow naming conventions: " ..
|
||||
"\"modname:\" or \":\" prefix required")
|
||||
end
|
||||
local subname = name:sub(#expected_prefix+1)
|
||||
if subname:find("[^abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_]") then
|
||||
error("Name " .. name .. " does not follow naming conventions: " ..
|
||||
"contains unallowed characters")
|
||||
end
|
||||
return name
|
||||
end
|
||||
end
|
||||
|
||||
function core.register_abm(spec)
|
||||
-- Add to core.registered_abms
|
||||
core.registered_abms[#core.registered_abms+1] = spec
|
||||
end
|
||||
|
||||
function core.register_entity(name, prototype)
|
||||
-- Check name
|
||||
if name == nil then
|
||||
error("Unable to register entity: Name is nil")
|
||||
end
|
||||
name = check_modname_prefix(tostring(name))
|
||||
|
||||
prototype.name = name
|
||||
prototype.__index = prototype -- so that it can be used as a metatable
|
||||
|
||||
-- Add to core.registered_entities
|
||||
core.registered_entities[name] = prototype
|
||||
end
|
||||
|
||||
function core.register_item(name, itemdef)
|
||||
-- Check name
|
||||
if name == nil then
|
||||
error("Unable to register item: Name is nil")
|
||||
end
|
||||
name = check_modname_prefix(tostring(name))
|
||||
if forbidden_item_names[name] then
|
||||
error("Unable to register item: Name is forbidden: " .. name)
|
||||
end
|
||||
itemdef.name = name
|
||||
|
||||
-- Apply defaults and add to registered_* table
|
||||
if itemdef.type == "node" then
|
||||
-- Use the nodebox as selection box if it's not set manually
|
||||
if itemdef.drawtype == "nodebox" and not itemdef.selection_box then
|
||||
itemdef.selection_box = itemdef.node_box
|
||||
elseif itemdef.drawtype == "fencelike" and not itemdef.selection_box then
|
||||
itemdef.selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
|
||||
}
|
||||
end
|
||||
setmetatable(itemdef, {__index = core.nodedef_default})
|
||||
core.registered_nodes[itemdef.name] = itemdef
|
||||
elseif itemdef.type == "craft" then
|
||||
setmetatable(itemdef, {__index = core.craftitemdef_default})
|
||||
core.registered_craftitems[itemdef.name] = itemdef
|
||||
elseif itemdef.type == "tool" then
|
||||
setmetatable(itemdef, {__index = core.tooldef_default})
|
||||
core.registered_tools[itemdef.name] = itemdef
|
||||
elseif itemdef.type == "none" then
|
||||
setmetatable(itemdef, {__index = core.noneitemdef_default})
|
||||
else
|
||||
error("Unable to register item: Type is invalid: " .. dump(itemdef))
|
||||
end
|
||||
|
||||
-- Flowing liquid uses param2
|
||||
if itemdef.type == "node" and itemdef.liquidtype == "flowing" then
|
||||
itemdef.paramtype2 = "flowingliquid"
|
||||
end
|
||||
|
||||
-- BEGIN Legacy stuff
|
||||
if itemdef.cookresult_itemstring ~= nil and itemdef.cookresult_itemstring ~= "" then
|
||||
core.register_craft({
|
||||
type="cooking",
|
||||
output=itemdef.cookresult_itemstring,
|
||||
recipe=itemdef.name,
|
||||
cooktime=itemdef.furnace_cooktime
|
||||
})
|
||||
end
|
||||
if itemdef.furnace_burntime ~= nil and itemdef.furnace_burntime >= 0 then
|
||||
core.register_craft({
|
||||
type="fuel",
|
||||
recipe=itemdef.name,
|
||||
burntime=itemdef.furnace_burntime
|
||||
})
|
||||
end
|
||||
-- END Legacy stuff
|
||||
|
||||
-- Disable all further modifications
|
||||
getmetatable(itemdef).__newindex = {}
|
||||
|
||||
--core.log("Registering item: " .. itemdef.name)
|
||||
core.registered_items[itemdef.name] = itemdef
|
||||
core.registered_aliases[itemdef.name] = nil
|
||||
register_item_raw(itemdef)
|
||||
end
|
||||
|
||||
function core.register_node(name, nodedef)
|
||||
nodedef.type = "node"
|
||||
core.register_item(name, nodedef)
|
||||
end
|
||||
|
||||
function core.register_craftitem(name, craftitemdef)
|
||||
craftitemdef.type = "craft"
|
||||
|
||||
-- BEGIN Legacy stuff
|
||||
if craftitemdef.inventory_image == nil and craftitemdef.image ~= nil then
|
||||
craftitemdef.inventory_image = craftitemdef.image
|
||||
end
|
||||
-- END Legacy stuff
|
||||
|
||||
core.register_item(name, craftitemdef)
|
||||
end
|
||||
|
||||
function core.register_tool(name, tooldef)
|
||||
tooldef.type = "tool"
|
||||
tooldef.stack_max = 1
|
||||
|
||||
-- BEGIN Legacy stuff
|
||||
if tooldef.inventory_image == nil and tooldef.image ~= nil then
|
||||
tooldef.inventory_image = tooldef.image
|
||||
end
|
||||
if tooldef.tool_capabilities == nil and
|
||||
(tooldef.full_punch_interval ~= nil or
|
||||
tooldef.basetime ~= nil or
|
||||
tooldef.dt_weight ~= nil or
|
||||
tooldef.dt_crackiness ~= nil or
|
||||
tooldef.dt_crumbliness ~= nil or
|
||||
tooldef.dt_cuttability ~= nil or
|
||||
tooldef.basedurability ~= nil or
|
||||
tooldef.dd_weight ~= nil or
|
||||
tooldef.dd_crackiness ~= nil or
|
||||
tooldef.dd_crumbliness ~= nil or
|
||||
tooldef.dd_cuttability ~= nil) then
|
||||
tooldef.tool_capabilities = {
|
||||
full_punch_interval = tooldef.full_punch_interval,
|
||||
basetime = tooldef.basetime,
|
||||
dt_weight = tooldef.dt_weight,
|
||||
dt_crackiness = tooldef.dt_crackiness,
|
||||
dt_crumbliness = tooldef.dt_crumbliness,
|
||||
dt_cuttability = tooldef.dt_cuttability,
|
||||
basedurability = tooldef.basedurability,
|
||||
dd_weight = tooldef.dd_weight,
|
||||
dd_crackiness = tooldef.dd_crackiness,
|
||||
dd_crumbliness = tooldef.dd_crumbliness,
|
||||
dd_cuttability = tooldef.dd_cuttability,
|
||||
}
|
||||
end
|
||||
-- END Legacy stuff
|
||||
|
||||
core.register_item(name, tooldef)
|
||||
end
|
||||
|
||||
function core.register_alias(name, convert_to)
|
||||
if forbidden_item_names[name] then
|
||||
error("Unable to register alias: Name is forbidden: " .. name)
|
||||
end
|
||||
if core.registered_items[name] ~= nil then
|
||||
core.log("WARNING: Not registering alias, item with same name" ..
|
||||
" is already defined: " .. name .. " -> " .. convert_to)
|
||||
else
|
||||
--core.log("Registering alias: " .. name .. " -> " .. convert_to)
|
||||
core.registered_aliases[name] = convert_to
|
||||
register_alias_raw(name, convert_to)
|
||||
end
|
||||
end
|
||||
|
||||
function core.on_craft(itemstack, player, old_craft_list, craft_inv)
|
||||
for _, func in ipairs(core.registered_on_crafts) do
|
||||
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
function core.craft_predict(itemstack, player, old_craft_list, craft_inv)
|
||||
for _, func in ipairs(core.registered_craft_predicts) do
|
||||
itemstack = func(itemstack, player, old_craft_list, craft_inv) or itemstack
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Alias the forbidden item names to "" so they can't be
|
||||
-- created via itemstrings (e.g. /give)
|
||||
local name
|
||||
for name in pairs(forbidden_item_names) do
|
||||
core.registered_aliases[name] = ""
|
||||
register_alias_raw(name, "")
|
||||
end
|
||||
|
||||
|
||||
-- Deprecated:
|
||||
-- Aliases for core.register_alias (how ironic...)
|
||||
--core.alias_node = core.register_alias
|
||||
--core.alias_tool = core.register_alias
|
||||
--core.alias_craftitem = core.register_alias
|
||||
|
||||
--
|
||||
-- Built-in node definitions. Also defined in C.
|
||||
--
|
||||
|
||||
core.register_item(":unknown", {
|
||||
type = "none",
|
||||
description = "Unknown Item",
|
||||
inventory_image = "unknown_item.png",
|
||||
on_place = core.item_place,
|
||||
on_drop = core.item_drop,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
diggable = true,
|
||||
})
|
||||
|
||||
core.register_node(":air", {
|
||||
description = "Air (you hacker you!)",
|
||||
inventory_image = "unknown_node.png",
|
||||
wield_image = "unknown_node.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
air_equivalent = true,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
core.register_node(":ignore", {
|
||||
description = "Ignore (you hacker you!)",
|
||||
inventory_image = "unknown_node.png",
|
||||
wield_image = "unknown_node.png",
|
||||
drawtype = "airlike",
|
||||
paramtype = "none",
|
||||
sunlight_propagates = false,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true, -- A way to remove accidentally placed ignores
|
||||
air_equivalent = true,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
-- The hand (bare definition)
|
||||
core.register_item(":", {
|
||||
type = "none",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
|
||||
function core.override_item(name, redefinition)
|
||||
if redefinition.name ~= nil then
|
||||
error("Attempt to redefine name of "..name.." to "..dump(redefinition.name), 2)
|
||||
end
|
||||
if redefinition.type ~= nil then
|
||||
error("Attempt to redefine type of "..name.." to "..dump(redefinition.type), 2)
|
||||
end
|
||||
local item = core.registered_items[name]
|
||||
if not item then
|
||||
error("Attempt to override non-existent item "..name, 2)
|
||||
end
|
||||
for k, v in pairs(redefinition) do
|
||||
rawset(item, k, v)
|
||||
end
|
||||
register_item_raw(item)
|
||||
end
|
||||
|
||||
|
||||
function core.run_callbacks(callbacks, mode, ...)
|
||||
assert(type(callbacks) == "table")
|
||||
local cb_len = #callbacks
|
||||
if cb_len == 0 then
|
||||
if mode == 2 or mode == 3 then
|
||||
return true
|
||||
elseif mode == 4 or mode == 5 then
|
||||
return false
|
||||
end
|
||||
end
|
||||
local ret = nil
|
||||
for i = 1, cb_len do
|
||||
local cb_ret = callbacks[i](...)
|
||||
|
||||
if mode == 0 and i == 1 then
|
||||
ret = cb_ret
|
||||
elseif mode == 1 and i == cb_len then
|
||||
ret = cb_ret
|
||||
elseif mode == 2 then
|
||||
if not cb_ret or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 3 then
|
||||
if cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
ret = cb_ret
|
||||
elseif mode == 4 then
|
||||
if (cb_ret and not ret) or i == 1 then
|
||||
ret = cb_ret
|
||||
end
|
||||
elseif mode == 5 and cb_ret then
|
||||
return cb_ret
|
||||
end
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
--
|
||||
-- Callback registration
|
||||
--
|
||||
|
||||
local function make_registration()
|
||||
local t = {}
|
||||
local registerfunc = function(func) table.insert(t, func) end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
local function make_registration_reverse()
|
||||
local t = {}
|
||||
local registerfunc = function(func) table.insert(t, 1, func) end
|
||||
return t, registerfunc
|
||||
end
|
||||
|
||||
local function make_registration_wrap(reg_fn_name, clear_fn_name)
|
||||
local list = {}
|
||||
|
||||
local orig_reg_fn = core[reg_fn_name]
|
||||
core[reg_fn_name] = function(def)
|
||||
local retval = orig_reg_fn(def)
|
||||
if retval ~= nil then
|
||||
if def.name ~= nil then
|
||||
list[def.name] = def
|
||||
else
|
||||
list[retval] = def
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
local orig_clear_fn = core[clear_fn_name]
|
||||
core[clear_fn_name] = function()
|
||||
for k in pairs(list) do
|
||||
list[k] = nil
|
||||
end
|
||||
return orig_clear_fn()
|
||||
end
|
||||
|
||||
return list
|
||||
end
|
||||
|
||||
core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
|
||||
function core.registered_on_player_hpchange(player, hp_change)
|
||||
local last = false
|
||||
for i = #core.registered_on_player_hpchanges.modifiers, 1, -1 do
|
||||
local func = core.registered_on_player_hpchanges.modifiers[i]
|
||||
hp_change, last = func(player, hp_change)
|
||||
if type(hp_change) ~= "number" then
|
||||
local debuginfo = debug.getinfo(func)
|
||||
error("The register_on_hp_changes function has to return a number at " ..
|
||||
debuginfo.short_src .. " line " .. debuginfo.linedefined)
|
||||
end
|
||||
if last then
|
||||
break
|
||||
end
|
||||
end
|
||||
for i, func in ipairs(core.registered_on_player_hpchanges.loggers) do
|
||||
func(player, hp_change)
|
||||
end
|
||||
return hp_change
|
||||
end
|
||||
function core.register_on_player_hpchange(func, modifier)
|
||||
if modifier then
|
||||
table.insert(core.registered_on_player_hpchanges.modifiers, func)
|
||||
else
|
||||
table.insert(core.registered_on_player_hpchanges.loggers, func)
|
||||
end
|
||||
end
|
||||
|
||||
core.registered_biomes = make_registration_wrap("register_biome", "clear_registered_biomes")
|
||||
core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
|
||||
core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
|
||||
|
||||
core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
|
||||
core.registered_globalsteps, core.register_globalstep = make_registration()
|
||||
core.registered_playerevents, core.register_playerevent = make_registration()
|
||||
core.registered_on_shutdown, core.register_on_shutdown = make_registration()
|
||||
core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
|
||||
core.registered_on_placenodes, core.register_on_placenode = make_registration()
|
||||
core.registered_on_dignodes, core.register_on_dignode = make_registration()
|
||||
core.registered_on_generateds, core.register_on_generated = make_registration()
|
||||
core.registered_on_newplayers, core.register_on_newplayer = make_registration()
|
||||
core.registered_on_dieplayers, core.register_on_dieplayer = make_registration()
|
||||
core.registered_on_respawnplayers, core.register_on_respawnplayer = make_registration()
|
||||
core.registered_on_prejoinplayers, core.register_on_prejoinplayer = make_registration()
|
||||
core.registered_on_joinplayers, core.register_on_joinplayer = make_registration()
|
||||
core.registered_on_leaveplayers, core.register_on_leaveplayer = make_registration()
|
||||
core.registered_on_player_receive_fields, core.register_on_player_receive_fields = make_registration_reverse()
|
||||
core.registered_on_cheats, core.register_on_cheat = make_registration()
|
||||
core.registered_on_crafts, core.register_on_craft = make_registration()
|
||||
core.registered_craft_predicts, core.register_craft_predict = make_registration()
|
||||
core.registered_on_protection_violation, core.register_on_protection_violation = make_registration()
|
||||
core.registered_on_item_eats, core.register_on_item_eat = make_registration()
|
||||
core.registered_on_punchplayers, core.register_on_punchplayer = make_registration()
|
||||
|
||||
--
|
||||
-- Compatibility for on_mapgen_init()
|
||||
--
|
||||
|
||||
core.register_on_mapgen_init = function(func) func(core.get_mapgen_params()) end
|
||||
|
|
@ -0,0 +1,165 @@
|
|||
|
||||
local health_bar_definition =
|
||||
{
|
||||
hud_elem_type = "statbar",
|
||||
position = { x=0.5, y=1 },
|
||||
text = "heart.png",
|
||||
number = 20,
|
||||
direction = 0,
|
||||
size = { x=24, y=24 },
|
||||
offset = { x=(-10*24)-25, y=-(48+24+16)},
|
||||
}
|
||||
|
||||
local breath_bar_definition =
|
||||
{
|
||||
hud_elem_type = "statbar",
|
||||
position = { x=0.5, y=1 },
|
||||
text = "bubble.png",
|
||||
number = 20,
|
||||
direction = 0,
|
||||
size = { x=24, y=24 },
|
||||
offset = {x=25,y=-(48+24+16)},
|
||||
}
|
||||
|
||||
local hud_ids = {}
|
||||
|
||||
local function initialize_builtin_statbars(player)
|
||||
|
||||
if not player:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
if name == "" then
|
||||
return
|
||||
end
|
||||
|
||||
if (hud_ids[name] == nil) then
|
||||
hud_ids[name] = {}
|
||||
-- flags are not transmitted to client on connect, we need to make sure
|
||||
-- our current flags are transmitted by sending them actively
|
||||
player:hud_set_flags(player:hud_get_flags())
|
||||
end
|
||||
|
||||
if player:hud_get_flags().healthbar and
|
||||
core.is_yes(core.setting_get("enable_damage")) then
|
||||
if hud_ids[name].id_healthbar == nil then
|
||||
health_bar_definition.number = player:get_hp()
|
||||
hud_ids[name].id_healthbar = player:hud_add(health_bar_definition)
|
||||
end
|
||||
else
|
||||
if hud_ids[name].id_healthbar ~= nil then
|
||||
player:hud_remove(hud_ids[name].id_healthbar)
|
||||
hud_ids[name].id_healthbar = nil
|
||||
end
|
||||
end
|
||||
|
||||
if (player:get_breath() < 11) then
|
||||
if player:hud_get_flags().breathbar and
|
||||
core.is_yes(core.setting_get("enable_damage")) then
|
||||
if hud_ids[name].id_breathbar == nil then
|
||||
hud_ids[name].id_breathbar = player:hud_add(breath_bar_definition)
|
||||
end
|
||||
else
|
||||
if hud_ids[name].id_breathbar ~= nil then
|
||||
player:hud_remove(hud_ids[name].id_breathbar)
|
||||
hud_ids[name].id_breathbar = nil
|
||||
end
|
||||
end
|
||||
elseif hud_ids[name].id_breathbar ~= nil then
|
||||
player:hud_remove(hud_ids[name].id_breathbar)
|
||||
hud_ids[name].id_breathbar = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function cleanup_builtin_statbars(player)
|
||||
|
||||
if not player:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
if name == "" then
|
||||
return
|
||||
end
|
||||
|
||||
hud_ids[name] = nil
|
||||
end
|
||||
|
||||
local function player_event_handler(player,eventname)
|
||||
assert(player:is_player())
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
if name == "" then
|
||||
return
|
||||
end
|
||||
|
||||
if eventname == "health_changed" then
|
||||
initialize_builtin_statbars(player)
|
||||
|
||||
if hud_ids[name].id_healthbar ~= nil then
|
||||
player:hud_change(hud_ids[name].id_healthbar,"number",player:get_hp())
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if eventname == "breath_changed" then
|
||||
initialize_builtin_statbars(player)
|
||||
|
||||
if hud_ids[name].id_breathbar ~= nil then
|
||||
player:hud_change(hud_ids[name].id_breathbar,"number",player:get_breath()*2)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if eventname == "hud_changed" then
|
||||
initialize_builtin_statbars(player)
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function core.hud_replace_builtin(name, definition)
|
||||
|
||||
if definition == nil or
|
||||
type(definition) ~= "table" or
|
||||
definition.hud_elem_type ~= "statbar" then
|
||||
return false
|
||||
end
|
||||
|
||||
if name == "health" then
|
||||
health_bar_definition = definition
|
||||
|
||||
for name,ids in pairs(hud_ids) do
|
||||
local player = core.get_player_by_name(name)
|
||||
if player and hud_ids[name].id_healthbar then
|
||||
player:hud_remove(hud_ids[name].id_healthbar)
|
||||
initialize_builtin_statbars(player)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if name == "breath" then
|
||||
breath_bar_definition = definition
|
||||
|
||||
for name,ids in pairs(hud_ids) do
|
||||
local player = core.get_player_by_name(name)
|
||||
if player and hud_ids[name].id_breathbar then
|
||||
player:hud_remove(hud_ids[name].id_breathbar)
|
||||
initialize_builtin_statbars(player)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
core.register_on_joinplayer(initialize_builtin_statbars)
|
||||
core.register_on_leaveplayer(cleanup_builtin_statbars)
|
||||
core.register_playerevent(player_event_handler)
|
|
@ -0,0 +1,33 @@
|
|||
-- Minetest: builtin/static_spawn.lua
|
||||
|
||||
local function warn_invalid_static_spawnpoint()
|
||||
if core.setting_get("static_spawnpoint") and
|
||||
not core.setting_get_pos("static_spawnpoint") then
|
||||
core.log('error', "The static_spawnpoint setting is invalid: \""..
|
||||
core.setting_get("static_spawnpoint").."\"")
|
||||
end
|
||||
end
|
||||
|
||||
warn_invalid_static_spawnpoint()
|
||||
|
||||
local function put_player_in_spawn(obj)
|
||||
warn_invalid_static_spawnpoint()
|
||||
local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
|
||||
if not static_spawnpoint then
|
||||
return false
|
||||
end
|
||||
core.log('action', "Moving "..obj:get_player_name()..
|
||||
" to static spawnpoint at "..
|
||||
core.pos_to_string(static_spawnpoint))
|
||||
obj:setpos(static_spawnpoint)
|
||||
return true
|
||||
end
|
||||
|
||||
core.register_on_newplayer(function(obj)
|
||||
put_player_in_spawn(obj)
|
||||
end)
|
||||
|
||||
core.register_on_respawnplayer(function(obj)
|
||||
return put_player_in_spawn(obj)
|
||||
end)
|
||||
|
|
@ -0,0 +1,109 @@
|
|||
VoxelArea = {
|
||||
MinEdge = {x=1, y=1, z=1},
|
||||
MaxEdge = {x=0, y=0, z=0},
|
||||
ystride = 0,
|
||||
zstride = 0,
|
||||
}
|
||||
|
||||
function VoxelArea:new(o)
|
||||
o = o or {}
|
||||
setmetatable(o, self)
|
||||
self.__index = self
|
||||
|
||||
local e = o:getExtent()
|
||||
o.ystride = e.x
|
||||
o.zstride = e.x * e.y
|
||||
|
||||
return o
|
||||
end
|
||||
|
||||
function VoxelArea:getExtent()
|
||||
local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
|
||||
return {
|
||||
x = MaxEdge.x - MinEdge.x + 1,
|
||||
y = MaxEdge.y - MinEdge.y + 1,
|
||||
z = MaxEdge.z - MinEdge.z + 1,
|
||||
}
|
||||
end
|
||||
|
||||
function VoxelArea:getVolume()
|
||||
local e = self:getExtent()
|
||||
return e.x * e.y * e.z
|
||||
end
|
||||
|
||||
function VoxelArea:index(x, y, z)
|
||||
local MinEdge = self.MinEdge
|
||||
local i = (z - MinEdge.z) * self.zstride +
|
||||
(y - MinEdge.y) * self.ystride +
|
||||
(x - MinEdge.x) + 1
|
||||
return math.floor(i)
|
||||
end
|
||||
|
||||
function VoxelArea:indexp(p)
|
||||
local MinEdge = self.MinEdge
|
||||
local i = (p.z - MinEdge.z) * self.zstride +
|
||||
(p.y - MinEdge.y) * self.ystride +
|
||||
(p.x - MinEdge.x) + 1
|
||||
return math.floor(i)
|
||||
end
|
||||
|
||||
function VoxelArea:position(i)
|
||||
local p = {}
|
||||
local MinEdge = self.MinEdge
|
||||
|
||||
i = i - 1
|
||||
|
||||
p.z = math.floor(i / self.zstride) + MinEdge.z
|
||||
i = i % self.zstride
|
||||
|
||||
p.y = math.floor(i / self.ystride) + MinEdge.y
|
||||
i = i % self.ystride
|
||||
|
||||
p.x = math.floor(i) + MinEdge.x
|
||||
|
||||
return p
|
||||
end
|
||||
|
||||
function VoxelArea:contains(x, y, z)
|
||||
local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
|
||||
return (x >= MinEdge.x) and (x <= MaxEdge.x) and
|
||||
(y >= MinEdge.y) and (y <= MaxEdge.y) and
|
||||
(z >= MinEdge.z) and (z <= MaxEdge.z)
|
||||
end
|
||||
|
||||
function VoxelArea:containsp(p)
|
||||
local MaxEdge, MinEdge = self.MaxEdge, self.MinEdge
|
||||
return (p.x >= MinEdge.x) and (p.x <= MaxEdge.x) and
|
||||
(p.y >= MinEdge.y) and (p.y <= MaxEdge.y) and
|
||||
(p.z >= MinEdge.z) and (p.z <= MaxEdge.z)
|
||||
end
|
||||
|
||||
function VoxelArea:containsi(i)
|
||||
return (i >= 1) and (i <= self:getVolume())
|
||||
end
|
||||
|
||||
function VoxelArea:iter(minx, miny, minz, maxx, maxy, maxz)
|
||||
local i = self:index(minx, miny, minz) - 1
|
||||
local last = self:index(maxx, maxy, maxz)
|
||||
local ystride = self.ystride
|
||||
local zstride = self.zstride
|
||||
local yoff = (last+1) % ystride
|
||||
local zoff = (last+1) % zstride
|
||||
local ystridediff = (i - last) % ystride
|
||||
local zstridediff = (i - last) % zstride
|
||||
return function()
|
||||
i = i + 1
|
||||
if i % zstride == zoff then
|
||||
i = i + zstridediff
|
||||
elseif i % ystride == yoff then
|
||||
i = i + ystridediff
|
||||
end
|
||||
if i <= last then
|
||||
return i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function VoxelArea:iterp(minp, maxp)
|
||||
return self:iter(minp.x, minp.y, minp.z, maxp.x, maxp.y, maxp.z)
|
||||
end
|
|
@ -0,0 +1,38 @@
|
|||
--
|
||||
-- This file contains built-in stuff in Minetest implemented in Lua.
|
||||
--
|
||||
-- It is always loaded and executed after registration of the C API,
|
||||
-- before loading and running any mods.
|
||||
--
|
||||
|
||||
-- Initialize some very basic things
|
||||
print = core.debug
|
||||
math.randomseed(os.time())
|
||||
os.setlocale("C", "numeric")
|
||||
minetest = core
|
||||
|
||||
-- Load other files
|
||||
local scriptdir = core.get_builtin_path()..DIR_DELIM
|
||||
local gamepath = scriptdir.."game"..DIR_DELIM
|
||||
local commonpath = scriptdir.."common"..DIR_DELIM
|
||||
local asyncpath = scriptdir.."async"..DIR_DELIM
|
||||
|
||||
dofile(commonpath.."strict.lua")
|
||||
dofile(commonpath.."serialize.lua")
|
||||
dofile(commonpath.."misc_helpers.lua")
|
||||
|
||||
if INIT == "game" then
|
||||
dofile(gamepath.."init.lua")
|
||||
elseif INIT == "mainmenu" then
|
||||
local mainmenuscript = core.setting_get("main_menu_script")
|
||||
if mainmenuscript ~= nil and mainmenuscript ~= "" then
|
||||
dofile(mainmenuscript)
|
||||
else
|
||||
dofile(core.get_mainmenu_path()..DIR_DELIM.."init.lua")
|
||||
end
|
||||
elseif INIT == "async" then
|
||||
dofile(asyncpath.."init.lua")
|
||||
else
|
||||
error(("Unrecognized builtin initialization type %s!"):format(tostring(INIT)))
|
||||
end
|
||||
|
|
@ -0,0 +1,334 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--------------------------------------------------------------------------------
|
||||
-- Global menu data
|
||||
--------------------------------------------------------------------------------
|
||||
menudata = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Local cached values
|
||||
--------------------------------------------------------------------------------
|
||||
local min_supp_proto = core.get_min_supp_proto()
|
||||
local max_supp_proto = core.get_max_supp_proto()
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Menu helper functions
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function render_client_count(n)
|
||||
if n > 99 then
|
||||
return '99+'
|
||||
elseif n >= 0 then
|
||||
return tostring(n)
|
||||
else
|
||||
return '?'
