pets are now saved

This commit is contained in:
cale 2016-01-17 10:34:51 +01:00
parent 7e0e0f60b7
commit 6c81c4ec21
2 changed files with 88 additions and 0 deletions

View File

@ -1,5 +1,6 @@
pets = {}
pets.players_pets = {}
pets.pet_file = minetest.get_worldpath() .. "/pets"
local function get_velocity(v, yaw, y)
local x = -math.sin(yaw) * v
@ -34,6 +35,8 @@ function pets.register_pet(name, def)
pets.players_pets[clicker:get_player_name()] = name
cmsg.push_message_player(clicker, "[pet] + ".. def.description)
self.pl = clicker
pets.players_pets[clicker:get_player_name()] = name
pets.save_pets()
end
end,
@ -91,6 +94,45 @@ function pets.register_pet(name, def)
})
end
-- load save
function pets.load_pets()
local input = io.open(pets.pet_file, "r")
if input then
local str = input:read()
if str then
for k, v1, v2 in str.gmatch(str,"(%w+)=(%w+):(%w+)") do
pets.players_pets[k] = v1 .. ":" .. v2
end
end
io.close(input)
end
end
function pets.save_pets()
if pets.players_pets then
local output = io.open(pets.pet_file, "w")
local str = ""
for k, v in pairs(pets.players_pets) do
str = str .. k .. "=" .. v .. ","
end
str = str:sub(1, #str - 1)
output:write(str)
io.close(output)
end
end
minetest.register_on_joinplayer(function(player)
if pets.players_pets[player:get_player_name()] then
local vec = player:getpos()
vec.x = vec.x + math.random(-3, 3)
vec.z = vec.z + math.random(-3, 3)
vec.y = vec.y + 3
print("[pets] add entity " .. pets.players_pets[player:get_player_name()])
local plpet = minetest.add_entity(vec, pets.players_pets[player:get_player_name()])
plpet:get_luaentity().pl = player
end
end)
pets.register_pet("pets:pig", {
description = "pig",
hp_max = 30,
@ -98,3 +140,5 @@ pets.register_pet("pets:pig", {
mesh = "pets_pig.x",
textures = {"pets_pig.png",},
})
pets.load_pets()

View File

@ -1,5 +1,6 @@
pets = {}
pets.players_pets = {}
pets.pet_file = minetest.get_worldpath() .. "/pets"
local function get_velocity(v, yaw, y)
local x = -math.sin(yaw) * v
@ -34,6 +35,8 @@ function pets.register_pet(name, def)
pets.players_pets[clicker:get_player_name()] = name
cmsg.push_message_player(clicker, "[pet] + ".. def.description)
self.pl = clicker
pets.players_pets[clicker:get_player_name()] = name
pets.save_pets()
end
end,
@ -91,6 +94,45 @@ function pets.register_pet(name, def)
})
end
-- load save
function pets.load_pets()
local input = io.open(pets.pet_file, "r")
if input then
local str = input:read()
if str then
for k, v1, v2 in str.gmatch(str,"(%w+)=(%w+):(%w+)") do
pets.players_pets[k] = v1 .. ":" .. v2
end
end
io.close(input)
end
end
function pets.save_pets()
if pets.players_pets then
local output = io.open(pets.pet_file, "w")
local str = ""
for k, v in pairs(pets.players_pets) do
str = str .. k .. "=" .. v .. ","
end
str = str:sub(1, #str - 1)
output:write(str)
io.close(output)
end
end
minetest.register_on_joinplayer(function(player)
if pets.players_pets[player:get_player_name()] then
local vec = player:getpos()
vec.x = vec.x + math.random(-3, 3)
vec.z = vec.z + math.random(-3, 3)
vec.y = vec.y + 3
print("[pets] add entity " .. pets.players_pets[player:get_player_name()])
local plpet = minetest.add_entity(vec, pets.players_pets[player:get_player_name()])
plpet:get_luaentity().pl = player
end
end)
pets.register_pet("pets:pig", {
description = "pig",
hp_max = 30,
@ -98,3 +140,5 @@ pets.register_pet("pets:pig", {
mesh = "pets_pig.x",
textures = {"pets_pig.png",},
})
pets.load_pets()