80 lines
2.2 KiB
Lua
80 lines
2.2 KiB
Lua
core.cheats = {
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["Combat"] = {
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["Killaura"] = "killaura",
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["AntiKnockback"] = "antiknockback",
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["FastHit"] = "spamclick",
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["AttachmentFloat"] = "float_above_parent",
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["CrystalPvP"] = "crystal_pvp",
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},
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["Movement"] = {
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["Freecam"] = "freecam",
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["AutoForward"] = "continuous_forward",
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["PitchMove"] = "pitch_move",
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["AutoJump"] = "autojump",
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["Jesus"] = "jesus",
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["NoSlow"] = "no_slow",
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["AutoSneak"] = "autosneak",
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},
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["Render"] = {
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["Xray"] = "xray",
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["Fullbright"] = "fullbright",
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["HUDBypass"] = "hud_flags_bypass",
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["NoHurtCam"] = "no_hurt_cam",
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["BrightNight"] = "no_night",
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["Coords"] = "coords",
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["Tracers"] = "enable_tracers",
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["ESP"] = "enable_esp",
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},
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["World"] = {
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["FastDig"] = "fastdig",
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["FastPlace"] = "fastplace",
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["AutoDig"] = "autodig",
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["AutoPlace"] = "autoplace",
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["InstantBreak"] = "instant_break",
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["Scaffold"] = "scaffold",
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["ScaffoldPlus"] = "scaffold_plus",
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["BlockWater"] = "block_water",
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["PlaceOnTop"] = "autotnt",
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["Replace"] = "replace"
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},
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["Exploit"] = {
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["EntitySpeed"] = "entity_speed",
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["ParticleExploit"] = "log_particles",
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},
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["Player"] = {
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["NoFallDamage"] = "prevent_natural_damage",
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["NoForceRotate"] = "no_force_rotate",
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["IncreasedRange"] = "increase_tool_range",
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["UnlimitedRange"] = "increase_tool_range_plus",
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["PointLiquids"] = "point_liquids",
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["PrivBypass"] = "priv_bypass",
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["AutoRespawn"] = "autorespawn",
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},
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["Chat"] = {
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["IgnoreStatus"] = "ignore_status_messages",
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["Deathmessages"] = "mark_deathmessages"
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},
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["Inventory"] = {
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["AutoEject"] = "autoeject",
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["AutoTool"] = "autotool",
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["Enderchest"] = function() core.open_enderchest() end,
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["HandSlot"] = function() core.open_handslot() end,
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["NextItem"] = "next_item",
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}
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}
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function core.register_cheat(cheatname, category, func)
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core.cheats[category] = core.cheats[category] or {}
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core.cheats[category][cheatname] = func
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end
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local cheatpath = core.get_builtin_path() .. "client" .. DIR_DELIM .. "cheats" .. DIR_DELIM
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dofile(cheatpath .. "chat.lua")
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dofile(cheatpath .. "combat.lua")
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dofile(cheatpath .. "inventory.lua")
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dofile(cheatpath .. "movement.lua")
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dofile(cheatpath .. "player.lua")
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dofile(cheatpath .. "render.lua")
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dofile(cheatpath .. "world.lua")
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