..
client
Include irrlichttypes.h first to work around Irrlicht#433 ( #10872 )
2021-01-28 21:25:13 +01:00
content
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
database
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
gui
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
irrlicht_changes
Fix some minor code issues all over the place
2020-12-24 13:44:54 +01:00
mapgen
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
network
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
script
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
server
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
threading
Remove Thread::kill() and related unittest ( #10317 )
2020-09-10 12:19:18 +02:00
unittest
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
util
Fix some minor code issues all over the place
2020-12-24 13:44:54 +01:00
CMakeLists.txt
Fix some minor code issues all over the place
2020-12-24 13:44:54 +01:00
activeobject.h
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
activeobjectmgr.h
Add an activeobject manager to hold active objects ( #7939 )
2018-12-13 20:18:54 +01:00
ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
ban.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chat.cpp
Remove unused functions reported by cppcheck ( #10463 )
2020-10-05 09:07:33 +02:00
chat.h
Remove unused functions reported by cppcheck ( #10463 )
2020-10-05 09:07:33 +02:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
clientiface.cpp
Revert #10495 and simplify.
2020-11-07 08:51:10 -08:00
clientiface.h
Avoid resending near blocks unnecessarily.
2020-10-27 12:08:44 -07:00
cloudparams.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
cmake_config.h.in
Add MetricsBackend with prometheus counter support
2020-04-29 07:48:08 +02:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
collision.cpp
Add missing sao->isGone() checks
2020-05-18 23:23:25 +02:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp
2020-04-27 17:50:05 +02:00
constants.h
Consistently use "health points" ( #10868 )
2021-01-27 18:42:02 +00:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
convert_json.cpp
Add online content repository
2018-04-19 20:14:53 +01:00
convert_json.h
Update JsonCPP to 1.8.3 ( #6466 )
2017-09-26 20:30:14 +02:00
craftdef.cpp
Overall improvements to log messages ( #9598 )
2020-04-08 20:13:23 +02:00
craftdef.h
Clean up craft replacements docs
2019-12-07 23:46:24 +01:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Fix some misspellings ( #8104 )
2019-01-16 13:39:13 +01:00
debug.h
Remove DSTACK support ( #6346 )
2017-08-30 08:09:41 +02:00
defaultsettings.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
emerge.cpp
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
emerge.h
Avoid generating the same chunk more than once with multiple emerge threads.
2020-11-26 20:31:20 -08:00
environment.cpp
Allow the ABM time budget to be configurable.
2020-08-18 16:04:32 -07:00
environment.h
Allow the ABM time budget to be configurable.
2020-08-18 16:04:32 -07:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
filesys.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
gamedef.h
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
gameparams.h
Cleanup ClientLauncher structure ( #10160 )
2020-07-14 19:10:37 +02:00
gettext.cpp
Fix detection of in-place path_locale when RUN_IN_PLACE=0
2020-04-27 17:50:05 +02:00
gettext.h
Fix segfault caused by wrong wgettext()
2018-04-09 16:25:57 +02:00
gettime.h
Allow customizing chat message format ( #8529 )
2019-08-08 17:04:46 +01:00
httpfetch.cpp
Add PUT and DELETE request + specific method value to HTTP API ( #9909 )
2020-07-29 23:16:21 +02:00
httpfetch.h
Add PUT and DELETE request + specific method value to HTTP API ( #9909 )
2020-07-29 23:16:21 +02:00
hud.cpp
Minimap as HUD element with API control
2020-10-04 15:24:34 +02:00
hud.h
Minimap as HUD element with API control
2020-10-04 15:24:34 +02:00
inventory.cpp
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
inventory.h
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
inventorymanager.cpp
Fix inventory swapping not calling all callbacks ( #9923 )
2020-09-04 20:49:07 +02:00
inventorymanager.h
Fix inventory swapping not calling all callbacks ( #9923 )
2020-09-04 20:49:07 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_ptr.h
Improve irr_ptr ( #10808 )
2021-01-24 14:40:34 +00:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes.h
Fix Android build ( #7873 )
2018-11-18 11:48:16 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
itemdef.cpp
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
itemdef.h
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Sanitize ItemStack meta text
2021-01-28 21:33:10 +00:00
itemstackmetadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
log.cpp
Remove unused functions reported by cppcheck ( #10463 )
2020-10-05 09:07:33 +02:00
log.h
Remove unused functions reported by cppcheck ( #10463 )
2020-10-05 09:07:33 +02:00
main.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
map.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
map.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
map_settings_manager.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
map_settings_manager.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
mapblock.cpp
Allow configuring block disk and net compression. Change default disk level.
