Commit Graph

47 Commits (2e44873ac987c484ef7f9ace5eeabfd376f6d8f8)

Author SHA1 Message Date
Craig Davison ecdfbfc8dc Remove reference to deprecated privilege 2015-06-14 23:53:30 +02:00
TeTpaAka aa13baa30a Add minetest.register_on_player_hpchange 2015-06-13 19:40:31 +02:00
HybridDog 8383a61eac Decrease minetest.after globalstep lag
* abort if theres no active timer
* only reduce the timer.time of all timers when its necessary
* move updating timers_to_add into a seperate function
2015-06-06 21:00:38 +02:00
est31 b8a8be9c86 Nicer time setting logging
Now logs

ACTION[ServerThread]: player sets time to 6:03

instead of

ACTION[ServerThread]: player sets time to 6:3
2015-06-02 06:49:05 +02:00
LeMagnesium f26421228b Added hour:minute format to time command
* The time command now accepts parameters in the form <hour>:<minute>,
    and if invoked with no parameters returns the current time in said format.
2015-05-16 18:15:34 -04:00
Brandon c5b4e54174 Add minetest.register_on_punchplayer 2015-05-15 11:09:55 +02:00
tenplus1 be18bd6a8c Don't crash if an item gets dropped into unloaded space
Items dropped into unloaded map space will crash game so here's a fix...
2015-05-15 00:15:25 +02:00
est31 178f536f08 Item entity merging refactor
Don't ident too much, and add a comment.
2015-05-15 00:06:18 +02:00
Novatux 75622c30be Add code to support raillike group names 2015-05-12 20:48:55 +02:00
Tomas Brod 732eb72a0c Fix minetest.clear_* creating new LOCAL table instead of clearing the existing one.
On calling clear_redistered_biomes the registered_biomes table is cleared
by creating a new empty table, but the pointer is not updated to point to
the new one. So after calling more register_biome, the registered_biome
table always contains 0 items, which is an error. Instead, the table is
cleared by removing all its items so the pointer (minetest.registered_*)
remains valid.
2015-04-26 15:45:58 -04:00
est31 fedbbc8883 Add reason to kicked log message and use present tense 2015-04-05 04:18:47 +02:00
SmallJoker bbed01ab62 Radius parameter for /deleteblocks here 2015-03-05 00:10:53 +10:00
est31 1a175c6982 Add /setpassword and /clearpassword logging 2015-02-27 23:00:28 +01:00
Loic Blot 27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
rubenwardy efa977518a Fix minetest.item_eat's replace_with_item, fixes #2292 2015-02-16 10:24:19 +01:00
kwolekr 15c037614f Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar 2015-02-08 12:47:45 -05:00
kwolekr a8ec7876a6 Prevent null concatenation when /deleteblocks is provided an incorrect format 2015-01-27 22:36:53 -05:00
kwolekr 5aeeb219e3 Simplify deleteblocks chat command argument parsing
Add optional core.pos_to_string decimal place rounding
Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2015-01-15 18:05:13 -05:00
kwolekr 9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
kwolekr a4a6cc8eb1 builtin: Unify register wrapper functions and wrap clear_registered_* functions too 2015-01-13 12:36:05 -05:00
paramat a77c85fa6d Remove builtin_biome.lua from builtin and add simple biome minimal 2015-01-11 22:32:48 -05:00
ShadowNinja ef0a4e3614 Add registered_ores and registered_decorations 2015-01-05 18:24:15 -05:00
kwolekr 5e2753c712 Expose mapgen parameters on scripting init
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2014-12-29 12:59:59 -05:00
kwolekr 7dbb3916cb Temporarily set default biome in builtin
This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
2014-12-18 09:57:38 -05:00
Calinou d7b3046cf6 Make dropped items larger and rotate faster
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
Craig Davison dbae8a8854 Fix some undeclared global variables 2014-11-26 22:50:08 +10:00
ShadowNinja a6ba042cf7 Add strict module
Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
Wouters Dorian 92815ad54b Improved VoxelArea variable locality, thus performance
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
Ryan Newell 90b6de173e Add last_login field to auth.txt
Also shortens some related code and adds more parameters to string.split.
2014-11-08 12:49:50 -05:00
LeMagnesium b98e8d6da8 Add a better error message when trying to teleport another player without bring privileges 2014-10-07 16:52:52 -04:00
SmallJoker db5aff832b Use round if falling node is misplaced
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
sapier 3ce6888c1c Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
Casimir 08f7ac5704 Remove buildable_to nodes without dropping item when replaced by a falling node 2014-08-22 11:14:15 +02:00
sapier c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
sfan5 5884236046 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
Zefram aebbcbf398 Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
Novatux 24a631ee2a Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
Lord89James 9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00
sfan5 282f53ddb7 Allow custom liquids to have drops 2014-06-08 23:25:13 +02:00
ShadowNinja e7706593c6 Add success and output return values to chat commands 2014-05-28 18:36:46 -04:00
rubenwardy 832d7973c8 Add item eat callback 2014-05-26 18:41:58 -04:00
Diego Martinez f0a9e7ddc8 Sort commands and privs alphabetically in '/help'.
Also make a stray variable local.
2014-05-24 17:33:59 -04:00
RealBadAngel 18fe277d94 Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier 6c37e89f08 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier c8aed03ace Fix healthbar not beeing hidden on disabled damage 2014-05-10 23:32:25 +02:00
ShadowNinja c4359ff65c Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja 1cd512913e Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00