|
||||
end
|
||||
end
|
||||
|
||||
local function configure_selected_world_params(idx)
|
||||
local worldconfig = modmgr.get_worldconfig(
|
||||
menudata.worldlist:get_list()[idx].path)
|
||||
|
||||
if worldconfig.creative_mode ~= nil then
|
||||
core.setting_set("creative_mode", worldconfig.creative_mode)
|
||||
end
|
||||
if worldconfig.enable_damage ~= nil then
|
||||
core.setting_set("enable_damage", worldconfig.enable_damage)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function image_column(tooltip, flagname)
|
||||
return "image," ..
|
||||
"tooltip=" .. core.formspec_escape(tooltip) .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function order_favorite_list(list)
|
||||
local res = {}
|
||||
--orders the favorite list after support
|
||||
for i=1,#list,1 do
|
||||
local fav = list[i]
|
||||
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
table.insert(res, fav)
|
||||
end
|
||||
end
|
||||
for i=1,#list,1 do
|
||||
local fav = list[i]
|
||||
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
table.insert(res, fav)
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function render_favorite(spec,render_details)
|
||||
local text = ""
|
||||
|
||||
if spec.name ~= nil then
|
||||
text = text .. core.formspec_escape(spec.name:trim())
|
||||
|
||||
-- if spec.description ~= nil and
|
||||
-- core.formspec_escape(spec.description):trim() ~= "" then
|
||||
-- text = text .. " (" .. core.formspec_escape(spec.description) .. ")"
|
||||
-- end
|
||||
else
|
||||
if spec.address ~= nil then
|
||||
text = text .. spec.address:trim()
|
||||
|
||||
if spec.port ~= nil then
|
||||
text = text .. ":" .. spec.port
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not render_details then
|
||||
return text
|
||||
end
|
||||
|
||||
local details = ""
|
||||
local grey_out = not is_server_protocol_compat(spec.proto_max, spec.proto_min)
|
||||
|
||||
if spec.clients ~= nil and spec.clients_max ~= nil then
|
||||
local clients_color = ''
|
||||
local clients_percent = 100 * spec.clients / spec.clients_max
|
||||
|
||||
-- Choose a color depending on how many clients are connected
|
||||
-- (relatively to clients_max)
|
||||
if spec.clients == 0 then
|
||||
clients_color = '' -- 0 players: default/white
|
||||
elseif spec.clients == spec.clients_max then
|
||||
clients_color = '#dd5b5b' -- full server: red (darker)
|
||||
elseif clients_percent <= 60 then
|
||||
clients_color = '#a1e587' -- 0-60%: green
|
||||
elseif clients_percent <= 90 then
|
||||
clients_color = '#ffdc97' -- 60-90%: yellow
|
||||
else
|
||||
clients_color = '#ffba97' -- 90-100%: orange
|
||||
end
|
||||
|
||||
if grey_out then
|
||||
clients_color = '#aaaaaa'
|
||||
end
|
||||
|
||||
details = details ..
|
||||
clients_color .. ',' ..
|
||||
render_client_count(spec.clients) .. ',' ..
|
||||
'/,' ..
|
||||
render_client_count(spec.clients_max) .. ','
|
||||
elseif grey_out then
|
||||
details = details .. '#aaaaaa,?,/,?,'
|
||||
else
|
||||
details = details .. ',?,/,?,'
|
||||
end
|
||||
|
||||
if spec.creative then
|
||||
details = details .. "1,"
|
||||
else
|
||||
details = details .. "0,"
|
||||
end
|
||||
|
||||
if spec.damage then
|
||||
details = details .. "1,"
|
||||
else
|
||||
details = details .. "0,"
|
||||
end
|
||||
|
||||
if spec.pvp then
|
||||
details = details .. "1,"
|
||||
else
|
||||
details = details .. "0,"
|
||||
end
|
||||
|
||||
return details .. (grey_out and '#aaaaaa,' or ',') .. text
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
os.tempfolder = function()
|
||||
if core.setting_get("TMPFolder") then
|
||||
return core.setting_get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
|
||||
end
|
||||
|
||||
local filetocheck = os.tmpname()
|
||||
os.remove(filetocheck)
|
||||
|
||||
local randname = "MTTempModFolder_" .. math.random(0,10000)
|
||||
if DIR_DELIM == "\\" then
|
||||
local tempfolder = os.getenv("TEMP")
|
||||
return tempfolder .. filetocheck
|
||||
else
|
||||
local backstring = filetocheck:reverse()
|
||||
return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_render_worldlist()
|
||||
local retval = ""
|
||||
|
||||
local current_worldlist = menudata.worldlist:get_list()
|
||||
|
||||
for i,v in ipairs(current_worldlist) do
|
||||
if retval ~= "" then
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
retval = retval .. core.formspec_escape(v.name) ..
|
||||
" \\[" .. core.formspec_escape(v.gameid) .. "\\]"
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_handle_key_up_down(fields,textlist,settingname)
|
||||
if fields["key_up"] then
|
||||
local oldidx = core.get_textlist_index(textlist)
|
||||
|
||||
if oldidx ~= nil and oldidx > 1 then
|
||||
local newidx = oldidx -1
|
||||
core.setting_set(settingname,
|
||||
menudata.worldlist:get_raw_index(newidx))
|
||||
|
||||
configure_selected_world_params(newidx)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["key_down"] then
|
||||
local oldidx = core.get_textlist_index(textlist)
|
||||
|
||||
if oldidx ~= nil and oldidx < menudata.worldlist:size() then
|
||||
local newidx = oldidx + 1
|
||||
core.setting_set(settingname,
|
||||
menudata.worldlist:get_raw_index(newidx))
|
||||
|
||||
configure_selected_world_params(newidx)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function asyncOnlineFavourites()
|
||||
|
||||
if not menudata.public_known then
|
||||
menudata.public_known = {{
|
||||
name = fgettext("Loading..."),
|
||||
description = fgettext("Try reenabling public serverlist and check your internet connection.")
|
||||
}}
|
||||
end
|
||||
menudata.favorites = menudata.public_known
|
||||
core.handle_async(
|
||||
function(param)
|
||||
return core.get_favorites("online")
|
||||
end,
|
||||
nil,
|
||||
function(result)
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
local favs = order_favorite_list(result)
|
||||
if favs[1] then
|
||||
menudata.public_known = favs
|
||||
menudata.favorites = menudata.public_known
|
||||
end
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
|
||||
local textlines = core.splittext(text,textlen)
|
||||
|
||||
local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
|
||||
.. width .. "," .. height .. ";"
|
||||
.. tl_name .. ";"
|
||||
|
||||
for i=1, #textlines, 1 do
|
||||
textlines[i] = textlines[i]:gsub("\r","")
|
||||
retval = retval .. core.formspec_escape(textlines[i]) .. ","
|
||||
end
|
||||
|
||||
retval = retval .. ";0;"
|
||||
|
||||
if transparency then
|
||||
retval = retval .. "true"
|
||||
end
|
||||
|
||||
retval = retval .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function is_server_protocol_compat(proto_min, proto_max)
|
||||
return not ((min_supp_proto > (proto_max or 24)) or (max_supp_proto < (proto_min or 13)))
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function is_server_protocol_compat_or_error(proto_min, proto_max)
|
||||
if not is_server_protocol_compat(proto_min, proto_max) then
|
||||
gamedata.errormessage = fgettext_ne("Protocol version mismatch, server " ..
|
||||
((proto_min ~= proto_max) and "supports protocols between $1 and $2" or "enforces protocol version $1") ..
|
||||
", we " ..
|
||||
((min_supp_proto ~= max_supp_proto) and "support protocols between version $3 and $4." or "only support protocol version $3"),
|
||||
proto_min or 13, proto_max or 24, min_supp_proto, max_supp_proto)
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_worldmt(selected, setting, value)
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world then
|
||||
local filename = world.path .. DIR_DELIM .. "world.mt"
|
||||
local world_conf = Settings(filename)
|
||||
|
||||
if value ~= nil then
|
||||
if not world_conf:write() then
|
||||
core.log("error", "Failed to write world config file")
|
||||
end
|
||||
world_conf:set(setting, value)
|
||||
world_conf:write()
|
||||
else
|
||||
return world_conf:get(setting)
|
||||
end
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
function menu_worldmt_legacy(selected)
|
||||
local modes_names = {"creative_mode", "enable_damage", "server_announce"}
|
||||
for _, mode_name in pairs(modes_names) do
|
||||
local mode_val = menu_worldmt(selected, mode_name)
|
||||
if mode_val ~= nil then
|
||||
core.setting_set(mode_name, mode_val)
|
||||
else
|
||||
menu_worldmt(selected, mode_name, core.setting_get(mode_name))
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,311 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function modname_valid(name)
|
||||
return not name:find("[^a-z0-9_]")
|
||||
end
|
||||
|
||||
local function get_formspec(data)
|
||||
|
||||
local mod = data.list:get_list()[data.selected_mod]
|
||||
|
||||
local retval =
|
||||
"size[11,6.5,true]" ..
|
||||
"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
|
||||
"label[1.75,-0.25;" .. data.worldspec.name .. "]"
|
||||
|
||||
if data.hide_gamemods then
|
||||
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
|
||||
end
|
||||
|
||||
if data.hide_modpackcontents then
|
||||
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
|
||||
end
|
||||
|
||||
if mod == nil then
|
||||
mod = {name=""}
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"label[0,0.45;" .. fgettext("Mod:") .. "]" ..
|
||||
"label[0.75,0.45;" .. mod.name .. "]" ..
|
||||
"label[0,1;" .. fgettext("Depends:") .. "]" ..
|
||||
"textlist[0,1.5;5,4.25;world_config_depends;" ..
|
||||
modmgr.get_dependencies(mod.path) .. ";0]" ..
|
||||
"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
|
||||
"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
|
||||
|
||||
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
|
||||
if mod.is_modpack then
|
||||
local rawlist = data.list:get_raw_list()
|
||||
|
||||
local all_enabled = true
|
||||
for j=1,#rawlist,1 do
|
||||
if rawlist[j].modpack == mod.name and
|
||||
rawlist[j].enabled ~= true then
|
||||
all_enabled = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if all_enabled == false then
|
||||
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
|
||||
else
|
||||
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
|
||||
end
|
||||
else
|
||||
if mod.enabled then
|
||||
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
|
||||
else
|
||||
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
|
||||
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
|
||||
|
||||
retval = retval .. modmgr.render_modlist(data.list)
|
||||
retval = retval .. ";" .. data.selected_mod .."]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
local function enable_mod(this, toset)
|
||||
local mod = this.data.list:get_list()[this.data.selected_mod]
|
||||
|
||||
if mod.typ == "game_mod" then
|
||||
-- game mods can't be enabled or disabled
|
||||
elseif not mod.is_modpack then
|
||||
if toset == nil then
|
||||
mod.enabled = not mod.enabled
|
||||
else
|
||||
mod.enabled = toset
|
||||
end
|
||||
else
|
||||
local list = this.data.list:get_raw_list()
|
||||
for i=1,#list,1 do
|
||||
if list[i].modpack == mod.name then
|
||||
if toset == nil then
|
||||
toset = not list[i].enabled
|
||||
end
|
||||
list[i].enabled = toset
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function handle_buttons(this, fields)
|
||||
|
||||
if fields["world_config_modlist"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["world_config_modlist"])
|
||||
this.data.selected_mod = event.index
|
||||
core.setting_set("world_config_selected_mod", event.index)
|
||||
|
||||
if event.type == "DCL" then
|
||||
enable_mod(this)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["key_enter"] ~= nil then
|
||||
enable_mod(this)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_mod_enable"] ~= nil then
|
||||
local toset = core.is_yes(fields["cb_mod_enable"])
|
||||
enable_mod(this,toset)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mp_enable"] ~= nil or
|
||||
fields["btn_mp_disable"] then
|
||||
local toset = (fields["btn_mp_enable"] ~= nil)
|
||||
enable_mod(this,toset)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil or
|
||||
fields["cb_hide_mpcontent"] ~= nil then
|
||||
local current = this.data.list:get_filtercriteria()
|
||||
|
||||
if current == nil then
|
||||
current = {}
|
||||
end
|
||||
|
||||
if fields["cb_hide_gamemods"] ~= nil then
|
||||
if core.is_yes(fields["cb_hide_gamemods"]) then
|
||||
current.hide_game = true
|
||||
this.data.hide_gamemods = true
|
||||
core.setting_set("world_config_hide_gamemods", "true")
|
||||
else
|
||||
current.hide_game = false
|
||||
this.data.hide_gamemods = false
|
||||
core.setting_set("world_config_hide_gamemods", "false")
|
||||
end
|
||||
end
|
||||
|
||||
if fields["cb_hide_mpcontent"] ~= nil then
|
||||
if core.is_yes(fields["cb_hide_mpcontent"]) then
|
||||
current.hide_modpackcontents = true
|
||||
this.data.hide_modpackcontents = true
|
||||
core.setting_set("world_config_hide_modpackcontents", "true")
|
||||
else
|
||||
current.hide_modpackcontents = false
|
||||
this.data.hide_modpackcontents = false
|
||||
core.setting_set("world_config_hide_modpackcontents", "false")
|
||||
end
|
||||
end
|
||||
|
||||
this.data.list:set_filtercriteria(current)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_config_world_save"] then
|
||||
|
||||
local filename = this.data.worldspec.path ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
local mods = worldfile:to_table()
|
||||
|
||||
local rawlist = this.data.list:get_raw_list()
|
||||
|
||||
local i,mod
|
||||
for i,mod in ipairs(rawlist) do
|
||||
if not mod.is_modpack and
|
||||
mod.typ ~= "game_mod" then
|
||||
if modname_valid(mod.name) then
|
||||
worldfile:set("load_mod_"..mod.name, tostring(mod.enabled))
|
||||
else
|
||||
if mod.enabled then
|
||||
gamedata.errormessage = fgettext_ne("Failed to enable mod \"$1\" as it contains disallowed characters. Only chararacters [a-z0-9_] are allowed.", mod.name)
|
||||
end
|
||||
end
|
||||
mods["load_mod_"..mod.name] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Remove mods that are not present anymore
|
||||
for key,value in pairs(mods) do
|
||||
if key:sub(1,9) == "load_mod_" then
|
||||
worldfile:remove(key)
|
||||
end
|
||||
end
|
||||
|
||||
if not worldfile:write() then
|
||||
core.log("error", "Failed to write world config file")
|
||||
end
|
||||
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_config_world_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_all_mods"] then
|
||||
local list = this.data.list:get_raw_list()
|
||||
|
||||
for i=1,#list,1 do
|
||||
if list[i].typ ~= "game_mod" and
|
||||
not list[i].is_modpack then
|
||||
list[i].enabled = true
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function create_configure_world_dlg(worldidx)
|
||||
|
||||
local dlg = dialog_create("sp_config_world",
|
||||
get_formspec,
|
||||
handle_buttons,
|
||||
nil)
|
||||
|
||||
dlg.data.hide_gamemods = core.setting_getbool("world_config_hide_gamemods")
|
||||
dlg.data.hide_modpackcontents = core.setting_getbool("world_config_hide_modpackcontents")
|
||||
dlg.data.selected_mod = tonumber(core.setting_get("world_config_selected_mod"))
|
||||
if dlg.data.selected_mod == nil then
|
||||
dlg.data.selected_mod = 0
|
||||
end
|
||||
|
||||
dlg.data.worldspec = core.get_worlds()[worldidx]
|
||||
if dlg.data.worldspec == nil then dlg:delete() return nil end
|
||||
|
||||
dlg.data.worldconfig = modmgr.get_worldconfig(dlg.data.worldspec.path)
|
||||
|
||||
if dlg.data.worldconfig == nil or dlg.data.worldconfig.id == nil or
|
||||
dlg.data.worldconfig.id == "" then
|
||||
|
||||
dlg:delete()
|
||||
return nil
|
||||
end
|
||||
|
||||
dlg.data.list = filterlist.create(
|
||||
modmgr.preparemodlist, --refresh
|
||||
modmgr.comparemod, --compare
|
||||
function(element,uid) --uid match
|
||||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
function(element,criteria)
|
||||
if criteria.hide_game and
|
||||
element.typ == "game_mod" then
|
||||
return false
|
||||
end
|
||||
|
||||
if criteria.hide_modpackcontents and
|
||||
element.modpack ~= nil then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end, --filter
|
||||
{ worldpath= dlg.data.worldspec.path,
|
||||
gameid = dlg.data.worldspec.gameid }
|
||||
)
|
||||
|
||||
|
||||
if dlg.data.selected_mod > dlg.data.list:size() then
|
||||
dlg.data.selected_mod = 0
|
||||
end
|
||||
|
||||
dlg.data.list:set_filtercriteria(
|
||||
{
|
||||
hide_game=dlg.data.hide_gamemods,
|
||||
hide_modpackcontents= dlg.data.hide_modpackcontents
|
||||
})
|
||||
dlg.data.list:add_sort_mechanism("alphabetic", sort_mod_list)
|
||||
dlg.data.list:set_sortmode("alphabetic")
|
||||
|
||||
return dlg
|
||||
end
|
|
@ -0,0 +1,143 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local function create_world_formspec(dialogdata)
|
||||
local mapgens = core.get_mapgen_names()
|
||||
|
||||
local current_seed = core.setting_get("fixed_map_seed") or ""
|
||||
local current_mg = core.setting_get("mg_name")
|
||||
|
||||
local mglist = ""
|
||||
local selindex = 1
|
||||
local i = 1
|
||||
for k,v in pairs(mapgens) do
|
||||
if current_mg == v then
|
||||
selindex = i
|
||||
end
|
||||
i = i + 1
|
||||
mglist = mglist .. v .. ","
|
||||
end
|
||||
mglist = mglist:sub(1, -2)
|
||||
|
||||
local gameid = core.setting_get("menu_last_game")
|
||||
|
||||
local game, gameidx = nil , 0
|
||||
if gameid ~= nil then
|
||||
game, gameidx = gamemgr.find_by_gameid(gameid)
|
||||
|
||||
if gameidx == nil then
|
||||
gameidx = 0
|
||||
end
|
||||
end
|
||||
|
||||
current_seed = core.formspec_escape(current_seed)
|
||||
local retval =
|
||||
"size[12,6,true]" ..
|
||||
"label[2,0;" .. fgettext("World name") .. "]"..
|
||||
"field[4.5,0.4;6,0.5;te_world_name;;]" ..
|
||||
|
||||
"label[2,1;" .. fgettext("Seed") .. "]"..
|
||||
"field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
|
||||
|
||||
"label[2,2;" .. fgettext("Mapgen") .. "]"..
|
||||
"dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
|
||||
|
||||
"label[2,3;" .. fgettext("Game") .. "]"..
|
||||
"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
|
||||
";" .. gameidx .. ";true]" ..
|
||||
|
||||
"button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
|
||||
"button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
|
||||
|
||||
if #gamemgr.games == 0 then
|
||||
retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
|
||||
fgettext("You have no subgames installed.") .. "]label[2.25,4.4;" ..
|
||||
fgettext("Download one from minetest.net") .. "]"
|
||||
elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
|
||||
retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
|
||||
fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
|
||||
fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
|
||||
end
|
||||
|
||||
return retval
|
||||
|
||||
end
|
||||
|
||||
local function create_world_buttonhandler(this, fields)
|
||||
|
||||
if fields["world_create_confirm"] or
|
||||
fields["key_enter"] then
|
||||
|
||||
local worldname = fields["te_world_name"]
|
||||
local gameindex = core.get_textlist_index("games")
|
||||
|
||||
if gameindex ~= nil and
|
||||
worldname ~= "" then
|
||||
|
||||
local message = nil
|
||||
|
||||
core.setting_set("fixed_map_seed", fields["te_seed"])
|
||||
|
||||
if not menudata.worldlist:uid_exists_raw(worldname) then
|
||||
core.setting_set("mg_name",fields["dd_mapgen"])
|
||||
message = core.create_world(worldname,gameindex)
|
||||
else
|
||||
message = fgettext("A world named \"$1\" already exists", worldname)
|
||||
end
|
||||
|
||||
if message ~= nil then
|
||||
gamedata.errormessage = message
|
||||
else
|
||||
core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
|
||||
if this.data.update_worldlist_filter then
|
||||
menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
|
||||
mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
|
||||
end
|
||||
menudata.worldlist:refresh()
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:raw_index_by_uid(worldname))
|
||||
end
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No worldname given or no game selected")
|
||||
end
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["games"] then
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_create_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
function create_create_world_dlg(update_worldlistfilter)
|
||||
local retval = dialog_create("sp_create_world",
|
||||
create_world_formspec,
|
||||
create_world_buttonhandler,
|
||||
nil)
|
||||
retval.update_worldlist_filter = update_worldlistfilter
|
||||
|
||||
return retval
|
||||
end
|
|
@ -0,0 +1,68 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local function delete_mod_formspec(dialogdata)
|
||||
|
||||
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
|
||||
|
||||
local retval =
|
||||
"size[12.4,5,true]" ..
|
||||
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. ";]"..
|
||||
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
|
||||
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function delete_mod_buttonhandler(this, fields)
|
||||
if fields["dlg_delete_mod_confirm"] ~= nil then
|
||||
|
||||
if this.data.mod.path ~= nil and
|
||||
this.data.mod.path ~= "" and
|
||||
this.data.mod.path ~= core.get_modpath() then
|
||||
if not core.delete_dir(this.data.mod.path) then
|
||||
gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", this.data.mod.path)
|
||||
end
|
||||
modmgr.refresh_globals()
|
||||
else
|
||||
gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", this.data.mod.path)
|
||||
end
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["dlg_delete_mod_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function create_delete_mod_dlg(selected_index)
|
||||
|
||||
local retval = dialog_create("dlg_delete_mod",
|
||||
delete_mod_formspec,
|
||||
delete_mod_buttonhandler,
|
||||
nil)
|
||||
retval.data.selected = selected_index
|
||||
return retval
|
||||
end
|
|
@ -0,0 +1,64 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
local function delete_world_formspec(dialogdata)
|
||||
|
||||
local retval =
|
||||
"size[12,6,true]" ..
|
||||
"label[2,2;" ..
|
||||
fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]"..
|
||||
"button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
|
||||
"button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
local function delete_world_buttonhandler(this, fields)
|
||||
if fields["world_delete_confirm"] then
|
||||
|
||||
if this.data.delete_index > 0 and
|
||||
this.data.delete_index <= #menudata.worldlist:get_raw_list() then
|
||||
core.delete_world(this.data.delete_index)
|
||||
menudata.worldlist:refresh()
|
||||
end
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_delete_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
function create_delete_world_dlg(name_to_del,index_to_del)
|
||||
|
||||
assert(name_to_del ~= nil and type(name_to_del) == "string" and name_to_del ~= "")
|
||||
assert(index_to_del ~= nil and type(index_to_del) == "number")
|
||||
|
||||
local retval = dialog_create("delete_world",
|
||||
delete_world_formspec,
|
||||
delete_world_buttonhandler,
|
||||
nil)
|
||||
retval.data.delete_name = name_to_del
|
||||
retval.data.delete_index = index_to_del
|
||||
|
||||
return retval
|
||||
end
|
|
@ -0,0 +1,69 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local function rename_modpack_formspec(dialogdata)
|
||||
|
||||
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
|
||||
|
||||
local retval =
|
||||
"size[12.4,5,true]" ..
|
||||
"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
|
||||
"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
|
||||
dialogdata.mod.name ..
|
||||
"]" ..
|
||||
"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
|
||||
fgettext("Accept") .. "]" ..
|
||||
"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
|
||||
fgettext("Cancel") .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function rename_modpack_buttonhandler(this, fields)
|
||||
if fields["dlg_rename_modpack_confirm"] ~= nil then
|
||||
local oldpath = core.get_modpath() .. DIR_DELIM .. this.data.mod.name
|
||||
local targetpath = core.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
|
||||
core.copy_dir(oldpath,targetpath,false)
|
||||
modmgr.refresh_globals()
|
||||
modmgr.selected_mod = modmgr.global_mods:get_current_index(
|
||||
modmgr.global_mods:raw_index_by_uid(fields["te_modpack_name"]))
|
||||
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["dlg_rename_modpack_cancel"] then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function create_rename_modpack_dlg(selected_index)
|
||||
|
||||
local retval = dialog_create("dlg_delete_mod",
|
||||
rename_modpack_formspec,
|
||||
rename_modpack_buttonhandler,
|
||||
nil)
|
||||
retval.data.selected = selected_index
|
||||
return retval
|
||||
end
|
|
@ -0,0 +1,83 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
gamemgr = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function gamemgr.find_by_gameid(gameid)
|
||||
for i=1,#gamemgr.games,1 do
|
||||
if gamemgr.games[i].id == gameid then
|
||||
return gamemgr.games[i], i
|
||||
end
|
||||
end
|
||||
return nil, nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function gamemgr.get_game_mods(gamespec, retval)
|
||||
if gamespec ~= nil and
|
||||
gamespec.gamemods_path ~= nil and
|
||||
gamespec.gamemods_path ~= "" then
|
||||
get_mods(gamespec.gamemods_path, retval)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function gamemgr.get_game_modlist(gamespec)
|
||||
local retval = ""
|
||||
local game_mods = {}
|
||||
gamemgr.get_game_mods(gamespec, game_mods)
|
||||
for i=1,#game_mods,1 do
|
||||
if retval ~= "" then
|
||||
retval = retval..","
|
||||
end
|
||||
retval = retval .. game_mods[i].name
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function gamemgr.get_game(index)
|
||||
if index > 0 and index <= #gamemgr.games then
|
||||
return gamemgr.games[index]
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function gamemgr.update_gamelist()
|
||||
gamemgr.games = core.get_games()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function gamemgr.gamelist()
|
||||
local retval = ""
|
||||
if #gamemgr.games > 0 then
|
||||
retval = retval .. gamemgr.games[1].name
|
||||
|
||||
for i=2,#gamemgr.games,1 do
|
||||
retval = retval .. "," .. gamemgr.games[i].name
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- read initial data
|
||||
--------------------------------------------------------------------------------
|
||||
gamemgr.update_gamelist()
|
|
@ -0,0 +1,164 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
mt_color_grey = "#AAAAAA"
|
||||
mt_color_blue = "#0000DD"
|
||||
mt_color_green = "#00DD00"
|
||||
mt_color_dark_green = "#003300"
|
||||
|
||||
--for all other colors ask sfan5 to complete his work!
