Improve command-line parameters

master
Perttu Ahola 2012-03-11 12:06:59 +02:00
parent d330430336
commit 8b6cce18cb
4 changed files with 141 additions and 108 deletions

View File

@ -1,5 +1,5 @@
.\" Minetest man page .\" Minetest man page
.TH minetest 6 "29 January 2012" "" "" .TH minetest 6 "11 March 2012" "" ""
.SH NAME .SH NAME
minetest \- Multiplayer infinite-world block sandbox minetest \- Multiplayer infinite-world block sandbox
@ -28,26 +28,41 @@ Disable unit tests
\-\-enable\-unittests \-\-enable\-unittests
Enable unit tests Enable unit tests
.TP .TP
\-\-go
Disable main menu
.TP
\-\-help \-\-help
Show allowed options Show allowed options
.TP .TP
\-\-info\-on\-stderr \-\-logfile <value>
Print debug information to console Set logfile path (debug.txt)
.TP .TP
\-\-map\-dir <value> \-\-map\-dir <value>
Map directory (where everything in the world is stored) Same as --world (deprecated)
.TP
\-\-name <value>
Set player name
.TP
\-\-password <value>
Set password
.TP .TP
\-\-port <value> \-\-port <value>
Set network port to connect to Set network port (UDP) to use
.TP .TP
\-\-random\-input \-\-random\-input
Enable random user input, for testing Enable random user input, for testing
.TP .TP
\-\-server \-\-server
Run server directly Run dedicated server
.TP .TP
\-\-speedtests \-\-speedtests
Run speed tests Run speed tests
.TP
\-\-verbose
Print more information to console
.TP
\-\-world <value>
Set world path
.SH BUGS .SH BUGS
Please report all bugs to Perttu Ahola <celeron55@gmail.com>. Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
@ -57,11 +72,11 @@ Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
Perttu Ahola <celeron55@gmail.com> Perttu Ahola <celeron55@gmail.com>
and contributors. and contributors.
.PP .PP
This man page was written by This man page was originally written by
Juhani Numminen <juhaninumminen0@gmail.com>. Juhani Numminen <juhaninumminen0@gmail.com>.
.SH WWW .SH WWW
http://c55.me/minetest/ http://c55.me/minetest/
.SH "SEE ALSO" .SH "SEE ALSO"
.BR minetestserver(6) .BR minetestserver(6)

View File

@ -1,5 +1,5 @@
.\" Minetestserver man page .\" Minetestserver man page
.TH minetestserver 6 "29 January 2012" "" "" .TH minetestserver 6 "11 March 2012" "" ""
.SH NAME .SH NAME
minetestserver \- Minetest server minetestserver \- Minetest server
@ -28,14 +28,20 @@ Enable unit tests
\-\-help \-\-help
Show allowed options Show allowed options
.TP .TP
\-\-info\-on\-stderr \-\-logfile <value>
Print debug information to console Set logfile path (debug.txt)
.TP .TP
\-\-map\-dir <value> \-\-map\-dir <value>
Map directory (where everything in the world is stored) Same as --world (deprecated)
.TP .TP
\-\-port <value> \-\-port <value>
Set network port (UDP) to use Set network port (UDP) to use
.TP
\-\-verbose
Print more information to console
.TP
\-\-world <value>
Set world path
.SH BUGS .SH BUGS
Please report all bugs to Perttu Ahola <celeron55@gmail.com>. Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
@ -45,11 +51,11 @@ Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
Perttu Ahola <celeron55@gmail.com> Perttu Ahola <celeron55@gmail.com>
and contributors. and contributors.
.PP .PP
This man page was written by This man page was originally written by
Juhani Numminen <juhaninumminen0@gmail.com>. Juhani Numminen <juhaninumminen0@gmail.com>.
.SH WWW .SH WWW
http://c55.me/minetest/ http://c55.me/minetest/
.SH "SEE ALSO" .SH "SEE ALSO"
.BR minetest(6) .BR minetest(6)

