dragonfire-client-waspsaliva/clientmods/undying/init.lua

55 lines
1.4 KiB
Lua

--
-- undying
local sh=false
local function findbones()
return minetest.find_node_near(minetest.localplayer:get_pos(), 6, {"bones:bones"},true)
end
local function digbones()
local bn=findbones()
if not bn then return false end
minetest.dig_node(bn)
if findbones() then minetest.after("0.1",digbones) end
end
minetest.register_on_death(function()
if not minetest.settings:get_bool("undying") then return end
sh=false
minetest.after("0.1",function() minetest.send_chat_message("/home") end)
minetest.after("0.2",function()
digbones()
for k, v in ipairs(minetest.localplayer.get_nearby_objects(10)) do
if (v:is_player() and v:get_name() ~= minetest.localplayer:get_name()) then
local pos = v:get_pos()
pos.y = pos.y - 1
autofly.aim(pos)
end
end
end)
end)
minetest.register_on_damage_taken(function(hp)
if not sh and minetest.settings:get_bool("undying") then
local hhp=minetest.localplayer:get_hp()
--if (hhp==0 ) then return end
if (hhp < 2 ) then
sh=true
minetest.settings:set_bool("autorespawn",true)
minetest.send_chat_message("/sethome") end
end
end
)
minetest.register_on_receiving_chat_message(function(msg)
if (msg:find('Teleported to home!') or msg:find('Home set!')) then return true end
end)
-- REG cheats on DF
if (_G["minetest"]["register_cheat"] ~= nil) then
minetest.register_cheat("Undying", "Combat", "undying")
else
minetest.settings:set_bool('undying',true)
end