|
||||
|
||||
local menupath = core.get_mainmenu_path()
|
||||
local basepath = core.get_builtin_path()
|
||||
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
|
||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||
|
||||
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
|
||||
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
|
||||
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
|
||||
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
|
||||
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
|
||||
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "common.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "store.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
||||
if PLATFORM ~= "Android" then
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
||||
else
|
||||
dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_event_handler(tabview, event)
|
||||
if event == "MenuQuit" then
|
||||
core.close()
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function init_globals()
|
||||
-- Init gamedata
|
||||
gamedata.worldindex = 0
|
||||
|
||||
|
||||
if PLATFORM ~= "Android" then
|
||||
menudata.worldlist = filterlist.create(
|
||||
core.get_worlds,
|
||||
compare_worlds,
|
||||
-- Unique id comparison function
|
||||
function(element, uid)
|
||||
return element.name == uid
|
||||
end,
|
||||
-- Filter function
|
||||
function(element, gameid)
|
||||
return element.gameid == gameid
|
||||
end
|
||||
)
|
||||
|
||||
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
|
||||
menudata.worldlist:set_sortmode("alphabetic")
|
||||
|
||||
if not core.setting_get("menu_last_game") then
|
||||
local default_game = core.setting_get("default_game") or "minetest"
|
||||
core.setting_set("menu_last_game", default_game )
|
||||
end
|
||||
|
||||
mm_texture.init()
|
||||
else
|
||||
local world_list = core.get_worlds()
|
||||
|
||||
local found_singleplayerworld = false
|
||||
|
||||
for i,world in pairs(world_list) do
|
||||
if world.name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
gamedata.worldindex = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not found_singleplayerworld then
|
||||
core.create_world("singleplayerworld", 1)
|
||||
|
||||
local world_list = core.get_worlds()
|
||||
|
||||
for i,world in pairs(world_list) do
|
||||
if world.name == "singleplayerworld" then
|
||||
gamedata.worldindex = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Create main tabview
|
||||
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:set_autosave_tab(true)
|
||||
end
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:add(tab_singleplayer)
|
||||
tv_main:add(tab_multiplayer)
|
||||
tv_main:add(tab_server)
|
||||
else
|
||||
tv_main:add(tab_simple_main)
|
||||
end
|
||||
tv_main:add(tab_settings)
|
||||
if PLATFORM ~= "Android" then
|
||||
tv_main:add(tab_texturepacks)
|
||||
end
|
||||
tv_main:add(tab_mods)
|
||||
tv_main:add(tab_credits)
|
||||
|
||||
tv_main:set_global_event_handler(main_event_handler)
|
||||
|
||||
tv_main:set_fixed_size(false)
|
||||
|
||||
if not (PLATFORM == "Android") then
|
||||
tv_main:set_tab(core.setting_get("maintab_LAST"))
|
||||
end
|
||||
ui.set_default("maintab")
|
||||
tv_main:show()
|
||||
|
||||
-- Create modstore ui
|
||||
if PLATFORM == "Android" then
|
||||
modstore.init({x=12, y=6}, 3, 2)
|
||||
else
|
||||
modstore.init({x=12, y=8}, 4, 3)
|
||||
end
|
||||
|
||||
ui.update()
|
||||
|
||||
core.sound_play("main_menu", true)
|
||||
end
|
||||
|
||||
init_globals()
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
-- helper file to be able to debug the simple menu on PC
|
||||
-- without messing around with actual menu code!
|
||||
PLATFORM="Android"
|
||||
dofile("builtin/mainmenu/init.lua")
|
|
@ -0,0 +1,566 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function get_mods(path,retval,modpack)
|
||||
local mods = core.get_dir_list(path, true)
|
||||
|
||||
for i=1, #mods, 1 do
|
||||
if mods[i]:sub(1,1) ~= "." then
|
||||
local toadd = {}
|
||||
local modpackfile = nil
|
||||
|
||||
toadd.name = mods[i]
|
||||
toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
|
||||
if modpack ~= nil and
|
||||
modpack ~= "" then
|
||||
toadd.modpack = modpack
|
||||
else
|
||||
local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
|
||||
local error = nil
|
||||
modpackfile,error = io.open(filename,"r")
|
||||
end
|
||||
|
||||
if modpackfile ~= nil then
|
||||
modpackfile:close()
|
||||
toadd.is_modpack = true
|
||||
table.insert(retval,toadd)
|
||||
get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
|
||||
else
|
||||
table.insert(retval,toadd)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--modmanager implementation
|
||||
modmgr = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.extract(modfile)
|
||||
if modfile.type == "zip" then
|
||||
local tempfolder = os.tempfolder()
|
||||
|
||||
if tempfolder ~= nil and
|
||||
tempfolder ~= "" then
|
||||
core.create_dir(tempfolder)
|
||||
if core.extract_zip(modfile.name,tempfolder) then
|
||||
return tempfolder
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
function modmgr.getbasefolder(temppath)
|
||||
|
||||
if temppath == nil then
|
||||
return {
|
||||
type = "invalid",
|
||||
path = ""
|
||||
}
|
||||
end
|
||||
|
||||
local testfile = io.open(temppath .. DIR_DELIM .. "init.lua","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
return {
|
||||
type="mod",
|
||||
path=temppath
|
||||
}
|
||||
end
|
||||
|
||||
testfile = io.open(temppath .. DIR_DELIM .. "modpack.txt","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
return {
|
||||
type="modpack",
|
||||
path=temppath
|
||||
}
|
||||
end
|
||||
|
||||
local subdirs = core.get_dir_list(temppath, true)
|
||||
|
||||
--only single mod or modpack allowed
|
||||
if #subdirs ~= 1 then
|
||||
return {
|
||||
type = "invalid",
|
||||
path = ""
|
||||
}
|
||||
end
|
||||
|
||||
testfile =
|
||||
io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."init.lua","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
return {
|
||||
type="mod",
|
||||
path= temppath .. DIR_DELIM .. subdirs[1]
|
||||
}
|
||||
end
|
||||
|
||||
testfile =
|
||||
io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."modpack.txt","r")
|
||||
if testfile ~= nil then
|
||||
testfile:close()
|
||||
return {
|
||||
type="modpack",
|
||||
path=temppath .. DIR_DELIM .. subdirs[1]
|
||||
}
|
||||
end
|
||||
|
||||
return {
|
||||
type = "invalid",
|
||||
path = ""
|
||||
}
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.isValidModname(modpath)
|
||||
if modpath:find("-") ~= nil then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.parse_register_line(line)
|
||||
local pos1 = line:find("\"")
|
||||
local pos2 = nil
|
||||
if pos1 ~= nil then
|
||||
pos2 = line:find("\"",pos1+1)
|
||||
end
|
||||
|
||||
if pos1 ~= nil and pos2 ~= nil then
|
||||
local item = line:sub(pos1+1,pos2-1)
|
||||
|
||||
if item ~= nil and
|
||||
item ~= "" then
|
||||
local pos3 = item:find(":")
|
||||
|
||||
if pos3 ~= nil then
|
||||
local retval = item:sub(1,pos3-1)
|
||||
if retval ~= nil and
|
||||
retval ~= "" then
|
||||
return retval
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.parse_dofile_line(modpath,line)
|
||||
local pos1 = line:find("\"")
|
||||
local pos2 = nil
|
||||
if pos1 ~= nil then
|
||||
pos2 = line:find("\"",pos1+1)
|
||||
end
|
||||
|
||||
if pos1 ~= nil and pos2 ~= nil then
|
||||
local filename = line:sub(pos1+1,pos2-1)
|
||||
|
||||
if filename ~= nil and
|
||||
filename ~= "" and
|
||||
filename:find(".lua") then
|
||||
return modmgr.identify_modname(modpath,filename)
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.identify_modname(modpath,filename)
|
||||
local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
|
||||
if testfile ~= nil then
|
||||
local line = testfile:read()
|
||||
|
||||
while line~= nil do
|
||||
local modname = nil
|
||||
|
||||
if line:find("minetest.register_tool") then
|
||||
modname = modmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
if line:find("minetest.register_craftitem") then
|
||||
modname = modmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
|
||||
if line:find("minetest.register_node") then
|
||||
modname = modmgr.parse_register_line(line)
|
||||
end
|
||||
|
||||
if line:find("dofile") then
|
||||
modname = modmgr.parse_dofile_line(modpath,line)
|
||||
end
|
||||
|
||||
if modname ~= nil then
|
||||
testfile:close()
|
||||
return modname
|
||||
end
|
||||
|
||||
line = testfile:read()
|
||||
end
|
||||
testfile:close()
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.render_modlist(render_list)
|
||||
local retval = ""
|
||||
|
||||
if render_list == nil then
|
||||
if modmgr.global_mods == nil then
|
||||
modmgr.refresh_globals()
|
||||
end
|
||||
render_list = modmgr.global_mods
|
||||
end
|
||||
|
||||
local list = render_list:get_list()
|
||||
local last_modpack = nil
|
||||
|
||||
for i,v in ipairs(list) do
|
||||
if retval ~= "" then
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
local color = ""
|
||||
|
||||
if v.is_modpack then
|
||||
local rawlist = render_list:get_raw_list()
|
||||
|
||||
local all_enabled = true
|
||||
for j=1,#rawlist,1 do
|
||||
if rawlist[j].modpack == list[i].name and
|
||||
rawlist[j].enabled ~= true then
|
||||
all_enabled = false
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if all_enabled == false then
|
||||
color = mt_color_grey
|
||||
else
|
||||
color = mt_color_dark_green
|
||||
end
|
||||
end
|
||||
|
||||
if v.typ == "game_mod" then
|
||||
color = mt_color_blue
|
||||
else
|
||||
if v.enabled then
|
||||
color = mt_color_green
|
||||
end
|
||||
end
|
||||
|
||||
retval = retval .. color
|
||||
if v.modpack ~= nil then
|
||||
retval = retval .. " "
|
||||
end
|
||||
retval = retval .. v.name
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.get_dependencies(modfolder)
|
||||
local toadd = ""
|
||||
if modfolder ~= nil then
|
||||
local filename = modfolder ..
|
||||
DIR_DELIM .. "depends.txt"
|
||||
|
||||
local dependencyfile = io.open(filename,"r")
|
||||
|
||||
if dependencyfile then
|
||||
local dependency = dependencyfile:read("*l")
|
||||
while dependency do
|
||||
if toadd ~= "" then
|
||||
toadd = toadd .. ","
|
||||
end
|
||||
toadd = toadd .. dependency
|
||||
dependency = dependencyfile:read()
|
||||
end
|
||||
dependencyfile:close()
|
||||
end
|
||||
end
|
||||
|
||||
return toadd
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.get_worldconfig(worldpath)
|
||||
local filename = worldpath ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
|
||||
local worldconfig = {}
|
||||
worldconfig.global_mods = {}
|
||||
worldconfig.game_mods = {}
|
||||
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
if key == "gameid" then
|
||||
worldconfig.id = value
|
||||
elseif key:sub(0, 9) == "load_mod_" then
|
||||
worldconfig.global_mods[key] = core.is_yes(value)
|
||||
else
|
||||
worldconfig[key] = value
|
||||
end
|
||||
end
|
||||
|
||||
--read gamemods
|
||||
local gamespec = gamemgr.find_by_gameid(worldconfig.id)
|
||||
gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
|
||||
|
||||
return worldconfig
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.installmod(modfilename,basename)
|
||||
local modfile = modmgr.identify_filetype(modfilename)
|
||||
local modpath = modmgr.extract(modfile)
|
||||
|
||||
if modpath == nil then
|
||||
gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) ..
|
||||
fgettext("\nInstall Mod: unsupported filetype \"$1\" or broken archive", modfile.type)
|
||||
return
|
||||
end
|
||||
|
||||
local basefolder = modmgr.getbasefolder(modpath)
|
||||
|
||||
if basefolder.type == "modpack" then
|
||||
local clean_path = nil
|
||||
|
||||
if basename ~= nil then
|
||||
clean_path = "mp_" .. basename
|
||||
end
|
||||
|
||||
if clean_path == nil then
|
||||
clean_path = get_last_folder(cleanup_path(basefolder.path))
|
||||
end
|
||||
|
||||
if clean_path ~= nil then
|
||||
local targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
|
||||
if not core.copy_dir(basefolder.path,targetpath) then
|
||||
gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath)
|
||||
end
|
||||
else
|
||||
gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename)
|
||||
end
|
||||
end
|
||||
|
||||
if basefolder.type == "mod" then
|
||||
local targetfolder = basename
|
||||
|
||||
if targetfolder == nil then
|
||||
targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
|
||||
end
|
||||
|
||||
--if heuristic failed try to use current foldername
|
||||
if targetfolder == nil then
|
||||
targetfolder = get_last_folder(basefolder.path)
|
||||
end
|
||||
|
||||
if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
|
||||
local targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
|
||||
core.copy_dir(basefolder.path,targetpath)
|
||||
else
|
||||
gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
|
||||
end
|
||||
end
|
||||
|
||||
core.delete_dir(modpath)
|
||||
|
||||
modmgr.refresh_globals()
|
||||
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.preparemodlist(data)
|
||||
local retval = {}
|
||||
|
||||
local global_mods = {}
|
||||
local game_mods = {}
|
||||
|
||||
--read global mods
|
||||
local modpath = core.get_modpath()
|
||||
|
||||
if modpath ~= nil and
|
||||
modpath ~= "" then
|
||||
get_mods(modpath,global_mods)
|
||||
end
|
||||
|
||||
for i=1,#global_mods,1 do
|
||||
global_mods[i].typ = "global_mod"
|
||||
table.insert(retval,global_mods[i])
|
||||
end
|
||||
|
||||
--read game mods
|
||||
local gamespec = gamemgr.find_by_gameid(data.gameid)
|
||||
gamemgr.get_game_mods(gamespec, game_mods)
|
||||
|
||||
for i=1,#game_mods,1 do
|
||||
game_mods[i].typ = "game_mod"
|
||||
table.insert(retval,game_mods[i])
|
||||
end
|
||||
|
||||
if data.worldpath == nil then
|
||||
return retval
|
||||
end
|
||||
|
||||
--read world mod configuration
|
||||
local filename = data.worldpath ..
|
||||
DIR_DELIM .. "world.mt"
|
||||
|
||||
local worldfile = Settings(filename)
|
||||
|
||||
for key,value in pairs(worldfile:to_table()) do
|
||||
if key:sub(1, 9) == "load_mod_" then
|
||||
key = key:sub(10)
|
||||
local element = nil
|
||||
for i=1,#retval,1 do
|
||||
if retval[i].name == key and
|
||||
not retval[i].is_modpack then
|
||||
element = retval[i]
|
||||
break
|
||||
end
|
||||
end
|
||||
if element ~= nil then
|
||||
element.enabled = core.is_yes(value)
|
||||
else
|
||||
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.comparemod(elem1,elem2)
|
||||
if elem1 == nil or elem2 == nil then
|
||||
return false
|
||||
end
|
||||
if elem1.name ~= elem2.name then
|
||||
return false
|
||||
end
|
||||
if elem1.is_modpack ~= elem2.is_modpack then
|
||||
return false
|
||||
end
|
||||
if elem1.typ ~= elem2.typ then
|
||||
return false
|
||||
end
|
||||
if elem1.modpack ~= elem2.modpack then
|
||||
return false
|
||||
end
|
||||
|
||||
if elem1.path ~= elem2.path then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.mod_exists(basename)
|
||||
|
||||
if modmgr.global_mods == nil then
|
||||
modmgr.refresh_globals()
|
||||
end
|
||||
|
||||
if modmgr.global_mods:raw_index_by_uid(basename) > 0 then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.get_global_mod(idx)
|
||||
|
||||
if modmgr.global_mods == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
if idx == nil or idx < 1 or
|
||||
idx > modmgr.global_mods:size() then
|
||||
return nil
|
||||
end
|
||||
|
||||
return modmgr.global_mods:get_list()[idx]
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.refresh_globals()
|
||||
modmgr.global_mods = filterlist.create(
|
||||
modmgr.preparemodlist, --refresh
|
||||
modmgr.comparemod, --compare
|
||||
function(element,uid) --uid match
|
||||
if element.name == uid then
|
||||
return true
|
||||
end
|
||||
end,
|
||||
nil, --filter
|
||||
{}
|
||||
)
|
||||
modmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
|
||||
modmgr.global_mods:set_sortmode("alphabetic")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function modmgr.identify_filetype(name)
|
||||
|
||||
if name:sub(-3):lower() == "zip" then
|
||||
return {
|
||||
name = name,
|
||||
type = "zip"
|
||||
}
|
||||
end
|
||||
|
||||
if name:sub(-6):lower() == "tar.gz" or
|
||||
name:sub(-3):lower() == "tgz"then
|
||||
return {
|
||||
name = name,
|
||||
type = "tgz"
|
||||
}
|
||||
end
|
||||
|
||||
if name:sub(-6):lower() == "tar.bz2" then
|
||||
return {
|
||||
name = name,
|
||||
type = "tbz"
|
||||
}
|
||||
end
|
||||
|
||||
if name:sub(-2):lower() == "7z" then
|
||||
return {
|
||||
name = name,
|
||||
type = "7z"
|
||||
}
|
||||
end
|
||||
|
||||
return {
|
||||
name = name,
|
||||
type = "ukn"
|
||||
}
|
||||
end
|
|
@ -0,0 +1,614 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--modstore implementation
|
||||
modstore = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] init
|
||||
function modstore.init(size, unsortedmods, searchmods)
|
||||
|
||||
modstore.mods_on_unsorted_page = unsortedmods
|
||||
modstore.mods_on_search_page = searchmods
|
||||
modstore.modsperpage = modstore.mods_on_unsorted_page
|
||||
|
||||
modstore.basetexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
|
||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||
|
||||
modstore.lastmodtitle = ""
|
||||
modstore.last_search = ""
|
||||
|
||||
modstore.searchlist = filterlist.create(
|
||||
function()
|
||||
if modstore.modlist_unsorted ~= nil and
|
||||
modstore.modlist_unsorted.data ~= nil then
|
||||
return modstore.modlist_unsorted.data
|
||||
end
|
||||
return {}
|
||||
end,
|
||||
function(element,modid)
|
||||
if element.id == modid then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end, --compare fct
|
||||
nil, --uid match fct
|
||||
function(element,substring)
|
||||
if substring == nil or
|
||||
substring == "" then
|
||||
return false
|
||||
end
|
||||
substring = substring:upper()
|
||||
|
||||
if element.title ~= nil and
|
||||
element.title:upper():find(substring) ~= nil then
|
||||
return true
|
||||
end
|
||||
|
||||
if element.details ~= nil and
|
||||
element.details.author ~= nil and
|
||||
element.details.author:upper():find(substring) ~= nil then
|
||||
return true
|
||||
end
|
||||
|
||||
if element.details ~= nil and
|
||||
element.details.description ~= nil and
|
||||
element.details.description:upper():find(substring) ~= nil then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end --filter fct
|
||||
)
|
||||
|
||||
modstore.current_list = nil
|
||||
|
||||
modstore.tv_store = tabview_create("modstore",size,{x=0,y=0})
|
||||
|
||||
modstore.tv_store:set_global_event_handler(modstore.handle_events)
|
||||
|
||||
modstore.tv_store:add(
|
||||
{
|
||||
name = "unsorted",
|
||||
caption = fgettext("Unsorted"),
|
||||
cbf_formspec = modstore.unsorted_tab,
|
||||
cbf_button_handler = modstore.handle_buttons,
|
||||
on_change =
|
||||
function() modstore.modsperpage = modstore.mods_on_unsorted_page end
|
||||
}
|
||||
)
|
||||
|
||||
modstore.tv_store:add(
|
||||
{
|
||||
name = "search",
|
||||
caption = fgettext("Search"),
|
||||
cbf_formspec = modstore.getsearchpage,
|
||||
cbf_button_handler = modstore.handle_buttons,
|
||||
on_change = modstore.activate_search_tab
|
||||
}
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] nametoindex
|
||||
function modstore.nametoindex(name)
|
||||
|
||||
for i=1,#modstore.tabnames,1 do
|
||||
if modstore.tabnames[i] == name then
|
||||
return i
|
||||
end
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] showdownloading
|
||||
function modstore.showdownloading(title)
|
||||
local new_dlg = dialog_create("store_downloading",
|
||||
function(data)
|
||||
return "size[6,2]label[0.25,0.75;" ..
|
||||
fgettext("Downloading $1, please wait...", data.title) .. "]"
|
||||
end,
|
||||
function(this,fields)
|
||||
if fields["btn_hidden_close_download"] ~= nil then
|
||||
if fields["btn_hidden_close_download"].successfull then
|
||||
modstore.lastmodentry = fields["btn_hidden_close_download"]
|
||||
modstore.successfulldialog(this)
|
||||
else
|
||||
this.parent:show()
|
||||
this:delete()
|
||||
modstore.lastmodtitle = ""
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end,
|
||||
nil)
|
||||
|
||||
new_dlg:set_parent(modstore.tv_store)
|
||||
modstore.tv_store:hide()
|
||||
new_dlg.data.title = title
|
||||
new_dlg:show()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] successfulldialog
|
||||
function modstore.successfulldialog(downloading_dlg)
|
||||
local new_dlg = dialog_create("store_downloading",
|
||||
function(data)
|
||||
local retval = ""
|
||||
retval = retval .. "size[6,2,true]"
|
||||
if modstore.lastmodentry ~= nil then
|
||||
retval = retval .. "label[0,0.25;" .. fgettext("Successfully installed:") .. "]"
|
||||
retval = retval .. "label[3,0.25;" .. modstore.lastmodentry.moddetails.title .. "]"
|
||||
retval = retval .. "label[0,0.75;" .. fgettext("Shortname:") .. "]"
|
||||
retval = retval .. "label[3,0.75;" .. core.formspec_escape(modstore.lastmodentry.moddetails.basename) .. "]"
|
||||
end
|
||||
retval = retval .. "button[2.2,1.5;1.5,0.5;btn_confirm_mod_successfull;" .. fgettext("Ok") .. "]"
|
||||
return retval
|
||||
end,
|
||||
function(this,fields)
|
||||
if fields["btn_confirm_mod_successfull"] ~= nil then
|
||||
this.parent:show()
|
||||
downloading_dlg:delete()
|
||||
this:delete()
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end,
|
||||
nil)
|
||||
|
||||
new_dlg:set_parent(modstore.tv_store)
|
||||
modstore.tv_store:hide()
|
||||
new_dlg:show()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] handle_buttons
|
||||
function modstore.handle_buttons(parent, fields, name, data)
|
||||
|
||||
if fields["btn_modstore_page_up"] then
|
||||
if modstore.current_list ~= nil and modstore.current_list.page > 0 then
|
||||
modstore.current_list.page = modstore.current_list.page - 1
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_modstore_page_down"] then
|
||||
if modstore.current_list ~= nil and
|
||||
modstore.current_list.page <modstore.current_list.pagecount-1 then
|
||||
modstore.current_list.page = modstore.current_list.page +1
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_modstore_search"] or
|
||||
(fields["key_enter"] and fields["te_modstore_search"] ~= nil) then
|
||||
modstore.last_search = fields["te_modstore_search"]
|
||||
filterlist.set_filtercriteria(modstore.searchlist,fields["te_modstore_search"])
|
||||
filterlist.refresh(modstore.searchlist)
|
||||
modstore.currentlist = {
|
||||
page = 0,
|
||||
pagecount = math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage),
|
||||
data = filterlist.get_list(modstore.searchlist),
|
||||
}
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_modstore_close"] then
|
||||
local maintab = ui.find_by_name("maintab")
|
||||
parent:hide()
|
||||
maintab:show()
|
||||
return true
|
||||
end
|
||||
|
||||
for key,value in pairs(fields) do
|
||||
local foundat = key:find("btn_install_mod_")
|
||||
if ( foundat == 1) then
|
||||
local modid = tonumber(key:sub(17))
|
||||
for i=1,#modstore.modlist_unsorted.data,1 do
|
||||
if modstore.modlist_unsorted.data[i].id == modid then
|
||||
local moddetails = modstore.modlist_unsorted.data[i].details
|
||||
modstore.lastmodtitle = moddetails.title
|
||||
|
||||
if not core.handle_async(
|
||||
function(param)
|
||||
local fullurl = core.setting_get("modstore_download_url") ..
|
||||
param.moddetails.download_url
|
||||
|
||||
if param.version ~= nil then
|
||||
local found = false
|
||||
for i=1,#param.moddetails.versions, 1 do
|
||||
if param.moddetails.versions[i].date:sub(1,10) == param.version then
|
||||
fullurl = core.setting_get("modstore_download_url") ..
|
||||
param.moddetails.versions[i].download_url
|
||||
found = true
|
||||
end
|
||||
end
|
||||
|
||||
if not found then
|
||||
core.log("error","no download url found for version " .. dump(param.version))
|
||||
return {
|
||||
moddetails = param.moddetails,
|
||||
successfull = false
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
if core.download_file(fullurl,param.filename) then
|
||||
return {
|
||||
texturename = param.texturename,
|
||||
moddetails = param.moddetails,
|
||||
filename = param.filename,
|
||||
successfull = true
|
||||
}
|
||||
else
|
||||
core.log("error","downloading " .. dump(fullurl) .. " failed")
|
||||
return {
|
||||
moddetails = param.moddetails,
|
||||
successfull = false
|
||||
}
|
||||
end
|
||||
end,
|
||||
{
|
||||
moddetails = moddetails,
|
||||
version = fields["dd_version" .. modid],
|
||||
filename = os.tempfolder() .. "_MODNAME_" .. moddetails.basename .. ".zip",
|
||||
texturename = modstore.modlist_unsorted.data[i].texturename
|
||||
},
|
||||
function(result)
|
||||
--print("Result from async: " .. dump(result.successfull))
|
||||
if result.successfull then
|
||||
modmgr.installmod(result.filename,result.moddetails.basename)
|
||||
os.remove(result.filename)
|
||||
else
|
||||
gamedata.errormessage = "Failed to download " .. result.moddetails.title
|
||||
end
|
||||
|
||||
if gamedata.errormessage == nil then
|
||||
core.button_handler({btn_hidden_close_download=result})
|
||||
else
|
||||
core.button_handler({btn_hidden_close_download={successfull=false}})
|
||||
end
|
||||
end
|
||||
) then
|
||||
print("ERROR: async event failed")
|
||||
gamedata.errormessage = "Failed to download " .. modstore.lastmodtitle
|
||||
end
|
||||
|
||||
modstore.showdownloading(modstore.lastmodtitle)
|
||||
return true
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] handle_events
|
||||
function modstore.handle_events(this,event)
|
||||
if (event == "MenuQuit") then
|
||||
this:hide()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] update_modlist
|
||||
function modstore.update_modlist()
|
||||
modstore.modlist_unsorted = {}
|
||||
modstore.modlist_unsorted.data = {}
|
||||
modstore.modlist_unsorted.pagecount = 1
|
||||
modstore.modlist_unsorted.page = 0
|
||||
|
||||
core.handle_async(
|
||||
function(param)
|
||||
return core.get_modstore_list()
|
||||
end,
|
||||
nil,
|
||||
function(result)
|
||||
if result ~= nil then
|
||||
modstore.modlist_unsorted = {}
|
||||
modstore.modlist_unsorted.data = result
|
||||
|
||||
if modstore.modlist_unsorted.data ~= nil then
|
||||
modstore.modlist_unsorted.pagecount =
|
||||
math.ceil((#modstore.modlist_unsorted.data / modstore.modsperpage))
|
||||
else
|
||||
modstore.modlist_unsorted.data = {}
|
||||
modstore.modlist_unsorted.pagecount = 1
|
||||
end
|
||||
modstore.modlist_unsorted.page = 0
|
||||
modstore.fetchdetails()
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] fetchdetails
|
||||
function modstore.fetchdetails()
|
||||
|
||||
for i=1,#modstore.modlist_unsorted.data,1 do
|
||||
core.handle_async(
|
||||
function(param)
|
||||
param.details = core.get_modstore_details(tostring(param.modid))
|
||||
return param
|
||||
end,
|
||||
{
|
||||
modid=modstore.modlist_unsorted.data[i].id,
|
||||
listindex=i
|
||||
},
|
||||
function(result)
|
||||
if result ~= nil and
|
||||
modstore.modlist_unsorted ~= nil
|
||||
and modstore.modlist_unsorted.data ~= nil and
|
||||
modstore.modlist_unsorted.data[result.listindex] ~= nil and
|
||||
modstore.modlist_unsorted.data[result.listindex].id ~= nil then
|
||||
|
||||
modstore.modlist_unsorted.data[result.listindex].details = result.details
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- @function [parent=#modstore] getscreenshot
|
||||
function modstore.getscreenshot(ypos,listentry)
|
||||
|
||||
if listentry.details ~= nil and
|
||||
(listentry.details.screenshot_url == nil or
|
||||
listentry.details.screenshot_url == "") then
|
||||
|
||||
if listentry.texturename == nil then
|
||||
listentry.texturename = defaulttexturedir .. "no_screenshot.png"
|
||||
end
|
||||
|
||||
return "image[0,".. ypos .. ";3,2;" ..
