Add chat_font_size setting (#9736)
Default font sizes are used when the setting value is 0 or below (clamped by Settings).master
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@ -903,6 +903,10 @@ fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
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# This font will be used for certain languages or if the default font is unavailable.
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fallback_font_path (Fallback font path) filepath fonts/DroidSansFallbackFull.ttf
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# Font size of the recent chat text and chat prompt in point (pt).
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# Value 0 will use the default font size.
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chat_font_size (Chat font size) int 0
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# Path to save screenshots at. Can be an absolute or relative path.
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# The folder will be created if it doesn't already exist.
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screenshot_path (Screenshot folder) path screenshots
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@ -76,6 +76,11 @@ void GameUI::init()
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m_guitext_chat = gui::StaticText::add(guienv, L"", core::rect<s32>(0, 0, 0, 0),
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//false, false); // Disable word wrap as of now
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false, true, guiroot);
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u16 chat_font_size = g_settings->getU16("chat_font_size");
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if (chat_font_size != 0) {
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m_guitext_chat->setOverrideFont(g_fontengine->getFont(
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chat_font_size, FM_Unspecified));
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}
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// Profiler text (size is updated when text is updated)
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m_guitext_profiler = gui::StaticText::add(guienv, L"<Profiler>",
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@ -213,7 +218,6 @@ void GameUI::showTranslatedStatusText(const char *str)
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void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count)
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{
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setStaticText(m_guitext_chat, chat_text);
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// Update gui element size and position
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s32 chat_y = 5;
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@ -221,16 +225,15 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count)
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if (m_flags.show_debug)
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chat_y += 2 * g_fontengine->getLineHeight();
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// first pass to calculate height of text to be set
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const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize();
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s32 width = std::min(g_fontengine->getTextWidth(chat_text.c_str()) + 10,
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window_size.X - 20);
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m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
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chat_y + window_size.Y));
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// now use real height of text and adjust rect according to this size
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m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width,
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chat_y + m_guitext_chat->getTextHeight()));
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core::rect<s32> chat_size(10, chat_y,
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window_size.X - 20, 0);
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chat_size.LowerRightCorner.Y = std::min((s32)window_size.Y,
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m_guitext_chat->getTextHeight() + chat_y);
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m_guitext_chat->setRelativePosition(chat_size);
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setStaticText(m_guitext_chat, chat_text);
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m_recent_chat_count = recent_chat_count;
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}
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@ -321,8 +321,12 @@ void set_default_settings(Settings *settings)
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std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
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#endif
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// General font settings
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settings->setDefault("font_size", font_size_str);
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settings->setDefault("mono_font_size", font_size_str);
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settings->setDefault("chat_font_size", "0"); // Default "font_size"
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// ContentDB
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settings->setDefault("contentdb_url", "https://content.minetest.net");
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#ifdef __ANDROID__
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settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default");
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@ -74,7 +74,9 @@ GUIChatConsole::GUIChatConsole(
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m_background_color.setBlue(clamp_u8(myround(console_color.Z)));
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}
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m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono);
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u16 chat_font_size = g_settings->getU16("chat_font_size");
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m_font = g_fontengine->getFont(chat_font_size != 0 ?
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chat_font_size : FONT_SIZE_UNSPECIFIED, FM_Mono);
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if (!m_font) {
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errorstream << "GUIChatConsole: Unable to load mono font" << std::endl;
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