Josiah
b211e90ffc
Prepare cheatMenu::draw function for easier UI changes.
2020-10-21 09:16:32 -05:00
realOneplustwo
e22e334e9c
Merge pull request #1 from JosiahWI/ui_revamp
...
Improve drawEntry.
2020-10-20 16:32:49 -07:00
Josiah VanderZee
f605308ee3
Improve drawEntry.
2020-10-20 18:28:25 -05:00
realOneplustwo
130d476f6a
Changed Cheat Menu UI
2020-10-20 14:22:56 -07:00
Paramat
4d9c9186ce
Devtest: Automatically enable zoom capability ( #10493 )
...
Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
sfan5
c7aa92aaed
Fix show_on_minimap default value for local player
...
fixes #10526
2020-10-20 16:36:05 +02:00
sfan5
4f2303849e
Implement unloading of static_save=false objects according to existing docs ( #10485 )
2020-10-19 20:38:33 +02:00
sfan5
660115c1ab
Decouple entity minimap markers from nametags replacing with show_on_minimap property ( #10443 )
2020-10-19 20:38:15 +02:00
Lars
b826e39730
Minor clientmap improvements.
...
- Avoid calculating isBlockInSight for blocks without meshes.
- Add metric for how many blocks the client has currently loaded.
- Make some variables constant.
2020-10-19 09:31:09 -07:00
Elias Fleckenstein
f1ff05bf59
Added ThroughWalls, InventoryActions API and AutoTotem
2020-10-19 13:09:38 +02:00
Paramat
db9eee2d80
Contributing doc: Minor improvements and a clarification ( #10520 )
2020-10-18 22:50:31 +01:00
Elias Fleckenstein
35da7306dc
Test GitHub Discord Integration
2020-10-18 16:30:04 +02:00
Elias Fleckenstein
58e6b29d4b
Test GitHub Discord Integration
2020-10-18 16:27:15 +02:00
Elias Fleckenstein
1a7d3d8188
Extended ClientObjectRef; Improved CrystalPvP
2020-10-18 16:18:07 +02:00
Elias Fleckenstein
1e4f354929
This is the last try for lint...
2020-10-18 14:36:20 +02:00
Elias Fleckenstein
7e0f8fba02
Another Lint commit
2020-10-18 14:33:13 +02:00
Elias Fleckenstein
151e5782e1
Lint is still not happy...
2020-10-18 14:28:17 +02:00
Elias Fleckenstein
7ed2236860
Replaced spaces with tabs
2020-10-18 14:21:24 +02:00
Elias Fleckenstein
f8777a4fa6
Replaced spaces with tabs
2020-10-18 14:20:49 +02:00
Elias Fleckenstein
28a560684b
Added the API additions from waspsaliva
2020-10-18 14:16:18 +02:00
Elias Fleckenstein
c1aea404b8
Lint is bitch
2020-10-18 13:16:09 +02:00
Elias Fleckenstein
3a718f12b4
Make lint happy; Remove stupid redirector
2020-10-18 12:54:08 +02:00
Elias Fleckenstein
3b596a96e0
Fixed Github build problems
2020-10-18 12:18:22 +02:00
Elias Fleckenstein
847198edb6
Edited .gitignore properly; fixed armor invulnarability in the server code.
2020-10-18 12:06:11 +02:00
Lars
738f624218
Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.
2020-10-17 13:22:30 -07:00
Lars
ed22260822
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
Elias Fleckenstein
bbcd249544
New Mod System
2020-10-17 11:11:22 +02:00
Lars
f43d1cfa81
Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the client.
2020-10-13 19:39:43 -07:00
Paramat
2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities ( #10484 )
2020-10-13 23:59:47 +01:00
Paramat
fc2e120b03
Document how to work with ClangFormat ( #10468 )
...
To avoid the common misunderstanding where a contributor thinks they
must apply the unsuitable formatting requests ClangFormat makes.
2020-10-13 23:57:46 +01:00
Zughy
7499ebe46a
Fix float argument check in minetest.set_timeofday() ( #10483 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:28:53 +01:00
Maksim
2ca81d679f
Android: update gradle, NDK and built tools version
2020-10-13 20:28:31 +01:00
Maksim
e831ebd63b
Android: add ci with saving artifacts
2020-10-13 20:28:31 +01:00
Maksim
05436fb551
Android: get deps as a zip archive and sqlite3 from official source
2020-10-13 20:28:31 +01:00
Zughy
2341a4aff1
Add ObjectRef:get_children() ( #10480 )
...
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:27:52 +01:00
Lars
521a04222a
Avoid drawing invisible blocks on the client.
2020-10-13 09:30:59 -07:00
JosiahWI
11f3deb9c4
Pass ContentFeatures as reference to read_content_features ( #10464 )
2020-10-13 16:36:01 +01:00
Paramat
d671102546
Give unnamed world names incrementing numbers. Format 'world<number>' ( #10247 )
...
Code created with help from GitHub users sirrobzeroone and pauloue, thank you.
2020-10-13 00:52:53 +01:00
Elias Fleckenstein
80f416d514
Added AttachmentFloat
2020-10-12 18:12:04 +02:00
Zughy
272b72361a
Add missing type check to InvRef:set_lists() ( #10476 )
2020-10-11 13:36:13 +02:00
HybridDog
c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest ( #9242 )
2020-10-09 19:13:42 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
DS
b2f3f66385
Fix box[]es not being clipped ( #10473 )
...
Fixes a regression of #8676 .
2020-10-08 19:44:47 +02:00
HybridDog
f0b6f7909a
Mention texture modifier colorspace ( #10112 )
2020-10-08 19:44:27 +02:00
Zughy
a37e96eefc
-Wmem-access only called when GCC > 7 ( #10453 )
2020-10-06 20:51:27 +02:00
Hugo Locurcio
aae7d4ff8e
Improve the fsaa
setting description ( #10279 )
...
See https://github.com/minetest/minetest/issues/8459 .
2020-10-06 20:50:20 +02:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light ( #5680 )
...
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
rubenwardy
e80fc22dd9
Prevent games from setting secure settings ( #10460 )
2020-10-06 12:10:37 +01:00
Elias Fleckenstein
cb1915efa7
Added minetest.drop_selected_item(), Improved AutoEject
2020-10-05 22:33:32 +02:00
Elias Fleckenstein
43ee069dbf
Improved X-Ray, added AutoEject
2020-10-05 22:25:36 +02:00