refactor(client): remove workaround for reviving died players
Removed a workaround in entrypoint.sh that revived died players periodically using xdotool key presses.
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@ -44,10 +44,3 @@ function finish {
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exit 0
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}
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trap finish EXIT TERM INT QUIT
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# Workaround to revive died players
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while :
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do
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sleep 10
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xdotool key --delay 100 KP_Enter
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done
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