|
||||
core.formspec_escape(listentry.texturename) .. "]"
|
||||
end
|
||||
|
||||
if listentry.details ~= nil and
|
||||
listentry.texturename == nil then
|
||||
--make sure we don't download multiple times
|
||||
listentry.texturename = "in progress"
|
||||
|
||||
--prepare url and filename
|
||||
local fullurl = core.setting_get("modstore_download_url") ..
|
||||
listentry.details.screenshot_url
|
||||
local filename = os.tempfolder() .. "_MID_" .. listentry.id
|
||||
|
||||
--trigger download
|
||||
core.handle_async(
|
||||
--first param is downloadfct
|
||||
function(param)
|
||||
param.successfull = core.download_file(param.fullurl,param.filename)
|
||||
return param
|
||||
end,
|
||||
--second parameter is data passed to async job
|
||||
{
|
||||
fullurl = fullurl,
|
||||
filename = filename,
|
||||
modid = listentry.id
|
||||
},
|
||||
--integrate result to raw list
|
||||
function(result)
|
||||
if result.successfull then
|
||||
local found = false
|
||||
for i=1,#modstore.modlist_unsorted.data,1 do
|
||||
if modstore.modlist_unsorted.data[i].id == result.modid then
|
||||
found = true
|
||||
modstore.modlist_unsorted.data[i].texturename = result.filename
|
||||
break
|
||||
end
|
||||
end
|
||||
if found then
|
||||
core.event_handler("Refresh")
|
||||
else
|
||||
core.log("error","got screenshot but didn't find matching mod: " .. result.modid)
|
||||
end
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
if listentry.texturename ~= nil and
|
||||
listentry.texturename ~= "in progress" then
|
||||
return "image[0,".. ypos .. ";3,2;" ..
|
||||
core.formspec_escape(listentry.texturename) .. "]"
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--@function [parent=#modstore] getshortmodinfo
|
||||
function modstore.getshortmodinfo(ypos,listentry,details)
|
||||
local retval = ""
|
||||
|
||||
retval = retval .. "box[0," .. ypos .. ";11.4,1.75;#FFFFFF]"
|
||||
|
||||
--screenshot
|
||||
retval = retval .. modstore.getscreenshot(ypos,listentry)
|
||||
|
||||
--title + author
|
||||
retval = retval .."label[2.75," .. ypos .. ";" ..
|
||||
core.formspec_escape(details.title) .. " (" .. details.author .. ")]"
|
||||
|
||||
--description
|
||||
local descriptiony = ypos + 0.5
|
||||
retval = retval .. "textarea[3," .. descriptiony .. ";6.5,1.55;;" ..
|
||||
core.formspec_escape(details.description) .. ";]"
|
||||
|
||||
--rating
|
||||
local ratingy = ypos
|
||||
retval = retval .."label[7," .. ratingy .. ";" ..
|
||||
fgettext("Rating") .. ":]"
|
||||
retval = retval .. "label[8.7," .. ratingy .. ";" .. details.rating .."]"
|
||||
|
||||
--versions (IMPORTANT has to be defined AFTER rating)
|
||||
if details.versions ~= nil and
|
||||
#details.versions > 1 then
|
||||
local versiony = ypos + 0.05
|
||||
retval = retval .. "dropdown[9.1," .. versiony .. ";2.48,0.25;dd_version" .. details.id .. ";"
|
||||
local versions = ""
|
||||
for i=1,#details.versions , 1 do
|
||||
if versions ~= "" then
|
||||
versions = versions .. ","
|
||||
end
|
||||
|
||||
versions = versions .. details.versions[i].date:sub(1,10)
|
||||
end
|
||||
retval = retval .. versions .. ";1]"
|
||||
end
|
||||
|
||||
if details.basename then
|
||||
--install button
|
||||
local buttony = ypos + 1.2
|
||||
retval = retval .."button[9.1," .. buttony .. ";2.5,0.5;btn_install_mod_" .. details.id .. ";"
|
||||
|
||||
if modmgr.mod_exists(details.basename) then
|
||||
retval = retval .. fgettext("re-Install") .."]"
|
||||
else
|
||||
retval = retval .. fgettext("Install") .."]"
|
||||
end
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--@function [parent=#modstore] getmodlist
|
||||
function modstore.getmodlist(list,yoffset)
|
||||
modstore.current_list = list
|
||||
|
||||
if yoffset == nil then
|
||||
yoffset = 0
|
||||
end
|
||||
|
||||
local sb_y_start = 0.2 + yoffset
|
||||
local sb_y_end = (modstore.modsperpage * 1.75) + ((modstore.modsperpage-1) * 0.15)
|
||||
local close_button = "button[4," .. (sb_y_end + 0.3 + yoffset) ..
|
||||
";4,0.5;btn_modstore_close;" .. fgettext("Close store") .. "]"
|
||||
|
||||
if #list.data == 0 then
|
||||
return close_button
|
||||
end
|
||||
|
||||
local scrollbar = ""
|
||||
scrollbar = scrollbar .. "label[0.1,".. (sb_y_end + 0.25 + yoffset) ..";"
|
||||
.. fgettext("Page $1 of $2", list.page+1, list.pagecount) .. "]"
|
||||
scrollbar = scrollbar .. "box[11.6," .. sb_y_start .. ";0.28," .. sb_y_end .. ";#000000]"
|
||||
local scrollbarpos = (sb_y_start + 0.5) +
|
||||
((sb_y_end -1.6)/(list.pagecount-1)) * list.page
|
||||
scrollbar = scrollbar .. "box[11.6," ..scrollbarpos .. ";0.28,0.5;#32CD32]"
|
||||
scrollbar = scrollbar .. "button[11.6," .. (sb_y_start)
|
||||
.. ";0.5,0.5;btn_modstore_page_up;^]"
|
||||
scrollbar = scrollbar .. "button[11.6," .. (sb_y_start + sb_y_end - 0.5)
|
||||
.. ";0.5,0.5;btn_modstore_page_down;v]"
|
||||
|
||||
local retval = ""
|
||||
|
||||
local endmod = (list.page * modstore.modsperpage) + modstore.modsperpage
|
||||
|
||||
if (endmod > #list.data) then
|
||||
endmod = #list.data
|
||||
end
|
||||
|
||||
for i=(list.page * modstore.modsperpage) +1, endmod, 1 do
|
||||
--getmoddetails
|
||||
local details = list.data[i].details
|
||||
|
||||
if details == nil then
|
||||
details = {}
|
||||
details.title = list.data[i].title
|
||||
details.author = ""
|
||||
details.rating = -1
|
||||
details.description = ""
|
||||
end
|
||||
|
||||
if details ~= nil then
|
||||
local screenshot_ypos =
|
||||
yoffset +(i-1 - (list.page * modstore.modsperpage))*1.9 +0.2
|
||||
|
||||
retval = retval .. modstore.getshortmodinfo(screenshot_ypos,
|
||||
list.data[i],
|
||||
details)
|
||||
end
|
||||
end
|
||||
|
||||
return retval .. scrollbar .. close_button
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--@function [parent=#modstore] getsearchpage
|
||||
function modstore.getsearchpage(tabview, name, tabdata)
|
||||
local retval = ""
|
||||
local search = ""
|
||||
|
||||
if modstore.last_search ~= nil then
|
||||
search = modstore.last_search
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"button[9.5,0.2;2.5,0.5;btn_modstore_search;".. fgettext("Search") .. "]" ..
|
||||
"field[0.5,0.5;9,0.5;te_modstore_search;;" .. search .. "]"
|
||||
|
||||
retval = retval ..
|
||||
modstore.getmodlist(
|
||||
modstore.currentlist,
|
||||
1.75)
|
||||
|
||||
return retval;
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--@function [parent=#modstore] unsorted_tab
|
||||
function modstore.unsorted_tab()
|
||||
return modstore.getmodlist(modstore.modlist_unsorted)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
--@function [parent=#modstore] activate_search_tab
|
||||
function modstore.activate_search_tab(type, old_tab, new_tab)
|
||||
|
||||
if old_tab == new_tab then
|
||||
return
|
||||
end
|
||||
filterlist.set_filtercriteria(modstore.searchlist,modstore.last_search)
|
||||
filterlist.refresh(modstore.searchlist)
|
||||
modstore.modsperpage = modstore.mods_on_search_page
|
||||
modstore.currentlist = {
|
||||
page = 0,
|
||||
pagecount =
|
||||
math.ceil(filterlist.size(modstore.searchlist) / modstore.modsperpage),
|
||||
data = filterlist.get_list(modstore.searchlist),
|
||||
}
|
||||
end
|
||||
|
|
@ -0,0 +1,76 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
tab_credits = {
|
||||
name = "credits",
|
||||
caption = fgettext("Credits"),
|
||||
cbf_formspec = function (tabview, name, tabdata)
|
||||
local logofile = defaulttexturedir .. "logo.png"
|
||||
return "label[0.5,3.2;Minetest " .. core.get_version() .. "]" ..
|
||||
"label[0.5,3.5;http://minetest.net]" ..
|
||||
"image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[3.5,-0.25;8.5,5.8;list_credits;" ..
|
||||
"#FFFF00," .. fgettext("Core Developers") .."," ..
|
||||
",Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
|
||||
",Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
|
||||
",PilzAdam <pilzadam@minetest.net>," ..
|
||||
",Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
|
||||
",sfan5 <sfan5@live.de>,"..
|
||||
",kahrl <kahrl@gmx.net>,"..
|
||||
",sapier,"..
|
||||
",ShadowNinja <shadowninja@minetest.net>,"..
|
||||
",Nathanael Courant (Nore/Novatux) <nore@mesecons.net>,"..
|
||||
",BlockMen,"..
|
||||
",Craig Robbins (Zeno),"..
|
||||
",Loic Blot (nerzhul/nrz),"..
|
||||
",paramat,"..
|
||||
",est31 <MTest31@outlook.com>," ..
|
||||
",,"..
|
||||
"#FFFF00," .. fgettext("Active Contributors") .. "," ..
|
||||
",SmallJoker <mk939@ymail.com>," ..
|
||||
",gregorycu," ..
|
||||
",Andrew Ward (rubenwardy) <rubenwardy@gmail.com>," ..
|
||||
",Aaron Suen <warr1024@gmail.com>," ..
|
||||
",TeTpaAka," ..
|
||||
",," ..
|
||||
"#FFFF00," .. fgettext("Previous Core Developers") .."," ..
|
||||
",Lisa Milne (darkrose) <lisa@ltmnet.com>," ..
|
||||
",proller <proler@gmail.com>," ..
|
||||
",Ilya Zhuravlev (xyz) <xyz@minetest.net>," ..
|
||||
",," ..
|
||||
"#FFFF00," .. fgettext("Previous Contributors") .. "," ..
|
||||
",Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
|
||||
",Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
|
||||
",Jeija <jeija@mesecons.net>,"..
|
||||
",MirceaKitsune <mirceakitsune@gmail.com>,"..
|
||||
",dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
|
||||
",0gb.us <0gb.us@0gb.us>,"..
|
||||
",Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
|
||||
",Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
|
||||
",Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
|
||||
",Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
|
||||
",matttpt <matttpt@gmail.com>,"..
|
||||
",JacobF <queatz@gmail.com>,"..
|
||||
",TriBlade9 <triblade9@mail.com>,"..
|
||||
",Zefram <zefram@fysh.org>,"..
|
||||
";1]"
|
||||
end
|
||||
}
|
|
@ -0,0 +1,169 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
if modmgr.global_mods == nil then
|
||||
modmgr.refresh_globals()
|
||||
end
|
||||
|
||||
if tabdata.selected_mod == nil then
|
||||
tabdata.selected_mod = 1
|
||||
end
|
||||
|
||||
local retval =
|
||||
"label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" ..
|
||||
"textlist[0,0.25;5.1,4.35;modlist;" ..
|
||||
modmgr.render_modlist(modmgr.global_mods) ..
|
||||
";" .. tabdata.selected_mod .. "]"
|
||||
|
||||
retval = retval ..
|
||||
-- "label[0.8,4.2;" .. fgettext("Add mod:") .. "]" ..
|
||||
-- TODO Disabled due to upcoming release 0.4.8 and irrlicht messing up localization
|
||||
-- "button[0.75,4.85;1.8,0.5;btn_mod_mgr_install_local;".. fgettext("Local install") .. "]" ..
|
||||
"button[0,4.85;5.25,0.5;btn_modstore;".. fgettext("Online mod repository") .. "]"
|
||||
|
||||
local selected_mod = nil
|
||||
|
||||
if filterlist.size(modmgr.global_mods) >= tabdata.selected_mod then
|
||||
selected_mod = modmgr.global_mods:get_list()[tabdata.selected_mod]
|
||||
end
|
||||
|
||||
if selected_mod ~= nil then
|
||||
local modscreenshot = nil
|
||||
|
||||
--check for screenshot beeing available
|
||||
local screenshotfilename = selected_mod.path .. DIR_DELIM .. "screenshot.png"
|
||||
local error = nil
|
||||
local screenshotfile,error = io.open(screenshotfilename,"r")
|
||||
if error == nil then
|
||||
screenshotfile:close()
|
||||
modscreenshot = screenshotfilename
|
||||
end
|
||||
|
||||
if modscreenshot == nil then
|
||||
modscreenshot = defaulttexturedir .. "no_screenshot.png"
|
||||
end
|
||||
|
||||
retval = retval
|
||||
.. "image[5.5,0;3,2;" .. core.formspec_escape(modscreenshot) .. "]"
|
||||
.. "label[8.25,0.6;" .. selected_mod.name .. "]"
|
||||
|
||||
local descriptionlines = nil
|
||||
error = nil
|
||||
local descriptionfilename = selected_mod.path .. "description.txt"
|
||||
local descriptionfile,error = io.open(descriptionfilename,"r")
|
||||
if error == nil then
|
||||
local descriptiontext = descriptionfile:read("*all")
|
||||
|
||||
descriptionlines = core.splittext(descriptiontext,42)
|
||||
descriptionfile:close()
|
||||
else
|
||||
descriptionlines = {}
|
||||
table.insert(descriptionlines,fgettext("No mod description available"))
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"label[5.5,1.7;".. fgettext("Mod information:") .. "]" ..
|
||||
"textlist[5.5,2.2;6.2,2.4;description;"
|
||||
|
||||
for i=1,#descriptionlines,1 do
|
||||
retval = retval .. core.formspec_escape(descriptionlines[i]) .. ","
|
||||
end
|
||||
|
||||
|
||||
if selected_mod.is_modpack then
|
||||
retval = retval .. ";0]" ..
|
||||
"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
|
||||
fgettext("Rename") .. "]"
|
||||
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
|
||||
.. fgettext("Uninstall selected modpack") .. "]"
|
||||
else
|
||||
--show dependencies
|
||||
|
||||
retval = retval .. "," .. fgettext("Depends:") .. ","
|
||||
|
||||
local toadd = modmgr.get_dependencies(selected_mod.path)
|
||||
|
||||
retval = retval .. toadd .. ";0]"
|
||||
|
||||
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;"
|
||||
.. fgettext("Uninstall selected mod") .. "]"
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_buttons(tabview, fields, tabname, tabdata)
|
||||
if fields["modlist"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["modlist"])
|
||||
tabdata.selected_mod = event.index
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mod_mgr_install_local"] ~= nil then
|
||||
core.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_modstore"] ~= nil then
|
||||
local modstore_ui = ui.find_by_name("modstore")
|
||||
if modstore_ui ~= nil then
|
||||
tabview:hide()
|
||||
modstore.update_modlist()
|
||||
modstore_ui:show()
|
||||
else
|
||||
print("modstore ui element not found")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mod_mgr_rename_modpack"] ~= nil then
|
||||
local dlg_renamemp = create_rename_modpack_dlg(tabdata.selected_mod)
|
||||
dlg_renamemp:set_parent(tabview)
|
||||
tabview:hide()
|
||||
dlg_renamemp:show()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mod_mgr_delete_mod"] ~= nil then
|
||||
local dlg_delmod = create_delete_mod_dlg(tabdata.selected_mod)
|
||||
dlg_delmod:set_parent(tabview)
|
||||
tabview:hide()
|
||||
dlg_delmod:show()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["mod_mgt_open_dlg_accepted"] ~= nil and
|
||||
fields["mod_mgt_open_dlg_accepted"] ~= "" then
|
||||
modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
tab_mods = {
|
||||
name = "mods",
|
||||
caption = fgettext("Mods"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = handle_buttons,
|
||||
on_change = gamemgr.update_gamelist
|
||||
}
|
|
@ -0,0 +1,261 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
|
||||
|
||||
local retval =
|
||||
"label[7.75,-0.15;" .. fgettext("Address / Port :") .. "]" ..
|
||||
"label[7.75,1.05;" .. fgettext("Name / Password :") .. "]" ..
|
||||
"field[8,0.75;3.4,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .. "]" ..
|
||||
"field[11.25,0.75;1.3,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
|
||||
"checkbox[0,4.85;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
|
||||
dump(core.setting_getbool("public_serverlist")) .. "]"
|
||||
|
||||
if not core.setting_getbool("public_serverlist") then
|
||||
retval = retval ..
|
||||
"button[8,4.9;2,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"button[10,4.9;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
|
||||
"field[8,1.95;2.95,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .. "]" ..
|
||||
"pwdfield[10.78,1.95;1.77,0.5;te_pwd;]" ..
|
||||
"box[7.73,2.35;4.3,2.28;#999999]" ..
|
||||
"textarea[8.1,2.4;4.26,2.6;;"
|
||||
|
||||
if tabdata.fav_selected ~= nil and
|
||||
menudata.favorites[tabdata.fav_selected] ~= nil and
|
||||
menudata.favorites[tabdata.fav_selected].description ~= nil then
|
||||
retval = retval ..
|
||||
core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
";]"
|
||||
|
||||
--favourites
|
||||
if render_details then
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" -- name
|
||||
else
|
||||
retval = retval .. "tablecolumns[text]"
|
||||
end
|
||||
retval = retval ..
|
||||
"table[-0.15,-0.1;7.75,5;favourites;"
|
||||
|
||||
if #menudata.favorites > 0 then
|
||||
retval = retval .. render_favorite(menudata.favorites[1],render_details)
|
||||
|
||||
for i=2,#menudata.favorites,1 do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
|
||||
end
|
||||
end
|
||||
|
||||
if tabdata.fav_selected ~= nil then
|
||||
retval = retval .. ";" .. tabdata.fav_selected .. "]"
|
||||
else
|
||||
retval = retval .. ";0]"
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if fields["te_name"] ~= nil then
|
||||
gamedata.playername = fields["te_name"]
|
||||
core.setting_set("name", fields["te_name"])
|
||||
end
|
||||
|
||||
if fields["favourites"] ~= nil then
|
||||
local event = core.explode_table_event(fields["favourites"])
|
||||
if event.type == "DCL" then
|
||||
if event.row <= #menudata.favorites then
|
||||
if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min,
|
||||
menudata.favorites[event.row].proto_max) then
|
||||
return true
|
||||
end
|
||||
gamedata.address = menudata.favorites[event.row].address
|
||||
gamedata.port = menudata.favorites[event.row].port
|
||||
gamedata.playername = fields["te_name"]
|
||||
if fields["te_pwd"] ~= nil then
|
||||
gamedata.password = fields["te_pwd"]
|
||||
end
|
||||
gamedata.selected_world = 0
|
||||
|
||||
if menudata.favorites ~= nil then
|
||||
gamedata.servername = menudata.favorites[event.row].name
|
||||
gamedata.serverdescription = menudata.favorites[event.row].description
|
||||
end
|
||||
|
||||
if gamedata.address ~= nil and
|
||||
gamedata.port ~= nil then
|
||||
core.setting_set("address",gamedata.address)
|
||||
core.setting_set("remote_port",gamedata.port)
|
||||
core.start()
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if event.type == "CHG" then
|
||||
if event.row <= #menudata.favorites then
|
||||
local address = menudata.favorites[event.row].address
|
||||
local port = menudata.favorites[event.row].port
|
||||
|
||||
if address ~= nil and
|
||||
port ~= nil then
|
||||
core.setting_set("address",address)
|
||||
core.setting_set("remote_port",port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = event.row
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields["key_up"] ~= nil or
|
||||
fields["key_down"] ~= nil then
|
||||
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
|
||||
if fav_idx ~= nil then
|
||||
if fields["key_up"] ~= nil and fav_idx > 1 then
|
||||
fav_idx = fav_idx -1
|
||||
else if fields["key_down"] and fav_idx < #menudata.favorites then
|
||||
fav_idx = fav_idx +1
|
||||
end end
|
||||
else
|
||||
fav_idx = 1
|
||||
end
|
||||
|
||||
if menudata.favorites == nil or
|
||||
menudata.favorites[fav_idx] == nil then
|
||||
tabdata.fav_selected = 0
|
||||
return true
|
||||
end
|
||||
|
||||
local address = menudata.favorites[fav_idx].address
|
||||
local port = menudata.favorites[fav_idx].port
|
||||
|
||||
if address ~= nil and
|
||||
port ~= nil then
|
||||
core.setting_set("address",address)
|
||||
core.setting_set("remote_port",port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = fav_idx
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_public_serverlist"] ~= nil then
|
||||
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
|
||||
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
tabdata.fav_selected = nil
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_delete_favorite"] ~= nil then
|
||||
local current_favourite = core.get_table_index("favourites")
|
||||
if current_favourite == nil then return end
|
||||
core.delete_favorite(current_favourite)
|
||||
menudata.favorites = order_favorite_list(core.get_favorites())
|
||||
tabdata.fav_selected = nil
|
||||
|
||||
core.setting_set("address","")
|
||||
core.setting_set("remote_port","30000")
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if (fields["btn_mp_connect"] ~= nil or
|
||||
fields["key_enter"] ~= nil) and fields["te_address"] ~= nil and
|
||||
fields["te_port"] ~= nil then
|
||||
|
||||
gamedata.playername = fields["te_name"]
|
||||
gamedata.password = fields["te_pwd"]
|
||||
gamedata.address = fields["te_address"]
|
||||
gamedata.port = fields["te_port"]
|
||||
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
|
||||
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
|
||||
menudata.favorites[fav_idx].address == fields["te_address"] and
|
||||
menudata.favorites[fav_idx].port == fields["te_port"] then
|
||||
|
||||
gamedata.servername = menudata.favorites[fav_idx].name
|
||||
gamedata.serverdescription = menudata.favorites[fav_idx].description
|
||||
|
||||
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
|
||||
menudata.favorites[fav_idx].proto_max)then
|
||||
return true
|
||||
end
|
||||
else
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
end
|
||||
|
||||
gamedata.selected_world = 0
|
||||
|
||||
core.setting_set("address", fields["te_address"])
|
||||
core.setting_set("remote_port",fields["te_port"])
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function on_change(type,old_tab,new_tab)
|
||||
if type == "LEAVE" then
|
||||
return
|
||||
end
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
tab_multiplayer = {
|
||||
name = "multiplayer",
|
||||
caption = fgettext("Client"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_change
|
||||
}
|
|
@ -0,0 +1,192 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local index = menudata.worldlist:get_current_index(
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world"))
|
||||
)
|
||||
|
||||
local retval =
|
||||
"button[4,4.15;2.6,0.5;world_delete;" .. fgettext("Delete") .. "]" ..
|
||||
"button[6.5,4.15;2.8,0.5;world_create;" .. fgettext("New") .. "]" ..
|
||||
"button[9.2,4.15;2.55,0.5;world_configure;" .. fgettext("Configure") .. "]" ..
|
||||
"button[8.5,4.95;3.25,0.5;start_server;" .. fgettext("Start Game") .. "]" ..
|
||||
"label[4,-0.25;" .. fgettext("Select World:") .. "]" ..
|
||||
"checkbox[0.25,0.25;cb_creative_mode;" .. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]" ..
|
||||
"checkbox[0.25,0.7;cb_enable_damage;" .. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]" ..
|
||||
"checkbox[0.25,1.15;cb_server_announce;" .. fgettext("Public") .. ";" ..
|
||||
dump(core.setting_getbool("server_announce")) .. "]" ..
|
||||
"label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
|
||||
"field[0.55,3.2;3.5,0.5;te_playername;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .. "]" ..
|
||||
"pwdfield[0.55,4;3.5,0.5;te_passwd;]"
|
||||
|
||||
local bind_addr = core.setting_get("bind_address")
|
||||
if bind_addr ~= nil and bind_addr ~= "" then
|
||||
retval = retval ..
|
||||
"field[0.55,5.2;2.25,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
|
||||
core.formspec_escape(core.setting_get("bind_address")) .. "]" ..
|
||||
"field[2.8,5.2;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
|
||||
core.formspec_escape(core.setting_get("port")) .. "]"
|
||||
else
|
||||
retval = retval ..
|
||||
"field[0.55,5.2;3.5,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
|
||||
core.formspec_escape(core.setting_get("port")) .. "]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
|
||||
menu_render_worldlist() ..
