48 lines
1.6 KiB
Lua
48 lines
1.6 KiB
Lua
|
filter = {}
|
||
|
filter.materials = {}
|
||
|
|
||
|
local filter_form = "size[8,6]"
|
||
|
local filter_form = filter_form..default.gui_colors
|
||
|
local filter_form = filter_form..default.gui_bg
|
||
|
local filter_form = filter_form.."list[current_name;main;3.5,0.3;1,1;]"
|
||
|
local filter_form = filter_form..default.itemslot_bg(3.5,0.3,1,1)
|
||
|
local filter_form = filter_form.."list[current_player;main;0,1.85;8,1;]"
|
||
|
local filter_form = filter_form..default.itemslot_bg(0,1.85,8,1)
|
||
|
local filter_form = filter_form.."list[current_player;main;0,3.08;8,3;8]"
|
||
|
local filter_form = filter_form..default.itemslot_bg(0,3.08,8,3)
|
||
|
|
||
|
function filter.register_material(name, drops)
|
||
|
filter.materials[name] = drops
|
||
|
end
|
||
|
|
||
|
filter.register_material("default:sand", {"default:stone_item", "default:diamond"})
|
||
|
|
||
|
minetest.register_node("filter:filter", {
|
||
|
description = "Filter",
|
||
|
tiles = {"filter_filter_top.png", "filter_filter.png"},
|
||
|
groups = {crumbly=3},
|
||
|
on_punch = function(pos, node, player, pointed_thing)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
local inv = meta:get_inventory()
|
||
|
local item = inv:get_stack("main", 1)
|
||
|
print("[filter] item : " .. item:to_string())
|
||
|
if item:get_count() == 1 then
|
||
|
if filter.materials[item:get_name()] then
|
||
|
inv:set_stack("main", 1, {name = filter.materials[item:get_name()][1]})
|
||
|
else
|
||
|
meta:set_string("infotext", "[filter] This wont work...")
|
||
|
end
|
||
|
else
|
||
|
meta:set_string("infotext", "[filter] Put only one item in the filter!")
|
||
|
end
|
||
|
end,
|
||
|
|
||
|
on_construct = function(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
meta:set_string("formspec", filter_form)
|
||
|
meta:set_string("infotext", "Filter")
|
||
|
local inv = meta:get_inventory()
|
||
|
inv:set_size("main", 1)
|
||
|
end,
|
||
|
})
|