9159 Commits

Author SHA1 Message Date
Josiah
b211e90ffc Prepare cheatMenu::draw function for easier UI changes. 2020-10-21 09:16:32 -05:00
realOneplustwo
e22e334e9c
Merge pull request #1 from JosiahWI/ui_revamp
Improve drawEntry.
2020-10-20 16:32:49 -07:00
Josiah VanderZee
f605308ee3 Improve drawEntry. 2020-10-20 18:28:25 -05:00
realOneplustwo
130d476f6a Changed Cheat Menu UI 2020-10-20 14:22:56 -07:00
Paramat
4d9c9186ce
Devtest: Automatically enable zoom capability (#10493)
Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
sfan5
c7aa92aaed Fix show_on_minimap default value for local player
fixes #10526
2020-10-20 16:36:05 +02:00
sfan5
4f2303849e
Implement unloading of static_save=false objects according to existing docs (#10485) 2020-10-19 20:38:33 +02:00
sfan5
660115c1ab
Decouple entity minimap markers from nametags replacing with show_on_minimap property (#10443) 2020-10-19 20:38:15 +02:00
Lars
b826e39730 Minor clientmap improvements.
- Avoid calculating isBlockInSight for blocks without meshes.
- Add metric for how many blocks the client has currently loaded.
- Make some variables constant.
2020-10-19 09:31:09 -07:00
Elias Fleckenstein
f1ff05bf59 Added ThroughWalls, InventoryActions API and AutoTotem 2020-10-19 13:09:38 +02:00
Paramat
db9eee2d80
Contributing doc: Minor improvements and a clarification (#10520) 2020-10-18 22:50:31 +01:00
Elias Fleckenstein
35da7306dc Test GitHub Discord Integration 2020-10-18 16:30:04 +02:00
Elias Fleckenstein
58e6b29d4b Test GitHub Discord Integration 2020-10-18 16:27:15 +02:00
Elias Fleckenstein
1a7d3d8188 Extended ClientObjectRef; Improved CrystalPvP 2020-10-18 16:18:07 +02:00
Elias Fleckenstein
1e4f354929 This is the last try for lint... 2020-10-18 14:36:20 +02:00
Elias Fleckenstein
7e0f8fba02 Another Lint commit 2020-10-18 14:33:13 +02:00
Elias Fleckenstein
151e5782e1 Lint is still not happy... 2020-10-18 14:28:17 +02:00
Elias Fleckenstein
7ed2236860 Replaced spaces with tabs 2020-10-18 14:21:24 +02:00
Elias Fleckenstein
f8777a4fa6 Replaced spaces with tabs 2020-10-18 14:20:49 +02:00
Elias Fleckenstein
28a560684b Added the API additions from waspsaliva 2020-10-18 14:16:18 +02:00
Elias Fleckenstein
c1aea404b8 Lint is bitch 2020-10-18 13:16:09 +02:00
Elias Fleckenstein
3a718f12b4 Make lint happy; Remove stupid redirector 2020-10-18 12:54:08 +02:00
Elias Fleckenstein
3b596a96e0 Fixed Github build problems 2020-10-18 12:18:22 +02:00
Elias Fleckenstein
847198edb6 Edited .gitignore properly; fixed armor invulnarability in the server code. 2020-10-18 12:06:11 +02:00
Lars
738f624218 Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. 2020-10-17 13:22:30 -07:00
Lars
ed22260822 Remove all bump mapping and parallax occlusion related code. 2020-10-17 13:09:16 -07:00
Elias Fleckenstein
bbcd249544 New Mod System 2020-10-17 11:11:22 +02:00
Lars
f43d1cfa81 Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the client. 2020-10-13 19:39:43 -07:00
Paramat
2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) 2020-10-13 23:59:47 +01:00
Paramat
fc2e120b03
Document how to work with ClangFormat (#10468)
To avoid the common misunderstanding where a contributor thinks they
must apply the unsuitable formatting requests ClangFormat makes.
2020-10-13 23:57:46 +01:00
Zughy
7499ebe46a
Fix float argument check in minetest.set_timeofday() (#10483)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:28:53 +01:00
Maksim
2ca81d679f Android: update gradle, NDK and built tools version 2020-10-13 20:28:31 +01:00
Maksim
e831ebd63b Android: add ci with saving artifacts 2020-10-13 20:28:31 +01:00
Maksim
05436fb551 Android: get deps as a zip archive and sqlite3 from official source 2020-10-13 20:28:31 +01:00
Zughy
2341a4aff1
Add ObjectRef:get_children() (#10480)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:27:52 +01:00
Lars
521a04222a Avoid drawing invisible blocks on the client. 2020-10-13 09:30:59 -07:00
JosiahWI
11f3deb9c4
Pass ContentFeatures as reference to read_content_features (#10464) 2020-10-13 16:36:01 +01:00
Paramat
d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' (#10247)
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Elias Fleckenstein
80f416d514 Added AttachmentFloat 2020-10-12 18:12:04 +02:00
Zughy
272b72361a
Add missing type check to InvRef:set_lists() (#10476) 2020-10-11 13:36:13 +02:00
HybridDog
c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
DS
b2f3f66385
Fix box[]es not being clipped (#10473)
Fixes a regression of #8676.
2020-10-08 19:44:47 +02:00
HybridDog
f0b6f7909a
Mention texture modifier colorspace (#10112) 2020-10-08 19:44:27 +02:00
Zughy
a37e96eefc
-Wmem-access only called when GCC > 7 (#10453) 2020-10-06 20:51:27 +02:00
Hugo Locurcio
aae7d4ff8e
Improve the fsaa setting description (#10279)
See https://github.com/minetest/minetest/issues/8459.
2020-10-06 20:50:20 +02:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
rubenwardy
e80fc22dd9
Prevent games from setting secure settings (#10460) 2020-10-06 12:10:37 +01:00
Elias Fleckenstein
cb1915efa7 Added minetest.drop_selected_item(), Improved AutoEject 2020-10-05 22:33:32 +02:00
Elias Fleckenstein
43ee069dbf Improved X-Ray, added AutoEject 2020-10-05 22:25:36 +02:00