|
||||
";" .. index .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
local world_doubleclick = false
|
||||
|
||||
if fields["srv_worlds"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["srv_worlds"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
|
||||
menu_worldmt_legacy(selected)
|
||||
|
||||
if event.type == "DCL" then
|
||||
world_doubleclick = true
|
||||
end
|
||||
if event.type == "CHG" then
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:get_raw_index(core.get_textlist_index("srv_worlds")))
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if menu_handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world") then
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_server_announce"] then
|
||||
core.setting_set("server_announce", fields["cb_server_announce"])
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["start_server"] ~= nil or
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
if selected ~= nil then
|
||||
gamedata.playername = fields["te_playername"]
|
||||
gamedata.password = fields["te_passwd"]
|
||||
gamedata.port = fields["te_serverport"]
|
||||
gamedata.address = ""
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
|
||||
core.setting_set("port",gamedata.port)
|
||||
if fields["te_serveraddr"] ~= nil then
|
||||
core.setting_set("bind_address",fields["te_serveraddr"])
|
||||
end
|
||||
|
||||
--update last game
|
||||
local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
|
||||
if world then
|
||||
local game, index = gamemgr.find_by_gameid(world.gameid)
|
||||
core.setting_set("menu_last_game", game.id)
|
||||
end
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
local create_world_dlg = create_create_world_dlg(true)
|
||||
create_world_dlg:set_parent(this)
|
||||
create_world_dlg:show()
|
||||
this:hide()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_delete"] ~= nil then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
if selected ~= nil and
|
||||
selected <= menudata.worldlist:size() then
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world ~= nil and
|
||||
world.name ~= nil and
|
||||
world.name ~= "" then
|
||||
local index = menudata.worldlist:get_raw_index(selected)
|
||||
local delete_world_dlg = create_delete_world_dlg(world.name,index)
|
||||
delete_world_dlg:set_parent(this)
|
||||
delete_world_dlg:show()
|
||||
this:hide()
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_configure"] ~= nil then
|
||||
local selected = core.get_textlist_index("srv_worlds")
|
||||
if selected ~= nil then
|
||||
local configdialog =
|
||||
create_configure_world_dlg(
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
|
||||
if (configdialog ~= nil) then
|
||||
configdialog:set_parent(this)
|
||||
configdialog:show()
|
||||
this:hide()
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
tab_server = {
|
||||
name = "server",
|
||||
caption = fgettext("Server"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = nil
|
||||
}
|
|
@ -0,0 +1,401 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
local dd_filter_labels = {
|
||||
fgettext("No Filter"),
|
||||
fgettext("Bilinear Filter"),
|
||||
fgettext("Trilinear Filter")
|
||||
}
|
||||
|
||||
local filters = {
|
||||
{dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
|
||||
{"", "bilinear_filter", "trilinear_filter"},
|
||||
}
|
||||
|
||||
local dd_mipmap_labels = {
|
||||
fgettext("No Mipmap"),
|
||||
fgettext("Mipmap"),
|
||||
fgettext("Mipmap + Aniso. Filter")
|
||||
}
|
||||
|
||||
local mipmap = {
|
||||
{dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
|
||||
{"", "mip_map", "anisotropic_filter"},
|
||||
}
|
||||
|
||||
local function getFilterSettingIndex()
|
||||
if (core.setting_get(filters[2][3]) == "true") then
|
||||
return 3
|
||||
end
|
||||
if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end
|
||||
|
||||
local function getMipmapSettingIndex()
|
||||
if (core.setting_get(mipmap[2][3]) == "true") then
|
||||
return 3
|
||||
end
|
||||
if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
|
||||
return 2
|
||||
end
|
||||
return 1
|
||||
end
|
||||
|
||||
local function video_driver_fname_to_name(selected_driver)
|
||||
local video_drivers = core.get_video_drivers()
|
||||
|
||||
for i=1, #video_drivers do
|
||||
if selected_driver == video_drivers[i].friendly_name then
|
||||
return video_drivers[i].name:lower()
|
||||
end
|
||||
end
|
||||
|
||||
return ""
|
||||
end
|
||||
|
||||
local function dlg_confirm_reset_formspec(data)
|
||||
local retval =
|
||||
"size[8,3]" ..
|
||||
"label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
|
||||
"button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
|
||||
fgettext("Yes") .. "]" ..
|
||||
"button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
|
||||
fgettext("No!!!") .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
|
||||
|
||||
if fields["dlg_reset_singleplayer_confirm"] ~= nil then
|
||||
local worldlist = core.get_worlds()
|
||||
local found_singleplayerworld = false
|
||||
|
||||
for i=1,#worldlist,1 do
|
||||
if worldlist[i].name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
gamedata.worldindex = i
|
||||
end
|
||||
end
|
||||
|
||||
if found_singleplayerworld then
|
||||
core.delete_world(gamedata.worldindex)
|
||||
end
|
||||
|
||||
core.create_world("singleplayerworld", 1)
|
||||
|
||||
worldlist = core.get_worlds()
|
||||
|
||||
found_singleplayerworld = false
|
||||
|
||||
for i=1,#worldlist,1 do
|
||||
if worldlist[i].name == "singleplayerworld" then
|
||||
found_singleplayerworld = true
|
||||
gamedata.worldindex = i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
this.parent:show()
|
||||
this:hide()
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
local function showconfirm_reset(tabview)
|
||||
local new_dlg = dialog_create("reset_spworld",
|
||||
dlg_confirm_reset_formspec,
|
||||
dlg_confirm_reset_btnhandler,
|
||||
nil)
|
||||
new_dlg:set_parent(tabview)
|
||||
tabview:hide()
|
||||
new_dlg:show()
|
||||
end
|
||||
|
||||
local function gui_scale_to_scrollbar()
|
||||
local current_value = tonumber(core.setting_get("gui_scaling"))
|
||||
|
||||
if (current_value == nil) or current_value < 0.25 then
|
||||
return 0
|
||||
end
|
||||
if current_value <= 1.25 then
|
||||
return ((current_value - 0.25)/ 1.0) * 700
|
||||
end
|
||||
if current_value <= 6 then
|
||||
return ((current_value -1.25) * 100) + 700
|
||||
end
|
||||
|
||||
return 1000
|
||||
end
|
||||
|
||||
local function scrollbar_to_gui_scale(value)
|
||||
value = tonumber(value)
|
||||
|
||||
if (value <= 700) then
|
||||
return ((value / 700) * 1.0) + 0.25
|
||||
end
|
||||
if (value <=1000) then
|
||||
return ((value - 700) / 100) + 1.25
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function formspec(tabview, name, tabdata)
|
||||
local video_drivers = core.get_video_drivers()
|
||||
local current_video_driver = core.setting_get("video_driver"):lower()
|
||||
|
||||
local driver_formspec_string = ""
|
||||
local driver_current_idx = 0
|
||||
|
||||
for i=2, #video_drivers do
|
||||
driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
|
||||
if i ~= #video_drivers then
|
||||
driver_formspec_string = driver_formspec_string .. ","
|
||||
end
|
||||
|
||||
if current_video_driver == video_drivers[i].name:lower() then
|
||||
driver_current_idx = i - 1
|
||||
end
|
||||
end
|
||||
|
||||
local tab_string =
|
||||
"box[0,0;3.5,3.9;#999999]" ..
|
||||
"checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
|
||||
.. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
|
||||
"checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
|
||||
.. dump(core.setting_getbool("enable_particles")) .. "]"..
|
||||
"checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
|
||||
.. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
|
||||
"checkbox[0.25,1.5;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
|
||||
.. dump(core.setting_getbool("new_style_leaves")) .. "]"..
|
||||
"checkbox[0.25,2.0;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
|
||||
.. dump(core.setting_getbool("opaque_water")) .. "]"..
|
||||
"checkbox[0.25,2.5;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
|
||||
.. dump(core.setting_getbool("connected_glass")) .. "]"..
|
||||
"checkbox[0.25,3.0;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
|
||||
.. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
|
||||
"box[3.75,0;3.75,3.45;#999999]" ..
|
||||
"label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
|
||||
"dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
|
||||
.. getFilterSettingIndex() .. "]" ..
|
||||
"dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
|
||||
.. getMipmapSettingIndex() .. "]" ..
|
||||
"label[3.85,2.15;".. fgettext("Rendering:") .. "]"..
|
||||
"dropdown[3.85,2.6;3.85;dd_video_driver;"
|
||||
.. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
|
||||
"tooltip[dd_video_driver;" ..
|
||||
fgettext("Restart minetest for driver change to take effect") .. "]" ..
|
||||
"box[7.75,0;4,4;#999999]" ..
|
||||
"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
|
||||
.. dump(core.setting_getbool("enable_shaders")) .. "]"
|
||||
|
||||
if PLATFORM ~= "Android" then
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
|
||||
end
|
||||
tab_string = tab_string ..
|
||||
"box[0,4.25;3.5,1.1;#999999]" ..
|
||||
"label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
|
||||
"scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
|
||||
gui_scale_to_scrollbar() .. "]" ..
|
||||
"tooltip[sb_gui_scaling;" ..
|
||||
fgettext("Scaling factor applied to menu elements: ") ..
|
||||
dump(core.setting_get("gui_scaling")) .. "]"
|
||||
|
||||
if PLATFORM == "Android" then
|
||||
tab_string = tab_string ..
|
||||
"box[3.75,3.55;3.75,1.8;#999999]" ..
|
||||
"checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
|
||||
.. dump(core.setting_getbool("touchtarget")) .. "]"
|
||||
end
|
||||
|
||||
if core.setting_get("touchscreen_threshold") ~= nil then
|
||||
tab_string = tab_string ..
|
||||
"label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
|
||||
"dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
|
||||
((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
|
||||
end
|
||||
|
||||
if core.setting_getbool("enable_shaders") then
|
||||
tab_string = tab_string ..
|
||||
"checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
|
||||
.. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
|
||||
"checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
|
||||
.. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
|
||||
"checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
|
||||
.. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
|
||||
"checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_water")) .. "]"..
|
||||
"checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
|
||||
"checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
|
||||
.. dump(core.setting_getbool("enable_waving_plants")) .. "]"
|
||||
else
|
||||
tab_string = tab_string ..
|
||||
"textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
|
||||
"textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
|
||||
"textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
|
||||
"textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
|
||||
"textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
|
||||
"textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
|
||||
end
|
||||
return tab_string
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_settings_buttons(this, fields, tabname, tabdata)
|
||||
if fields["cb_fancy_trees"] then
|
||||
core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_smooth_lighting"] then
|
||||
core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_3d_clouds"] then
|
||||
core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_opaque_water"] then
|
||||
core.setting_set("opaque_water", fields["cb_opaque_water"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_shaders"] then
|
||||
if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
|
||||
core.setting_set("enable_shaders", "false")
|
||||
gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
|
||||
else
|
||||
core.setting_set("enable_shaders", fields["cb_shaders"])
|
||||
end
|
||||
return true
|
||||
end
|
||||
if fields["cb_connected_glass"] then
|
||||
core.setting_set("connected_glass", fields["cb_connected_glass"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_node_highlighting"] then
|
||||
core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_particles"] then
|
||||
core.setting_set("enable_particles", fields["cb_particles"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_bumpmapping"] then
|
||||
core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
|
||||
end
|
||||
if fields["cb_generate_normalmaps"] then
|
||||
core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
|
||||
end
|
||||
if fields["cb_parallax"] then
|
||||
core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_waving_water"] then
|
||||
core.setting_set("enable_waving_water", fields["cb_waving_water"])
|
||||
return true
|
||||
end
|
||||
if fields["cb_waving_leaves"] then
|
||||
core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
|
||||
end
|
||||
if fields["cb_waving_plants"] then
|
||||
core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
|
||||
return true
|
||||
end
|
||||
if fields["btn_change_keys"] ~= nil then
|
||||
core.show_keys_menu()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["sb_gui_scaling"] then
|
||||
local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
|
||||
|
||||
if event.type == "CHG" then
|
||||
local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
|
||||
core.setting_set("gui_scaling",tosave)
|
||||
return true
|
||||
end
|
||||
end
|
||||
if fields["cb_touchscreen_target"] then
|
||||
core.setting_set("touchtarget", fields["cb_touchscreen_target"])
|
||||
return true
|
||||
end
|
||||
if fields["btn_reset_singleplayer"] then
|
||||
showconfirm_reset(this)
|
||||
return true
|
||||
end
|
||||
|
||||
--Note dropdowns have to be handled LAST!
|
||||
local ddhandled = false
|
||||
|
||||
if fields["dd_touchthreshold"] then
|
||||
core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
|
||||
ddhandled = true
|
||||
end
|
||||
|
||||
if fields["dd_video_driver"] then
|
||||
core.setting_set("video_driver",
|
||||
video_driver_fname_to_name(fields["dd_video_driver"]))
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_filters"] == dd_filter_labels[1] then
|
||||
core.setting_set("bilinear_filter", "false")
|
||||
core.setting_set("trilinear_filter", "false")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_filters"] == dd_filter_labels[2] then
|
||||
core.setting_set("bilinear_filter", "true")
|
||||
core.setting_set("trilinear_filter", "false")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_filters"] == dd_filter_labels[3] then
|
||||
core.setting_set("bilinear_filter", "false")
|
||||
core.setting_set("trilinear_filter", "true")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_mipmap"] == dd_mipmap_labels[1] then
|
||||
core.setting_set("mip_map", "false")
|
||||
core.setting_set("anisotropic_filter", "false")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_mipmap"] == dd_mipmap_labels[2] then
|
||||
core.setting_set("mip_map", "true")
|
||||
core.setting_set("anisotropic_filter", "false")
|
||||
ddhandled = true
|
||||
end
|
||||
if fields["dd_mipmap"] == dd_mipmap_labels[3] then
|
||||
core.setting_set("mip_map", "true")
|
||||
core.setting_set("anisotropic_filter", "true")
|
||||
ddhandled = true
|
||||
end
|
||||
|
||||
return ddhandled
|
||||
end
|
||||
|
||||
tab_settings = {
|
||||
name = "settings",
|
||||
caption = fgettext("Settings"),
|
||||
cbf_formspec = formspec,
|
||||
cbf_button_handler = handle_settings_buttons
|
||||
}
|
|
@ -0,0 +1,205 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
local retval = ""
|
||||
|
||||
local render_details = dump(core.setting_getbool("public_serverlist"))
|
||||
|
||||
retval = retval ..
|
||||
"label[8,0.5;".. fgettext("Name/Password") .. "]" ..
|
||||
"field[0.25,3.25;5.5,0.5;te_address;;" ..
|
||||
core.formspec_escape(core.setting_get("address")) .."]" ..
|
||||
"field[5.75,3.25;2.25,0.5;te_port;;" ..
|
||||
core.formspec_escape(core.setting_get("remote_port")) .."]" ..
|
||||
"checkbox[8,-0.25;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
|
||||
render_details .. "]"
|
||||
|
||||
retval = retval ..
|
||||
"button[8,2.5;4,1.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
|
||||
"field[8.75,1.5;3.5,0.5;te_name;;" ..
|
||||
core.formspec_escape(core.setting_get("name")) .."]" ..
|
||||
"pwdfield[8.75,2.3;3.5,0.5;te_pwd;]"
|
||||
|
||||
if render_details then
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" -- name
|
||||
else
|
||||
retval = retval .. "tablecolumns[text]"
|
||||
end
|
||||
retval = retval ..
|
||||
"table[-0.05,0;7.55,2.75;favourites;"
|
||||
|
||||
if #menudata.favorites > 0 then
|
||||
retval = retval .. render_favorite(menudata.favorites[1],render_details)
|
||||
|
||||
for i=2,#menudata.favorites,1 do
|
||||
retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
|
||||
end
|
||||
end
|
||||
|
||||
if tabdata.fav_selected ~= nil then
|
||||
retval = retval .. ";" .. tabdata.fav_selected .. "]"
|
||||
else
|
||||
retval = retval .. ";0]"
|
||||
end
|
||||
|
||||
-- separator
|
||||
retval = retval ..
|
||||
"box[-0.28,3.75;12.4,0.1;#FFFFFF]"
|
||||
|
||||
-- checkboxes
|
||||
retval = retval ..
|
||||
"checkbox[8.0,3.9;cb_creative;".. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]"..
|
||||
"checkbox[8.0,4.4;cb_damage;".. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]"
|
||||
-- buttons
|
||||
retval = retval ..
|
||||
"button[0,3.7;8,1.5;btn_start_singleplayer;" .. fgettext("Start Singleplayer") .. "]" ..
|
||||
"button[0,4.5;8,1.5;btn_config_sp_world;" .. fgettext("Config mods") .. "]"
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
|
||||
if fields["btn_start_singleplayer"] then
|
||||
gamedata.selected_world = gamedata.worldindex
|
||||
gamedata.singleplayer = true
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["favourites"] ~= nil then
|
||||
local event = core.explode_table_event(fields["favourites"])
|
||||
|
||||
if event.type == "CHG" then
|
||||
if event.row <= #menudata.favorites then
|
||||
local address = menudata.favorites[event.row].address
|
||||
local port = menudata.favorites[event.row].port
|
||||
|
||||
if address ~= nil and
|
||||
port ~= nil then
|
||||
core.setting_set("address",address)
|
||||
core.setting_set("remote_port",port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = event.row
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_public_serverlist"] ~= nil then
|
||||
core.setting_set("public_serverlist", fields["cb_public_serverlist"])
|
||||
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_creative"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative"])
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_damage"])
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_mp_connect"] ~= nil or
|
||||
fields["key_enter"] ~= nil then
|
||||
|
||||
gamedata.playername = fields["te_name"]
|
||||
gamedata.password = fields["te_pwd"]
|
||||
gamedata.address = fields["te_address"]
|
||||
gamedata.port = fields["te_port"]
|
||||
|
||||
local fav_idx = core.get_textlist_index("favourites")
|
||||
|
||||
if fav_idx ~= nil and fav_idx <= #menudata.favorites and
|
||||
menudata.favorites[fav_idx].address == fields["te_address"] and
|
||||
menudata.favorites[fav_idx].port == fields["te_port"] then
|
||||
|
||||
gamedata.servername = menudata.favorites[fav_idx].name
|
||||
gamedata.serverdescription = menudata.favorites[fav_idx].description
|
||||
|
||||
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min,
|
||||
menudata.favorites[fav_idx].proto_max) then
|
||||
return true
|
||||
end
|
||||
else
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
end
|
||||
|
||||
gamedata.selected_world = 0
|
||||
|
||||
core.setting_set("address",fields["te_address"])
|
||||
core.setting_set("remote_port",fields["te_port"])
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["btn_config_sp_world"] ~= nil then
|
||||
local configdialog = create_configure_world_dlg(1)
|
||||
|
||||
if (configdialog ~= nil) then
|
||||
configdialog:set_parent(tabview)
|
||||
tabview:hide()
|
||||
configdialog:show()
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function on_activate(type,old_tab,new_tab)
|
||||
if type == "LEAVE" then
|
||||
return
|
||||
end
|
||||
if core.setting_getbool("public_serverlist") then
|
||||
asyncOnlineFavourites()
|
||||
else
|
||||
menudata.favorites = core.get_favorites("local")
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
tab_simple_main = {
|
||||
name = "main",
|
||||
caption = fgettext("Main"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_activate
|
||||
}
|
|
@ -0,0 +1,247 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local function current_game()
|
||||
local last_game_id = core.setting_get("menu_last_game")
|
||||
local game, index = gamemgr.find_by_gameid(last_game_id)
|
||||
|
||||
return game
|
||||
end
|
||||
|
||||
local function singleplayer_refresh_gamebar()
|
||||
|
||||
local old_bar = ui.find_by_name("game_button_bar")
|
||||
|
||||
if old_bar ~= nil then
|
||||
old_bar:delete()
|
||||
end
|
||||
|
||||
local function game_buttonbar_button_handler(fields)
|
||||
for key,value in pairs(fields) do
|
||||
for j=1,#gamemgr.games,1 do
|
||||
if ("game_btnbar_" .. gamemgr.games[j].id == key) then
|
||||
mm_texture.update("singleplayer", gamemgr.games[j])
|
||||
core.set_topleft_text(gamemgr.games[j].name)
|
||||
core.setting_set("menu_last_game",gamemgr.games[j].id)
|
||||
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
|
||||
local index = filterlist.get_current_index(menudata.worldlist,
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world")))
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
if not index or index < 1 then
|
||||
index = math.min(core.get_textlist_index("sp_worlds"),
|
||||
#menudata.worldlist:get_list())
|
||||
end
|
||||
menu_worldmt_legacy(index)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local btnbar = buttonbar_create("game_button_bar",
|
||||
game_buttonbar_button_handler,
|
||||
{x=-0.3,y=5.65}, "horizontal", {x=12.4,y=1.15})
|
||||
|
||||
for i=1,#gamemgr.games,1 do
|
||||
local btn_name = "game_btnbar_" .. gamemgr.games[i].id
|
||||
|
||||
local image = nil
|
||||
local text = nil
|
||||
local tooltip = core.formspec_escape(gamemgr.games[i].name)
|
||||
|
||||
if gamemgr.games[i].menuicon_path ~= nil and
|
||||
gamemgr.games[i].menuicon_path ~= "" then
|
||||
image = core.formspec_escape(gamemgr.games[i].menuicon_path)
|
||||
else
|
||||
|
||||
local part1 = gamemgr.games[i].id:sub(1,5)
|
||||
local part2 = gamemgr.games[i].id:sub(6,10)
|
||||
local part3 = gamemgr.games[i].id:sub(11)
|
||||
|
||||
text = part1 .. "\n" .. part2
|
||||
if part3 ~= nil and
|
||||
part3 ~= "" then
|
||||
text = text .. "\n" .. part3
|
||||
end
|
||||
end
|
||||
btnbar:add_button(btn_name, text, image, tooltip)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
local retval = ""
|
||||
|
||||
local index = filterlist.get_current_index(menudata.worldlist,
|
||||
tonumber(core.setting_get("mainmenu_last_selected_world"))
|
||||
)
|
||||
|
||||
retval = retval ..
|
||||
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
|
||||
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
|
||||
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
|
||||
"button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
|
||||
"label[4,-0.25;".. fgettext("Select World:") .. "]"..
|
||||
"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
|
||||
dump(core.setting_getbool("creative_mode")) .. "]"..
|
||||
"checkbox[0.25,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
|
||||
dump(core.setting_getbool("enable_damage")) .. "]"..
|
||||
"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
|
||||
menu_render_worldlist() ..
|
||||
";" .. index .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
local function main_button_handler(this, fields, name, tabdata)
|
||||
|
||||
assert(name == "singleplayer")
|
||||
|
||||
local world_doubleclick = false
|
||||
|
||||
if fields["sp_worlds"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["sp_worlds"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
|
||||
menu_worldmt_legacy(selected)
|
||||
|
||||
if event.type == "DCL" then
|
||||
world_doubleclick = true
|
||||
end
|
||||
|
||||
if event.type == "CHG" and selected ~= nil then
|
||||
core.setting_set("mainmenu_last_selected_world",
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_creative_mode"] then
|
||||
core.setting_set("creative_mode", fields["cb_creative_mode"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["cb_enable_damage"] then
|
||||
core.setting_set("enable_damage", fields["cb_enable_damage"])
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["play"] ~= nil or
|
||||
world_doubleclick or
|
||||
fields["key_enter"] then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
|
||||
|
||||
if selected ~= nil and gamedata.selected_world ~= 0 then
|
||||
gamedata.singleplayer = true
|
||||
core.start()
|
||||
else
|
||||
gamedata.errormessage =
|
||||
fgettext("No world created or selected!")
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_create"] ~= nil then
|
||||
local create_world_dlg = create_create_world_dlg(true)
|
||||
create_world_dlg:set_parent(this)
|
||||
this:hide()
|
||||
create_world_dlg:show()
|
||||
mm_texture.update("singleplayer",current_game())
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_delete"] ~= nil then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
if selected ~= nil and
|
||||
selected <= menudata.worldlist:size() then
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world ~= nil and
|
||||
world.name ~= nil and
|
||||
world.name ~= "" then
|
||||
local index = menudata.worldlist:get_raw_index(selected)
|
||||
local delete_world_dlg = create_delete_world_dlg(world.name,index)
|
||||
delete_world_dlg:set_parent(this)
|
||||
this:hide()
|
||||
delete_world_dlg:show()
|
||||
mm_texture.update("singleplayer",current_game())
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["world_configure"] ~= nil then
|
||||
local selected = core.get_textlist_index("sp_worlds")
|
||||
if selected ~= nil then
|
||||
local configdialog =
|
||||
create_configure_world_dlg(
|
||||
menudata.worldlist:get_raw_index(selected))
|
||||
|
||||
if (configdialog ~= nil) then
|
||||
configdialog:set_parent(this)
|
||||
this:hide()
|
||||
configdialog:show()
|
||||
mm_texture.update("singleplayer",current_game())
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local function on_change(type, old_tab, new_tab)
|
||||
local buttonbar = ui.find_by_name("game_button_bar")
|
||||
|
||||
if ( buttonbar == nil ) then
|
||||
singleplayer_refresh_gamebar()
|
||||
buttonbar = ui.find_by_name("game_button_bar")
|
||||
end
|
||||
|
||||
if (type == "ENTER") then
|
||||
local game = current_game()
|
||||
|
||||
if game then
|
||||
menudata.worldlist:set_filtercriteria(game.id)
|
||||
core.set_topleft_text(game.name)
|
||||
mm_texture.update("singleplayer",game)
|
||||
end
|
||||
buttonbar:show()
|
||||
else
|
||||
menudata.worldlist:set_filtercriteria(nil)
|
||||
buttonbar:hide()
|
||||
core.set_topleft_text("")
|
||||
mm_texture.update(new_tab,nil)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
tab_singleplayer = {
|
||||
name = "singleplayer",
|
||||
caption = fgettext("Singleplayer"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = on_change
|
||||
}
|
|
@ -0,0 +1,118 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2014 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function filter_texture_pack_list(list)
|
||||
local retval = {"None"}
|
||||
for _, item in ipairs(list) do
|
||||
if item ~= "base" then
|
||||
table.insert(retval, item)
|
||||
end
|
||||
end
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function render_texture_pack_list(list)
|
||||
local retval = ""
|
||||
|
||||
for i, v in ipairs(list) do
|
||||
if v:sub(1,1) ~= "." then
|
||||
if retval ~= "" then
|
||||
retval = retval ..","
|
||||
end
|
||||
|
||||
retval = retval .. core.formspec_escape(v)
|
||||
end
|
||||
end
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
|
||||
"textlist[4,0.25;7.5,5.0;TPs;"
|
||||
|
||||
local current_texture_path = core.setting_get("texture_path")
|
||||
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
|
||||
local index = tonumber(core.setting_get("mainmenu_last_selected_TP"))
|
||||
|
||||
if index == nil then index = 1 end
|
||||
|
||||
if current_texture_path == "" then
|
||||
retval = retval ..
|
||||
render_texture_pack_list(list) ..
|
||||
";" .. index .. "]"
|
||||
return retval
|
||||
end
|
||||
|
||||
local infofile = current_texture_path ..DIR_DELIM.."info.txt"
|
||||
local infotext = ""
|
||||
local f = io.open(infofile, "r")
|
||||
if f==nil then
|
||||
infotext = fgettext("No information available")
|
||||
else
|
||||
infotext = f:read("*all")
|
||||
f:close()
|
||||
end
|
||||
|
||||
local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
|
||||
local no_screenshot = nil
|
||||
if not file_exists(screenfile) then
|
||||
screenfile = nil
|
||||
no_screenshot = defaulttexturedir .. "no_screenshot.png"
|
||||
end
|
||||
|
||||
return retval ..
|
||||
render_texture_pack_list(list) ..
|
||||
";" .. index .. "]" ..
|
||||
"image[0.25,0.25;4.0,3.7;"..core.formspec_escape(screenfile or no_screenshot).."]"..