View File

@ -737,8 +737,8 @@ void the_game(
} }
catch(ResolveError &e) catch(ResolveError &e)
{ {
errorstream<<"Couldn't resolve address"<<std::endl;
error_message = L"Couldn't resolve address"; error_message = L"Couldn't resolve address";
errorstream<<wide_to_narrow(error_message)<<std::endl;
// Break out of client scope // Break out of client scope
break; break;
} }
@ -777,10 +777,12 @@ void the_game(
if(client.accessDenied()){ if(client.accessDenied()){
error_message = L"Access denied. Reason: " error_message = L"Access denied. Reason: "
+client.accessDeniedReason(); +client.accessDeniedReason();
errorstream<<wide_to_narrow(error_message)<<std::endl;
break; break;
} }
if(input->wasKeyDown(EscapeKey)){ if(input->wasKeyDown(EscapeKey)){
connect_aborted = true; connect_aborted = true;
infostream<<"Connect aborted [Escape]"<<std::endl;
break; break;
} }
@ -803,8 +805,10 @@ void the_game(
Handle failure to connect Handle failure to connect
*/ */
if(!could_connect){ if(!could_connect){
if(error_message == L"" && !connect_aborted) if(error_message == L"" && !connect_aborted){
error_message = L"Connection failed"; error_message = L"Connection failed";
errorstream<<wide_to_narrow(error_message)<<std::endl;
}
// Break out of client scope // Break out of client scope
break; break;
} }
@ -835,10 +839,12 @@ void the_game(
// Break conditions // Break conditions
if(!client.connectedAndInitialized()){ if(!client.connectedAndInitialized()){
error_message = L"Client disconnected"; error_message = L"Client disconnected";
errorstream<<wide_to_narrow(error_message)<<std::endl;
break; break;
} }
if(input->wasKeyDown(EscapeKey)){ if(input->wasKeyDown(EscapeKey)){
content_aborted = true; content_aborted = true;
infostream<<"Connect aborted [Escape]"<<std::endl;
break; break;
} }
@ -863,8 +869,10 @@ void the_game(
} }
if(!got_content){ if(!got_content){
if(error_message == L"" && !content_aborted) if(error_message == L"" && !content_aborted){
error_message = L"Something failed"; error_message = L"Something failed";
errorstream<<wide_to_narrow(error_message)<<std::endl;
}
// Break out of client scope // Break out of client scope
break; break;
} }

