ClientIface::sendToAll: honor packet configuration (#5590)
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98286a24bc
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b0be7ab61e
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@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "emerge.h"
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#include "content_sao.h" // TODO this is used for cleanup of only
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#include "log.h"
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#include "network/serveropcodes.h"
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#include "util/srp.h"
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const char *ClientInterface::statenames[] = {
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@ -678,16 +679,17 @@ void ClientInterface::send(u16 peer_id, u8 channelnum,
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m_con->Send(peer_id, channelnum, pkt, reliable);
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}
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void ClientInterface::sendToAll(u16 channelnum,
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NetworkPacket* pkt, bool reliable)
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void ClientInterface::sendToAll(NetworkPacket *pkt)
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{
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MutexAutoLock clientslock(m_clients_mutex);
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for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
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i != m_clients.end(); ++i) {
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for (UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
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i != m_clients.end(); ++i) {
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RemoteClient *client = i->second;
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if (client->net_proto_version != 0) {
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m_con->Send(client->peer_id, channelnum, pkt, reliable);
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m_con->Send(client->peer_id,
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clientCommandFactoryTable[pkt->getCommand()].channel, pkt,
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clientCommandFactoryTable[pkt->getCommand()].reliable);
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}
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}
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}
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@ -458,7 +458,7 @@ public:
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void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
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/* send to all clients */
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void sendToAll(u16 channelnum, NetworkPacket* pkt, bool reliable);
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void sendToAll(NetworkPacket *pkt);
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/* delete a client */
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void DeleteClient(u16 peer_id);
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@ -1642,7 +1642,7 @@ void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
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Send(&pkt);
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}
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else {
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m_clients.sendToAll(0, &pkt, true);
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m_clients.sendToAll(&pkt);
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}
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}
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@ -1761,7 +1761,7 @@ void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
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Send(&pkt);
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}
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else {
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m_clients.sendToAll(0, &pkt, true);
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m_clients.sendToAll(&pkt);
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}
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}
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@ -1866,7 +1866,7 @@ void Server::SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed)
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pkt << time << time_speed;
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if (peer_id == PEER_ID_INEXISTENT) {
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m_clients.sendToAll(0, &pkt, true);
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m_clients.sendToAll(&pkt);
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}
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else {
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Send(&pkt);
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@ -2519,7 +2519,7 @@ void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
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const std::string &check = m_detached_inventories_player[name];
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if (peer_id == PEER_ID_INEXISTENT) {
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if (check == "")
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return m_clients.sendToAll(0, &pkt, true);
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return m_clients.sendToAll(&pkt);
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RemotePlayer *p = m_env->getPlayer(check.c_str());
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if (p)
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m_clients.send(p->peer_id, 0, &pkt, true);
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