Perttu Ahola
|
08139f32f9
|
fixing
|
2011-04-12 01:59:09 +03:00 |
Perttu Ahola
|
249c0dc68a
|
Fixed some problems with crafting and inventory
|
2011-04-11 21:28:04 +03:00 |
Perttu Ahola
|
81ac026e1f
|
updated example map generator python script
|
2011-04-11 18:33:05 +03:00 |
Perttu Ahola
|
50a8087684
|
support for format 0 and 1 maps
|
2011-04-11 16:58:49 +03:00 |
Perttu Ahola
|
f5f15e38a5
|
Added installing build-essential to build instructions and modified the main.cpp notes a bit
|
2011-04-11 14:04:26 +03:00 |
Perttu Ahola
|
9d4e9c59de
|
fixed warnings reported by cppcheck
|
2011-04-11 11:36:13 +03:00 |
Perttu Ahola
|
3f153c20d3
|
Fixed error reported by cppcheck:
[./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
|
2011-04-11 11:05:40 +03:00 |
Perttu Ahola
|
67d5f5c1d5
|
fixed problem with vc++ build crashing at startup
|
2011-04-11 09:47:25 +03:00 |
Perttu Ahola
|
032882ae05
|
hopefully fixed a bit more
|
2011-04-11 00:24:32 +03:00 |
Perttu Ahola
|
3236032101
|
improved old map support
|
2011-04-11 00:19:40 +03:00 |
Perttu Ahola
|
dc6966cb9d
|
added ignoring of map_meta.txt to better support old maps
|
2011-04-11 00:06:07 +03:00 |
Perttu Ahola
|
4934f3d060
|
updated changelog and version
|
2011-04-10 23:39:33 +03:00 |
Perttu Ahola
|
bb39795ab2
|
fixed the object update interval thingy
|
2011-04-10 23:29:36 +03:00 |
Perttu Ahola
|
9d5ccafbb0
|
changed server to do object management at longer intervals (0.5s)
|
2011-04-10 23:14:41 +03:00 |
Perttu Ahola
|
26eb607a11
|
Made environment to not consider disconnected players when dealing with ActiveObjects
|
2011-04-10 23:05:21 +03:00 |
Perttu Ahola
|
b0b5c43254
|
better support for old maps
|
2011-04-10 22:50:31 +03:00 |
Perttu Ahola
|
3d25fe42f3
|
missing include for server build
|
2011-04-10 20:53:39 +03:00 |
Perttu Ahola
|
89eaaa3e6e
|
added missing file
|
2011-04-10 20:49:15 +03:00 |
Perttu Ahola
|
10eedbc1d2
|
Map generation is now properly threaded and doesn't block block placement and other stuff.
|
2011-04-10 20:18:34 +03:00 |
Perttu Ahola
|
6fa85c8502
|
a commit before starting to reorganize the map loading/generation logic
|
2011-04-10 19:12:56 +03:00 |
Perttu Ahola
|
7aa2d4d109
|
new-style rats are now generated in the map
|
2011-04-10 16:20:31 +03:00 |
Perttu Ahola
|
1a32e5585f
|
fixed a bit
|
2011-04-10 15:23:36 +03:00 |
Perttu Ahola
|
5a4d8ffad3
|
implemented rats in new system to verify that it works
|
2011-04-10 15:16:27 +03:00 |
Perttu Ahola
|
08bbf96877
|
items now fall by gravity... also some other random updating
|
2011-04-10 12:34:12 +03:00 |
Perttu Ahola
|
fd7a0735c9
|
new object system
|
2011-04-10 04:15:10 +03:00 |
Perttu Ahola
|
c0f0c6568b
|
added libgl1-mesa-dev to dependencies
|
2011-04-09 19:43:46 +03:00 |
Perttu Ahola
|
6f99cd021b
|
set GUIInventoryMenu to be scaled according to the height of the window (not width)
|
2011-04-09 17:11:31 +03:00 |
Perttu Ahola
|
4b54b291ae
|
Some progress on transitioning from MapBlockObject to ActiveObject.
|
2011-04-08 00:47:14 +03:00 |
Perttu Ahola
|
2dba606e12
|
stone shovel now needs cobble, not stone.
|
2011-04-06 22:28:51 +03:00 |
Perttu Ahola
|
00dd5cbb2e
|
still modified version!
|
2011-04-06 11:55:38 +03:00 |
Perttu Ahola
|
6537e67909
|
Fixed wrong version number
|
2011-04-06 11:53:46 +03:00 |
Perttu Ahola
|
90234e35a6
|
cleaning notes and stuff
|
2011-04-06 11:34:41 +03:00 |
Perttu Ahola
|
12f8f09f8c
|
Changed version number according to a new versioning scheme.
|
2011-04-06 11:16:44 +03:00 |
Perttu Ahola
|
2dcad492e8
|
updated changelog
|
2011-04-06 11:15:35 +03:00 |
Perttu Ahola
|
3269fce795
|
Server: Only send node removal/addition to client if client's player is near it. Otherwise set the modified blocks unsent.
|
2011-04-06 11:02:39 +03:00 |
Perttu Ahola
|
b5ace9a064
|
Made mesh update on node removal asynchronous on client, to reduce frametime spikes
|
2011-04-06 11:01:55 +03:00 |
Perttu Ahola
|
e56d166337
|
Made mesh update on node addition asynchronous on client, to reduce frametime spikes
|
2011-04-06 10:28:39 +03:00 |
Perttu Ahola
|
212f34db82
|
fixed the bug of disabled removal of empty chests
|
2011-04-06 01:42:37 +03:00 |
Perttu Ahola
|
5b72b22409
|
changelog update
|
2011-04-05 18:40:33 +03:00 |
Perttu Ahola
|
62d74f7972
|
changelog update
|
2011-04-05 18:31:59 +03:00 |
Perttu Ahola
|
b7ddeb51be
|
Incremented version to 0.0.2.
|
2011-04-05 18:27:00 +03:00 |
Perttu Ahola
|
89aa8b9be1
|
Furnace is now usable. Added more tools.
--HG--
rename : data/tool_stpick.png => data/tool_stonepick.png
rename : data/tool_wpick.png => data/tool_woodpick.png
|
2011-04-05 18:23:30 +03:00 |
Perttu Ahola
|
5b4928e07c
|
forgot the furnace menu files!
|
2011-04-05 11:46:17 +03:00 |
Perttu Ahola
|
d6d811f97b
|
A more robust format for node metadata
|
2011-04-05 10:59:48 +03:00 |
Perttu Ahola
|
d1d57cf5c3
|
initial workings of the furnace
|
2011-04-05 02:56:29 +03:00 |
Perttu Ahola
|
281f76b6a0
|
updated changelog a bit
|
2011-04-05 00:29:48 +03:00 |
Perttu Ahola
|
389fe31ace
|
changed node metadata format to better accomodate future needs and problems
|
2011-04-05 00:24:47 +03:00 |
Perttu Ahola
|
042834b09d
|
Fixed chest contents not immediately updating to all players
|
2011-04-04 18:29:44 +03:00 |
Perttu Ahola
|
7df125c249
|
Modified windows build parameters a bit to make it build
|
2011-04-04 15:34:07 +03:00 |
Perttu Ahola
|
14c621d853
|
removed reference to script directory in cmake install
|
2011-04-04 15:19:11 +03:00 |