2015-12-31 11:01:14 +01:00

92 lines
2.6 KiB
Lua

minetest.register_node("quests:quest_block", {
description = "Quest Block",
tiles = {"quests_block.png"},
groups = {quest = 1, cracky = 3},
on_punch = function(pos, node, player, pointed_thing)
local meta = minetest.get_meta(pos)
local items = {"default:dirt", "default:sand", "default:iron_lump", "default:stone_item", "default:string"}
local item = items[math.random(5)]
meta:set_string("infotext", "Bring me some " .. item .. ", pls :)")
meta:set_string("item", item)
end,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
print(itemstack)
print(itemstack:to_table())
if not itemstack or not itemstack:to_table() then
return
end
if itemstack:to_table().name == meta:get_string("item") then
meta:set_string("infotext", "Thank you!")
player:get_inventory():add_item("main", {name = "default:xp"})
minetest.add_particlespawner({
amount = 500,
time = 5,
minpos = {x=pos.x, y=pos.y, z=pos.z},
maxpos = {x=pos.x, y=pos.y, z=pos.z},
minvel = {x=-2, y=0, z=-2},
maxvel = {x=2, y=0, z=2},
minacc = {x=-2, y=0, z=-2},
maxacc = {x=2, y=0, z=2},
minexptime = 5,
maxexptime = 5,
minsize = 1,
maxsize = 1,
collisiondetection = false,
vertical = false,
texture = "default_xp.png",
})
minetest.remove_node(pos)
cmsg.push_message_player(player, "You got some XP!")
else
meta:set_string("infotext", "That isnt the item I am searching for..")
end
end,
})
minetest.register_node("quests:map", {
description = "Map",
tiles = {"quests_map_top.png", "quests_map_top.png", "quests_map.png", "quests_map.png", "quests_map.png", "quests_map.png"},
groups = {quest = 1, cracky = 3},
on_punch = function(pos, node, player, pointed_thing)
player:get_inventory():add_item("main", {name = "default:xp", count = math.random(3, 20)})
minetest.add_particlespawner({
amount = 500,
time = 5,
minpos = {x=pos.x, y=pos.y, z=pos.z},
maxpos = {x=pos.x, y=pos.y, z=pos.z},
minvel = {x=-2, y=0, z=-2},
maxvel = {x=2, y=0, z=2},
minacc = {x=-2, y=0, z=-2},
maxacc = {x=2, y=0, z=2},
minexptime = 5,
maxexptime = 5,
minsize = 1,
maxsize = 1,
collisiondetection = false,
vertical = false,
texture = "default_xp.png",
})
minetest.remove_node(pos)
cmsg.push_message_player(player, "You got some XP!")
end,
})
minetest.register_node("quests:ray", {
description = "Ray",
tiles = {"quests_glowing_ray.png"},
groups = {ray=1},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
light_source = 7,
node_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.5, 0.2},
},
},
})