This commit contains changes best credited to flyc0r
<flyc0r@localhost.localdomain>, although the changes were separated
out from waspsaliva's original initial commit rev. 0e9e1f352, which
added the files from DFC work tree, and squashed in numerous additions
by flyc0r and collaborators. That commit log:
commit 0e9e1f3528c3d2fa1f1e9a79d4a00576be8552f5
Author: flyc0r <flyc0r@localhost.localdomain>
Date: Sun Oct 4 03:37:08 2020 +0200
init
This rebase had the effect of griefing the git history xD, so
for example `git blame` of DFC and even upstream Minetest sources
appear to be originally authored by `flyc0r` in that commit.
To fix this, I will recommit only the changes onto the appropriate
commit in DFC, and recreate the following git history (incl. merges).
After this, the git history will be at least visually the same as the
original Waspsaliva, even if commit sha1sums have changed.
AFAICT, the closest commit from DFC was af085acbd. That commit was
found simply by running `git diff wsc-master <some_DFC_rev>`, and
locating the commit with the smallest number of differences.
This commit was then created as follows:
# Check out the DFC base commit
git checkout af085acbd
# Check out the *files* from WSC's initial commit
git checkout 0e9e1f352 -- .
# Make sure everything is added and commit the changes
git add -A
git commit
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.
Add "off state" textures to the builtin statbars.
Co-authored-by: SmallJoker <mk939@ymail.com>
'player.png' and 'player_back.png' are hardcoded into the engine as
the default appearence of the player object, so the textures should
be present in the engine.
This results in a functional fallback sprite player for when a game
has no player appearence related code.
* Android: Add zoom, minimap, and toggle chat button
Zoom button is put above jump button.
Minimap and toggle chat button are put in settings bar.
* Jump button is rotated down button
* Move three buttons on the right screen higher
* Android: Replace movement buttons with joystick
Replace movement control buttons (arrows at bottom left screen) with virtual joystick.
Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input.
Joystick applies only on left 1/3 of screen.
Joystick's position can be fixed by enabling fixed_virtual_joystick setting.
Three new images:
(1) placeholder joystick,
(2) joystick container (background), and
(3) joystick cursor.
Remove unused images: movement control buttons (*_arrow.png).
New data type: touch_gui_joystick_move_id
Joystick's fixed position is spaced one button size from bottom and from left of screen.
Remove unused variable: m_joystick_downlocation
The arrow symbolizing the player in the square minimap looks almost like a
triangle, making it a bit hard to see which direction it is currently
pointing in when in a hurry.
Redraw it leaner, pointier. Colors unchanged.
This is a slightly modified and cleaned up version of #3774 by RealBadAngel.
By sofar: Remove color change (just make it lighter) and some minor cleanups.
@kilbith spotted correctly that I had accidentally removed the
"soft" edging on the minimap overlay by converting it from RGBA
to Indexed, which killed the transparent pixels on the edging.
Related: #3730
This adds a simple, and small "North" indicator to the circular
minimap. The indicator is in a classical triangle-like arrow with a
little bit of shading to accentuate the shape and give it a little
bit depth. The indicator is stuck exactly at the edge as far outwards
as possible, and is not too intrusive but still easy enough to spot.
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!