added carrots (2)
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c27901a83b
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@ -172,10 +172,13 @@ minetest.register_abm({
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minetest.set_node(pos, {name = "air"})
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if math.random(2) == 1 then
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local path = minetest.get_modpath("default") .. "/schematics/tree2.mts"
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minetest.place_schematic({x = pos.x - 1, y = pos.y - 0, z = pos.z - 1}, path, 0, nil, false)
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else
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minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1}, path, 0, nil, false)
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elseif math.random(2) == 1 then
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local path = minetest.get_modpath("default") .. "/schematics/tree1.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 0, z = pos.z - 2}, path, 0, nil, false)
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, path, 0, nil, false)
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else
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local path = minetest.get_modpath("default") .. "/schematics/tree3.mts"
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, path, 0, nil, false)
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end
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end,
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})
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@ -69,6 +69,19 @@ farming.register_plant("carrot", 3, {
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drop_texture = "farming_carrot.png",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:grass"},
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sidelen = 16,
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fill_ratio = 0.005,
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biomes = {
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"grassland", "forest"
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},
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y_min = 0,
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y_max = 31000,
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decoration = "farming:carrot_3",
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})
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minetest.override_item("default:plant_grass", {drop = {
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max_items = 1,
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items = {
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