|
||||
"textarea[0.6,3.25;3.7,1.5;;"..core.formspec_escape(infotext or "")..";]"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if fields["TPs"] ~= nil then
|
||||
local event = core.explode_textlist_event(fields["TPs"])
|
||||
if event.type == "CHG" or event.type == "DCL" then
|
||||
local index = core.get_textlist_index("TPs")
|
||||
core.setting_set("mainmenu_last_selected_TP",
|
||||
index)
|
||||
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
|
||||
local current_index = core.get_textlist_index("TPs")
|
||||
if current_index ~= nil and #list >= current_index then
|
||||
local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
|
||||
if list[current_index] == "None" then new_path = "" end
|
||||
|
||||
core.setting_set("texture_path", new_path)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
tab_texturepacks = {
|
||||
name = "texturepacks",
|
||||
caption = fgettext("Texturepacks"),
|
||||
cbf_formspec = get_formspec,
|
||||
cbf_button_handler = main_button_handler,
|
||||
on_change = nil
|
||||
}
|
|
@ -0,0 +1,166 @@
|
|||
--Minetest
|
||||
--Copyright (C) 2013 sapier
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
|
||||
mm_texture = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.init()
|
||||
mm_texture.defaulttexturedir = core.get_texturepath() .. DIR_DELIM .. "base" ..
|
||||
DIR_DELIM .. "pack" .. DIR_DELIM
|
||||
mm_texture.basetexturedir = mm_texture.defaulttexturedir
|
||||
|
||||
mm_texture.texturepack = core.setting_get("texture_path")
|
||||
|
||||
mm_texture.gameid = nil
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.update(tab,gamedetails)
|
||||
if tab ~= "singleplayer" then
|
||||
mm_texture.reset()
|
||||
return
|
||||
end
|
||||
|
||||
if gamedetails == nil then
|
||||
return
|
||||
end
|
||||
|
||||
mm_texture.update_game(gamedetails)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.reset()
|
||||
mm_texture.gameid = nil
|
||||
local have_bg = false
|
||||
local have_overlay = mm_texture.set_generic("overlay")
|
||||
|
||||
if not have_overlay then
|
||||
have_bg = mm_texture.set_generic("background")
|
||||
end
|
||||
|
||||
mm_texture.clear("header")
|
||||
mm_texture.clear("footer")
|
||||
core.set_clouds(false)
|
||||
|
||||
mm_texture.set_generic("footer")
|
||||
mm_texture.set_generic("header")
|
||||
|
||||
if not have_bg then
|
||||
if core.setting_getbool("menu_clouds") then
|
||||
core.set_clouds(true)
|
||||
else
|
||||
mm_texture.set_dirt_bg()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.update_game(gamedetails)
|
||||
if mm_texture.gameid == gamedetails.id then
|
||||
return
|
||||
end
|
||||
|
||||
local have_bg = false
|
||||
local have_overlay = mm_texture.set_game("overlay",gamedetails)
|
||||
|
||||
if not have_overlay then
|
||||
have_bg = mm_texture.set_game("background",gamedetails)
|
||||
end
|
||||
|
||||
mm_texture.clear("header")
|
||||
mm_texture.clear("footer")
|
||||
core.set_clouds(false)
|
||||
|
||||
if not have_bg then
|
||||
|
||||
if core.setting_getbool("menu_clouds") then
|
||||
core.set_clouds(true)
|
||||
else
|
||||
mm_texture.set_dirt_bg()
|
||||
end
|
||||
end
|
||||
|
||||
mm_texture.set_game("footer",gamedetails)
|
||||
mm_texture.set_game("header",gamedetails)
|
||||
|
||||
mm_texture.gameid = gamedetails.id
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.clear(identifier)
|
||||
core.set_background(identifier,"")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.set_generic(identifier)
|
||||
--try texture pack first
|
||||
if mm_texture.texturepack ~= nil then
|
||||
local path = mm_texture.texturepack .. DIR_DELIM .."menu_" ..
|
||||
identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if mm_texture.defaulttexturedir ~= nil then
|
||||
local path = mm_texture.defaulttexturedir .. DIR_DELIM .."menu_" ..
|
||||
identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function mm_texture.set_game(identifier,gamedetails)
|
||||
|
||||
if gamedetails == nil then
|
||||
return false
|
||||
end
|
||||
|
||||
if mm_texture.texturepack ~= nil then
|
||||
local path = mm_texture.texturepack .. DIR_DELIM ..
|
||||
gamedetails.id .. "_menu_" .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local path = gamedetails.path .. DIR_DELIM .."menu" ..
|
||||
DIR_DELIM .. identifier .. ".png"
|
||||
if core.set_background(identifier,path) then
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mm_texture.set_dirt_bg()
|
||||
if mm_texture.texturepack ~= nil then
|
||||
local path = mm_texture.texturepack .. DIR_DELIM .."default_dirt.png"
|
||||
if core.set_background("background", path, true, 128) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
--use base pack
|
||||
local minimalpath = defaulttexturedir .. "dirt_bg.png"
|
||||
core.set_background("background", minimalpath, true, 128)
|
||||
end
|
|
@ -0,0 +1,2 @@
|
|||
*
|
||||
!.gitignore
|
|
@ -0,0 +1,32 @@
|
|||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform vec3 yawVec;
|
||||
|
||||
void main (void)
|
||||
{
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
|
||||
//texture sampling rate
|
||||
const float step = 1.0 / 256.0;
|
||||
float tl = texture2D(normalTexture, vec2(uv.x - step, uv.y + step)).r;
|
||||
float t = texture2D(normalTexture, vec2(uv.x - step, uv.y - step)).r;
|
||||
float tr = texture2D(normalTexture, vec2(uv.x + step, uv.y + step)).r;
|
||||
float r = texture2D(normalTexture, vec2(uv.x + step, uv.y)).r;
|
||||
float br = texture2D(normalTexture, vec2(uv.x + step, uv.y - step)).r;
|
||||
float b = texture2D(normalTexture, vec2(uv.x, uv.y - step)).r;
|
||||
float bl = texture2D(normalTexture, vec2(uv.x - step, uv.y - step)).r;
|
||||
float l = texture2D(normalTexture, vec2(uv.x - step, uv.y)).r;
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
vec4 bump = vec4 (normalize(vec3 (dX, dY, 0.1)),1.0);
|
||||
float height = 2.0 * texture2D(normalTexture, vec2(uv.x, uv.y)).r - 1.0;
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
vec3 L = normalize(vec3(0.0, 0.75, 1.0));
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), yawVec), 0.0, 1.0), 1.0);
|
||||
float diffuse = dot(yawVec, bump.xyz);
|
||||
|
||||
vec3 color = (1.1 * diffuse + 0.05 * height + 0.5 * specular) * base.rgb;
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
gl_FrontColor = gl_BackColor = gl_Color;
|
||||
}
|
|
@ -0,0 +1,162 @@
|
|||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform sampler2D useNormalmap;
|
||||
|
||||
uniform vec4 skyBgColor;
|
||||
uniform float fogDistance;
|
||||
uniform vec3 eyePosition;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
varying float area_enable_parallax;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
bool normalTexturePresent = false;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float intensity (vec3 color)
|
||||
{
|
||||
return (color.r + color.g + color.b) / 3.0;
|
||||
}
|
||||
|
||||
float get_rgb_height (vec2 uv)
|
||||
{
|
||||
return intensity(texture2D(baseTexture,uv).rgb);
|
||||
}
|
||||
|
||||
vec4 get_normal_map(vec2 uv)
|
||||
{
|
||||
vec4 bump = texture2D(normalTexture, uv).rgba;
|
||||
bump.xyz = normalize(bump.xyz * 2.0 - 1.0);
|
||||
return bump;
|
||||
}
|
||||
|
||||
float find_intersection(vec2 dp, vec2 ds)
|
||||
{
|
||||
const float depth_step = 1.0 / 24.0;
|
||||
float depth = 1.0;
|
||||
for (int i = 0 ; i < 24 ; i++) {
|
||||
float h = texture2D(normalTexture, dp + ds * depth).a;
|
||||
if (h >= depth)
|
||||
break;
|
||||
depth -= depth_step;
|
||||
}
|
||||
return depth;
|
||||
}
|
||||
|
||||
float find_intersectionRGB(vec2 dp, vec2 ds) {
|
||||
const float depth_step = 1.0 / 24.0;
|
||||
float depth = 1.0;
|
||||
for (int i = 0 ; i < 24 ; i++) {
|
||||
float h = get_rgb_height(dp + ds * depth);
|
||||
if (h >= depth)
|
||||
break;
|
||||
depth -= depth_step;
|
||||
}
|
||||
return depth;
|
||||
}
|
||||
|
||||
void main (void)
|
||||
{
|
||||
vec3 color;
|
||||
vec4 bump;
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
bool use_normalmap = false;
|
||||
|
||||
#if USE_NORMALMAPS == 1
|
||||
if (texture2D(useNormalmap,vec2(1.0, 1.0)).r > 0.0) {
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_PARALLAX_OCCLUSION
|
||||
vec2 eyeRay = vec2 (tsEyeVec.x, -tsEyeVec.y);
|
||||
const float scale = PARALLAX_OCCLUSION_SCALE / PARALLAX_OCCLUSION_ITERATIONS;
|
||||
const float bias = PARALLAX_OCCLUSION_BIAS / PARALLAX_OCCLUSION_ITERATIONS;
|
||||
|
||||
#if PARALLAX_OCCLUSION_MODE == 0
|
||||
// Parallax occlusion with slope information
|
||||
if (normalTexturePresent && area_enable_parallax > 0.0) {
|
||||
for (int i = 0; i < PARALLAX_OCCLUSION_ITERATIONS; i++) {
|
||||
vec4 normal = texture2D(normalTexture, uv.xy);
|
||||
float h = normal.a * scale - bias;
|
||||
uv += h * normal.z * eyeRay;
|
||||
}
|
||||
#endif
|
||||
#if PARALLAX_OCCLUSION_MODE == 1
|
||||
// Relief mapping
|
||||
if (normalTexturePresent && area_enable_parallax > 0.0) {
|
||||
vec2 ds = eyeRay * PARALLAX_OCCLUSION_SCALE;
|
||||
float dist = find_intersection(uv, ds);
|
||||
uv += dist * ds;
|
||||
#endif
|
||||
} else if (GENERATE_NORMALMAPS == 1 && area_enable_parallax > 0.0) {
|
||||
vec2 ds = eyeRay * PARALLAX_OCCLUSION_SCALE;
|
||||
float dist = find_intersectionRGB(uv, ds);
|
||||
uv += dist * ds;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if USE_NORMALMAPS == 1
|
||||
if (normalTexturePresent) {
|
||||
bump = get_normal_map(uv);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && use_normalmap == false) {
|
||||
float tl = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float t = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float tr = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y + SAMPLE_STEP));
|
||||
float r = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y));
|
||||
float br = get_rgb_height(vec2(uv.x + SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float b = get_rgb_height(vec2(uv.x, uv.y - SAMPLE_STEP));
|
||||
float bl = get_rgb_height(vec2(uv.x -SAMPLE_STEP, uv.y - SAMPLE_STEP));
|
||||
float l = get_rgb_height(vec2(uv.x - SAMPLE_STEP, uv.y));
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
bump = vec4(normalize(vec3 (dX, dY, NORMALMAPS_STRENGTH)), 1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
if (use_normalmap) {
|
||||
vec3 L = normalize(lightVec);
|
||||
vec3 E = normalize(eyeVec);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0), 1.0);
|
||||
float diffuse = dot(-E,bump.xyz);
|
||||
color = (diffuse + 0.1 * specular) * base.rgb;
|
||||
} else {
|
||||
color = base.rgb;
|
||||
}
|
||||
#else
|
||||
color = base.rgb;
|
||||
#endif
|
||||
|
||||
#if MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
|
||||
float alpha = gl_Color.a;
|
||||
vec4 col = vec4(color.rgb, alpha);
|
||||
col *= gl_Color;
|
||||
if (fogDistance != 0.0) {
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
alpha = mix(alpha, 0.0, d);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, alpha);
|
||||
#else
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
if (fogDistance != 0.0) {
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
col = mix(col, skyBgColor, d);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,149 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
varying float area_enable_parallax;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float smoothCurve(float x)
|
||||
{
|
||||
return x * x * (3.0 - 2.0 * x);
|
||||
}
|
||||
float triangleWave(float x)
|
||||
{
|
||||
return abs(fract(x + 0.5) * 2.0 - 1.0);
|
||||
}
|
||||
float smoothTriangleWave(float x)
|
||||
{
|
||||
return smoothCurve(triangleWave(x)) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
//TODO: make offset depending on view angle and parallax uv displacement
|
||||
//thats for textures that doesnt align vertically, like dirt with grass
|
||||
//gl_TexCoord[0].y += 0.008;
|
||||
|
||||
//Allow parallax/relief mapping only for certain kind of nodes
|
||||
//Variable is also used to control area of the effect
|
||||
#if (DRAW_TYPE == NDT_NORMAL || DRAW_TYPE == NDT_LIQUID || DRAW_TYPE == NDT_FLOWINGLIQUID)
|
||||
area_enable_parallax = 1.0;
|
||||
#else
|
||||
area_enable_parallax = 0.0;
|
||||
#endif
|
||||
|
||||
#if ((MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER)
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
|
||||
pos.x += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * 0.01) * 2.0 - 1.0) * 0.4;
|
||||
pos.y += (smoothTriangleWave(animationTimer*15.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.2;
|
||||
pos.z += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.4;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
|
||||
pos.x += (smoothTriangleWave(animationTimer * 20.0 + pos2XpZ * 0.1) * 2.0 - 1.0) * 0.8;
|
||||
pos.y -= (smoothTriangleWave(animationTimer * 10.0 + pos2XpZ * -0.5) * 2.0 - 1.0) * 0.4;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
|
||||
// Don't generate heightmaps when too far from the eye
|
||||
float dist = distance (vec3(0.0, 0.0 ,0.0), vPosition);
|
||||
if (dist > 120.0) {
|
||||
area_enable_parallax = 0.0;
|
||||
}
|
||||
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
tangent = normalize(gl_NormalMatrix * gl_MultiTexCoord1.xyz);
|
||||
binormal = normalize(gl_NormalMatrix * gl_MultiTexCoord2.xyz);
|
||||
|
||||
vec3 v;
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
v.x = dot(lightVec, tangent);
|
||||
v.y = dot(lightVec, binormal);
|
||||
v.z = dot(lightVec, normal);
|
||||
tsLightVec = normalize (v);
|
||||
|
||||
eyeVec = -(gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
v.x = dot(eyeVec, tangent);
|
||||
v.y = dot(eyeVec, binormal);
|
||||
v.z = dot(eyeVec, normal);
|
||||
tsEyeVec = normalize (v);
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13)/0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85)/0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color,0.0,1.0);
|
||||
}
|
|
@ -0,0 +1,119 @@
|
|||
uniform sampler2D baseTexture;
|
||||
uniform sampler2D normalTexture;
|
||||
uniform sampler2D useNormalmap;
|
||||
|
||||
uniform vec4 skyBgColor;
|
||||
uniform float fogDistance;
|
||||
uniform vec3 eyePosition;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
bool normalTexturePresent = false;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float intensity (vec3 color){
|
||||
return (color.r + color.g + color.b) / 3.0;
|
||||
}
|
||||
|
||||
float get_rgb_height (vec2 uv){
|
||||
return intensity(texture2D(baseTexture,uv).rgb);
|
||||
}
|
||||
|
||||
vec4 get_normal_map(vec2 uv){
|
||||
vec4 bump = texture2D(normalTexture, uv).rgba;
|
||||
bump.xyz = normalize(bump.xyz * 2.0 -1.0);
|
||||
bump.y = -bump.y;
|
||||
return bump;
|
||||
}
|
||||
|
||||
void main (void)
|
||||
{
|
||||
vec3 color;
|
||||
vec4 bump;
|
||||
vec2 uv = gl_TexCoord[0].st;
|
||||
bool use_normalmap = false;
|
||||
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (texture2D(useNormalmap,vec2(1.0,1.0)).r > 0.0) {
|
||||
normalTexturePresent = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_PARALLAX_OCCLUSION
|
||||
if (normalTexturePresent) {
|
||||
vec3 tsEye = normalize(tsEyeVec);
|
||||
float height = PARALLAX_OCCLUSION_SCALE * texture2D(normalTexture, uv).a - PARALLAX_OCCLUSION_BIAS;
|
||||
uv = uv + texture2D(normalTexture, uv).z * height * vec2(tsEye.x,-tsEye.y);
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_NORMALMAPS
|
||||
if (normalTexturePresent) {
|
||||
bump = get_normal_map(uv);
|
||||
use_normalmap = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (GENERATE_NORMALMAPS == 1 && use_normalmap == false) {
|
||||
float tl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float t = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float tr = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y+SAMPLE_STEP));
|
||||
float r = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y));
|
||||
float br = get_rgb_height (vec2(uv.x+SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float b = get_rgb_height (vec2(uv.x,uv.y-SAMPLE_STEP));
|
||||
float bl = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y-SAMPLE_STEP));
|
||||
float l = get_rgb_height (vec2(uv.x-SAMPLE_STEP,uv.y));
|
||||
float dX = (tr + 2.0 * r + br) - (tl + 2.0 * l + bl);
|
||||
float dY = (bl + 2.0 * b + br) - (tl + 2.0 * t + tr);
|
||||
bump = vec4 (normalize(vec3 (dX, -dY, NORMALMAPS_STRENGTH)),1.0);
|
||||
use_normalmap = true;
|
||||
}
|
||||
|
||||
vec4 base = texture2D(baseTexture, uv).rgba;
|
||||
|
||||
#ifdef ENABLE_BUMPMAPPING
|
||||
if (use_normalmap) {
|
||||
vec3 L = normalize(lightVec);
|
||||
vec3 E = normalize(eyeVec);
|
||||
float specular = pow(clamp(dot(reflect(L, bump.xyz), E), 0.0, 1.0),0.5);
|
||||
float diffuse = dot(E,bump.xyz);
|
||||
/* Mathematic optimization
|
||||
* Original: color = 0.05*base.rgb + diffuse*base.rgb + 0.2*specular*base.rgb;
|
||||
* This optimization save 2 multiplications (orig: 4 multiplications + 3 additions
|
||||
* end: 2 multiplications + 3 additions)
|
||||
*/
|
||||
color = (0.05 + diffuse + 0.2 * specular) * base.rgb;
|
||||
} else {
|
||||
color = base.rgb;
|
||||
}
|
||||
#else
|
||||
color = base.rgb;
|
||||
#endif
|
||||
|
||||
#if MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE
|
||||
float alpha = gl_Color.a;
|
||||
vec4 col = vec4(color.rgb, alpha);
|
||||
col *= gl_Color;
|
||||
if(fogDistance != 0.0){
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
alpha = mix(alpha, 0.0, d);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, alpha);
|
||||
#else
|
||||
vec4 col = vec4(color.rgb, base.a);
|
||||
col *= gl_Color;
|
||||
if(fogDistance != 0.0){
|
||||
float d = max(0.0, min(vPosition.z / fogDistance * 1.5 - 0.6, 1.0));
|
||||
col = mix(col, skyBgColor, d);
|
||||
}
|
||||
gl_FragColor = vec4(col.rgb, base.a);
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,144 @@
|
|||
uniform mat4 mWorldViewProj;
|
||||
uniform mat4 mInvWorld;
|
||||
uniform mat4 mTransWorld;
|
||||
uniform mat4 mWorld;
|
||||
|
||||
uniform float dayNightRatio;
|
||||
uniform vec3 eyePosition;
|
||||
uniform float animationTimer;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying vec3 lightVec;
|
||||
varying vec3 tsEyeVec;
|
||||
varying vec3 tsLightVec;
|
||||
|
||||
const float e = 2.718281828459;
|
||||
const float BS = 10.0;
|
||||
|
||||
float smoothCurve(float x)
|
||||
{
|
||||
return x * x * (3.0 - 2.0 * x);
|
||||
}
|
||||
float triangleWave(float x)
|
||||
{
|
||||
return abs(fract( x + 0.5 ) * 2.0 - 1.0);
|
||||
}
|
||||
float smoothTriangleWave(float x)
|
||||
{
|
||||
return smoothCurve(triangleWave( x )) * 2.0 - 1.0;
|
||||
}
|
||||
|
||||
void main(void)
|
||||
{
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
|
||||
#if (MATERIAL_TYPE == TILE_MATERIAL_LIQUID_TRANSPARENT || MATERIAL_TYPE == TILE_MATERIAL_LIQUID_OPAQUE) && ENABLE_WAVING_WATER
|
||||
vec4 pos = gl_Vertex;
|
||||
pos.y -= 2.0;
|
||||
|
||||
float posYbuf = (pos.z / WATER_WAVE_LENGTH + animationTimer * WATER_WAVE_SPEED * WATER_WAVE_LENGTH);
|
||||
|
||||
pos.y -= sin(posYbuf) * WATER_WAVE_HEIGHT + sin(posYbuf / 7.0) * WATER_WAVE_HEIGHT;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_LEAVES && ENABLE_WAVING_LEAVES
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * 0.01) * 2.0 - 1.0) * 0.4;
|
||||
pos.y += (smoothTriangleWave(animationTimer*15.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.2;
|
||||
pos.z += (smoothTriangleWave(animationTimer*10.0 + pos2XpZ * -0.01) * 2.0 - 1.0) * 0.4;
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#elif MATERIAL_TYPE == TILE_MATERIAL_WAVING_PLANTS && ENABLE_WAVING_PLANTS
|
||||
vec4 pos = gl_Vertex;
|
||||
vec4 pos2 = mWorld * gl_Vertex;
|
||||
if (gl_TexCoord[0].y < 0.05) {
|
||||
/*
|
||||
* Mathematic optimization: pos2.x * A + pos2.z * A (2 multiplications + 1 addition)
|
||||
* replaced with: (pos2.x + pos2.z) * A (1 addition + 1 multiplication)
|
||||
* And bufferize calcul to a float
|
||||
*/
|
||||
float pos2XpZ = pos2.x + pos2.z;
|
||||
pos.x += (smoothTriangleWave(animationTimer * 20.0 + pos2XpZ * 0.1) * 2.0 - 1.0) * 0.8;
|
||||
pos.y -= (smoothTriangleWave(animationTimer * 10.0 + pos2XpZ * -0.5) * 2.0 - 1.0) * 0.4;
|
||||
}
|
||||
gl_Position = mWorldViewProj * pos;
|
||||
#else
|
||||
gl_Position = mWorldViewProj * gl_Vertex;
|
||||
#endif
|
||||
|
||||
vPosition = gl_Position.xyz;
|
||||
worldPosition = (mWorld * gl_Vertex).xyz;
|
||||
vec3 sunPosition = vec3 (0.0, eyePosition.y * BS + 900.0, 0.0);
|
||||
|
||||
vec3 normal, tangent, binormal;
|
||||
normal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
if (gl_Normal.x > 0.5) {
|
||||
// 1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, -1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.x < -0.5) {
|
||||
// -1.0, 0.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.y > 0.5) {
|
||||
// 0.0, 1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.y < -0.5) {
|
||||
// 0.0, -1.0, 0.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, 0.0, 1.0));
|
||||
} else if (gl_Normal.z > 0.5) {
|
||||
// 0.0, 0.0, 1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3( 1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
} else if (gl_Normal.z < -0.5) {
|
||||
// 0.0, 0.0, -1.0
|
||||
tangent = normalize(gl_NormalMatrix * vec3(-1.0, 0.0, 0.0));
|
||||
binormal = normalize(gl_NormalMatrix * vec3( 0.0, -1.0, 0.0));
|
||||
}
|
||||
mat3 tbnMatrix = mat3(tangent.x, binormal.x, normal.x,
|
||||
tangent.y, binormal.y, normal.y,
|
||||
tangent.z, binormal.z, normal.z);
|
||||
|
||||
lightVec = sunPosition - worldPosition;
|
||||
tsLightVec = lightVec * tbnMatrix;
|
||||
eyeVec = (gl_ModelViewMatrix * gl_Vertex).xyz;
|
||||
tsEyeVec = eyeVec * tbnMatrix;
|
||||
|
||||
vec4 color;
|
||||
float day = gl_Color.r;
|
||||
float night = gl_Color.g;
|
||||
float light_source = gl_Color.b;
|
||||
|
||||
float rg = mix(night, day, dayNightRatio);
|
||||
rg += light_source * 2.5; // Make light sources brighter
|
||||
float b = rg;
|
||||
|
||||
// Moonlight is blue
|
||||
b += (day - night) / 13.0;
|
||||
rg -= (day - night) / 23.0;
|
||||
|
||||
// Emphase blue a bit in darker places
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
b += max(0.0, (1.0 - abs(b - 0.13)/0.17) * 0.025);
|
||||
|
||||
// Artificial light is yellow-ish
|
||||
// See C++ implementation in mapblock_mesh.cpp finalColorBlend()
|
||||
rg += max(0.0, (1.0 - abs(rg - 0.85)/0.15) * 0.065);
|
||||
|
||||
color.r = rg;
|
||||
color.g = rg;
|
||||
color.b = b;
|
||||
|
||||
color.a = gl_Color.a;
|
||||
gl_FrontColor = gl_BackColor = clamp(color,0.0,1.0);
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
mark_as_advanced(CURL_LIBRARY CURL_INCLUDE_DIR)
|
||||
|
||||
find_library(CURL_LIBRARY NAMES curl)
|
||||
find_path(CURL_INCLUDE_DIR NAMES curl/curl.h)
|
||||
|
||||
set(CURL_REQUIRED_VARS CURL_LIBRARY CURL_INCLUDE_DIR)
|
||||
|
||||
if(WIN32)
|
||||
find_file(CURL_DLL NAMES libcurl-4.dll
|
||||
PATHS
|
||||
"C:/Windows/System32"
|
||||
DOC "Path to the cURL DLL (for installation)")
|
||||
mark_as_advanced(CURL_DLL)
|
||||
set(CURL_REQUIRED_VARS ${CURL_REQUIRED_VARS} CURL_DLL)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(CURL DEFAULT_MSG ${CURL_REQUIRED_VARS})
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
|
||||
option(ENABLE_SYSTEM_GMP "Use GMP from system" TRUE)
|
||||
mark_as_advanced(GMP_LIBRARY GMP_INCLUDE_DIR)
|
||||
set(USE_SYSTEM_GMP FALSE)
|
||||
|
||||
if(ENABLE_SYSTEM_GMP)
|
||||
find_library(GMP_LIBRARY NAMES libgmp.so)
|
||||
find_path(GMP_INCLUDE_DIR NAMES gmp.h)
|
||||
|
||||
if(GMP_LIBRARY AND GMP_INCLUDE_DIR)
|
||||
message (STATUS "Using GMP provided by system.")
|
||||
set(USE_SYSTEM_GMP TRUE)
|
||||
else()
|
||||
message (STATUS "Detecting GMP from system failed.")
|
||||
endif()
|
||||
else()
|
||||
message (STATUS "Detecting GMP from system disabled! (ENABLE_SYSTEM_GMP=0)")
|
||||
endif()
|
||||
|
||||
if(NOT USE_SYSTEM_GMP)
|
||||
message(STATUS "Using bundled mini-gmp library.")
