Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. |
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opengl_fragment.glsl | ||
opengl_vertex.glsl |
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. |
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---|---|---|
.. | ||
opengl_fragment.glsl | ||
opengl_vertex.glsl |