use check_for_falling if 5.0.0-dev
* takend from poikilos fork of oldcoder fix on older engines using 0.4.15
commit 955a6e3dc4
main
parent
dfd03b56c6
commit
e947488c24
|
@ -49,10 +49,10 @@ local trap_on_timer = function(pos, elapsed)
|
|||
end
|
||||
if n.name == "tsm_pyramids:trap" then
|
||||
minetest.set_node(pos, {name="tsm_pyramids:trap_2"})
|
||||
minetest.check_for_falling(pos)
|
||||
if minetest.check_for_falling ~= nil then minetest.check_for_falling(pos) else nodeupdate(pos) end
|
||||
elseif n.name == "tsm_pyramids:desert_trap" then
|
||||
minetest.set_node(pos, {name="tsm_pyramids:desert_trap_2"})
|
||||
minetest.check_for_falling(pos)
|
||||
if minetest.check_for_falling ~= nil then minetest.check_for_falling(pos) else nodeupdate(pos) end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue