205 lines
5.9 KiB
Lua
205 lines
5.9 KiB
Lua
local autoeat = rawget(_G, "autoeat") or {}
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local storage = minetest.get_mod_storage()
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local pos1, pos2
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local min, max = math.min, math.max
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local building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks
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minetest.register_chatcommand("pos1", {
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description = "Set schematicas position 1 at your current location",
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func = function()
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pos1 = vector.round(minetest.localplayer:get_pos())
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return true, "Position 1 set to " .. minetest.pos_to_string(pos1)
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end
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})
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minetest.register_chatcommand("pos2", {
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description = "Set schematicas position 2 at your current location",
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func = function()
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pos2 = vector.round(minetest.localplayer:get_pos())
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return true, "Position 2 set to " .. minetest.pos_to_string(pos2)
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end
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})
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minetest.register_chatcommand("schemesave", {
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description = "Save a schematica",
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param = "<name>",
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func = function(name)
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if not pos1 or not pos2 then
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return false, "Position 1 or 2 not set."
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end
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local data = {}
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local lx, ly, lz, hx, hy, hz = min(pos1.x, pos2.x), min(pos1.y, pos2.y), min(pos1.z, pos2.z), max(pos1.x, pos2.x), max(pos1.y, pos2.y), max(pos1.z, pos2.z)
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for x = lx, hx do
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local rx = x - lx
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for y = ly, hy do
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local ry = y - ly
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for z = lz, hz do
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local rz = z - lz
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local node = minetest.get_node_or_nil({x = x, y = y, z = z})
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if node and node.name ~= "air" then
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table.insert(data, {pos = {x = rx, y = ry, z = rz}, node = node.name})
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end
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end
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end
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end
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storage:set_string(name, minetest.serialize(data))
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return true, "Scheme saved successfully as '" .. name .. "'."
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end
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})
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minetest.register_chatcommand("schemebuild", {
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description = "Build a schematica",
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param = "<name>",
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func = function(name)
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if not pos1 then
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return false, "Position 1 not set."
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end
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if building then
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return false, "Still building a scheme. Use .schemeabort to stop it."
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end
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local rawdata = storage:get(name)
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if not rawdata then
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return false, "Schematica '" .. name .. "' not found."
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end
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building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks = true, 1, minetest.deserialize(rawdata), vector.new(pos1), false, 0, false
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end
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})
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minetest.register_chatcommand("schemerecipe", {
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description = "Print the recipe for a schematica",
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param = "<name>",
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func = function(name)
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local rawdata = storage:get(name)
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if not rawdata then
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return false, "Schematica '" .. name .. "' not found."
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end
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local data = minetest.deserialize(rawdata)
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local sorted = {}
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for _, d in ipairs(data) do
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end
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end
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})
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minetest.register_chatcommand("schemeresume", {
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description = "Resume constructing a schematica",
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func = function()
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if not build_data then
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return false, "Currently not building a scheme."
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end
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building, out_of_blocks = true, false
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return true, "Resumed."
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end
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})
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minetest.register_chatcommand("schemepause", {
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description = "Pause constructing a schematica",
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func = function()
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if not build_data then
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return false, "Currently not building a scheme."
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end
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building = false
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return true, "Paused."
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end
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})
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minetest.register_chatcommand("schemeabort", {
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description = "Abort constructing a schematica",
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param = "<name>",
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func = function()
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if not build_data then
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return false, "Currently not building a scheme."
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end
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building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks = nilw
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return true, "Aborted."
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end
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})
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minetest.register_chatcommand("schemeskip", {
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description = "Skip a step in constructing a schematica",
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param = "<name>",
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func = function()
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if not build_data then
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return false, "Currently not building a scheme."
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end
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building, build_index = true, build_index + 1
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return true, "Skipped."
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end
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})
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minetest.register_chatcommand("schemegetindex", {
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description = "Output the build index of the schematica",
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func = function()
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return build_index and true or false, build_index
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end
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})
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minetest.register_chatcommand("schemesetindex", {
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description = "Set the build index of the schematica",
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param = "<index>",
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func = function(param)
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local index = tonumber(param)
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if not index then return false, "Invalid usage." end
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build_index = index
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return true, "Index Changed"
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end
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})
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minetest.register_globalstep(function()
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if building and not autoeat.eating then
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local data = build_data[build_index]
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if not data then
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building, build_index, build_data, build_pos, just_placed_node, failed_count, out_of_blocks = nil
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minetest.display_chat_message("Completed Schematica.")
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return
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end
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local pos, node = vector.add(build_pos, data.pos), data.node
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if just_placed_node then
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local map_node = minetest.get_node_or_nil(pos)
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if map_node and map_node.name == node then
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build_index = build_index + 1
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just_placed_node = false
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else
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failed_count = failed_count + 1
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end
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if failed_count < 10 then
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return
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end
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end
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failed_count = 0
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local new_index
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local inventory = minetest.get_inventory("current_player").main
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for index, stack in ipairs(inventory) do
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if minetest.get_item_def(stack:get_name()).node_placement_prediction == node then
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new_index = index - 1
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break
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end
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end
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if not new_index then
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if not out_of_blocks then
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minetest.display_chat_message("Out of blocks for schematica. Missing ressource: '" .. node .. "'. It will resume as soon as you got it or use .schemeskip to skip it.")
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minetest.send_chat_message("[Schematicas] Missing ressource: " .. node)
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end
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out_of_blocks = true
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return
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end
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if out_of_blocks then
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minetest.send_chat_message("[Schematicas] Resuming.")
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end
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out_of_blocks = false
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minetest.localplayer:set_wield_index(new_index)
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minetest.localplayer:set_pos(minetest.find_node_near(pos, 5, {"air", "ignore", "mcl_core:water_source", "mcl_core:water_flowing"}, false) or pos)
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minetest.place_node(pos)
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just_placed_node = true
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if build_index % 250 == 0 then
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minetest.send_chat_message("[Schematicas] " .. build_index .. " of " .. #build_data .. " blocks placed!")
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end
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end
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end)
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