autoeat: merge fleckmagic
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@ -1,46 +1,74 @@
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autoeat = {}
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autoeat.last = 0
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local last_step_eating = false
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autoeat.interval = 1
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autoeat.lock = false
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local autodupe = rawget(_G, "autodupe")
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local hud_id = nil
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local function get_float(name, default)
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return tonumber(minetest.settings:get("autoeat_" .. name) or "") or default
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end
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local etime = 0
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function autoeat.eat()
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local player = minetest.localplayer
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local owx=player:get_wield_index()
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autoeat.eating = true
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player:set_wield_index(9)
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minetest.place_node(player:get_pos())
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minetest.after("0.2",function()
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player:set_wield_index(owx)
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end)
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local food_index
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local food_count = 0
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for index, stack in pairs(minetest.get_inventory("current_player").main) do
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local stackname = stack:get_name()
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if stackname ~= "" then
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local def = minetest.get_item_def(stackname)
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if def and def.groups.food then
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food_count = food_count + 1
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if food_index then
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break
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end
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food_index = index
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end
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end
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end
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if food_index then
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if food_count == 1 and autodupe then
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autodupe.needed(food_index)
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autoeat.lock = true
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else
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local player = minetest.localplayer
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local old_index = player:get_wield_index()
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player:set_wield_index(food_index)
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minetest.interact("activate", {type = "nothing"})
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player:set_wield_index(old_index)
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autoeat.lock = false
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end
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end
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end
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function autoeat.conditional()
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if os.time() < autoeat.last + ( autoeat.interval * 60 ) then return end
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autoeat.last = os.time()
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function autoeat.get_hunger()
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if hud_id then
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return minetest.localplayer:hud_get(hud_id).number
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else
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return 20
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end
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end
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minetest.register_globalstep(function(dtime)
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if not minetest.localplayer then return end
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etime = etime + dtime
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if autoeat.lock or minetest.settings:get_bool("autoeat") and etime >= get_float("cooldown", 0.5) and autoeat.get_hunger() < get_float("hunger", 9) then
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etime = 0
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autoeat.eat()
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end
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minetest.register_on_damage_taken(function()
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if not minetest.settings:get_bool("autoeat") then return end
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autoeat.eat()
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end
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end)
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minetest.register_globalstep(function()
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if last_step_eating then
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autoeat.eating, last_step_eating = false, false
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elseif autoeat.eating then
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last_step_eating = true
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minetest.after(3, function()
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local player = minetest.localplayer
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local def
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local i = -1
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repeat
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i = i + 1
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def = player:hud_get(i)
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until not def or def.text == "hbhunger_icon.png"
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if def then
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hud_id = i
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end
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if not minetest.settings:get_bool("autoeat_timed") then return end
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if ( autofly.speed ~= 0 and minetest.settings:get_bool("autosprint") )
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or (minetest.settings:get_bool("autofsprint") and minetest.settings:get_bool("continuous_forward") )
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or (minetest.settings:get_bool("killaura")) then
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autoeat.conditional()
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end
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end)
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minetest.register_cheat("AutoEat", "Player", "autoeat")
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minetest.register_cheat("AutoEatTimed", "Player", "autoeat_timed")
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@ -1,3 +1,4 @@
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name = autoeat
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description = Automatically eat when damage was taken, assuming that there is food in the first hotbar slot. This is only useful when used in combination with an afk bot, like schematicas.
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author = Fleckenstein
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description = Automatically eat when a certain hunger is reached (MineClone2).
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optional_depends = autodupe
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@ -1 +1,3 @@
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autoeat (Automatically eat when damage was taken) bool false
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autoeat (AutoEat) bool false
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autoeat_cooldown (AutoEat cooldown) float 0.5
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autoeat_hunger (AutoEat hunger) float 9.0
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