View File

@ -741,6 +741,8 @@ void SpeedTests()
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
int retval = 0;
/* /*
Initialization Initialization
*/ */
@ -766,26 +768,34 @@ int main(int argc, char *argv[])
allowed_options.insert("config", ValueSpec(VALUETYPE_STRING, allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
"Load configuration from specified file")); "Load configuration from specified file"));
allowed_options.insert("port", ValueSpec(VALUETYPE_STRING, allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
"Set network port (UDP) to use")); "Set network port (UDP)"));
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
"Disable unit tests")); "Disable unit tests"));
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
"Enable unit tests")); "Enable unit tests"));
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING, allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
"Map directory (where everything in the world is stored)")); "Same as --world (deprecated)"));
allowed_options.insert("info-on-stderr", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
"Print more information to console (deprecated; use --verbose)")); "Set world path"));
allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
"Print more information to console")); "Print more information to console"));
allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
"Set logfile path (debug.txt)"));
#ifndef SERVER #ifndef SERVER
allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
"Run speed tests")); "Run speed tests"));
allowed_options.insert("address", ValueSpec(VALUETYPE_STRING, allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
"Address to connect to")); "Address to connect to. ('' = local game)"));
allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
"Enable random user input, for testing")); "Enable random user input, for testing"));
allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG, allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
"Run server directly")); "Run dedicated server"));
allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
"Set player name"));
allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
"Set password"));
allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
"Disable main menu"));
#endif #endif
Settings cmd_args; Settings cmd_args;
@ -818,10 +828,9 @@ int main(int argc, char *argv[])
/* /*
Low-level initialization Low-level initialization
*/ */
if(cmd_args.getFlag("verbose") || // In certain cases, output info level on stderr
cmd_args.getFlag("info-on-stderr") || if(cmd_args.getFlag("verbose") || cmd_args.getFlag("speedtests"))
cmd_args.getFlag("speedtests"))
log_add_output(&main_stderr_log_out, LMT_INFO); log_add_output(&main_stderr_log_out, LMT_INFO);
porting::signal_handler_init(); porting::signal_handler_init();
@ -836,17 +845,20 @@ int main(int argc, char *argv[])
// Initialize debug streams // Initialize debug streams
#ifdef RUN_IN_PLACE #ifdef RUN_IN_PLACE
std::string debugfile = DEBUGFILE; std::string logfile = DEBUGFILE;
#else #else
std::string debugfile = porting::path_user+DIR_DELIM+DEBUGFILE; std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
#endif #endif
if(cmd_args.exists("logfile"))
logfile = cmd_args.get("logfile");
bool disable_stderr = false; bool disable_stderr = false;
debugstreams_init(disable_stderr, debugfile.c_str()); debugstreams_init(disable_stderr, logfile.c_str());
// Initialize debug stacks // Initialize debug stacks
debug_stacks_init(); debug_stacks_init();
DSTACK(__FUNCTION_NAME); DSTACK(__FUNCTION_NAME);
dstream<<"logfile = "<<logfile<<std::endl;
dstream<<"path_share = "<<porting::path_share<<std::endl; dstream<<"path_share = "<<porting::path_share<<std::endl;
dstream<<"path_user = "<<porting::path_user<<std::endl; dstream<<"path_user = "<<porting::path_user<<std::endl;
@ -994,19 +1006,15 @@ int main(int argc, char *argv[])
More parameters More parameters
*/ */
// Address to connect to std::string address = g_settings->get("address");
std::string address = "";
if(cmd_args.exists("address")) if(cmd_args.exists("address"))
{
address = cmd_args.get("address"); address = cmd_args.get("address");
}
else
{
address = g_settings->get("address");
}
std::string playername = g_settings->get("name"); std::string playername = g_settings->get("name");
if(cmd_args.exists("name"))
playername = cmd_args.get("name");
bool skip_main_menu = cmd_args.getFlag("go");
/* /*
Device initialization Device initialization
@ -1193,98 +1201,84 @@ int main(int argc, char *argv[])
menudata.opaque_water = g_settings->getBool("opaque_water"); menudata.opaque_water = g_settings->getBool("opaque_water");
menudata.creative_mode = g_settings->getBool("creative_mode"); menudata.creative_mode = g_settings->getBool("creative_mode");
menudata.enable_damage = g_settings->getBool("enable_damage"); menudata.enable_damage = g_settings->getBool("enable_damage");
