Elias Fleckenstein
b65db98bd5
Added OnlyTracePlayers
2020-11-20 12:04:41 +01:00
Elias Fleckenstein
1f56317d5f
Added NodeESP
2020-11-05 10:57:31 +01:00
Elias Fleckenstein
a7dc1135e9
Added CheatHUD
2020-11-04 14:19:15 +01:00
Elias Fleckenstein
f1d9ac014e
Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object()
2020-11-04 12:28:00 +01:00
Elias Fleckenstein
06b72069d8
Fixed ColorChat
2020-11-02 17:20:16 +01:00
Elias Fleckenstein
62958bd603
Reverted accidental commit in wrong repo
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This reverts commit 00d51fbd56743a4ee091d2956a70d6d5e6e1fda3.
2020-11-02 17:18:04 +01:00
Elias Fleckenstein
00d51fbd56
Armor textures support
2020-11-02 17:15:46 +01:00
Elias Fleckenstein
7cbe42b1dd
Re-Added Chat Effects
2020-11-02 11:57:16 +01:00
Elias Fleckenstein
8bc7d49b32
Added Nuke
2020-10-22 20:05:18 +02:00
Elias Fleckenstein
ea88dde4be
Added Strip, AutoRefill, indexing for InventoryActions and Wield Index starts at 1 now
2020-10-21 18:51:57 +02:00
Elias Fleckenstein
f1ff05bf59
Added ThroughWalls, InventoryActions API and AutoTotem
2020-10-19 13:09:38 +02:00
Elias Fleckenstein
35da7306dc
Test GitHub Discord Integration
2020-10-18 16:30:04 +02:00
Elias Fleckenstein
58e6b29d4b
Test GitHub Discord Integration
2020-10-18 16:27:15 +02:00
Elias Fleckenstein
1a7d3d8188
Extended ClientObjectRef; Improved CrystalPvP
2020-10-18 16:18:07 +02:00
Elias Fleckenstein
bbcd249544
New Mod System
2020-10-17 11:11:22 +02:00
Elias Fleckenstein
80f416d514
Added AttachmentFloat
2020-10-12 18:12:04 +02:00
Elias Fleckenstein
faa32610e3
Added ESP, fixed Tracers, improved Jesus
2020-10-05 18:41:10 +02:00
Elias Fleckenstein
044a12666e
Added Tracers, NoSlow and NoForceRotate; GUI Colors changed
2020-10-04 17:43:37 +02:00
Elias Fleckenstein
b9f8f0a232
The Robot Update
2020-10-04 10:50:07 +02:00
Elias Fleckenstein
3bed0981d0
UI Update; Added AutoTool
2020-08-15 15:45:28 +02:00
Elias Fleckenstein
9019e18b94
Some Updates
2020-08-14 19:12:14 +02:00
Elias Fleckenstein
107dec6c0f
Added Coords
2020-08-01 14:46:37 +02:00
Elias Fleckenstein
f1760622ec
Added BrightNight
2020-08-01 11:55:48 +02:00
Elias Fleckenstein
2675bcca1a
Added more cheats
2020-07-31 19:23:29 +02:00
Elias Fleckenstein
f7a042223f
Added cheat Menu
2020-07-28 13:51:32 +02:00
Elias Fleckenstein
064c25caa1
Added EntitySpeed
2020-07-20 16:43:11 +02:00
Elias Fleckenstein
5a8610c2f4
Added customizable keybindings, improved freecam, added special inventory keybind (by default ender inventory)
2020-07-18 20:01:17 +02:00
Elias Fleckenstein
45aa2516b2
Added settings
2020-07-18 13:20:08 +02:00
Elias Fleckenstein
e610149c0c
Initial Commit
2020-07-06 15:50:55 +02:00
Elias Fleckenstein
a87805a944
test
2020-06-23 17:43:47 +02:00
Elias Fleckenstein
68f9263a24
Hacked Client
2020-05-13 19:41:30 +02:00
rubenwardy
8e757859d6
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
Loïc Blot
a5197eaebc
CSM: add requested CSM_RF_READ_PLAYERINFO ( #8007 )
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* CSM: add requested CSM_RF_READ_PLAYERINFO
This new CSM limit permit to limit PLAYERINFO read from server.
It affects get_player_names call
2018-12-24 10:51:10 +01:00
Paramat
2e37ee9565
CSM: Don't create the client script environment if CSM is disabled ( #7874 )
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Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled.
Move the CSM death formspec code to a dedicated file.
2018-11-24 10:41:11 +00:00
Loïc Blot
ccc3af128c
CSM/SSM: Add on_mods_loaded callback ( #7411 )
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* CSM/SSM: Add on_mods_loaded callback
2018-06-06 12:53:59 +02:00
red-001
49ff1d2ea8
[CSM] Remove on_connect
callback ( #6941 )
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Fixes #6939
2018-01-21 18:27:27 +01:00
Vincent Glize
4e19791cde
[CSM] Add callback on open inventory ( #5793 )
2017-10-02 22:09:49 +02:00
Loïc Blot
6f1c907204
Implement mod communication channels ( #6351 )
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Implement network communication for channels
* Implement ModChannel manager server side to route incoming messages from clients to other clients
* Add signal handler switch on client & ModChannelMgr on client to handle channels
* Add Lua API bindings + client packet sending + unittests
* Implement server message sending
* Add callback from received message handler to Lua API using registration method
2017-09-26 00:11:20 +02:00
Loic Blot
84aa845911
Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""
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This reverts commit bdac12761cd92960c3df83c932aa610f2322215f.
2017-07-15 09:28:10 +02:00
rubenwardy
bdac12761c
CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"
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Original PR: #5747 .
This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204.
2017-07-15 01:35:18 +01:00
red-001
f3ad75691a
Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. ( #5965 )
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* Load client-side mods into memory before executing them.
This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure.
* Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory.
* Fix the issues with backtrace
* fix most of the issues
* fix code style.
* add a comment
2017-06-30 20:14:39 +02:00
DS
44495ea719
CSM: Fix documentation error for register_on_*_chat_messages ( #5917 )
2017-06-09 15:48:04 +02:00
Pierre-Adrien Langrognet
39f4a2f607
[CSM] Add send_chat_message and run_server_chatcommand API functions ( #5747 )
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* [CSM] Add send_chat_message and run_server_chatcommand API functions
* Add client-side chat message rate limiting
* Limit out chat queue size
* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand
* Last fixes/cleanups before merge
2017-05-21 23:06:51 +02:00
red-001
5ebf8f9450
[CSM] add on_item_use
( #5544 )
2017-05-06 21:12:44 +02:00
Vincent Glize
dc5bc6cac7
[CSM] Add event on_place_node API lua ( #5548 )
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* [CSM] Add event on_place_node API lua
2017-04-29 12:08:16 +02:00
red-001
4e2479e46a
[CSM] Allow escaping chatcommands and add missing calls to gettext. ( #5565 )
2017-04-11 23:35:25 +02:00
red-001
eb587996e4
[CSM] Use more gettext ( #5553 )
2017-04-10 21:14:00 +02:00
red-001
e8d8723320
[CSM] Move .list_players
and .disconnect
to builtin. ( #5550 )
2017-04-10 21:13:20 +02:00
Vincent Glize
f73534640a
[CSM] Add event on_connect player API lua ( #5540 )
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* Add event on_connect player API lua
2017-04-08 08:20:30 +02:00
Loic Blot
6da828c471
Expose vector helpers to CSM
2017-04-06 07:57:49 +02:00