new torch style + moved coins to money mod

This commit is contained in:
cale 2016-04-21 16:23:11 +02:00
parent f50cf4d988
commit be3198d40f
14 changed files with 22 additions and 115 deletions

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@ -63,19 +63,3 @@ minetest.register_craftitem("default:twig", {
description = "Twig",
inventory_image = "default_twig.png",
})
minetest.register_craftitem("default:coin", {
description = "Coin",
inventory_image = "default_coin.png",
})
minetest.register_craftitem("default:silver_coin", {
description = "Silver Coin",
inventory_image = "default_silver_coin.png",
})
minetest.register_craftitem("default:xp", {
description = "XP",
inventory_image = "default_xp.png",
stack_max = 99*99,
})

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@ -170,7 +170,7 @@ minetest.register_node("default:box", {
after_dig_node = default.drop_items,
})
default.treasure_chest_items = {"default:dirt", "default:sand", "default:stone_item", "default:coin", "default:coal_lump", "default:wood"}
default.treasure_chest_items = {"money:coin", "money:silver_coin", "default:ruby"}
minetest.register_node("default:treasure_chest", {
description = "Treasure Chest",
tiles = {"default_treasure_chest.png"},

10
mods/money/init.lua Normal file
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@ -0,0 +1,10 @@
minetest.register_craftitem("money:coin", {
description = "Coin",
inventory_image = "money_coin.png",
})
minetest.register_craftitem("money:silver_coin", {
description = "Silver Coin",
inventory_image = "money_silver_coin.png",
})

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@ -1,58 +1,21 @@
minetest.register_node("torch:torch", {
description = "Torch",
tiles = {"torch_wood.png"},
drawtype = "mesh",
mesh = "torch_torch.obj",
tiles = {"torch_torch_floor.png", "torch_torch_ceiling.png", "torch_torch_wall.png"},
drawtype = "torchlike",
groups = {crumbly = 3},
paramtype = "light",
paramtype2 = "facedir",
paramtype2 = "wallmounted",
light_source = 14,
walkable = false,
inventory_image = "torch_torch_inv.png",
--wield_image = "torch_torch_inv.png",
})
minetest.register_abm({
nodenames = {"torch:torch"},
interval = 10.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pos.y = pos.y + 0.2
minetest.add_particlespawner({
amount = 10,
time = 10,
minpos = pos,
maxpos = pos,
minvel = {x=0, y=0.1, z=0},
maxvel = {x=0, y=0, z=0},
minacc = {x=0, y=0, z=0},
maxacc = {x=0, y=0, z=0},
minexptime = 1,
maxexptime = 1,
minsize = 1,
maxsize = 1,
collisiondetection = false,
vertical = false,
texture = "torch_flame.png",
})
minetest.add_particlespawner({
amount = 50,
time = 10,
minpos = pos,
maxpos = pos,
minvel = {x=0, y=0.5, z=0},
maxvel = {x=0, y=0, z=0},
minacc = {x=0, y=0, z=0},
maxacc = {x=0, y=0, z=0},
minexptime = 1,
maxexptime = 1,
minsize = 3,
maxsize = 3,
collisiondetection = false,
vertical = false,
texture = "torch_smoke.png",
})
end,
legacy_wallmounted = true,
selection_box = {
type = "wallmounted",
wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
},
wield_image = "torch_torch_inv.png",
})
minetest.register_craft({

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@ -1,10 +0,0 @@
# Blender MTL File: 'None'
# Material Count: 1
newmtl None
Ns 0
Ka 0.000000 0.000000 0.000000
Kd 0.8 0.8 0.8
Ks 0.8 0.8 0.8
d 1
illum 2

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@ -1,40 +0,0 @@
# Blender v2.69 (sub 0) OBJ File: ''
# www.blender.org
mtllib torch_torch.mtl
o Cube.001
v -0.075000 -0.555968 1.002726
v -0.075000 -0.619360 0.866779
v 0.075000 -0.619360 0.866779
v 0.075000 -0.555968 1.002726
v -0.075000 0.220916 0.159460
v -0.075000 0.157523 0.023513
v 0.075000 0.157523 0.023513
v 0.075000 0.220916 0.159460
vt 0.159707 0.720916
vt 0.295653 0.657523
vt -0.366779 -0.119360
vt -0.502726 -0.055968
vt 0.425000 0.657523
vt 0.575000 0.657523
vt 0.575000 -0.119360
vt 0.425000 -0.119360
vt 0.575000 0.720916
vt 0.425000 0.720916
vt 0.425000 -0.055968
vt 0.575000 -0.055968
vt 0.425000 0.497274
vt 0.425000 0.633221
vt 0.575000 0.633221
vt 0.575000 0.497274
vt 0.575000 0.159707
vt 0.575000 0.295653
vt 0.425000 0.295653
vt 0.425000 0.159707
usemtl None
s off
f 5/1 6/2 2/3 1/4
f 6/5 7/6 3/7 2/8
f 7/2 8/1 4/4 3/3
f 8/9 5/10 1/11 4/12
f 1/13 2/14 3/15 4/16
f 8/17 7/18 6/19 5/20

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