if(cmd_args.exists("password"))
menudata.password = narrow_to_wide(cmd_args.get("password"));
GUIMainMenu *menu = if(skip_main_menu == false)
new GUIMainMenu(guienv, guiroot, -1,
&g_menumgr, &menudata, g_gamecallback);
menu->allowFocusRemoval(true);
if(error_message != L"")
{ {
errorstream<<"error_message = " GUIMainMenu *menu =
<<wide_to_narrow(error_message)<<std::endl; new GUIMainMenu(guienv, guiroot, -1,
&g_menumgr, &menudata, g_gamecallback);
menu->allowFocusRemoval(true);
GUIMessageMenu *menu2 = if(error_message != L"")
new GUIMessageMenu(guienv, guiroot, -1, {
&g_menumgr, error_message.c_str()); verbosestream<<"error_message = "
menu2->drop(); <<wide_to_narrow(error_message)<<std::endl;
error_message = L"";
}
video::IVideoDriver* driver = device->getVideoDriver(); GUIMessageMenu *menu2 =
new GUIMessageMenu(guienv, guiroot, -1,
infostream<<"Created main menu"<<std::endl; &g_menumgr, error_message.c_str());
menu2->drop();
error_message = L"";
}
while(device->run() && kill == false) video::IVideoDriver* driver = device->getVideoDriver();
{
if(menu->getStatus() == true) infostream<<"Created main menu"<<std::endl;
while(device->run() && kill == false)
{
if(menu->getStatus() == true)
break;
//driver->beginScene(true, true, video::SColor(255,0,0,0));
driver->beginScene(true, true, video::SColor(255,128,128,128));
drawMenuBackground(driver);
guienv->drawAll();
driver->endScene();
// On some computers framerate doesn't seem to be
// automatically limited
sleep_ms(25);
}
// Break out of menu-game loop to shut down cleanly
if(device->run() == false || kill == true)
break; break;
//driver->beginScene(true, true, video::SColor(255,0,0,0));
driver->beginScene(true, true, video::SColor(255,128,128,128));
drawMenuBackground(driver);
guienv->drawAll();
driver->endScene(); infostream<<"Dropping main menu"<<std::endl;
// On some computers framerate doesn't seem to be
// automatically limited
sleep_ms(25);
}
// Break out of menu-game loop to shut down cleanly
if(device->run() == false || kill == true)
break;
infostream<<"Dropping main menu"<<std::endl;
menu->drop(); menu->drop();
// Delete map if requested // Delete map if requested
if(menudata.delete_map) if(menudata.delete_map)
{ {
bool r = fs::RecursiveDeleteContent(map_dir); bool r = fs::RecursiveDeleteContent(map_dir);
if(r == false) if(r == false)
error_message = L"Delete failed"; error_message = L"Delete failed";
continue; continue;
}
} }
playername = wide_to_narrow(menudata.name); playername = wide_to_narrow(menudata.name);
password = translatePassword(playername, menudata.password); password = translatePassword(playername, menudata.password);
//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl; //infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
address = wide_to_narrow(menudata.address); address = wide_to_narrow(menudata.address);
int newport = stoi(wide_to_narrow(menudata.port)); int newport = stoi(wide_to_narrow(menudata.port));
if(newport != 0) if(newport != 0)
port = newport; port = newport;
// Save settings
g_settings->set("new_style_leaves", itos(menudata.fancy_trees)); g_settings->set("new_style_leaves", itos(menudata.fancy_trees));
g_settings->set("smooth_lighting", itos(menudata.smooth_lighting)); g_settings->set("smooth_lighting", itos(menudata.smooth_lighting));
g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d)); g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d));
g_settings->set("opaque_water", itos(menudata.opaque_water)); g_settings->set("opaque_water", itos(menudata.opaque_water));
g_settings->set("creative_mode", itos(menudata.creative_mode)); g_settings->set("creative_mode", itos(menudata.creative_mode));
g_settings->set("enable_damage", itos(menudata.enable_damage)); g_settings->set("enable_damage", itos(menudata.enable_damage));
// NOTE: These are now checked server side; no need to do it
// here, so let's not do it here.
/*// Check for valid parameters, restart menu if invalid.
if(playername == "")
{
error_message = L"Name required.";
continue;
}
// Check that name has only valid chars
if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false)
{
error_message = L"Characters allowed: "
+narrow_to_wide(PLAYERNAME_ALLOWED_CHARS);
continue;
}*/
// Save settings
g_settings->set("name", playername); g_settings->set("name", playername);
g_settings->set("address", address); g_settings->set("address", address);
g_settings->set("port", itos(port)); g_settings->set("port", itos(port));
@ -1346,6 +1340,16 @@ int main(int argc, char *argv[])
} }
#endif #endif
// If no main menu, show error and exit
if(skip_main_menu)
{
if(error_message != L""){
verbosestream<<"error_message = "
<<wide_to_narrow(error_message)<<std::endl;
retval = 1;
}
break;
}
} // Menu-game loop } // Menu-game loop
delete input; delete input;
@ -1365,7 +1369,7 @@ int main(int argc, char *argv[])
debugstreams_deinit(); debugstreams_deinit();
return 0; return retval;
} }
//END //END