dragonfire-client-waspsaliva/clientmods/kamikaze/init.lua

130 lines
3.9 KiB
Lua

local fnd=false
local cpos={x=0,y=0,z=0}
local crange=500
local hud_wp=nil
local zz={x=0,y=64,z=0}
local badnodes={'mcl_tnt:tnt','mcl_fire:basic_flame','mcl_fire:eternal_fire','mcl_fire:fire','mcl_fire:fire_charge'}
--'mcl_sponges:sponge','mcl_sponges:sponge_wet'
local searchheight=64
local function set_kwp(name,pos)
if hud_wp then
minetest.localplayer:hud_change(hud_wp, 'world_pos', pos)
minetest.localplayer:hud_change(hud_wp, 'name', name)
else
hud_wp = minetest.localplayer:hud_add({
hud_elem_type = 'waypoint',
name = name,
text = 'm',
number = 0x00ff00,
world_pos = pos
})
end
end
local nextzz=0
local function randomzz()
if nextzz > os.clock() then return false end
math.randomseed(os.time())
zz.x=math.random(-128,128)
zz.y=math.random(64,searchheight)
zz.z=math.random(-128,128)
nextzz=os.clock()+ 15
end
local function find_bad_things()
if fnd then return true end
local obs=minetest.localplayer.get_nearby_objects(crange)
local lp=minetest.localplayer:get_pos()
for k, v in ipairs(obs) do -- look for crystals first
if ( v:get_item_textures():find("mcl_end_crystal") ) then
cpos=v:get_pos()
set_kwp(v:get_item_textures(),v:get_pos())
fnd=true
return true
end
end
for k, v in ipairs(obs) do
if ( v:get_item_textures():find("arrow_box") ) then
cpos=v:get_pos()
set_kwp(v:get_item_textures(),v:get_pos())
fnd=true
return true
end
end
local epos=minetest.find_nodes_in_area(vector.add(lp,{x=79,y=79,z=79}), vector.add(lp,{x=-79,y=-79,z=-79}), badnodes, true)
local odst=500
if epos then
for k,v in pairs(epos) do for kk,vv in pairs(v) do
lp=minetest.localplayer:get_pos()
local dst=vector.distance(lp,vv)
if odst > dst then odst=dst cpos=vv fnd=true end
end end
if fnd then set_kwp('badnode',cpos) return true end
end
set_kwp('nothing found',zz)
randomzz()
fnd=false
return false
end
local function flythere()
minetest.settings:set_bool('noclip',true)
minetest.settings:set_bool("pitch_move",true)
minetest.settings:set_bool("continuous_forward",true)
autofly.aim(cpos)
core.set_keypress("special1", true)
end
local function stopflight()
minetest.settings:set_bool("continuous_forward",false)
minetest.settings:set_bool("noclip",false)
minetest.settings:set_bool("pitch_move",false)
core.set_keypress("special1", false)
minetest.after("0",function()
minetest.interact("start_digging")
minetest.dig_node(cpos)
fnd=false
end)
end
minetest.register_globalstep(function()
if not minetest.settings:get_bool("kamikaze") and not minetest.localplayer:get_name():find("kamikaze") then
if hud_wp then
minetest.localplayer:hud_remove(hud_wp) hud_wp=nil
minetest.settings:set_bool("continuous_forward",false)
minetest.settings:set_bool("noclip",false)
minetest.settings:set_bool("pitch_move",false)
core.set_keypress("special1", false)
fnd=false
end
return
end
local lp = minetest.localplayer:get_pos()
if not find_bad_things() then
if vector.distance(lp,zz) < 1 then
stopflight()
return
else
cpos=zz
end
elseif vector.distance(lp,cpos) < 1 then
stopflight()
return
end
flythere()
end)
minetest.register_on_death(function()
if not minetest.settings:get_bool("kamikaze") then return end
fnd=false
end)
minetest.register_cheat("Kamikaze", "Combat", "kamikaze")