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minetest-stuffs
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dragonfire-client-waspsaliva
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dragonfire-client-waspsaliva
/
src
/
network
/
packethandlers
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Loic Blot
afb19f3a1f
handleCommand_Breath mustn't update breath is player is dead. A dead player doesn't breath.
...
Add Player::isDead function to check player is dead
2015-03-12 11:27:28 +01:00
..
client.cpp
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
server.cpp
handleCommand_Breath mustn't update breath is player is dead. A dead player doesn't breath.
2015-03-12 11:27:28 +01:00