|
||||
set(GMP_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/gmp)
|
||||
set(GMP_LIBRARY gmp)
|
||||
add_subdirectory(gmp)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(GMP DEFAULT_MSG GMP_LIBRARY GMP_INCLUDE_DIR)
|
|
@ -0,0 +1,78 @@
|
|||
|
||||
set(CUSTOM_GETTEXT_PATH "${PROJECT_SOURCE_DIR}/../../gettext"
|
||||
CACHE FILEPATH "path to custom gettext")
|
||||
|
||||
find_path(GETTEXT_INCLUDE_DIR
|
||||
NAMES libintl.h
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/include"
|
||||
DOC "GetText include directory")
|
||||
|
||||
find_program(GETTEXT_MSGFMT
|
||||
NAMES msgfmt
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/bin"
|
||||
DOC "Path to msgfmt")
|
||||
|
||||
set(GETTEXT_REQUIRED_VARS GETTEXT_INCLUDE_DIR GETTEXT_MSGFMT)
|
||||
|
||||
if(APPLE)
|
||||
find_library(GETTEXT_LIBRARY
|
||||
NAMES libintl.a
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "GetText library")
|
||||
|
||||
find_library(ICONV_LIBRARY
|
||||
NAMES libiconv.dylib
|
||||
PATHS "/usr/lib"
|
||||
DOC "IConv library")
|
||||
set(GETTEXT_REQUIRED_VARS ${GETTEXT_REQUIRED_VARS} GETTEXT_LIBRARY ICONV_LIBRARY)
|
||||
endif(APPLE)
|
||||
|
||||
# Modern Linux, as well as OSX, does not require special linking because
|
||||
# GetText is part of glibc.
|
||||
# TODO: check the requirements on other BSDs and older Linux
|
||||
if(WIN32)
|
||||
if(MSVC)
|
||||
set(GETTEXT_LIB_NAMES
|
||||
libintl.lib intl.lib libintl3.lib intl3.lib)
|
||||
else()
|
||||
set(GETTEXT_LIB_NAMES
|
||||
libintl.dll.a intl.dll.a libintl3.dll.a intl3.dll.a)
|
||||
endif()
|
||||
find_library(GETTEXT_LIBRARY
|
||||
NAMES ${GETTEXT_LIB_NAMES}
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "GetText library")
|
||||
find_file(GETTEXT_DLL
|
||||
NAMES libintl.dll intl.dll libintl3.dll intl3.dll
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/bin" "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "gettext *intl*.dll")
|
||||
find_file(GETTEXT_ICONV_DLL
|
||||
NAMES libiconv2.dll
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/bin" "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "gettext *iconv*.lib")
|
||||
set(GETTEXT_REQUIRED_VARS ${GETTEXT_REQUIRED_VARS} GETTEXT_DLL GETTEXT_ICONV_DLL)
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(GetText DEFAULT_MSG ${GETTEXT_REQUIRED_VARS})
|
||||
|
||||
|
||||
if(GETTEXT_FOUND)
|
||||
# BSD variants require special linkage as they don't use glibc
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "BSD")
|
||||
set(GETTEXT_LIBRARY "intl")
|
||||
endif()
|
||||
|
||||
set(GETTEXT_PO_PATH ${CMAKE_SOURCE_DIR}/po)
|
||||
set(GETTEXT_MO_BUILD_PATH ${CMAKE_BINARY_DIR}/locale/<locale>/LC_MESSAGES)
|
||||
set(GETTEXT_MO_DEST_PATH ${LOCALEDIR}/<locale>/LC_MESSAGES)
|
||||
file(GLOB GETTEXT_AVAILABLE_LOCALES RELATIVE ${GETTEXT_PO_PATH} "${GETTEXT_PO_PATH}/*")
|
||||
list(REMOVE_ITEM GETTEXT_AVAILABLE_LOCALES minetest.pot)
|
||||
list(REMOVE_ITEM GETTEXT_AVAILABLE_LOCALES timestamp)
|
||||
macro(SET_MO_PATHS _buildvar _destvar _locale)
|
||||
string(REPLACE "<locale>" ${_locale} ${_buildvar} ${GETTEXT_MO_BUILD_PATH})
|
||||
string(REPLACE "<locale>" ${_locale} ${_destvar} ${GETTEXT_MO_DEST_PATH})
|
||||
endmacro()
|
||||
endif()
|
||||
|
|
@ -0,0 +1,71 @@
|
|||
|
||||
mark_as_advanced(IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR IRRLICHT_DLL)
|
||||
set(IRRLICHT_SOURCE_DIR "" CACHE PATH "Path to irrlicht source directory (optional)")
|
||||
|
||||
|
||||
# Find include directory
|
||||
|
||||
if(NOT IRRLICHT_SOURCE_DIR STREQUAL "")
|
||||
set(IRRLICHT_SOURCE_DIR_INCLUDE
|
||||
"${IRRLICHT_SOURCE_DIR}/include"
|
||||
)
|
||||
|
||||
set(IRRLICHT_LIBRARY_NAMES libIrrlicht.a Irrlicht Irrlicht.lib)
|
||||
|
||||
if(WIN32)
|
||||
if(MSVC)
|
||||
set(IRRLICHT_SOURCE_DIR_LIBS "${IRRLICHT_SOURCE_DIR}/lib/Win32-visualstudio")
|
||||
set(IRRLICHT_LIBRARY_NAMES Irrlicht.lib)
|
||||
else()
|
||||
set(IRRLICHT_SOURCE_DIR_LIBS "${IRRLICHT_SOURCE_DIR}/lib/Win32-gcc")
|
||||
set(IRRLICHT_LIBRARY_NAMES libIrrlicht.a libIrrlicht.dll.a)
|
||||
endif()
|
||||
else()
|
||||
set(IRRLICHT_SOURCE_DIR_LIBS "${IRRLICHT_SOURCE_DIR}/lib/Linux")
|
||||
set(IRRLICHT_LIBRARY_NAMES libIrrlicht.a)
|
||||
endif()
|
||||
|
||||
find_path(IRRLICHT_INCLUDE_DIR NAMES irrlicht.h
|
||||
PATHS
|
||||
${IRRLICHT_SOURCE_DIR_INCLUDE}
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
|
||||
find_library(IRRLICHT_LIBRARY NAMES ${IRRLICHT_LIBRARY_NAMES}
|
||||
PATHS
|
||||
${IRRLICHT_SOURCE_DIR_LIBS}
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
|
||||
else()
|
||||
find_path(IRRLICHT_INCLUDE_DIR NAMES irrlicht.h
|
||||
PATHS
|
||||
/usr/local/include/irrlicht
|
||||
/usr/include/irrlicht
|
||||
)
|
||||
|
||||
find_library(IRRLICHT_LIBRARY NAMES libIrrlicht.so libIrrlicht.a Irrlicht
|
||||
PATHS
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
# On Windows, find the DLL for installation
|
||||
if(WIN32)
|
||||
if(MSVC)
|
||||
set(IRRLICHT_COMPILER "VisualStudio")
|
||||
else()
|
||||
set(IRRLICHT_COMPILER "gcc")
|
||||
endif()
|
||||
find_file(IRRLICHT_DLL NAMES Irrlicht.dll
|
||||
PATHS
|
||||
"${IRRLICHT_SOURCE_DIR}/bin/Win32-${IRRLICHT_COMPILER}"
|
||||
DOC "Path of the Irrlicht dll (for installation)"
|
||||
)
|
||||
endif(WIN32)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Irrlicht DEFAULT_MSG IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR)
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
# Look for JSONCPP if asked to.
|
||||
# We use a bundled version by default because some distros ship versions of
|
||||
# JSONCPP that cause segfaults and other memory errors when we link with them.
|
||||
# See https://github.com/minetest/minetest/issues/1793
|
||||
|
||||
mark_as_advanced(JSON_LIBRARY JSON_INCLUDE_DIR)
|
||||
option(ENABLE_SYSTEM_JSONCPP "Enable using a system-wide JSONCPP. May cause segfaults and other memory errors!" FALSE)
|
||||
|
||||
if(ENABLE_SYSTEM_JSONCPP)
|
||||
find_library(JSON_LIBRARY NAMES jsoncpp)
|
||||
find_path(JSON_INCLUDE_DIR json/features.h)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(JSONCPP DEFAULT_MSG JSON_LIBRARY JSON_INCLUDE_DIR)
|
||||
|
||||
if(JSONCPP_FOUND)
|
||||
message(STATUS "Using system JSONCPP library.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT JSONCPP_FOUND)
|
||||
message(STATUS "Using bundled JSONCPP library.")
|
||||
set(JSON_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/json)
|
||||
set(JSON_LIBRARY jsoncpp)
|
||||
add_subdirectory(json)
|
||||
endif()
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
option(ENABLE_LUAJIT "Enable LuaJIT support" TRUE)
|
||||
mark_as_advanced(LUA_LIBRARY LUA_INCLUDE_DIR)
|
||||
set(USE_LUAJIT FALSE)
|
||||
|
||||
if(ENABLE_LUAJIT)
|
||||
find_library(LUA_LIBRARY luajit
|
||||
NAMES luajit-5.1)
|
||||
find_path(LUA_INCLUDE_DIR luajit.h
|
||||
NAMES luajit.h
|
||||
PATH_SUFFIXES luajit-2.0)
|
||||
if(LUA_LIBRARY AND LUA_INCLUDE_DIR)
|
||||
set(USE_LUAJIT TRUE)
|
||||
endif()
|
||||
else()
|
||||
message (STATUS "LuaJIT detection disabled! (ENABLE_LUAJIT=0)")
|
||||
endif()
|
||||
|
||||
if(NOT USE_LUAJIT)
|
||||
message(STATUS "LuaJIT not found, using bundled Lua.")
|
||||
set(LUA_LIBRARY "lua")
|
||||
set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
|
||||
add_subdirectory(lua)
|
||||
endif()
|
||||
|
|
@ -0,0 +1,112 @@
|
|||
#-------------------------------------------------------------------
|
||||
# This file is stolen from part of the CMake build system for OGRE (Object-oriented Graphics Rendering Engine) http://www.ogre3d.org/
|
||||
#
|
||||
# The contents of this file are placed in the public domain. Feel
|
||||
# free to make use of it in any way you like.
|
||||
#-------------------------------------------------------------------
|
||||
|
||||
# - Try to find OpenGLES and EGL
|
||||
# Once done this will define
|
||||
#
|
||||
# OPENGLES2_FOUND - system has OpenGLES
|
||||
# OPENGLES2_INCLUDE_DIR - the GL include directory
|
||||
# OPENGLES2_LIBRARIES - Link these to use OpenGLES
|
||||
#
|
||||
# EGL_FOUND - system has EGL
|
||||
# EGL_INCLUDE_DIR - the EGL include directory
|
||||
# EGL_LIBRARIES - Link these to use EGL
|
||||
|
||||
# Win32, Apple, and Android are not tested!
|
||||
# Linux tested and works
|
||||
|
||||
if(WIN32)
|
||||
if(CYGWIN)
|
||||
find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
|
||||
find_library(OPENGLES2_LIBRARY libGLESv2)
|
||||
else()
|
||||
if(BORLAND)
|
||||
set(OPENGLES2_LIBRARY import32 CACHE STRING "OpenGL ES 2.x library for Win32")
|
||||
else()
|
||||
# TODO
|
||||
# set(OPENGLES_LIBRARY ${SOURCE_DIR}/Dependencies/lib/release/libGLESv2.lib CACHE STRING "OpenGL ES 2.x library for win32"
|
||||
endif()
|
||||
endif()
|
||||
elseif(APPLE)
|
||||
create_search_paths(/Developer/Platforms)
|
||||
findpkg_framework(OpenGLES2)
|
||||
set(OPENGLES2_LIBRARY "-framework OpenGLES")
|
||||
else()
|
||||
find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
|
||||
PATHS /usr/openwin/share/include
|
||||
/opt/graphics/OpenGL/include
|
||||
/usr/X11R6/include
|
||||
/usr/include
|
||||
)
|
||||
|
||||
find_library(OPENGLES2_LIBRARY
|
||||
NAMES GLESv2
|
||||
PATHS /opt/graphics/OpenGL/lib
|
||||
/usr/openwin/lib
|
||||
/usr/shlib /usr/X11R6/lib
|
||||
/usr/lib
|
||||
)
|
||||
|
||||
if(NOT BUILD_ANDROID)
|
||||
find_path(EGL_INCLUDE_DIR EGL/egl.h
|
||||
PATHS /usr/openwin/share/include
|
||||
/opt/graphics/OpenGL/include
|
||||
/usr/X11R6/include
|
||||
/usr/include
|
||||
)
|
||||
|
||||
find_library(EGL_LIBRARY
|
||||
NAMES EGL
|
||||
PATHS /opt/graphics/OpenGL/lib
|
||||
/usr/openwin/lib
|
||||
/usr/shlib
|
||||
/usr/X11R6/lib
|
||||
/usr/lib
|
||||
)
|
||||
|
||||
# On Unix OpenGL usually requires X11.
|
||||
# It doesn't require X11 on OSX.
|
||||
|
||||
if(OPENGLES2_LIBRARY)
|
||||
if(NOT X11_FOUND)
|
||||
include(FindX11)
|
||||
endif()
|
||||
if(X11_FOUND)
|
||||
set(OPENGLES2_LIBRARIES ${X11_LIBRARIES})
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARIES} ${OPENGLES2_LIBRARY})
|
||||
|
||||
if(BUILD_ANDROID)
|
||||
if(OPENGLES2_LIBRARY)
|
||||
set(EGL_LIBRARIES)
|
||||
set(OPENGLES2_FOUND TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(OPENGLES2_LIBRARY AND EGL_LIBRARY)
|
||||
set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY} ${OPENGLES2_LIBRARIES})
|
||||
set(EGL_LIBRARIES ${EGL_LIBRARY} ${EGL_LIBRARIES})
|
||||
set(OPENGLES2_FOUND TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
mark_as_advanced(
|
||||
OPENGLES2_INCLUDE_DIR
|
||||
OPENGLES2_LIBRARY
|
||||
EGL_INCLUDE_DIR
|
||||
EGL_LIBRARY
|
||||
)
|
||||
|
||||
if(OPENGLES2_FOUND)
|
||||
message(STATUS "Found system OpenGL ES 2 library: ${OPENGLES2_LIBRARIES}")
|
||||
else()
|
||||
set(OPENGLES2_LIBRARIES "")
|
||||
endif()
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
mark_as_advanced(SQLITE3_LIBRARY SQLITE3_INCLUDE_DIR)
|
||||
|
||||
find_path(SQLITE3_INCLUDE_DIR sqlite3.h)
|
||||
|
||||
find_library(SQLITE3_LIBRARY NAMES sqlite3)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(SQLite3 DEFAULT_MSG SQLITE3_LIBRARY SQLITE3_INCLUDE_DIR)
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
# - Find vorbis
|
||||
# Find the native vorbis includes and libraries
|
||||
#
|
||||
# VORBIS_INCLUDE_DIR - where to find vorbis.h, etc.
|
||||
# OGG_INCLUDE_DIR - where to find ogg/ogg.h, etc.
|
||||
# VORBIS_LIBRARIES - List of libraries when using vorbis(file).
|
||||
# VORBIS_FOUND - True if vorbis found.
|
||||
|
||||
if(NOT GP2XWIZ)
|
||||
if(VORBIS_INCLUDE_DIR)
|
||||
# Already in cache, be silent
|
||||
set(VORBIS_FIND_QUIETLY TRUE)
|
||||
endif(VORBIS_INCLUDE_DIR)
|
||||
find_path(OGG_INCLUDE_DIR ogg/ogg.h)
|
||||
find_path(VORBIS_INCLUDE_DIR vorbis/vorbisfile.h)
|
||||
# MSVC built ogg/vorbis may be named ogg_static and vorbis_static
|
||||
find_library(OGG_LIBRARY NAMES ogg ogg_static)
|
||||
find_library(VORBIS_LIBRARY NAMES vorbis vorbis_static)
|
||||
find_library(VORBISFILE_LIBRARY NAMES vorbisfile vorbisfile_static)
|
||||
# Handle the QUIETLY and REQUIRED arguments and set VORBIS_FOUND
|
||||
# to TRUE if all listed variables are TRUE.
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(VORBIS DEFAULT_MSG
|
||||
OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR
|
||||
OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
|
||||
else(NOT GP2XWIZ)
|
||||
find_path(VORBIS_INCLUDE_DIR tremor/ivorbisfile.h)
|
||||
find_library(VORBIS_LIBRARY NAMES vorbis_dec)
|
||||
find_package_handle_standard_args(VORBIS DEFAULT_MSG
|
||||
VORBIS_INCLUDE_DIR VORBIS_LIBRARY)
|
||||
endif(NOT GP2XWIZ)
|
||||
|
||||
if(VORBIS_FOUND)
|
||||
if(NOT GP2XWIZ)
|
||||
set(VORBIS_LIBRARIES ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY}
|
||||
${OGG_LIBRARY})
|
||||
else(NOT GP2XWIZ)
|
||||
set(VORBIS_LIBRARIES ${VORBIS_LIBRARY})
|
||||
endif(NOT GP2XWIZ)
|
||||
else(VORBIS_FOUND)
|
||||
set(VORBIS_LIBRARIES)
|
||||
endif(VORBIS_FOUND)
|
||||
|
||||
mark_as_advanced(OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR)
|
||||
mark_as_advanced(OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
|
||||
|
|
@ -0,0 +1,26 @@
|
|||
# Always run during 'make'
|
||||
|
||||
if(DEVELOPMENT_BUILD)
|
||||
execute_process(COMMAND git rev-parse --short HEAD
|
||||
WORKING_DIRECTORY "${GENERATE_VERSION_SOURCE_DIR}"
|
||||
OUTPUT_VARIABLE VERSION_GITHASH OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET)
|
||||
if(VERSION_GITHASH)
|
||||
set(VERSION_GITHASH "${VERSION_STRING}-${VERSION_GITHASH}")
|
||||
execute_process(COMMAND git diff-index --quiet HEAD
|
||||
WORKING_DIRECTORY "${GENERATE_VERSION_SOURCE_DIR}"
|
||||
RESULT_VARIABLE IS_DIRTY)
|
||||
if(IS_DIRTY)
|
||||
set(VERSION_GITHASH "${VERSION_GITHASH}-dirty")
|
||||
endif()
|
||||
message(STATUS "*** Detected Git version ${VERSION_GITHASH} ***")
|
||||
endif()
|
||||
endif()
|
||||
if(NOT VERSION_GITHASH)
|
||||
set(VERSION_GITHASH "${VERSION_STRING}")
|
||||
endif()
|
||||
|
||||
configure_file(
|
||||
${GENERATE_VERSION_SOURCE_DIR}/cmake_config_githash.h.in
|
||||
${GENERATE_VERSION_BINARY_DIR}/cmake_config_githash.h)
|
||||
|
|
@ -0,0 +1,32 @@
|
|||
DOXYFILE_ENCODING = UTF-8
|
||||
|
||||
PROJECT_NAME = "Minetest"
|
||||
PROJECT_NUMBER = @VERSION_STRING@
|
||||
|
||||
STRIP_FROM_PATH = @CMAKE_CURRENT_SOURCE_DIR@/src
|
||||
JAVADOC_AUTOBRIEF = YES
|
||||
EXTRACT_ALL = YES
|
||||
EXTRACT_PRIVATE = YES
|
||||
EXTRACT_STATIC = YES
|
||||
SORT_MEMBERS_CTORS_1ST = YES
|
||||
WARN_IF_UNDOCUMENTED = NO
|
||||
|
||||
INPUT = @CMAKE_CURRENT_SOURCE_DIR@/src/ \
|
||||
@CMAKE_CURRENT_SOURCE_DIR@/src/util \
|
||||
@CMAKE_CURRENT_SOURCE_DIR@/src/script \
|
||||
@CMAKE_CURRENT_SOURCE_DIR@/src/script/common \
|
||||
@CMAKE_CURRENT_SOURCE_DIR@/src/script/cpp_api \
|
||||
@CMAKE_CURRENT_SOURCE_DIR@/src/script/lua_api
|
||||
RECURSIVE = NO
|
||||
|
||||
REFERENCED_BY_RELATION = YES
|
||||
REFERENCES_RELATION = YES
|
||||
GENERATE_LATEX = NO
|
||||
PAPER_TYPE = a4wide
|
||||
|
||||
HAVE_DOT = @DOXYGEN_DOT_FOUND@
|
||||
CALL_GRAPH = YES
|
||||
CALLER_GRAPH = YES
|
||||
MAX_DOT_GRAPH_DEPTH = 3
|
||||
DOT_MULTI_TARGETS = YES
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
Minetest Android port
|
||||
=====================
|
||||
Date: 2014 06 28
|
||||
|
||||
Controls
|
||||
--------
|
||||
The Android port doesn't support everything you can do on PC due to the
|
||||
limited capabilities of common devices. What can be done is described
|
||||
below:
|
||||
|
||||
While you're playing the game normally (that is, no menu or inventory is
|
||||
shown), the following controls are available:
|
||||
* Look around: touch screen and slide finger
|
||||
* double tap: place a node or use selected item
|
||||
* long tap: dig node
|
||||
* touch shown buttons: press button
|
||||
* Buttons:
|
||||
** left upper corner: chat
|
||||
** right lower corner: jump
|
||||
** right lower corner: crouch
|
||||
** left lower corner: walk/step...
|
||||
left up right
|
||||
down
|
||||
** left lower corner: display inventory
|
||||
|
||||
When a menu or inventory is displayed:
|
||||
* double tap outside menu area: close menu
|
||||
* tap on an item stack: select that stack
|
||||
* tap on an empty slot: if you selected a stack already, that stack is placed here
|
||||
* drag and drop: touch stack and hold finger down, move the stack to another
|
||||
slot, tap another finger while keeping first finger on screen
|
||||
--> places a single item from dragged stack into current (first touched) slot
|
||||
|
||||
Special settings
|
||||
----------------
|
||||
There are some settings especially useful for Android users. Minetest's config
|
||||
file can usually be found at /mnt/sdcard/Minetest.
|
||||
|
||||
* gui_scaling: this is a user-specified scaling factor for the GUI- In case
|
||||
main menu is too big or small on your device, try changing this
|
||||
value.
|
||||
* inventory_image_hack: if your inventory items are messed up, try setting
|
||||
this to true
|
||||
|
||||
Known issues
|
||||
------------
|
||||
Not all issues are fixed by now:
|
||||
|
||||
* Unable to exit from volume menu -- don't use the volume menu, use Android's
|
||||
volume controls instead.
|
||||
* 512 MB RAM seems to be inadequate -- this depends on the server you join.
|
||||
Try to play on more lightweight servers.
|
||||
|
||||
Versioning
|
||||
----------
|
||||
Android version numbers are 4 digits instead of Minetest's 3 digits. The last
|
||||
number of Android's version represents the Android internal version code. This
|
||||
version code is strictly incremental. It's incremented for each official
|
||||
Minetest Android build.
|
||||
|
||||
E.g. prerelease Minetest Android builds have been 0.4.9.3, while the first
|
||||
official version most likely will be 0.4.10.4
|
||||
|
||||
Requirements
|
||||
------------
|
||||
|
||||
In order to build, your PC has to be set up to build Minetest in the usual
|
||||
manner (see the regular Minetest documentation for how to get this done).
|
||||
In addition to what is required for Minetest in general, you will need the
|
||||
following software packages. The version number in parenthesis denotes the
|
||||
version that was tested at the time this README was drafted; newer/older
|
||||
versions may or may not work.
|
||||
|
||||
* android SDK (x86_64 20131030)
|
||||
* android NDK (r9d)
|
||||
* wget (1.13.4)
|
||||
|
||||
Additionally, you'll need to have an Internet connection available on the
|
||||
build system, as the Android build will download some source packages.
|
||||
|
||||
Build
|
||||
-----
|
||||
|
||||
Debug build:
|
||||
* Enter "build/android" subdirectory
|
||||
* Execute "make"
|
||||
* Answer the questions about where SDK and NDK are located on your filesystem
|
||||
* Wait for build to finish
|
||||
|
||||
After the build is finished, the resulting apk can be fond in
|
||||
build/android/bin/. It will be called Minetest-debug.apk
|
||||
|
||||
Release build:
|
||||
|
||||
* In order to make a release build you'll have to have a keystore setup to sign
|
||||
the resulting apk package. How this is done is not part of this README. There
|
||||
are different tutorials on the web explaining how to do it
|
||||
- choose one yourself.
|
||||
|
||||
* Once your keystore is setup, enter build/android subdirectory and create a new
|
||||
file "ant.properties" there. Add following lines to that file:
|
||||
|
||||
> key.store=<path to your keystore>
|
||||
> key.alias=Minetest
|
||||
|
||||
* Execute "make release"
|
||||
* Enter your keystore as well as your Mintest key password once asked. Be
|
||||
careful it's shown on console in clear text!
|
||||
* The result can be found at "bin/Minetest-release.apk"
|
||||
|
||||
Other things that may be nice to know
|
||||
------------
|
||||
* The environment for Android development tools is saved within Android build
|
||||
build folder. If you want direct access to it do:
|
||||
|
||||
> make envpaths
|
||||
> . and_env
|
||||
|
||||
After you've done this you'll have your path and path variables set correct
|
||||
to use adb and all other Android development tools
|
||||
|
||||
* You can build a single dependency by calling make and the dependency's name,
|
||||
e.g.:
|
||||
|
||||
> make irrlicht
|
||||
|
||||
* You can completely cleanup a dependency by calling make and the "clean" target,
|
||||
e.g.:
|
||||
|
||||
> make clean_irrlicht
|
|
@ -0,0 +1,171 @@
|
|||
Formspec toolkit api 0.0.3
|
||||
==========================
|
||||
|
||||
Formspec toolkit is a set of functions to create basic ui elements.
|
||||
|
||||
|
||||
File: fst/ui.lua
|
||||
----------------
|
||||
|
||||
ui.lua adds base ui interface to add additional components to.