2020-12-15 10:15:25 -08:00
mapblock.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
mapnode.cpp
Allow configuring block disk and net compression. Change default disk level.
2020-12-15 10:15:25 -08:00
mapnode.h
Allow configuring block disk and net compression. Change default disk level.
2020-12-15 10:15:25 -08:00
mapsector.cpp
ServerMap saving: cleanups ( #6274 )
2017-08-19 11:29:46 +02:00
mapsector.h
Minor clientmap improvements.
2020-10-19 09:31:09 -07:00
metadata.cpp
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
metadata.h
Add player:get_meta(), deprecate player attributes ( #7202 )
2018-04-06 10:52:29 +02:00
modchannels.cpp
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
mtevent.h
Darwin platform build fix ( #10376 )
2020-09-09 19:12:03 +02:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none ( #10737 )
2021-01-21 00:51:24 +01:00
nodedef.h
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
nodemetadata.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nodemetadata.h
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
noise.cpp
Fix GCC class-memaccess warnings ( #10239 )
2020-08-01 17:25:33 +02:00
noise.h
NetBSD build fix proposal. ( #10308 )
2020-08-25 20:50:41 +02:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Decouple entity minimap markers from nametags replacing with show_on_minimap property ( #10443 )
2020-10-19 20:38:15 +02:00
object_properties.h
Decouple entity minimap markers from nametags replacing with show_on_minimap property ( #10443 )
2020-10-19 20:38:15 +02:00
particles.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
particles.h
Implement spawning particles with node texture appearance
2020-05-23 22:52:21 +02:00
pathfinder.cpp
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Unify wield item handling ( #8677 )
2019-08-07 19:16:31 +02:00
player.h
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
2020-08-15 12:19:20 +03:00
porting.cpp
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting.h
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting_android.cpp
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting_android.h
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
profiler.cpp
Minor profiler fixes.
2020-12-23 14:48:08 -08:00
profiler.h
Better F6 profiler ( #8750 )
2019-08-13 19:56:55 +02:00
raycast.cpp
Ease selection of entities behind nodes ( #7739 )
2018-10-26 19:23:33 +02:00
raycast.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
reflowscan.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
RemotePlayer: Remove Settings writer to Files database
2021-01-29 17:32:35 +01:00
remoteplayer.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
rollback.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
rollback.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
rollback_interface.cpp
Fix some reference counters (memleak) ( #8981 )
2019-09-24 19:05:28 +02:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
serialization.cpp
Add limit parameter to decompressZlib
2020-02-01 14:05:26 +01:00
serialization.h
Add limit parameter to decompressZlib
2020-02-01 14:05:26 +01:00
server.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
server.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
serverenvironment.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
serverenvironment.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
serverlist.cpp
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
serverlist.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
settings.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
settings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
settings_translation_file.cpp
Remove "generate normal maps" feature ( #10313 )
2020-09-14 19:27:25 +02:00
skyparams.h
Color gradient for default and 'regular' type sky ( #9502 )
2020-05-09 17:14:56 +02:00
sound.h
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
staticobject.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
staticobject.h
ServerEnvironment & StaticObject cleanups
2018-03-09 23:27:26 +01:00
terminal_chat_console.cpp
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
terminal_chat_console.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
texture_override.cpp
Implement override.txt support for special tiles ( #10140 )
2020-08-04 20:12:47 +02:00
texture_override.h
Implement override.txt support for special tiles ( #10140 )
2020-08-04 20:12:47 +02:00
tileanimation.cpp
Proselytize the network. Use IEEE F32 ( #8030 )
2019-01-03 17:04:26 +01:00
tileanimation.h
Bump minimal protocol version to 36 ( #6319 )
2017-08-29 19:26:55 +02:00
tool.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
tool.h
Punchwear (improved) ( #8959 )
2019-09-22 22:12:21 +02:00
translation.cpp
Clean up server-side translations, remove global variable ( #10075 )
2020-09-16 14:51:11 +01:00
translation.h
Clean up server-side translations, remove global variable ( #10075 )
2020-09-16 14:51:11 +01:00
version.cpp
Improve --version output to include Lua(JIT) version
2021-01-21 00:52:31 +01:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
voxel.h
VoxelArea: add_{x,y,z,p} must be static
2018-03-09 23:27:26 +01:00
voxelalgorithms.cpp
Merge pull request #8776 from osjc/FixGetNode
2019-08-10 19:45:44 +02:00
voxelalgorithms.h
Remove unused light updating code
2018-02-04 03:16:45 +00:00