|
||||
|
||||
ui.add(component) -> returns name of added component
|
||||
^ add component to ui
|
||||
^ component: component to add
|
||||
|
||||
ui.delete(component) -> true/false if a component was deleted or not
|
||||
^ remove a component from ui
|
||||
^ component: component to delete
|
||||
|
||||
ui.set_default(name)
|
||||
^ set component to show if not a single component is set visible
|
||||
^ name: name of component to set as default
|
||||
|
||||
ui.find_by_name(name) --> returns component or nil
|
||||
^ find a component within ui
|
||||
^ name: name of component to look for
|
||||
|
||||
File: fst/tabview.lua
|
||||
---------------------
|
||||
|
||||
tabview_create(name, size, tabheaderpos) --> returns tabview component
|
||||
^ create a new tabview component
|
||||
^ name: name of tabview (has to be unique per ui)
|
||||
^ size: size of tabview
|
||||
{
|
||||
x,
|
||||
y
|
||||
}
|
||||
^ tabheaderpos: upper left position of tabheader (relative to upper left fs corner)
|
||||
{
|
||||
x,
|
||||
y
|
||||
}
|
||||
|
||||
Class reference tabview:
|
||||
|
||||
methods:
|
||||
- add_tab(tab)
|
||||
^ add a tab to this tabview
|
||||
^ tab:
|
||||
{
|
||||
name = "tabname", -- name of tab to create
|
||||
caption = "tab caption", -- text to show for tab header
|
||||
cbf_button_handler = function(tabview, fields, tabname, tabdata), -- callback for button events
|
||||
--TODO cbf_events = function(tabview, event, tabname), -- callback for events
|
||||
cbf_formspec = function(tabview, name, tabdata), -- get formspec
|
||||
tabsize =
|
||||
{
|
||||
x, -- x width
|
||||
y -- y height
|
||||
}, -- special size for this tab (only relevant if no parent for tabview set)
|
||||
on_change = function(type,old_tab,new_tab) -- called on tab chang, type is "ENTER" or "LEAVE"
|
||||
}
|
||||
- set_autosave_tab(value)
|
||||
^ tell tabview to automatically save current tabname as "tabview_name"_LAST
|
||||
^ value: true/false
|
||||
- set_tab(name)
|
||||
^ set's tab to tab named "name", returns true/false on success
|
||||
^ name: name of tab to set
|
||||
- set_global_event_handler(handler)
|
||||
^ set a handler to be called prior calling tab specific event handler
|
||||
^ handler: function(tabview,event) --> returns true to finish event processing false to continue
|
||||
- set_global_button_handler(handler)
|
||||
^ set a handler to be called prior calling tab specific button handler
|
||||
^ handler: function(tabview,fields) --> returns true to finish button processing false to continue
|
||||
- set_parent(parent)
|
||||
^ set parent to attach tabview to. TV's with parent are hidden if their parent
|
||||
is hidden and they don't set their specified size.
|
||||
^ parent: component to attach to
|
||||
- show()
|
||||
^ show tabview
|
||||
- hide()
|
||||
^ hide tabview
|
||||
- delete()
|
||||
^ delete tabview
|
||||
- set_fixed_size(state)
|
||||
^ true/false set to fixed size, variable size
|
||||
|
||||
File: fst/dialog.lua
|
||||
---------------------
|
||||
Only one dialog can be shown at a time. If a dialog is closed it's parent is
|
||||
gonna be activated and shown again.
|
||||
|
||||
dialog_create(name, cbf_formspec, cbf_button_handler, cbf_events)
|
||||
^ create a dialog component
|
||||
^ name: name of component (unique per ui)
|
||||
^ cbf_formspec: function to be called to get formspec
|
||||
function(dialogdata)
|
||||
^ cbf_button_handler: function to handle buttons
|
||||
function(dialog, fields)
|
||||
^ cbf_events: function to handle events
|
||||
function(dialog, event)
|
||||
|
||||
Class reference dialog:
|
||||
|
||||
methods:
|
||||
- set_parent(parent)
|
||||
^ set parent to attach a dialog to
|
||||
^ parent: component to attach to
|
||||
- show()
|
||||
^ show dialog
|
||||
- hide()
|
||||
^ hide dialog
|
||||
- delete()
|
||||
^ delete dialog from ui
|
||||
|
||||
members:
|
||||
- data
|
||||
^ variable data attached to this dialog
|
||||
- parent
|
||||
^ parent component to return to on exit
|
||||
|
||||
File: fst/buttonbar.lua
|
||||
-----------------------
|
||||
|
||||
buttonbar_create(name, cbf_buttonhandler, pos, orientation, size)
|
||||
^ create a buttonbar
|
||||
^ name: name of component (unique per ui)
|
||||
^ cbf_buttonhandler: function to be called on button pressed
|
||||
function(buttonbar,buttonname,buttondata)
|
||||
^ pos: position relative to upper left of current shown formspec
|
||||
{
|
||||
x,
|
||||
y
|
||||
}
|
||||
^ orientation: "vertical" or "horizontal"
|
||||
^ size: size of bar
|
||||
{
|
||||
width,
|
||||
height
|
||||
}
|
||||
|
||||
Class reference buttonbar:
|
||||
|
||||
methods:
|
||||
- add_button(btn_id, caption, button_image)
|
||||
- set_parent(parent)
|
||||
^ set parent to attach a buttonbar to
|
||||
^ parent: component to attach to
|
||||
- show()
|
||||
^ show buttonbar
|
||||
- hide()
|
||||
^ hide buttonbar
|
||||
- delete()
|
||||
^ delete buttonbar from ui
|
||||
|
||||
Developer doc:
|
||||
==============
|
||||
Skeleton for any component:
|
||||
{
|
||||
name = "some id", -- unique id
|
||||
type = "toplevel", -- type of component
|
||||
-- toplevel: component can be show without additional components
|
||||
-- addon: component is an addon to be shown along toplevel component
|
||||
hide = function(this) end, -- called to hide the component
|
||||
show = function(this) end, -- called to show the component
|
||||
delete = function(this) end, -- called to delete component from ui
|
||||
handle_buttons = function(this,fields) -- called upon button press
|
||||
handle_events = function(this,event) -- called upon event reception
|
||||
get_formspec = function(this) -- has to return formspec to be displayed
|
||||
}
|
|
@ -0,0 +1,502 @@
|
|||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
program which contains a notice placed by the copyright holder or
|
||||
other authorized party saying it may be distributed under the terms of
|
||||
this Lesser General Public License (also called "this License").
|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
|
||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
|
||||
of it, thus forming a work based on the Library, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) The modified work must itself be a software library.
|
||||
|
||||
b) You must cause the files modified to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
c) You must cause the whole of the work to be licensed at no
|
||||
charge to all third parties under the terms of this License.
|
||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
|
||||
the facility, other than as an argument passed when the facility
|
||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Library, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Library.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Library
|
||||
with the Library (or with a work based on the Library) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||
License instead of this License to a given copy of the Library. To do
|
||||
this, you must alter all the notices that refer to this License, so
|
||||
that they refer to the ordinary GNU General Public License, version 2,
|
||||
instead of to this License. (If a newer version than version 2 of the
|
||||
ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
these notices.
|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
that copy, so the ordinary GNU General Public License applies to all
|
||||
subsequent copies and derivative works made from that copy.
|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
the Library into a program that is not a library.
|
||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
derivative of it, under Section 2) in object code or executable form
|
||||
under the terms of Sections 1 and 2 above provided that you accompany
|
||||
it with the complete corresponding machine-readable source code, which
|
||||
must be distributed under the terms of Sections 1 and 2 above on a
|
||||
medium customarily used for software interchange.
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
from a designated place, then offering equivalent access to copy the
|
||||
source code from the same place satisfies the requirement to
|
||||
distribute the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
Library, but is designed to work with the Library by being compiled or
|
||||
linked with it, is called a "work that uses the Library". Such a
|
||||
work, in isolation, is not a derivative work of the Library, and
|
||||
therefore falls outside the scope of this License.
|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
creates an executable that is a derivative of the Library (because it
|
||||
contains portions of the Library), rather than a "work that uses the
|
||||
library". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.
|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
linked without the Library, or if the work is itself a library. The
|
||||
threshold for this to be true is not precisely defined by law.
|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
structure layouts and accessors, and small macros and small inline
|
||||
functions (ten lines or less in length), then the use of the object
|
||||
file is unrestricted, regardless of whether it is legally a derivative
|
||||
work. (Executables containing this object code plus portions of the
|
||||
Library will still fall under Section 6.)
|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
distribute the object code for the work under the terms of Section 6.
|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.
|
||||
|
||||
6. As an exception to the Sections above, you may also combine or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,583 @@
|
|||
=============================
|
||||
Minetest World Format 22...25
|
||||
=============================
|
||||
|
||||
This applies to a world format carrying the block serialization version
|
||||
22...25, used at least in
|
||||
- 0.4.dev-20120322 ... 0.4.dev-20120606 (22...23)
|
||||
- 0.4.0 (23)
|
||||
- 24 was never released as stable and existed for ~2 days
|
||||
|
||||
The block serialization version does not fully specify every aspect of this
|
||||
format; if compliance with this format is to be checked, it needs to be
|
||||
done by detecting if the files and data indeed follows it.
|
||||
|
||||
Legacy stuff
|
||||
=============
|
||||
Data can, in theory, be contained in the flat file directory structure
|
||||
described below in Version 17, but it is not officially supported. Also you
|
||||
may stumble upon all kinds of oddities in not-so-recent formats.
|
||||
|
||||
Files
|
||||
======
|
||||
Everything is contained in a directory, the name of which is freeform, but
|
||||
often serves as the name of the world.
|
||||
|
||||
Currently the authentication and ban data is stored on a per-world basis.
|
||||
It can be copied over from an old world to a newly created world.
|
||||
|
||||
World
|
||||
|-- auth.txt ----- Authentication data
|
||||
|-- env_meta.txt - Environment metadata
|
||||
|-- ipban.txt ---- Banned ips/users
|
||||
|-- map_meta.txt - Map metadata
|
||||
|-- map.sqlite --- Map data
|
||||
|-- players ------ Player directory
|
||||
| |-- player1 -- Player file
|
||||
| '-- Foo ------ Player file
|
||||
`-- world.mt ----- World metadata
|
||||
|
||||
auth.txt
|
||||
---------
|
||||
Contains authentication data, player per line.
|
||||
<name>:<password hash>:<privilege1,...>
|
||||
Format of password hash is <name><password> SHA1'd, in the base64 encoding.
|
||||
|
||||
Example lines:
|
||||
- Player "celeron55", no password, privileges "interact" and "shout":
|
||||
celeron55::interact,shout
|
||||
- Player "Foo", password "bar", privilege "shout":
|
||||
foo:iEPX+SQWIR3p67lj/0zigSWTKHg:shout
|
||||
- Player "bar", no password, no privileges:
|
||||
bar::
|
||||
|
||||
env_meta.txt
|
||||
-------------
|
||||
Simple global environment variables.
|
||||
Example content (added indentation):
|
||||
game_time = 73471
|
||||
time_of_day = 19118
|
||||
EnvArgsEnd
|
||||
|
||||
ipban.txt
|
||||
----------
|
||||
Banned IP addresses and usernames.
|
||||
Example content (added indentation):
|
||||
123.456.78.9|foo
|
||||
123.456.78.10|bar
|
||||
|
||||
map_meta.txt
|
||||
-------------
|
||||
Simple global map variables.
|
||||
Example content (added indentation):
|
||||
seed = 7980462765762429666
|
||||
[end_of_params]
|
||||
|
||||
map.sqlite
|
||||
-----------
|
||||
Map data.
|
||||
See Map File Format below.
|
||||
|
||||
player1, Foo
|
||||
-------------
|
||||
Player data.
|
||||
Filename can be anything.
|
||||
See Player File Format below.
|
||||
|
||||
world.mt
|
||||
---------
|
||||
World metadata.
|
||||
Example content (added indentation):
|
||||
gameid = mesetint
|
||||
|
||||
Player File Format
|
||||
===================
|
||||
|
||||
- Should be pretty self-explanatory.
|
||||
- Note: position is in nodes * 10
|
||||
|
||||
Example content (added indentation):
|
||||
hp = 11
|
||||
name = celeron55
|
||||
pitch = 39.77
|
||||
position = (-5231.97,15,1961.41)
|
||||
version = 1
|
||||
yaw = 101.37
|
||||
PlayerArgsEnd
|
||||
List main 32
|
||||
Item default:torch 13
|
||||
Item default:pick_steel 1 50112
|
||||
Item experimental:tnt
|
||||
Item default:cobble 99
|
||||
Item default:pick_stone 1 13104
|
||||
Item default:shovel_steel 1 51838
|
||||
Item default:dirt 61
|
||||
Item default:rail 78
|
||||
Item default:coal_lump 3
|
||||
Item default:cobble 99
|
||||
Item default:leaves 22
|
||||
Item default:gravel 52
|
||||
Item default:axe_steel 1 2045
|
||||
Item default:cobble 98
|
||||
Item default:sand 61
|
||||
Item default:water_source 94
|
||||
Item default:glass 2
|
||||
Item default:mossycobble
|
||||
Item default:pick_steel 1 64428
|
||||
Item animalmaterials:bone
|
||||
Item default:sword_steel
|
||||
Item default:sapling
|
||||
Item default:sword_stone 1 10647
|
||||
Item default:dirt 99
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
EndInventoryList
|
||||
List craft 9
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
EndInventoryList
|
||||
List craftpreview 1
|
||||
Empty
|
||||
EndInventoryList
|
||||
List craftresult 1
|
||||
Empty
|
||||
EndInventoryList
|
||||
EndInventory
|
||||
|
||||
Map File Format
|
||||
================
|
||||
|
||||
Minetest maps consist of MapBlocks, chunks of 16x16x16 nodes.
|
||||
|
||||
In addition to the bulk node data, MapBlocks stored on disk also contain
|
||||
other things.
|
||||
|
||||
History
|
||||
--------
|
||||
We need a bit of history in here. Initially Minetest stored maps in a
|
||||
format called the "sectors" format. It was a directory/file structure like
|
||||
this:
|
||||
sectors2/XXX/ZZZ/YYYY
|
||||
For example, the MapBlock at (0,1,-2) was this file:
|
||||
sectors2/000/ffd/0001
|
||||
|
||||
Eventually Minetest outgrow this directory structure, as filesystems were
|
||||
struggling under the amount of files and directories.
|
||||
|
||||
Large servers seriously needed a new format, and thus the base of the
|
||||
current format was invented, suggested by celeron55 and implemented by
|
||||
JacobF.
|
||||
|
||||
SQLite3 was slammed in, and blocks files were directly inserted as blobs
|
||||
in a single table, indexed by integer primary keys, oddly mangled from
|
||||
coordinates.
|
||||
|
||||
Today we know that SQLite3 allows multiple primary keys (which would allow
|
||||
storing coordinates separately), but the format has been kept unchanged for
|
||||
that part. So, this is where it has come.
|
||||
</history>
|
||||
|
||||
So here goes
|
||||
-------------
|
||||
map.sqlite is an sqlite3 database, containing a single table, called
|
||||
"blocks". It looks like this:
|
||||
|
||||
CREATE TABLE `blocks` (`pos` INT NOT NULL PRIMARY KEY,`data` BLOB);
|
||||
|
||||
The key
|
||||
--------
|
||||
"pos" is created from the three coordinates of a MapBlock using this
|
||||
algorithm, defined here in Python:
|
||||
|
||||
def getBlockAsInteger(p):
|
||||
return int64(p[2]*16777216 + p[1]*4096 + p[0])
|
||||
|
||||
def int64(u):
|
||||
while u >= 2**63:
|
||||
u -= 2**64
|
||||
while u <= -2**63:
|
||||
u += 2**64
|
||||
return u
|
||||
|
||||
It can be converted the other way by using this code:
|
||||
|
||||
def getIntegerAsBlock(i):
|
||||
x = unsignedToSigned(i % 4096, 2048)
|
||||
i = int((i - x) / 4096)
|
||||
y = unsignedToSigned(i % 4096, 2048)
|
||||
i = int((i - y) / 4096)
|
||||
z = unsignedToSigned(i % 4096, 2048)
|
||||
return x,y,z
|
||||
|
||||
def unsignedToSigned(i, max_positive):
|
||||
if i < max_positive:
|
||||
return i
|
||||
else:
|
||||
return i - 2*max_positive
|
||||
|
||||
The blob
|
||||
---------
|
||||
The blob is the data that would have otherwise gone into the file.
|
||||
|
||||
See below for description.
|
||||
|
||||
MapBlock serialization format
|
||||
==============================
|
||||
NOTE: Byte order is MSB first (big-endian).
|
||||
NOTE: Zlib data is in such a format that Python's zlib at least can
|
||||
directly decompress.
|
||||
|
||||
u8 version
|
||||
- map format version number, this one is version 22
|
||||
|
||||
u8 flags
|
||||
- Flag bitmasks:
|
||||
- 0x01: is_underground: Should be set to 0 if there will be no light
|
||||
obstructions above the block. If/when sunlight of a block is updated
|
||||
and there is no block above it, this value is checked for determining
|
||||
whether sunlight comes from the top.
|
||||
- 0x02: day_night_differs: Whether the lighting of the block is different
|
||||
on day and night. Only blocks that have this bit set are updated when
|
||||
day transforms to night.
|
||||
- 0x04: lighting_expired: If true, lighting is invalid and should be
|
||||
updated. If you can't calculate lighting in your generator properly,
|
||||
you could try setting this 1 to everything and setting the uppermost
|
||||
block in every sector as is_underground=0. I am quite sure it doesn't
|
||||
work properly, though.
|
||||
- 0x08: generated: True if the block has been generated. If false, block
|
||||
is mostly filled with CONTENT_IGNORE and is likely to contain eg. parts
|
||||
of trees of neighboring blocks.
|
||||
|
||||
u8 content_width
|
||||
- Number of bytes in the content (param0) fields of nodes
|
||||
if map format version <= 23:
|
||||
- Always 1
|
||||
if map format version >= 24:
|
||||
- Always 2
|
||||
|
||||
u8 params_width
|
||||
- Number of bytes used for parameters per node
|
||||
- Always 2
|
||||
|
||||
zlib-compressed node data:
|
||||
if content_width == 1:
|
||||
- content:
|
||||
u8[4096]: param0 fields
|
||||
u8[4096]: param1 fields
|
||||
u8[4096]: param2 fields
|
||||
if content_width == 2:
|
||||
- content:
|
||||
u16[4096]: param0 fields
|
||||
u8[4096]: param1 fields
|
||||
u8[4096]: param2 fields
|
||||
- The location of a node in each of those arrays is (z*16*16 + y*16 + x).
|
||||
|
||||
zlib-compressed node metadata list
|
||||
- content:
|
||||
u16 version (=1)
|
||||
u16 count of metadata
|
||||
foreach count:
|
||||
u16 position (p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
|
||||
u16 type_id
|
||||
u16 content_size
|
||||
u8[content_size] (content of metadata)
|
||||
|
||||
- Node timers
|
||||
if map format version == 23:
|
||||
u8 unused version (always 0)
|
||||
if map format version == 24: (NOTE: Not released as stable)
|
||||
u8 nodetimer_version
|
||||
if nodetimer_version == 0:
|
||||
(nothing else)
|
||||
if nodetimer_version == 1:
|
||||
u16 num_of_timers
|
||||
foreach num_of_timers:
|
||||
u16 timer position (z*16*16 + y*16 + x)
|
||||
s32 timeout*1000
|
||||
s32 elapsed*1000
|
||||
|
||||
u8 static object version:
|
||||
- Always 0
|
||||
|
||||
u16 static_object_count
|
||||
|
||||
foreach static_object_count:
|
||||
u8 type (object type-id)
|
||||
s32 pos_x_nodes * 10000
|
||||
s32 pos_y_nodes * 10000
|
||||
s32 pos_z_nodes * 10000
|
||||
u16 data_size
|
||||
u8[data_size] data
|
||||
|
||||
u32 timestamp
|
||||
- Timestamp when last saved, as seconds from starting the game.
|
||||
- 0xffffffff = invalid/unknown timestamp, nothing should be done with the time
|
||||
difference when loaded
|
||||
|
||||
u8 name-id-mapping version
|
||||
- Always 0
|
||||
|
||||
u16 num_name_id_mappings
|
||||
|
||||
foreach num_name_id_mappings
|
||||
u16 id
|
||||
u16 name_len
|
||||
u8[name_len] name
|
||||
|
||||
- Node timers
|
||||
if map format version == 25:
|
||||
u8 length of the data of a single timer (always 2+4+4=10)
|
||||
u16 num_of_timers
|
||||
foreach num_of_timers:
|
||||
u16 timer position (z*16*16 + y*16 + x)
|
||||
s32 timeout*1000
|
||||
s32 elapsed*1000
|
||||
|
||||
EOF.
|
||||
|
||||
Format of nodes
|
||||
----------------
|
||||
A node is composed of the u8 fields param0, param1 and param2.
|
||||
|
||||
if map format version <= 23:
|
||||
The content id of a node is determined as so:
|
||||
- If param0 < 0x80,
|
||||
content_id = param0
|
||||
- Otherwise
|
||||
content_id = (param0<<4) + (param2>>4)
|
||||
if map format version >= 24:
|
||||
The content id of a node is param0.
|
||||
|
||||
The purpose of param1 and param2 depend on the definition of the node.
|
||||
|
||||
The name-id-mapping
|
||||
--------------------
|
||||
The mapping maps node content ids to node names.
|
||||
|
||||
Node metadata format
|
||||
---------------------
|
||||
|
||||
1: Generic metadata
|
||||
serialized inventory
|
||||
u32 len
|
||||
u8[len] text
|
||||
u16 len
|
||||
u8[len] owner
|
||||
u16 len
|
||||
u8[len] infotext
|
||||
u16 len
|
||||
u8[len] inventory drawspec
|
||||
u8 allow_text_input (bool)
|
||||
u8 removal_disabled (bool)
|
||||
u8 enforce_owner (bool)
|
||||
u32 num_vars
|
||||
foreach num_vars
|
||||
u16 len
|
||||
u8[len] name
|
||||
u32 len
|
||||
u8[len] value
|
||||
|
||||
14: Sign metadata
|
||||
u16 text_len
|
||||
u8[text_len] text
|
||||
|
||||
15: Chest metadata
|
||||
serialized inventory
|
||||
|
||||
16: Furnace metadata
|
||||
TBD
|
||||
|
||||
17: Locked Chest metadata
|
||||
u16 len
|
||||
u8[len] owner
|
||||
serialized inventory
|
||||
|
||||
Static objects
|
||||
---------------
|
||||
Static objects are persistent freely moving objects in the world.
|
||||
|
||||
Object types:
|
||||
1: Test object
|
||||
2: Item
|
||||
3: Rat (deprecated)
|
||||
4: Oerkki (deprecated)
|
||||
5: Firefly (deprecated)
|
||||
6: MobV2 (deprecated)
|
||||
7: LuaEntity
|
||||
|
||||
1: Item:
|
||||
u8 version
|
||||
version 0:
|
||||
u16 len
|
||||
u8[len] itemstring
|
||||
|
||||
7: LuaEntity:
|
||||
u8 version
|
||||
version 1:
|
||||
u16 len
|
||||
u8[len] entity name
|
||||
u32 len
|
||||
u8[len] static data
|
||||
s16 hp
|
||||
s32 velocity.x * 10000
|
||||
s32 velocity.y * 10000
|
||||
s32 velocity.z * 10000
|
||||
s32 yaw * 1000
|
||||
|
||||
Itemstring format
|
||||
------------------
|
||||
eg. 'default:dirt 5'
|
||||
eg. 'default:pick_wood 21323'
|
||||
eg. '"default:apple" 2'
|
||||
eg. 'default:apple'
|
||||
- The wear value in tools is 0...65535
|
||||
- There are also a number of older formats that you might stumble upon:
|
||||
eg. 'node "default:dirt" 5'
|
||||
eg. 'NodeItem default:dirt 5'
|
||||
eg. 'ToolItem WPick 21323'
|
||||
|
||||
Inventory serialization format
|
||||
-------------------------------
|
||||
- The inventory serialization format is line-based
|
||||
- The newline character used is "\n"
|
||||
- The end condition of a serialized inventory is always "EndInventory\n"
|
||||
- All the slots in a list must always be serialized.
|
||||
|
||||
Example (format does not include "---"):
|
||||
---
|
||||
List foo 4
|
||||
Item default:sapling
|
||||
Item default:sword_stone 1 10647
|
||||
Item default:dirt 99
|
||||
Empty
|
||||
EndInventoryList
|
||||
List bar 9
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
Empty
|
||||
EndInventoryList
|
||||
EndInventory
|
||||
---
|
||||
|
||||
==============================================
|
||||
Minetest World Format used as of 2011-05 or so
|
||||
==============================================
|
||||
|
||||
Map data serialization format version 17.
|
||||
|
||||
0.3.1 does not use this format, but a more recent one. This exists here for
|
||||
historical reasons.
|
||||
|
||||
Directory structure:
|
||||
sectors/XXXXZZZZ or sectors2/XXX/ZZZ
|
||||
XXXX, ZZZZ, XXX and ZZZ being the hexadecimal X and Z coordinates.
|
||||
Under these, the block files are stored, called YYYY.
|
||||
|
||||
There also exists files map_meta.txt and chunk_meta, that are used by the
|
||||
generator. If they are not found or invalid, the generator will currently
|
||||
behave quite strangely.
|
||||
|
||||
The MapBlock file format (sectors2/XXX/ZZZ/YYYY):
|
||||
-------------------------------------------------
|
||||
|
||||
NOTE: Byte order is MSB first.
|
||||
|
||||
u8 version
|
||||
- map format version number, this one is version 17
|
||||
|
||||
u8 flags
|
||||
- Flag bitmasks:
|
||||
- 0x01: is_underground: Should be set to 0 if there will be no light
|
||||
obstructions above the block. If/when sunlight of a block is updated and
|
||||
there is no block above it, this value is checked for determining whether
|
||||
sunlight comes from the top.
|
||||
- 0x02: day_night_differs: Whether the lighting of the block is different on
|
||||
day and night. Only blocks that have this bit set are updated when day
|
||||
transforms to night.
|
||||
- 0x04: lighting_expired: If true, lighting is invalid and should be updated.
|
||||
If you can't calculate lighting in your generator properly, you could try
|
||||
setting this 1 to everything and setting the uppermost block in every
|
||||
sector as is_underground=0. I am quite sure it doesn't work properly,
|
||||
though.
|
||||
|
||||
zlib-compressed map data:
|
||||
- content:
|
||||
u8[4096]: content types
|
||||
u8[4096]: param1 values
|
||||
u8[4096]: param2 values
|
||||
|
||||
zlib-compressed node metadata
|
||||
- content:
|
||||
u16 version (=1)
|
||||
u16 count of metadata
|
||||
foreach count:
|
||||
u16 position (= p.Z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + p.Y*MAP_BLOCKSIZE + p.X)
|
||||
u16 type_id
|
||||
u16 content_size
|
||||
u8[content_size] misc. stuff contained in the metadata
|
||||
|
||||
u16 mapblockobject_count
|
||||
- always write as 0.
|
||||
- if read != 0, just fail.
|
||||
|
||||
foreach mapblockobject_count:
|
||||
- deprecated, should not be used. Length of this data can only be known by
|
||||
properly parsing it. Just hope not to run into any of this.
|
||||
|
||||
u8 static object version:
|
||||
- currently 0
|
||||
|
||||
u16 static_object_count
|
||||
|
||||
foreach static_object_count:
|
||||
u8 type (object type-id)
|
||||
s32 pos_x * 1000
|
||||
s32 pos_y * 1000
|
||||
s32 pos_z * 1000
|
||||
u16 data_size
|
||||
u8[data_size] data
|
||||
|
||||
u32 timestamp
|
||||
- Timestamp when last saved, as seconds from starting the game.
|
||||
- 0xffffffff = invalid/unknown timestamp, nothing will be done with the time
|
||||
difference when loaded (recommended)
|
||||
|
||||
Node metadata format:
|
||||
---------------------
|
||||
|
||||
Sign metadata:
|
||||
u16 string_len
|
||||
u8[string_len] string
|
||||
|
||||
Furnace metadata:
|
||||
TBD
|
||||
|
||||
Chest metadata:
|
||||
TBD
|
||||
|
||||
Locking Chest metadata:
|
||||
u16 string_len
|
||||
u8[string_len] string
|
||||
TBD
|
||||
|
||||
// END
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue