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9
src/server/CMakeLists.txt
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9
src/server/CMakeLists.txt
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@ -0,0 +1,9 @@
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set(server_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/luaentity_sao.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/player_sao.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/serveractiveobject.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/serverinventorymgr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/unit_sao.cpp
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PARENT_SCOPE)
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169
src/server/activeobjectmgr.cpp
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169
src/server/activeobjectmgr.cpp
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/*
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Minetest
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Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <log.h>
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#include "mapblock.h"
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#include "profiler.h"
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#include "activeobjectmgr.h"
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namespace server
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{
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void ActiveObjectMgr::clear(const std::function<bool(ServerActiveObject *, u16)> &cb)
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{
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std::vector<u16> objects_to_remove;
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for (auto &it : m_active_objects) {
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if (cb(it.second, it.first)) {
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// Id to be removed from m_active_objects
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objects_to_remove.push_back(it.first);
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}
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}
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// Remove references from m_active_objects
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for (u16 i : objects_to_remove) {
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m_active_objects.erase(i);
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}
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}
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void ActiveObjectMgr::step(
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float dtime, const std::function<void(ServerActiveObject *)> &f)
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{
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g_profiler->avg("ActiveObjectMgr: SAO count [#]", m_active_objects.size());
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for (auto &ao_it : m_active_objects) {
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f(ao_it.second);
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}
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}
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// clang-format off
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bool ActiveObjectMgr::registerObject(ServerActiveObject *obj)
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{
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assert(obj); // Pre-condition
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if (obj->getId() == 0) {
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u16 new_id = getFreeId();
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if (new_id == 0) {
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errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
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<< "no free id available" << std::endl;
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if (obj->environmentDeletes())
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delete obj;
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return false;
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}
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obj->setId(new_id);
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} else {
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verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
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<< "supplied with id " << obj->getId() << std::endl;
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}
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if (!isFreeId(obj->getId())) {
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errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
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<< "id is not free (" << obj->getId() << ")" << std::endl;
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if (obj->environmentDeletes())
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delete obj;
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return false;
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}
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if (objectpos_over_limit(obj->getBasePosition())) {
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v3f p = obj->getBasePosition();
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warningstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
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<< "object position (" << p.X << "," << p.Y << "," << p.Z
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<< ") outside maximum range" << std::endl;
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if (obj->environmentDeletes())
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delete obj;
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return false;
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}
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m_active_objects[obj->getId()] = obj;
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verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
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<< "Added id=" << obj->getId() << "; there are now "
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<< m_active_objects.size() << " active objects." << std::endl;
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return true;
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}
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void ActiveObjectMgr::removeObject(u16 id)
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{
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verbosestream << "Server::ActiveObjectMgr::removeObject(): "
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<< "id=" << id << std::endl;
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ServerActiveObject *obj = getActiveObject(id);
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if (!obj) {
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infostream << "Server::ActiveObjectMgr::removeObject(): "
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<< "id=" << id << " not found" << std::endl;
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return;
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}
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m_active_objects.erase(id);
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delete obj;
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}
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// clang-format on
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void ActiveObjectMgr::getObjectsInsideRadius(const v3f &pos, float radius,
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std::vector<ServerActiveObject *> &result,
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std::function<bool(ServerActiveObject *obj)> include_obj_cb)
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{
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float r2 = radius * radius;
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for (auto &activeObject : m_active_objects) {
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ServerActiveObject *obj = activeObject.second;
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const v3f &objectpos = obj->getBasePosition();
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if (objectpos.getDistanceFromSQ(pos) > r2)
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continue;
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if (!include_obj_cb || include_obj_cb(obj))
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result.push_back(obj);
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}
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}
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void ActiveObjectMgr::getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
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f32 player_radius, std::set<u16> ¤t_objects,
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std::queue<u16> &added_objects)
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{
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/*
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Go through the object list,
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- discard removed/deactivated objects,
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- discard objects that are too far away,
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- discard objects that are found in current_objects.
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- add remaining objects to added_objects
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*/
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for (auto &ao_it : m_active_objects) {
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u16 id = ao_it.first;
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// Get object
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ServerActiveObject *object = ao_it.second;
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if (!object)
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continue;
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if (object->isGone())
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continue;
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f32 distance_f = object->getBasePosition().getDistanceFrom(player_pos);
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if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
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// Discard if too far
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if (distance_f > player_radius && player_radius != 0)
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continue;
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} else if (distance_f > radius)
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continue;
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// Discard if already on current_objects
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auto n = current_objects.find(id);
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if (n != current_objects.end())
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continue;
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// Add to added_objects
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added_objects.push(id);
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}
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}
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} // namespace server
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46
src/server/activeobjectmgr.h
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46
src/server/activeobjectmgr.h
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@ -0,0 +1,46 @@
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/*
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Minetest
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Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <functional>
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#include <vector>
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#include "../activeobjectmgr.h"
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#include "serveractiveobject.h"
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namespace server
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{
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class ActiveObjectMgr : public ::ActiveObjectMgr<ServerActiveObject>
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{
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public:
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void clear(const std::function<bool(ServerActiveObject *, u16)> &cb);
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void step(float dtime,
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const std::function<void(ServerActiveObject *)> &f) override;
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bool registerObject(ServerActiveObject *obj) override;
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void removeObject(u16 id) override;
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void getObjectsInsideRadius(const v3f &pos, float radius,
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std::vector<ServerActiveObject *> &result,
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std::function<bool(ServerActiveObject *obj)> include_obj_cb);
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void getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
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f32 player_radius, std::set<u16> ¤t_objects,
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std::queue<u16> &added_objects);
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};
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} // namespace server
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541
src/server/luaentity_sao.cpp
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541
src/server/luaentity_sao.cpp
Normal file
@ -0,0 +1,541 @@
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2013-2020 Minetest core developers & community
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||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "luaentity_sao.h"
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#include "collision.h"
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#include "constants.h"
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#include "player_sao.h"
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#include "scripting_server.h"
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#include "server.h"
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#include "serverenvironment.h"
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LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &data)
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: UnitSAO(env, pos)
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{
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std::string name;
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std::string state;
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u16 hp = 1;
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v3f velocity;
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v3f rotation;
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while (!data.empty()) { // breakable, run for one iteration
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std::istringstream is(data, std::ios::binary);
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// 'version' does not allow to incrementally extend the parameter list thus
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// we need another variable to build on top of 'version=1'. Ugly hack but works™
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u8 version2 = 0;
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u8 version = readU8(is);
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name = deSerializeString16(is);
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state = deSerializeString32(is);
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if (version < 1)
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break;
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hp = readU16(is);
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velocity = readV3F1000(is);
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// yaw must be yaw to be backwards-compatible
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rotation.Y = readF1000(is);
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if (is.good()) // EOF for old formats
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version2 = readU8(is);
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if (version2 < 1) // PROTOCOL_VERSION < 37
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break;
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// version2 >= 1
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rotation.X = readF1000(is);
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rotation.Z = readF1000(is);
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// if (version2 < 2)
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// break;
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// <read new values>
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break;
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}
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// create object
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infostream << "LuaEntitySAO::create(name=\"" << name << "\" state=\""
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<< state << "\")" << std::endl;
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m_init_name = name;
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m_init_state = state;
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m_hp = hp;
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m_velocity = velocity;
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m_rotation = rotation;
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}
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LuaEntitySAO::~LuaEntitySAO()
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{
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if(m_registered){
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m_env->getScriptIface()->luaentity_Remove(m_id);
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}
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for (u32 attached_particle_spawner : m_attached_particle_spawners) {
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m_env->deleteParticleSpawner(attached_particle_spawner, false);
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}
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}
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void LuaEntitySAO::addedToEnvironment(u32 dtime_s)
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{
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ServerActiveObject::addedToEnvironment(dtime_s);
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// Create entity from name
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m_registered = m_env->getScriptIface()->
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luaentity_Add(m_id, m_init_name.c_str());
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if(m_registered){
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// Get properties
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m_env->getScriptIface()->
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luaentity_GetProperties(m_id, this, &m_prop);
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// Initialize HP from properties
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m_hp = m_prop.hp_max;
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// Activate entity, supplying serialized state
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m_env->getScriptIface()->
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luaentity_Activate(m_id, m_init_state, dtime_s);
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} else {
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m_prop.infotext = m_init_name;
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}
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}
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void LuaEntitySAO::step(float dtime, bool send_recommended)
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{
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if(!m_properties_sent)
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{
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m_properties_sent = true;
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std::string str = getPropertyPacket();
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// create message and add to list
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m_messages_out.emplace(getId(), true, str);
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}
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// If attached, check that our parent is still there. If it isn't, detach.
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if (m_attachment_parent_id && !isAttached()) {
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// This is handled when objects are removed from the map
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warningstream << "LuaEntitySAO::step() id=" << m_id <<
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" is attached to nonexistent parent. This is a bug." << std::endl;
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clearParentAttachment();
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sendPosition(false, true);
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}
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m_last_sent_position_timer += dtime;
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collisionMoveResult moveresult, *moveresult_p = nullptr;
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// Each frame, parent position is copied if the object is attached, otherwise it's calculated normally
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// If the object gets detached this comes into effect automatically from the last known origin
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if(isAttached())
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||||
{
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||||
v3f pos = m_env->getActiveObject(m_attachment_parent_id)->getBasePosition();
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m_base_position = pos;
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m_velocity = v3f(0,0,0);
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m_acceleration = v3f(0,0,0);
|
||||
}
|
||||
else
|
||||
{
|
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if(m_prop.physical){
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||||
aabb3f box = m_prop.collisionbox;
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box.MinEdge *= BS;
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box.MaxEdge *= BS;
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||||
f32 pos_max_d = BS*0.25; // Distance per iteration
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||||
v3f p_pos = m_base_position;
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v3f p_velocity = m_velocity;
|
||||
v3f p_acceleration = m_acceleration;
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moveresult = collisionMoveSimple(m_env, m_env->getGameDef(),
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||||
pos_max_d, box, m_prop.stepheight, dtime,
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&p_pos, &p_velocity, p_acceleration,
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||||
this, m_prop.collideWithObjects);
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moveresult_p = &moveresult;
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||||
// Apply results
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||||
m_base_position = p_pos;
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||||
m_velocity = p_velocity;
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||||
m_acceleration = p_acceleration;
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||||
} else {
|
||||
m_base_position += dtime * m_velocity + 0.5 * dtime
|
||||
* dtime * m_acceleration;
|
||||
m_velocity += dtime * m_acceleration;
|
||||
}
|
||||
|
||||
if (m_prop.automatic_face_movement_dir &&
|
||||
(fabs(m_velocity.Z) > 0.001 || fabs(m_velocity.X) > 0.001)) {
|
||||
float target_yaw = atan2(m_velocity.Z, m_velocity.X) * 180 / M_PI
|
||||
+ m_prop.automatic_face_movement_dir_offset;
|
||||
float max_rotation_per_sec =
|
||||
m_prop.automatic_face_movement_max_rotation_per_sec;
|
||||
|
||||
if (max_rotation_per_sec > 0) {
|
||||
m_rotation.Y = wrapDegrees_0_360(m_rotation.Y);
|
||||
wrappedApproachShortest(m_rotation.Y, target_yaw,
|
||||
dtime * max_rotation_per_sec, 360.f);
|
||||
} else {
|
||||
// Negative values of max_rotation_per_sec mean disabled.
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||||
m_rotation.Y = target_yaw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(m_registered) {
|
||||
m_env->getScriptIface()->luaentity_Step(m_id, dtime, moveresult_p);
|
||||
}
|
||||
|
||||
if (!send_recommended)
|
||||
return;
|
||||
|
||||
if(!isAttached())
|
||||
{
|
||||
// TODO: force send when acceleration changes enough?
|
||||
float minchange = 0.2*BS;
|
||||
if(m_last_sent_position_timer > 1.0){
|
||||
minchange = 0.01*BS;
|
||||
} else if(m_last_sent_position_timer > 0.2){
|
||||
minchange = 0.05*BS;
|
||||
}
|
||||
float move_d = m_base_position.getDistanceFrom(m_last_sent_position);
|
||||
move_d += m_last_sent_move_precision;
|
||||
float vel_d = m_velocity.getDistanceFrom(m_last_sent_velocity);
|
||||
if (move_d > minchange || vel_d > minchange ||
|
||||
std::fabs(m_rotation.X - m_last_sent_rotation.X) > 1.0f ||
|
||||
std::fabs(m_rotation.Y - m_last_sent_rotation.Y) > 1.0f ||
|
||||
std::fabs(m_rotation.Z - m_last_sent_rotation.Z) > 1.0f) {
|
||||
|
||||
sendPosition(true, false);
|
||||
}
|
||||
}
|
||||
|
||||
sendOutdatedData();
|
||||
}
|
||||
|
||||
std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
|
||||
// PROTOCOL_VERSION >= 37
|
||||
writeU8(os, 1); // version
|
||||
os << serializeString16(""); // name
|
||||
writeU8(os, 0); // is_player
|
||||
writeU16(os, getId()); //id
|
||||
writeV3F32(os, m_base_position);
|
||||
writeV3F32(os, m_rotation);
|
||||
writeU16(os, m_hp);
|
||||
|
||||
std::ostringstream msg_os(std::ios::binary);
|
||||
msg_os << serializeString32(getPropertyPacket()); // message 1
|
||||
msg_os << serializeString32(generateUpdateArmorGroupsCommand()); // 2
|
||||
msg_os << serializeString32(generateUpdateAnimationCommand()); // 3
|
||||
for (const auto &bone_pos : m_bone_position) {
|
||||
msg_os << serializeString32(generateUpdateBonePositionCommand(
|
||||
bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // 3 + N
|
||||
}
|
||||
msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4 + m_bone_position.size
|
||||
|
||||
int message_count = 4 + m_bone_position.size();
|
||||
|
||||
for (const auto &id : getAttachmentChildIds()) {
|
||||
if (ServerActiveObject *obj = m_env->getActiveObject(id)) {
|
||||
message_count++;
|
||||
msg_os << serializeString32(obj->generateUpdateInfantCommand(
|
||||
id, protocol_version));
|
||||
}
|
||||
}
|
||||
|
||||
msg_os << serializeString32(generateSetTextureModCommand());
|
||||
message_count++;
|
||||
|
||||
writeU8(os, message_count);
|
||||
std::string serialized = msg_os.str();
|
||||
os.write(serialized.c_str(), serialized.size());
|
||||
|
||||
// return result
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void LuaEntitySAO::getStaticData(std::string *result) const
|
||||
{
|
||||
verbosestream<<FUNCTION_NAME<<std::endl;
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// version must be 1 to keep backwards-compatibility. See version2
|
||||
writeU8(os, 1);
|
||||
// name
|
||||
os<<serializeString16(m_init_name);
|
||||
// state
|
||||
if(m_registered){
|
||||
std::string state = m_env->getScriptIface()->
|
||||
luaentity_GetStaticdata(m_id);
|
||||
os<<serializeString32(state);
|
||||
} else {
|
||||
os<<serializeString32(m_init_state);
|
||||
}
|
||||
writeU16(os, m_hp);
|
||||
writeV3F1000(os, m_velocity);
|
||||
// yaw
|
||||
writeF1000(os, m_rotation.Y);
|
||||
|
||||
// version2. Increase this variable for new values
|
||||
writeU8(os, 1); // PROTOCOL_VERSION >= 37
|
||||
|
||||
writeF1000(os, m_rotation.X);
|
||||
writeF1000(os, m_rotation.Z);
|
||||
|
||||
// <write new values>
|
||||
|
||||
*result = os.str();
|
||||
}
|
||||
|
||||
u16 LuaEntitySAO::punch(v3f dir,
|
||||
const ToolCapabilities *toolcap,
|
||||
ServerActiveObject *puncher,
|
||||
float time_from_last_punch)
|
||||
{
|
||||
if (!m_registered) {
|
||||
// Delete unknown LuaEntities when punched
|
||||
m_pending_removal = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
FATAL_ERROR_IF(!puncher, "Punch action called without SAO");
|
||||
|
||||
s32 old_hp = getHP();
|
||||
ItemStack selected_item, hand_item;
|
||||
ItemStack tool_item = puncher->getWieldedItem(&selected_item, &hand_item);
|
||||
|
||||
PunchDamageResult result = getPunchDamage(
|
||||
m_armor_groups,
|
||||
toolcap,
|
||||
&tool_item,
|
||||
time_from_last_punch);
|
||||
|
||||
bool damage_handled = m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
|
||||
time_from_last_punch, toolcap, dir, result.did_punch ? result.damage : 0);
|
||||
|
||||
if (!damage_handled) {
|
||||
if (result.did_punch) {
|
||||
setHP((s32)getHP() - result.damage,
|
||||
PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, puncher));
|
||||
|
||||
// create message and add to list
|
||||
sendPunchCommand();
|
||||
}
|
||||
}
|
||||
|
||||
if (getHP() == 0 && !isGone()) {
|
||||
clearParentAttachment();
|
||||
clearChildAttachments();
|
||||
m_env->getScriptIface()->luaentity_on_death(m_id, puncher);
|
||||
m_pending_removal = true;
|
||||
}
|
||||
|
||||
actionstream << puncher->getDescription() << " (id=" << puncher->getId() <<
|
||||
", hp=" << puncher->getHP() << ") punched " <<
|
||||
getDescription() << " (id=" << m_id << ", hp=" << m_hp <<
|
||||
"), damage=" << (old_hp - (s32)getHP()) <<
|
||||
(damage_handled ? " (handled by Lua)" : "") << std::endl;
|
||||
|
||||
// TODO: give Lua control over wear
|
||||
return result.wear;
|
||||
}
|
||||
|
||||
void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
|
||||
{
|
||||
if (!m_registered)
|
||||
return;
|
||||
|
||||
m_env->getScriptIface()->luaentity_Rightclick(m_id, clicker);
|
||||
}
|
||||
|
||||
void LuaEntitySAO::setPos(const v3f &pos)
|
||||
{
|
||||
if(isAttached())
|
||||
return;
|
||||
m_base_position = pos;
|
||||
sendPosition(false, true);
|
||||
}
|
||||
|
||||
void LuaEntitySAO::moveTo(v3f pos, bool continuous)
|
||||
{
|
||||
if(isAttached())
|
||||
return;
|
||||
m_base_position = pos;
|
||||
if(!continuous)
|
||||
sendPosition(true, true);
|
||||
}
|
||||
|
||||
float LuaEntitySAO::getMinimumSavedMovement()
|
||||
{
|
||||
return 0.1 * BS;
|
||||
}
|
||||
|
||||
std::string LuaEntitySAO::getDescription()
|
||||
{
|
||||
std::ostringstream oss;
|
||||
oss << "LuaEntitySAO \"" << m_init_name << "\" ";
|
||||
auto pos = floatToInt(m_base_position, BS);
|
||||
oss << "at " << PP(pos);
|
||||
return oss.str();
|
||||
}
|
||||
|
||||
void LuaEntitySAO::setHP(s32 hp, const PlayerHPChangeReason &reason)
|
||||
{
|
||||
m_hp = rangelim(hp, 0, U16_MAX);
|
||||
}
|
||||
|
||||
u16 LuaEntitySAO::getHP() const
|
||||
{
|
||||
return m_hp;
|
||||
}
|
||||
|
||||
void LuaEntitySAO::setVelocity(v3f velocity)
|
||||
{
|
||||
m_velocity = velocity;
|
||||
}
|
||||
|
||||
v3f LuaEntitySAO::getVelocity()
|
||||
{
|
||||
return m_velocity;
|
||||
}
|
||||
|
||||
void LuaEntitySAO::setAcceleration(v3f acceleration)
|
||||
{
|
||||
m_acceleration = acceleration;
|
||||
}
|
||||
|
||||
v3f LuaEntitySAO::getAcceleration()
|
||||
{
|
||||
return m_acceleration;
|
||||
}
|
||||
|
||||
void LuaEntitySAO::setTextureMod(const std::string &mod)
|
||||
{
|
||||
m_current_texture_modifier = mod;
|
||||
// create message and add to list
|
||||
m_messages_out.emplace(getId(), true, generateSetTextureModCommand());
|
||||
}
|
||||
|
||||
std::string LuaEntitySAO::getTextureMod() const
|
||||
{
|
||||
return m_current_texture_modifier;
|
||||
}
|
||||
|
||||
|
||||
std::string LuaEntitySAO::generateSetTextureModCommand() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SET_TEXTURE_MOD);
|
||||
// parameters
|
||||
os << serializeString16(m_current_texture_modifier);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string LuaEntitySAO::generateSetSpriteCommand(v2s16 p, u16 num_frames,
|
||||
f32 framelength, bool select_horiz_by_yawpitch)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SET_SPRITE);
|
||||
// parameters
|
||||
writeV2S16(os, p);
|
||||
writeU16(os, num_frames);
|
||||
writeF32(os, framelength);
|
||||
writeU8(os, select_horiz_by_yawpitch);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void LuaEntitySAO::setSprite(v2s16 p, int num_frames, float framelength,
|
||||
bool select_horiz_by_yawpitch)
|
||||
{
|
||||
std::string str = generateSetSpriteCommand(
|
||||
p,
|
||||
num_frames,
|
||||
framelength,
|
||||
select_horiz_by_yawpitch
|
||||
);
|
||||
// create message and add to list
|
||||
m_messages_out.emplace(getId(), true, str);
|
||||
}
|
||||
|
||||
std::string LuaEntitySAO::getName()
|
||||
{
|
||||
return m_init_name;
|
||||
}
|
||||
|
||||
std::string LuaEntitySAO::getPropertyPacket()
|
||||
{
|
||||
return generateSetPropertiesCommand(m_prop);
|
||||
}
|
||||
|
||||
void LuaEntitySAO::sendPosition(bool do_interpolate, bool is_movement_end)
|
||||
{
|
||||
// If the object is attached client-side, don't waste bandwidth sending its position to clients
|
||||
if(isAttached())
|
||||
return;
|
||||
|
||||
m_last_sent_move_precision = m_base_position.getDistanceFrom(
|
||||
m_last_sent_position);
|
||||
m_last_sent_position_timer = 0;
|
||||
m_last_sent_position = m_base_position;
|
||||
m_last_sent_velocity = m_velocity;
|
||||
//m_last_sent_acceleration = m_acceleration;
|
||||
m_last_sent_rotation = m_rotation;
|
||||
|
||||
float update_interval = m_env->getSendRecommendedInterval();
|
||||
|
||||
std::string str = generateUpdatePositionCommand(
|
||||
m_base_position,
|
||||
m_velocity,
|
||||
m_acceleration,
|
||||
m_rotation,
|
||||
do_interpolate,
|
||||
is_movement_end,
|
||||
update_interval
|
||||
);
|
||||
// create message and add to list
|
||||
m_messages_out.emplace(getId(), false, str);
|
||||
}
|
||||
|
||||
bool LuaEntitySAO::getCollisionBox(aabb3f *toset) const
|
||||
{
|
||||
if (m_prop.physical)
|
||||
{
|
||||
//update collision box
|
||||
toset->MinEdge = m_prop.collisionbox.MinEdge * BS;
|
||||
toset->MaxEdge = m_prop.collisionbox.MaxEdge * BS;
|
||||
|
||||
toset->MinEdge += m_base_position;
|
||||
toset->MaxEdge += m_base_position;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LuaEntitySAO::getSelectionBox(aabb3f *toset) const
|
||||
{
|
||||
if (!m_prop.is_visible || !m_prop.pointable) {
|
||||
return false;
|
||||
}
|
||||
|
||||
toset->MinEdge = m_prop.selectionbox.MinEdge * BS;
|
||||
toset->MaxEdge = m_prop.selectionbox.MaxEdge * BS;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LuaEntitySAO::collideWithObjects() const
|
||||
{
|
||||
return m_prop.collideWithObjects;
|
||||
}
|
94
src/server/luaentity_sao.h
Normal file
94
src/server/luaentity_sao.h
Normal file
@ -0,0 +1,94 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2013-2020 Minetest core developers & community
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "unit_sao.h"
|
||||
|
||||
class LuaEntitySAO : public UnitSAO
|
||||
{
|
||||
public:
|
||||
LuaEntitySAO() = delete;
|
||||
// Used by the environment to load SAO
|
||||
LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &data);
|
||||
// Used by the Lua API
|
||||
LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &name,
|
||||
const std::string &state) :
|
||||
UnitSAO(env, pos),
|
||||
m_init_name(name), m_init_state(state)
|
||||
{
|
||||
}
|
||||
~LuaEntitySAO();
|
||||
ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY; }
|
||||
ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; }
|
||||
virtual void addedToEnvironment(u32 dtime_s);
|
||||
void step(float dtime, bool send_recommended);
|
||||
std::string getClientInitializationData(u16 protocol_version);
|
||||
bool isStaticAllowed() const { return m_prop.static_save; }
|
||||
bool shouldUnload() const { return true; }
|
||||
void getStaticData(std::string *result) const;
|
||||
u16 punch(v3f dir, const ToolCapabilities *toolcap = nullptr,
|
||||
ServerActiveObject *puncher = nullptr,
|
||||
float time_from_last_punch = 1000000.0f);
|
||||
void rightClick(ServerActiveObject *clicker);
|
||||
void setPos(const v3f &pos);
|
||||
void moveTo(v3f pos, bool continuous);
|
||||
float getMinimumSavedMovement();
|
||||
std::string getDescription();
|
||||
void setHP(s32 hp, const PlayerHPChangeReason &reason);
|
||||
u16 getHP() const;
|
||||
|
||||
/* LuaEntitySAO-specific */
|
||||
void setVelocity(v3f velocity);
|
||||
void addVelocity(v3f velocity) { m_velocity += velocity; }
|
||||
v3f getVelocity();
|
||||
void setAcceleration(v3f acceleration);
|
||||
v3f getAcceleration();
|
||||
|
||||
void setTextureMod(const std::string &mod);
|
||||
std::string getTextureMod() const;
|
||||
void setSprite(v2s16 p, int num_frames, float framelength,
|
||||
bool select_horiz_by_yawpitch);
|
||||
std::string getName();
|
||||
bool getCollisionBox(aabb3f *toset) const;
|
||||
bool getSelectionBox(aabb3f *toset) const;
|
||||
bool collideWithObjects() const;
|
||||
|
||||
private:
|
||||
std::string getPropertyPacket();
|
||||
void sendPosition(bool do_interpolate, bool is_movement_end);
|
||||
std::string generateSetTextureModCommand() const;
|
||||
static std::string generateSetSpriteCommand(v2s16 p, u16 num_frames,
|
||||
f32 framelength, bool select_horiz_by_yawpitch);
|
||||
|
||||
std::string m_init_name;
|
||||
std::string m_init_state;
|
||||
bool m_registered = false;
|
||||
|
||||
v3f m_velocity;
|
||||
v3f m_acceleration;
|
||||
|
||||
v3f m_last_sent_position;
|
||||
v3f m_last_sent_velocity;
|
||||
v3f m_last_sent_rotation;
|
||||
float m_last_sent_position_timer = 0.0f;
|
||||
float m_last_sent_move_precision = 0.0f;
|
||||
std::string m_current_texture_modifier = "";
|
||||
};
|
108
src/server/mods.cpp
Normal file
108
src/server/mods.cpp
Normal file
@ -0,0 +1,108 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "mods.h"
|
||||
#include "filesys.h"
|
||||
#include "log.h"
|
||||
#include "scripting_server.h"
|
||||
#include "content/subgames.h"
|
||||
#include "porting.h"
|
||||
#include "util/metricsbackend.h"
|
||||
|
||||
/**
|
||||
* Manage server mods
|
||||
*
|
||||
* All new calls to this class must be tested in test_servermodmanager.cpp
|
||||
*/
|
||||
|
||||
/**
|
||||
* Creates a ServerModManager which targets worldpath
|
||||
* @param worldpath
|
||||
*/
|
||||
ServerModManager::ServerModManager(const std::string &worldpath) :
|
||||
ModConfiguration(worldpath)
|
||||
{
|
||||
SubgameSpec gamespec = findWorldSubgame(worldpath);
|
||||
|
||||
// Add all game mods and all world mods
|
||||
addModsInPath(gamespec.gamemods_path);
|
||||
addModsInPath(worldpath + DIR_DELIM + "worldmods");
|
||||
|
||||
// Load normal mods
|
||||
std::string worldmt = worldpath + DIR_DELIM + "world.mt";
|
||||
addModsFromConfig(worldmt, gamespec.addon_mods_paths);
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
// This function cannot be currenctly easily tested but it should be ASAP
|
||||
void ServerModManager::loadMods(ServerScripting *script)
|
||||
{
|
||||
// Print mods
|
||||
infostream << "Server: Loading mods: ";
|
||||
for (const ModSpec &mod : m_sorted_mods) {
|
||||
infostream << mod.name << " ";
|
||||
}
|
||||
infostream << std::endl;
|
||||
// Load and run "mod" scripts
|
||||
for (const ModSpec &mod : m_sorted_mods) {
|
||||
if (!string_allowed(mod.name, MODNAME_ALLOWED_CHARS)) {
|
||||
throw ModError("Error loading mod \"" + mod.name +
|
||||
"\": Mod name does not follow naming "
|
||||
"conventions: "
|
||||
"Only characters [a-z0-9_] are allowed.");
|
||||
}
|
||||
std::string script_path = mod.path + DIR_DELIM + "init.lua";
|
||||
auto t = porting::getTimeMs();
|
||||
script->loadMod(script_path, mod.name);
|
||||
infostream << "Mod \"" << mod.name << "\" loaded after "
|
||||
<< (porting::getTimeMs() - t) << " ms" << std::endl;
|
||||
}
|
||||
|
||||
// Run a callback when mods are loaded
|
||||
script->on_mods_loaded();
|
||||
}
|
||||
|
||||
// clang-format on
|
||||
const ModSpec *ServerModManager::getModSpec(const std::string &modname) const
|
||||
{
|
||||
std::vector<ModSpec>::const_iterator it;
|
||||
for (it = m_sorted_mods.begin(); it != m_sorted_mods.end(); ++it) {
|
||||
const ModSpec &mod = *it;
|
||||
if (mod.name == modname)
|
||||
return &mod;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void ServerModManager::getModNames(std::vector<std::string> &modlist) const
|
||||
{
|
||||
for (const ModSpec &spec : m_sorted_mods)
|
||||
modlist.push_back(spec.name);
|
||||
}
|
||||
|
||||
void ServerModManager::getModsMediaPaths(std::vector<std::string> &paths) const
|
||||
{
|
||||
for (const ModSpec &spec : m_sorted_mods) {
|
||||
fs::GetRecursiveDirs(paths, spec.path + DIR_DELIM + "textures");
|
||||
fs::GetRecursiveDirs(paths, spec.path + DIR_DELIM + "sounds");
|
||||
fs::GetRecursiveDirs(paths, spec.path + DIR_DELIM + "media");
|
||||
fs::GetRecursiveDirs(paths, spec.path + DIR_DELIM + "models");
|
||||
fs::GetRecursiveDirs(paths, spec.path + DIR_DELIM + "locale");
|
||||
}
|
||||
}
|
46
src/server/mods.h
Normal file
46
src/server/mods.h
Normal file
@ -0,0 +1,46 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "content/mods.h"
|
||||
#include <memory>
|
||||
|
||||
class MetricsBackend;
|
||||
class MetricCounter;
|
||||
class ServerScripting;
|
||||
|
||||
/**
|
||||
* Manage server mods
|
||||
*
|
||||
* All new calls to this class must be tested in test_servermodmanager.cpp
|
||||
*/
|
||||
class ServerModManager : public ModConfiguration
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Creates a ServerModManager which targets worldpath
|
||||
* @param worldpath
|
||||
*/
|
||||
ServerModManager(const std::string &worldpath);
|
||||
void loadMods(ServerScripting *script);
|
||||
const ModSpec *getModSpec(const std::string &modname) const;
|
||||
void getModNames(std::vector<std::string> &modlist) const;
|
||||
void getModsMediaPaths(std::vector<std::string> &paths) const;
|
||||
};
|
695
src/server/player_sao.cpp
Normal file
695
src/server/player_sao.cpp
Normal file
@ -0,0 +1,695 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2013-2020 Minetest core developers & community
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "player_sao.h"
|
||||
#include "nodedef.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "scripting_server.h"
|
||||
#include "server.h"
|
||||
#include "serverenvironment.h"
|
||||
|
||||
PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
|
||||
bool is_singleplayer):
|
||||
UnitSAO(env_, v3f(0,0,0)),
|
||||
m_player(player_),
|
||||
m_peer_id(peer_id_),
|
||||
m_is_singleplayer(is_singleplayer)
|
||||
{
|
||||
SANITY_CHECK(m_peer_id != PEER_ID_INEXISTENT);
|
||||
|
||||
m_prop.hp_max = PLAYER_MAX_HP_DEFAULT;
|
||||
m_prop.breath_max = PLAYER_MAX_BREATH_DEFAULT;
|
||||
m_prop.physical = false;
|
||||
m_prop.collisionbox = aabb3f(-0.3f, 0.0f, -0.3f, 0.3f, 1.77f, 0.3f);
|
||||
m_prop.selectionbox = aabb3f(-0.3f, 0.0f, -0.3f, 0.3f, 1.77f, 0.3f);
|
||||
m_prop.pointable = true;
|
||||
// Start of default appearance, this should be overwritten by Lua
|
||||
m_prop.visual = "upright_sprite";
|
||||
m_prop.visual_size = v3f(1, 2, 1);
|
||||
m_prop.textures.clear();
|
||||
m_prop.textures.emplace_back("player.png");
|
||||
m_prop.textures.emplace_back("player_back.png");
|
||||
m_prop.colors.clear();
|
||||
m_prop.colors.emplace_back(255, 255, 255, 255);
|
||||
m_prop.spritediv = v2s16(1,1);
|
||||
m_prop.eye_height = 1.625f;
|
||||
// End of default appearance
|
||||
m_prop.is_visible = true;
|
||||
m_prop.backface_culling = false;
|
||||
m_prop.makes_footstep_sound = true;
|
||||
m_prop.stepheight = PLAYER_DEFAULT_STEPHEIGHT * BS;
|
||||
m_prop.show_on_minimap = true;
|
||||
m_hp = m_prop.hp_max;
|
||||
m_breath = m_prop.breath_max;
|
||||
// Disable zoom in survival mode using a value of 0
|
||||
m_prop.zoom_fov = g_settings->getBool("creative_mode") ? 15.0f : 0.0f;
|
||||
|
||||
if (!g_settings->getBool("enable_damage"))
|
||||
m_armor_groups["immortal"] = 1;
|
||||
}
|
||||
|
||||
void PlayerSAO::finalize(RemotePlayer *player, const std::set<std::string> &privs)
|
||||
{
|
||||
assert(player);
|
||||
m_player = player;
|
||||
m_privs = privs;
|
||||
}
|
||||
|
||||
v3f PlayerSAO::getEyeOffset() const
|
||||
{
|
||||
return v3f(0, BS * m_prop.eye_height, 0);
|
||||
}
|
||||
|
||||
std::string PlayerSAO::getDescription()
|
||||
{
|
||||
return std::string("player ") + m_player->getName();
|
||||
}
|
||||
|
||||
// Called after id has been set and has been inserted in environment
|
||||
void PlayerSAO::addedToEnvironment(u32 dtime_s)
|
||||
{
|
||||
ServerActiveObject::addedToEnvironment(dtime_s);
|
||||
ServerActiveObject::setBasePosition(m_base_position);
|
||||
m_player->setPlayerSAO(this);
|
||||
m_player->setPeerId(m_peer_id);
|
||||
m_last_good_position = m_base_position;
|
||||
}
|
||||
|
||||
// Called before removing from environment
|
||||
void PlayerSAO::removingFromEnvironment()
|
||||
{
|
||||
ServerActiveObject::removingFromEnvironment();
|
||||
if (m_player->getPlayerSAO() == this) {
|
||||
unlinkPlayerSessionAndSave();
|
||||
for (u32 attached_particle_spawner : m_attached_particle_spawners) {
|
||||
m_env->deleteParticleSpawner(attached_particle_spawner, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
|
||||
// Protocol >= 15
|
||||
writeU8(os, 1); // version
|
||||
os << serializeString16(m_player->getName()); // name
|
||||
writeU8(os, 1); // is_player
|
||||
writeS16(os, getId()); // id
|
||||
writeV3F32(os, m_base_position);
|
||||
writeV3F32(os, m_rotation);
|
||||
writeU16(os, getHP());
|
||||
|
||||
std::ostringstream msg_os(std::ios::binary);
|
||||
msg_os << serializeString32(getPropertyPacket()); // message 1
|
||||
msg_os << serializeString32(generateUpdateArmorGroupsCommand()); // 2
|
||||
msg_os << serializeString32(generateUpdateAnimationCommand()); // 3
|
||||
for (const auto &bone_pos : m_bone_position) {
|
||||
msg_os << serializeString32(generateUpdateBonePositionCommand(
|
||||
bone_pos.first, bone_pos.second.X, bone_pos.second.Y)); // 3 + N
|
||||
}
|
||||
msg_os << serializeString32(generateUpdateAttachmentCommand()); // 4 + m_bone_position.size
|
||||
msg_os << serializeString32(generateUpdatePhysicsOverrideCommand()); // 5 + m_bone_position.size
|
||||
|
||||
int message_count = 5 + m_bone_position.size();
|
||||
|
||||
for (const auto &id : getAttachmentChildIds()) {
|
||||
if (ServerActiveObject *obj = m_env->getActiveObject(id)) {
|
||||
message_count++;
|
||||
msg_os << serializeString32(obj->generateUpdateInfantCommand(
|
||||
id, protocol_version));
|
||||
}
|
||||
}
|
||||
|
||||
writeU8(os, message_count);
|
||||
std::string serialized = msg_os.str();
|
||||
os.write(serialized.c_str(), serialized.size());
|
||||
|
||||
// return result
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void PlayerSAO::getStaticData(std::string * result) const
|
||||
{
|
||||
FATAL_ERROR("Obsolete function");
|
||||
}
|
||||
|
||||
void PlayerSAO::step(float dtime, bool send_recommended)
|
||||
{
|
||||
if (!isImmortal() && m_drowning_interval.step(dtime, 2.0f)) {
|
||||
// Get nose/mouth position, approximate with eye position
|
||||
v3s16 p = floatToInt(getEyePosition(), BS);
|
||||
MapNode n = m_env->getMap().getNode(p);
|
||||
const ContentFeatures &c = m_env->getGameDef()->ndef()->get(n);
|
||||
// If node generates drown
|
||||
if (c.drowning > 0 && m_hp > 0) {
|
||||
if (m_breath > 0)
|
||||
setBreath(m_breath - 1);
|
||||
|
||||
// No more breath, damage player
|
||||
if (m_breath == 0) {
|
||||
PlayerHPChangeReason reason(PlayerHPChangeReason::DROWNING);
|
||||
setHP(m_hp - c.drowning, reason);
|
||||
m_env->getGameDef()->SendPlayerHPOrDie(this, reason);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_breathing_interval.step(dtime, 0.5f) && !isImmortal()) {
|
||||
// Get nose/mouth position, approximate with eye position
|
||||
v3s16 p = floatToInt(getEyePosition(), BS);
|
||||
MapNode n = m_env->getMap().getNode(p);
|
||||
const ContentFeatures &c = m_env->getGameDef()->ndef()->get(n);
|
||||
// If player is alive & not drowning & not in ignore & not immortal, breathe
|
||||
if (m_breath < m_prop.breath_max && c.drowning == 0 &&
|
||||
n.getContent() != CONTENT_IGNORE && m_hp > 0)
|
||||
setBreath(m_breath + 1);
|
||||
}
|
||||
|
||||
if (!isImmortal() && m_node_hurt_interval.step(dtime, 1.0f)) {
|
||||
u32 damage_per_second = 0;
|
||||
std::string nodename;
|
||||
// Lowest and highest damage points are 0.1 within collisionbox
|
||||
float dam_top = m_prop.collisionbox.MaxEdge.Y - 0.1f;
|
||||
|
||||
// Sequence of damage points, starting 0.1 above feet and progressing
|
||||
// upwards in 1 node intervals, stopping below top damage point.
|
||||
for (float dam_height = 0.1f; dam_height < dam_top; dam_height++) {
|
||||
v3s16 p = floatToInt(m_base_position +
|
||||
v3f(0.0f, dam_height * BS, 0.0f), BS);
|
||||
MapNode n = m_env->getMap().getNode(p);
|
||||
const ContentFeatures &c = m_env->getGameDef()->ndef()->get(n);
|
||||
if (c.damage_per_second > damage_per_second) {
|
||||
damage_per_second = c.damage_per_second;
|
||||
nodename = c.name;
|
||||
}
|
||||
}
|
||||
|
||||
// Top damage point
|
||||
v3s16 ptop = floatToInt(m_base_position +
|
||||
v3f(0.0f, dam_top * BS, 0.0f), BS);
|
||||
MapNode ntop = m_env->getMap().getNode(ptop);
|
||||
const ContentFeatures &c = m_env->getGameDef()->ndef()->get(ntop);
|
||||
if (c.damage_per_second > damage_per_second) {
|
||||
damage_per_second = c.damage_per_second;
|
||||
nodename = c.name;
|
||||
}
|
||||
|
||||
if (damage_per_second != 0 && m_hp > 0) {
|
||||
s32 newhp = (s32)m_hp - (s32)damage_per_second;
|
||||
PlayerHPChangeReason reason(PlayerHPChangeReason::NODE_DAMAGE, nodename);
|
||||
setHP(newhp, reason);
|
||||
m_env->getGameDef()->SendPlayerHPOrDie(this, reason);
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_properties_sent) {
|
||||
m_properties_sent = true;
|
||||
std::string str = getPropertyPacket();
|
||||
// create message and add to list
|
||||
m_messages_out.emplace(getId(), true, str);
|
||||
m_env->getScriptIface()->player_event(this, "properties_changed");
|
||||
}
|
||||
|
||||
// If attached, check that our parent is still there. If it isn't, detach.
|
||||
if (m_attachment_parent_id && !isAttached()) {
|
||||
// This is handled when objects are removed from the map
|
||||
warningstream << "PlayerSAO::step() id=" << m_id <<
|
||||
" is attached to nonexistent parent. This is a bug." << std::endl;
|
||||
clearParentAttachment();
|
||||
setBasePosition(m_last_good_position);
|
||||
m_env->getGameDef()->SendMovePlayer(m_peer_id);
|
||||
}
|
||||
|
||||
//dstream<<"PlayerSAO::step: dtime: "<<dtime<<std::endl;
|
||||
|
||||
// Set lag pool maximums based on estimated lag
|
||||
const float LAG_POOL_MIN = 5.0f;
|
||||
float lag_pool_max = m_env->getMaxLagEstimate() * 2.0f;
|
||||
if(lag_pool_max < LAG_POOL_MIN)
|
||||
lag_pool_max = LAG_POOL_MIN;
|
||||
m_dig_pool.setMax(lag_pool_max);
|
||||
m_move_pool.setMax(lag_pool_max);
|
||||
|
||||
// Increment cheat prevention timers
|
||||
m_dig_pool.add(dtime);
|
||||
m_move_pool.add(dtime);
|
||||
m_time_from_last_teleport += dtime;
|
||||
m_time_from_last_punch += dtime;
|
||||
m_nocheat_dig_time += dtime;
|
||||
m_max_speed_override_time = MYMAX(m_max_speed_override_time - dtime, 0.0f);
|
||||
|
||||
// Each frame, parent position is copied if the object is attached,
|
||||
// otherwise it's calculated normally.
|
||||
// If the object gets detached this comes into effect automatically from
|
||||
// the last known origin.
|
||||
if (isAttached()) {
|
||||
v3f pos = m_env->getActiveObject(m_attachment_parent_id)->getBasePosition();
|
||||
m_last_good_position = pos;
|
||||
setBasePosition(pos);
|
||||
}
|
||||
|
||||
if (!send_recommended)
|
||||
return;
|
||||
|
||||
if (m_position_not_sent) {
|
||||
m_position_not_sent = false;
|
||||
float update_interval = m_env->getSendRecommendedInterval();
|
||||
v3f pos;
|
||||
// When attached, the position is only sent to clients where the
|
||||
// parent isn't known
|
||||
if (isAttached())
|
||||
pos = m_last_good_position;
|
||||
else
|
||||
pos = m_base_position;
|
||||
|
||||
std::string str = generateUpdatePositionCommand(
|
||||
pos,
|
||||
v3f(0.0f, 0.0f, 0.0f),
|
||||
v3f(0.0f, 0.0f, 0.0f),
|
||||
m_rotation,
|
||||
true,
|
||||
false,
|
||||
update_interval
|
||||
);
|
||||
// create message and add to list
|
||||
m_messages_out.emplace(getId(), false, str);
|
||||
}
|
||||
|
||||
if (!m_physics_override_sent) {
|
||||
m_physics_override_sent = true;
|
||||
// create message and add to list
|
||||
m_messages_out.emplace(getId(), true, generateUpdatePhysicsOverrideCommand());
|
||||
}
|
||||
|
||||
sendOutdatedData();
|
||||
}
|
||||
|
||||
std::string PlayerSAO::generateUpdatePhysicsOverrideCommand() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SET_PHYSICS_OVERRIDE);
|
||||
// parameters
|
||||
writeF32(os, m_physics_override_speed);
|
||||
writeF32(os, m_physics_override_jump);
|
||||
writeF32(os, m_physics_override_gravity);
|
||||
// these are sent inverted so we get true when the server sends nothing
|
||||
writeU8(os, !m_physics_override_sneak);
|
||||
writeU8(os, !m_physics_override_sneak_glitch);
|
||||
writeU8(os, !m_physics_override_new_move);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void PlayerSAO::setBasePosition(const v3f &position)
|
||||
{
|
||||
if (m_player && position != m_base_position)
|
||||
m_player->setDirty(true);
|
||||
|
||||
// This needs to be ran for attachments too
|
||||
ServerActiveObject::setBasePosition(position);
|
||||
|
||||
// Updating is not wanted/required for player migration
|
||||
if (m_env) {
|
||||
m_position_not_sent = true;
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerSAO::setPos(const v3f &pos)
|
||||
{
|
||||
if(isAttached())
|
||||
return;
|
||||
|
||||
// Send mapblock of target location
|
||||
v3s16 blockpos = v3s16(pos.X / MAP_BLOCKSIZE, pos.Y / MAP_BLOCKSIZE, pos.Z / MAP_BLOCKSIZE);
|
||||
m_env->getGameDef()->SendBlock(m_peer_id, blockpos);
|
||||
|
||||
setBasePosition(pos);
|
||||
// Movement caused by this command is always valid
|
||||
m_last_good_position = pos;
|
||||
m_move_pool.empty();
|
||||
m_time_from_last_teleport = 0.0;
|
||||
m_env->getGameDef()->SendMovePlayer(m_peer_id);
|
||||
}
|
||||
|
||||
void PlayerSAO::moveTo(v3f pos, bool continuous)
|
||||
{
|
||||
if(isAttached())
|
||||
return;
|
||||
|
||||
setBasePosition(pos);
|
||||
// Movement caused by this command is always valid
|
||||
m_last_good_position = pos;
|
||||
m_move_pool.empty();
|
||||
m_time_from_last_teleport = 0.0;
|
||||
m_env->getGameDef()->SendMovePlayer(m_peer_id);
|
||||
}
|
||||
|
||||
void PlayerSAO::setPlayerYaw(const float yaw)
|
||||
{
|
||||
v3f rotation(0, yaw, 0);
|
||||
if (m_player && yaw != m_rotation.Y)
|
||||
m_player->setDirty(true);
|
||||
|
||||
// Set player model yaw, not look view
|
||||
UnitSAO::setRotation(rotation);
|
||||
}
|
||||
|
||||
void PlayerSAO::setFov(const float fov)
|
||||
{
|
||||
if (m_player && fov != m_fov)
|
||||
m_player->setDirty(true);
|
||||
|
||||
m_fov = fov;
|
||||
}
|
||||
|
||||
void PlayerSAO::setWantedRange(const s16 range)
|
||||
{
|
||||
if (m_player && range != m_wanted_range)
|
||||
m_player->setDirty(true);
|
||||
|
||||
m_wanted_range = range;
|
||||
}
|
||||
|
||||
void PlayerSAO::setPlayerYawAndSend(const float yaw)
|
||||
{
|
||||
setPlayerYaw(yaw);
|
||||
m_env->getGameDef()->SendMovePlayer(m_peer_id);
|
||||
}
|
||||
|
||||
void PlayerSAO::setLookPitch(const float pitch)
|
||||
{
|
||||
if (m_player && pitch != m_pitch)
|
||||
m_player->setDirty(true);
|
||||
|
||||
m_pitch = pitch;
|
||||
}
|
||||
|
||||
void PlayerSAO::setLookPitchAndSend(const float pitch)
|
||||
{
|
||||
setLookPitch(pitch);
|
||||
m_env->getGameDef()->SendMovePlayer(m_peer_id);
|
||||
}
|
||||
|
||||
u16 PlayerSAO::punch(v3f dir,
|
||||
const ToolCapabilities *toolcap,
|
||||
ServerActiveObject *puncher,
|
||||
float time_from_last_punch)
|
||||
{
|
||||
if (!toolcap)
|
||||
return 0;
|
||||
|
||||
FATAL_ERROR_IF(!puncher, "Punch action called without SAO");
|
||||
|
||||
// No effect if PvP disabled or if immortal
|
||||
if (isImmortal() || !g_settings->getBool("enable_pvp")) {
|
||||
if (puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
|
||||
// create message and add to list
|
||||
sendPunchCommand();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
s32 old_hp = getHP();
|
||||
HitParams hitparams = getHitParams(m_armor_groups, toolcap,
|
||||
time_from_last_punch);
|
||||
|
||||
PlayerSAO *playersao = m_player->getPlayerSAO();
|
||||
|
||||
bool damage_handled = m_env->getScriptIface()->on_punchplayer(playersao,
|
||||
puncher, time_from_last_punch, toolcap, dir,
|
||||
hitparams.hp);
|
||||
|
||||
if (!damage_handled) {
|
||||
setHP((s32)getHP() - (s32)hitparams.hp,
|
||||
PlayerHPChangeReason(PlayerHPChangeReason::PLAYER_PUNCH, puncher));
|
||||
} else { // override client prediction
|
||||
if (puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
|
||||
// create message and add to list
|
||||
sendPunchCommand();
|
||||
}
|
||||
}
|
||||
|
||||
actionstream << puncher->getDescription() << " (id=" << puncher->getId() <<
|
||||
", hp=" << puncher->getHP() << ") punched " <<
|
||||
getDescription() << " (id=" << m_id << ", hp=" << m_hp <<
|
||||
"), damage=" << (old_hp - (s32)getHP()) <<
|
||||
(damage_handled ? " (handled by Lua)" : "") << std::endl;
|
||||
|
||||
return hitparams.wear;
|
||||
}
|
||||
|
||||
void PlayerSAO::setHP(s32 hp, const PlayerHPChangeReason &reason)
|
||||
{
|
||||
if (hp == (s32)m_hp)
|
||||
return; // Nothing to do
|
||||
|
||||
if (m_hp <= 0 && hp < (s32)m_hp)
|
||||
return; // Cannot take more damage
|
||||
|
||||
{
|
||||
s32 hp_change = m_env->getScriptIface()->on_player_hpchange(this, hp - m_hp, reason);
|
||||
if (hp_change == 0)
|
||||
return;
|
||||
|
||||
hp = m_hp + hp_change;
|
||||
}
|
||||
|
||||
s32 oldhp = m_hp;
|
||||
hp = rangelim(hp, 0, m_prop.hp_max);
|
||||
|
||||
if (hp < oldhp && isImmortal())
|
||||
return; // Do not allow immortal players to be damaged
|
||||
|
||||
m_hp = hp;
|
||||
|
||||
// Update properties on death
|
||||
if ((hp == 0) != (oldhp == 0))
|
||||
m_properties_sent = false;
|
||||
}
|
||||
|
||||
void PlayerSAO::setBreath(const u16 breath, bool send)
|
||||
{
|
||||
if (m_player && breath != m_breath)
|
||||
m_player->setDirty(true);
|
||||
|
||||
m_breath = rangelim(breath, 0, m_prop.breath_max);
|
||||
|
||||
if (send)
|
||||
m_env->getGameDef()->SendPlayerBreath(this);
|
||||
}
|
||||
|
||||
Inventory *PlayerSAO::getInventory() const
|
||||
{
|
||||
return m_player ? &m_player->inventory : nullptr;
|
||||
}
|
||||
|
||||
InventoryLocation PlayerSAO::getInventoryLocation() const
|
||||
{
|
||||
InventoryLocation loc;
|
||||
loc.setPlayer(m_player->getName());
|
||||
return loc;
|
||||
}
|
||||
|
||||
u16 PlayerSAO::getWieldIndex() const
|
||||
{
|
||||
return m_player->getWieldIndex();
|
||||
}
|
||||
|
||||
ItemStack PlayerSAO::getWieldedItem(ItemStack *selected, ItemStack *hand) const
|
||||
{
|
||||
return m_player->getWieldedItem(selected, hand);
|
||||
}
|
||||
|
||||
bool PlayerSAO::setWieldedItem(const ItemStack &item)
|
||||
{
|
||||
InventoryList *mlist = m_player->inventory.getList(getWieldList());
|
||||
if (mlist) {
|
||||
mlist->changeItem(m_player->getWieldIndex(), item);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void PlayerSAO::disconnected()
|
||||
{
|
||||
m_peer_id = PEER_ID_INEXISTENT;
|
||||
m_pending_removal = true;
|
||||
}
|
||||
|
||||
void PlayerSAO::unlinkPlayerSessionAndSave()
|
||||
{
|
||||
assert(m_player->getPlayerSAO() == this);
|
||||
m_player->setPeerId(PEER_ID_INEXISTENT);
|
||||
m_env->savePlayer(m_player);
|
||||
m_player->setPlayerSAO(NULL);
|
||||
m_env->removePlayer(m_player);
|
||||
}
|
||||
|
||||
std::string PlayerSAO::getPropertyPacket()
|
||||
{
|
||||
m_prop.is_visible = (true);
|
||||
return generateSetPropertiesCommand(m_prop);
|
||||
}
|
||||
|
||||
void PlayerSAO::setMaxSpeedOverride(const v3f &vel)
|
||||
{
|
||||
if (m_max_speed_override_time == 0.0f)
|
||||
m_max_speed_override = vel;
|
||||
else
|
||||
m_max_speed_override += vel;
|
||||
if (m_player) {
|
||||
float accel = MYMIN(m_player->movement_acceleration_default,
|
||||
m_player->movement_acceleration_air);
|
||||
m_max_speed_override_time = m_max_speed_override.getLength() / accel / BS;
|
||||
}
|
||||
}
|
||||
|
||||
bool PlayerSAO::checkMovementCheat()
|
||||
{
|
||||
if (m_is_singleplayer ||
|
||||
g_settings->getBool("disable_anticheat")) {
|
||||
m_last_good_position = m_base_position;
|
||||
return false;
|
||||
}
|
||||
if (UnitSAO *parent = dynamic_cast<UnitSAO *>(getParent())) {
|
||||
v3f attachment_pos;
|
||||
{
|
||||
int parent_id;
|
||||
std::string bone;
|
||||
v3f attachment_rot;
|
||||
bool force_visible;
|
||||
getAttachment(&parent_id, &bone, &attachment_pos, &attachment_rot, &force_visible);
|
||||
}
|
||||
|
||||
v3f parent_pos = parent->getBasePosition();
|
||||
f32 diff = m_base_position.getDistanceFromSQ(parent_pos) - attachment_pos.getLengthSQ();
|
||||
const f32 maxdiff = 4.0f * BS; // fair trade-off value for various latencies
|
||||
|
||||
if (diff > maxdiff * maxdiff) {
|
||||
setBasePosition(parent_pos);
|
||||
actionstream << "Server: " << m_player->getName()
|
||||
<< " moved away from parent; diff=" << sqrtf(diff) / BS
|
||||
<< " resetting position." << std::endl;
|
||||
return true;
|
||||
}
|
||||
// Player movement is locked to the entity. Skip further checks
|
||||
return false;
|
||||
}
|
||||
|
||||
bool cheated = false;
|
||||
/*
|
||||
Check player movements
|
||||
|
||||
NOTE: Actually the server should handle player physics like the
|
||||
client does and compare player's position to what is calculated
|
||||
on our side. This is required when eg. players fly due to an
|
||||
explosion. Altough a node-based alternative might be possible
|
||||
too, and much more lightweight.
|
||||
*/
|
||||
|
||||
float override_max_H, override_max_V;
|
||||
if (m_max_speed_override_time > 0.0f) {
|
||||
override_max_H = MYMAX(fabs(m_max_speed_override.X), fabs(m_max_speed_override.Z));
|
||||
override_max_V = fabs(m_max_speed_override.Y);
|
||||
} else {
|
||||
override_max_H = override_max_V = 0.0f;
|
||||
}
|
||||
|
||||
float player_max_walk = 0; // horizontal movement
|
||||
float player_max_jump = 0; // vertical upwards movement
|
||||
|
||||
if (m_privs.count("fast") != 0)
|
||||
player_max_walk = m_player->movement_speed_fast; // Fast speed
|
||||
else
|
||||
player_max_walk = m_player->movement_speed_walk; // Normal speed
|
||||
player_max_walk *= m_physics_override_speed;
|
||||
player_max_walk = MYMAX(player_max_walk, override_max_H);
|
||||
|
||||
player_max_jump = m_player->movement_speed_jump * m_physics_override_jump;
|
||||
// FIXME: Bouncy nodes cause practically unbound increase in Y speed,
|
||||
// until this can be verified correctly, tolerate higher jumping speeds
|
||||
player_max_jump *= 2.0;
|
||||
player_max_jump = MYMAX(player_max_jump, override_max_V);
|
||||
|
||||
// Don't divide by zero!
|
||||
if (player_max_walk < 0.0001f)
|
||||
player_max_walk = 0.0001f;
|
||||
if (player_max_jump < 0.0001f)
|
||||
player_max_jump = 0.0001f;
|
||||
|
||||
v3f diff = (m_base_position - m_last_good_position);
|
||||
float d_vert = diff.Y;
|
||||
diff.Y = 0;
|
||||
float d_horiz = diff.getLength();
|
||||
float required_time = d_horiz / player_max_walk;
|
||||
|
||||
// FIXME: Checking downwards movement is not easily possible currently,
|
||||
// the server could calculate speed differences to examine the gravity
|
||||
if (d_vert > 0) {
|
||||
// In certain cases (water, ladders) walking speed is applied vertically
|
||||
float s = MYMAX(player_max_jump, player_max_walk);
|
||||
required_time = MYMAX(required_time, d_vert / s);
|
||||
}
|
||||
|
||||
if (m_move_pool.grab(required_time)) {
|
||||
m_last_good_position = m_base_position;
|
||||
} else {
|
||||
const float LAG_POOL_MIN = 5.0;
|
||||
float lag_pool_max = m_env->getMaxLagEstimate() * 2.0;
|
||||
lag_pool_max = MYMAX(lag_pool_max, LAG_POOL_MIN);
|
||||
if (m_time_from_last_teleport > lag_pool_max) {
|
||||
actionstream << "Server: " << m_player->getName()
|
||||
<< " moved too fast: V=" << d_vert << ", H=" << d_horiz
|
||||
<< "; resetting position." << std::endl;
|
||||
cheated = true;
|
||||
}
|
||||
setBasePosition(m_last_good_position);
|
||||
}
|
||||
return cheated;
|
||||
}
|
||||
|
||||
bool PlayerSAO::getCollisionBox(aabb3f *toset) const
|
||||
{
|
||||
//update collision box
|
||||
toset->MinEdge = m_prop.collisionbox.MinEdge * BS;
|
||||
toset->MaxEdge = m_prop.collisionbox.MaxEdge * BS;
|
||||
|
||||
toset->MinEdge += m_base_position;
|
||||
toset->MaxEdge += m_base_position;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PlayerSAO::getSelectionBox(aabb3f *toset) const
|
||||
{
|
||||
if (!m_prop.is_visible || !m_prop.pointable) {
|
||||
return false;
|
||||
}
|
||||
|
||||
toset->MinEdge = m_prop.selectionbox.MinEdge * BS;
|
||||
toset->MaxEdge = m_prop.selectionbox.MaxEdge * BS;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
float PlayerSAO::getZoomFOV() const
|
||||
{
|
||||
return m_prop.zoom_fov;
|
||||
}
|
301
src/server/player_sao.h
Normal file
301
src/server/player_sao.h
Normal file
@ -0,0 +1,301 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2013-2020 Minetest core developers & community
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "constants.h"
|
||||
#include "network/networkprotocol.h"
|
||||
#include "unit_sao.h"
|
||||
#include "util/numeric.h"
|
||||
|
||||
/*
|
||||
PlayerSAO needs some internals exposed.
|
||||
*/
|
||||
|
||||
class LagPool
|
||||
{
|
||||
float m_pool = 15.0f;
|
||||
float m_max = 15.0f;
|
||||
|
||||
public:
|
||||
LagPool() = default;
|
||||
|
||||
void setMax(float new_max)
|
||||
{
|
||||
m_max = new_max;
|
||||
if (m_pool > new_max)
|
||||
m_pool = new_max;
|
||||
}
|
||||
|
||||
void add(float dtime)
|
||||
{
|
||||
m_pool -= dtime;
|
||||
if (m_pool < 0)
|
||||
m_pool = 0;
|
||||
}
|
||||
|
||||
void empty() { m_pool = m_max; }
|
||||
|
||||
bool grab(float dtime)
|
||||
{
|
||||
if (dtime <= 0)
|
||||
return true;
|
||||
if (m_pool + dtime > m_max)
|
||||
return false;
|
||||
m_pool += dtime;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class RemotePlayer;
|
||||
|
||||
class PlayerSAO : public UnitSAO
|
||||
{
|
||||
public:
|
||||
PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
|
||||
bool is_singleplayer);
|
||||
|
||||
ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_PLAYER; }
|
||||
ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; }
|
||||
std::string getDescription();
|
||||
|
||||
/*
|
||||
Active object <-> environment interface
|
||||
*/
|
||||
|
||||
void addedToEnvironment(u32 dtime_s);
|
||||
void removingFromEnvironment();
|
||||
bool isStaticAllowed() const { return false; }
|
||||
bool shouldUnload() const { return false; }
|
||||
std::string getClientInitializationData(u16 protocol_version);
|
||||
void getStaticData(std::string *result) const;
|
||||
void step(float dtime, bool send_recommended);
|
||||
void setBasePosition(const v3f &position);
|
||||
void setPos(const v3f &pos);
|
||||
void moveTo(v3f pos, bool continuous);
|
||||
void setPlayerYaw(const float yaw);
|
||||
// Data should not be sent at player initialization
|
||||
void setPlayerYawAndSend(const float yaw);
|
||||
void setLookPitch(const float pitch);
|
||||
// Data should not be sent at player initialization
|
||||
void setLookPitchAndSend(const float pitch);
|
||||
f32 getLookPitch() const { return m_pitch; }
|
||||
f32 getRadLookPitch() const { return m_pitch * core::DEGTORAD; }
|
||||
// Deprecated
|
||||
f32 getRadLookPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
|
||||
void setFov(const float pitch);
|
||||
f32 getFov() const { return m_fov; }
|
||||
void setWantedRange(const s16 range);
|
||||
s16 getWantedRange() const { return m_wanted_range; }
|
||||
|
||||
/*
|
||||
Interaction interface
|
||||
*/
|
||||
|
||||
u16 punch(v3f dir, const ToolCapabilities *toolcap, ServerActiveObject *puncher,
|
||||
float time_from_last_punch);
|
||||
void rightClick(ServerActiveObject *clicker) {}
|
||||
void setHP(s32 hp, const PlayerHPChangeReason &reason);
|
||||
void setHPRaw(u16 hp) { m_hp = hp; }
|
||||
s16 readDamage();
|
||||
u16 getBreath() const { return m_breath; }
|
||||
void setBreath(const u16 breath, bool send = true);
|
||||
|
||||
/*
|
||||
Inventory interface
|
||||
*/
|
||||
Inventory *getInventory() const;
|
||||
InventoryLocation getInventoryLocation() const;
|
||||
void setInventoryModified() {}
|
||||
std::string getWieldList() const { return "main"; }
|
||||
u16 getWieldIndex() const;
|
||||
ItemStack getWieldedItem(ItemStack *selected, ItemStack *hand = nullptr) const;
|
||||
bool setWieldedItem(const ItemStack &item);
|
||||
|
||||
/*
|
||||
PlayerSAO-specific
|
||||
*/
|
||||
|
||||
void disconnected();
|
||||
|
||||
RemotePlayer *getPlayer() { return m_player; }
|
||||
session_t getPeerID() const { return m_peer_id; }
|
||||
|
||||
// Cheat prevention
|
||||
|
||||
v3f getLastGoodPosition() const { return m_last_good_position; }
|
||||
float resetTimeFromLastPunch()
|
||||
{
|
||||
float r = m_time_from_last_punch;
|
||||
m_time_from_last_punch = 0.0;
|
||||
return r;
|
||||
}
|
||||
void noCheatDigStart(const v3s16 &p)
|
||||
{
|
||||
m_nocheat_dig_pos = p;
|
||||
m_nocheat_dig_time = 0;
|
||||
}
|
||||
v3s16 getNoCheatDigPos() { return m_nocheat_dig_pos; }
|
||||
float getNoCheatDigTime() { return m_nocheat_dig_time; }
|
||||
void noCheatDigEnd() { m_nocheat_dig_pos = v3s16(32767, 32767, 32767); }
|
||||
LagPool &getDigPool() { return m_dig_pool; }
|
||||
void setMaxSpeedOverride(const v3f &vel);
|
||||
// Returns true if cheated
|
||||
bool checkMovementCheat();
|
||||
|
||||
// Other
|
||||
|
||||
void updatePrivileges(const std::set<std::string> &privs, bool is_singleplayer)
|
||||
{
|
||||
m_privs = privs;
|
||||
m_is_singleplayer = is_singleplayer;
|
||||
}
|
||||
|
||||
bool getCollisionBox(aabb3f *toset) const;
|
||||
bool getSelectionBox(aabb3f *toset) const;
|
||||
bool collideWithObjects() const { return true; }
|
||||
|
||||
void finalize(RemotePlayer *player, const std::set<std::string> &privs);
|
||||
|
||||
v3f getEyePosition() const { return m_base_position + getEyeOffset(); }
|
||||
v3f getEyeOffset() const;
|
||||
float getZoomFOV() const;
|
||||
|
||||
inline Metadata &getMeta() { return m_meta; }
|
||||
|
||||
private:
|
||||
std::string getPropertyPacket();
|
||||
void unlinkPlayerSessionAndSave();
|
||||
std::string generateUpdatePhysicsOverrideCommand() const;
|
||||
|
||||
RemotePlayer *m_player = nullptr;
|
||||
session_t m_peer_id = 0;
|
||||
|
||||
// Cheat prevention
|
||||
LagPool m_dig_pool;
|
||||
LagPool m_move_pool;
|
||||
v3f m_last_good_position;
|
||||
float m_time_from_last_teleport = 0.0f;
|
||||
float m_time_from_last_punch = 0.0f;
|
||||
v3s16 m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
|
||||
float m_nocheat_dig_time = 0.0f;
|
||||
float m_max_speed_override_time = 0.0f;
|
||||
v3f m_max_speed_override = v3f(0.0f, 0.0f, 0.0f);
|
||||
|
||||
// Timers
|
||||
IntervalLimiter m_breathing_interval;
|
||||
IntervalLimiter m_drowning_interval;
|
||||
IntervalLimiter m_node_hurt_interval;
|
||||
|
||||
bool m_position_not_sent = false;
|
||||
|
||||
// Cached privileges for enforcement
|
||||
std::set<std::string> m_privs;
|
||||
bool m_is_singleplayer;
|
||||
|
||||
u16 m_breath = PLAYER_MAX_BREATH_DEFAULT;
|
||||
f32 m_pitch = 0.0f;
|
||||
f32 m_fov = 0.0f;
|
||||
s16 m_wanted_range = 0.0f;
|
||||
|
||||
Metadata m_meta;
|
||||
|
||||
public:
|
||||
float m_physics_override_speed = 1.0f;
|
||||
float m_physics_override_jump = 1.0f;
|
||||
float m_physics_override_gravity = 1.0f;
|
||||
bool m_physics_override_sneak = true;
|
||||
bool m_physics_override_sneak_glitch = false;
|
||||
bool m_physics_override_new_move = true;
|
||||
bool m_physics_override_sent = false;
|
||||
};
|
||||
|
||||
struct PlayerHPChangeReason
|
||||
{
|
||||
enum Type : u8
|
||||
{
|
||||
SET_HP,
|
||||
PLAYER_PUNCH,
|
||||
FALL,
|
||||
NODE_DAMAGE,
|
||||
DROWNING,
|
||||
RESPAWN
|
||||
};
|
||||
|
||||
Type type = SET_HP;
|
||||
bool from_mod = false;
|
||||
int lua_reference = -1;
|
||||
|
||||
// For PLAYER_PUNCH
|
||||
ServerActiveObject *object = nullptr;
|
||||
// For NODE_DAMAGE
|
||||
std::string node;
|
||||
|
||||
inline bool hasLuaReference() const { return lua_reference >= 0; }
|
||||
|
||||
bool setTypeFromString(const std::string &typestr)
|
||||
{
|
||||
if (typestr == "set_hp")
|
||||
type = SET_HP;
|
||||
else if (typestr == "punch")
|
||||
type = PLAYER_PUNCH;
|
||||
else if (typestr == "fall")
|
||||
type = FALL;
|
||||
else if (typestr == "node_damage")
|
||||
type = NODE_DAMAGE;
|
||||
else if (typestr == "drown")
|
||||
type = DROWNING;
|
||||
else if (typestr == "respawn")
|
||||
type = RESPAWN;
|
||||
else
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string getTypeAsString() const
|
||||
{
|
||||
switch (type) {
|
||||
case PlayerHPChangeReason::SET_HP:
|
||||
return "set_hp";
|
||||
case PlayerHPChangeReason::PLAYER_PUNCH:
|
||||
return "punch";
|
||||
case PlayerHPChangeReason::FALL:
|
||||
return "fall";
|
||||
case PlayerHPChangeReason::NODE_DAMAGE:
|
||||
return "node_damage";
|
||||
case PlayerHPChangeReason::DROWNING:
|
||||
return "drown";
|
||||
case PlayerHPChangeReason::RESPAWN:
|
||||
return "respawn";
|
||||
default:
|
||||
return "?";
|
||||
}
|
||||
}
|
||||
|
||||
PlayerHPChangeReason(Type type) : type(type) {}
|
||||
|
||||
PlayerHPChangeReason(Type type, ServerActiveObject *object) :
|
||||
type(type), object(object)
|
||||
{
|
||||
}
|
||||
|
||||
PlayerHPChangeReason(Type type, std::string node) : type(type), node(node) {}
|
||||
};
|
75
src/server/serveractiveobject.cpp
Normal file
75
src/server/serveractiveobject.cpp
Normal file
@ -0,0 +1,75 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "serveractiveobject.h"
|
||||
#include <fstream>
|
||||
#include "inventory.h"
|
||||
#include "constants.h" // BS
|
||||
#include "log.h"
|
||||
|
||||
ServerActiveObject::ServerActiveObject(ServerEnvironment *env, v3f pos):
|
||||
ActiveObject(0),
|
||||
m_env(env),
|
||||
m_base_position(pos)
|
||||
{
|
||||
}
|
||||
|
||||
float ServerActiveObject::getMinimumSavedMovement()
|
||||
{
|
||||
return 2.0*BS;
|
||||
}
|
||||
|
||||
ItemStack ServerActiveObject::getWieldedItem(ItemStack *selected, ItemStack *hand) const
|
||||
{
|
||||
*selected = ItemStack();
|
||||
if (hand)
|
||||
*hand = ItemStack();
|
||||
|
||||
return ItemStack();
|
||||
}
|
||||
|
||||
bool ServerActiveObject::setWieldedItem(const ItemStack &item)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string ServerActiveObject::generateUpdateInfantCommand(u16 infant_id, u16 protocol_version)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SPAWN_INFANT);
|
||||
// parameters
|
||||
writeU16(os, infant_id);
|
||||
writeU8(os, getSendType());
|
||||
if (protocol_version < 38) {
|
||||
// Clients since 4aa9a66 so no longer need this data
|
||||
// Version 38 is the first bump after that commit.
|
||||
// See also: ClientEnvironment::addActiveObject
|
||||
os << serializeString32(getClientInitializationData(protocol_version));
|
||||
}
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void ServerActiveObject::dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue)
|
||||
{
|
||||
while (!m_messages_out.empty()) {
|
||||
queue.push(std::move(m_messages_out.front()));
|
||||
m_messages_out.pop();
|
||||
}
|
||||
}
|
264
src/server/serveractiveobject.h
Normal file
264
src/server/serveractiveobject.h
Normal file
@ -0,0 +1,264 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <unordered_set>
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include "activeobject.h"
|
||||
#include "inventorymanager.h"
|
||||
#include "itemgroup.h"
|
||||
#include "util/container.h"
|
||||
|
||||
/*
|
||||
|
||||
Some planning
|
||||
-------------
|
||||
|
||||
* Server environment adds an active object, which gets the id 1
|
||||
* The active object list is scanned for each client once in a while,
|
||||
and it finds out what objects have been added that are not known
|
||||
by the client yet. This scan is initiated by the Server class and
|
||||
the result ends up directly to the server.
|
||||
* A network packet is created with the info and sent to the client.
|
||||
* Environment converts objects to static data and static data to
|
||||
objects, based on how close players are to them.
|
||||
|
||||
*/
|
||||
|
||||
class ServerEnvironment;
|
||||
struct ItemStack;
|
||||
struct ToolCapabilities;
|
||||
struct ObjectProperties;
|
||||
struct PlayerHPChangeReason;
|
||||
|
||||
class ServerActiveObject : public ActiveObject
|
||||
{
|
||||
public:
|
||||
/*
|
||||
NOTE: m_env can be NULL, but step() isn't called if it is.
|
||||
Prototypes are used that way.
|
||||
*/
|
||||
ServerActiveObject(ServerEnvironment *env, v3f pos);
|
||||
virtual ~ServerActiveObject() = default;
|
||||
|
||||
virtual ActiveObjectType getSendType() const
|
||||
{ return getType(); }
|
||||
|
||||
// Called after id has been set and has been inserted in environment
|
||||
virtual void addedToEnvironment(u32 dtime_s){};
|
||||
// Called before removing from environment
|
||||
virtual void removingFromEnvironment(){};
|
||||
// Returns true if object's deletion is the job of the
|
||||
// environment
|
||||
virtual bool environmentDeletes() const
|
||||
{ return true; }
|
||||
|
||||
// Create a certain type of ServerActiveObject
|
||||
static ServerActiveObject* create(ActiveObjectType type,
|
||||
ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string &data);
|
||||
|
||||
/*
|
||||
Some simple getters/setters
|
||||
*/
|
||||
v3f getBasePosition() const { return m_base_position; }
|
||||
void setBasePosition(v3f pos){ m_base_position = pos; }
|
||||
ServerEnvironment* getEnv(){ return m_env; }
|
||||
|
||||
/*
|
||||
Some more dynamic interface
|
||||
*/
|
||||
|
||||
virtual void setPos(const v3f &pos)
|
||||
{ setBasePosition(pos); }
|
||||
// continuous: if true, object does not stop immediately at pos
|
||||
virtual void moveTo(v3f pos, bool continuous)
|
||||
{ setBasePosition(pos); }
|
||||
// If object has moved less than this and data has not changed,
|
||||
// saving to disk may be omitted
|
||||
virtual float getMinimumSavedMovement();
|
||||
|
||||
virtual std::string getDescription(){return "SAO";}
|
||||
|
||||
/*
|
||||
Step object in time.
|
||||
Messages added to messages are sent to client over network.
|
||||
|
||||
send_recommended:
|
||||
True at around 5-10 times a second, same for all objects.
|
||||
This is used to let objects send most of the data at the
|
||||
same time so that the data can be combined in a single
|
||||
packet.
|
||||
*/
|
||||
virtual void step(float dtime, bool send_recommended){}
|
||||
|
||||
/*
|
||||
The return value of this is passed to the client-side object
|
||||
when it is created
|
||||
*/
|
||||
virtual std::string getClientInitializationData(u16 protocol_version) {return "";}
|
||||
|
||||
/*
|
||||
The return value of this is passed to the server-side object
|
||||
when it is created (converted from static to active - actually
|
||||
the data is the static form)
|
||||
*/
|
||||
virtual void getStaticData(std::string *result) const
|
||||
{
|
||||
assert(isStaticAllowed());
|
||||
*result = "";
|
||||
}
|
||||
|
||||
/*
|
||||
Return false in here to never save and instead remove object
|
||||
on unload. getStaticData() will not be called in that case.
|
||||
*/
|
||||
virtual bool isStaticAllowed() const
|
||||
{return true;}
|
||||
|
||||
/*
|
||||
Return false here to never unload the object.
|
||||
isStaticAllowed && shouldUnload -> unload when out of active block range
|
||||
!isStaticAllowed && shouldUnload -> unload when block is unloaded
|
||||
*/
|
||||
virtual bool shouldUnload() const
|
||||
{ return true; }
|
||||
|
||||
// Returns tool wear
|
||||
virtual u16 punch(v3f dir,
|
||||
const ToolCapabilities *toolcap = nullptr,
|
||||
ServerActiveObject *puncher = nullptr,
|
||||
float time_from_last_punch = 1000000.0f)
|
||||
{ return 0; }
|
||||
virtual void rightClick(ServerActiveObject *clicker)
|
||||
{}
|
||||
virtual void setHP(s32 hp, const PlayerHPChangeReason &reason)
|
||||
{}
|
||||
virtual u16 getHP() const
|
||||
{ return 0; }
|
||||
|
||||
virtual void setArmorGroups(const ItemGroupList &armor_groups)
|
||||
{}
|
||||
virtual const ItemGroupList &getArmorGroups() const
|
||||
{ static ItemGroupList rv; return rv; }
|
||||
virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity)
|
||||
{}
|
||||
virtual void setAnimation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
|
||||
{}
|
||||
virtual void getAnimation(v2f *frames, float *frame_speed, float *frame_blend, bool *frame_loop)
|
||||
{}
|
||||
virtual void setAnimationSpeed(float frame_speed)
|
||||
{}
|
||||
virtual void setBonePosition(const std::string &bone, v3f position, v3f rotation)
|
||||
{}
|
||||
virtual void getBonePosition(const std::string &bone, v3f *position, v3f *lotation)
|
||||
{}
|
||||
virtual const std::unordered_set<int> &getAttachmentChildIds() const
|
||||
{ static std::unordered_set<int> rv; return rv; }
|
||||
virtual ServerActiveObject *getParent() const { return nullptr; }
|
||||
virtual ObjectProperties* accessObjectProperties()
|
||||
{ return NULL; }
|
||||
virtual void notifyObjectPropertiesModified()
|
||||
{}
|
||||
|
||||
// Inventory and wielded item
|
||||
virtual Inventory *getInventory() const
|
||||
{ return NULL; }
|
||||
virtual InventoryLocation getInventoryLocation() const
|
||||
{ return InventoryLocation(); }
|
||||
virtual void setInventoryModified()
|
||||
{}
|
||||
virtual std::string getWieldList() const
|
||||
{ return ""; }
|
||||
virtual u16 getWieldIndex() const
|
||||
{ return 0; }
|
||||
virtual ItemStack getWieldedItem(ItemStack *selected,
|
||||
ItemStack *hand = nullptr) const;
|
||||
virtual bool setWieldedItem(const ItemStack &item);
|
||||
inline void attachParticleSpawner(u32 id)
|
||||
{
|
||||
m_attached_particle_spawners.insert(id);
|
||||
}
|
||||
inline void detachParticleSpawner(u32 id)
|
||||
{
|
||||
m_attached_particle_spawners.erase(id);
|
||||
}
|
||||
|
||||
std::string generateUpdateInfantCommand(u16 infant_id, u16 protocol_version);
|
||||
std::string generateUpdateNametagAttributesCommand(const video::SColor &color) const;
|
||||
|
||||
void dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue);
|
||||
|
||||
/*
|
||||
Number of players which know about this object. Object won't be
|
||||
deleted until this is 0 to keep the id preserved for the right
|
||||
object.
|
||||
*/
|
||||
u16 m_known_by_count = 0;
|
||||
|
||||
/*
|
||||
- Whether this object is to be removed when nobody knows about
|
||||
it anymore.
|
||||
- Removal is delayed to preserve the id for the time during which
|
||||
it could be confused to some other object by some client.
|
||||
- This is usually set to true by the step() method when the object wants
|
||||
to be deleted but can be set by anything else too.
|
||||
*/
|
||||
bool m_pending_removal = false;
|
||||
|
||||
/*
|
||||
Same purpose as m_pending_removal but for deactivation.
|
||||
deactvation = save static data in block, remove active object
|
||||
|
||||
If this is set alongside with m_pending_removal, removal takes
|
||||
priority.
|
||||
*/
|
||||
bool m_pending_deactivation = false;
|
||||
|
||||
/*
|
||||
A getter that unifies the above to answer the question:
|
||||
"Can the environment still interact with this object?"
|
||||
*/
|
||||
inline bool isGone() const
|
||||
{ return m_pending_removal || m_pending_deactivation; }
|
||||
|
||||
/*
|
||||
Whether the object's static data has been stored to a block
|
||||
*/
|
||||
bool m_static_exists = false;
|
||||
/*
|
||||
The block from which the object was loaded from, and in which
|
||||
a copy of the static data resides.
|
||||
*/
|
||||
v3s16 m_static_block = v3s16(1337,1337,1337);
|
||||
|
||||
protected:
|
||||
virtual void onAttach(int parent_id) {}
|
||||
virtual void onDetach(int parent_id) {}
|
||||
|
||||
ServerEnvironment *m_env;
|
||||
v3f m_base_position;
|
||||
std::unordered_set<u32> m_attached_particle_spawners;
|
||||
|
||||
/*
|
||||
Queue of messages to be sent to the client
|
||||
*/
|
||||
std::queue<ActiveObjectMessage> m_messages_out;
|
||||
};
|
192
src/server/serverinventorymgr.cpp
Normal file
192
src/server/serverinventorymgr.cpp
Normal file
@ -0,0 +1,192 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2020 Minetest core development team
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "serverinventorymgr.h"
|
||||
#include "map.h"
|
||||
#include "nodemetadata.h"
|
||||
#include "player_sao.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "server.h"
|
||||
#include "serverenvironment.h"
|
||||
|
||||
ServerInventoryManager::ServerInventoryManager() : InventoryManager()
|
||||
{
|
||||
}
|
||||
|
||||
ServerInventoryManager::~ServerInventoryManager()
|
||||
{
|
||||
// Delete detached inventories
|
||||
for (auto &detached_inventory : m_detached_inventories) {
|
||||
delete detached_inventory.second.inventory;
|
||||
}
|
||||
}
|
||||
|
||||
Inventory *ServerInventoryManager::getInventory(const InventoryLocation &loc)
|
||||
{
|
||||
switch (loc.type) {
|
||||
case InventoryLocation::UNDEFINED:
|
||||
case InventoryLocation::CURRENT_PLAYER:
|
||||
break;
|
||||
case InventoryLocation::PLAYER: {
|
||||
RemotePlayer *player = m_env->getPlayer(loc.name.c_str());
|
||||
if (!player)
|
||||
return NULL;
|
||||
PlayerSAO *playersao = player->getPlayerSAO();
|
||||
if (!playersao)
|
||||
return NULL;
|
||||
return playersao->getInventory();
|
||||
} break;
|
||||
case InventoryLocation::NODEMETA: {
|
||||
NodeMetadata *meta = m_env->getMap().getNodeMetadata(loc.p);
|
||||
if (!meta)
|
||||
return NULL;
|
||||
return meta->getInventory();
|
||||
} break;
|
||||
case InventoryLocation::DETACHED: {
|
||||
auto it = m_detached_inventories.find(loc.name);
|
||||
if (it == m_detached_inventories.end())
|
||||
return nullptr;
|
||||
return it->second.inventory;
|
||||
} break;
|
||||
default:
|
||||
sanity_check(false); // abort
|
||||
break;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void ServerInventoryManager::setInventoryModified(const InventoryLocation &loc)
|
||||
{
|
||||
switch (loc.type) {
|
||||
case InventoryLocation::UNDEFINED:
|
||||
break;
|
||||
case InventoryLocation::PLAYER: {
|
||||
|
||||
RemotePlayer *player = m_env->getPlayer(loc.name.c_str());
|
||||
|
||||
if (!player)
|
||||
return;
|
||||
|
||||
player->setModified(true);
|
||||
player->inventory.setModified(true);
|
||||
// Updates are sent in ServerEnvironment::step()
|
||||
} break;
|
||||
case InventoryLocation::NODEMETA: {
|
||||
MapEditEvent event;
|
||||
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
|
||||
event.p = loc.p;
|
||||
m_env->getMap().dispatchEvent(event);
|
||||
} break;
|
||||
case InventoryLocation::DETACHED: {
|
||||
// Updates are sent in ServerEnvironment::step()
|
||||
} break;
|
||||
default:
|
||||
sanity_check(false); // abort
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Inventory *ServerInventoryManager::createDetachedInventory(
|
||||
const std::string &name, IItemDefManager *idef, const std::string &player)
|
||||
{
|
||||
if (m_detached_inventories.count(name) > 0) {
|
||||
infostream << "Server clearing detached inventory \"" << name << "\""
|
||||
<< std::endl;
|
||||
delete m_detached_inventories[name].inventory;
|
||||
} else {
|
||||
infostream << "Server creating detached inventory \"" << name << "\""
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
Inventory *inv = new Inventory(idef);
|
||||
sanity_check(inv);
|
||||
m_detached_inventories[name].inventory = inv;
|
||||
if (!player.empty()) {
|
||||
m_detached_inventories[name].owner = player;
|
||||
|
||||
if (!m_env)
|
||||
return inv; // Mods are not loaded yet, ignore
|
||||
|
||||
RemotePlayer *p = m_env->getPlayer(name.c_str());
|
||||
|
||||
// if player is connected, send him the inventory
|
||||
if (p && p->getPeerId() != PEER_ID_INEXISTENT) {
|
||||
m_env->getGameDef()->sendDetachedInventory(
|
||||
inv, name, p->getPeerId());
|
||||
}
|
||||
} else {
|
||||
if (!m_env)
|
||||
return inv; // Mods are not loaded yet, don't send
|
||||
|
||||
// Inventory is for everybody, broadcast
|
||||
m_env->getGameDef()->sendDetachedInventory(inv, name, PEER_ID_INEXISTENT);
|
||||
}
|
||||
|
||||
return inv;
|
||||
}
|
||||
|
||||
bool ServerInventoryManager::removeDetachedInventory(const std::string &name)
|
||||
{
|
||||
const auto &inv_it = m_detached_inventories.find(name);
|
||||
if (inv_it == m_detached_inventories.end())
|
||||
return false;
|
||||
|
||||
delete inv_it->second.inventory;
|
||||
const std::string &owner = inv_it->second.owner;
|
||||
|
||||
if (!owner.empty()) {
|
||||
RemotePlayer *player = m_env->getPlayer(owner.c_str());
|
||||
|
||||
if (player && player->getPeerId() != PEER_ID_INEXISTENT)
|
||||
m_env->getGameDef()->sendDetachedInventory(
|
||||
nullptr, name, player->getPeerId());
|
||||
|
||||
} else {
|
||||
// Notify all players about the change
|
||||
m_env->getGameDef()->sendDetachedInventory(
|
||||
nullptr, name, PEER_ID_INEXISTENT);
|
||||
}
|
||||
|
||||
m_detached_inventories.erase(inv_it);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ServerInventoryManager::sendDetachedInventories(const std::string &peer_name,
|
||||
bool incremental,
|
||||
std::function<void(const std::string &, Inventory *)> apply_cb)
|
||||
{
|
||||
for (const auto &detached_inventory : m_detached_inventories) {
|
||||
const DetachedInventory &dinv = detached_inventory.second;
|
||||
if (incremental) {
|
||||
if (!dinv.inventory || !dinv.inventory->checkModified())
|
||||
continue;
|
||||
}
|
||||
|
||||
// if we are pushing inventories to a specific player
|
||||
// we should filter to send only the right inventories
|
||||
if (!peer_name.empty()) {
|
||||
const std::string &attached_player = dinv.owner;
|
||||
if (!attached_player.empty() && peer_name != attached_player)
|
||||
continue;
|
||||
}
|
||||
|
||||
apply_cb(detached_inventory.first, detached_inventory.second.inventory);
|
||||
}
|
||||
}
|
60
src/server/serverinventorymgr.h
Normal file
60
src/server/serverinventorymgr.h
Normal file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2020 Minetest core development team
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "inventorymanager.h"
|
||||
#include <functional>
|
||||
|
||||
class ServerEnvironment;
|
||||
|
||||
class ServerInventoryManager : public InventoryManager
|
||||
{
|
||||
public:
|
||||
ServerInventoryManager();
|
||||
virtual ~ServerInventoryManager();
|
||||
|
||||
void setEnv(ServerEnvironment *env)
|
||||
{
|
||||
assert(!m_env);
|
||||
m_env = env;
|
||||
}
|
||||
|
||||
Inventory *getInventory(const InventoryLocation &loc);
|
||||
void setInventoryModified(const InventoryLocation &loc);
|
||||
|
||||
// Creates or resets inventory
|
||||
Inventory *createDetachedInventory(const std::string &name, IItemDefManager *idef,
|
||||
const std::string &player = "");
|
||||
bool removeDetachedInventory(const std::string &name);
|
||||
|
||||
void sendDetachedInventories(const std::string &peer_name, bool incremental,
|
||||
std::function<void(const std::string &, Inventory *)> apply_cb);
|
||||
|
||||
private:
|
||||
struct DetachedInventory
|
||||
{
|
||||
Inventory *inventory;
|
||||
std::string owner;
|
||||
};
|
||||
|
||||
ServerEnvironment *m_env = nullptr;
|
||||
|
||||
std::unordered_map<std::string, DetachedInventory> m_detached_inventories;
|
||||
};
|
348
src/server/unit_sao.cpp
Normal file
348
src/server/unit_sao.cpp
Normal file
@ -0,0 +1,348 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2013-2020 Minetest core developers & community
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "unit_sao.h"
|
||||
#include "scripting_server.h"
|
||||
#include "serverenvironment.h"
|
||||
|
||||
UnitSAO::UnitSAO(ServerEnvironment *env, v3f pos) : ServerActiveObject(env, pos)
|
||||
{
|
||||
// Initialize something to armor groups
|
||||
m_armor_groups["fleshy"] = 100;
|
||||
}
|
||||
|
||||
ServerActiveObject *UnitSAO::getParent() const
|
||||
{
|
||||
if (!m_attachment_parent_id)
|
||||
return nullptr;
|
||||
// Check if the parent still exists
|
||||
ServerActiveObject *obj = m_env->getActiveObject(m_attachment_parent_id);
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
void UnitSAO::setArmorGroups(const ItemGroupList &armor_groups)
|
||||
{
|
||||
m_armor_groups = armor_groups;
|
||||
m_armor_groups_sent = false;
|
||||
}
|
||||
|
||||
const ItemGroupList &UnitSAO::getArmorGroups() const
|
||||
{
|
||||
return m_armor_groups;
|
||||
}
|
||||
|
||||
void UnitSAO::setAnimation(
|
||||
v2f frame_range, float frame_speed, float frame_blend, bool frame_loop)
|
||||
{
|
||||
// store these so they can be updated to clients
|
||||
m_animation_range = frame_range;
|
||||
m_animation_speed = frame_speed;
|
||||
m_animation_blend = frame_blend;
|
||||
m_animation_loop = frame_loop;
|
||||
m_animation_sent = false;
|
||||
}
|
||||
|
||||
void UnitSAO::getAnimation(v2f *frame_range, float *frame_speed, float *frame_blend,
|
||||
bool *frame_loop)
|
||||
{
|
||||
*frame_range = m_animation_range;
|
||||
*frame_speed = m_animation_speed;
|
||||
*frame_blend = m_animation_blend;
|
||||
*frame_loop = m_animation_loop;
|
||||
}
|
||||
|
||||
void UnitSAO::setAnimationSpeed(float frame_speed)
|
||||
{
|
||||
m_animation_speed = frame_speed;
|
||||
m_animation_speed_sent = false;
|
||||
}
|
||||
|
||||
void UnitSAO::setBonePosition(const std::string &bone, v3f position, v3f rotation)
|
||||
{
|
||||
// store these so they can be updated to clients
|
||||
m_bone_position[bone] = core::vector2d<v3f>(position, rotation);
|
||||
m_bone_position_sent = false;
|
||||
}
|
||||
|
||||
void UnitSAO::getBonePosition(const std::string &bone, v3f *position, v3f *rotation)
|
||||
{
|
||||
*position = m_bone_position[bone].X;
|
||||
*rotation = m_bone_position[bone].Y;
|
||||
}
|
||||
|
||||
// clang-format off
|
||||
void UnitSAO::sendOutdatedData()
|
||||
{
|
||||
if (!m_armor_groups_sent) {
|
||||
m_armor_groups_sent = true;
|
||||
m_messages_out.emplace(getId(), true, generateUpdateArmorGroupsCommand());
|
||||
}
|
||||
|
||||
if (!m_animation_sent) {
|
||||
m_animation_sent = true;
|
||||
m_animation_speed_sent = true;
|
||||
m_messages_out.emplace(getId(), true, generateUpdateAnimationCommand());
|
||||
} else if (!m_animation_speed_sent) {
|
||||
// Animation speed is also sent when 'm_animation_sent == false'
|
||||
m_animation_speed_sent = true;
|
||||
m_messages_out.emplace(getId(), true, generateUpdateAnimationSpeedCommand());
|
||||
}
|
||||
|
||||
if (!m_bone_position_sent) {
|
||||
m_bone_position_sent = true;
|
||||
for (const auto &bone_pos : m_bone_position) {
|
||||
m_messages_out.emplace(getId(), true, generateUpdateBonePositionCommand(
|
||||
bone_pos.first, bone_pos.second.X, bone_pos.second.Y));
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_attachment_sent) {
|
||||
m_attachment_sent = true;
|
||||
m_messages_out.emplace(getId(), true, generateUpdateAttachmentCommand());
|
||||
}
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
void UnitSAO::setAttachment(int parent_id, const std::string &bone, v3f position,
|
||||
v3f rotation, bool force_visible)
|
||||
{
|
||||
// Attachments need to be handled on both the server and client.
|
||||
// If we just attach on the server, we can only copy the position of the parent.
|
||||
// Attachments are still sent to clients at an interval so players might see them
|
||||
// lagging, plus we can't read and attach to skeletal bones. If we just attach on
|
||||
// the client, the server still sees the child at its original location. This
|
||||
// breaks some things so we also give the server the most accurate representation
|
||||
// even if players only see the client changes.
|
||||
|
||||
int old_parent = m_attachment_parent_id;
|
||||
m_attachment_parent_id = parent_id;
|
||||
m_attachment_bone = bone;
|
||||
m_attachment_position = position;
|
||||
m_attachment_rotation = rotation;
|
||||
m_force_visible = force_visible;
|
||||
m_attachment_sent = false;
|
||||
|
||||
if (parent_id != old_parent) {
|
||||
onDetach(old_parent);
|
||||
onAttach(parent_id);
|
||||
}
|
||||
}
|
||||
|
||||
void UnitSAO::getAttachment(int *parent_id, std::string *bone, v3f *position,
|
||||
v3f *rotation, bool *force_visible) const
|
||||
{
|
||||
*parent_id = m_attachment_parent_id;
|
||||
*bone = m_attachment_bone;
|
||||
*position = m_attachment_position;
|
||||
*rotation = m_attachment_rotation;
|
||||
*force_visible = m_force_visible;
|
||||
}
|
||||
|
||||
void UnitSAO::clearChildAttachments()
|
||||
{
|
||||
for (int child_id : m_attachment_child_ids) {
|
||||
// Child can be NULL if it was deleted earlier
|
||||
if (ServerActiveObject *child = m_env->getActiveObject(child_id))
|
||||
child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0), false);
|
||||
}
|
||||
m_attachment_child_ids.clear();
|
||||
}
|
||||
|
||||
void UnitSAO::clearParentAttachment()
|
||||
{
|
||||
ServerActiveObject *parent = nullptr;
|
||||
if (m_attachment_parent_id) {
|
||||
parent = m_env->getActiveObject(m_attachment_parent_id);
|
||||
setAttachment(0, "", m_attachment_position, m_attachment_rotation, false);
|
||||
} else {
|
||||
setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0), false);
|
||||
}
|
||||
// Do it
|
||||
if (parent)
|
||||
parent->removeAttachmentChild(m_id);
|
||||
}
|
||||
|
||||
void UnitSAO::addAttachmentChild(int child_id)
|
||||
{
|
||||
m_attachment_child_ids.insert(child_id);
|
||||
}
|
||||
|
||||
void UnitSAO::removeAttachmentChild(int child_id)
|
||||
{
|
||||
m_attachment_child_ids.erase(child_id);
|
||||
}
|
||||
|
||||
const std::unordered_set<int> &UnitSAO::getAttachmentChildIds() const
|
||||
{
|
||||
return m_attachment_child_ids;
|
||||
}
|
||||
|
||||
void UnitSAO::onAttach(int parent_id)
|
||||
{
|
||||
if (!parent_id)
|
||||
return;
|
||||
|
||||
ServerActiveObject *parent = m_env->getActiveObject(parent_id);
|
||||
|
||||
if (!parent || parent->isGone())
|
||||
return; // Do not try to notify soon gone parent
|
||||
|
||||
if (parent->getType() == ACTIVEOBJECT_TYPE_LUAENTITY) {
|
||||
// Call parent's on_attach field
|
||||
m_env->getScriptIface()->luaentity_on_attach_child(parent_id, this);
|
||||
}
|
||||
}
|
||||
|
||||
void UnitSAO::onDetach(int parent_id)
|
||||
{
|
||||
if (!parent_id)
|
||||
return;
|
||||
|
||||
ServerActiveObject *parent = m_env->getActiveObject(parent_id);
|
||||
if (getType() == ACTIVEOBJECT_TYPE_LUAENTITY)
|
||||
m_env->getScriptIface()->luaentity_on_detach(m_id, parent);
|
||||
|
||||
if (!parent || parent->isGone())
|
||||
return; // Do not try to notify soon gone parent
|
||||
|
||||
if (parent->getType() == ACTIVEOBJECT_TYPE_LUAENTITY)
|
||||
m_env->getScriptIface()->luaentity_on_detach_child(parent_id, this);
|
||||
}
|
||||
|
||||
ObjectProperties *UnitSAO::accessObjectProperties()
|
||||
{
|
||||
return &m_prop;
|
||||
}
|
||||
|
||||
void UnitSAO::notifyObjectPropertiesModified()
|
||||
{
|
||||
m_properties_sent = false;
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateUpdateAttachmentCommand() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_ATTACH_TO);
|
||||
// parameters
|
||||
writeS16(os, m_attachment_parent_id);
|
||||
os << serializeString16(m_attachment_bone);
|
||||
writeV3F32(os, m_attachment_position);
|
||||
writeV3F32(os, m_attachment_rotation);
|
||||
writeU8(os, m_force_visible);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateUpdateBonePositionCommand(
|
||||
const std::string &bone, const v3f &position, const v3f &rotation)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SET_BONE_POSITION);
|
||||
// parameters
|
||||
os << serializeString16(bone);
|
||||
writeV3F32(os, position);
|
||||
writeV3F32(os, rotation);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateUpdateAnimationSpeedCommand() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SET_ANIMATION_SPEED);
|
||||
// parameters
|
||||
writeF32(os, m_animation_speed);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateUpdateAnimationCommand() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_SET_ANIMATION);
|
||||
// parameters
|
||||
writeV2F32(os, m_animation_range);
|
||||
writeF32(os, m_animation_speed);
|
||||
writeF32(os, m_animation_blend);
|
||||
// these are sent inverted so we get true when the server sends nothing
|
||||
writeU8(os, !m_animation_loop);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateUpdateArmorGroupsCommand() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
writeU8(os, AO_CMD_UPDATE_ARMOR_GROUPS);
|
||||
writeU16(os, m_armor_groups.size());
|
||||
for (const auto &armor_group : m_armor_groups) {
|
||||
os << serializeString16(armor_group.first);
|
||||
writeS16(os, armor_group.second);
|
||||
}
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateUpdatePositionCommand(const v3f &position,
|
||||
const v3f &velocity, const v3f &acceleration, const v3f &rotation,
|
||||
bool do_interpolate, bool is_movement_end, f32 update_interval)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_UPDATE_POSITION);
|
||||
// pos
|
||||
writeV3F32(os, position);
|
||||
// velocity
|
||||
writeV3F32(os, velocity);
|
||||
// acceleration
|
||||
writeV3F32(os, acceleration);
|
||||
// rotation
|
||||
writeV3F32(os, rotation);
|
||||
// do_interpolate
|
||||
writeU8(os, do_interpolate);
|
||||
// is_end_position (for interpolation)
|
||||
writeU8(os, is_movement_end);
|
||||
// update_interval (for interpolation)
|
||||
writeF32(os, update_interval);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generateSetPropertiesCommand(const ObjectProperties &prop) const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
writeU8(os, AO_CMD_SET_PROPERTIES);
|
||||
prop.serialize(os);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string UnitSAO::generatePunchCommand(u16 result_hp) const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, AO_CMD_PUNCHED);
|
||||
// result_hp
|
||||
writeU16(os, result_hp);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void UnitSAO::sendPunchCommand()
|
||||
{
|
||||
m_messages_out.emplace(getId(), true, generatePunchCommand(getHP()));
|
||||
}
|
137
src/server/unit_sao.h
Normal file
137
src/server/unit_sao.h
Normal file
@ -0,0 +1,137 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2013-2020 Minetest core developers & community
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "object_properties.h"
|
||||
#include "serveractiveobject.h"
|
||||
|
||||
class UnitSAO : public ServerActiveObject
|
||||
{
|
||||
public:
|
||||
UnitSAO(ServerEnvironment *env, v3f pos);
|
||||
virtual ~UnitSAO() = default;
|
||||
|
||||
u16 getHP() const { return m_hp; }
|
||||
// Use a function, if isDead can be defined by other conditions
|
||||
bool isDead() const { return m_hp == 0; }
|
||||
|
||||
// Rotation
|
||||
void setRotation(v3f rotation) { m_rotation = rotation; }
|
||||
const v3f &getRotation() const { return m_rotation; }
|
||||
v3f getRadRotation() { return m_rotation * core::DEGTORAD; }
|
||||
|
||||
// Deprecated
|
||||
f32 getRadYawDep() const { return (m_rotation.Y + 90.) * core::DEGTORAD; }
|
||||
|
||||
// Armor groups
|
||||
inline bool isImmortal() const
|
||||
{
|
||||
return itemgroup_get(getArmorGroups(), "immortal");
|
||||
}
|
||||
void setArmorGroups(const ItemGroupList &armor_groups);
|
||||
const ItemGroupList &getArmorGroups() const;
|
||||
|
||||
// Animation
|
||||
void setAnimation(v2f frame_range, float frame_speed, float frame_blend,
|
||||
bool frame_loop);
|
||||
void getAnimation(v2f *frame_range, float *frame_speed, float *frame_blend,
|
||||
bool *frame_loop);
|
||||
void setAnimationSpeed(float frame_speed);
|
||||
|
||||
// Bone position
|
||||
void setBonePosition(const std::string &bone, v3f position, v3f rotation);
|
||||
void getBonePosition(const std::string &bone, v3f *position, v3f *rotation);
|
||||
|
||||
// Attachments
|
||||
ServerActiveObject *getParent() const;
|
||||
inline bool isAttached() const { return getParent(); }
|
||||
void setAttachment(int parent_id, const std::string &bone, v3f position,
|
||||
v3f rotation, bool force_visible);
|
||||
void getAttachment(int *parent_id, std::string *bone, v3f *position,
|
||||
v3f *rotation, bool *force_visible) const;
|
||||
void clearChildAttachments();
|
||||
void clearParentAttachment();
|
||||
void addAttachmentChild(int child_id);
|
||||
void removeAttachmentChild(int child_id);
|
||||
const std::unordered_set<int> &getAttachmentChildIds() const;
|
||||
|
||||
// Object properties
|
||||
ObjectProperties *accessObjectProperties();
|
||||
void notifyObjectPropertiesModified();
|
||||
void sendOutdatedData();
|
||||
|
||||
// Update packets
|
||||
std::string generateUpdateAttachmentCommand() const;
|
||||
std::string generateUpdateAnimationSpeedCommand() const;
|
||||
std::string generateUpdateAnimationCommand() const;
|
||||
std::string generateUpdateArmorGroupsCommand() const;
|
||||
static std::string generateUpdatePositionCommand(const v3f &position,
|
||||
const v3f &velocity, const v3f &acceleration, const v3f &rotation,
|
||||
bool do_interpolate, bool is_movement_end, f32 update_interval);
|
||||
std::string generateSetPropertiesCommand(const ObjectProperties &prop) const;
|
||||
static std::string generateUpdateBonePositionCommand(const std::string &bone,
|
||||
const v3f &position, const v3f &rotation);
|
||||
void sendPunchCommand();
|
||||
|
||||
protected:
|
||||
u16 m_hp = 1;
|
||||
|
||||
v3f m_rotation;
|
||||
|
||||
ItemGroupList m_armor_groups;
|
||||
|
||||
// Object properties
|
||||
bool m_properties_sent = true;
|
||||
ObjectProperties m_prop;
|
||||
|
||||
// Stores position and rotation for each bone name
|
||||
std::unordered_map<std::string, core::vector2d<v3f>> m_bone_position;
|
||||
|
||||
int m_attachment_parent_id = 0;
|
||||
|
||||
private:
|
||||
void onAttach(int parent_id);
|
||||
void onDetach(int parent_id);
|
||||
|
||||
std::string generatePunchCommand(u16 result_hp) const;
|
||||
|
||||
// Armor groups
|
||||
bool m_armor_groups_sent = false;
|
||||
|
||||
// Animation
|
||||
v2f m_animation_range;
|
||||
float m_animation_speed = 0.0f;
|
||||
float m_animation_blend = 0.0f;
|
||||
bool m_animation_loop = true;
|
||||
bool m_animation_sent = false;
|
||||
bool m_animation_speed_sent = false;
|
||||
|
||||
// Bone positions
|
||||
bool m_bone_position_sent = false;
|
||||
|
||||
// Attachments
|
||||
std::unordered_set<int> m_attachment_child_ids;
|
||||
std::string m_attachment_bone = "";
|
||||
v3f m_attachment_position;
|
||||
v3f m_attachment_rotation;
|
||||
bool m_attachment_sent = false;
|
||||
bool m_force_visible = false;
|
||||
};
|
6
src/threading/CMakeLists.txt
Normal file
6
src/threading/CMakeLists.txt
Normal file
@ -0,0 +1,6 @@
|
||||
set(JTHREAD_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/event.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/thread.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/semaphore.cpp
|
||||
PARENT_SCOPE)
|
||||
|
44
src/threading/event.cpp
Normal file
44
src/threading/event.cpp
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
This file is a part of the JThread package, which contains some object-
|
||||
oriented thread wrappers for different thread implementations.
|
||||
|
||||
Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "threading/event.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
|
||||
void Event::wait()
|
||||
{
|
||||
MutexAutoLock lock(mutex);
|
||||
while (!notified) {
|
||||
cv.wait(lock);
|
||||
}
|
||||
notified = false;
|
||||
}
|
||||
|
||||
|
||||
void Event::signal()
|
||||
{
|
||||
MutexAutoLock lock(mutex);
|
||||
notified = true;
|
||||
cv.notify_one();
|
||||
}
|
46
src/threading/event.h
Normal file
46
src/threading/event.h
Normal file
@ -0,0 +1,46 @@
|
||||
/*
|
||||
This file is a part of the JThread package, which contains some object-
|
||||
oriented thread wrappers for different thread implementations.
|
||||
|
||||
Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
|
||||
/** A syncronization primitive that will wake up one waiting thread when signaled.
|
||||
* Calling @c signal() multiple times before a waiting thread has had a chance
|
||||
* to notice the signal will wake only one thread. Additionally, if no threads
|
||||
* are waiting on the event when it is signaled, the next call to @c wait()
|
||||
* will return (almost) immediately.
|
||||
*/
|
||||
class Event
|
||||
{
|
||||
public:
|
||||
void wait();
|
||||
void signal();
|
||||
|
||||
private:
|
||||
std::condition_variable cv;
|
||||
std::mutex mutex;
|
||||
bool notified = false;
|
||||
};
|
30
src/threading/mutex_auto_lock.h
Normal file
30
src/threading/mutex_auto_lock.h
Normal file
@ -0,0 +1,30 @@
|
||||
/*
|
||||
This file is a part of the JThread package, which contains some object-
|
||||
oriented thread wrappers for different thread implementations.
|
||||
|
||||
Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
using MutexAutoLock = std::unique_lock<std::mutex>;
|
||||
using RecursiveMutexAutoLock = std::unique_lock<std::recursive_mutex>;
|
167
src/threading/semaphore.cpp
Normal file
167
src/threading/semaphore.cpp
Normal file
@ -0,0 +1,167 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier <sapier AT gmx DOT net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "threading/semaphore.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
#include <cassert>
|
||||
|
||||
#define UNUSED(expr) do { (void)(expr); } while (0)
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <climits>
|
||||
#define MAX_SEMAPHORE_COUNT LONG_MAX - 1
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <sys/time.h>
|
||||
#include <pthread.h>
|
||||
#if defined(__MACH__) && defined(__APPLE__)
|
||||
#include <mach/mach.h>
|
||||
#include <mach/task.h>
|
||||
#include <mach/semaphore.h>
|
||||
#include <sys/semaphore.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#undef sem_t
|
||||
#undef sem_init
|
||||
#undef sem_wait
|
||||
#undef sem_post
|
||||
#undef sem_destroy
|
||||
#define sem_t semaphore_t
|
||||
#define sem_init(s, p, c) semaphore_create(mach_task_self(), (s), 0, (c))
|
||||
#define sem_wait(s) semaphore_wait(*(s))
|
||||
#define sem_post(s) semaphore_signal(*(s))
|
||||
#define sem_destroy(s) semaphore_destroy(mach_task_self(), *(s))
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
Semaphore::Semaphore(int val)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
semaphore = CreateSemaphore(NULL, val, MAX_SEMAPHORE_COUNT, NULL);
|
||||
#else
|
||||
int ret = sem_init(&semaphore, 0, val);
|
||||
assert(!ret);
|
||||
UNUSED(ret);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
Semaphore::~Semaphore()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
CloseHandle(semaphore);
|
||||
#else
|
||||
int ret = sem_destroy(&semaphore);
|
||||
#ifdef __ANDROID__
|
||||
// Workaround for broken bionic semaphore implementation!
|
||||
assert(!ret || errno == EBUSY);
|
||||
#else
|
||||
assert(!ret);
|
||||
#endif
|
||||
UNUSED(ret);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void Semaphore::post(unsigned int num)
|
||||
{
|
||||
assert(num > 0);
|
||||
#ifdef _WIN32
|
||||
ReleaseSemaphore(semaphore, num, NULL);
|
||||
#else
|
||||
for (unsigned i = 0; i < num; i++) {
|
||||
int ret = sem_post(&semaphore);
|
||||
assert(!ret);
|
||||
UNUSED(ret);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void Semaphore::wait()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
WaitForSingleObject(semaphore, INFINITE);
|
||||
#else
|
||||
int ret = sem_wait(&semaphore);
|
||||
assert(!ret);
|
||||
UNUSED(ret);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
bool Semaphore::wait(unsigned int time_ms)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
unsigned int ret = WaitForSingleObject(semaphore, time_ms);
|
||||
|
||||
if (ret == WAIT_OBJECT_0) {
|
||||
return true;
|
||||
} else {
|
||||
assert(ret == WAIT_TIMEOUT);
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
# if defined(__MACH__) && defined(__APPLE__)
|
||||
mach_timespec_t wait_time;
|
||||
wait_time.tv_sec = time_ms / 1000;
|
||||
wait_time.tv_nsec = 1000000 * (time_ms % 1000);
|
||||
|
||||
errno = 0;
|
||||
int ret = semaphore_timedwait(semaphore, wait_time);
|
||||
switch (ret) {
|
||||
case KERN_OPERATION_TIMED_OUT:
|
||||
errno = ETIMEDOUT;
|
||||
break;
|
||||
case KERN_ABORTED:
|
||||
errno = EINTR;
|
||||
break;
|
||||
default:
|
||||
if (ret)
|
||||
errno = EINVAL;
|
||||
}
|
||||
# else
|
||||
int ret;
|
||||
if (time_ms > 0) {
|
||||
struct timespec wait_time;
|
||||
struct timeval now;
|
||||
|
||||
if (gettimeofday(&now, NULL) == -1) {
|
||||
std::cerr << "Semaphore::wait(ms): Unable to get time with gettimeofday!" << std::endl;
|
||||
abort();
|
||||
}
|
||||
|
||||
wait_time.tv_nsec = ((time_ms % 1000) * 1000 * 1000) + (now.tv_usec * 1000);
|
||||
wait_time.tv_sec = (time_ms / 1000) + (wait_time.tv_nsec / (1000 * 1000 * 1000)) + now.tv_sec;
|
||||
wait_time.tv_nsec %= 1000 * 1000 * 1000;
|
||||
|
||||
ret = sem_timedwait(&semaphore, &wait_time);
|
||||
} else {
|
||||
ret = sem_trywait(&semaphore);
|
||||
}
|
||||
# endif
|
||||
|
||||
assert(!ret || (errno == ETIMEDOUT || errno == EINTR || errno == EAGAIN));
|
||||
return !ret;
|
||||
#endif
|
||||
}
|
||||
|
52
src/threading/semaphore.h
Normal file
52
src/threading/semaphore.h
Normal file
@ -0,0 +1,52 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 sapier <sapier AT gmx DOT net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <windows.h>
|
||||
#elif defined(__MACH__) && defined(__APPLE__)
|
||||
#include <mach/semaphore.h>
|
||||
#else
|
||||
#include <semaphore.h>
|
||||
#endif
|
||||
|
||||
#include "util/basic_macros.h"
|
||||
|
||||
class Semaphore
|
||||
{
|
||||
public:
|
||||
Semaphore(int val = 0);
|
||||
~Semaphore();
|
||||
|
||||
DISABLE_CLASS_COPY(Semaphore);
|
||||
|
||||
void post(unsigned int num = 1);
|
||||
void wait();
|
||||
bool wait(unsigned int time_ms);
|
||||
|
||||
private:
|
||||
#if defined(WIN32)
|
||||
HANDLE semaphore;
|
||||
#elif defined(__MACH__) && defined(__APPLE__)
|
||||
semaphore_t semaphore;
|
||||
#else
|
||||
sem_t semaphore;
|
||||
#endif
|
||||
};
|
347
src/threading/thread.cpp
Normal file
347
src/threading/thread.cpp
Normal file
@ -0,0 +1,347 @@
|
||||
/*
|
||||
This file is a part of the JThread package, which contains some object-
|
||||
oriented thread wrappers for different thread implementations.
|
||||
|
||||
Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "threading/thread.h"
|
||||
#include "threading/mutex_auto_lock.h"
|
||||
#include "log.h"
|
||||
#include "porting.h"
|
||||
|
||||
// for setName
|
||||
#if defined(__linux__)
|
||||
#include <sys/prctl.h>
|
||||
#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
|
||||
#include <pthread_np.h>
|
||||
#elif defined(__NetBSD__)
|
||||
#include <sched.h>
|
||||
#elif defined(_MSC_VER)
|
||||
struct THREADNAME_INFO {
|
||||
DWORD dwType; // Must be 0x1000
|
||||
LPCSTR szName; // Pointer to name (in user addr space)
|
||||
DWORD dwThreadID; // Thread ID (-1=caller thread)
|
||||
DWORD dwFlags; // Reserved for future use, must be zero
|
||||
};
|
||||
#endif
|
||||
|
||||
// for bindToProcessor
|
||||
#if __FreeBSD_version >= 702106
|
||||
typedef cpuset_t cpu_set_t;
|
||||
#elif defined(__sun) || defined(sun)
|
||||
#include <sys/types.h>
|
||||
#include <sys/processor.h>
|
||||
#include <sys/procset.h>
|
||||
#elif defined(_AIX)
|
||||
#include <sys/processor.h>
|
||||
#include <sys/thread.h>
|
||||
#elif defined(__APPLE__)
|
||||
#include <mach/mach_init.h>
|
||||
#include <mach/thread_act.h>
|
||||
#endif
|
||||
|
||||
|
||||
Thread::Thread(const std::string &name) :
|
||||
m_name(name),
|
||||
m_request_stop(false),
|
||||
m_running(false)
|
||||
{
|
||||
#ifdef _AIX
|
||||
m_kernel_thread_id = -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
// kill the thread if running
|
||||
if (!m_running) {
|
||||
wait();
|
||||
} else {
|
||||
|
||||
m_running = false;
|
||||
|
||||
#if defined(_WIN32)
|
||||
// See https://msdn.microsoft.com/en-us/library/hh920601.aspx#thread__native_handle_method
|
||||
TerminateThread((HANDLE) m_thread_obj->native_handle(), 0);
|
||||
CloseHandle((HANDLE) m_thread_obj->native_handle());
|
||||
#else
|
||||
// We need to pthread_kill instead on Android since NDKv5's pthread
|
||||
// implementation is incomplete.
|
||||
# ifdef __ANDROID__
|
||||
pthread_kill(getThreadHandle(), SIGKILL);
|
||||
# else
|
||||
pthread_cancel(getThreadHandle());
|
||||
# endif
|
||||
wait();
|
||||
#endif
|
||||
}
|
||||
|
||||
// Make sure start finished mutex is unlocked before it's destroyed
|
||||
if (m_start_finished_mutex.try_lock())
|
||||
m_start_finished_mutex.unlock();
|
||||
|
||||
}
|
||||
|
||||
|
||||
bool Thread::start()
|
||||
{
|
||||
MutexAutoLock lock(m_mutex);
|
||||
|
||||
if (m_running)
|
||||
return false;
|
||||
|
||||
m_request_stop = false;
|
||||
|
||||
// The mutex may already be locked if the thread is being restarted
|
||||
m_start_finished_mutex.try_lock();
|
||||
|
||||
try {
|
||||
m_thread_obj = new std::thread(threadProc, this);
|
||||
} catch (const std::system_error &e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Allow spawned thread to continue
|
||||
m_start_finished_mutex.unlock();
|
||||
|
||||
while (!m_running)
|
||||
sleep_ms(1);
|
||||
|
||||
m_joinable = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool Thread::stop()
|
||||
{
|
||||
m_request_stop = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool Thread::wait()
|
||||
{
|
||||
MutexAutoLock lock(m_mutex);
|
||||
|
||||
if (!m_joinable)
|
||||
return false;
|
||||
|
||||
|
||||
m_thread_obj->join();
|
||||
|
||||
delete m_thread_obj;
|
||||
m_thread_obj = nullptr;
|
||||
|
||||
assert(m_running == false);
|
||||
m_joinable = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool Thread::getReturnValue(void **ret)
|
||||
{
|
||||
if (m_running)
|
||||
return false;
|
||||
|
||||
*ret = m_retval;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void Thread::threadProc(Thread *thr)
|
||||
{
|
||||
#ifdef _AIX
|
||||
thr->m_kernel_thread_id = thread_self();
|
||||
#endif
|
||||
|
||||
thr->setName(thr->m_name);
|
||||
|
||||
g_logger.registerThread(thr->m_name);
|
||||
thr->m_running = true;
|
||||
|
||||
// Wait for the thread that started this one to finish initializing the
|
||||
// thread handle so that getThreadId/getThreadHandle will work.
|
||||
thr->m_start_finished_mutex.lock();
|
||||
|
||||
thr->m_retval = thr->run();
|
||||
|
||||
thr->m_running = false;
|
||||
// Unlock m_start_finished_mutex to prevent data race condition on Windows.
|
||||
// On Windows with VS2017 build TerminateThread is called and this mutex is not
|
||||
// released. We try to unlock it from caller thread and it's refused by system.
|
||||
thr->m_start_finished_mutex.unlock();
|
||||
g_logger.deregisterThread();
|
||||
}
|
||||
|
||||
|
||||
void Thread::setName(const std::string &name)
|
||||
{
|
||||
#if defined(__linux__)
|
||||
|
||||
// It would be cleaner to do this with pthread_setname_np,
|
||||
// which was added to glibc in version 2.12, but some major
|
||||
// distributions are still runing 2.11 and previous versions.
|
||||
prctl(PR_SET_NAME, name.c_str());
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
|
||||
|
||||
pthread_set_name_np(pthread_self(), name.c_str());
|
||||
|
||||
#elif defined(__NetBSD__)
|
||||
|
||||
pthread_setname_np(pthread_self(), "%s", const_cast<char*>(name.c_str()));
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
pthread_setname_np(name.c_str());
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
|
||||
rename_thread(find_thread(NULL), name.c_str());
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
|
||||
// Windows itself doesn't support thread names,
|
||||
// but the MSVC debugger does...
|
||||
THREADNAME_INFO info;
|
||||
|
||||
info.dwType = 0x1000;
|
||||
info.szName = name.c_str();
|
||||
info.dwThreadID = -1;
|
||||
info.dwFlags = 0;
|
||||
|
||||
__try {
|
||||
RaiseException(0x406D1388, 0,
|
||||
sizeof(info) / sizeof(DWORD), (ULONG_PTR *)&info);
|
||||
} __except (EXCEPTION_CONTINUE_EXECUTION) {
|
||||
}
|
||||
|
||||
#elif defined(_WIN32) || defined(__GNU__)
|
||||
|
||||
// These platforms are known to not support thread names.
|
||||
// Silently ignore the request.
|
||||
|
||||
#else
|
||||
#warning "Unrecognized platform, thread names will not be available."
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
unsigned int Thread::getNumberOfProcessors()
|
||||
{
|
||||
return std::thread::hardware_concurrency();
|
||||
}
|
||||
|
||||
|
||||
bool Thread::bindToProcessor(unsigned int proc_number)
|
||||
{
|
||||
#if defined(__ANDROID__)
|
||||
|
||||
return false;
|
||||
|
||||
#elif _MSC_VER
|
||||
|
||||
return SetThreadAffinityMask(getThreadHandle(), 1 << proc_number);
|
||||
|
||||
#elif __MINGW32__
|
||||
|
||||
return SetThreadAffinityMask(pthread_gethandle(getThreadHandle()), 1 << proc_number);
|
||||
|
||||
#elif __FreeBSD_version >= 702106 || defined(__linux__) || defined(__DragonFly__)
|
||||
|
||||
cpu_set_t cpuset;
|
||||
|
||||
CPU_ZERO(&cpuset);
|
||||
CPU_SET(proc_number, &cpuset);
|
||||
|
||||
return pthread_setaffinity_np(getThreadHandle(), sizeof(cpuset), &cpuset) == 0;
|
||||
#elif defined(__NetBSD__)
|
||||
|
||||
cpuset_t *cpuset = cpuset_create();
|
||||
if (cpuset == NULL)
|
||||
return false;
|
||||
int r = pthread_setaffinity_np(getThreadHandle(), cpuset_size(cpuset), cpuset);
|
||||
cpuset_destroy(cpuset);
|
||||
return r == 0;
|
||||
#elif defined(__sun) || defined(sun)
|
||||
|
||||
return processor_bind(P_LWPID, P_MYID, proc_number, NULL) == 0
|
||||
|
||||
#elif defined(_AIX)
|
||||
|
||||
return bindprocessor(BINDTHREAD, m_kernel_thread_id, proc_number) == 0;
|
||||
|
||||
#elif defined(__hpux) || defined(hpux)
|
||||
|
||||
pthread_spu_t answer;
|
||||
|
||||
return pthread_processor_bind_np(PTHREAD_BIND_ADVISORY_NP,
|
||||
&answer, proc_number, getThreadHandle()) == 0;
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
struct thread_affinity_policy tapol;
|
||||
|
||||
thread_port_t threadport = pthread_mach_thread_np(getThreadHandle());
|
||||
tapol.affinity_tag = proc_number + 1;
|
||||
return thread_policy_set(threadport, THREAD_AFFINITY_POLICY,
|
||||
(thread_policy_t)&tapol,
|
||||
THREAD_AFFINITY_POLICY_COUNT) == KERN_SUCCESS;
|
||||
|
||||
#else
|
||||
|
||||
return false;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
bool Thread::setPriority(int prio)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
|
||||
return SetThreadPriority(getThreadHandle(), prio);
|
||||
|
||||
#elif __MINGW32__
|
||||
|
||||
return SetThreadPriority(pthread_gethandle(getThreadHandle()), prio);
|
||||
|
||||
#else
|
||||
|
||||
struct sched_param sparam;
|
||||
int policy;
|
||||
|
||||
if (pthread_getschedparam(getThreadHandle(), &policy, &sparam) != 0)
|
||||
return false;
|
||||
|
||||
int min = sched_get_priority_min(policy);
|
||||
int max = sched_get_priority_max(policy);
|
||||
|
||||
sparam.sched_priority = min + prio * (max - min) / THREAD_PRIORITY_HIGHEST;
|
||||
return pthread_setschedparam(getThreadHandle(), policy, &sparam) == 0;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
160
src/threading/thread.h
Normal file
160
src/threading/thread.h
Normal file
@ -0,0 +1,160 @@
|
||||
/*
|
||||
This file is a part of the JThread package, which contains some object-
|
||||
oriented thread wrappers for different thread implementations.
|
||||
|
||||
Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "util/basic_macros.h"
|
||||
|
||||
#include <string>
|
||||
#include <atomic>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
|
||||
#ifdef _AIX
|
||||
#include <sys/thread.h> // for tid_t
|
||||
#endif
|
||||
|
||||
#ifdef __HAIKU__
|
||||
#include <kernel/OS.h>
|
||||
#endif
|
||||
|
||||
/*
|
||||
* On platforms using pthreads, these five priority classes correlate to
|
||||
* even divisions between the minimum and maximum reported thread priority.
|
||||
*/
|
||||
#if !defined(_WIN32)
|
||||
#define THREAD_PRIORITY_LOWEST 0
|
||||
#define THREAD_PRIORITY_BELOW_NORMAL 1
|
||||
#define THREAD_PRIORITY_NORMAL 2
|
||||
#define THREAD_PRIORITY_ABOVE_NORMAL 3
|
||||
#define THREAD_PRIORITY_HIGHEST 4
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
class Thread {
|
||||
public:
|
||||
Thread(const std::string &name="");
|
||||
virtual ~Thread();
|
||||
DISABLE_CLASS_COPY(Thread)
|
||||
|
||||
/*
|
||||
* Begins execution of a new thread at the pure virtual method Thread::run().
|
||||
* Execution of the thread is guaranteed to have started after this function
|
||||
* returns.
|
||||
*/
|
||||
bool start();
|
||||
|
||||
/*
|
||||
* Requests that the thread exit gracefully.
|
||||
* Returns immediately; thread execution is guaranteed to be complete after
|
||||
* a subsequent call to Thread::wait.
|
||||
*/
|
||||
bool stop();
|
||||
|
||||
/*
|
||||
* Waits for thread to finish.
|
||||
* Note: This does not stop a thread, you have to do this on your own.
|
||||
* Returns false immediately if the thread is not started or has been waited
|
||||
* on before.
|
||||
*/
|
||||
bool wait();
|
||||
|
||||
/*
|
||||
* Returns true if the calling thread is this Thread object.
|
||||
*/
|
||||
bool isCurrentThread() { return std::this_thread::get_id() == getThreadId(); }
|
||||
|
||||
bool isRunning() { return m_running; }
|
||||
bool stopRequested() { return m_request_stop; }
|
||||
|
||||
std::thread::id getThreadId() { return m_thread_obj->get_id(); }
|
||||
|
||||
/*
|
||||
* Gets the thread return value.
|
||||
* Returns true if the thread has exited and the return value was available,
|
||||
* or false if the thread has yet to finish.
|
||||
*/
|
||||
bool getReturnValue(void **ret);
|
||||
|
||||
/*
|
||||
* Binds (if possible, otherwise sets the affinity of) the thread to the
|
||||
* specific processor specified by proc_number.
|
||||
*/
|
||||
bool bindToProcessor(unsigned int proc_number);
|
||||
|
||||
/*
|
||||
* Sets the thread priority to the specified priority.
|
||||
*
|
||||
* prio can be one of: THREAD_PRIORITY_LOWEST, THREAD_PRIORITY_BELOW_NORMAL,
|
||||
* THREAD_PRIORITY_NORMAL, THREAD_PRIORITY_ABOVE_NORMAL, THREAD_PRIORITY_HIGHEST.
|
||||
* On Windows, any of the other priorites as defined by SetThreadPriority
|
||||
* are supported as well.
|
||||
*
|
||||
* Note that it may be necessary to first set the threading policy or
|
||||
* scheduling algorithm to one that supports thread priorities if not
|
||||
* supported by default, otherwise this call will have no effect.
|
||||
*/
|
||||
bool setPriority(int prio);
|
||||
|
||||
/*
|
||||
* Sets the currently executing thread's name to where supported; useful
|
||||
* for debugging.
|
||||
*/
|
||||
static void setName(const std::string &name);
|
||||
|
||||
/*
|
||||
* Returns the number of processors/cores configured and active on this machine.
|
||||
*/
|
||||
static unsigned int getNumberOfProcessors();
|
||||
|
||||
protected:
|
||||
std::string m_name;
|
||||
|
||||
virtual void *run() = 0;
|
||||
|
||||
private:
|
||||
std::thread::native_handle_type getThreadHandle()
|
||||
{ return m_thread_obj->native_handle(); }
|
||||
|
||||
static void threadProc(Thread *thr);
|
||||
|
||||
void *m_retval = nullptr;
|
||||
bool m_joinable = false;
|
||||
std::atomic<bool> m_request_stop;
|
||||
std::atomic<bool> m_running;
|
||||
std::mutex m_mutex;
|
||||
std::mutex m_start_finished_mutex;
|
||||
|
||||
std::thread *m_thread_obj = nullptr;
|
||||
|
||||
|
||||
#ifdef _AIX
|
||||
// For AIX, there does not exist any mapping from pthread_t to tid_t
|
||||
// available to us, so we maintain one ourselves. This is set on thread start.
|
||||
tid_t m_kernel_thread_id;
|
||||
#endif
|
||||
};
|
||||
|
51
src/unittest/CMakeLists.txt
Normal file
51
src/unittest/CMakeLists.txt
Normal file
@ -0,0 +1,51 @@
|
||||
set (UNITTEST_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_address.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_authdatabase.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_activeobject.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_areastore.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_ban.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_collision.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_modchannels.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_objdef.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_player.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_serveractiveobjectmgr.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_server_shutdown_state.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_settings.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_socket.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_servermodmanager.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_threading.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_utilities.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelarea.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
|
||||
PARENT_SCOPE)
|
||||
|
||||
set (UNITTEST_CLIENT_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_clientactiveobjectmgr.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
|
||||
PARENT_SCOPE)
|
||||
|
||||
set (TEST_WORLDDIR ${CMAKE_CURRENT_SOURCE_DIR}/test_world)
|
||||
set (TEST_SUBGAME_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../games/devtest)
|
||||
|
||||
configure_file(
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/test_config.h.in"
|
||||
"${PROJECT_BINARY_DIR}/test_config.h"
|
||||
)
|
676
src/unittest/test.cpp
Normal file
676
src/unittest/test.cpp
Normal file
@ -0,0 +1,676 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "client/sound.h"
|
||||
#include "nodedef.h"
|
||||
#include "itemdef.h"
|
||||
#include "gamedef.h"
|
||||
#include "modchannels.h"
|
||||
#include "content/mods.h"
|
||||
#include "util/numeric.h"
|
||||
#include "porting.h"
|
||||
|
||||
content_t t_CONTENT_STONE;
|
||||
content_t t_CONTENT_GRASS;
|
||||
content_t t_CONTENT_TORCH;
|
||||
content_t t_CONTENT_WATER;
|
||||
content_t t_CONTENT_LAVA;
|
||||
content_t t_CONTENT_BRICK;
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
////
|
||||
//// TestGameDef
|
||||
////
|
||||
|
||||
class TestGameDef : public IGameDef {
|
||||
public:
|
||||
TestGameDef();
|
||||
~TestGameDef();
|
||||
|
||||
IItemDefManager *getItemDefManager() { return m_itemdef; }
|
||||
IWritableItemDefManager *getWritableItemDefManager() { return m_itemdef; }
|
||||
const NodeDefManager *getNodeDefManager() { return m_nodedef; }
|
||||
NodeDefManager *getWritableNodeDefManager() { return m_nodedef; }
|
||||
ICraftDefManager *getCraftDefManager() { return m_craftdef; }
|
||||
ITextureSource *getTextureSource() { return m_texturesrc; }
|
||||
IShaderSource *getShaderSource() { return m_shadersrc; }
|
||||
ISoundManager *getSoundManager() { return m_soundmgr; }
|
||||
scene::ISceneManager *getSceneManager() { return m_scenemgr; }
|
||||
IRollbackManager *getRollbackManager() { return m_rollbackmgr; }
|
||||
EmergeManager *getEmergeManager() { return m_emergemgr; }
|
||||
|
||||
scene::IAnimatedMesh *getMesh(const std::string &filename) { return NULL; }
|
||||
bool checkLocalPrivilege(const std::string &priv) { return false; }
|
||||
u16 allocateUnknownNodeId(const std::string &name) { return 0; }
|
||||
|
||||
void defineSomeNodes();
|
||||
|
||||
virtual const std::vector<ModSpec> &getMods() const
|
||||
{
|
||||
static std::vector<ModSpec> testmodspec;
|
||||
return testmodspec;
|
||||
}
|
||||
virtual const ModSpec* getModSpec(const std::string &modname) const { return NULL; }
|
||||
virtual std::string getModStoragePath() const { return "."; }
|
||||
virtual bool registerModStorage(ModMetadata *meta) { return true; }
|
||||
virtual void unregisterModStorage(const std::string &name) {}
|
||||
bool joinModChannel(const std::string &channel);
|
||||
bool leaveModChannel(const std::string &channel);
|
||||
bool sendModChannelMessage(const std::string &channel, const std::string &message);
|
||||
ModChannel *getModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->getModChannel(channel);
|
||||
}
|
||||
|
||||
private:
|
||||
IWritableItemDefManager *m_itemdef = nullptr;
|
||||
NodeDefManager *m_nodedef = nullptr;
|
||||
ICraftDefManager *m_craftdef = nullptr;
|
||||
ITextureSource *m_texturesrc = nullptr;
|
||||
IShaderSource *m_shadersrc = nullptr;
|
||||
ISoundManager *m_soundmgr = nullptr;
|
||||
scene::ISceneManager *m_scenemgr = nullptr;
|
||||
IRollbackManager *m_rollbackmgr = nullptr;
|
||||
EmergeManager *m_emergemgr = nullptr;
|
||||
std::unique_ptr<ModChannelMgr> m_modchannel_mgr;
|
||||
};
|
||||
|
||||
|
||||
TestGameDef::TestGameDef() :
|
||||
m_modchannel_mgr(new ModChannelMgr())
|
||||
{
|
||||
m_itemdef = createItemDefManager();
|
||||
m_nodedef = createNodeDefManager();
|
||||
|
||||
defineSomeNodes();
|
||||
}
|
||||
|
||||
|
||||
TestGameDef::~TestGameDef()
|
||||
{
|
||||
delete m_itemdef;
|
||||
delete m_nodedef;
|
||||
}
|
||||
|
||||
|
||||
void TestGameDef::defineSomeNodes()
|
||||
{
|
||||
IWritableItemDefManager *idef = (IWritableItemDefManager *)m_itemdef;
|
||||
NodeDefManager *ndef = (NodeDefManager *)m_nodedef;
|
||||
|
||||
ItemDefinition itemdef;
|
||||
ContentFeatures f;
|
||||
|
||||
//// Stone
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:stone";
|
||||
itemdef.description = "Stone";
|
||||
itemdef.groups["cracky"] = 3;
|
||||
itemdef.inventory_image = "[inventorycube"
|
||||
"{default_stone.png"
|
||||
"{default_stone.png"
|
||||
"{default_stone.png";
|
||||
f = ContentFeatures();
|
||||
f.name = itemdef.name;
|
||||
for (TileDef &tiledef : f.tiledef)
|
||||
tiledef.name = "default_stone.png";
|
||||
f.is_ground_content = true;
|
||||
idef->registerItem(itemdef);
|
||||
t_CONTENT_STONE = ndef->set(f.name, f);
|
||||
|
||||
//// Grass
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:dirt_with_grass";
|
||||
itemdef.description = "Dirt with grass";
|
||||
itemdef.groups["crumbly"] = 3;
|
||||
itemdef.inventory_image = "[inventorycube"
|
||||
"{default_grass.png"
|
||||
"{default_dirt.png&default_grass_side.png"
|
||||
"{default_dirt.png&default_grass_side.png";
|
||||
f = ContentFeatures();
|
||||
f.name = itemdef.name;
|
||||
f.tiledef[0].name = "default_grass.png";
|
||||
f.tiledef[1].name = "default_dirt.png";
|
||||
for(int i = 2; i < 6; i++)
|
||||
f.tiledef[i].name = "default_dirt.png^default_grass_side.png";
|
||||
f.is_ground_content = true;
|
||||
idef->registerItem(itemdef);
|
||||
t_CONTENT_GRASS = ndef->set(f.name, f);
|
||||
|
||||
//// Torch (minimal definition for lighting tests)
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:torch";
|
||||
f = ContentFeatures();
|
||||
f.name = itemdef.name;
|
||||
f.param_type = CPT_LIGHT;
|
||||
f.light_propagates = true;
|
||||
f.sunlight_propagates = true;
|
||||
f.light_source = LIGHT_MAX-1;
|
||||
idef->registerItem(itemdef);
|
||||
t_CONTENT_TORCH = ndef->set(f.name, f);
|
||||
|
||||
//// Water
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:water";
|
||||
itemdef.description = "Water";
|
||||
itemdef.inventory_image = "[inventorycube"
|
||||
"{default_water.png"
|
||||
"{default_water.png"
|
||||
"{default_water.png";
|
||||
f = ContentFeatures();
|
||||
f.name = itemdef.name;
|
||||
f.alpha = 128;
|
||||
f.liquid_type = LIQUID_SOURCE;
|
||||
f.liquid_viscosity = 4;
|
||||
f.is_ground_content = true;
|
||||
f.groups["liquids"] = 3;
|
||||
for (TileDef &tiledef : f.tiledef)
|
||||
tiledef.name = "default_water.png";
|
||||
idef->registerItem(itemdef);
|
||||
t_CONTENT_WATER = ndef->set(f.name, f);
|
||||
|
||||
//// Lava
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:lava";
|
||||
itemdef.description = "Lava";
|
||||
itemdef.inventory_image = "[inventorycube"
|
||||
"{default_lava.png"
|
||||
"{default_lava.png"
|
||||
"{default_lava.png";
|
||||
f = ContentFeatures();
|
||||
f.name = itemdef.name;
|
||||
f.alpha = 128;
|
||||
f.liquid_type = LIQUID_SOURCE;
|
||||
f.liquid_viscosity = 7;
|
||||
f.light_source = LIGHT_MAX-1;
|
||||
f.is_ground_content = true;
|
||||
f.groups["liquids"] = 3;
|
||||
for (TileDef &tiledef : f.tiledef)
|
||||
tiledef.name = "default_lava.png";
|
||||
idef->registerItem(itemdef);
|
||||
t_CONTENT_LAVA = ndef->set(f.name, f);
|
||||
|
||||
|
||||
//// Brick
|
||||
itemdef = ItemDefinition();
|
||||
itemdef.type = ITEM_NODE;
|
||||
itemdef.name = "default:brick";
|
||||
itemdef.description = "Brick";
|
||||
itemdef.groups["cracky"] = 3;
|
||||
itemdef.inventory_image = "[inventorycube"
|
||||
"{default_brick.png"
|
||||
"{default_brick.png"
|
||||
"{default_brick.png";
|
||||
f = ContentFeatures();
|
||||
f.name = itemdef.name;
|
||||
for (TileDef &tiledef : f.tiledef)
|
||||
tiledef.name = "default_brick.png";
|
||||
f.is_ground_content = true;
|
||||
idef->registerItem(itemdef);
|
||||
t_CONTENT_BRICK = ndef->set(f.name, f);
|
||||
}
|
||||
|
||||
bool TestGameDef::joinModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->joinChannel(channel, PEER_ID_SERVER);
|
||||
}
|
||||
|
||||
bool TestGameDef::leaveModChannel(const std::string &channel)
|
||||
{
|
||||
return m_modchannel_mgr->leaveChannel(channel, PEER_ID_SERVER);
|
||||
}
|
||||
|
||||
bool TestGameDef::sendModChannelMessage(const std::string &channel,
|
||||
const std::string &message)
|
||||
{
|
||||
if (!m_modchannel_mgr->channelRegistered(channel))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
////
|
||||
//// run_tests
|
||||
////
|
||||
|
||||
bool run_tests()
|
||||
{
|
||||
u64 t1 = porting::getTimeMs();
|
||||
TestGameDef gamedef;
|
||||
|
||||
g_logger.setLevelSilenced(LL_ERROR, true);
|
||||
|
||||
u32 num_modules_failed = 0;
|
||||
u32 num_total_tests_failed = 0;
|
||||
u32 num_total_tests_run = 0;
|
||||
std::vector<TestBase *> &testmods = TestManager::getTestModules();
|
||||
for (size_t i = 0; i != testmods.size(); i++) {
|
||||
if (!testmods[i]->testModule(&gamedef))
|
||||
num_modules_failed++;
|
||||
|
||||
num_total_tests_failed += testmods[i]->num_tests_failed;
|
||||
num_total_tests_run += testmods[i]->num_tests_run;
|
||||
}
|
||||
|
||||
u64 tdiff = porting::getTimeMs() - t1;
|
||||
|
||||
g_logger.setLevelSilenced(LL_ERROR, false);
|
||||
|
||||
const char *overall_status = (num_modules_failed == 0) ? "PASSED" : "FAILED";
|
||||
|
||||
rawstream
|
||||
<< "++++++++++++++++++++++++++++++++++++++++"
|
||||
<< "++++++++++++++++++++++++++++++++++++++++" << std::endl
|
||||
<< "Unit Test Results: " << overall_status << std::endl
|
||||
<< " " << num_modules_failed << " / " << testmods.size()
|
||||
<< " failed modules (" << num_total_tests_failed << " / "
|
||||
<< num_total_tests_run << " failed individual tests)." << std::endl
|
||||
<< " Testing took " << tdiff << "ms total." << std::endl
|
||||
<< "++++++++++++++++++++++++++++++++++++++++"
|
||||
<< "++++++++++++++++++++++++++++++++++++++++" << std::endl;
|
||||
|
||||
return num_modules_failed;
|
||||
}
|
||||
|
||||
////
|
||||
//// TestBase
|
||||
////
|
||||
|
||||
bool TestBase::testModule(IGameDef *gamedef)
|
||||
{
|
||||
rawstream << "======== Testing module " << getName() << std::endl;
|
||||
u64 t1 = porting::getTimeMs();
|
||||
|
||||
|
||||
runTests(gamedef);
|
||||
|
||||
u64 tdiff = porting::getTimeMs() - t1;
|
||||
rawstream << "======== Module " << getName() << " "
|
||||
<< (num_tests_failed ? "failed" : "passed") << " (" << num_tests_failed
|
||||
<< " failures / " << num_tests_run << " tests) - " << tdiff
|
||||
<< "ms" << std::endl;
|
||||
|
||||
if (!m_test_dir.empty())
|
||||
fs::RecursiveDelete(m_test_dir);
|
||||
|
||||
return num_tests_failed == 0;
|
||||
}
|
||||
|
||||
std::string TestBase::getTestTempDirectory()
|
||||
{
|
||||
if (!m_test_dir.empty())
|
||||
return m_test_dir;
|
||||
|
||||
char buf[32];
|
||||
porting::mt_snprintf(buf, sizeof(buf), "%08X", myrand());
|
||||
|
||||
m_test_dir = fs::TempPath() + DIR_DELIM "mttest_" + buf;
|
||||
if (!fs::CreateDir(m_test_dir))
|
||||
throw TestFailedException();
|
||||
|
||||
return m_test_dir;
|
||||
}
|
||||
|
||||
std::string TestBase::getTestTempFile()
|
||||
{
|
||||
char buf[32];
|
||||
porting::mt_snprintf(buf, sizeof(buf), "%08X", myrand());
|
||||
|
||||
return getTestTempDirectory() + DIR_DELIM + buf + ".tmp";
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
NOTE: These tests became non-working then NodeContainer was removed.
|
||||
These should be redone, utilizing some kind of a virtual
|
||||
interface for Map (IMap would be fine).
|
||||
*/
|
||||
#if 0
|
||||
struct TestMapBlock: public TestBase
|
||||
{
|
||||
class TC : public NodeContainer
|
||||
{
|
||||
public:
|
||||
|
||||
MapNode node;
|
||||
bool position_valid;
|
||||
core::list<v3s16> validity_exceptions;
|
||||
|
||||
TC()
|
||||
{
|
||||
position_valid = true;
|
||||
}
|
||||
|
||||
virtual bool isValidPosition(v3s16 p)
|
||||
{
|
||||
//return position_valid ^ (p==position_valid_exception);
|
||||
bool exception = false;
|
||||
for(core::list<v3s16>::Iterator i=validity_exceptions.begin();
|
||||
i != validity_exceptions.end(); i++)
|
||||
{
|
||||
if(p == *i)
|
||||
{
|
||||
exception = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return exception ? !position_valid : position_valid;
|
||||
}
|
||||
|
||||
virtual MapNode getNode(v3s16 p)
|
||||
{
|
||||
if(isValidPosition(p) == false)
|
||||
throw InvalidPositionException();
|
||||
return node;
|
||||
}
|
||||
|
||||
virtual void setNode(v3s16 p, MapNode & n)
|
||||
{
|
||||
if(isValidPosition(p) == false)
|
||||
throw InvalidPositionException();
|
||||
};
|
||||
|
||||
virtual u16 nodeContainerId() const
|
||||
{
|
||||
return 666;
|
||||
}
|
||||
};
|
||||
|
||||
void Run()
|
||||
{
|
||||
TC parent;
|
||||
|
||||
MapBlock b(&parent, v3s16(1,1,1));
|
||||
v3s16 relpos(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
|
||||
|
||||
UASSERT(b.getPosRelative() == relpos);
|
||||
|
||||
UASSERT(b.getBox().MinEdge.X == MAP_BLOCKSIZE);
|
||||
UASSERT(b.getBox().MaxEdge.X == MAP_BLOCKSIZE*2-1);
|
||||
UASSERT(b.getBox().MinEdge.Y == MAP_BLOCKSIZE);
|
||||
UASSERT(b.getBox().MaxEdge.Y == MAP_BLOCKSIZE*2-1);
|
||||
UASSERT(b.getBox().MinEdge.Z == MAP_BLOCKSIZE);
|
||||
UASSERT(b.getBox().MaxEdge.Z == MAP_BLOCKSIZE*2-1);
|
||||
|
||||
UASSERT(b.isValidPosition(v3s16(0,0,0)) == true);
|
||||
UASSERT(b.isValidPosition(v3s16(-1,0,0)) == false);
|
||||
UASSERT(b.isValidPosition(v3s16(-1,-142,-2341)) == false);
|
||||
UASSERT(b.isValidPosition(v3s16(-124,142,2341)) == false);
|
||||
UASSERT(b.isValidPosition(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true);
|
||||
UASSERT(b.isValidPosition(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE,MAP_BLOCKSIZE-1)) == false);
|
||||
|
||||
/*
|
||||
TODO: this method should probably be removed
|
||||
if the block size isn't going to be set variable
|
||||
*/
|
||||
/*UASSERT(b.getSizeNodes() == v3s16(MAP_BLOCKSIZE,
|
||||
MAP_BLOCKSIZE, MAP_BLOCKSIZE));*/
|
||||
|
||||
// Changed flag should be initially set
|
||||
UASSERT(b.getModified() == MOD_STATE_WRITE_NEEDED);
|
||||
b.resetModified();
|
||||
UASSERT(b.getModified() == MOD_STATE_CLEAN);
|
||||
|
||||
// All nodes should have been set to
|
||||
// .d=CONTENT_IGNORE and .getLight() = 0
|
||||
for(u16 z=0; z<MAP_BLOCKSIZE; z++)
|
||||
for(u16 y=0; y<MAP_BLOCKSIZE; y++)
|
||||
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
|
||||
{
|
||||
//UASSERT(b.getNode(v3s16(x,y,z)).getContent() == CONTENT_AIR);
|
||||
UASSERT(b.getNode(v3s16(x,y,z)).getContent() == CONTENT_IGNORE);
|
||||
UASSERT(b.getNode(v3s16(x,y,z)).getLight(LIGHTBANK_DAY) == 0);
|
||||
UASSERT(b.getNode(v3s16(x,y,z)).getLight(LIGHTBANK_NIGHT) == 0);
|
||||
}
|
||||
|
||||
{
|
||||
MapNode n(CONTENT_AIR);
|
||||
for(u16 z=0; z<MAP_BLOCKSIZE; z++)
|
||||
for(u16 y=0; y<MAP_BLOCKSIZE; y++)
|
||||
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
|
||||
{
|
||||
b.setNode(v3s16(x,y,z), n);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Parent fetch functions
|
||||
*/
|
||||
parent.position_valid = false;
|
||||
parent.node.setContent(5);
|
||||
|
||||
MapNode n;
|
||||
|
||||
// Positions in the block should still be valid
|
||||
UASSERT(b.isValidPositionParent(v3s16(0,0,0)) == true);
|
||||
UASSERT(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1)) == true);
|
||||
n = b.getNodeParent(v3s16(0,MAP_BLOCKSIZE-1,0));
|
||||
UASSERT(n.getContent() == CONTENT_AIR);
|
||||
|
||||
// ...but outside the block they should be invalid
|
||||
UASSERT(b.isValidPositionParent(v3s16(-121,2341,0)) == false);
|
||||
UASSERT(b.isValidPositionParent(v3s16(-1,0,0)) == false);
|
||||
UASSERT(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE)) == false);
|
||||
|
||||
{
|
||||
bool exception_thrown = false;
|
||||
try{
|
||||
// This should throw an exception
|
||||
MapNode n = b.getNodeParent(v3s16(0,0,-1));
|
||||
}
|
||||
catch(InvalidPositionException &e)
|
||||
{
|
||||
exception_thrown = true;
|
||||
}
|
||||
UASSERT(exception_thrown);
|
||||
}
|
||||
|
||||
parent.position_valid = true;
|
||||
// Now the positions outside should be valid
|
||||
UASSERT(b.isValidPositionParent(v3s16(-121,2341,0)) == true);
|
||||
UASSERT(b.isValidPositionParent(v3s16(-1,0,0)) == true);
|
||||
UASSERT(b.isValidPositionParent(v3s16(MAP_BLOCKSIZE-1,MAP_BLOCKSIZE-1,MAP_BLOCKSIZE)) == true);
|
||||
n = b.getNodeParent(v3s16(0,0,MAP_BLOCKSIZE));
|
||||
UASSERT(n.getContent() == 5);
|
||||
|
||||
/*
|
||||
Set a node
|
||||
*/
|
||||
v3s16 p(1,2,0);
|
||||
n.setContent(4);
|
||||
b.setNode(p, n);
|
||||
UASSERT(b.getNode(p).getContent() == 4);
|
||||
//TODO: Update to new system
|
||||
/*UASSERT(b.getNodeTile(p) == 4);
|
||||
UASSERT(b.getNodeTile(v3s16(-1,-1,0)) == 5);*/
|
||||
|
||||
/*
|
||||
propagateSunlight()
|
||||
*/
|
||||
// Set lighting of all nodes to 0
|
||||
for(u16 z=0; z<MAP_BLOCKSIZE; z++){
|
||||
for(u16 y=0; y<MAP_BLOCKSIZE; y++){
|
||||
for(u16 x=0; x<MAP_BLOCKSIZE; x++){
|
||||
MapNode n = b.getNode(v3s16(x,y,z));
|
||||
n.setLight(LIGHTBANK_DAY, 0);
|
||||
n.setLight(LIGHTBANK_NIGHT, 0);
|
||||
b.setNode(v3s16(x,y,z), n);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
/*
|
||||
Check how the block handles being a lonely sky block
|
||||
*/
|
||||
parent.position_valid = true;
|
||||
b.setIsUnderground(false);
|
||||
parent.node.setContent(CONTENT_AIR);
|
||||
parent.node.setLight(LIGHTBANK_DAY, LIGHT_SUN);
|
||||
parent.node.setLight(LIGHTBANK_NIGHT, 0);
|
||||
core::map<v3s16, bool> light_sources;
|
||||
// The bottom block is invalid, because we have a shadowing node
|
||||
UASSERT(b.propagateSunlight(light_sources) == false);
|
||||
UASSERT(b.getNode(v3s16(1,4,0)).getLight(LIGHTBANK_DAY) == LIGHT_SUN);
|
||||
UASSERT(b.getNode(v3s16(1,3,0)).getLight(LIGHTBANK_DAY) == LIGHT_SUN);
|
||||
UASSERT(b.getNode(v3s16(1,2,0)).getLight(LIGHTBANK_DAY) == 0);
|
||||
UASSERT(b.getNode(v3s16(1,1,0)).getLight(LIGHTBANK_DAY) == 0);
|
||||
UASSERT(b.getNode(v3s16(1,0,0)).getLight(LIGHTBANK_DAY) == 0);
|
||||
UASSERT(b.getNode(v3s16(1,2,3)).getLight(LIGHTBANK_DAY) == LIGHT_SUN);
|
||||
UASSERT(b.getFaceLight2(1000, p, v3s16(0,1,0)) == LIGHT_SUN);
|
||||
UASSERT(b.getFaceLight2(1000, p, v3s16(0,-1,0)) == 0);
|
||||
UASSERT(b.getFaceLight2(0, p, v3s16(0,-1,0)) == 0);
|
||||
// According to MapBlock::getFaceLight,
|
||||
// The face on the z+ side should have double-diminished light
|
||||
//UASSERT(b.getFaceLight(p, v3s16(0,0,1)) == diminish_light(diminish_light(LIGHT_MAX)));
|
||||
// The face on the z+ side should have diminished light
|
||||
UASSERT(b.getFaceLight2(1000, p, v3s16(0,0,1)) == diminish_light(LIGHT_MAX));
|
||||
}
|
||||
/*
|
||||
Check how the block handles being in between blocks with some non-sunlight
|
||||
while being underground
|
||||
*/
|
||||
{
|
||||
// Make neighbours to exist and set some non-sunlight to them
|
||||
parent.position_valid = true;
|
||||
b.setIsUnderground(true);
|
||||
parent.node.setLight(LIGHTBANK_DAY, LIGHT_MAX/2);
|
||||
core::map<v3s16, bool> light_sources;
|
||||
// The block below should be valid because there shouldn't be
|
||||
// sunlight in there either
|
||||
UASSERT(b.propagateSunlight(light_sources, true) == true);
|
||||
// Should not touch nodes that are not affected (that is, all of them)
|
||||
//UASSERT(b.getNode(v3s16(1,2,3)).getLight() == LIGHT_SUN);
|
||||
// Should set light of non-sunlighted blocks to 0.
|
||||
UASSERT(b.getNode(v3s16(1,2,3)).getLight(LIGHTBANK_DAY) == 0);
|
||||
}
|
||||
/*
|
||||
Set up a situation where:
|
||||
- There is only air in this block
|
||||
- There is a valid non-sunlighted block at the bottom, and
|
||||
- Invalid blocks elsewhere.
|
||||
- the block is not underground.
|
||||
|
||||
This should result in bottom block invalidity
|
||||
*/
|
||||
{
|
||||
b.setIsUnderground(false);
|
||||
// Clear block
|
||||
for(u16 z=0; z<MAP_BLOCKSIZE; z++){
|
||||
for(u16 y=0; y<MAP_BLOCKSIZE; y++){
|
||||
for(u16 x=0; x<MAP_BLOCKSIZE; x++){
|
||||
MapNode n;
|
||||
n.setContent(CONTENT_AIR);
|
||||
n.setLight(LIGHTBANK_DAY, 0);
|
||||
b.setNode(v3s16(x,y,z), n);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Make neighbours invalid
|
||||
parent.position_valid = false;
|
||||
// Add exceptions to the top of the bottom block
|
||||
for(u16 x=0; x<MAP_BLOCKSIZE; x++)
|
||||
for(u16 z=0; z<MAP_BLOCKSIZE; z++)
|
||||
{
|
||||
parent.validity_exceptions.push_back(v3s16(MAP_BLOCKSIZE+x, MAP_BLOCKSIZE-1, MAP_BLOCKSIZE+z));
|
||||
}
|
||||
// Lighting value for the valid nodes
|
||||
parent.node.setLight(LIGHTBANK_DAY, LIGHT_MAX/2);
|
||||
core::map<v3s16, bool> light_sources;
|
||||
// Bottom block is not valid
|
||||
UASSERT(b.propagateSunlight(light_sources) == false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
struct TestMapSector: public TestBase
|
||||
{
|
||||
class TC : public NodeContainer
|
||||
{
|
||||
public:
|
||||
|
||||
MapNode node;
|
||||
bool position_valid;
|
||||
|
||||
TC()
|
||||
{
|
||||
position_valid = true;
|
||||
}
|
||||
|
||||
virtual bool isValidPosition(v3s16 p)
|
||||
{
|
||||
return position_valid;
|
||||
}
|
||||
|
||||
virtual MapNode getNode(v3s16 p)
|
||||
{
|
||||
if(position_valid == false)
|
||||
throw InvalidPositionException();
|
||||
return node;
|
||||
}
|
||||
|
||||
virtual void setNode(v3s16 p, MapNode & n)
|
||||
{
|
||||
if(position_valid == false)
|
||||
throw InvalidPositionException();
|
||||
};
|
||||
|
||||
virtual u16 nodeContainerId() const
|
||||
{
|
||||
return 666;
|
||||
}
|
||||
};
|
||||
|
||||
void Run()
|
||||
{
|
||||
TC parent;
|
||||
parent.position_valid = false;
|
||||
|
||||
// Create one with no heightmaps
|
||||
ServerMapSector sector(&parent, v2s16(1,1));
|
||||
|
||||
UASSERT(sector.getBlockNoCreateNoEx(0) == nullptr);
|
||||
UASSERT(sector.getBlockNoCreateNoEx(1) == nullptr);
|
||||
|
||||
MapBlock * bref = sector.createBlankBlock(-2);
|
||||
|
||||
UASSERT(sector.getBlockNoCreateNoEx(0) == nullptr);
|
||||
UASSERT(sector.getBlockNoCreateNoEx(-2) == bref);
|
||||
|
||||
//TODO: Check for AlreadyExistsException
|
||||
|
||||
/*bool exception_thrown = false;
|
||||
try{
|
||||
sector.getBlock(0);
|
||||
}
|
||||
catch(InvalidPositionException &e){
|
||||
exception_thrown = true;
|
||||
}
|
||||
UASSERT(exception_thrown);*/
|
||||
|
||||
}
|
||||
};
|
||||
#endif
|
142
src/unittest/test.h
Normal file
142
src/unittest/test.h
Normal file
@ -0,0 +1,142 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <exception>
|
||||
#include <vector>
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "porting.h"
|
||||
#include "filesys.h"
|
||||
#include "mapnode.h"
|
||||
|
||||
class TestFailedException : public std::exception {
|
||||
};
|
||||
|
||||
// Runs a unit test and reports results
|
||||
#define TEST(fxn, ...) { \
|
||||
u64 t1 = porting::getTimeMs(); \
|
||||
try { \
|
||||
fxn(__VA_ARGS__); \
|
||||
rawstream << "[PASS] "; \
|
||||
} catch (TestFailedException &e) { \
|
||||
rawstream << "[FAIL] "; \
|
||||
num_tests_failed++; \
|
||||
} catch (std::exception &e) { \
|
||||
rawstream << "Caught unhandled exception: " << e.what() << std::endl; \
|
||||
rawstream << "[FAIL] "; \
|
||||
num_tests_failed++; \
|
||||
} \
|
||||
num_tests_run++; \
|
||||
u64 tdiff = porting::getTimeMs() - t1; \
|
||||
rawstream << #fxn << " - " << tdiff << "ms" << std::endl; \
|
||||
}
|
||||
|
||||
// Asserts the specified condition is true, or fails the current unit test
|
||||
#define UASSERT(x) \
|
||||
if (!(x)) { \
|
||||
rawstream << "Test assertion failed: " #x << std::endl \
|
||||
<< " at " << fs::GetFilenameFromPath(__FILE__) \
|
||||
<< ":" << __LINE__ << std::endl; \
|
||||
throw TestFailedException(); \
|
||||
}
|
||||
|
||||
// Asserts the specified condition is true, or fails the current unit test
|
||||
// and prints the format specifier fmt
|
||||
#define UTEST(x, fmt, ...) \
|
||||
if (!(x)) { \
|
||||
char utest_buf[1024]; \
|
||||
snprintf(utest_buf, sizeof(utest_buf), fmt, __VA_ARGS__); \
|
||||
rawstream << "Test assertion failed: " << utest_buf << std::endl \
|
||||
<< " at " << fs::GetFilenameFromPath(__FILE__) \
|
||||
<< ":" << __LINE__ << std::endl; \
|
||||
throw TestFailedException(); \
|
||||
}
|
||||
|
||||
// Asserts the comparison specified by CMP is true, or fails the current unit test
|
||||
#define UASSERTCMP(T, CMP, actual, expected) { \
|
||||
T a = (actual); \
|
||||
T e = (expected); \
|
||||
if (!(a CMP e)) { \
|
||||
rawstream \
|
||||
<< "Test assertion failed: " << #actual << " " << #CMP << " " \
|
||||
<< #expected << std::endl \
|
||||
<< " at " << fs::GetFilenameFromPath(__FILE__) << ":" \
|
||||
<< __LINE__ << std::endl \
|
||||
<< " actual: " << a << std::endl << " expected: " \
|
||||
<< e << std::endl; \
|
||||
throw TestFailedException(); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define UASSERTEQ(T, actual, expected) UASSERTCMP(T, ==, actual, expected)
|
||||
|
||||
// UASSERTs that the specified exception occurs
|
||||
#define EXCEPTION_CHECK(EType, code) { \
|
||||
bool exception_thrown = false; \
|
||||
try { \
|
||||
code; \
|
||||
} catch (EType &e) { \
|
||||
exception_thrown = true; \
|
||||
} \
|
||||
UASSERT(exception_thrown); \
|
||||
}
|
||||
|
||||
class IGameDef;
|
||||
|
||||
class TestBase {
|
||||
public:
|
||||
bool testModule(IGameDef *gamedef);
|
||||
std::string getTestTempDirectory();
|
||||
std::string getTestTempFile();
|
||||
|
||||
virtual void runTests(IGameDef *gamedef) = 0;
|
||||
virtual const char *getName() = 0;
|
||||
|
||||
u32 num_tests_failed;
|
||||
u32 num_tests_run;
|
||||
|
||||
private:
|
||||
std::string m_test_dir;
|
||||
};
|
||||
|
||||
class TestManager {
|
||||
public:
|
||||
static std::vector<TestBase *> &getTestModules()
|
||||
{
|
||||
static std::vector<TestBase *> m_modules_to_test;
|
||||
return m_modules_to_test;
|
||||
}
|
||||
|
||||
static void registerTestModule(TestBase *module)
|
||||
{
|
||||
getTestModules().push_back(module);
|
||||
}
|
||||
};
|
||||
|
||||
// A few item and node definitions for those tests that need them
|
||||
extern content_t t_CONTENT_STONE;
|
||||
extern content_t t_CONTENT_GRASS;
|
||||
extern content_t t_CONTENT_TORCH;
|
||||
extern content_t t_CONTENT_WATER;
|
||||
extern content_t t_CONTENT_LAVA;
|
||||
extern content_t t_CONTENT_BRICK;
|
||||
|
||||
bool run_tests();
|
60
src/unittest/test_activeobject.cpp
Normal file
60
src/unittest/test_activeobject.cpp
Normal file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "activeobject.h"
|
||||
|
||||
class TestActiveObject : public TestBase
|
||||
{
|
||||
public:
|
||||
TestActiveObject() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestActiveObject"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testAOAttributes();
|
||||
};
|
||||
|
||||
static TestActiveObject g_test_instance;
|
||||
|
||||
void TestActiveObject::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testAOAttributes);
|
||||
}
|
||||
|
||||
class TestAO : public ActiveObject
|
||||
{
|
||||
public:
|
||||
TestAO(u16 id) : ActiveObject(id) {}
|
||||
|
||||
virtual ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
|
||||
virtual bool getCollisionBox(aabb3f *toset) const { return false; }
|
||||
virtual bool getSelectionBox(aabb3f *toset) const { return false; }
|
||||
virtual bool collideWithObjects() const { return false; }
|
||||
};
|
||||
|
||||
void TestActiveObject::testAOAttributes()
|
||||
{
|
||||
TestAO ao(44);
|
||||
UASSERT(ao.getId() == 44);
|
||||
|
||||
ao.setId(558);
|
||||
UASSERT(ao.getId() == 558);
|
||||
}
|
67
src/unittest/test_address.cpp
Normal file
67
src/unittest/test_address.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "log.h"
|
||||
#include "settings.h"
|
||||
#include "network/socket.h"
|
||||
|
||||
class TestAddress : public TestBase
|
||||
{
|
||||
public:
|
||||
TestAddress() { TestManager::registerTestModule(this); }
|
||||
|
||||
const char *getName() { return "TestAddress"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testIsLocalhost();
|
||||
};
|
||||
|
||||
static TestAddress g_test_instance;
|
||||
|
||||
void TestAddress::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testIsLocalhost);
|
||||
}
|
||||
|
||||
void TestAddress::testIsLocalhost()
|
||||
{
|
||||
// v4
|
||||
UASSERT(Address(127, 0, 0, 1, 0).isLocalhost());
|
||||
UASSERT(Address(127, 254, 12, 99, 0).isLocalhost());
|
||||
UASSERT(Address(127, 188, 255, 247, 0).isLocalhost());
|
||||
UASSERT(!Address(126, 255, 255, 255, 0).isLocalhost());
|
||||
UASSERT(!Address(128, 0, 0, 0, 0).isLocalhost());
|
||||
UASSERT(!Address(1, 0, 0, 0, 0).isLocalhost());
|
||||
UASSERT(!Address(255, 255, 255, 255, 0).isLocalhost());
|
||||
UASSERT(!Address(36, 45, 99, 158, 0).isLocalhost());
|
||||
UASSERT(!Address(172, 45, 37, 68, 0).isLocalhost());
|
||||
|
||||
// v6
|
||||
std::unique_ptr<IPv6AddressBytes> ipv6Bytes(new IPv6AddressBytes());
|
||||
std::vector<u8> ipv6RawAddr = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1};
|
||||
memcpy(ipv6Bytes->bytes, &ipv6RawAddr[0], 16);
|
||||
UASSERT(Address(ipv6Bytes.get(), 0).isLocalhost())
|
||||
|
||||
ipv6RawAddr = {16, 34, 0, 0, 0, 0, 29, 0, 0, 0, 188, 0, 0, 0, 0, 14};
|
||||
memcpy(ipv6Bytes->bytes, &ipv6RawAddr[0], 16);
|
||||
UASSERT(!Address(ipv6Bytes.get(), 0).isLocalhost())
|
||||
}
|
173
src/unittest/test_areastore.cpp
Normal file
173
src/unittest/test_areastore.cpp
Normal file
@ -0,0 +1,173 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2015 est31, <MTest31@outlook.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "util/areastore.h"
|
||||
|
||||
class TestAreaStore : public TestBase {
|
||||
public:
|
||||
TestAreaStore() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestAreaStore"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void genericStoreTest(AreaStore *store);
|
||||
void testVectorStore();
|
||||
void testSpatialStore();
|
||||
void testSerialization();
|
||||
};
|
||||
|
||||
static TestAreaStore g_test_instance;
|
||||
|
||||
void TestAreaStore::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testVectorStore);
|
||||
#if USE_SPATIAL
|
||||
TEST(testSpatialStore);
|
||||
#endif
|
||||
TEST(testSerialization);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestAreaStore::testVectorStore()
|
||||
{
|
||||
VectorAreaStore store;
|
||||
genericStoreTest(&store);
|
||||
}
|
||||
|
||||
void TestAreaStore::testSpatialStore()
|
||||
{
|
||||
#if USE_SPATIAL
|
||||
SpatialAreaStore store;
|
||||
genericStoreTest(&store);
|
||||
#endif
|
||||
}
|
||||
|
||||
void TestAreaStore::genericStoreTest(AreaStore *store)
|
||||
{
|
||||
Area a(v3s16(-10, -3, 5), v3s16(0, 29, 7));
|
||||
Area b(v3s16(-5, -2, 5), v3s16(0, 28, 6));
|
||||
Area c(v3s16(-7, -3, 6), v3s16(-1, 27, 7));
|
||||
std::vector<Area *> res;
|
||||
|
||||
UASSERTEQ(size_t, store->size(), 0);
|
||||
store->reserve(2); // sic
|
||||
store->insertArea(&a);
|
||||
store->insertArea(&b);
|
||||
store->insertArea(&c);
|
||||
UASSERTEQ(size_t, store->size(), 3);
|
||||
|
||||
store->getAreasForPos(&res, v3s16(-1, 0, 6));
|
||||
UASSERTEQ(size_t, res.size(), 3);
|
||||
res.clear();
|
||||
store->getAreasForPos(&res, v3s16(0, 0, 7));
|
||||
UASSERTEQ(size_t, res.size(), 1);
|
||||
res.clear();
|
||||
|
||||
store->removeArea(a.id);
|
||||
|
||||
store->getAreasForPos(&res, v3s16(0, 0, 7));
|
||||
UASSERTEQ(size_t, res.size(), 0);
|
||||
res.clear();
|
||||
|
||||
store->insertArea(&a);
|
||||
|
||||
store->getAreasForPos(&res, v3s16(0, 0, 7));
|
||||
UASSERTEQ(size_t, res.size(), 1);
|
||||
res.clear();
|
||||
|
||||
store->getAreasInArea(&res, v3s16(-10, -3, 5), v3s16(0, 29, 7), false);
|
||||
UASSERTEQ(size_t, res.size(), 3);
|
||||
res.clear();
|
||||
|
||||
store->getAreasInArea(&res, v3s16(-100, 0, 6), v3s16(200, 0, 6), false);
|
||||
UASSERTEQ(size_t, res.size(), 0);
|
||||
res.clear();
|
||||
|
||||
store->getAreasInArea(&res, v3s16(-100, 0, 6), v3s16(200, 0, 6), true);
|
||||
UASSERTEQ(size_t, res.size(), 3);
|
||||
res.clear();
|
||||
|
||||
store->removeArea(a.id);
|
||||
store->removeArea(b.id);
|
||||
store->removeArea(c.id);
|
||||
|
||||
Area d(v3s16(-100, -300, -200), v3s16(-50, -200, -100));
|
||||
d.data = "Hi!";
|
||||
store->insertArea(&d);
|
||||
|
||||
store->getAreasForPos(&res, v3s16(-75, -250, -150));
|
||||
UASSERTEQ(size_t, res.size(), 1);
|
||||
UASSERTEQ(u16, res[0]->data.size(), 3);
|
||||
UASSERT(strncmp(res[0]->data.c_str(), "Hi!", 3) == 0);
|
||||
res.clear();
|
||||
|
||||
store->removeArea(d.id);
|
||||
}
|
||||
|
||||
void TestAreaStore::testSerialization()
|
||||
{
|
||||
VectorAreaStore store;
|
||||
|
||||
Area a(v3s16(-1, 0, 1), v3s16(0, 1, 2));
|
||||
a.data = "Area AA";
|
||||
store.insertArea(&a);
|
||||
|
||||
Area b(v3s16(123, 456, 789), v3s16(32000, 100, 10));
|
||||
b.data = "Area BB";
|
||||
store.insertArea(&b);
|
||||
|
||||
std::ostringstream os;
|
||||
store.serialize(os);
|
||||
std::string str = os.str();
|
||||
|
||||
std::string str_wanted("\x00" // Version
|
||||
"\x00\x02" // Count
|
||||
"\xFF\xFF\x00\x00\x00\x01" // Area A min edge
|
||||
"\x00\x00\x00\x01\x00\x02" // Area A max edge
|
||||
"\x00\x07" // Area A data length
|
||||
"Area AA" // Area A data
|
||||
"\x00\x7B\x00\x64\x00\x0A" // Area B min edge (last two swapped with max edge for sorting)
|
||||
"\x7D\x00\x01\xC8\x03\x15" // Area B max edge (^)
|
||||
"\x00\x07" // Area B data length
|
||||
"Area BB" // Area B data
|
||||
"\x00\x00\x00\x00" // ID A = 0
|
||||
"\x00\x00\x00\x01", // ID B = 1
|
||||
1 + 2 +
|
||||
(6 + 6 + 2 + 7) * 2 + // min/max edge, length, data
|
||||
2 * 4); // Area IDs
|
||||
|
||||
UASSERTEQ(const std::string &, str, str_wanted);
|
||||
|
||||
std::istringstream is(str);
|
||||
store.deserialize(is);
|
||||
|
||||
// deserialize() doesn't clear the store
|
||||
// But existing IDs are overridden
|
||||
UASSERTEQ(size_t, store.size(), 2);
|
||||
|
||||
Area c(v3s16(33, -2, -6), v3s16(4, 77, -76));
|
||||
c.data = "Area CC";
|
||||
store.insertArea(&c);
|
||||
|
||||
UASSERTEQ(u32, c.id, 2);
|
||||
}
|
||||
|
296
src/unittest/test_authdatabase.cpp
Normal file
296
src/unittest/test_authdatabase.cpp
Normal file
@ -0,0 +1,296 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 bendeutsch, Ben Deutsch <ben@bendeutsch.de>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include "database/database-files.h"
|
||||
#include "database/database-sqlite3.h"
|
||||
#include "util/string.h"
|
||||
#include "filesys.h"
|
||||
|
||||
namespace
|
||||
{
|
||||
// Anonymous namespace to create classes that are only
|
||||
// visible to this file
|
||||
//
|
||||
// These are helpers that return a *AuthDatabase and
|
||||
// allow us to run the same tests on different databases and
|
||||
// database acquisition strategies.
|
||||
|
||||
class AuthDatabaseProvider
|
||||
{
|
||||
public:
|
||||
virtual ~AuthDatabaseProvider() = default;
|
||||
virtual AuthDatabase *getAuthDatabase() = 0;
|
||||
};
|
||||
|
||||
class FixedProvider : public AuthDatabaseProvider
|
||||
{
|
||||
public:
|
||||
FixedProvider(AuthDatabase *auth_db) : auth_db(auth_db){};
|
||||
virtual ~FixedProvider(){};
|
||||
virtual AuthDatabase *getAuthDatabase() { return auth_db; };
|
||||
|
||||
private:
|
||||
AuthDatabase *auth_db;
|
||||
};
|
||||
|
||||
class FilesProvider : public AuthDatabaseProvider
|
||||
{
|
||||
public:
|
||||
FilesProvider(const std::string &dir) : dir(dir){};
|
||||
virtual ~FilesProvider() { delete auth_db; };
|
||||
virtual AuthDatabase *getAuthDatabase()
|
||||
{
|
||||
delete auth_db;
|
||||
auth_db = new AuthDatabaseFiles(dir);
|
||||
return auth_db;
|
||||
};
|
||||
|
||||
private:
|
||||
std::string dir;
|
||||
AuthDatabase *auth_db = nullptr;
|
||||
};
|
||||
|
||||
class SQLite3Provider : public AuthDatabaseProvider
|
||||
{
|
||||
public:
|
||||
SQLite3Provider(const std::string &dir) : dir(dir){};
|
||||
virtual ~SQLite3Provider() { delete auth_db; };
|
||||
virtual AuthDatabase *getAuthDatabase()
|
||||
{
|
||||
delete auth_db;
|
||||
auth_db = new AuthDatabaseSQLite3(dir);
|
||||
return auth_db;
|
||||
};
|
||||
|
||||
private:
|
||||
std::string dir;
|
||||
AuthDatabase *auth_db = nullptr;
|
||||
};
|
||||
}
|
||||
|
||||
class TestAuthDatabase : public TestBase
|
||||
{
|
||||
public:
|
||||
TestAuthDatabase() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestAuthDatabase"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
void runTestsForCurrentDB();
|
||||
|
||||
void testRecallFail();
|
||||
void testCreate();
|
||||
void testRecall();
|
||||
void testChange();
|
||||
void testRecallChanged();
|
||||
void testChangePrivileges();
|
||||
void testRecallChangedPrivileges();
|
||||
void testListNames();
|
||||
void testDelete();
|
||||
|
||||
private:
|
||||
AuthDatabaseProvider *auth_provider;
|
||||
};
|
||||
|
||||
static TestAuthDatabase g_test_instance;
|
||||
|
||||
void TestAuthDatabase::runTests(IGameDef *gamedef)
|
||||
{
|
||||
// fixed directory, for persistence
|
||||
thread_local const std::string test_dir = getTestTempDirectory();
|
||||
|
||||
// Each set of tests is run twice for each database type:
|
||||
// one where we reuse the same AuthDatabase object (to test local caching),
|
||||
// and one where we create a new AuthDatabase object for each call
|
||||
// (to test actual persistence).
|
||||
|
||||
rawstream << "-------- Files database (same object)" << std::endl;
|
||||
|
||||
AuthDatabase *auth_db = new AuthDatabaseFiles(test_dir);
|
||||
auth_provider = new FixedProvider(auth_db);
|
||||
|
||||
runTestsForCurrentDB();
|
||||
|
||||
delete auth_db;
|
||||
delete auth_provider;
|
||||
|
||||
// reset database
|
||||
fs::DeleteSingleFileOrEmptyDirectory(test_dir + DIR_DELIM + "auth.txt");
|
||||
|
||||
rawstream << "-------- Files database (new objects)" << std::endl;
|
||||
|
||||
auth_provider = new FilesProvider(test_dir);
|
||||
|
||||
runTestsForCurrentDB();
|
||||
|
||||
delete auth_provider;
|
||||
|
||||
rawstream << "-------- SQLite3 database (same object)" << std::endl;
|
||||
|
||||
auth_db = new AuthDatabaseSQLite3(test_dir);
|
||||
auth_provider = new FixedProvider(auth_db);
|
||||
|
||||
runTestsForCurrentDB();
|
||||
|
||||
delete auth_db;
|
||||
delete auth_provider;
|
||||
|
||||
// reset database
|
||||
fs::DeleteSingleFileOrEmptyDirectory(test_dir + DIR_DELIM + "auth.sqlite");
|
||||
|
||||
rawstream << "-------- SQLite3 database (new objects)" << std::endl;
|
||||
|
||||
auth_provider = new SQLite3Provider(test_dir);
|
||||
|
||||
runTestsForCurrentDB();
|
||||
|
||||
delete auth_provider;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestAuthDatabase::runTestsForCurrentDB()
|
||||
{
|
||||
TEST(testRecallFail);
|
||||
TEST(testCreate);
|
||||
TEST(testRecall);
|
||||
TEST(testChange);
|
||||
TEST(testRecallChanged);
|
||||
TEST(testChangePrivileges);
|
||||
TEST(testRecallChangedPrivileges);
|
||||
TEST(testListNames);
|
||||
TEST(testDelete);
|
||||
TEST(testRecallFail);
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testRecallFail()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
// no such user yet
|
||||
UASSERT(!auth_db->getAuth("TestName", authEntry));
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testCreate()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
authEntry.name = "TestName";
|
||||
authEntry.password = "TestPassword";
|
||||
authEntry.privileges.emplace_back("shout");
|
||||
authEntry.privileges.emplace_back("interact");
|
||||
authEntry.last_login = 1000;
|
||||
UASSERT(auth_db->createAuth(authEntry));
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testRecall()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
UASSERT(auth_db->getAuth("TestName", authEntry));
|
||||
UASSERTEQ(std::string, authEntry.name, "TestName");
|
||||
UASSERTEQ(std::string, authEntry.password, "TestPassword");
|
||||
// the order of privileges is unimportant
|
||||
std::sort(authEntry.privileges.begin(), authEntry.privileges.end());
|
||||
UASSERTEQ(std::string, str_join(authEntry.privileges, ","), "interact,shout");
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testChange()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
UASSERT(auth_db->getAuth("TestName", authEntry));
|
||||
authEntry.password = "NewPassword";
|
||||
authEntry.last_login = 1002;
|
||||
UASSERT(auth_db->saveAuth(authEntry));
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testRecallChanged()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
UASSERT(auth_db->getAuth("TestName", authEntry));
|
||||
UASSERTEQ(std::string, authEntry.password, "NewPassword");
|
||||
// the order of privileges is unimportant
|
||||
std::sort(authEntry.privileges.begin(), authEntry.privileges.end());
|
||||
UASSERTEQ(std::string, str_join(authEntry.privileges, ","), "interact,shout");
|
||||
UASSERTEQ(u64, authEntry.last_login, 1002);
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testChangePrivileges()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
UASSERT(auth_db->getAuth("TestName", authEntry));
|
||||
authEntry.privileges.clear();
|
||||
authEntry.privileges.emplace_back("interact");
|
||||
authEntry.privileges.emplace_back("fly");
|
||||
authEntry.privileges.emplace_back("dig");
|
||||
UASSERT(auth_db->saveAuth(authEntry));
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testRecallChangedPrivileges()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
AuthEntry authEntry;
|
||||
|
||||
UASSERT(auth_db->getAuth("TestName", authEntry));
|
||||
// the order of privileges is unimportant
|
||||
std::sort(authEntry.privileges.begin(), authEntry.privileges.end());
|
||||
UASSERTEQ(std::string, str_join(authEntry.privileges, ","), "dig,fly,interact");
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testListNames()
|
||||
{
|
||||
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
std::vector<std::string> list;
|
||||
|
||||
AuthEntry authEntry;
|
||||
|
||||
authEntry.name = "SecondName";
|
||||
authEntry.password = "SecondPassword";
|
||||
authEntry.privileges.emplace_back("shout");
|
||||
authEntry.privileges.emplace_back("interact");
|
||||
authEntry.last_login = 1003;
|
||||
auth_db->createAuth(authEntry);
|
||||
|
||||
auth_db->listNames(list);
|
||||
// not necessarily sorted, so sort before comparing
|
||||
std::sort(list.begin(), list.end());
|
||||
UASSERTEQ(std::string, str_join(list, ","), "SecondName,TestName");
|
||||
}
|
||||
|
||||
void TestAuthDatabase::testDelete()
|
||||
{
|
||||
AuthDatabase *auth_db = auth_provider->getAuthDatabase();
|
||||
|
||||
UASSERT(!auth_db->deleteAuth("NoSuchName"));
|
||||
UASSERT(auth_db->deleteAuth("TestName"));
|
||||
// second try, expect failure
|
||||
UASSERT(!auth_db->deleteAuth("TestName"));
|
||||
}
|
170
src/unittest/test_ban.cpp
Normal file
170
src/unittest/test_ban.cpp
Normal file
@ -0,0 +1,170 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "ban.h"
|
||||
|
||||
class TestBan : public TestBase
|
||||
{
|
||||
public:
|
||||
TestBan() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestBan"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
private:
|
||||
void testCreate();
|
||||
void testAdd();
|
||||
void testRemove();
|
||||
void testModificationFlag();
|
||||
void testGetBanName();
|
||||
void testGetBanDescription();
|
||||
|
||||
void reinitTestEnv();
|
||||
};
|
||||
|
||||
static TestBan g_test_instance;
|
||||
|
||||
void TestBan::runTests(IGameDef *gamedef)
|
||||
{
|
||||
reinitTestEnv();
|
||||
TEST(testCreate);
|
||||
|
||||
reinitTestEnv();
|
||||
TEST(testAdd);
|
||||
|
||||
reinitTestEnv();
|
||||
TEST(testRemove);
|
||||
|
||||
reinitTestEnv();
|
||||
TEST(testModificationFlag);
|
||||
|
||||
reinitTestEnv();
|
||||
TEST(testGetBanName);
|
||||
|
||||
reinitTestEnv();
|
||||
TEST(testGetBanDescription);
|
||||
|
||||
// Delete leftover files
|
||||
reinitTestEnv();
|
||||
}
|
||||
|
||||
// This module is stateful due to disk writes, add helper to remove files
|
||||
void TestBan::reinitTestEnv()
|
||||
{
|
||||
fs::DeleteSingleFileOrEmptyDirectory("testbm.txt");
|
||||
fs::DeleteSingleFileOrEmptyDirectory("testbm2.txt");
|
||||
}
|
||||
|
||||
void TestBan::testCreate()
|
||||
{
|
||||
// test save on object removal
|
||||
{
|
||||
BanManager bm("testbm.txt");
|
||||
}
|
||||
|
||||
UASSERT(std::ifstream("testbm.txt", std::ios::binary).is_open());
|
||||
|
||||
// test manual save
|
||||
{
|
||||
BanManager bm("testbm2.txt");
|
||||
bm.save();
|
||||
UASSERT(std::ifstream("testbm2.txt", std::ios::binary).is_open());
|
||||
}
|
||||
}
|
||||
|
||||
void TestBan::testAdd()
|
||||
{
|
||||
std::string bm_test1_entry = "192.168.0.246";
|
||||
std::string bm_test1_result = "test_username";
|
||||
|
||||
BanManager bm("testbm.txt");
|
||||
bm.add(bm_test1_entry, bm_test1_result);
|
||||
|
||||
UASSERT(bm.getBanName(bm_test1_entry) == bm_test1_result);
|
||||
}
|
||||
|
||||
void TestBan::testRemove()
|
||||
{
|
||||
std::string bm_test1_entry = "192.168.0.249";
|
||||
std::string bm_test1_result = "test_username";
|
||||
|
||||
std::string bm_test2_entry = "192.168.0.250";
|
||||
std::string bm_test2_result = "test_username7";
|
||||
|
||||
BanManager bm("testbm.txt");
|
||||
|
||||
// init data
|
||||
bm.add(bm_test1_entry, bm_test1_result);
|
||||
bm.add(bm_test2_entry, bm_test2_result);
|
||||
|
||||
// the test
|
||||
bm.remove(bm_test1_entry);
|
||||
UASSERT(bm.getBanName(bm_test1_entry).empty());
|
||||
|
||||
bm.remove(bm_test2_result);
|
||||
UASSERT(bm.getBanName(bm_test2_result).empty());
|
||||
}
|
||||
|
||||
void TestBan::testModificationFlag()
|
||||
{
|
||||
BanManager bm("testbm.txt");
|
||||
bm.add("192.168.0.247", "test_username");
|
||||
UASSERT(bm.isModified());
|
||||
|
||||
bm.remove("192.168.0.247");
|
||||
UASSERT(bm.isModified());
|
||||
|
||||
// Clear the modification flag
|
||||
bm.save();
|
||||
|
||||
// Test modification flag is entry was not present
|
||||
bm.remove("test_username");
|
||||
UASSERT(!bm.isModified());
|
||||
}
|
||||
|
||||
void TestBan::testGetBanName()
|
||||
{
|
||||
std::string bm_test1_entry = "192.168.0.247";
|
||||
std::string bm_test1_result = "test_username";
|
||||
|
||||
BanManager bm("testbm.txt");
|
||||
bm.add(bm_test1_entry, bm_test1_result);
|
||||
|
||||
// Test with valid entry
|
||||
UASSERT(bm.getBanName(bm_test1_entry) == bm_test1_result);
|
||||
|
||||
// Test with invalid entry
|
||||
UASSERT(bm.getBanName("---invalid---").empty());
|
||||
}
|
||||
|
||||
void TestBan::testGetBanDescription()
|
||||
{
|
||||
std::string bm_test1_entry = "192.168.0.247";
|
||||
std::string bm_test1_entry2 = "test_username";
|
||||
|
||||
std::string bm_test1_result = "192.168.0.247|test_username";
|
||||
|
||||
BanManager bm("testbm.txt");
|
||||
bm.add(bm_test1_entry, bm_test1_entry2);
|
||||
|
||||
UASSERT(bm.getBanDescription(bm_test1_entry) == bm_test1_result);
|
||||
UASSERT(bm.getBanDescription(bm_test1_entry2) == bm_test1_result);
|
||||
}
|
117
src/unittest/test_clientactiveobjectmgr.cpp
Normal file
117
src/unittest/test_clientactiveobjectmgr.cpp
Normal file
@ -0,0 +1,117 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "client/activeobjectmgr.h"
|
||||
#include <algorithm>
|
||||
#include "test.h"
|
||||
|
||||
#include "profiler.h"
|
||||
|
||||
class TestClientActiveObject : public ClientActiveObject
|
||||
{
|
||||
public:
|
||||
TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
|
||||
~TestClientActiveObject() = default;
|
||||
ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
|
||||
};
|
||||
|
||||
class TestClientActiveObjectMgr : public TestBase
|
||||
{
|
||||
public:
|
||||
TestClientActiveObjectMgr() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestClientActiveObjectMgr"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testFreeID();
|
||||
void testRegisterObject();
|
||||
void testRemoveObject();
|
||||
};
|
||||
|
||||
static TestClientActiveObjectMgr g_test_instance;
|
||||
|
||||
void TestClientActiveObjectMgr::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testFreeID);
|
||||
TEST(testRegisterObject)
|
||||
TEST(testRemoveObject)
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestClientActiveObjectMgr::testFreeID()
|
||||
{
|
||||
client::ActiveObjectMgr caomgr;
|
||||
std::vector<u16> aoids;
|
||||
|
||||
u16 aoid = caomgr.getFreeId();
|
||||
// Ensure it's not the same id
|
||||
UASSERT(caomgr.getFreeId() != aoid);
|
||||
|
||||
aoids.push_back(aoid);
|
||||
|
||||
// Register basic objects, ensure we never found
|
||||
for (u8 i = 0; i < UINT8_MAX; i++) {
|
||||
// Register an object
|
||||
auto tcao = new TestClientActiveObject();
|
||||
caomgr.registerObject(tcao);
|
||||
aoids.push_back(tcao->getId());
|
||||
|
||||
// Ensure next id is not in registered list
|
||||
UASSERT(std::find(aoids.begin(), aoids.end(), caomgr.getFreeId()) ==
|
||||
aoids.end());
|
||||
}
|
||||
|
||||
caomgr.clear();
|
||||
}
|
||||
|
||||
void TestClientActiveObjectMgr::testRegisterObject()
|
||||
{
|
||||
client::ActiveObjectMgr caomgr;
|
||||
auto tcao = new TestClientActiveObject();
|
||||
UASSERT(caomgr.registerObject(tcao));
|
||||
|
||||
u16 id = tcao->getId();
|
||||
|
||||
auto tcaoToCompare = caomgr.getActiveObject(id);
|
||||
UASSERT(tcaoToCompare->getId() == id);
|
||||
UASSERT(tcaoToCompare == tcao);
|
||||
|
||||
tcao = new TestClientActiveObject();
|
||||
UASSERT(caomgr.registerObject(tcao));
|
||||
UASSERT(caomgr.getActiveObject(tcao->getId()) == tcao);
|
||||
UASSERT(caomgr.getActiveObject(tcao->getId()) != tcaoToCompare);
|
||||
|
||||
caomgr.clear();
|
||||
}
|
||||
|
||||
void TestClientActiveObjectMgr::testRemoveObject()
|
||||
{
|
||||
client::ActiveObjectMgr caomgr;
|
||||
auto tcao = new TestClientActiveObject();
|
||||
UASSERT(caomgr.registerObject(tcao));
|
||||
|
||||
u16 id = tcao->getId();
|
||||
UASSERT(caomgr.getActiveObject(id) != nullptr)
|
||||
|
||||
caomgr.removeObject(tcao->getId());
|
||||
UASSERT(caomgr.getActiveObject(id) == nullptr)
|
||||
|
||||
caomgr.clear();
|
||||
}
|
180
src/unittest/test_collision.cpp
Normal file
180
src/unittest/test_collision.cpp
Normal file
@ -0,0 +1,180 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "collision.h"
|
||||
|
||||
class TestCollision : public TestBase {
|
||||
public:
|
||||
TestCollision() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestCollision"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testAxisAlignedCollision();
|
||||
};
|
||||
|
||||
static TestCollision g_test_instance;
|
||||
|
||||
void TestCollision::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testAxisAlignedCollision);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestCollision::testAxisAlignedCollision()
|
||||
{
|
||||
for (s16 bx = -3; bx <= 3; bx++)
|
||||
for (s16 by = -3; by <= 3; by++)
|
||||
for (s16 bz = -3; bz <= 3; bz++) {
|
||||
// X-
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
|
||||
v3f v(1, 0, 0);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 1.000) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx-2, by, bz, bx-1, by+1, bz+1);
|
||||
v3f v(-1, 0, 0);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx-2, by+1.5, bz, bx-1, by+2.5, bz-1);
|
||||
v3f v(1, 0, 0);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
|
||||
v3f v(0.5, 0.1, 0);
|
||||
f32 dtime = 3.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 3.000) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx-2, by-1.5, bz, bx-1.5, by+0.5, bz+1);
|
||||
v3f v(0.5, 0.1, 0);
|
||||
f32 dtime = 3.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 3.000) < 0.001);
|
||||
}
|
||||
|
||||
// X+
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
|
||||
v3f v(-1, 0, 0);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 1.000) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx+2, by, bz, bx+3, by+1, bz+1);
|
||||
v3f v(1, 0, 0);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx+2, by, bz+1.5, bx+3, by+1, bz+3.5);
|
||||
v3f v(-1, 0, 0);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == -1);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
|
||||
v3f v(-0.5, 0.2, 0);
|
||||
f32 dtime = 2.5f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 1); // Y, not X!
|
||||
UASSERT(fabs(dtime - 2.500) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+1, by+1, bz+1);
|
||||
aabb3f m(bx+2, by-1.5, bz, bx+2.5, by-0.5, bz+1);
|
||||
v3f v(-0.5, 0.3, 0);
|
||||
f32 dtime = 2.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 2.000) < 0.001);
|
||||
}
|
||||
|
||||
// TODO: Y-, Y+, Z-, Z+
|
||||
|
||||
// misc
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
|
||||
aabb3f m(bx+2.3, by+2.29, bz+2.29, bx+4.2, by+4.2, bz+4.2);
|
||||
v3f v(-1./3, -1./3, -1./3);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 0.9) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
|
||||
aabb3f m(bx+2.29, by+2.3, bz+2.29, bx+4.2, by+4.2, bz+4.2);
|
||||
v3f v(-1./3, -1./3, -1./3);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 1);
|
||||
UASSERT(fabs(dtime - 0.9) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
|
||||
aabb3f m(bx+2.29, by+2.29, bz+2.3, bx+4.2, by+4.2, bz+4.2);
|
||||
v3f v(-1./3, -1./3, -1./3);
|
||||
f32 dtime = 1.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 2);
|
||||
UASSERT(fabs(dtime - 0.9) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
|
||||
aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.3, by-2.29, bz-2.29);
|
||||
v3f v(1./7, 1./7, 1./7);
|
||||
f32 dtime = 17.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 0);
|
||||
UASSERT(fabs(dtime - 16.1) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
|
||||
aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.3, bz-2.29);
|
||||
v3f v(1./7, 1./7, 1./7);
|
||||
f32 dtime = 17.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 1);
|
||||
UASSERT(fabs(dtime - 16.1) < 0.001);
|
||||
}
|
||||
{
|
||||
aabb3f s(bx, by, bz, bx+2, by+2, bz+2);
|
||||
aabb3f m(bx-4.2, by-4.2, bz-4.2, bx-2.29, by-2.29, bz-2.3);
|
||||
v3f v(1./7, 1./7, 1./7);
|
||||
f32 dtime = 17.0f;
|
||||
UASSERT(axisAlignedCollision(s, m, v, &dtime) == 2);
|
||||
UASSERT(fabs(dtime - 16.1) < 0.001);
|
||||
}
|
||||
}
|
||||
}
|
235
src/unittest/test_compression.cpp
Normal file
235
src/unittest/test_compression.cpp
Normal file
@ -0,0 +1,235 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "log.h"
|
||||
#include "serialization.h"
|
||||
#include "nodedef.h"
|
||||
#include "noise.h"
|
||||
|
||||
class TestCompression : public TestBase {
|
||||
public:
|
||||
TestCompression() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestCompression"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testRLECompression();
|
||||
void testZlibCompression();
|
||||
void testZlibLargeData();
|
||||
void testZlibLimit();
|
||||
void _testZlibLimit(u32 size, u32 limit);
|
||||
};
|
||||
|
||||
static TestCompression g_test_instance;
|
||||
|
||||
void TestCompression::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testRLECompression);
|
||||
TEST(testZlibCompression);
|
||||
TEST(testZlibLargeData);
|
||||
TEST(testZlibLimit);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestCompression::testRLECompression()
|
||||
{
|
||||
SharedBuffer<u8> fromdata(4);
|
||||
fromdata[0]=1;
|
||||
fromdata[1]=5;
|
||||
fromdata[2]=5;
|
||||
fromdata[3]=1;
|
||||
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
compress(fromdata, os, 0);
|
||||
|
||||
std::string str_out = os.str();
|
||||
|
||||
infostream << "str_out.size()="<<str_out.size()<<std::endl;
|
||||
infostream << "TestCompress: 1,5,5,1 -> ";
|
||||
for (char i : str_out)
|
||||
infostream << (u32) i << ",";
|
||||
infostream << std::endl;
|
||||
|
||||
UASSERT(str_out.size() == 10);
|
||||
|
||||
UASSERT(str_out[0] == 0);
|
||||
UASSERT(str_out[1] == 0);
|
||||
UASSERT(str_out[2] == 0);
|
||||
UASSERT(str_out[3] == 4);
|
||||
UASSERT(str_out[4] == 0);
|
||||
UASSERT(str_out[5] == 1);
|
||||
UASSERT(str_out[6] == 1);
|
||||
UASSERT(str_out[7] == 5);
|
||||
UASSERT(str_out[8] == 0);
|
||||
UASSERT(str_out[9] == 1);
|
||||
|
||||
std::istringstream is(str_out, std::ios_base::binary);
|
||||
std::ostringstream os2(std::ios_base::binary);
|
||||
|
||||
decompress(is, os2, 0);
|
||||
std::string str_out2 = os2.str();
|
||||
|
||||
infostream << "decompress: ";
|
||||
for (char i : str_out2)
|
||||
infostream << (u32) i << ",";
|
||||
infostream << std::endl;
|
||||
|
||||
UASSERTEQ(size_t, str_out2.size(), fromdata.getSize());
|
||||
|
||||
for (u32 i = 0; i < str_out2.size(); i++)
|
||||
UASSERT(str_out2[i] == fromdata[i]);
|
||||
}
|
||||
|
||||
void TestCompression::testZlibCompression()
|
||||
{
|
||||
SharedBuffer<u8> fromdata(4);
|
||||
fromdata[0]=1;
|
||||
fromdata[1]=5;
|
||||
fromdata[2]=5;
|
||||
fromdata[3]=1;
|
||||
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
compress(fromdata, os, SER_FMT_VER_HIGHEST_READ);
|
||||
|
||||
std::string str_out = os.str();
|
||||
|
||||
infostream << "str_out.size()=" << str_out.size() <<std::endl;
|
||||
infostream << "TestCompress: 1,5,5,1 -> ";
|
||||
for (char i : str_out)
|
||||
infostream << (u32) i << ",";
|
||||
infostream << std::endl;
|
||||
|
||||
std::istringstream is(str_out, std::ios_base::binary);
|
||||
std::ostringstream os2(std::ios_base::binary);
|
||||
|
||||
decompress(is, os2, SER_FMT_VER_HIGHEST_READ);
|
||||
std::string str_out2 = os2.str();
|
||||
|
||||
infostream << "decompress: ";
|
||||
for (char i : str_out2)
|
||||
infostream << (u32) i << ",";
|
||||
infostream << std::endl;
|
||||
|
||||
UASSERTEQ(size_t, str_out2.size(), fromdata.getSize());
|
||||
|
||||
for (u32 i = 0; i < str_out2.size(); i++)
|
||||
UASSERT(str_out2[i] == fromdata[i]);
|
||||
}
|
||||
|
||||
void TestCompression::testZlibLargeData()
|
||||
{
|
||||
infostream << "Test: Testing zlib wrappers with a large amount "
|
||||
"of pseudorandom data" << std::endl;
|
||||
|
||||
u32 size = 50000;
|
||||
infostream << "Test: Input size of large compressZlib is "
|
||||
<< size << std::endl;
|
||||
|
||||
std::string data_in;
|
||||
data_in.resize(size);
|
||||
PseudoRandom pseudorandom(9420);
|
||||
for (u32 i = 0; i < size; i++)
|
||||
data_in[i] = pseudorandom.range(0, 255);
|
||||
|
||||
std::ostringstream os_compressed(std::ios::binary);
|
||||
compressZlib(data_in, os_compressed);
|
||||
infostream << "Test: Output size of large compressZlib is "
|
||||
<< os_compressed.str().size()<<std::endl;
|
||||
|
||||
std::istringstream is_compressed(os_compressed.str(), std::ios::binary);
|
||||
std::ostringstream os_decompressed(std::ios::binary);
|
||||
decompressZlib(is_compressed, os_decompressed);
|
||||
infostream << "Test: Output size of large decompressZlib is "
|
||||
<< os_decompressed.str().size() << std::endl;
|
||||
|
||||
std::string str_decompressed = os_decompressed.str();
|
||||
UASSERTEQ(size_t, str_decompressed.size(), data_in.size());
|
||||
|
||||
for (u32 i = 0; i < size && i < str_decompressed.size(); i++) {
|
||||
UTEST(str_decompressed[i] == data_in[i],
|
||||
"index out[%i]=%i differs from in[%i]=%i",
|
||||
i, str_decompressed[i], i, data_in[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void TestCompression::testZlibLimit()
|
||||
{
|
||||
// edge cases
|
||||
_testZlibLimit(1024, 1023);
|
||||
_testZlibLimit(1024, 1024);
|
||||
_testZlibLimit(1024, 1025);
|
||||
|
||||
// test around buffer borders
|
||||
u32 bufsize = 16384; // as in implementation
|
||||
for (int s = -1; s <= 1; s++)
|
||||
{
|
||||
for (int l = -1; l <= 1; l++)
|
||||
{
|
||||
_testZlibLimit(bufsize + s, bufsize + l);
|
||||
}
|
||||
}
|
||||
// span multiple buffers
|
||||
_testZlibLimit(35000, 22000);
|
||||
_testZlibLimit(22000, 35000);
|
||||
}
|
||||
|
||||
void TestCompression::_testZlibLimit(u32 size, u32 limit)
|
||||
{
|
||||
infostream << "Test: Testing zlib wrappers with a decompression "
|
||||
"memory limit of " << limit << std::endl;
|
||||
|
||||
infostream << "Test: Input size of compressZlib for limit is "
|
||||
<< size << std::endl;
|
||||
|
||||
// how much data we expect to get
|
||||
u32 expected = size < limit ? size : limit;
|
||||
|
||||
// create recognizable data
|
||||
std::string data_in;
|
||||
data_in.resize(size);
|
||||
for (u32 i = 0; i < size; i++)
|
||||
data_in[i] = (u8)(i % 256);
|
||||
|
||||
std::ostringstream os_compressed(std::ios::binary);
|
||||
compressZlib(data_in, os_compressed);
|
||||
infostream << "Test: Output size of compressZlib for limit is "
|
||||
<< os_compressed.str().size()<<std::endl;
|
||||
|
||||
std::istringstream is_compressed(os_compressed.str(), std::ios::binary);
|
||||
std::ostringstream os_decompressed(std::ios::binary);
|
||||
decompressZlib(is_compressed, os_decompressed, limit);
|
||||
infostream << "Test: Output size of decompressZlib with limit is "
|
||||
<< os_decompressed.str().size() << std::endl;
|
||||
|
||||
std::string str_decompressed = os_decompressed.str();
|
||||
UASSERTEQ(size_t, str_decompressed.size(), expected);
|
||||
|
||||
for (u32 i = 0; i < size && i < str_decompressed.size(); i++) {
|
||||
UTEST(str_decompressed[i] == data_in[i],
|
||||
"index out[%i]=%i differs from in[%i]=%i",
|
||||
i, str_decompressed[i], i, data_in[i]);
|
||||
}
|
||||
}
|
||||
|
6
src/unittest/test_config.h.in
Normal file
6
src/unittest/test_config.h.in
Normal file
@ -0,0 +1,6 @@
|
||||
// Filled in by the build system
|
||||
|
||||
#pragma once
|
||||
|
||||
#define TEST_WORLDDIR "@TEST_WORLDDIR@"
|
||||
#define TEST_SUBGAME_PATH "@TEST_SUBGAME_PATH@"
|
343
src/unittest/test_connection.cpp
Normal file
343
src/unittest/test_connection.cpp
Normal file
@ -0,0 +1,343 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "log.h"
|
||||
#include "porting.h"
|
||||
#include "settings.h"
|
||||
#include "util/serialize.h"
|
||||
#include "network/connection.h"
|
||||
#include "network/networkpacket.h"
|
||||
#include "network/socket.h"
|
||||
|
||||
class TestConnection : public TestBase {
|
||||
public:
|
||||
TestConnection()
|
||||
{
|
||||
if (INTERNET_SIMULATOR == false)
|
||||
TestManager::registerTestModule(this);
|
||||
}
|
||||
|
||||
const char *getName() { return "TestConnection"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testHelpers();
|
||||
void testConnectSendReceive();
|
||||
};
|
||||
|
||||
static TestConnection g_test_instance;
|
||||
|
||||
void TestConnection::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testHelpers);
|
||||
TEST(testConnectSendReceive);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
struct Handler : public con::PeerHandler
|
||||
{
|
||||
Handler(const char *a_name) : name(a_name) {}
|
||||
|
||||
void peerAdded(con::Peer *peer)
|
||||
{
|
||||
infostream << "Handler(" << name << ")::peerAdded(): "
|
||||
"id=" << peer->id << std::endl;
|
||||
last_id = peer->id;
|
||||
count++;
|
||||
}
|
||||
|
||||
void deletingPeer(con::Peer *peer, bool timeout)
|
||||
{
|
||||
infostream << "Handler(" << name << ")::deletingPeer(): "
|
||||
"id=" << peer->id << ", timeout=" << timeout << std::endl;
|
||||
last_id = peer->id;
|
||||
count--;
|
||||
}
|
||||
|
||||
s32 count = 0;
|
||||
u16 last_id = 0;
|
||||
const char *name;
|
||||
};
|
||||
|
||||
void TestConnection::testHelpers()
|
||||
{
|
||||
// Some constants for testing
|
||||
u32 proto_id = 0x12345678;
|
||||
session_t peer_id = 123;
|
||||
u8 channel = 2;
|
||||
SharedBuffer<u8> data1(1);
|
||||
data1[0] = 100;
|
||||
Address a(127,0,0,1, 10);
|
||||
const u16 seqnum = 34352;
|
||||
|
||||
con::BufferedPacket p1 = con::makePacket(a, data1,
|
||||
proto_id, peer_id, channel);
|
||||
/*
|
||||
We should now have a packet with this data:
|
||||
Header:
|
||||
[0] u32 protocol_id
|
||||
[4] session_t sender_peer_id
|
||||
[6] u8 channel
|
||||
Data:
|
||||
[7] u8 data1[0]
|
||||
*/
|
||||
UASSERT(readU32(&p1.data[0]) == proto_id);
|
||||
UASSERT(readU16(&p1.data[4]) == peer_id);
|
||||
UASSERT(readU8(&p1.data[6]) == channel);
|
||||
UASSERT(readU8(&p1.data[7]) == data1[0]);
|
||||
|
||||
//infostream<<"initial data1[0]="<<((u32)data1[0]&0xff)<<std::endl;
|
||||
|
||||
SharedBuffer<u8> p2 = con::makeReliablePacket(data1, seqnum);
|
||||
|
||||
/*infostream<<"p2.getSize()="<<p2.getSize()<<", data1.getSize()="
|
||||
<<data1.getSize()<<std::endl;
|
||||
infostream<<"readU8(&p2[3])="<<readU8(&p2[3])
|
||||
<<" p2[3]="<<((u32)p2[3]&0xff)<<std::endl;
|
||||
infostream<<"data1[0]="<<((u32)data1[0]&0xff)<<std::endl;*/
|
||||
|
||||
UASSERT(p2.getSize() == 3 + data1.getSize());
|
||||
UASSERT(readU8(&p2[0]) == con::PACKET_TYPE_RELIABLE);
|
||||
UASSERT(readU16(&p2[1]) == seqnum);
|
||||
UASSERT(readU8(&p2[3]) == data1[0]);
|
||||
}
|
||||
|
||||
|
||||
void TestConnection::testConnectSendReceive()
|
||||
{
|
||||
/*
|
||||
Test some real connections
|
||||
|
||||
NOTE: This mostly tests the legacy interface.
|
||||
*/
|
||||
|
||||
u32 proto_id = 0xad26846a;
|
||||
|
||||
Handler hand_server("server");
|
||||
Handler hand_client("client");
|
||||
|
||||
Address address(0, 0, 0, 0, 30001);
|
||||
Address bind_addr(0, 0, 0, 0, 30001);
|
||||
/*
|
||||
* Try to use the bind_address for servers with no localhost address
|
||||
* For example: FreeBSD jails
|
||||
*/
|
||||
std::string bind_str = g_settings->get("bind_address");
|
||||
try {
|
||||
bind_addr.Resolve(bind_str.c_str());
|
||||
|
||||
if (!bind_addr.isIPv6()) {
|
||||
address = bind_addr;
|
||||
}
|
||||
} catch (ResolveError &e) {
|
||||
}
|
||||
|
||||
infostream << "** Creating server Connection" << std::endl;
|
||||
con::Connection server(proto_id, 512, 5.0, false, &hand_server);
|
||||
server.Serve(address);
|
||||
|
||||
infostream << "** Creating client Connection" << std::endl;
|
||||
con::Connection client(proto_id, 512, 5.0, false, &hand_client);
|
||||
|
||||
UASSERT(hand_server.count == 0);
|
||||
UASSERT(hand_client.count == 0);
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
Address server_address(127, 0, 0, 1, 30001);
|
||||
if (address != Address(0, 0, 0, 0, 30001)) {
|
||||
server_address = bind_addr;
|
||||
}
|
||||
|
||||
infostream << "** running client.Connect()" << std::endl;
|
||||
client.Connect(server_address);
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
// Client should not have added client yet
|
||||
UASSERT(hand_client.count == 0);
|
||||
|
||||
try {
|
||||
NetworkPacket pkt;
|
||||
infostream << "** running client.Receive()" << std::endl;
|
||||
client.Receive(&pkt);
|
||||
infostream << "** Client received: peer_id=" << pkt.getPeerId()
|
||||
<< ", size=" << pkt.getSize() << std::endl;
|
||||
} catch (con::NoIncomingDataException &e) {
|
||||
}
|
||||
|
||||
// Client should have added server now
|
||||
UASSERT(hand_client.count == 1);
|
||||
UASSERT(hand_client.last_id == 1);
|
||||
// Server should not have added client yet
|
||||
UASSERT(hand_server.count == 0);
|
||||
|
||||
sleep_ms(100);
|
||||
|
||||
try {
|
||||
NetworkPacket pkt;
|
||||
infostream << "** running server.Receive()" << std::endl;
|
||||
server.Receive(&pkt);
|
||||
infostream << "** Server received: peer_id=" << pkt.getPeerId()
|
||||
<< ", size=" << pkt.getSize()
|
||||
<< std::endl;
|
||||
} catch (con::NoIncomingDataException &e) {
|
||||
// No actual data received, but the client has
|
||||
// probably been connected
|
||||
}
|
||||
|
||||
// Client should be the same
|
||||
UASSERT(hand_client.count == 1);
|
||||
UASSERT(hand_client.last_id == 1);
|
||||
// Server should have the client
|
||||
UASSERT(hand_server.count == 1);
|
||||
UASSERT(hand_server.last_id == 2);
|
||||
|
||||
//sleep_ms(50);
|
||||
|
||||
while (client.Connected() == false) {
|
||||
try {
|
||||
NetworkPacket pkt;
|
||||
infostream << "** running client.Receive()" << std::endl;
|
||||
client.Receive(&pkt);
|
||||
infostream << "** Client received: peer_id=" << pkt.getPeerId()
|
||||
<< ", size=" << pkt.getSize() << std::endl;
|
||||
} catch (con::NoIncomingDataException &e) {
|
||||
}
|
||||
sleep_ms(50);
|
||||
}
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
try {
|
||||
NetworkPacket pkt;
|
||||
infostream << "** running server.Receive()" << std::endl;
|
||||
server.Receive(&pkt);
|
||||
infostream << "** Server received: peer_id=" << pkt.getPeerId()
|
||||
<< ", size=" << pkt.getSize()
|
||||
<< std::endl;
|
||||
} catch (con::NoIncomingDataException &e) {
|
||||
}
|
||||
|
||||
/*
|
||||
Simple send-receive test
|
||||
*/
|
||||
{
|
||||
NetworkPacket pkt;
|
||||
pkt.putRawPacket((u8*) "Hello World !", 14, 0);
|
||||
|
||||
SharedBuffer<u8> sentdata = pkt.oldForgePacket();
|
||||
|
||||
infostream<<"** running client.Send()"<<std::endl;
|
||||
client.Send(PEER_ID_SERVER, 0, &pkt, true);
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
NetworkPacket recvpacket;
|
||||
infostream << "** running server.Receive()" << std::endl;
|
||||
server.Receive(&recvpacket);
|
||||
infostream << "** Server received: peer_id=" << pkt.getPeerId()
|
||||
<< ", size=" << pkt.getSize()
|
||||
<< ", data=" << (const char*)pkt.getU8Ptr(0)
|
||||
<< std::endl;
|
||||
|
||||
SharedBuffer<u8> recvdata = pkt.oldForgePacket();
|
||||
|
||||
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
|
||||
}
|
||||
|
||||
session_t peer_id_client = 2;
|
||||
/*
|
||||
Send a large packet
|
||||
*/
|
||||
{
|
||||
const int datasize = 30000;
|
||||
NetworkPacket pkt(0, datasize);
|
||||
for (u16 i=0; i<datasize; i++) {
|
||||
pkt << (u8) i/4;
|
||||
}
|
||||
|
||||
infostream << "Sending data (size=" << datasize << "):";
|
||||
for (int i = 0; i < datasize && i < 20; i++) {
|
||||
if (i % 2 == 0)
|
||||
infostream << " ";
|
||||
char buf[10];
|
||||
porting::mt_snprintf(buf, sizeof(buf), "%.2X",
|
||||
((int)((const char *)pkt.getU8Ptr(0))[i]) & 0xff);
|
||||
infostream<<buf;
|
||||
}
|
||||
if (datasize > 20)
|
||||
infostream << "...";
|
||||
infostream << std::endl;
|
||||
|
||||
SharedBuffer<u8> sentdata = pkt.oldForgePacket();
|
||||
|
||||
server.Send(peer_id_client, 0, &pkt, true);
|
||||
|
||||
//sleep_ms(3000);
|
||||
|
||||
SharedBuffer<u8> recvdata;
|
||||
infostream << "** running client.Receive()" << std::endl;
|
||||
session_t peer_id = 132;
|
||||
u16 size = 0;
|
||||
bool received = false;
|
||||
u64 timems0 = porting::getTimeMs();
|
||||
for (;;) {
|
||||
if (porting::getTimeMs() - timems0 > 5000 || received)
|
||||
break;
|
||||
try {
|
||||
NetworkPacket pkt;
|
||||
client.Receive(&pkt);
|
||||
size = pkt.getSize();
|
||||
peer_id = pkt.getPeerId();
|
||||
recvdata = pkt.oldForgePacket();
|
||||
received = true;
|
||||
} catch (con::NoIncomingDataException &e) {
|
||||
}
|
||||
sleep_ms(10);
|
||||
}
|
||||
UASSERT(received);
|
||||
infostream << "** Client received: peer_id=" << peer_id
|
||||
<< ", size=" << size << std::endl;
|
||||
|
||||
infostream << "Received data (size=" << size << "): ";
|
||||
for (int i = 0; i < size && i < 20; i++) {
|
||||
if (i % 2 == 0)
|
||||
infostream << " ";
|
||||
char buf[10];
|
||||
porting::mt_snprintf(buf, sizeof(buf), "%.2X", ((int)(recvdata[i])) & 0xff);
|
||||
infostream << buf;
|
||||
}
|
||||
if (size > 20)
|
||||
infostream << "...";
|
||||
infostream << std::endl;
|
||||
|
||||
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
|
||||
UASSERT(peer_id == PEER_ID_SERVER);
|
||||
}
|
||||
|
||||
// Check peer handlers
|
||||
UASSERT(hand_client.count == 1);
|
||||
UASSERT(hand_client.last_id == 1);
|
||||
UASSERT(hand_server.count == 1);
|
||||
UASSERT(hand_server.last_id == 2);
|
||||
}
|
112
src/unittest/test_eventmanager.cpp
Normal file
112
src/unittest/test_eventmanager.cpp
Normal file
@ -0,0 +1,112 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <unordered_map>
|
||||
#include "test.h"
|
||||
#include "client/event_manager.h"
|
||||
|
||||
class TestEventManager : public TestBase
|
||||
{
|
||||
public:
|
||||
TestEventManager() { TestManager::registerTestModule(this); }
|
||||
const char *getName() override { return "TestEventManager"; }
|
||||
|
||||
void runTests(IGameDef *gamedef) override;
|
||||
|
||||
void testRegister();
|
||||
void testDeregister();
|
||||
void testRealEvent();
|
||||
void testRealEventAfterDereg();
|
||||
};
|
||||
|
||||
// EventManager test class
|
||||
class EventManagerTest : public EventManager
|
||||
{
|
||||
public:
|
||||
static void eventTest(MtEvent *e, void *data)
|
||||
{
|
||||
UASSERT(e->getType() >= 0);
|
||||
UASSERT(e->getType() < MtEvent::TYPE_MAX);
|
||||
EventManagerTest *emt = (EventManagerTest *)data;
|
||||
emt->m_test_value = e->getType();
|
||||
}
|
||||
|
||||
u64 getTestValue() const { return m_test_value; }
|
||||
void resetValue() { m_test_value = 0; }
|
||||
|
||||
private:
|
||||
u64 m_test_value = 0;
|
||||
};
|
||||
|
||||
static TestEventManager g_test_instance;
|
||||
|
||||
void TestEventManager::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testRegister);
|
||||
TEST(testDeregister);
|
||||
TEST(testRealEvent);
|
||||
TEST(testRealEventAfterDereg);
|
||||
}
|
||||
|
||||
void TestEventManager::testRegister()
|
||||
{
|
||||
EventManager ev;
|
||||
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void TestEventManager::testDeregister()
|
||||
{
|
||||
EventManager ev;
|
||||
ev.dereg(MtEvent::NODE_DUG, nullptr, nullptr);
|
||||
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
ev.dereg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void TestEventManager::testRealEvent()
|
||||
{
|
||||
EventManager ev;
|
||||
std::unique_ptr<EventManagerTest> emt(new EventManagerTest());
|
||||
ev.reg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
|
||||
|
||||
// Put event & verify event value
|
||||
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
UASSERT(emt->getTestValue() == MtEvent::PLAYER_REGAIN_GROUND);
|
||||
}
|
||||
|
||||
void TestEventManager::testRealEventAfterDereg()
|
||||
{
|
||||
EventManager ev;
|
||||
std::unique_ptr<EventManagerTest> emt(new EventManagerTest());
|
||||
ev.reg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
|
||||
|
||||
// Put event & verify event value
|
||||
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
UASSERT(emt->getTestValue() == MtEvent::PLAYER_REGAIN_GROUND);
|
||||
|
||||
// Reset internal value
|
||||
emt->resetValue();
|
||||
|
||||
// Remove the registered event
|
||||
ev.dereg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
|
||||
|
||||
// Push the new event & ensure we target the default value
|
||||
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
UASSERT(emt->getTestValue() == 0);
|
||||
}
|
264
src/unittest/test_filepath.cpp
Normal file
264
src/unittest/test_filepath.cpp
Normal file
@ -0,0 +1,264 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "log.h"
|
||||
#include "serialization.h"
|
||||
#include "nodedef.h"
|
||||
#include "noise.h"
|
||||
|
||||
class TestFilePath : public TestBase {
|
||||
public:
|
||||
TestFilePath() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestFilePath"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testIsDirDelimiter();
|
||||
void testPathStartsWith();
|
||||
void testRemoveLastPathComponent();
|
||||
void testRemoveLastPathComponentWithTrailingDelimiter();
|
||||
void testRemoveRelativePathComponent();
|
||||
};
|
||||
|
||||
static TestFilePath g_test_instance;
|
||||
|
||||
void TestFilePath::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testIsDirDelimiter);
|
||||
TEST(testPathStartsWith);
|
||||
TEST(testRemoveLastPathComponent);
|
||||
TEST(testRemoveLastPathComponentWithTrailingDelimiter);
|
||||
TEST(testRemoveRelativePathComponent);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// adjusts a POSIX path to system-specific conventions
|
||||
// -> changes '/' to DIR_DELIM
|
||||
// -> absolute paths start with "C:\\" on windows
|
||||
std::string p(std::string path)
|
||||
{
|
||||
for (size_t i = 0; i < path.size(); ++i) {
|
||||
if (path[i] == '/') {
|
||||
path.replace(i, 1, DIR_DELIM);
|
||||
i += std::string(DIR_DELIM).size() - 1; // generally a no-op
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (path[0] == '\\')
|
||||
path = "C:" + path;
|
||||
#endif
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
void TestFilePath::testIsDirDelimiter()
|
||||
{
|
||||
UASSERT(fs::IsDirDelimiter('/') == true);
|
||||
UASSERT(fs::IsDirDelimiter('A') == false);
|
||||
UASSERT(fs::IsDirDelimiter(0) == false);
|
||||
#ifdef _WIN32
|
||||
UASSERT(fs::IsDirDelimiter('\\') == true);
|
||||
#else
|
||||
UASSERT(fs::IsDirDelimiter('\\') == false);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void TestFilePath::testPathStartsWith()
|
||||
{
|
||||
const int numpaths = 12;
|
||||
std::string paths[numpaths] = {
|
||||
"",
|
||||
p("/"),
|
||||
p("/home/user/minetest"),
|
||||
p("/home/user/minetest/bin"),
|
||||
p("/home/user/.minetest"),
|
||||
p("/tmp/dir/file"),
|
||||
p("/tmp/file/"),
|
||||
p("/tmP/file"),
|
||||
p("/tmp"),
|
||||
p("/tmp/dir"),
|
||||
p("/home/user2/minetest/worlds"),
|
||||
p("/home/user2/minetest/world"),
|
||||
};
|
||||
/*
|
||||
expected fs::PathStartsWith results
|
||||
0 = returns false
|
||||
1 = returns true
|
||||
2 = returns false on windows, true elsewhere
|
||||
3 = returns true on windows, false elsewhere
|
||||
4 = returns true if and only if
|
||||
FILESYS_CASE_INSENSITIVE is true
|
||||
*/
|
||||
int expected_results[numpaths][numpaths] = {
|
||||
{1,2,0,0,0,0,0,0,0,0,0,0},
|
||||
{1,1,0,0,0,0,0,0,0,0,0,0},
|
||||
{1,1,1,0,0,0,0,0,0,0,0,0},
|
||||
{1,1,1,1,0,0,0,0,0,0,0,0},
|
||||
{1,1,0,0,1,0,0,0,0,0,0,0},
|
||||
{1,1,0,0,0,1,0,0,1,1,0,0},
|
||||
{1,1,0,0,0,0,1,4,1,0,0,0},
|
||||
{1,1,0,0,0,0,4,1,4,0,0,0},
|
||||
{1,1,0,0,0,0,0,0,1,0,0,0},
|
||||
{1,1,0,0,0,0,0,0,1,1,0,0},
|
||||
{1,1,0,0,0,0,0,0,0,0,1,0},
|
||||
{1,1,0,0,0,0,0,0,0,0,0,1},
|
||||
};
|
||||
|
||||
for (int i = 0; i < numpaths; i++)
|
||||
for (int j = 0; j < numpaths; j++){
|
||||
/*verbosestream<<"testing fs::PathStartsWith(\""
|
||||
<<paths[i]<<"\", \""
|
||||
<<paths[j]<<"\")"<<std::endl;*/
|
||||
bool starts = fs::PathStartsWith(paths[i], paths[j]);
|
||||
int expected = expected_results[i][j];
|
||||
if(expected == 0){
|
||||
UASSERT(starts == false);
|
||||
}
|
||||
else if(expected == 1){
|
||||
UASSERT(starts == true);
|
||||
}
|
||||
#ifdef _WIN32
|
||||
else if(expected == 2){
|
||||
UASSERT(starts == false);
|
||||
}
|
||||
else if(expected == 3){
|
||||
UASSERT(starts == true);
|
||||
}
|
||||
#else
|
||||
else if(expected == 2){
|
||||
UASSERT(starts == true);
|
||||
}
|
||||
else if(expected == 3){
|
||||
UASSERT(starts == false);
|
||||
}
|
||||
#endif
|
||||
else if(expected == 4){
|
||||
UASSERT(starts == (bool)FILESYS_CASE_INSENSITIVE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TestFilePath::testRemoveLastPathComponent()
|
||||
{
|
||||
std::string path, result, removed;
|
||||
|
||||
UASSERT(fs::RemoveLastPathComponent("") == "");
|
||||
path = p("/home/user/minetest/bin/..//worlds/world1");
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 0);
|
||||
UASSERT(result == path);
|
||||
UASSERT(removed == "");
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 1);
|
||||
UASSERT(result == p("/home/user/minetest/bin/..//worlds"));
|
||||
UASSERT(removed == p("world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 2);
|
||||
UASSERT(result == p("/home/user/minetest/bin/.."));
|
||||
UASSERT(removed == p("worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 3);
|
||||
UASSERT(result == p("/home/user/minetest/bin"));
|
||||
UASSERT(removed == p("../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 4);
|
||||
UASSERT(result == p("/home/user/minetest"));
|
||||
UASSERT(removed == p("bin/../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 5);
|
||||
UASSERT(result == p("/home/user"));
|
||||
UASSERT(removed == p("minetest/bin/../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 6);
|
||||
UASSERT(result == p("/home"));
|
||||
UASSERT(removed == p("user/minetest/bin/../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 7);
|
||||
#ifdef _WIN32
|
||||
UASSERT(result == "C:");
|
||||
#else
|
||||
UASSERT(result == "");
|
||||
#endif
|
||||
UASSERT(removed == p("home/user/minetest/bin/../worlds/world1"));
|
||||
}
|
||||
|
||||
|
||||
void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter()
|
||||
{
|
||||
std::string path, result, removed;
|
||||
|
||||
path = p("/home/user/minetest/bin/..//worlds/world1/");
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 0);
|
||||
UASSERT(result == path);
|
||||
UASSERT(removed == "");
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 1);
|
||||
UASSERT(result == p("/home/user/minetest/bin/..//worlds"));
|
||||
UASSERT(removed == p("world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 2);
|
||||
UASSERT(result == p("/home/user/minetest/bin/.."));
|
||||
UASSERT(removed == p("worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 3);
|
||||
UASSERT(result == p("/home/user/minetest/bin"));
|
||||
UASSERT(removed == p("../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 4);
|
||||
UASSERT(result == p("/home/user/minetest"));
|
||||
UASSERT(removed == p("bin/../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 5);
|
||||
UASSERT(result == p("/home/user"));
|
||||
UASSERT(removed == p("minetest/bin/../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 6);
|
||||
UASSERT(result == p("/home"));
|
||||
UASSERT(removed == p("user/minetest/bin/../worlds/world1"));
|
||||
result = fs::RemoveLastPathComponent(path, &removed, 7);
|
||||
#ifdef _WIN32
|
||||
UASSERT(result == "C:");
|
||||
#else
|
||||
UASSERT(result == "");
|
||||
#endif
|
||||
UASSERT(removed == p("home/user/minetest/bin/../worlds/world1"));
|
||||
}
|
||||
|
||||
|
||||
void TestFilePath::testRemoveRelativePathComponent()
|
||||
{
|
||||
std::string path, result, removed;
|
||||
|
||||
path = p("/home/user/minetest/bin");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == path);
|
||||
path = p("/home/user/minetest/bin/../worlds/world1");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == p("/home/user/minetest/worlds/world1"));
|
||||
path = p("/home/user/minetest/bin/../worlds/world1/");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == p("/home/user/minetest/worlds/world1"));
|
||||
path = p(".");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == "");
|
||||
path = p("../a");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == "");
|
||||
path = p("./subdir/../..");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == "");
|
||||
path = p("/a/b/c/.././../d/../e/f/g/../h/i/j/../../../..");
|
||||
result = fs::RemoveRelativePathComponents(path);
|
||||
UASSERT(result == p("/a/e"));
|
||||
}
|
93
src/unittest/test_gameui.cpp
Normal file
93
src/unittest/test_gameui.cpp
Normal file
@ -0,0 +1,93 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "client/gameui.h"
|
||||
|
||||
class TestGameUI : public TestBase
|
||||
{
|
||||
public:
|
||||
TestGameUI() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestGameUI"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testInit();
|
||||
void testFlagSetters();
|
||||
void testInfoText();
|
||||
void testStatusText();
|
||||
};
|
||||
|
||||
static TestGameUI g_test_instance;
|
||||
|
||||
void TestGameUI::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testInit);
|
||||
TEST(testFlagSetters);
|
||||
TEST(testInfoText);
|
||||
TEST(testStatusText);
|
||||
}
|
||||
|
||||
void TestGameUI::testInit()
|
||||
{
|
||||
GameUI gui{};
|
||||
// Ensure flags on GameUI init
|
||||
UASSERT(gui.getFlags().show_chat)
|
||||
UASSERT(gui.getFlags().show_hud)
|
||||
UASSERT(!gui.getFlags().show_minimap)
|
||||
UASSERT(!gui.getFlags().show_profiler_graph)
|
||||
|
||||
// And after the initFlags init stage
|
||||
gui.initFlags();
|
||||
UASSERT(gui.getFlags().show_chat)
|
||||
UASSERT(gui.getFlags().show_hud)
|
||||
UASSERT(!gui.getFlags().show_minimap)
|
||||
UASSERT(!gui.getFlags().show_profiler_graph)
|
||||
|
||||
// @TODO verify if we can create non UI nulldevice to test this function
|
||||
// gui.init();
|
||||
}
|
||||
|
||||
void TestGameUI::testFlagSetters()
|
||||
{
|
||||
GameUI gui{};
|
||||
gui.showMinimap(true);
|
||||
UASSERT(gui.getFlags().show_minimap);
|
||||
|
||||
gui.showMinimap(false);
|
||||
UASSERT(!gui.getFlags().show_minimap);
|
||||
}
|
||||
|
||||
void TestGameUI::testStatusText()
|
||||
{
|
||||
GameUI gui{};
|
||||
gui.showStatusText(L"test status");
|
||||
|
||||
UASSERT(gui.m_statustext_time == 0.0f);
|
||||
UASSERT(gui.m_statustext == L"test status");
|
||||
}
|
||||
|
||||
void TestGameUI::testInfoText()
|
||||
{
|
||||
GameUI gui{};
|
||||
gui.setInfoText(L"test info");
|
||||
|
||||
UASSERT(gui.m_infotext == L"test info");
|
||||
}
|
126
src/unittest/test_inventory.cpp
Normal file
126
src/unittest/test_inventory.cpp
Normal file
@ -0,0 +1,126 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "inventory.h"
|
||||
|
||||
class TestInventory : public TestBase {
|
||||
public:
|
||||
TestInventory() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestInventory"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testSerializeDeserialize(IItemDefManager *idef);
|
||||
|
||||
static const char *serialized_inventory_in;
|
||||
static const char *serialized_inventory_out;
|
||||
static const char *serialized_inventory_inc;
|
||||
};
|
||||
|
||||
static TestInventory g_test_instance;
|
||||
|
||||
void TestInventory::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testSerializeDeserialize, gamedef->getItemDefManager());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestInventory::testSerializeDeserialize(IItemDefManager *idef)
|
||||
{
|
||||
Inventory inv(idef);
|
||||
std::istringstream is(serialized_inventory_in, std::ios::binary);
|
||||
|
||||
inv.deSerialize(is);
|
||||
UASSERT(inv.getList("0"));
|
||||
UASSERT(!inv.getList("main"));
|
||||
|
||||
inv.getList("0")->setName("main");
|
||||
UASSERT(!inv.getList("0"));
|
||||
UASSERT(inv.getList("main"));
|
||||
UASSERTEQ(u32, inv.getList("main")->getWidth(), 3);
|
||||
|
||||
inv.getList("main")->setWidth(5);
|
||||
std::ostringstream inv_os(std::ios::binary);
|
||||
inv.serialize(inv_os, false);
|
||||
UASSERTEQ(std::string, inv_os.str(), serialized_inventory_out);
|
||||
|
||||
inv.setModified(false);
|
||||
inv_os.str("");
|
||||
inv_os.clear();
|
||||
inv.serialize(inv_os, true);
|
||||
UASSERTEQ(std::string, inv_os.str(), serialized_inventory_inc);
|
||||
|
||||
ItemStack leftover = inv.getList("main")->takeItem(7, 99 - 12);
|
||||
ItemStack wanted = ItemStack("default:dirt", 99 - 12, 0, idef);
|
||||
UASSERT(leftover == wanted);
|
||||
leftover = inv.getList("main")->getItem(7);
|
||||
wanted.count = 12;
|
||||
UASSERT(leftover == wanted);
|
||||
}
|
||||
|
||||
const char *TestInventory::serialized_inventory_in =
|
||||
"List 0 10\n"
|
||||
"Width 3\n"
|
||||
"Empty\n"
|
||||
"Empty\n"
|
||||
"Item default:cobble 61\n"
|
||||
"Empty\n"
|
||||
"Empty\n"
|
||||
"Item default:dirt 71\n"
|
||||
"Empty\n"
|
||||
"Item default:dirt 99\n"
|
||||
"Item default:cobble 38\n"
|
||||
"Empty\n"
|
||||
"EndInventoryList\n"
|
||||
"List abc 1\n"
|
||||
"Item default:stick 3\n"
|
||||
"Width 0\n"
|
||||
"EndInventoryList\n"
|
||||
"EndInventory\n";
|
||||
|
||||
const char *TestInventory::serialized_inventory_out =
|
||||
"List main 10\n"
|
||||
"Width 5\n"
|
||||
"Empty\n"
|
||||
"Empty\n"
|
||||
"Item default:cobble 61\n"
|
||||
"Empty\n"
|
||||
"Empty\n"
|
||||
"Item default:dirt 71\n"
|
||||
"Empty\n"
|
||||
"Item default:dirt 99\n"
|
||||
"Item default:cobble 38\n"
|
||||
"Empty\n"
|
||||
"EndInventoryList\n"
|
||||
"List abc 1\n"
|
||||
"Width 0\n"
|
||||
"Item default:stick 3\n"
|
||||
"EndInventoryList\n"
|
||||
"EndInventory\n";
|
||||
|
||||
const char *TestInventory::serialized_inventory_inc =
|
||||
"KeepList main\n"
|
||||
"KeepList abc\n"
|
||||
"EndInventory\n";
|
131
src/unittest/test_irrptr.cpp
Normal file
131
src/unittest/test_irrptr.cpp
Normal file
@ -0,0 +1,131 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "exceptions.h"
|
||||
#include "irr_ptr.h"
|
||||
|
||||
class TestIrrPtr : public TestBase
|
||||
{
|
||||
public:
|
||||
TestIrrPtr() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestIrrPtr"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testRefCounting();
|
||||
void testSelfAssignment();
|
||||
void testNullHandling();
|
||||
};
|
||||
|
||||
static TestIrrPtr g_test_instance;
|
||||
|
||||
void TestIrrPtr::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testRefCounting);
|
||||
TEST(testSelfAssignment);
|
||||
TEST(testNullHandling);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define UASSERT_REFERENCE_COUNT(object, value, info) \
|
||||
UTEST((object)->getReferenceCount() == value, \
|
||||
info "Reference count is %d instead of " #value, \
|
||||
(object)->getReferenceCount())
|
||||
|
||||
void TestIrrPtr::testRefCounting()
|
||||
{
|
||||
IReferenceCounted *obj = new IReferenceCounted(); // RC=1
|
||||
obj->grab();
|
||||
UASSERT_REFERENCE_COUNT(obj, 2, "Pre-condition failed: ");
|
||||
{
|
||||
irr_ptr<IReferenceCounted> p1{obj}; // move semantics
|
||||
UASSERT(p1.get() == obj);
|
||||
UASSERT_REFERENCE_COUNT(obj, 2, );
|
||||
|
||||
irr_ptr<IReferenceCounted> p2{p1}; // copy ctor
|
||||
UASSERT(p1.get() == obj);
|
||||
UASSERT(p2.get() == obj);
|
||||
UASSERT_REFERENCE_COUNT(obj, 3, );
|
||||
|
||||
irr_ptr<IReferenceCounted> p3{std::move(p1)}; // move ctor
|
||||
UASSERT(p1.get() == nullptr);
|
||||
UASSERT(p3.get() == obj);
|
||||
UASSERT_REFERENCE_COUNT(obj, 3, );
|
||||
|
||||
p1 = std::move(p2); // move assignment
|
||||
UASSERT(p1.get() == obj);
|
||||
UASSERT(p2.get() == nullptr);
|
||||
UASSERT_REFERENCE_COUNT(obj, 3, );
|
||||
|
||||
p2 = p3; // copy assignment
|
||||
UASSERT(p2.get() == obj);
|
||||
UASSERT(p3.get() == obj);
|
||||
UASSERT_REFERENCE_COUNT(obj, 4, );
|
||||
|
||||
p1.release();
|
||||
UASSERT(p1.get() == nullptr);
|
||||
UASSERT_REFERENCE_COUNT(obj, 4, );
|
||||
}
|
||||
UASSERT_REFERENCE_COUNT(obj, 2, );
|
||||
obj->drop();
|
||||
UTEST(obj->drop(), "Dropping failed: reference count is %d",
|
||||
obj->getReferenceCount());
|
||||
}
|
||||
|
||||
void TestIrrPtr::testSelfAssignment()
|
||||
{
|
||||
irr_ptr<IReferenceCounted> p1{new IReferenceCounted()};
|
||||
UASSERT(p1);
|
||||
UASSERT_REFERENCE_COUNT(p1, 1, );
|
||||
p1 = p1;
|
||||
UASSERT(p1);
|
||||
UASSERT_REFERENCE_COUNT(p1, 1, );
|
||||
p1 = std::move(p1);
|
||||
UASSERT(p1);
|
||||
UASSERT_REFERENCE_COUNT(p1, 1, );
|
||||
}
|
||||
|
||||
void TestIrrPtr::testNullHandling()
|
||||
{
|
||||
// In the case of an error, it will probably crash with SEGV.
|
||||
// Nevertheless, UASSERTs are used to catch possible corner cases.
|
||||
irr_ptr<IReferenceCounted> p1{new IReferenceCounted()};
|
||||
UASSERT(p1);
|
||||
irr_ptr<IReferenceCounted> p2;
|
||||
UASSERT(!p2);
|
||||
irr_ptr<IReferenceCounted> p3{p2};
|
||||
UASSERT(!p2);
|
||||
UASSERT(!p3);
|
||||
irr_ptr<IReferenceCounted> p4{std::move(p2)};
|
||||
UASSERT(!p2);
|
||||
UASSERT(!p4);
|
||||
p2 = p2;
|
||||
UASSERT(!p2);
|
||||
p2 = std::move(p2);
|
||||
UASSERT(!p2);
|
||||
p3 = p2;
|
||||
UASSERT(!p2);
|
||||
UASSERT(!p3);
|
||||
p3 = std::move(p2);
|
||||
UASSERT(!p2);
|
||||
UASSERT(!p3);
|
||||
}
|
129
src/unittest/test_keycode.cpp
Normal file
129
src/unittest/test_keycode.cpp
Normal file
@ -0,0 +1,129 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2016 sfan5 <sfan5@live.de>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <string>
|
||||
#include "exceptions.h"
|
||||
#include "client/keycode.h"
|
||||
|
||||
class TestKeycode : public TestBase {
|
||||
public:
|
||||
TestKeycode() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestKeycode"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testCreateFromString();
|
||||
void testCreateFromSKeyInput();
|
||||
void testCompare();
|
||||
};
|
||||
|
||||
static TestKeycode g_test_instance;
|
||||
|
||||
void TestKeycode::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testCreateFromString);
|
||||
TEST(testCreateFromSKeyInput);
|
||||
TEST(testCompare);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define UASSERTEQ_STR(one, two) UASSERT(strcmp(one, two) == 0)
|
||||
|
||||
void TestKeycode::testCreateFromString()
|
||||
{
|
||||
KeyPress k;
|
||||
|
||||
// Character key, from char
|
||||
k = KeyPress("R");
|
||||
UASSERTEQ_STR(k.sym(), "KEY_KEY_R");
|
||||
UASSERTCMP(int, >, strlen(k.name()), 0); // should have human description
|
||||
|
||||
// Character key, from identifier
|
||||
k = KeyPress("KEY_KEY_B");
|
||||
UASSERTEQ_STR(k.sym(), "KEY_KEY_B");
|
||||
UASSERTCMP(int, >, strlen(k.name()), 0);
|
||||
|
||||
// Non-Character key, from identifier
|
||||
k = KeyPress("KEY_UP");
|
||||
UASSERTEQ_STR(k.sym(), "KEY_UP");
|
||||
UASSERTCMP(int, >, strlen(k.name()), 0);
|
||||
|
||||
k = KeyPress("KEY_F6");
|
||||
UASSERTEQ_STR(k.sym(), "KEY_F6");
|
||||
UASSERTCMP(int, >, strlen(k.name()), 0);
|
||||
|
||||
// Irrlicht-unknown key, from char
|
||||
k = KeyPress("/");
|
||||
UASSERTEQ_STR(k.sym(), "/");
|
||||
UASSERTCMP(int, >, strlen(k.name()), 0);
|
||||
}
|
||||
|
||||
void TestKeycode::testCreateFromSKeyInput()
|
||||
{
|
||||
KeyPress k;
|
||||
irr::SEvent::SKeyInput in;
|
||||
|
||||
// Character key
|
||||
in.Key = irr::KEY_KEY_3;
|
||||
in.Char = L'3';
|
||||
k = KeyPress(in);
|
||||
UASSERTEQ_STR(k.sym(), "KEY_KEY_3");
|
||||
|
||||
// Non-Character key
|
||||
in.Key = irr::KEY_RSHIFT;
|
||||
in.Char = L'\0';
|
||||
k = KeyPress(in);
|
||||
UASSERTEQ_STR(k.sym(), "KEY_RSHIFT");
|
||||
|
||||
// Irrlicht-unknown key
|
||||
in.Key = irr::KEY_KEY_CODES_COUNT;
|
||||
in.Char = L'?';
|
||||
k = KeyPress(in);
|
||||
UASSERTEQ_STR(k.sym(), "?");
|
||||
|
||||
// prefer_character mode
|
||||
in.Key = irr::KEY_COMMA;
|
||||
in.Char = L'G';
|
||||
k = KeyPress(in, true);
|
||||
UASSERTEQ_STR(k.sym(), "KEY_KEY_G");
|
||||
}
|
||||
|
||||
void TestKeycode::testCompare()
|
||||
{
|
||||
// Basic comparison
|
||||
UASSERT(KeyPress("5") == KeyPress("KEY_KEY_5"));
|
||||
UASSERT(!(KeyPress("5") == KeyPress("KEY_NUMPAD_5")));
|
||||
|
||||
// Matching char suffices
|
||||
// note: This is a real-world example, Irrlicht maps XK_equal to irr::KEY_PLUS on Linux
|
||||
irr::SEvent::SKeyInput in;
|
||||
in.Key = irr::KEY_PLUS;
|
||||
in.Char = L'=';
|
||||
UASSERT(KeyPress("=") == KeyPress(in));
|
||||
|
||||
// Matching keycode suffices
|
||||
irr::SEvent::SKeyInput in2;
|
||||
in.Key = in2.Key = irr::KEY_OEM_CLEAR;
|
||||
in.Char = L'\0';
|
||||
in2.Char = L';';
|
||||
UASSERT(KeyPress(in) == KeyPress(in2));
|
||||
}
|
237
src/unittest/test_map_settings_manager.cpp
Normal file
237
src/unittest/test_map_settings_manager.cpp
Normal file
@ -0,0 +1,237 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "noise.h"
|
||||
#include "settings.h"
|
||||
#include "mapgen/mapgen_v5.h"
|
||||
#include "util/sha1.h"
|
||||
#include "map_settings_manager.h"
|
||||
|
||||
class TestMapSettingsManager : public TestBase {
|
||||
public:
|
||||
TestMapSettingsManager() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestMapSettingsManager"; }
|
||||
|
||||
void makeUserConfig(Settings *conf);
|
||||
std::string makeMetaFile(bool make_corrupt);
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testMapSettingsManager();
|
||||
void testMapMetaSaveLoad();
|
||||
void testMapMetaFailures();
|
||||
};
|
||||
|
||||
static TestMapSettingsManager g_test_instance;
|
||||
|
||||
void TestMapSettingsManager::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testMapSettingsManager);
|
||||
TEST(testMapMetaSaveLoad);
|
||||
TEST(testMapMetaFailures);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
void check_noise_params(const NoiseParams *np1, const NoiseParams *np2)
|
||||
{
|
||||
UASSERTEQ(float, np1->offset, np2->offset);
|
||||
UASSERTEQ(float, np1->scale, np2->scale);
|
||||
UASSERT(np1->spread == np2->spread);
|
||||
UASSERTEQ(s32, np1->seed, np2->seed);
|
||||
UASSERTEQ(u16, np1->octaves, np2->octaves);
|
||||
UASSERTEQ(float, np1->persist, np2->persist);
|
||||
UASSERTEQ(float, np1->lacunarity, np2->lacunarity);
|
||||
UASSERTEQ(u32, np1->flags, np2->flags);
|
||||
}
|
||||
|
||||
|
||||
void TestMapSettingsManager::makeUserConfig(Settings *conf)
|
||||
{
|
||||
conf->set("mg_name", "v7");
|
||||
conf->set("seed", "5678");
|
||||
conf->set("water_level", "20");
|
||||
conf->set("mgv5_np_factor", "0, 12, (500, 250, 500), 920382, 5, 0.45, 3.0");
|
||||
conf->set("mgv5_np_height", "0, 15, (500, 250, 500), 841746, 5, 0.5, 3.0");
|
||||
conf->set("mgv5_np_filler_depth", "20, 1, (150, 150, 150), 261, 4, 0.7, 1.0");
|
||||
conf->set("mgv5_np_ground", "-43, 40, (80, 80, 80), 983240, 4, 0.55, 2.0");
|
||||
}
|
||||
|
||||
|
||||
std::string TestMapSettingsManager::makeMetaFile(bool make_corrupt)
|
||||
{
|
||||
std::string metafile = getTestTempFile();
|
||||
|
||||
const char *metafile_contents =
|
||||
"mg_name = v5\n"
|
||||
"seed = 1234\n"
|
||||
"mg_flags = light\n"
|
||||
"mgv5_np_filler_depth = 20, 1, (150, 150, 150), 261, 4, 0.7, 1.0\n"
|
||||
"mgv5_np_height = 20, 10, (250, 250, 250), 84174, 4, 0.5, 1.0\n";
|
||||
|
||||
FILE *f = fopen(metafile.c_str(), "wb");
|
||||
UASSERT(f != NULL);
|
||||
|
||||
fputs(metafile_contents, f);
|
||||
if (!make_corrupt)
|
||||
fputs("[end_of_params]\n", f);
|
||||
|
||||
fclose(f);
|
||||
|
||||
return metafile;
|
||||
}
|
||||
|
||||
|
||||
void TestMapSettingsManager::testMapSettingsManager()
|
||||
{
|
||||
Settings user_settings;
|
||||
makeUserConfig(&user_settings);
|
||||
|
||||
std::string test_mapmeta_path = makeMetaFile(false);
|
||||
|
||||
MapSettingsManager mgr(&user_settings, test_mapmeta_path);
|
||||
std::string value;
|
||||
|
||||
UASSERT(mgr.getMapSetting("mg_name", &value));
|
||||
UASSERT(value == "v7");
|
||||
|
||||
// Pretend we're initializing the ServerMap
|
||||
UASSERT(mgr.loadMapMeta());
|
||||
|
||||
// Pretend some scripts are requesting mapgen params
|
||||
UASSERT(mgr.getMapSetting("mg_name", &value));
|
||||
UASSERT(value == "v5");
|
||||
UASSERT(mgr.getMapSetting("seed", &value));
|
||||
UASSERT(value == "1234");
|
||||
UASSERT(mgr.getMapSetting("water_level", &value));
|
||||
UASSERT(value == "20");
|
||||
|
||||
// Pretend we have some mapgen settings configured from the scripting
|
||||
UASSERT(mgr.setMapSetting("water_level", "15"));
|
||||
UASSERT(mgr.setMapSetting("seed", "02468"));
|
||||
UASSERT(mgr.setMapSetting("mg_flags", "nolight", true));
|
||||
|
||||
NoiseParams script_np_filler_depth(0, 100, v3f(200, 100, 200), 261, 4, 0.7, 2.0);
|
||||
NoiseParams script_np_factor(0, 100, v3f(50, 50, 50), 920381, 3, 0.45, 2.0);
|
||||
NoiseParams script_np_height(0, 100, v3f(450, 450, 450), 84174, 4, 0.5, 2.0);
|
||||
NoiseParams meta_np_height(20, 10, v3f(250, 250, 250), 84174, 4, 0.5, 1.0);
|
||||
NoiseParams user_np_ground(-43, 40, v3f(80, 80, 80), 983240, 4, 0.55, 2.0, NOISE_FLAG_EASED);
|
||||
|
||||
mgr.setMapSettingNoiseParams("mgv5_np_filler_depth", &script_np_filler_depth, true);
|
||||
mgr.setMapSettingNoiseParams("mgv5_np_height", &script_np_height);
|
||||
mgr.setMapSettingNoiseParams("mgv5_np_factor", &script_np_factor);
|
||||
|
||||
// Now make our Params and see if the values are correctly sourced
|
||||
MapgenParams *params = mgr.makeMapgenParams();
|
||||
UASSERT(params->mgtype == MAPGEN_V5);
|
||||
UASSERT(params->chunksize == 5);
|
||||
UASSERT(params->water_level == 15);
|
||||
UASSERT(params->seed == 1234);
|
||||
UASSERT((params->flags & MG_LIGHT) == 0);
|
||||
|
||||
MapgenV5Params *v5params = (MapgenV5Params *)params;
|
||||
|
||||
check_noise_params(&v5params->np_filler_depth, &script_np_filler_depth);
|
||||
check_noise_params(&v5params->np_factor, &script_np_factor);
|
||||
check_noise_params(&v5params->np_height, &meta_np_height);
|
||||
check_noise_params(&v5params->np_ground, &user_np_ground);
|
||||
|
||||
UASSERT(mgr.setMapSetting("foobar", "25") == false);
|
||||
|
||||
// Pretend the ServerMap is shutting down
|
||||
UASSERT(mgr.saveMapMeta());
|
||||
|
||||
// Make sure our interface expectations are met
|
||||
UASSERT(mgr.mapgen_params == params);
|
||||
UASSERT(mgr.makeMapgenParams() == params);
|
||||
|
||||
#if 0
|
||||
// TODO(paramat or hmmmm): change this to compare the result against a static file
|
||||
|
||||
// Load the resulting map_meta.txt and make sure it contains what we expect
|
||||
unsigned char expected_contents_hash[20] = {
|
||||
0x48, 0x3f, 0x88, 0x5a, 0xc0, 0x7a, 0x14, 0x48, 0xa4, 0x71,
|
||||
0x78, 0x56, 0x95, 0x2d, 0xdc, 0x6a, 0xf7, 0x61, 0x36, 0x5f
|
||||
};
|
||||
|
||||
SHA1 ctx;
|
||||
std::string metafile_contents;
|
||||
UASSERT(fs::ReadFile(test_mapmeta_path, metafile_contents));
|
||||
ctx.addBytes(&metafile_contents[0], metafile_contents.size());
|
||||
unsigned char *sha1_result = ctx.getDigest();
|
||||
int resultdiff = memcmp(sha1_result, expected_contents_hash, 20);
|
||||
free(sha1_result);
|
||||
|
||||
UASSERT(!resultdiff);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void TestMapSettingsManager::testMapMetaSaveLoad()
|
||||
{
|
||||
Settings conf;
|
||||
std::string path = getTestTempDirectory()
|
||||
+ DIR_DELIM + "foobar" + DIR_DELIM + "map_meta.txt";
|
||||
|
||||
// Create a set of mapgen params and save them to map meta
|
||||
conf.set("seed", "12345");
|
||||
conf.set("water_level", "5");
|
||||
MapSettingsManager mgr1(&conf, path);
|
||||
MapgenParams *params1 = mgr1.makeMapgenParams();
|
||||
UASSERT(params1);
|
||||
UASSERT(mgr1.saveMapMeta());
|
||||
|
||||
// Now try loading the map meta to mapgen params
|
||||
conf.set("seed", "67890");
|
||||
conf.set("water_level", "32");
|
||||
MapSettingsManager mgr2(&conf, path);
|
||||
UASSERT(mgr2.loadMapMeta());
|
||||
MapgenParams *params2 = mgr2.makeMapgenParams();
|
||||
UASSERT(params2);
|
||||
|
||||
// Check that both results are correct
|
||||
UASSERTEQ(u64, params1->seed, 12345);
|
||||
UASSERTEQ(s16, params1->water_level, 5);
|
||||
UASSERTEQ(u64, params2->seed, 12345);
|
||||
UASSERTEQ(s16, params2->water_level, 5);
|
||||
}
|
||||
|
||||
|
||||
void TestMapSettingsManager::testMapMetaFailures()
|
||||
{
|
||||
std::string test_mapmeta_path;
|
||||
Settings conf;
|
||||
|
||||
// Check to see if it'll fail on a non-existent map meta file
|
||||
test_mapmeta_path = "woobawooba/fgdfg/map_meta.txt";
|
||||
UASSERT(!fs::PathExists(test_mapmeta_path));
|
||||
|
||||
MapSettingsManager mgr1(&conf, test_mapmeta_path);
|
||||
UASSERT(!mgr1.loadMapMeta());
|
||||
|
||||
// Check to see if it'll fail on a corrupt map meta file
|
||||
test_mapmeta_path = makeMetaFile(true);
|
||||
UASSERT(fs::PathExists(test_mapmeta_path));
|
||||
|
||||
MapSettingsManager mgr2(&conf, test_mapmeta_path);
|
||||
UASSERT(!mgr2.loadMapMeta());
|
||||
}
|
57
src/unittest/test_mapnode.cpp
Normal file
57
src/unittest/test_mapnode.cpp
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "nodedef.h"
|
||||
#include "content_mapnode.h"
|
||||
|
||||
class TestMapNode : public TestBase
|
||||
{
|
||||
public:
|
||||
TestMapNode() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestMapNode"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testNodeProperties(const NodeDefManager *nodedef);
|
||||
};
|
||||
|
||||
static TestMapNode g_test_instance;
|
||||
|
||||
void TestMapNode::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testNodeProperties, gamedef->getNodeDefManager());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestMapNode::testNodeProperties(const NodeDefManager *nodedef)
|
||||
{
|
||||
MapNode n(CONTENT_AIR);
|
||||
|
||||
UASSERT(n.getContent() == CONTENT_AIR);
|
||||
UASSERT(n.getLight(LIGHTBANK_DAY, nodedef) == 0);
|
||||
UASSERT(n.getLight(LIGHTBANK_NIGHT, nodedef) == 0);
|
||||
|
||||
// Transparency
|
||||
n.setContent(CONTENT_AIR);
|
||||
UASSERT(nodedef->get(n).light_propagates == true);
|
||||
}
|
76
src/unittest/test_modchannels.cpp
Normal file
76
src/unittest/test_modchannels.cpp
Normal file
@ -0,0 +1,76 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "modchannels.h"
|
||||
|
||||
class TestModChannels : public TestBase
|
||||
{
|
||||
public:
|
||||
TestModChannels() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestModChannels"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testJoinChannel(IGameDef *gamedef);
|
||||
void testLeaveChannel(IGameDef *gamedef);
|
||||
void testSendMessageToChannel(IGameDef *gamedef);
|
||||
};
|
||||
|
||||
static TestModChannels g_test_instance;
|
||||
|
||||
void TestModChannels::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testJoinChannel, gamedef);
|
||||
TEST(testLeaveChannel, gamedef);
|
||||
TEST(testSendMessageToChannel, gamedef);
|
||||
}
|
||||
|
||||
void TestModChannels::testJoinChannel(IGameDef *gamedef)
|
||||
{
|
||||
// Test join
|
||||
UASSERT(gamedef->joinModChannel("test_join_channel"));
|
||||
// Test join (fail, already join)
|
||||
UASSERT(!gamedef->joinModChannel("test_join_channel"));
|
||||
}
|
||||
|
||||
void TestModChannels::testLeaveChannel(IGameDef *gamedef)
|
||||
{
|
||||
// Test leave (not joined)
|
||||
UASSERT(!gamedef->leaveModChannel("test_leave_channel"));
|
||||
|
||||
UASSERT(gamedef->joinModChannel("test_leave_channel"));
|
||||
|
||||
// Test leave (joined)
|
||||
UASSERT(gamedef->leaveModChannel("test_leave_channel"));
|
||||
}
|
||||
|
||||
void TestModChannels::testSendMessageToChannel(IGameDef *gamedef)
|
||||
{
|
||||
// Test sendmsg (not joined)
|
||||
UASSERT(!gamedef->sendModChannelMessage(
|
||||
"test_sendmsg_channel", "testmsgchannel"));
|
||||
|
||||
UASSERT(gamedef->joinModChannel("test_sendmsg_channel"));
|
||||
|
||||
// Test sendmsg (joined)
|
||||
UASSERT(gamedef->sendModChannelMessage("test_sendmsg_channel", "testmsgchannel"));
|
||||
}
|
67
src/unittest/test_nodedef.cpp
Normal file
67
src/unittest/test_nodedef.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "nodedef.h"
|
||||
#include "network/networkprotocol.h"
|
||||
|
||||
class TestNodeDef : public TestBase
|
||||
{
|
||||
public:
|
||||
TestNodeDef() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestNodeDef"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testContentFeaturesSerialization();
|
||||
};
|
||||
|
||||
static TestNodeDef g_test_instance;
|
||||
|
||||
void TestNodeDef::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testContentFeaturesSerialization);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestNodeDef::testContentFeaturesSerialization()
|
||||
{
|
||||
ContentFeatures f;
|
||||
|
||||
f.name = "default:stone";
|
||||
for (TileDef &tiledef : f.tiledef)
|
||||
tiledef.name = "default_stone.png";
|
||||
f.is_ground_content = true;
|
||||
|
||||
std::ostringstream os(std::ios::binary);
|
||||
f.serialize(os, LATEST_PROTOCOL_VERSION);
|
||||
// verbosestream<<"Test ContentFeatures size: "<<os.str().size()<<std::endl;
|
||||
|
||||
std::istringstream is(os.str(), std::ios::binary);
|
||||
ContentFeatures f2;
|
||||
f2.deSerialize(is);
|
||||
|
||||
UASSERT(f.walkable == f2.walkable);
|
||||
UASSERT(f.node_box.type == f2.node_box.type);
|
||||
}
|
210
src/unittest/test_noderesolver.cpp
Normal file
210
src/unittest/test_noderesolver.cpp
Normal file
@ -0,0 +1,210 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "util/numeric.h"
|
||||
#include "exceptions.h"
|
||||
#include "gamedef.h"
|
||||
#include "nodedef.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
class TestNodeResolver : public TestBase {
|
||||
public:
|
||||
TestNodeResolver() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestNodeResolver"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testNodeResolving(NodeDefManager *ndef);
|
||||
void testPendingResolveCancellation(NodeDefManager *ndef);
|
||||
void testDirectResolveMethod(NodeDefManager *ndef);
|
||||
void testNoneResolveMethod(NodeDefManager *ndef);
|
||||
};
|
||||
|
||||
static TestNodeResolver g_test_instance;
|
||||
|
||||
void TestNodeResolver::runTests(IGameDef *gamedef)
|
||||
{
|
||||
NodeDefManager *ndef =
|
||||
(NodeDefManager *)gamedef->getNodeDefManager();
|
||||
|
||||
ndef->resetNodeResolveState();
|
||||
TEST(testNodeResolving, ndef);
|
||||
|
||||
ndef->resetNodeResolveState();
|
||||
TEST(testPendingResolveCancellation, ndef);
|
||||
}
|
||||
|
||||
class Foobar : public NodeResolver {
|
||||
public:
|
||||
void resolveNodeNames();
|
||||
|
||||
content_t test_nr_node1;
|
||||
content_t test_nr_node2;
|
||||
content_t test_nr_node3;
|
||||
content_t test_nr_node4;
|
||||
content_t test_nr_node5;
|
||||
std::vector<content_t> test_nr_list;
|
||||
std::vector<content_t> test_nr_list_group;
|
||||
std::vector<content_t> test_nr_list_required;
|
||||
std::vector<content_t> test_nr_list_empty;
|
||||
};
|
||||
|
||||
class Foobaz : public NodeResolver {
|
||||
public:
|
||||
void resolveNodeNames();
|
||||
|
||||
content_t test_content1;
|
||||
content_t test_content2;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void Foobar::resolveNodeNames()
|
||||
{
|
||||
UASSERT(getIdFromNrBacklog(&test_nr_node1, "", CONTENT_IGNORE) == true);
|
||||
UASSERT(getIdsFromNrBacklog(&test_nr_list) == true);
|
||||
UASSERT(getIdsFromNrBacklog(&test_nr_list_group) == true);
|
||||
UASSERT(getIdsFromNrBacklog(&test_nr_list_required,
|
||||
true, CONTENT_AIR) == false);
|
||||
UASSERT(getIdsFromNrBacklog(&test_nr_list_empty) == true);
|
||||
|
||||
UASSERT(getIdFromNrBacklog(&test_nr_node2, "", CONTENT_IGNORE) == true);
|
||||
UASSERT(getIdFromNrBacklog(&test_nr_node3,
|
||||
"default:brick", CONTENT_IGNORE) == true);
|
||||
UASSERT(getIdFromNrBacklog(&test_nr_node4,
|
||||
"default:gobbledygook", CONTENT_AIR) == false);
|
||||
UASSERT(getIdFromNrBacklog(&test_nr_node5, "", CONTENT_IGNORE) == false);
|
||||
}
|
||||
|
||||
|
||||
void Foobaz::resolveNodeNames()
|
||||
{
|
||||
UASSERT(getIdFromNrBacklog(&test_content1, "", CONTENT_IGNORE) == true);
|
||||
UASSERT(getIdFromNrBacklog(&test_content2, "", CONTENT_IGNORE) == false);
|
||||
}
|
||||
|
||||
|
||||
void TestNodeResolver::testNodeResolving(NodeDefManager *ndef)
|
||||
{
|
||||
Foobar foobar;
|
||||
size_t i;
|
||||
|
||||
foobar.m_nodenames.emplace_back("default:torch");
|
||||
|
||||
foobar.m_nodenames.emplace_back("default:dirt_with_grass");
|
||||
foobar.m_nodenames.emplace_back("default:water");
|
||||
foobar.m_nodenames.emplace_back("default:abloobloobloo");
|
||||
foobar.m_nodenames.emplace_back("default:stone");
|
||||
foobar.m_nodenames.emplace_back("default:shmegoldorf");
|
||||
foobar.m_nnlistsizes.push_back(5);
|
||||
|
||||
foobar.m_nodenames.emplace_back("group:liquids");
|
||||
foobar.m_nnlistsizes.push_back(1);
|
||||
|
||||
foobar.m_nodenames.emplace_back("default:warf");
|
||||
foobar.m_nodenames.emplace_back("default:stone");
|
||||
foobar.m_nodenames.emplace_back("default:bloop");
|
||||
foobar.m_nnlistsizes.push_back(3);
|
||||
|
||||
foobar.m_nnlistsizes.push_back(0);
|
||||
|
||||
foobar.m_nodenames.emplace_back("default:brick");
|
||||
foobar.m_nodenames.emplace_back("default:desert_stone");
|
||||
foobar.m_nodenames.emplace_back("default:shnitzle");
|
||||
|
||||
ndef->pendNodeResolve(&foobar);
|
||||
UASSERT(foobar.m_ndef == ndef);
|
||||
|
||||
ndef->setNodeRegistrationStatus(true);
|
||||
ndef->runNodeResolveCallbacks();
|
||||
|
||||
// Check that we read single nodes successfully
|
||||
UASSERTEQ(content_t, foobar.test_nr_node1, t_CONTENT_TORCH);
|
||||
UASSERTEQ(content_t, foobar.test_nr_node2, t_CONTENT_BRICK);
|
||||
UASSERTEQ(content_t, foobar.test_nr_node3, t_CONTENT_BRICK);
|
||||
UASSERTEQ(content_t, foobar.test_nr_node4, CONTENT_AIR);
|
||||
UASSERTEQ(content_t, foobar.test_nr_node5, CONTENT_IGNORE);
|
||||
|
||||
// Check that we read all the regular list items
|
||||
static const content_t expected_test_nr_list[] = {
|
||||
t_CONTENT_GRASS,
|
||||
t_CONTENT_WATER,
|
||||
t_CONTENT_STONE,
|
||||
};
|
||||
UASSERTEQ(size_t, foobar.test_nr_list.size(), 3);
|
||||
for (i = 0; i != foobar.test_nr_list.size(); i++)
|
||||
UASSERTEQ(content_t, foobar.test_nr_list[i], expected_test_nr_list[i]);
|
||||
|
||||
// Check that we read all the list items that were from a group entry
|
||||
static const content_t expected_test_nr_list_group[] = {
|
||||
t_CONTENT_WATER,
|
||||
t_CONTENT_LAVA,
|
||||
};
|
||||
UASSERTEQ(size_t, foobar.test_nr_list_group.size(), 2);
|
||||
for (i = 0; i != foobar.test_nr_list_group.size(); i++) {
|
||||
UASSERT(CONTAINS(foobar.test_nr_list_group,
|
||||
expected_test_nr_list_group[i]));
|
||||
}
|
||||
|
||||
// Check that we read all the items we're able to in a required list
|
||||
static const content_t expected_test_nr_list_required[] = {
|
||||
CONTENT_AIR,
|
||||
t_CONTENT_STONE,
|
||||
CONTENT_AIR,
|
||||
};
|
||||
UASSERTEQ(size_t, foobar.test_nr_list_required.size(), 3);
|
||||
for (i = 0; i != foobar.test_nr_list_required.size(); i++)
|
||||
UASSERTEQ(content_t, foobar.test_nr_list_required[i],
|
||||
expected_test_nr_list_required[i]);
|
||||
|
||||
// Check that the edge case of 0 is successful
|
||||
UASSERTEQ(size_t, foobar.test_nr_list_empty.size(), 0);
|
||||
}
|
||||
|
||||
|
||||
void TestNodeResolver::testPendingResolveCancellation(NodeDefManager *ndef)
|
||||
{
|
||||
Foobaz foobaz1;
|
||||
foobaz1.test_content1 = 1234;
|
||||
foobaz1.test_content2 = 5678;
|
||||
foobaz1.m_nodenames.emplace_back("default:dirt_with_grass");
|
||||
foobaz1.m_nodenames.emplace_back("default:abloobloobloo");
|
||||
ndef->pendNodeResolve(&foobaz1);
|
||||
|
||||
Foobaz foobaz2;
|
||||
foobaz2.test_content1 = 1234;
|
||||
foobaz2.test_content2 = 5678;
|
||||
foobaz2.m_nodenames.emplace_back("default:dirt_with_grass");
|
||||
foobaz2.m_nodenames.emplace_back("default:abloobloobloo");
|
||||
ndef->pendNodeResolve(&foobaz2);
|
||||
|
||||
ndef->cancelNodeResolveCallback(&foobaz1);
|
||||
|
||||
ndef->setNodeRegistrationStatus(true);
|
||||
ndef->runNodeResolveCallbacks();
|
||||
|
||||
UASSERT(foobaz1.test_content1 == 1234);
|
||||
UASSERT(foobaz1.test_content2 == 5678);
|
||||
UASSERT(foobaz2.test_content1 == t_CONTENT_GRASS);
|
||||
UASSERT(foobaz2.test_content2 == CONTENT_IGNORE);
|
||||
}
|
286
src/unittest/test_noise.cpp
Normal file
286
src/unittest/test_noise.cpp
Normal file
@ -0,0 +1,286 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <cmath>
|
||||
#include "exceptions.h"
|
||||
#include "noise.h"
|
||||
|
||||
class TestNoise : public TestBase {
|
||||
public:
|
||||
TestNoise() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestNoise"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testNoise2dPoint();
|
||||
void testNoise2dBulk();
|
||||
void testNoise3dPoint();
|
||||
void testNoise3dBulk();
|
||||
void testNoiseInvalidParams();
|
||||
|
||||
static const float expected_2d_results[10 * 10];
|
||||
static const float expected_3d_results[10 * 10 * 10];
|
||||
};
|
||||
|
||||
static TestNoise g_test_instance;
|
||||
|
||||
void TestNoise::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testNoise2dPoint);
|
||||
TEST(testNoise2dBulk);
|
||||
TEST(testNoise3dPoint);
|
||||
TEST(testNoise3dBulk);
|
||||
TEST(testNoiseInvalidParams);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestNoise::testNoise2dPoint()
|
||||
{
|
||||
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
|
||||
|
||||
u32 i = 0;
|
||||
for (u32 y = 0; y != 10; y++)
|
||||
for (u32 x = 0; x != 10; x++, i++) {
|
||||
float actual = NoisePerlin2D(&np_normal, x, y, 1337);
|
||||
float expected = expected_2d_results[i];
|
||||
UASSERT(std::fabs(actual - expected) <= 0.00001);
|
||||
}
|
||||
}
|
||||
|
||||
void TestNoise::testNoise2dBulk()
|
||||
{
|
||||
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
|
||||
Noise noise_normal_2d(&np_normal, 1337, 10, 10);
|
||||
float *noisevals = noise_normal_2d.perlinMap2D(0, 0, NULL);
|
||||
|
||||
for (u32 i = 0; i != 10 * 10; i++) {
|
||||
float actual = noisevals[i];
|
||||
float expected = expected_2d_results[i];
|
||||
UASSERT(std::fabs(actual - expected) <= 0.00001);
|
||||
}
|
||||
}
|
||||
|
||||
void TestNoise::testNoise3dPoint()
|
||||
{
|
||||
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
|
||||
|
||||
u32 i = 0;
|
||||
for (u32 z = 0; z != 10; z++)
|
||||
for (u32 y = 0; y != 10; y++)
|
||||
for (u32 x = 0; x != 10; x++, i++) {
|
||||
float actual = NoisePerlin3D(&np_normal, x, y, z, 1337);
|
||||
float expected = expected_3d_results[i];
|
||||
UASSERT(std::fabs(actual - expected) <= 0.00001);
|
||||
}
|
||||
}
|
||||
|
||||
void TestNoise::testNoise3dBulk()
|
||||
{
|
||||
NoiseParams np_normal(20, 40, v3f(50, 50, 50), 9, 5, 0.6, 2.0);
|
||||
Noise noise_normal_3d(&np_normal, 1337, 10, 10, 10);
|
||||
float *noisevals = noise_normal_3d.perlinMap3D(0, 0, 0, NULL);
|
||||
|
||||
for (u32 i = 0; i != 10 * 10 * 10; i++) {
|
||||
float actual = noisevals[i];
|
||||
float expected = expected_3d_results[i];
|
||||
UASSERT(std::fabs(actual - expected) <= 0.00001);
|
||||
}
|
||||
}
|
||||
|
||||
void TestNoise::testNoiseInvalidParams()
|
||||
{
|
||||
bool exception_thrown = false;
|
||||
|
||||
try {
|
||||
NoiseParams np_highmem(4, 70, v3f(1, 1, 1), 5, 60, 0.7, 10.0);
|
||||
Noise noise_highmem_3d(&np_highmem, 1337, 200, 200, 200);
|
||||
noise_highmem_3d.perlinMap3D(0, 0, 0, NULL);
|
||||
} catch (InvalidNoiseParamsException &) {
|
||||
exception_thrown = true;
|
||||
}
|
||||
|
||||
UASSERT(exception_thrown);
|
||||
}
|
||||
|
||||
const float TestNoise::expected_2d_results[10 * 10] = {
|
||||
19.11726, 18.49626, 16.48476, 15.02135, 14.75713, 16.26008, 17.54822,
|
||||
18.06860, 18.57016, 18.48407, 18.49649, 17.89160, 15.94162, 14.54901,
|
||||
14.31298, 15.72643, 16.94669, 17.55494, 18.58796, 18.87925, 16.08101,
|
||||
15.53764, 13.83844, 12.77139, 12.73648, 13.95632, 14.97904, 15.81829,
|
||||
18.37694, 19.73759, 13.19182, 12.71924, 11.34560, 10.78025, 11.18980,
|
||||
12.52303, 13.45012, 14.30001, 17.43298, 19.15244, 10.93217, 10.48625,
|
||||
9.30923, 9.18632, 10.16251, 12.11264, 13.19697, 13.80801, 16.39567,
|
||||
17.66203, 10.40222, 9.86070, 8.47223, 8.45471, 10.04780, 13.54730,
|
||||
15.33709, 15.48503, 16.46177, 16.52508, 10.80333, 10.19045, 8.59420,
|
||||
8.47646, 10.22676, 14.43173, 16.48353, 16.24859, 16.20863, 15.52847,
|
||||
11.01179, 10.45209, 8.98678, 8.83986, 10.43004, 14.46054, 16.29387,
|
||||
15.73521, 15.01744, 13.85542, 10.55201, 10.33375, 9.85102, 10.07821,
|
||||
11.58235, 15.62046, 17.35505, 16.13181, 12.66011, 9.51853, 11.50994,
|
||||
11.54074, 11.77989, 12.29790, 13.76139, 17.81982, 19.49008, 17.79470,
|
||||
12.34344, 7.78363,
|
||||
};
|
||||
|
||||
const float TestNoise::expected_3d_results[10 * 10 * 10] = {
|
||||
19.11726, 18.01059, 16.90392, 15.79725, 16.37154, 17.18597, 18.00040,
|
||||
18.33467, 18.50889, 18.68311, 17.85386, 16.90585, 15.95785, 15.00985,
|
||||
15.61132, 16.43415, 17.25697, 17.95415, 18.60942, 19.26471, 16.59046,
|
||||
15.80112, 15.01178, 14.22244, 14.85110, 15.68232, 16.51355, 17.57361,
|
||||
18.70996, 19.84631, 15.32705, 14.69638, 14.06571, 13.43504, 14.09087,
|
||||
14.93050, 15.77012, 17.19309, 18.81050, 20.42790, 15.06729, 14.45855,
|
||||
13.84981, 13.24107, 14.39364, 15.79782, 17.20201, 18.42640, 19.59085,
|
||||
20.75530, 14.95090, 14.34456, 13.73821, 13.13187, 14.84825, 16.89645,
|
||||
18.94465, 19.89025, 20.46832, 21.04639, 14.83452, 14.23057, 13.62662,
|
||||
13.02267, 15.30287, 17.99508, 20.68730, 21.35411, 21.34580, 21.33748,
|
||||
15.39817, 15.03590, 14.67364, 14.31137, 16.78242, 19.65824, 22.53405,
|
||||
22.54626, 21.60395, 20.66164, 16.18850, 16.14768, 16.10686, 16.06603,
|
||||
18.60362, 21.50956, 24.41549, 23.64784, 21.65566, 19.66349, 16.97884,
|
||||
17.25946, 17.54008, 17.82069, 20.42482, 23.36088, 26.29694, 24.74942,
|
||||
21.70738, 18.66534, 18.78506, 17.51834, 16.25162, 14.98489, 15.14217,
|
||||
15.50287, 15.86357, 16.40597, 17.00895, 17.61193, 18.20160, 16.98795,
|
||||
15.77430, 14.56065, 14.85059, 15.35533, 15.86007, 16.63399, 17.49763,
|
||||
18.36128, 17.61814, 16.45757, 15.29699, 14.13641, 14.55902, 15.20779,
|
||||
15.85657, 16.86200, 17.98632, 19.11064, 17.03468, 15.92718, 14.81968,
|
||||
13.71218, 14.26744, 15.06026, 15.85306, 17.09001, 18.47501, 19.86000,
|
||||
16.67870, 15.86256, 15.04641, 14.23026, 15.31397, 16.66909, 18.02420,
|
||||
18.89042, 19.59369, 20.29695, 16.35522, 15.86447, 15.37372, 14.88297,
|
||||
16.55165, 18.52883, 20.50600, 20.91547, 20.80237, 20.68927, 16.03174,
|
||||
15.86639, 15.70103, 15.53568, 17.78933, 20.38857, 22.98780, 22.94051,
|
||||
22.01105, 21.08159, 16.42434, 16.61407, 16.80381, 16.99355, 19.16133,
|
||||
21.61169, 24.06204, 23.65252, 22.28970, 20.92689, 17.05562, 17.61035,
|
||||
18.16508, 18.71981, 20.57809, 22.62260, 24.66711, 23.92686, 22.25835,
|
||||
20.58984, 17.68691, 18.60663, 19.52635, 20.44607, 21.99486, 23.63352,
|
||||
25.27217, 24.20119, 22.22699, 20.25279, 18.45285, 17.02608, 15.59931,
|
||||
14.17254, 13.91279, 13.81976, 13.72674, 14.47727, 15.50900, 16.54073,
|
||||
18.54934, 17.07005, 15.59076, 14.11146, 14.08987, 14.27651, 14.46316,
|
||||
15.31383, 16.38584, 17.45785, 18.64582, 17.11401, 15.58220, 14.05039,
|
||||
14.26694, 14.73326, 15.19958, 16.15038, 17.26268, 18.37498, 18.74231,
|
||||
17.15798, 15.57364, 13.98932, 14.44402, 15.19001, 15.93600, 16.98694,
|
||||
18.13952, 19.29210, 18.29012, 17.26656, 16.24301, 15.21946, 16.23430,
|
||||
17.54035, 18.84639, 19.35445, 19.59653, 19.83860, 17.75954, 17.38438,
|
||||
17.00923, 16.63407, 18.25505, 20.16120, 22.06734, 21.94068, 21.13642,
|
||||
20.33215, 17.22896, 17.50220, 17.77544, 18.04868, 20.27580, 22.78205,
|
||||
25.28829, 24.52691, 22.67631, 20.82571, 17.45050, 18.19224, 18.93398,
|
||||
19.67573, 21.54024, 23.56514, 25.59004, 24.75878, 22.97546, 21.19213,
|
||||
17.92274, 19.07302, 20.22330, 21.37358, 22.55256, 23.73565, 24.91873,
|
||||
24.20587, 22.86103, 21.51619, 18.39499, 19.95381, 21.51263, 23.07145,
|
||||
23.56490, 23.90615, 24.24741, 23.65296, 22.74660, 21.84024, 18.12065,
|
||||
16.53382, 14.94700, 13.36018, 12.68341, 12.13666, 11.58990, 12.54858,
|
||||
14.00906, 15.46955, 18.89708, 17.15214, 15.40721, 13.66227, 13.32914,
|
||||
13.19769, 13.06625, 13.99367, 15.27405, 16.55443, 19.67351, 17.77046,
|
||||
15.86741, 13.96436, 13.97486, 14.25873, 14.54260, 15.43877, 16.53904,
|
||||
17.63931, 20.44994, 18.38877, 16.32761, 14.26645, 14.62059, 15.31977,
|
||||
16.01895, 16.88387, 17.80403, 18.72419, 19.90153, 18.67057, 17.43962,
|
||||
16.20866, 17.15464, 18.41161, 19.66858, 19.81848, 19.59936, 19.38024,
|
||||
19.16386, 18.90429, 18.64473, 18.38517, 19.95845, 21.79357, 23.62868,
|
||||
22.96589, 21.47046, 19.97503, 18.42618, 19.13802, 19.84985, 20.56168,
|
||||
22.76226, 25.17553, 27.58879, 26.11330, 23.34156, 20.56982, 18.47667,
|
||||
19.77041, 21.06416, 22.35790, 23.91914, 25.51859, 27.11804, 25.86504,
|
||||
23.66121, 21.45738, 18.78986, 20.53570, 22.28153, 24.02736, 24.52704,
|
||||
24.84869, 25.17035, 24.48488, 23.46371, 22.44254, 19.10306, 21.30098,
|
||||
23.49890, 25.69682, 25.13494, 24.17879, 23.22265, 23.10473, 23.26621,
|
||||
23.42769, 17.93453, 16.72707, 15.51962, 14.31216, 12.96039, 11.58800,
|
||||
10.21561, 11.29675, 13.19573, 15.09471, 18.05853, 16.85308, 15.64762,
|
||||
14.44216, 13.72634, 13.08047, 12.43459, 13.48912, 15.11045, 16.73179,
|
||||
18.18253, 16.97908, 15.77562, 14.57217, 14.49229, 14.57293, 14.65357,
|
||||
15.68150, 17.02518, 18.36887, 18.30654, 17.10508, 15.90363, 14.70217,
|
||||
15.25825, 16.06540, 16.87255, 17.87387, 18.93991, 20.00595, 17.54117,
|
||||
17.32369, 17.10622, 16.88875, 18.07494, 19.46166, 20.84837, 21.12988,
|
||||
21.04298, 20.95609, 16.64874, 17.55554, 18.46234, 19.36913, 21.18461,
|
||||
23.12989, 25.07517, 24.53784, 23.17297, 21.80810, 15.75632, 17.78738,
|
||||
19.81845, 21.84951, 24.29427, 26.79812, 29.30198, 27.94580, 25.30295,
|
||||
22.66010, 15.98046, 18.43027, 20.88008, 23.32989, 25.21976, 27.02964,
|
||||
28.83951, 27.75863, 25.71416, 23.66970, 16.57679, 19.21017, 21.84355,
|
||||
24.47693, 25.41719, 26.11557, 26.81396, 26.37308, 25.55245, 24.73182,
|
||||
17.17313, 19.99008, 22.80702, 25.62397, 25.61462, 25.20151, 24.78840,
|
||||
24.98753, 25.39074, 25.79395, 17.76927, 17.01824, 16.26722, 15.51620,
|
||||
13.45256, 11.20141, 8.95025, 10.14162, 12.48049, 14.81936, 17.05051,
|
||||
16.49955, 15.94860, 15.39764, 14.28896, 13.10061, 11.91225, 13.10109,
|
||||
15.08232, 17.06355, 16.33175, 15.98086, 15.62998, 15.27909, 15.12537,
|
||||
14.99981, 14.87425, 16.06056, 17.68415, 19.30775, 15.61299, 15.46217,
|
||||
15.31136, 15.16054, 15.96177, 16.89901, 17.83625, 19.02003, 20.28599,
|
||||
21.55194, 14.61341, 15.58383, 16.55426, 17.52469, 18.99524, 20.53725,
|
||||
22.07925, 22.56233, 22.69243, 22.82254, 13.57371, 15.79697, 18.02024,
|
||||
20.24351, 22.34258, 24.42392, 26.50526, 26.18790, 25.07097, 23.95404,
|
||||
12.53401, 16.01011, 19.48622, 22.96232, 25.68993, 28.31060, 30.93126,
|
||||
29.81347, 27.44951, 25.08555, 12.98106, 16.67323, 20.36540, 24.05756,
|
||||
26.36633, 28.47748, 30.58862, 29.76471, 27.96244, 26.16016, 13.92370,
|
||||
17.48634, 21.04897, 24.61161, 26.15244, 27.40443, 28.65643, 28.49117,
|
||||
27.85349, 27.21581, 14.86633, 18.29944, 21.73255, 25.16566, 25.93854,
|
||||
26.33138, 26.72423, 27.21763, 27.74455, 28.27147, 17.60401, 17.30942,
|
||||
17.01482, 16.72023, 13.94473, 10.81481, 7.68490, 8.98648, 11.76524,
|
||||
14.54400, 16.04249, 16.14603, 16.24958, 16.35312, 14.85158, 13.12075,
|
||||
11.38991, 12.71305, 15.05418, 17.39531, 14.48097, 14.98265, 15.48433,
|
||||
15.98602, 15.75844, 15.42668, 15.09493, 16.43962, 18.34312, 20.24663,
|
||||
12.91945, 13.81927, 14.71909, 15.61891, 16.66530, 17.73262, 18.79995,
|
||||
20.16619, 21.63206, 23.09794, 11.68565, 13.84398, 16.00230, 18.16062,
|
||||
19.91554, 21.61284, 23.31013, 23.99478, 24.34188, 24.68898, 10.49868,
|
||||
14.03841, 17.57814, 21.11788, 23.50056, 25.71795, 27.93534, 27.83796,
|
||||
26.96897, 26.09999, 9.31170, 14.23284, 19.15399, 24.07513, 27.08558,
|
||||
29.82307, 32.56055, 31.68113, 29.59606, 27.51099, 9.98166, 14.91619,
|
||||
19.85071, 24.78524, 27.51291, 29.92532, 32.33773, 31.77077, 30.21070,
|
||||
28.65063, 11.27060, 15.76250, 20.25440, 24.74629, 26.88768, 28.69329,
|
||||
30.49889, 30.60925, 30.15453, 29.69981, 12.55955, 16.60881, 20.65808,
|
||||
24.70735, 26.26245, 27.46126, 28.66005, 29.44773, 30.09835, 30.74898,
|
||||
15.20134, 15.53016, 15.85898, 16.18780, 13.53087, 10.44740, 7.36393,
|
||||
8.95806, 12.11139, 15.26472, 13.87432, 14.52378, 15.17325, 15.82272,
|
||||
14.49093, 12.87611, 11.26130, 12.73342, 15.23453, 17.73563, 12.54730,
|
||||
13.51741, 14.48752, 15.45763, 15.45100, 15.30483, 15.15867, 16.50878,
|
||||
18.35766, 20.20654, 11.22027, 12.51103, 13.80179, 15.09254, 16.41106,
|
||||
17.73355, 19.05603, 20.28415, 21.48080, 22.67745, 10.27070, 12.53633,
|
||||
14.80195, 17.06758, 19.04654, 20.98454, 22.92254, 23.63840, 23.94687,
|
||||
24.25534, 9.37505, 12.70901, 16.04297, 19.37693, 21.92136, 24.35300,
|
||||
26.78465, 26.93249, 26.31907, 25.70565, 8.47939, 12.88168, 17.28398,
|
||||
21.68627, 24.79618, 27.72146, 30.64674, 30.22658, 28.69127, 27.15597,
|
||||
9.77979, 13.97583, 18.17186, 22.36790, 25.18828, 27.81215, 30.43601,
|
||||
30.34293, 29.34420, 28.34548, 11.81220, 15.37712, 18.94204, 22.50695,
|
||||
24.75282, 26.81024, 28.86766, 29.40003, 29.42404, 29.44806, 13.84461,
|
||||
16.77841, 19.71221, 22.64601, 24.31735, 25.80833, 27.29932, 28.45713,
|
||||
29.50388, 30.55064, 12.05287, 13.06077, 14.06866, 15.07656, 12.81500,
|
||||
10.08638, 7.35776, 9.30520, 12.81134, 16.31747, 11.31943, 12.47863,
|
||||
13.63782, 14.79702, 13.82253, 12.54323, 11.26392, 12.88993, 15.48436,
|
||||
18.07880, 10.58600, 11.89649, 13.20698, 14.51747, 14.83005, 15.00007,
|
||||
15.17009, 16.47465, 18.15739, 19.84013, 9.85256, 11.31435, 12.77614,
|
||||
14.23793, 15.83757, 17.45691, 19.07625, 20.05937, 20.83042, 21.60147,
|
||||
9.36002, 11.37275, 13.38548, 15.39822, 17.58109, 19.78828, 21.99546,
|
||||
22.68573, 22.87036, 23.05500, 8.90189, 11.52266, 14.14343, 16.76420,
|
||||
19.42976, 22.10172, 24.77368, 25.17519, 24.81987, 24.46455, 8.44375,
|
||||
11.67256, 14.90137, 18.13018, 21.27843, 24.41516, 27.55190, 27.66464,
|
||||
26.76937, 25.87411, 10.51042, 13.30769, 16.10496, 18.90222, 21.70659,
|
||||
24.51197, 27.31734, 27.77045, 27.43945, 27.10846, 13.41869, 15.43789,
|
||||
17.45709, 19.47628, 21.66124, 23.86989, 26.07853, 27.08170, 27.68305,
|
||||
28.28440, 16.32697, 17.56809, 18.80922, 20.05033, 21.61590, 23.22781,
|
||||
24.83972, 26.39296, 27.92665, 29.46033, 8.90439, 10.59137, 12.27835,
|
||||
13.96532, 12.09914, 9.72536, 7.35159, 9.65235, 13.51128, 17.37022,
|
||||
8.76455, 10.43347, 12.10239, 13.77132, 13.15412, 12.21033, 11.26655,
|
||||
13.04643, 15.73420, 18.42198, 8.62470, 10.27557, 11.92644, 13.57731,
|
||||
14.20910, 14.69531, 15.18151, 16.44051, 17.95712, 19.47373, 8.48485,
|
||||
10.11767, 11.75049, 13.38331, 15.26408, 17.18027, 19.09647, 19.83460,
|
||||
20.18004, 20.52548, 8.44933, 10.20917, 11.96901, 13.72885, 16.11565,
|
||||
18.59202, 21.06838, 21.73307, 21.79386, 21.85465, 8.42872, 10.33631,
|
||||
12.24389, 14.15147, 16.93816, 19.85044, 22.76272, 23.41788, 23.32067,
|
||||
23.22346, 8.40812, 10.46344, 12.51877, 14.57409, 17.76068, 21.10886,
|
||||
24.45705, 25.10269, 24.84748, 24.59226, 11.24106, 12.63955, 14.03805,
|
||||
15.43654, 18.22489, 21.21178, 24.19868, 25.19796, 25.53469, 25.87143,
|
||||
15.02519, 15.49866, 15.97213, 16.44560, 18.56967, 20.92953, 23.28940,
|
||||
24.76337, 25.94205, 27.12073, 18.80933, 18.35777, 17.90622, 17.45466,
|
||||
18.91445, 20.64729, 22.38013, 24.32880, 26.34941, 28.37003,
|
||||
};
|
174
src/unittest/test_objdef.cpp
Normal file
174
src/unittest/test_objdef.cpp
Normal file
@ -0,0 +1,174 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "exceptions.h"
|
||||
#include "objdef.h"
|
||||
|
||||
class TestObjDef : public TestBase
|
||||
{
|
||||
public:
|
||||
TestObjDef() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestObjDef"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testHandles();
|
||||
void testAddGetSetClear();
|
||||
void testClone();
|
||||
};
|
||||
|
||||
static TestObjDef g_test_instance;
|
||||
|
||||
void TestObjDef::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testHandles);
|
||||
TEST(testAddGetSetClear);
|
||||
TEST(testClone);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/* Minimal implementation of ObjDef and ObjDefManager subclass */
|
||||
|
||||
class MyObjDef : public ObjDef
|
||||
{
|
||||
public:
|
||||
ObjDef *clone() const
|
||||
{
|
||||
auto def = new MyObjDef();
|
||||
ObjDef::cloneTo(def);
|
||||
def->testvalue = testvalue;
|
||||
return def;
|
||||
};
|
||||
|
||||
u32 testvalue;
|
||||
};
|
||||
|
||||
class MyObjDefManager : public ObjDefManager
|
||||
{
|
||||
public:
|
||||
MyObjDefManager(ObjDefType type) : ObjDefManager(NULL, type){};
|
||||
MyObjDefManager *clone() const
|
||||
{
|
||||
auto mgr = new MyObjDefManager();
|
||||
ObjDefManager::cloneTo(mgr);
|
||||
return mgr;
|
||||
};
|
||||
|
||||
protected:
|
||||
MyObjDefManager(){};
|
||||
};
|
||||
|
||||
void TestObjDef::testHandles()
|
||||
{
|
||||
u32 uid = 0;
|
||||
u32 index = 0;
|
||||
ObjDefType type = OBJDEF_GENERIC;
|
||||
|
||||
ObjDefHandle handle = ObjDefManager::createHandle(9530, OBJDEF_ORE, 47);
|
||||
|
||||
UASSERTEQ(ObjDefHandle, 0xAF507B55, handle);
|
||||
|
||||
UASSERT(ObjDefManager::decodeHandle(handle, &index, &type, &uid));
|
||||
|
||||
UASSERTEQ(u32, 9530, index);
|
||||
UASSERTEQ(u32, 47, uid);
|
||||
UASSERTEQ(ObjDefHandle, OBJDEF_ORE, type);
|
||||
}
|
||||
|
||||
void TestObjDef::testAddGetSetClear()
|
||||
{
|
||||
ObjDefManager testmgr(NULL, OBJDEF_GENERIC);
|
||||
ObjDefHandle hObj0, hObj1, hObj2, hObj3;
|
||||
ObjDef *obj0, *obj1, *obj2, *obj3;
|
||||
|
||||
UASSERTEQ(ObjDefType, testmgr.getType(), OBJDEF_GENERIC);
|
||||
|
||||
obj0 = new MyObjDef;
|
||||
obj0->name = "foobar";
|
||||
hObj0 = testmgr.add(obj0);
|
||||
UASSERT(hObj0 != OBJDEF_INVALID_HANDLE);
|
||||
UASSERTEQ(u32, obj0->index, 0);
|
||||
|
||||
obj1 = new MyObjDef;
|
||||
obj1->name = "FooBaz";
|
||||
hObj1 = testmgr.add(obj1);
|
||||
UASSERT(hObj1 != OBJDEF_INVALID_HANDLE);
|
||||
UASSERTEQ(u32, obj1->index, 1);
|
||||
|
||||
obj2 = new MyObjDef;
|
||||
obj2->name = "asdf";
|
||||
hObj2 = testmgr.add(obj2);
|
||||
UASSERT(hObj2 != OBJDEF_INVALID_HANDLE);
|
||||
UASSERTEQ(u32, obj2->index, 2);
|
||||
|
||||
obj3 = new MyObjDef;
|
||||
obj3->name = "foobaz";
|
||||
hObj3 = testmgr.add(obj3);
|
||||
UASSERT(hObj3 == OBJDEF_INVALID_HANDLE);
|
||||
|
||||
UASSERTEQ(size_t, testmgr.getNumObjects(), 3);
|
||||
|
||||
UASSERT(testmgr.get(hObj0) == obj0);
|
||||
UASSERT(testmgr.getByName("FOOBAZ") == obj1);
|
||||
|
||||
UASSERT(testmgr.set(hObj0, obj3) == obj0);
|
||||
UASSERT(testmgr.get(hObj0) == obj3);
|
||||
delete obj0;
|
||||
|
||||
testmgr.clear();
|
||||
UASSERTEQ(size_t, testmgr.getNumObjects(), 0);
|
||||
}
|
||||
|
||||
void TestObjDef::testClone()
|
||||
{
|
||||
MyObjDefManager testmgr(OBJDEF_GENERIC);
|
||||
ObjDefManager *mgrcopy;
|
||||
MyObjDef *obj, *temp2;
|
||||
ObjDef *temp1;
|
||||
ObjDefHandle hObj;
|
||||
|
||||
obj = new MyObjDef;
|
||||
obj->testvalue = 0xee00ff11;
|
||||
hObj = testmgr.add(obj);
|
||||
UASSERT(hObj != OBJDEF_INVALID_HANDLE);
|
||||
|
||||
mgrcopy = testmgr.clone();
|
||||
UASSERT(mgrcopy);
|
||||
UASSERTEQ(ObjDefType, mgrcopy->getType(), testmgr.getType());
|
||||
UASSERTEQ(size_t, mgrcopy->getNumObjects(), testmgr.getNumObjects());
|
||||
|
||||
// 1) check that the same handle is still valid on the copy
|
||||
temp1 = mgrcopy->get(hObj);
|
||||
UASSERT(temp1);
|
||||
UASSERT(temp1 == mgrcopy->getRaw(0));
|
||||
// 2) check that the copy has the correct C++ class
|
||||
temp2 = dynamic_cast<MyObjDef *>(temp1);
|
||||
UASSERT(temp2);
|
||||
// 3) check that it was correctly copied
|
||||
UASSERTEQ(u32, obj->testvalue, temp2->testvalue);
|
||||
// 4) check that it was copied AT ALL (not the same)
|
||||
UASSERT(obj != temp2);
|
||||
|
||||
testmgr.clear();
|
||||
mgrcopy->clear();
|
||||
delete mgrcopy;
|
||||
}
|
39
src/unittest/test_player.cpp
Normal file
39
src/unittest/test_player.cpp
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "exceptions.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "server.h"
|
||||
|
||||
class TestPlayer : public TestBase
|
||||
{
|
||||
public:
|
||||
TestPlayer() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestPlayer"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
};
|
||||
|
||||
static TestPlayer g_test_instance;
|
||||
|
||||
void TestPlayer::runTests(IGameDef *gamedef)
|
||||
{
|
||||
}
|
73
src/unittest/test_profiler.cpp
Normal file
73
src/unittest/test_profiler.cpp
Normal file
@ -0,0 +1,73 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "profiler.h"
|
||||
|
||||
class TestProfiler : public TestBase
|
||||
{
|
||||
public:
|
||||
TestProfiler() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestProfiler"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testProfilerAverage();
|
||||
};
|
||||
|
||||
static TestProfiler g_test_instance;
|
||||
|
||||
void TestProfiler::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testProfilerAverage);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestProfiler::testProfilerAverage()
|
||||
{
|
||||
Profiler p;
|
||||
|
||||
p.avg("Test1", 1.f);
|
||||
UASSERT(p.getValue("Test1") == 1.f);
|
||||
|
||||
p.avg("Test1", 2.f);
|
||||
UASSERT(p.getValue("Test1") == 1.5f);
|
||||
|
||||
p.avg("Test1", 3.f);
|
||||
UASSERT(p.getValue("Test1") == 2.f);
|
||||
|
||||
p.avg("Test1", 486.f);
|
||||
UASSERT(p.getValue("Test1") == 123.f);
|
||||
|
||||
p.avg("Test1", 8);
|
||||
UASSERT(p.getValue("Test1") == 100.f);
|
||||
|
||||
p.avg("Test1", 700);
|
||||
UASSERT(p.getValue("Test1") == 200.f);
|
||||
|
||||
p.avg("Test1", 10000);
|
||||
UASSERT(p.getValue("Test1") == 1600.f);
|
||||
|
||||
p.avg("Test2", 123.56);
|
||||
p.avg("Test2", 123.58);
|
||||
|
||||
UASSERT(p.getValue("Test2") == 123.57f);
|
||||
}
|
275
src/unittest/test_random.cpp
Normal file
275
src/unittest/test_random.cpp
Normal file
@ -0,0 +1,275 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <cmath>
|
||||
#include "util/numeric.h"
|
||||
#include "exceptions.h"
|
||||
#include "noise.h"
|
||||
|
||||
class TestRandom : public TestBase {
|
||||
public:
|
||||
TestRandom() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestRandom"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testPseudoRandom();
|
||||
void testPseudoRandomRange();
|
||||
void testPcgRandom();
|
||||
void testPcgRandomRange();
|
||||
void testPcgRandomBytes();
|
||||
void testPcgRandomNormalDist();
|
||||
|
||||
static const int expected_pseudorandom_results[256];
|
||||
static const u32 expected_pcgrandom_results[256];
|
||||
static const u8 expected_pcgrandom_bytes_result[24];
|
||||
static const u8 expected_pcgrandom_bytes_result2[24];
|
||||
};
|
||||
|
||||
static TestRandom g_test_instance;
|
||||
|
||||
void TestRandom::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testPseudoRandom);
|
||||
TEST(testPseudoRandomRange);
|
||||
TEST(testPcgRandom);
|
||||
TEST(testPcgRandomRange);
|
||||
TEST(testPcgRandomBytes);
|
||||
TEST(testPcgRandomNormalDist);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestRandom::testPseudoRandom()
|
||||
{
|
||||
PseudoRandom pr(814538);
|
||||
|
||||
for (u32 i = 0; i != 256; i++)
|
||||
UASSERTEQ(int, pr.next(), expected_pseudorandom_results[i]);
|
||||
}
|
||||
|
||||
|
||||
void TestRandom::testPseudoRandomRange()
|
||||
{
|
||||
PseudoRandom pr((int)time(NULL));
|
||||
|
||||
EXCEPTION_CHECK(PrngException, pr.range(2000, 6000));
|
||||
EXCEPTION_CHECK(PrngException, pr.range(5, 1));
|
||||
|
||||
for (u32 i = 0; i != 32768; i++) {
|
||||
int min = (pr.next() % 3000) - 500;
|
||||
int max = (pr.next() % 3000) - 500;
|
||||
if (min > max)
|
||||
SWAP(int, min, max);
|
||||
|
||||
int randval = pr.range(min, max);
|
||||
UASSERT(randval >= min);
|
||||
UASSERT(randval <= max);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TestRandom::testPcgRandom()
|
||||
{
|
||||
PcgRandom pr(814538, 998877);
|
||||
|
||||
for (u32 i = 0; i != 256; i++)
|
||||
UASSERTEQ(u32, pr.next(), expected_pcgrandom_results[i]);
|
||||
}
|
||||
|
||||
|
||||
void TestRandom::testPcgRandomRange()
|
||||
{
|
||||
PcgRandom pr((int)time(NULL));
|
||||
|
||||
EXCEPTION_CHECK(PrngException, pr.range(5, 1));
|
||||
|
||||
// Regression test for bug 3027
|
||||
pr.range(pr.RANDOM_MIN, pr.RANDOM_MAX);
|
||||
|
||||
for (u32 i = 0; i != 32768; i++) {
|
||||
int min = (pr.next() % 3000) - 500;
|
||||
int max = (pr.next() % 3000) - 500;
|
||||
if (min > max)
|
||||
SWAP(int, min, max);
|
||||
|
||||
int randval = pr.range(min, max);
|
||||
UASSERT(randval >= min);
|
||||
UASSERT(randval <= max);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TestRandom::testPcgRandomBytes()
|
||||
{
|
||||
char buf[32];
|
||||
PcgRandom r(1538, 877);
|
||||
|
||||
memset(buf, 0, sizeof(buf));
|
||||
r.bytes(buf + 5, 23);
|
||||
UASSERT(memcmp(buf + 5, expected_pcgrandom_bytes_result,
|
||||
sizeof(expected_pcgrandom_bytes_result)) == 0);
|
||||
|
||||
memset(buf, 0, sizeof(buf));
|
||||
r.bytes(buf, 17);
|
||||
UASSERT(memcmp(buf, expected_pcgrandom_bytes_result2,
|
||||
sizeof(expected_pcgrandom_bytes_result2)) == 0);
|
||||
}
|
||||
|
||||
|
||||
void TestRandom::testPcgRandomNormalDist()
|
||||
{
|
||||
static const int max = 120;
|
||||
static const int min = -120;
|
||||
static const int num_trials = 20;
|
||||
static const u32 num_samples = 61000;
|
||||
s32 bins[max - min + 1];
|
||||
memset(bins, 0, sizeof(bins));
|
||||
|
||||
PcgRandom r(486179 + (int)time(NULL));
|
||||
|
||||
for (u32 i = 0; i != num_samples; i++) {
|
||||
s32 randval = r.randNormalDist(min, max, num_trials);
|
||||
UASSERT(randval <= max);
|
||||
UASSERT(randval >= min);
|
||||
bins[randval - min]++;
|
||||
}
|
||||
|
||||
// Note that here we divide variance by the number of trials;
|
||||
// this is because variance is a biased estimator.
|
||||
int range = (max - min + 1);
|
||||
float mean = (max + min) / 2;
|
||||
float variance = ((range * range - 1) / 12) / num_trials;
|
||||
float stddev = std::sqrt(variance);
|
||||
|
||||
static const float prediction_intervals[] = {
|
||||
0.68269f, // 1.0
|
||||
0.86639f, // 1.5
|
||||
0.95450f, // 2.0
|
||||
0.98758f, // 2.5
|
||||
0.99730f, // 3.0
|
||||
};
|
||||
|
||||
//// Simple normality test using the 68-95-99.7% rule
|
||||
for (u32 i = 0; i != ARRLEN(prediction_intervals); i++) {
|
||||
float deviations = i / 2.f + 1.f;
|
||||
int lbound = myround(mean - deviations * stddev);
|
||||
int ubound = myround(mean + deviations * stddev);
|
||||
UASSERT(lbound >= min);
|
||||
UASSERT(ubound <= max);
|
||||
|
||||
int accum = 0;
|
||||
for (int j = lbound; j != ubound; j++)
|
||||
accum += bins[j - min];
|
||||
|
||||
float actual = (float)accum / num_samples;
|
||||
UASSERT(std::fabs(actual - prediction_intervals[i]) < 0.02f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const int TestRandom::expected_pseudorandom_results[256] = {
|
||||
0x02fa, 0x60d5, 0x6c10, 0x606b, 0x098b, 0x5f1e, 0x4f56, 0x3fbd, 0x77af,
|
||||
0x4fe9, 0x419a, 0x6fe1, 0x177b, 0x6858, 0x36f8, 0x6d83, 0x14fc, 0x2d62,
|
||||
0x1077, 0x23e2, 0x041b, 0x7a7e, 0x5b52, 0x215d, 0x682b, 0x4716, 0x47e3,
|
||||
0x08c0, 0x1952, 0x56ae, 0x146d, 0x4b4f, 0x239f, 0x3fd0, 0x6794, 0x7796,
|
||||
0x7be2, 0x75b7, 0x5691, 0x28ee, 0x2656, 0x40c0, 0x133c, 0x63cd, 0x2aeb,
|
||||
0x518f, 0x7dbc, 0x6ad8, 0x736e, 0x5b05, 0x160b, 0x589f, 0x6f64, 0x5edc,
|
||||
0x092c, 0x0a39, 0x199e, 0x1927, 0x562b, 0x2689, 0x3ba3, 0x366f, 0x46da,
|
||||
0x4e49, 0x0abb, 0x40a1, 0x3846, 0x40db, 0x7adb, 0x6ec1, 0x6efa, 0x01cc,
|
||||
0x6335, 0x4352, 0x72fb, 0x4b2d, 0x509a, 0x257e, 0x2f7d, 0x5891, 0x2195,
|
||||
0x6107, 0x5269, 0x56e3, 0x4849, 0x38f7, 0x2791, 0x04f2, 0x4e05, 0x78ff,
|
||||
0x6bae, 0x50b3, 0x74ad, 0x31af, 0x531e, 0x7d56, 0x11c9, 0x0b5e, 0x405e,
|
||||
0x1e15, 0x7f6a, 0x5bd3, 0x6649, 0x71b4, 0x3ec2, 0x6ab4, 0x520e, 0x6ad6,
|
||||
0x287e, 0x10b8, 0x18f2, 0x7107, 0x46ea, 0x1d85, 0x25cc, 0x2689, 0x35c1,
|
||||
0x3065, 0x6237, 0x3edd, 0x23d9, 0x6fb5, 0x37a1, 0x3211, 0x526a, 0x4b09,
|
||||
0x23f1, 0x58cc, 0x2e42, 0x341f, 0x5e16, 0x3d1a, 0x5e8c, 0x7a82, 0x4635,
|
||||
0x2bf8, 0x6577, 0x3603, 0x1daf, 0x539f, 0x2e91, 0x6bd8, 0x42d3, 0x7a93,
|
||||
0x26e3, 0x5a91, 0x6c67, 0x1b66, 0x3ac7, 0x18bf, 0x20d8, 0x7153, 0x558d,
|
||||
0x7262, 0x653d, 0x417d, 0x3ed3, 0x3117, 0x600d, 0x6d04, 0x719c, 0x3afd,
|
||||
0x6ba5, 0x17c5, 0x4935, 0x346c, 0x5479, 0x6ff6, 0x1fcc, 0x1054, 0x3f14,
|
||||
0x6266, 0x3acc, 0x3b77, 0x71d8, 0x478b, 0x20fa, 0x4e46, 0x7e77, 0x5554,
|
||||
0x3652, 0x719c, 0x072b, 0x61ad, 0x399f, 0x621d, 0x1bba, 0x41d0, 0x7fdc,
|
||||
0x3e6c, 0x6a2a, 0x5253, 0x094e, 0x0c10, 0x3f43, 0x73eb, 0x4c5f, 0x1f23,
|
||||
0x12c9, 0x0902, 0x5238, 0x50c0, 0x1b77, 0x3ffd, 0x0124, 0x302a, 0x26b9,
|
||||
0x3648, 0x30a6, 0x1abc, 0x3031, 0x4029, 0x6358, 0x6696, 0x74e8, 0x6142,
|
||||
0x4284, 0x0c00, 0x7e50, 0x41e3, 0x3782, 0x79a5, 0x60fe, 0x2d15, 0x3ed2,
|
||||
0x7f70, 0x2b27, 0x6366, 0x5100, 0x7c44, 0x3ee0, 0x4e76, 0x7d34, 0x3a60,
|
||||
0x140e, 0x613d, 0x1193, 0x268d, 0x1e2f, 0x3123, 0x6d61, 0x4e0b, 0x51ce,
|
||||
0x13bf, 0x58d4, 0x4f43, 0x05c6, 0x4d6a, 0x7eb5, 0x2921, 0x2c36, 0x1c89,
|
||||
0x63b9, 0x1555, 0x1f41, 0x2d9f,
|
||||
};
|
||||
|
||||
const u32 TestRandom::expected_pcgrandom_results[256] = {
|
||||
0x48c593f8, 0x054f59f5, 0x0d062dc1, 0x23852a23, 0x7fbbc97b, 0x1f9f141e,
|
||||
0x364e6ed8, 0x995bba58, 0xc9307dc0, 0x73fb34c4, 0xcd8de88d, 0x52e8ce08,
|
||||
0x1c4a78e4, 0x25c0882e, 0x8a82e2e0, 0xe3bc3311, 0xb8068d42, 0x73186110,
|
||||
0x19988df4, 0x69bd970b, 0x7214728c, 0x0aee320c, 0x2a5a536c, 0xaf48d715,
|
||||
0x00bce504, 0xd2b8f548, 0x520df366, 0x96d8fff5, 0xa1bb510b, 0x63477049,
|
||||
0xb85990b7, 0x7e090689, 0x275fb468, 0x50206257, 0x8bab4f8a, 0x0d6823db,
|
||||
0x63faeaac, 0x2d92deeb, 0x2ba78024, 0x0d30f631, 0x338923a0, 0xd07248d8,
|
||||
0xa5db62d3, 0xddba8af6, 0x0ad454e9, 0x6f0fd13a, 0xbbfde2bf, 0x91188009,
|
||||
0x966b394d, 0xbb9d2012, 0x7e6926cb, 0x95183860, 0x5ff4c59b, 0x035f628a,
|
||||
0xb67085ef, 0x33867e23, 0x68d1b887, 0x2e3298d7, 0x84fd0650, 0x8bc91141,
|
||||
0x6fcb0452, 0x2836fee9, 0x2e83c0a3, 0xf1bafdc5, 0x9ff77777, 0xfdfbba87,
|
||||
0x527aebeb, 0x423e5248, 0xd1756490, 0xe41148fa, 0x3361f7b4, 0xa2824f23,
|
||||
0xf4e08072, 0xc50442be, 0x35adcc21, 0x36be153c, 0xc7709012, 0xf0eeb9f2,
|
||||
0x3d73114e, 0x1c1574ee, 0x92095b9c, 0x1503d01c, 0xd6ce0677, 0x026a8ec1,
|
||||
0x76d0084d, 0x86c23633, 0x36f75ce6, 0x08fa7bbe, 0x35f6ff2a, 0x31cc9525,
|
||||
0x2c1a35e6, 0x8effcd62, 0xc782fa07, 0x8a86e248, 0x8fdb7a9b, 0x77246626,
|
||||
0x5767723f, 0x3a78b699, 0xe548ce1c, 0x5820f37d, 0x148ed9b8, 0xf6796254,
|
||||
0x32232c20, 0x392bf3a2, 0xe9af6625, 0xd40b0d88, 0x636cfa23, 0x6a5de514,
|
||||
0xc4a69183, 0xc785c853, 0xab0de901, 0x16ae7e44, 0x376f13b5, 0x070f7f31,
|
||||
0x34cbc93b, 0xe6184345, 0x1b7f911f, 0x631fbe4b, 0x86d6e023, 0xc689b518,
|
||||
0x88ef4f7c, 0xddf06b45, 0xc97f18d4, 0x2aaee94b, 0x45694723, 0x6db111d2,
|
||||
0x91974fce, 0xe33e29e2, 0xc5e99494, 0x8017e02b, 0x3ebd8143, 0x471ffb80,
|
||||
0xc0d7ca1b, 0x4954c860, 0x48935d6a, 0xf2d27999, 0xb93d608d, 0x40696e90,
|
||||
0x60b18162, 0x1a156998, 0x09b8bbab, 0xc80a79b6, 0x8adbcfbc, 0xc375248c,
|
||||
0xa584e2ea, 0x5b46fe11, 0x58e84680, 0x8a8bc456, 0xd668b94f, 0x8b9035be,
|
||||
0x278509d4, 0x6663a140, 0x81a9817a, 0xd4f9d3cf, 0x6dc5f607, 0x6ae04450,
|
||||
0x694f22a4, 0x1d061788, 0x2e39ad8b, 0x748f4db2, 0xee569b52, 0xd157166d,
|
||||
0xdabc161e, 0xc8d50176, 0x7e3110e5, 0x9f7d033b, 0x128df67f, 0xb0078583,
|
||||
0xa3a75d26, 0xc1ad8011, 0x07dd89ec, 0xef04f456, 0x91bf866c, 0x6aac5306,
|
||||
0xdd5a1573, 0xf73ff97a, 0x4e1186ad, 0xb9680680, 0xc8894515, 0xdc95a08e,
|
||||
0xc894fd8e, 0xf84ade15, 0xd787f8c1, 0x40dcecca, 0x1b24743e, 0x1ce6ab23,
|
||||
0x72321653, 0xb80fbaf7, 0x1bcf099b, 0x1ff26805, 0x78f66c8e, 0xf93bf51a,
|
||||
0xfb0c06fe, 0xe50d48cf, 0x310947e0, 0x1b78804a, 0xe73e2c14, 0x8deb8381,
|
||||
0xe576122a, 0xe5a8df39, 0x42397c5e, 0xf5503f3c, 0xbe3dbf8d, 0x1b360e5c,
|
||||
0x9254caaf, 0x7a9f6744, 0x6d4144fa, 0xd77c65fe, 0x44ca7b12, 0xf58a4c00,
|
||||
0x159500d0, 0x92769857, 0x7134fdd4, 0xa3fea693, 0xbd044831, 0xeded39a1,
|
||||
0xe4570204, 0xaea37f2f, 0x9a302971, 0x620f8402, 0x1d2f3e5e, 0xf9c2f49c,
|
||||
0x738e813a, 0xb3c92251, 0x7ecba63b, 0xbe7eebc7, 0xf800267c, 0x3fdeb760,
|
||||
0xf12d5e7d, 0x5a18dce1, 0xb35a539c, 0xe565f057, 0x2babf38c, 0xae5800ad,
|
||||
0x421004dd, 0x6715acb6, 0xff529b64, 0xd520d207, 0x7cb193e7, 0xe9b18e4c,
|
||||
0xfd2a8a59, 0x47826ae3, 0x56ba43f8, 0x453b3d99, 0x8ae1675f, 0xf66f5c34,
|
||||
0x057a6ac1, 0x010769e4, 0xa8324158, 0x410379a5, 0x5dfc8c97, 0x72848afe,
|
||||
0x59f169e5, 0xe32acb78, 0x5dfaa9c4, 0x51bb956a,
|
||||
};
|
||||
|
||||
const u8 TestRandom::expected_pcgrandom_bytes_result[24] = {
|
||||
0xf3, 0x79, 0x8f, 0x31, 0xac, 0xd9, 0x34, 0xf8, 0x3c, 0x6e, 0x82, 0x37,
|
||||
0x6b, 0x4b, 0x77, 0xe3, 0xbd, 0x0a, 0xee, 0x22, 0x79, 0x6e, 0x40, 0x00,
|
||||
};
|
||||
|
||||
const u8 TestRandom::expected_pcgrandom_bytes_result2[24] = {
|
||||
0x47, 0x9e, 0x08, 0x3e, 0xd4, 0x21, 0x2d, 0xf6, 0xb4, 0xb1, 0x9d, 0x7a,
|
||||
0x60, 0x02, 0x5a, 0xb2, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
280
src/unittest/test_schematic.cpp
Normal file
280
src/unittest/test_schematic.cpp
Normal file
@ -0,0 +1,280 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2014 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "mapgen/mg_schematic.h"
|
||||
#include "gamedef.h"
|
||||
#include "nodedef.h"
|
||||
|
||||
class TestSchematic : public TestBase {
|
||||
public:
|
||||
TestSchematic() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestSchematic"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testMtsSerializeDeserialize(const NodeDefManager *ndef);
|
||||
void testLuaTableSerialize(const NodeDefManager *ndef);
|
||||
void testFileSerializeDeserialize(const NodeDefManager *ndef);
|
||||
|
||||
static const content_t test_schem1_data[7 * 6 * 4];
|
||||
static const content_t test_schem2_data[3 * 3 * 3];
|
||||
static const u8 test_schem2_prob[3 * 3 * 3];
|
||||
static const char *expected_lua_output;
|
||||
};
|
||||
|
||||
static TestSchematic g_test_instance;
|
||||
|
||||
void TestSchematic::runTests(IGameDef *gamedef)
|
||||
{
|
||||
NodeDefManager *ndef =
|
||||
(NodeDefManager *)gamedef->getNodeDefManager();
|
||||
|
||||
ndef->setNodeRegistrationStatus(true);
|
||||
|
||||
TEST(testMtsSerializeDeserialize, ndef);
|
||||
TEST(testLuaTableSerialize, ndef);
|
||||
TEST(testFileSerializeDeserialize, ndef);
|
||||
|
||||
ndef->resetNodeResolveState();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestSchematic::testMtsSerializeDeserialize(const NodeDefManager *ndef)
|
||||
{
|
||||
static const v3s16 size(7, 6, 4);
|
||||
static const u32 volume = size.X * size.Y * size.Z;
|
||||
|
||||
std::stringstream ss(std::ios_base::binary |
|
||||
std::ios_base::in | std::ios_base::out);
|
||||
|
||||
std::vector<std::string> names;
|
||||
names.emplace_back("foo");
|
||||
names.emplace_back("bar");
|
||||
names.emplace_back("baz");
|
||||
names.emplace_back("qux");
|
||||
|
||||
Schematic schem, schem2;
|
||||
|
||||
schem.flags = 0;
|
||||
schem.size = size;
|
||||
schem.schemdata = new MapNode[volume];
|
||||
schem.slice_probs = new u8[size.Y];
|
||||
for (size_t i = 0; i != volume; i++)
|
||||
schem.schemdata[i] = MapNode(test_schem1_data[i], MTSCHEM_PROB_ALWAYS, 0);
|
||||
for (s16 y = 0; y != size.Y; y++)
|
||||
schem.slice_probs[y] = MTSCHEM_PROB_ALWAYS;
|
||||
|
||||
UASSERT(schem.serializeToMts(&ss, names));
|
||||
|
||||
ss.seekg(0);
|
||||
names.clear();
|
||||
|
||||
UASSERT(schem2.deserializeFromMts(&ss, &names));
|
||||
|
||||
UASSERTEQ(size_t, names.size(), 4);
|
||||
UASSERTEQ(std::string, names[0], "foo");
|
||||
UASSERTEQ(std::string, names[1], "bar");
|
||||
UASSERTEQ(std::string, names[2], "baz");
|
||||
UASSERTEQ(std::string, names[3], "qux");
|
||||
|
||||
UASSERT(schem2.size == size);
|
||||
for (size_t i = 0; i != volume; i++)
|
||||
UASSERT(schem2.schemdata[i] == schem.schemdata[i]);
|
||||
for (s16 y = 0; y != size.Y; y++)
|
||||
UASSERTEQ(u8, schem2.slice_probs[y], schem.slice_probs[y]);
|
||||
}
|
||||
|
||||
|
||||
void TestSchematic::testLuaTableSerialize(const NodeDefManager *ndef)
|
||||
{
|
||||
static const v3s16 size(3, 3, 3);
|
||||
static const u32 volume = size.X * size.Y * size.Z;
|
||||
|
||||
Schematic schem;
|
||||
|
||||
schem.flags = 0;
|
||||
schem.size = size;
|
||||
schem.schemdata = new MapNode[volume];
|
||||
schem.slice_probs = new u8[size.Y];
|
||||
for (size_t i = 0; i != volume; i++)
|
||||
schem.schemdata[i] = MapNode(test_schem2_data[i], test_schem2_prob[i], 0);
|
||||
for (s16 y = 0; y != size.Y; y++)
|
||||
schem.slice_probs[y] = MTSCHEM_PROB_ALWAYS;
|
||||
|
||||
std::vector<std::string> names;
|
||||
names.emplace_back("air");
|
||||
names.emplace_back("default:lava_source");
|
||||
names.emplace_back("default:glass");
|
||||
|
||||
std::ostringstream ss(std::ios_base::binary);
|
||||
|
||||
UASSERT(schem.serializeToLua(&ss, names, false, 0));
|
||||
UASSERTEQ(std::string, ss.str(), expected_lua_output);
|
||||
}
|
||||
|
||||
|
||||
void TestSchematic::testFileSerializeDeserialize(const NodeDefManager *ndef)
|
||||
{
|
||||
static const v3s16 size(3, 3, 3);
|
||||
static const u32 volume = size.X * size.Y * size.Z;
|
||||
static const content_t content_map[] = {
|
||||
CONTENT_AIR,
|
||||
t_CONTENT_STONE,
|
||||
t_CONTENT_LAVA,
|
||||
};
|
||||
static const content_t content_map2[] = {
|
||||
CONTENT_AIR,
|
||||
t_CONTENT_STONE,
|
||||
t_CONTENT_WATER,
|
||||
};
|
||||
StringMap replace_names;
|
||||
replace_names["default:lava"] = "default:water";
|
||||
|
||||
Schematic schem1, schem2;
|
||||
|
||||
//// Construct the schematic to save
|
||||
schem1.flags = 0;
|
||||
schem1.size = size;
|
||||
schem1.schemdata = new MapNode[volume];
|
||||
schem1.slice_probs = new u8[size.Y];
|
||||
schem1.slice_probs[0] = 80;
|
||||
schem1.slice_probs[1] = 160;
|
||||
schem1.slice_probs[2] = 240;
|
||||
|
||||
for (size_t i = 0; i != volume; i++) {
|
||||
content_t c = content_map[test_schem2_data[i]];
|
||||
schem1.schemdata[i] = MapNode(c, test_schem2_prob[i], 0);
|
||||
}
|
||||
|
||||
std::string temp_file = getTestTempFile();
|
||||
UASSERT(schem1.saveSchematicToFile(temp_file, ndef));
|
||||
UASSERT(schem2.loadSchematicFromFile(temp_file, ndef, &replace_names));
|
||||
|
||||
UASSERT(schem2.size == size);
|
||||
UASSERT(schem2.slice_probs[0] == 80);
|
||||
UASSERT(schem2.slice_probs[1] == 160);
|
||||
UASSERT(schem2.slice_probs[2] == 240);
|
||||
|
||||
for (size_t i = 0; i != volume; i++) {
|
||||
content_t c = content_map2[test_schem2_data[i]];
|
||||
UASSERT(schem2.schemdata[i] == MapNode(c, test_schem2_prob[i], 0));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Should form a cross-shaped-thing...?
|
||||
const content_t TestSchematic::test_schem1_data[7 * 6 * 4] = {
|
||||
3, 3, 1, 1, 1, 3, 3, // Y=0, Z=0
|
||||
3, 0, 1, 2, 1, 0, 3, // Y=1, Z=0
|
||||
3, 0, 1, 2, 1, 0, 3, // Y=2, Z=0
|
||||
3, 1, 1, 2, 1, 1, 3, // Y=3, Z=0
|
||||
3, 2, 2, 2, 2, 2, 3, // Y=4, Z=0
|
||||
3, 1, 1, 2, 1, 1, 3, // Y=5, Z=0
|
||||
|
||||
0, 0, 1, 1, 1, 0, 0, // Y=0, Z=1
|
||||
0, 0, 1, 2, 1, 0, 0, // Y=1, Z=1
|
||||
0, 0, 1, 2, 1, 0, 0, // Y=2, Z=1
|
||||
1, 1, 1, 2, 1, 1, 1, // Y=3, Z=1
|
||||
1, 2, 2, 2, 2, 2, 1, // Y=4, Z=1
|
||||
1, 1, 1, 2, 1, 1, 1, // Y=5, Z=1
|
||||
|
||||
0, 0, 1, 1, 1, 0, 0, // Y=0, Z=2
|
||||
0, 0, 1, 2, 1, 0, 0, // Y=1, Z=2
|
||||
0, 0, 1, 2, 1, 0, 0, // Y=2, Z=2
|
||||
1, 1, 1, 2, 1, 1, 1, // Y=3, Z=2
|
||||
1, 2, 2, 2, 2, 2, 1, // Y=4, Z=2
|
||||
1, 1, 1, 2, 1, 1, 1, // Y=5, Z=2
|
||||
|
||||
3, 3, 1, 1, 1, 3, 3, // Y=0, Z=3
|
||||
3, 0, 1, 2, 1, 0, 3, // Y=1, Z=3
|
||||
3, 0, 1, 2, 1, 0, 3, // Y=2, Z=3
|
||||
3, 1, 1, 2, 1, 1, 3, // Y=3, Z=3
|
||||
3, 2, 2, 2, 2, 2, 3, // Y=4, Z=3
|
||||
3, 1, 1, 2, 1, 1, 3, // Y=5, Z=3
|
||||
};
|
||||
|
||||
const content_t TestSchematic::test_schem2_data[3 * 3 * 3] = {
|
||||
0, 0, 0,
|
||||
0, 2, 0,
|
||||
0, 0, 0,
|
||||
|
||||
0, 2, 0,
|
||||
2, 1, 2,
|
||||
0, 2, 0,
|
||||
|
||||
0, 0, 0,
|
||||
0, 2, 0,
|
||||
0, 0, 0,
|
||||
};
|
||||
|
||||
const u8 TestSchematic::test_schem2_prob[3 * 3 * 3] = {
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00,
|
||||
|
||||
0x00, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0x00,
|
||||
|
||||
0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00,
|
||||
};
|
||||
|
||||
const char *TestSchematic::expected_lua_output =
|
||||
"schematic = {\n"
|
||||
"\tsize = {x=3, y=3, z=3},\n"
|
||||
"\tyslice_prob = {\n"
|
||||
"\t\t{ypos=0, prob=254},\n"
|
||||
"\t\t{ypos=1, prob=254},\n"
|
||||
"\t\t{ypos=2, prob=254},\n"
|
||||
"\t},\n"
|
||||
"\tdata = {\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"default:lava_source\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"default:glass\", prob=254, param2=0, force_place=true},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t\t{name=\"air\", prob=0, param2=0},\n"
|
||||
"\t},\n"
|
||||
"}\n";
|
395
src/unittest/test_serialization.cpp
Normal file
395
src/unittest/test_serialization.cpp
Normal file
@ -0,0 +1,395 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "util/string.h"
|
||||
#include "util/serialize.h"
|
||||
#include <cmath>
|
||||
|
||||
class TestSerialization : public TestBase {
|
||||
public:
|
||||
TestSerialization() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestSerialization"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
void buildTestStrings();
|
||||
|
||||
void testSerializeString();
|
||||
void testSerializeLongString();
|
||||
void testSerializeJsonString();
|
||||
void testDeSerializeString();
|
||||
void testDeSerializeLongString();
|
||||
void testStreamRead();
|
||||
void testStreamWrite();
|
||||
void testFloatFormat();
|
||||
|
||||
std::string teststring2;
|
||||
std::wstring teststring2_w;
|
||||
std::string teststring2_w_encoded;
|
||||
|
||||
static const u8 test_serialized_data[12 * 11 - 2];
|
||||
};
|
||||
|
||||
static TestSerialization g_test_instance;
|
||||
|
||||
void TestSerialization::runTests(IGameDef *gamedef)
|
||||
{
|
||||
buildTestStrings();
|
||||
|
||||
TEST(testSerializeString);
|
||||
TEST(testDeSerializeString);
|
||||
TEST(testSerializeLongString);
|
||||
TEST(testDeSerializeLongString);
|
||||
TEST(testSerializeJsonString);
|
||||
TEST(testStreamRead);
|
||||
TEST(testStreamWrite);
|
||||
TEST(testFloatFormat);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// To be used like this:
|
||||
// mkstr("Some\0string\0with\0embedded\0nuls")
|
||||
// since std::string("...") doesn't work as expected in that case.
|
||||
template<size_t N> std::string mkstr(const char (&s)[N])
|
||||
{
|
||||
return std::string(s, N - 1);
|
||||
}
|
||||
|
||||
void TestSerialization::buildTestStrings()
|
||||
{
|
||||
std::ostringstream tmp_os;
|
||||
std::wostringstream tmp_os_w;
|
||||
std::ostringstream tmp_os_w_encoded;
|
||||
for (int i = 0; i < 256; i++) {
|
||||
tmp_os << (char)i;
|
||||
tmp_os_w << (wchar_t)i;
|
||||
tmp_os_w_encoded << (char)0 << (char)i;
|
||||
}
|
||||
teststring2 = tmp_os.str();
|
||||
teststring2_w = tmp_os_w.str();
|
||||
teststring2_w_encoded = tmp_os_w_encoded.str();
|
||||
}
|
||||
|
||||
void TestSerialization::testSerializeString()
|
||||
{
|
||||
// Test blank string
|
||||
UASSERT(serializeString16("") == mkstr("\0\0"));
|
||||
|
||||
// Test basic string
|
||||
UASSERT(serializeString16("Hello world!") == mkstr("\0\14Hello world!"));
|
||||
|
||||
// Test character range
|
||||
UASSERT(serializeString16(teststring2) == mkstr("\1\0") + teststring2);
|
||||
}
|
||||
|
||||
void TestSerialization::testDeSerializeString()
|
||||
{
|
||||
// Test deserialize
|
||||
{
|
||||
std::istringstream is(serializeString16(teststring2), std::ios::binary);
|
||||
UASSERT(deSerializeString16(is) == teststring2);
|
||||
UASSERT(!is.eof());
|
||||
is.get();
|
||||
UASSERT(is.eof());
|
||||
}
|
||||
|
||||
// Test deserialize an incomplete length specifier
|
||||
{
|
||||
std::istringstream is(mkstr("\x53"), std::ios::binary);
|
||||
EXCEPTION_CHECK(SerializationError, deSerializeString16(is));
|
||||
}
|
||||
|
||||
// Test deserialize a string with incomplete data
|
||||
{
|
||||
std::istringstream is(mkstr("\x00\x55 abcdefg"), std::ios::binary);
|
||||
EXCEPTION_CHECK(SerializationError, deSerializeString16(is));
|
||||
}
|
||||
}
|
||||
|
||||
void TestSerialization::testSerializeLongString()
|
||||
{
|
||||
// Test blank string
|
||||
UASSERT(serializeString32("") == mkstr("\0\0\0\0"));
|
||||
|
||||
// Test basic string
|
||||
UASSERT(serializeString32("Hello world!") == mkstr("\0\0\0\14Hello world!"));
|
||||
|
||||
// Test character range
|
||||
UASSERT(serializeString32(teststring2) == mkstr("\0\0\1\0") + teststring2);
|
||||
}
|
||||
|
||||
void TestSerialization::testDeSerializeLongString()
|
||||
{
|
||||
// Test deserialize
|
||||
{
|
||||
std::istringstream is(serializeString32(teststring2), std::ios::binary);
|
||||
UASSERT(deSerializeString32(is) == teststring2);
|
||||
UASSERT(!is.eof());
|
||||
is.get();
|
||||
UASSERT(is.eof());
|
||||
}
|
||||
|
||||
// Test deserialize an incomplete length specifier
|
||||
{
|
||||
std::istringstream is(mkstr("\x53"), std::ios::binary);
|
||||
EXCEPTION_CHECK(SerializationError, deSerializeString32(is));
|
||||
}
|
||||
|
||||
// Test deserialize a string with incomplete data
|
||||
{
|
||||
std::istringstream is(mkstr("\x00\x00\x00\x05 abc"), std::ios::binary);
|
||||
EXCEPTION_CHECK(SerializationError, deSerializeString32(is));
|
||||
}
|
||||
|
||||
// Test deserialize a string with a length too large
|
||||
{
|
||||
std::istringstream is(mkstr("\xFF\xFF\xFF\xFF blah"), std::ios::binary);
|
||||
EXCEPTION_CHECK(SerializationError, deSerializeString32(is));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TestSerialization::testSerializeJsonString()
|
||||
{
|
||||
// Test blank string
|
||||
UASSERT(serializeJsonString("") == "\"\"");
|
||||
|
||||
// Test basic string
|
||||
UASSERT(serializeJsonString("Hello world!") == "\"Hello world!\"");
|
||||
|
||||
// MSVC fails when directly using "\\\\"
|
||||
std::string backslash = "\\";
|
||||
UASSERT(serializeJsonString(teststring2) ==
|
||||
mkstr("\"") +
|
||||
"\\u0000\\u0001\\u0002\\u0003\\u0004\\u0005\\u0006\\u0007" +
|
||||
"\\b\\t\\n\\u000b\\f\\r\\u000e\\u000f" +
|
||||
"\\u0010\\u0011\\u0012\\u0013\\u0014\\u0015\\u0016\\u0017" +
|
||||
"\\u0018\\u0019\\u001a\\u001b\\u001c\\u001d\\u001e\\u001f" +
|
||||
" !\\\"" + teststring2.substr(0x23, 0x2f-0x23) +
|
||||
"\\/" + teststring2.substr(0x30, 0x5c-0x30) +
|
||||
backslash + backslash + teststring2.substr(0x5d, 0x7f-0x5d) + "\\u007f" +
|
||||
"\\u0080\\u0081\\u0082\\u0083\\u0084\\u0085\\u0086\\u0087" +
|
||||
"\\u0088\\u0089\\u008a\\u008b\\u008c\\u008d\\u008e\\u008f" +
|
||||
"\\u0090\\u0091\\u0092\\u0093\\u0094\\u0095\\u0096\\u0097" +
|
||||
"\\u0098\\u0099\\u009a\\u009b\\u009c\\u009d\\u009e\\u009f" +
|
||||
"\\u00a0\\u00a1\\u00a2\\u00a3\\u00a4\\u00a5\\u00a6\\u00a7" +
|
||||
"\\u00a8\\u00a9\\u00aa\\u00ab\\u00ac\\u00ad\\u00ae\\u00af" +
|
||||
"\\u00b0\\u00b1\\u00b2\\u00b3\\u00b4\\u00b5\\u00b6\\u00b7" +
|
||||
"\\u00b8\\u00b9\\u00ba\\u00bb\\u00bc\\u00bd\\u00be\\u00bf" +
|
||||
"\\u00c0\\u00c1\\u00c2\\u00c3\\u00c4\\u00c5\\u00c6\\u00c7" +
|
||||
"\\u00c8\\u00c9\\u00ca\\u00cb\\u00cc\\u00cd\\u00ce\\u00cf" +
|
||||
"\\u00d0\\u00d1\\u00d2\\u00d3\\u00d4\\u00d5\\u00d6\\u00d7" +
|
||||
"\\u00d8\\u00d9\\u00da\\u00db\\u00dc\\u00dd\\u00de\\u00df" +
|
||||
"\\u00e0\\u00e1\\u00e2\\u00e3\\u00e4\\u00e5\\u00e6\\u00e7" +
|
||||
"\\u00e8\\u00e9\\u00ea\\u00eb\\u00ec\\u00ed\\u00ee\\u00ef" +
|
||||
"\\u00f0\\u00f1\\u00f2\\u00f3\\u00f4\\u00f5\\u00f6\\u00f7" +
|
||||
"\\u00f8\\u00f9\\u00fa\\u00fb\\u00fc\\u00fd\\u00fe\\u00ff" +
|
||||
"\"");
|
||||
|
||||
// Test deserialize
|
||||
std::istringstream is(serializeJsonString(teststring2), std::ios::binary);
|
||||
UASSERT(deSerializeJsonString(is) == teststring2);
|
||||
UASSERT(!is.eof());
|
||||
is.get();
|
||||
UASSERT(is.eof());
|
||||
}
|
||||
|
||||
|
||||
void TestSerialization::testStreamRead()
|
||||
{
|
||||
std::string datastr(
|
||||
(const char *)test_serialized_data,
|
||||
sizeof(test_serialized_data));
|
||||
std::istringstream is(datastr, std::ios_base::binary);
|
||||
|
||||
UASSERT(readU8(is) == 0x11);
|
||||
UASSERT(readU16(is) == 0x2233);
|
||||
UASSERT(readU32(is) == 0x44556677);
|
||||
UASSERT(readU64(is) == 0x8899AABBCCDDEEFFLL);
|
||||
|
||||
UASSERT(readS8(is) == -128);
|
||||
UASSERT(readS16(is) == 30000);
|
||||
UASSERT(readS32(is) == -6);
|
||||
UASSERT(readS64(is) == -43);
|
||||
|
||||
UASSERT(readF1000(is) == 53.534f);
|
||||
UASSERT(readF1000(is) == -300000.32f);
|
||||
UASSERT(readF1000(is) == F1000_MIN);
|
||||
UASSERT(readF1000(is) == F1000_MAX);
|
||||
|
||||
UASSERT(deSerializeString16(is) == "foobar!");
|
||||
|
||||
UASSERT(readV2S16(is) == v2s16(500, 500));
|
||||
UASSERT(readV3S16(is) == v3s16(4207, 604, -30));
|
||||
UASSERT(readV2S32(is) == v2s32(1920, 1080));
|
||||
UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855));
|
||||
|
||||
UASSERT(readV3F1000(is) == v3f(500, 10024.2f, -192.54f));
|
||||
UASSERT(readARGB8(is) == video::SColor(255, 128, 50, 128));
|
||||
|
||||
UASSERT(deSerializeString32(is) == "some longer string here");
|
||||
|
||||
UASSERT(is.rdbuf()->in_avail() == 2);
|
||||
UASSERT(readU16(is) == 0xF00D);
|
||||
UASSERT(is.rdbuf()->in_avail() == 0);
|
||||
}
|
||||
|
||||
|
||||
void TestSerialization::testStreamWrite()
|
||||
{
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
std::string data;
|
||||
|
||||
writeU8(os, 0x11);
|
||||
writeU16(os, 0x2233);
|
||||
writeU32(os, 0x44556677);
|
||||
writeU64(os, 0x8899AABBCCDDEEFFLL);
|
||||
|
||||
writeS8(os, -128);
|
||||
writeS16(os, 30000);
|
||||
writeS32(os, -6);
|
||||
writeS64(os, -43);
|
||||
|
||||
writeF1000(os, 53.53467f);
|
||||
writeF1000(os, -300000.32f);
|
||||
writeF1000(os, F1000_MIN);
|
||||
writeF1000(os, F1000_MAX);
|
||||
|
||||
os << serializeString16("foobar!");
|
||||
|
||||
data = os.str();
|
||||
UASSERT(data.size() < sizeof(test_serialized_data));
|
||||
UASSERT(!memcmp(&data[0], test_serialized_data, data.size()));
|
||||
|
||||
writeV2S16(os, v2s16(500, 500));
|
||||
writeV3S16(os, v3s16(4207, 604, -30));
|
||||
writeV2S32(os, v2s32(1920, 1080));
|
||||
writeV3S32(os, v3s32(-400, 6400054, 290549855));
|
||||
|
||||
writeV3F1000(os, v3f(500, 10024.2f, -192.54f));
|
||||
writeARGB8(os, video::SColor(255, 128, 50, 128));
|
||||
|
||||
os << serializeString32("some longer string here");
|
||||
|
||||
writeU16(os, 0xF00D);
|
||||
|
||||
data = os.str();
|
||||
UASSERT(data.size() == sizeof(test_serialized_data));
|
||||
UASSERT(!memcmp(&data[0], test_serialized_data, sizeof(test_serialized_data)));
|
||||
}
|
||||
|
||||
|
||||
void TestSerialization::testFloatFormat()
|
||||
{
|
||||
FloatType type = getFloatSerializationType();
|
||||
u32 i;
|
||||
f32 fs, fm;
|
||||
|
||||
// Check precision of float calculations on this platform
|
||||
const std::unordered_map<f32, u32> float_results = {
|
||||
{ 0.0f, 0x00000000UL },
|
||||
{ 1.0f, 0x3F800000UL },
|
||||
{ -1.0f, 0xBF800000UL },
|
||||
{ 0.1f, 0x3DCCCCCDUL },
|
||||
{ -0.1f, 0xBDCCCCCDUL },
|
||||
{ 1945329.25f, 0x49ED778AUL },
|
||||
{ -23298764.f, 0xCBB1C166UL },
|
||||
{ 0.5f, 0x3F000000UL },
|
||||
{ -0.5f, 0xBF000000UL }
|
||||
};
|
||||
for (const auto &v : float_results) {
|
||||
i = f32Tou32Slow(v.first);
|
||||
if (std::abs((s64)v.second - i) > 32) {
|
||||
printf("Inaccurate float values on %.9g, expected 0x%X, actual 0x%X\n",
|
||||
v.first, v.second, i);
|
||||
UASSERT(false);
|
||||
}
|
||||
|
||||
fs = u32Tof32Slow(v.second);
|
||||
if (std::fabs(v.first - fs) > std::fabs(v.first * 0.000005f)) {
|
||||
printf("Inaccurate float values on 0x%X, expected %.9g, actual 0x%.9g\n",
|
||||
v.second, v.first, fs);
|
||||
UASSERT(false);
|
||||
}
|
||||
}
|
||||
|
||||
if (type == FLOATTYPE_SLOW) {
|
||||
// conversion using memcpy is not possible
|
||||
// Skip exact float comparison checks below
|
||||
return;
|
||||
}
|
||||
|
||||
// The code below compares the IEEE conversion functions with a
|
||||
// known good IEC559/IEEE754 implementation. This test neeeds
|
||||
// IEC559 compliance in the compiler.
|
||||
#if defined(__GNUC__) && (!defined(__STDC_IEC_559__) || defined(__FAST_MATH__))
|
||||
// GNU C++ lies about its IEC559 support when -ffast-math is active.
|
||||
// https://gcc.gnu.org/bugzilla//show_bug.cgi?id=84949
|
||||
bool is_iec559 = false;
|
||||
#else
|
||||
bool is_iec559 = std::numeric_limits<f32>::is_iec559;
|
||||
#endif
|
||||
if (!is_iec559)
|
||||
return;
|
||||
|
||||
auto test_single = [&fs, &fm](const u32 &i) -> bool {
|
||||
memcpy(&fm, &i, 4);
|
||||
fs = u32Tof32Slow(i);
|
||||
if (fm != fs) {
|
||||
printf("u32Tof32Slow failed on 0x%X, expected %.9g, actual %.9g\n",
|
||||
i, fm, fs);
|
||||
return false;
|
||||
}
|
||||
if (f32Tou32Slow(fs) != i) {
|
||||
printf("f32Tou32Slow failed on %.9g, expected 0x%X, actual 0x%X\n",
|
||||
fs, i, f32Tou32Slow(fs));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
// Use step of prime 277 to speed things up from 3 minutes to a few seconds
|
||||
// Test from 0 to 0xFF800000UL (positive)
|
||||
for (i = 0x00000000UL; i <= 0x7F800000UL; i += 277)
|
||||
UASSERT(test_single(i));
|
||||
|
||||
// Ensure +inf and -inf are tested
|
||||
UASSERT(test_single(0x7F800000UL));
|
||||
UASSERT(test_single(0xFF800000UL));
|
||||
|
||||
// Test from 0x80000000UL to 0xFF800000UL (negative)
|
||||
for (i = 0x80000000UL; i <= 0xFF800000UL; i += 277)
|
||||
UASSERT(test_single(i));
|
||||
}
|
||||
|
||||
const u8 TestSerialization::test_serialized_data[12 * 11 - 2] = {
|
||||
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc,
|
||||
0xdd, 0xee, 0xff, 0x80, 0x75, 0x30, 0xff, 0xff, 0xff, 0xfa, 0xff, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xd5, 0x00, 0x00, 0xd1, 0x1e, 0xee, 0x1e,
|
||||
0x5b, 0xc0, 0x80, 0x00, 0x02, 0x80, 0x7F, 0xFF, 0xFD, 0x80, 0x00, 0x07,
|
||||
0x66, 0x6f, 0x6f, 0x62, 0x61, 0x72, 0x21, 0x01, 0xf4, 0x01, 0xf4, 0x10,
|
||||
0x6f, 0x02, 0x5c, 0xff, 0xe2, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x04,
|
||||
0x38, 0xff, 0xff, 0xfe, 0x70, 0x00, 0x61, 0xa8, 0x36, 0x11, 0x51, 0x70,
|
||||
0x5f, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff,
|
||||
0xfd, 0x0f, 0xe4, 0xff, 0x80, 0x32, 0x80, 0x00, 0x00, 0x00, 0x17, 0x73,
|
||||
0x6f, 0x6d, 0x65, 0x20, 0x6c, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x20, 0x73,
|
||||
0x74, 0x72, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x65, 0x72, 0x65, 0xF0, 0x0D,
|
||||
};
|
122
src/unittest/test_server_shutdown_state.cpp
Normal file
122
src/unittest/test_server_shutdown_state.cpp
Normal file
@ -0,0 +1,122 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <server.h>
|
||||
#include "test.h"
|
||||
|
||||
#include "util/string.h"
|
||||
#include "util/serialize.h"
|
||||
|
||||
class FakeServer : public Server
|
||||
{
|
||||
public:
|
||||
// clang-format off
|
||||
FakeServer() : Server("fakeworld", SubgameSpec("fakespec", "fakespec"), true,
|
||||
Address(), true, nullptr)
|
||||
{
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
private:
|
||||
void SendChatMessage(session_t peer_id, const ChatMessage &message)
|
||||
{
|
||||
// NOOP
|
||||
}
|
||||
};
|
||||
|
||||
class TestServerShutdownState : public TestBase
|
||||
{
|
||||
public:
|
||||
TestServerShutdownState() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestServerShutdownState"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testInit();
|
||||
void testReset();
|
||||
void testTrigger();
|
||||
void testTick();
|
||||
};
|
||||
|
||||
static TestServerShutdownState g_test_instance;
|
||||
|
||||
void TestServerShutdownState::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testInit);
|
||||
TEST(testReset);
|
||||
TEST(testTrigger);
|
||||
TEST(testTick);
|
||||
}
|
||||
|
||||
void TestServerShutdownState::testInit()
|
||||
{
|
||||
Server::ShutdownState ss;
|
||||
UASSERT(!ss.is_requested);
|
||||
UASSERT(!ss.should_reconnect);
|
||||
UASSERT(ss.message.empty());
|
||||
UASSERT(ss.m_timer == 0.0f);
|
||||
}
|
||||
|
||||
void TestServerShutdownState::testReset()
|
||||
{
|
||||
Server::ShutdownState ss;
|
||||
ss.reset();
|
||||
UASSERT(!ss.is_requested);
|
||||
UASSERT(!ss.should_reconnect);
|
||||
UASSERT(ss.message.empty());
|
||||
UASSERT(ss.m_timer == 0.0f);
|
||||
}
|
||||
|
||||
void TestServerShutdownState::testTrigger()
|
||||
{
|
||||
Server::ShutdownState ss;
|
||||
ss.trigger(3.0f, "testtrigger", true);
|
||||
UASSERT(!ss.is_requested);
|
||||
UASSERT(ss.should_reconnect);
|
||||
UASSERT(ss.message == "testtrigger");
|
||||
UASSERT(ss.m_timer == 3.0f);
|
||||
}
|
||||
|
||||
void TestServerShutdownState::testTick()
|
||||
{
|
||||
std::unique_ptr<FakeServer> fakeServer(new FakeServer());
|
||||
Server::ShutdownState ss;
|
||||
ss.trigger(28.0f, "testtrigger", true);
|
||||
ss.tick(0.0f, fakeServer.get());
|
||||
|
||||
// Tick with no time should not change anything
|
||||
UASSERT(!ss.is_requested);
|
||||
UASSERT(ss.should_reconnect);
|
||||
UASSERT(ss.message == "testtrigger");
|
||||
UASSERT(ss.m_timer == 28.0f);
|
||||
|
||||
// Tick 2 seconds
|
||||
ss.tick(2.0f, fakeServer.get());
|
||||
UASSERT(!ss.is_requested);
|
||||
UASSERT(ss.should_reconnect);
|
||||
UASSERT(ss.message == "testtrigger");
|
||||
UASSERT(ss.m_timer == 26.0f);
|
||||
|
||||
// Tick remaining seconds + additional expire
|
||||
ss.tick(26.1f, fakeServer.get());
|
||||
UASSERT(ss.is_requested);
|
||||
UASSERT(ss.should_reconnect);
|
||||
UASSERT(ss.message == "testtrigger");
|
||||
UASSERT(ss.m_timer == 0.0f);
|
||||
}
|
200
src/unittest/test_serveractiveobjectmgr.cpp
Normal file
200
src/unittest/test_serveractiveobjectmgr.cpp
Normal file
@ -0,0 +1,200 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "server/activeobjectmgr.h"
|
||||
#include <algorithm>
|
||||
#include <queue>
|
||||
#include "test.h"
|
||||
|
||||
#include "profiler.h"
|
||||
|
||||
class TestServerActiveObject : public ServerActiveObject
|
||||
{
|
||||
public:
|
||||
TestServerActiveObject(const v3f &p = v3f()) : ServerActiveObject(nullptr, p) {}
|
||||
~TestServerActiveObject() = default;
|
||||
ActiveObjectType getType() const override { return ACTIVEOBJECT_TYPE_TEST; }
|
||||
bool getCollisionBox(aabb3f *toset) const override { return false; }
|
||||
bool getSelectionBox(aabb3f *toset) const override { return false; }
|
||||
bool collideWithObjects() const override { return false; }
|
||||
};
|
||||
|
||||
class TestServerActiveObjectMgr : public TestBase
|
||||
{
|
||||
public:
|
||||
TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestServerActiveObjectMgr"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testFreeID();
|
||||
void testRegisterObject();
|
||||
void testRemoveObject();
|
||||
void testGetObjectsInsideRadius();
|
||||
void testGetAddedActiveObjectsAroundPos();
|
||||
};
|
||||
|
||||
static TestServerActiveObjectMgr g_test_instance;
|
||||
|
||||
void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testFreeID);
|
||||
TEST(testRegisterObject)
|
||||
TEST(testRemoveObject)
|
||||
TEST(testGetObjectsInsideRadius);
|
||||
TEST(testGetAddedActiveObjectsAroundPos);
|
||||
}
|
||||
|
||||
void clearSAOMgr(server::ActiveObjectMgr *saomgr)
|
||||
{
|
||||
auto clear_cb = [](ServerActiveObject *obj, u16 id) {
|
||||
delete obj;
|
||||
return true;
|
||||
};
|
||||
saomgr->clear(clear_cb);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestServerActiveObjectMgr::testFreeID()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
std::vector<u16> aoids;
|
||||
|
||||
u16 aoid = saomgr.getFreeId();
|
||||
// Ensure it's not the same id
|
||||
UASSERT(saomgr.getFreeId() != aoid);
|
||||
|
||||
aoids.push_back(aoid);
|
||||
|
||||
// Register basic objects, ensure we never found
|
||||
for (u8 i = 0; i < UINT8_MAX; i++) {
|
||||
// Register an object
|
||||
auto tsao = new TestServerActiveObject();
|
||||
saomgr.registerObject(tsao);
|
||||
aoids.push_back(tsao->getId());
|
||||
|
||||
// Ensure next id is not in registered list
|
||||
UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
|
||||
aoids.end());
|
||||
}
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testRegisterObject()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
auto tsao = new TestServerActiveObject();
|
||||
UASSERT(saomgr.registerObject(tsao));
|
||||
|
||||
u16 id = tsao->getId();
|
||||
|
||||
auto tsaoToCompare = saomgr.getActiveObject(id);
|
||||
UASSERT(tsaoToCompare->getId() == id);
|
||||
UASSERT(tsaoToCompare == tsao);
|
||||
|
||||
tsao = new TestServerActiveObject();
|
||||
UASSERT(saomgr.registerObject(tsao));
|
||||
UASSERT(saomgr.getActiveObject(tsao->getId()) == tsao);
|
||||
UASSERT(saomgr.getActiveObject(tsao->getId()) != tsaoToCompare);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testRemoveObject()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
auto tsao = new TestServerActiveObject();
|
||||
UASSERT(saomgr.registerObject(tsao));
|
||||
|
||||
u16 id = tsao->getId();
|
||||
UASSERT(saomgr.getActiveObject(id) != nullptr)
|
||||
|
||||
saomgr.removeObject(tsao->getId());
|
||||
UASSERT(saomgr.getActiveObject(id) == nullptr);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
static const v3f sao_pos[] = {
|
||||
v3f(10, 40, 10),
|
||||
v3f(740, 100, -304),
|
||||
v3f(-200, 100, -304),
|
||||
v3f(740, -740, -304),
|
||||
v3f(1500, -740, -304),
|
||||
};
|
||||
|
||||
for (const auto &p : sao_pos) {
|
||||
saomgr.registerObject(new TestServerActiveObject(p));
|
||||
}
|
||||
|
||||
std::vector<ServerActiveObject *> result;
|
||||
saomgr.getObjectsInsideRadius(v3f(), 50, result, nullptr);
|
||||
UASSERTCMP(int, ==, result.size(), 1);
|
||||
|
||||
result.clear();
|
||||
saomgr.getObjectsInsideRadius(v3f(), 750, result, nullptr);
|
||||
UASSERTCMP(int, ==, result.size(), 2);
|
||||
|
||||
result.clear();
|
||||
saomgr.getObjectsInsideRadius(v3f(), 750000, result, nullptr);
|
||||
UASSERTCMP(int, ==, result.size(), 5);
|
||||
|
||||
result.clear();
|
||||
auto include_obj_cb = [](ServerActiveObject *obj) {
|
||||
return (obj->getBasePosition().X != 10);
|
||||
};
|
||||
|
||||
saomgr.getObjectsInsideRadius(v3f(), 750000, result, include_obj_cb);
|
||||
UASSERTCMP(int, ==, result.size(), 4);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
||||
|
||||
void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
|
||||
{
|
||||
server::ActiveObjectMgr saomgr;
|
||||
static const v3f sao_pos[] = {
|
||||
v3f(10, 40, 10),
|
||||
v3f(740, 100, -304),
|
||||
v3f(-200, 100, -304),
|
||||
v3f(740, -740, -304),
|
||||
v3f(1500, -740, -304),
|
||||
};
|
||||
|
||||
for (const auto &p : sao_pos) {
|
||||
saomgr.registerObject(new TestServerActiveObject(p));
|
||||
}
|
||||
|
||||
std::queue<u16> result;
|
||||
std::set<u16> cur_objects;
|
||||
saomgr.getAddedActiveObjectsAroundPos(v3f(), 100, 50, cur_objects, result);
|
||||
UASSERTCMP(int, ==, result.size(), 1);
|
||||
|
||||
result = std::queue<u16>();
|
||||
cur_objects.clear();
|
||||
saomgr.getAddedActiveObjectsAroundPos(v3f(), 740, 50, cur_objects, result);
|
||||
UASSERTCMP(int, ==, result.size(), 2);
|
||||
|
||||
clearSAOMgr(&saomgr);
|
||||
}
|
172
src/unittest/test_servermodmanager.cpp
Normal file
172
src/unittest/test_servermodmanager.cpp
Normal file
@ -0,0 +1,172 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
#include <algorithm>
|
||||
#include "server/mods.h"
|
||||
#include "settings.h"
|
||||
#include "test_config.h"
|
||||
|
||||
class TestServerModManager : public TestBase
|
||||
{
|
||||
public:
|
||||
TestServerModManager() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestServerModManager"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testCreation();
|
||||
void testIsConsistent();
|
||||
void testUnsatisfiedMods();
|
||||
void testGetMods();
|
||||
void testGetModsWrongDir();
|
||||
void testGetModspec();
|
||||
void testGetModNamesWrongDir();
|
||||
void testGetModNames();
|
||||
void testGetModMediaPathsWrongDir();
|
||||
void testGetModMediaPaths();
|
||||
};
|
||||
|
||||
static TestServerModManager g_test_instance;
|
||||
|
||||
void TestServerModManager::runTests(IGameDef *gamedef)
|
||||
{
|
||||
const char *saved_env_mt_subgame_path = getenv("MINETEST_SUBGAME_PATH");
|
||||
#ifdef WIN32
|
||||
{
|
||||
std::string subgame_path("MINETEST_SUBGAME_PATH=");
|
||||
subgame_path.append(TEST_SUBGAME_PATH);
|
||||
_putenv(subgame_path.c_str());
|
||||
}
|
||||
#else
|
||||
setenv("MINETEST_SUBGAME_PATH", TEST_SUBGAME_PATH, 1);
|
||||
#endif
|
||||
|
||||
TEST(testCreation);
|
||||
TEST(testIsConsistent);
|
||||
TEST(testGetModsWrongDir);
|
||||
TEST(testUnsatisfiedMods);
|
||||
TEST(testGetMods);
|
||||
TEST(testGetModspec);
|
||||
TEST(testGetModNamesWrongDir);
|
||||
TEST(testGetModNames);
|
||||
TEST(testGetModMediaPathsWrongDir);
|
||||
TEST(testGetModMediaPaths);
|
||||
|
||||
#ifdef WIN32
|
||||
{
|
||||
std::string subgame_path("MINETEST_SUBGAME_PATH=");
|
||||
if (saved_env_mt_subgame_path)
|
||||
subgame_path.append(saved_env_mt_subgame_path);
|
||||
_putenv(subgame_path.c_str());
|
||||
}
|
||||
#else
|
||||
if (saved_env_mt_subgame_path)
|
||||
setenv("MINETEST_SUBGAME_PATH", saved_env_mt_subgame_path, 1);
|
||||
else
|
||||
unsetenv("MINETEST_SUBGAME_PATH");
|
||||
#endif
|
||||
}
|
||||
|
||||
void TestServerModManager::testCreation()
|
||||
{
|
||||
std::string path = std::string(TEST_WORLDDIR) + DIR_DELIM + "world.mt";
|
||||
Settings world_config;
|
||||
world_config.set("gameid", "devtest");
|
||||
UASSERTEQ(bool, world_config.updateConfigFile(path.c_str()), true);
|
||||
ServerModManager sm(TEST_WORLDDIR);
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetModsWrongDir()
|
||||
{
|
||||
// Test in non worlddir to ensure no mods are found
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR) + DIR_DELIM + "..");
|
||||
UASSERTEQ(bool, sm.getMods().empty(), true);
|
||||
}
|
||||
|
||||
void TestServerModManager::testUnsatisfiedMods()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR));
|
||||
UASSERTEQ(bool, sm.getUnsatisfiedMods().empty(), true);
|
||||
}
|
||||
|
||||
void TestServerModManager::testIsConsistent()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR));
|
||||
UASSERTEQ(bool, sm.isConsistent(), true);
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetMods()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR));
|
||||
const auto &mods = sm.getMods();
|
||||
UASSERTEQ(bool, mods.empty(), false);
|
||||
|
||||
// Ensure we found basenodes mod (part of devtest)
|
||||
bool default_found = false;
|
||||
for (const auto &m : mods) {
|
||||
if (m.name == "basenodes")
|
||||
default_found = true;
|
||||
|
||||
// Verify if paths are not empty
|
||||
UASSERTEQ(bool, m.path.empty(), false);
|
||||
}
|
||||
|
||||
UASSERTEQ(bool, default_found, true);
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetModspec()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR));
|
||||
UASSERTEQ(const ModSpec *, sm.getModSpec("wrongmod"), NULL);
|
||||
UASSERT(sm.getModSpec("basenodes") != NULL);
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetModNamesWrongDir()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR) + DIR_DELIM + "..");
|
||||
std::vector<std::string> result;
|
||||
sm.getModNames(result);
|
||||
UASSERTEQ(bool, result.empty(), true);
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetModNames()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR));
|
||||
std::vector<std::string> result;
|
||||
sm.getModNames(result);
|
||||
UASSERTEQ(bool, result.empty(), false);
|
||||
UASSERT(std::find(result.begin(), result.end(), "basenodes") != result.end());
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetModMediaPathsWrongDir()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR) + DIR_DELIM + "..");
|
||||
std::vector<std::string> result;
|
||||
sm.getModsMediaPaths(result);
|
||||
UASSERTEQ(bool, result.empty(), true);
|
||||
}
|
||||
|
||||
void TestServerModManager::testGetModMediaPaths()
|
||||
{
|
||||
ServerModManager sm(std::string(TEST_WORLDDIR));
|
||||
std::vector<std::string> result;
|
||||
sm.getModsMediaPaths(result);
|
||||
UASSERTEQ(bool, result.empty(), false);
|
||||
}
|
245
src/unittest/test_settings.cpp
Normal file
245
src/unittest/test_settings.cpp
Normal file
@ -0,0 +1,245 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <cmath>
|
||||
#include "settings.h"
|
||||
#include "noise.h"
|
||||
|
||||
class TestSettings : public TestBase {
|
||||
public:
|
||||
TestSettings() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestSettings"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testAllSettings();
|
||||
void testFlagDesc();
|
||||
|
||||
static const char *config_text_before;
|
||||
static const std::string config_text_after;
|
||||
};
|
||||
|
||||
static TestSettings g_test_instance;
|
||||
|
||||
void TestSettings::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testAllSettings);
|
||||
TEST(testFlagDesc);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
const char *TestSettings::config_text_before =
|
||||
"leet = 1337\n"
|
||||
"leetleet = 13371337\n"
|
||||
"leetleet_neg = -13371337\n"
|
||||
"floaty_thing = 1.1\n"
|
||||
"stringy_thing = asd /( ¤%&(/\" BLÖÄRP\n"
|
||||
"coord = (1, 2, 4.5)\n"
|
||||
" # this is just a comment\n"
|
||||
"this is an invalid line\n"
|
||||
"asdf = {\n"
|
||||
" a = 5\n"
|
||||
" bb = 2.5\n"
|
||||
" ccc = \"\"\"\n"
|
||||
"testy\n"
|
||||
" testa \n"
|
||||
"\"\"\"\n"
|
||||
"\n"
|
||||
"}\n"
|
||||
"blarg = \"\"\" \n"
|
||||
"some multiline text\n"
|
||||
" with leading whitespace!\n"
|
||||
"\"\"\"\n"
|
||||
"np_terrain = 5, 40, (250, 250, 250), 12341, 5, 0.7, 2.4\n"
|
||||
"zoop = true";
|
||||
|
||||
const std::string TestSettings::config_text_after =
|
||||
"leet = 1337\n"
|
||||
"leetleet = 13371337\n"
|
||||
"leetleet_neg = -13371337\n"
|
||||
"floaty_thing = 1.1\n"
|
||||
"stringy_thing = asd /( ¤%&(/\" BLÖÄRP\n"
|
||||
"coord = (1, 2, 4.5)\n"
|
||||
" # this is just a comment\n"
|
||||
"this is an invalid line\n"
|
||||
"asdf = {\n"
|
||||
" a = 5\n"
|
||||
" bb = 2.5\n"
|
||||
" ccc = \"\"\"\n"
|
||||
"testy\n"
|
||||
" testa \n"
|
||||
"\"\"\"\n"
|
||||
"\n"
|
||||
"}\n"
|
||||
"blarg = \"\"\" \n"
|
||||
"some multiline text\n"
|
||||
" with leading whitespace!\n"
|
||||
"\"\"\"\n"
|
||||
"np_terrain = {\n"
|
||||
" flags = defaults\n"
|
||||
" lacunarity = 2.4\n"
|
||||
" octaves = 6\n"
|
||||
" offset = 3.5\n"
|
||||
" persistence = 0.7\n"
|
||||
" scale = 40\n"
|
||||
" seed = 12341\n"
|
||||
" spread = (250,250,250)\n"
|
||||
"}\n"
|
||||
"zoop = true\n"
|
||||
"coord2 = (1,2,3.3)\n"
|
||||
"floaty_thing_2 = 1.2\n"
|
||||
"groupy_thing = {\n"
|
||||
" animals = cute\n"
|
||||
" num_apples = 4\n"
|
||||
" num_oranges = 53\n"
|
||||
"}\n";
|
||||
|
||||
void TestSettings::testAllSettings()
|
||||
{
|
||||
try {
|
||||
Settings s;
|
||||
|
||||
// Test reading of settings
|
||||
std::istringstream is(config_text_before);
|
||||
s.parseConfigLines(is);
|
||||
|
||||
UASSERT(s.getS32("leet") == 1337);
|
||||
UASSERT(s.getS16("leetleet") == 32767);
|
||||
UASSERT(s.getS16("leetleet_neg") == -32768);
|
||||
|
||||
// Not sure if 1.1 is an exact value as a float, but doesn't matter
|
||||
UASSERT(fabs(s.getFloat("floaty_thing") - 1.1) < 0.001);
|
||||
UASSERT(s.get("stringy_thing") == "asd /( ¤%&(/\" BLÖÄRP");
|
||||
UASSERT(fabs(s.getV3F("coord").X - 1.0) < 0.001);
|
||||
UASSERT(fabs(s.getV3F("coord").Y - 2.0) < 0.001);
|
||||
UASSERT(fabs(s.getV3F("coord").Z - 4.5) < 0.001);
|
||||
|
||||
// Test the setting of settings too
|
||||
s.setFloat("floaty_thing_2", 1.2);
|
||||
s.setV3F("coord2", v3f(1, 2, 3.3));
|
||||
UASSERT(s.get("floaty_thing_2").substr(0,3) == "1.2");
|
||||
UASSERT(fabs(s.getFloat("floaty_thing_2") - 1.2) < 0.001);
|
||||
UASSERT(fabs(s.getV3F("coord2").X - 1.0) < 0.001);
|
||||
UASSERT(fabs(s.getV3F("coord2").Y - 2.0) < 0.001);
|
||||
UASSERT(fabs(s.getV3F("coord2").Z - 3.3) < 0.001);
|
||||
|
||||
// Test settings groups
|
||||
Settings *group = s.getGroup("asdf");
|
||||
UASSERT(group != NULL);
|
||||
UASSERT(s.getGroupNoEx("zoop", group) == false);
|
||||
UASSERT(group->getS16("a") == 5);
|
||||
UASSERT(fabs(group->getFloat("bb") - 2.5) < 0.001);
|
||||
|
||||
Settings group3;
|
||||
group3.set("cat", "meow");
|
||||
group3.set("dog", "woof");
|
||||
|
||||
Settings group2;
|
||||
group2.setS16("num_apples", 4);
|
||||
group2.setS16("num_oranges", 53);
|
||||
group2.setGroup("animals", group3);
|
||||
group2.set("animals", "cute"); //destroys group 3
|
||||
s.setGroup("groupy_thing", group2);
|
||||
|
||||
// Test set failure conditions
|
||||
UASSERT(s.set("Zoop = Poop\nsome_other_setting", "false") == false);
|
||||
UASSERT(s.set("sneaky", "\"\"\"\njabberwocky = false") == false);
|
||||
UASSERT(s.set("hehe", "asdfasdf\n\"\"\"\nsomething = false") == false);
|
||||
|
||||
// Test multiline settings
|
||||
UASSERT(group->get("ccc") == "testy\n testa ");
|
||||
|
||||
UASSERT(s.get("blarg") ==
|
||||
"some multiline text\n"
|
||||
" with leading whitespace!");
|
||||
|
||||
// Test NoiseParams
|
||||
UASSERT(s.getEntry("np_terrain").is_group == false);
|
||||
|
||||
NoiseParams np;
|
||||
UASSERT(s.getNoiseParams("np_terrain", np) == true);
|
||||
UASSERT(std::fabs(np.offset - 5) < 0.001f);
|
||||
UASSERT(std::fabs(np.scale - 40) < 0.001f);
|
||||
UASSERT(std::fabs(np.spread.X - 250) < 0.001f);
|
||||
UASSERT(std::fabs(np.spread.Y - 250) < 0.001f);
|
||||
UASSERT(std::fabs(np.spread.Z - 250) < 0.001f);
|
||||
UASSERT(np.seed == 12341);
|
||||
UASSERT(np.octaves == 5);
|
||||
UASSERT(std::fabs(np.persist - 0.7) < 0.001f);
|
||||
|
||||
np.offset = 3.5;
|
||||
np.octaves = 6;
|
||||
s.setNoiseParams("np_terrain", np);
|
||||
|
||||
UASSERT(s.getEntry("np_terrain").is_group == true);
|
||||
|
||||
// Test writing
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
is.clear();
|
||||
is.seekg(0);
|
||||
|
||||
UASSERT(s.updateConfigObject(is, os, "", 0) == true);
|
||||
//printf(">>>> expected config:\n%s\n", TEST_CONFIG_TEXT_AFTER);
|
||||
//printf(">>>> actual config:\n%s\n", os.str().c_str());
|
||||
#if __cplusplus < 201103L
|
||||
// This test only works in older C++ versions than C++11 because we use unordered_map
|
||||
UASSERT(os.str() == config_text_after);
|
||||
#endif
|
||||
} catch (SettingNotFoundException &e) {
|
||||
UASSERT(!"Setting not found!");
|
||||
}
|
||||
}
|
||||
|
||||
void TestSettings::testFlagDesc()
|
||||
{
|
||||
Settings s;
|
||||
FlagDesc flagdesc[] = {
|
||||
{ "biomes", 0x01 },
|
||||
{ "trees", 0x02 },
|
||||
{ "jungles", 0x04 },
|
||||
{ "oranges", 0x08 },
|
||||
{ "tables", 0x10 },
|
||||
{ nullptr, 0 }
|
||||
};
|
||||
|
||||
// Enabled: biomes, jungles, oranges (default)
|
||||
s.setDefault("test_desc", flagdesc, readFlagString(
|
||||
"biomes,notrees,jungles,oranges", flagdesc, nullptr));
|
||||
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == (0x01 | 0x04 | 0x08));
|
||||
|
||||
// Enabled: jungles, oranges, tables
|
||||
s.set("test_desc", "nobiomes,tables");
|
||||
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == (0x04 | 0x08 | 0x10));
|
||||
|
||||
// Enabled: (nothing)
|
||||
s.set("test_desc", "nobiomes,nojungles,nooranges,notables");
|
||||
UASSERT(s.getFlagStr("test_desc", flagdesc, nullptr) == 0x00);
|
||||
|
||||
// Numeric flag tests (override)
|
||||
// Enabled: trees, tables
|
||||
s.setDefault("test_flags", flagdesc, 0x02 | 0x10);
|
||||
UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == (0x02 | 0x10));
|
||||
|
||||
// Enabled: tables
|
||||
s.set("test_flags", "16");
|
||||
UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == 0x10);
|
||||
}
|
151
src/unittest/test_socket.cpp
Normal file
151
src/unittest/test_socket.cpp
Normal file
@ -0,0 +1,151 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "log.h"
|
||||
#include "settings.h"
|
||||
#include "network/socket.h"
|
||||
|
||||
class TestSocket : public TestBase {
|
||||
public:
|
||||
TestSocket()
|
||||
{
|
||||
if (INTERNET_SIMULATOR == false)
|
||||
TestManager::registerTestModule(this);
|
||||
}
|
||||
|
||||
const char *getName() { return "TestSocket"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testIPv4Socket();
|
||||
void testIPv6Socket();
|
||||
|
||||
static const int port = 30003;
|
||||
};
|
||||
|
||||
static TestSocket g_test_instance;
|
||||
|
||||
void TestSocket::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testIPv4Socket);
|
||||
|
||||
if (g_settings->getBool("enable_ipv6"))
|
||||
TEST(testIPv6Socket);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestSocket::testIPv4Socket()
|
||||
{
|
||||
Address address(0, 0, 0, 0, port);
|
||||
Address bind_addr(0, 0, 0, 0, port);
|
||||
|
||||
/*
|
||||
* Try to use the bind_address for servers with no localhost address
|
||||
* For example: FreeBSD jails
|
||||
*/
|
||||
std::string bind_str = g_settings->get("bind_address");
|
||||
try {
|
||||
bind_addr.Resolve(bind_str.c_str());
|
||||
|
||||
if (!bind_addr.isIPv6()) {
|
||||
address = bind_addr;
|
||||
}
|
||||
} catch (ResolveError &e) {
|
||||
}
|
||||
|
||||
UDPSocket socket(false);
|
||||
socket.Bind(address);
|
||||
|
||||
const char sendbuffer[] = "hello world!";
|
||||
/*
|
||||
* If there is a bind address, use it.
|
||||
* It's useful in container environments
|
||||
*/
|
||||
if (address != Address(0, 0, 0, 0, port))
|
||||
socket.Send(address, sendbuffer, sizeof(sendbuffer));
|
||||
else
|
||||
socket.Send(Address(127, 0, 0, 1, port), sendbuffer, sizeof(sendbuffer));
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
char rcvbuffer[256] = { 0 };
|
||||
Address sender;
|
||||
for (;;) {
|
||||
if (socket.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0)
|
||||
break;
|
||||
}
|
||||
//FIXME: This fails on some systems
|
||||
UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0);
|
||||
|
||||
if (address != Address(0, 0, 0, 0, port)) {
|
||||
UASSERT(sender.getAddress().sin_addr.s_addr ==
|
||||
address.getAddress().sin_addr.s_addr);
|
||||
} else {
|
||||
UASSERT(sender.getAddress().sin_addr.s_addr ==
|
||||
Address(127, 0, 0, 1, 0).getAddress().sin_addr.s_addr);
|
||||
}
|
||||
}
|
||||
|
||||
void TestSocket::testIPv6Socket()
|
||||
{
|
||||
Address address6((IPv6AddressBytes *)NULL, port);
|
||||
UDPSocket socket6;
|
||||
|
||||
if (!socket6.init(true, true)) {
|
||||
/* Note: Failing to create an IPv6 socket is not technically an
|
||||
error because the OS may not support IPv6 or it may
|
||||
have been disabled. IPv6 is not /required/ by
|
||||
minetest and therefore this should not cause the unit
|
||||
test to fail
|
||||
*/
|
||||
dstream << "WARNING: IPv6 socket creation failed (unit test)"
|
||||
<< std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
const char sendbuffer[] = "hello world!";
|
||||
IPv6AddressBytes bytes;
|
||||
bytes.bytes[15] = 1;
|
||||
|
||||
socket6.Bind(address6);
|
||||
|
||||
try {
|
||||
socket6.Send(Address(&bytes, port), sendbuffer, sizeof(sendbuffer));
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
char rcvbuffer[256] = { 0 };
|
||||
Address sender;
|
||||
|
||||
for(;;) {
|
||||
if (socket6.Receive(sender, rcvbuffer, sizeof(rcvbuffer)) < 0)
|
||||
break;
|
||||
}
|
||||
//FIXME: This fails on some systems
|
||||
UASSERT(strncmp(sendbuffer, rcvbuffer, sizeof(sendbuffer)) == 0);
|
||||
UASSERT(memcmp(sender.getAddress6().sin6_addr.s6_addr,
|
||||
Address(&bytes, 0).getAddress6().sin6_addr.s6_addr, 16) == 0);
|
||||
} catch (SendFailedException &e) {
|
||||
errorstream << "IPv6 support enabled but not available!"
|
||||
<< std::endl;
|
||||
}
|
||||
}
|
158
src/unittest/test_threading.cpp
Normal file
158
src/unittest/test_threading.cpp
Normal file
@ -0,0 +1,158 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <atomic>
|
||||
#include "threading/semaphore.h"
|
||||
#include "threading/thread.h"
|
||||
|
||||
|
||||
class TestThreading : public TestBase {
|
||||
public:
|
||||
TestThreading() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestThreading"; }
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testStartStopWait();
|
||||
void testAtomicSemaphoreThread();
|
||||
};
|
||||
|
||||
static TestThreading g_test_instance;
|
||||
|
||||
void TestThreading::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testStartStopWait);
|
||||
TEST(testAtomicSemaphoreThread);
|
||||
}
|
||||
|
||||
class SimpleTestThread : public Thread {
|
||||
public:
|
||||
SimpleTestThread(unsigned int interval) :
|
||||
Thread("SimpleTest"),
|
||||
m_interval(interval)
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
void *run()
|
||||
{
|
||||
void *retval = this;
|
||||
|
||||
if (isCurrentThread() == false)
|
||||
retval = (void *)0xBAD;
|
||||
|
||||
while (!stopRequested())
|
||||
sleep_ms(m_interval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
unsigned int m_interval;
|
||||
};
|
||||
|
||||
void TestThreading::testStartStopWait()
|
||||
{
|
||||
void *thread_retval;
|
||||
SimpleTestThread *thread = new SimpleTestThread(25);
|
||||
|
||||
// Try this a couple times, since a Thread should be reusable after waiting
|
||||
for (size_t i = 0; i != 5; i++) {
|
||||
// Can't wait() on a joined, stopped thread
|
||||
UASSERT(thread->wait() == false);
|
||||
|
||||
// start() should work the first time, but not the second.
|
||||
UASSERT(thread->start() == true);
|
||||
UASSERT(thread->start() == false);
|
||||
|
||||
UASSERT(thread->isRunning() == true);
|
||||
UASSERT(thread->isCurrentThread() == false);
|
||||
|
||||
// Let it loop a few times...
|
||||
sleep_ms(70);
|
||||
|
||||
// It's still running, so the return value shouldn't be available to us.
|
||||
UASSERT(thread->getReturnValue(&thread_retval) == false);
|
||||
|
||||
// stop() should always succeed
|
||||
UASSERT(thread->stop() == true);
|
||||
|
||||
// wait() only needs to wait the first time - the other two are no-ops.
|
||||
UASSERT(thread->wait() == true);
|
||||
UASSERT(thread->wait() == false);
|
||||
UASSERT(thread->wait() == false);
|
||||
|
||||
// Now that the thread is stopped, we should be able to get the
|
||||
// return value, and it should be the object itself.
|
||||
thread_retval = NULL;
|
||||
UASSERT(thread->getReturnValue(&thread_retval) == true);
|
||||
UASSERT(thread_retval == thread);
|
||||
}
|
||||
|
||||
delete thread;
|
||||
}
|
||||
|
||||
|
||||
|
||||
class AtomicTestThread : public Thread {
|
||||
public:
|
||||
AtomicTestThread(std::atomic<u32> &v, Semaphore &trigger) :
|
||||
Thread("AtomicTest"),
|
||||
val(v),
|
||||
trigger(trigger)
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
void *run()
|
||||
{
|
||||
trigger.wait();
|
||||
for (u32 i = 0; i < 0x10000; ++i)
|
||||
++val;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
std::atomic<u32> &val;
|
||||
Semaphore &trigger;
|
||||
};
|
||||
|
||||
|
||||
void TestThreading::testAtomicSemaphoreThread()
|
||||
{
|
||||
std::atomic<u32> val;
|
||||
val = 0;
|
||||
Semaphore trigger;
|
||||
static const u8 num_threads = 4;
|
||||
|
||||
AtomicTestThread *threads[num_threads];
|
||||
for (auto &thread : threads) {
|
||||
thread = new AtomicTestThread(val, trigger);
|
||||
UASSERT(thread->start());
|
||||
}
|
||||
|
||||
trigger.post(num_threads);
|
||||
|
||||
for (AtomicTestThread *thread : threads) {
|
||||
thread->wait();
|
||||
delete thread;
|
||||
}
|
||||
|
||||
UASSERT(val == num_threads * 0x10000);
|
||||
}
|
||||
|
530
src/unittest/test_utilities.cpp
Normal file
530
src/unittest/test_utilities.cpp
Normal file
@ -0,0 +1,530 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <cmath>
|
||||
#include "util/enriched_string.h"
|
||||
#include "util/numeric.h"
|
||||
#include "util/string.h"
|
||||
|
||||
class TestUtilities : public TestBase {
|
||||
public:
|
||||
TestUtilities() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestUtilities"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testAngleWrapAround();
|
||||
void testWrapDegrees_0_360_v3f();
|
||||
void testLowercase();
|
||||
void testTrim();
|
||||
void testIsYes();
|
||||
void testRemoveStringEnd();
|
||||
void testUrlEncode();
|
||||
void testUrlDecode();
|
||||
void testPadString();
|
||||
void testStartsWith();
|
||||
void testStrEqual();
|
||||
void testStringTrim();
|
||||
void testStrToIntConversion();
|
||||
void testStringReplace();
|
||||
void testStringAllowed();
|
||||
void testAsciiPrintableHelper();
|
||||
void testUTF8();
|
||||
void testRemoveEscapes();
|
||||
void testWrapRows();
|
||||
void testEnrichedString();
|
||||
void testIsNumber();
|
||||
void testIsPowerOfTwo();
|
||||
void testMyround();
|
||||
void testStringJoin();
|
||||
void testEulerConversion();
|
||||
};
|
||||
|
||||
static TestUtilities g_test_instance;
|
||||
|
||||
void TestUtilities::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testAngleWrapAround);
|
||||
TEST(testWrapDegrees_0_360_v3f);
|
||||
TEST(testLowercase);
|
||||
TEST(testTrim);
|
||||
TEST(testIsYes);
|
||||
TEST(testRemoveStringEnd);
|
||||
TEST(testUrlEncode);
|
||||
TEST(testUrlDecode);
|
||||
TEST(testPadString);
|
||||
TEST(testStartsWith);
|
||||
TEST(testStrEqual);
|
||||
TEST(testStringTrim);
|
||||
TEST(testStrToIntConversion);
|
||||
TEST(testStringReplace);
|
||||
TEST(testStringAllowed);
|
||||
TEST(testAsciiPrintableHelper);
|
||||
TEST(testUTF8);
|
||||
TEST(testRemoveEscapes);
|
||||
TEST(testWrapRows);
|
||||
TEST(testEnrichedString);
|
||||
TEST(testIsNumber);
|
||||
TEST(testIsPowerOfTwo);
|
||||
TEST(testMyround);
|
||||
TEST(testStringJoin);
|
||||
TEST(testEulerConversion);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
inline float ref_WrapDegrees180(float f)
|
||||
{
|
||||
// This is a slower alternative to the wrapDegrees_180() function;
|
||||
// used as a reference for testing
|
||||
float value = fmodf(f + 180, 360);
|
||||
if (value < 0)
|
||||
value += 360;
|
||||
return value - 180;
|
||||
}
|
||||
|
||||
|
||||
inline float ref_WrapDegrees_0_360(float f)
|
||||
{
|
||||
// This is a slower alternative to the wrapDegrees_0_360() function;
|
||||
// used as a reference for testing
|
||||
float value = fmodf(f, 360);
|
||||
if (value < 0)
|
||||
value += 360;
|
||||
return value < 0 ? value + 360 : value;
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testAngleWrapAround() {
|
||||
UASSERT(fabs(modulo360f(100.0) - 100.0) < 0.001);
|
||||
UASSERT(fabs(modulo360f(720.5) - 0.5) < 0.001);
|
||||
UASSERT(fabs(modulo360f(-0.5) - (-0.5)) < 0.001);
|
||||
UASSERT(fabs(modulo360f(-365.5) - (-5.5)) < 0.001);
|
||||
|
||||
for (float f = -720; f <= -360; f += 0.25) {
|
||||
UASSERT(std::fabs(modulo360f(f) - modulo360f(f + 360)) < 0.001);
|
||||
}
|
||||
|
||||
for (float f = -1440; f <= 1440; f += 0.25) {
|
||||
UASSERT(std::fabs(modulo360f(f) - fmodf(f, 360)) < 0.001);
|
||||
UASSERT(std::fabs(wrapDegrees_180(f) - ref_WrapDegrees180(f)) < 0.001);
|
||||
UASSERT(std::fabs(wrapDegrees_0_360(f) - ref_WrapDegrees_0_360(f)) < 0.001);
|
||||
UASSERT(wrapDegrees_0_360(
|
||||
std::fabs(wrapDegrees_180(f) - wrapDegrees_0_360(f))) < 0.001);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void TestUtilities::testWrapDegrees_0_360_v3f()
|
||||
{
|
||||
// only x test with little step
|
||||
for (float x = -720.f; x <= 720; x += 0.05) {
|
||||
v3f r = wrapDegrees_0_360_v3f(v3f(x, 0, 0));
|
||||
UASSERT(r.X >= 0.0f && r.X < 360.0f)
|
||||
UASSERT(r.Y == 0.0f)
|
||||
UASSERT(r.Z == 0.0f)
|
||||
}
|
||||
|
||||
// only y test with little step
|
||||
for (float y = -720.f; y <= 720; y += 0.05) {
|
||||
v3f r = wrapDegrees_0_360_v3f(v3f(0, y, 0));
|
||||
UASSERT(r.X == 0.0f)
|
||||
UASSERT(r.Y >= 0.0f && r.Y < 360.0f)
|
||||
UASSERT(r.Z == 0.0f)
|
||||
}
|
||||
|
||||
// only z test with little step
|
||||
for (float z = -720.f; z <= 720; z += 0.05) {
|
||||
v3f r = wrapDegrees_0_360_v3f(v3f(0, 0, z));
|
||||
UASSERT(r.X == 0.0f)
|
||||
UASSERT(r.Y == 0.0f)
|
||||
UASSERT(r.Z >= 0.0f && r.Z < 360.0f)
|
||||
}
|
||||
|
||||
// test the whole coordinate translation
|
||||
for (float x = -720.f; x <= 720; x += 2.5) {
|
||||
for (float y = -720.f; y <= 720; y += 2.5) {
|
||||
for (float z = -720.f; z <= 720; z += 2.5) {
|
||||
v3f r = wrapDegrees_0_360_v3f(v3f(x, y, z));
|
||||
UASSERT(r.X >= 0.0f && r.X < 360.0f)
|
||||
UASSERT(r.Y >= 0.0f && r.Y < 360.0f)
|
||||
UASSERT(r.Z >= 0.0f && r.Z < 360.0f)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testLowercase()
|
||||
{
|
||||
UASSERT(lowercase("Foo bAR") == "foo bar");
|
||||
UASSERT(lowercase("eeeeeeaaaaaaaaaaaààààà") == "eeeeeeaaaaaaaaaaaààààà");
|
||||
UASSERT(lowercase("MINETEST-powa") == "minetest-powa");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testTrim()
|
||||
{
|
||||
UASSERT(trim("") == "");
|
||||
UASSERT(trim("dirt_with_grass") == "dirt_with_grass");
|
||||
UASSERT(trim("\n \t\r Foo bAR \r\n\t\t ") == "Foo bAR");
|
||||
UASSERT(trim("\n \t\r \r\n\t\t ") == "");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testIsYes()
|
||||
{
|
||||
UASSERT(is_yes("YeS") == true);
|
||||
UASSERT(is_yes("") == false);
|
||||
UASSERT(is_yes("FAlse") == false);
|
||||
UASSERT(is_yes("-1") == true);
|
||||
UASSERT(is_yes("0") == false);
|
||||
UASSERT(is_yes("1") == true);
|
||||
UASSERT(is_yes("2") == true);
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testRemoveStringEnd()
|
||||
{
|
||||
const char *ends[] = {"abc", "c", "bc", "", NULL};
|
||||
UASSERT(removeStringEnd("abc", ends) == "");
|
||||
UASSERT(removeStringEnd("bc", ends) == "b");
|
||||
UASSERT(removeStringEnd("12c", ends) == "12");
|
||||
UASSERT(removeStringEnd("foo", ends) == "");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testUrlEncode()
|
||||
{
|
||||
UASSERT(urlencode("\"Aardvarks lurk, OK?\"")
|
||||
== "%22Aardvarks%20lurk%2C%20OK%3F%22");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testUrlDecode()
|
||||
{
|
||||
UASSERT(urldecode("%22Aardvarks%20lurk%2C%20OK%3F%22")
|
||||
== "\"Aardvarks lurk, OK?\"");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testPadString()
|
||||
{
|
||||
UASSERT(padStringRight("hello", 8) == "hello ");
|
||||
}
|
||||
|
||||
void TestUtilities::testStartsWith()
|
||||
{
|
||||
UASSERT(str_starts_with(std::string(), std::string()) == true);
|
||||
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
|
||||
std::string()) == true);
|
||||
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
|
||||
std::string("the")) == true);
|
||||
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
|
||||
std::string("The")) == false);
|
||||
UASSERT(str_starts_with(std::string("the sharp pickaxe"),
|
||||
std::string("The"), true) == true);
|
||||
UASSERT(str_starts_with(std::string("T"), std::string("The")) == false);
|
||||
}
|
||||
|
||||
void TestUtilities::testStrEqual()
|
||||
{
|
||||
UASSERT(str_equal(narrow_to_wide("abc"), narrow_to_wide("abc")));
|
||||
UASSERT(str_equal(narrow_to_wide("ABC"), narrow_to_wide("abc"), true));
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testStringTrim()
|
||||
{
|
||||
UASSERT(trim(" a") == "a");
|
||||
UASSERT(trim(" a ") == "a");
|
||||
UASSERT(trim("a ") == "a");
|
||||
UASSERT(trim("") == "");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testStrToIntConversion()
|
||||
{
|
||||
UASSERT(mystoi("123", 0, 1000) == 123);
|
||||
UASSERT(mystoi("123", 0, 10) == 10);
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testStringReplace()
|
||||
{
|
||||
std::string test_str;
|
||||
test_str = "Hello there";
|
||||
str_replace(test_str, "there", "world");
|
||||
UASSERT(test_str == "Hello world");
|
||||
test_str = "ThisAisAaAtest";
|
||||
str_replace(test_str, 'A', ' ');
|
||||
UASSERT(test_str == "This is a test");
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testStringAllowed()
|
||||
{
|
||||
UASSERT(string_allowed("hello", "abcdefghijklmno") == true);
|
||||
UASSERT(string_allowed("123", "abcdefghijklmno") == false);
|
||||
UASSERT(string_allowed_blacklist("hello", "123") == true);
|
||||
UASSERT(string_allowed_blacklist("hello123", "123") == false);
|
||||
}
|
||||
|
||||
void TestUtilities::testAsciiPrintableHelper()
|
||||
{
|
||||
UASSERT(IS_ASCII_PRINTABLE_CHAR('e') == true);
|
||||
UASSERT(IS_ASCII_PRINTABLE_CHAR('\0') == false);
|
||||
|
||||
// Ensures that there is no cutting off going on...
|
||||
// If there were, 331 would be cut to 75 in this example
|
||||
// and 73 is a valid ASCII char.
|
||||
int ch = 331;
|
||||
UASSERT(IS_ASCII_PRINTABLE_CHAR(ch) == false);
|
||||
}
|
||||
|
||||
void TestUtilities::testUTF8()
|
||||
{
|
||||
UASSERT(wide_to_utf8(utf8_to_wide("")) == "");
|
||||
UASSERT(wide_to_utf8(utf8_to_wide("the shovel dug a crumbly node!"))
|
||||
== "the shovel dug a crumbly node!");
|
||||
}
|
||||
|
||||
void TestUtilities::testRemoveEscapes()
|
||||
{
|
||||
UASSERT(unescape_enriched<wchar_t>(
|
||||
L"abc\x1bXdef") == L"abcdef");
|
||||
UASSERT(unescape_enriched<wchar_t>(
|
||||
L"abc\x1b(escaped)def") == L"abcdef");
|
||||
UASSERT(unescape_enriched<wchar_t>(
|
||||
L"abc\x1b((escaped with parenthesis\\))def") == L"abcdef");
|
||||
UASSERT(unescape_enriched<wchar_t>(
|
||||
L"abc\x1b(incomplete") == L"abc");
|
||||
UASSERT(unescape_enriched<wchar_t>(
|
||||
L"escape at the end\x1b") == L"escape at the end");
|
||||
// Nested escapes not supported
|
||||
UASSERT(unescape_enriched<wchar_t>(
|
||||
L"abc\x1b(outer \x1b(inner escape)escape)def") == L"abcescape)def");
|
||||
}
|
||||
|
||||
void TestUtilities::testWrapRows()
|
||||
{
|
||||
UASSERT(wrap_rows("12345678",4) == "1234\n5678");
|
||||
// test that wrap_rows doesn't wrap inside multibyte sequences
|
||||
{
|
||||
const unsigned char s[] = {
|
||||
0x2f, 0x68, 0x6f, 0x6d, 0x65, 0x2f, 0x72, 0x61, 0x70, 0x74, 0x6f,
|
||||
0x72, 0x2f, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0x2f,
|
||||
0x6d, 0x69, 0x6e, 0x65, 0x74, 0x65, 0x73, 0x74, 0x2f, 0x62, 0x69,
|
||||
0x6e, 0x2f, 0x2e, 0x2e, 0};
|
||||
std::string str((char *)s);
|
||||
UASSERT(utf8_to_wide(wrap_rows(str, 20)) != L"<invalid UTF-8 string>");
|
||||
};
|
||||
{
|
||||
const unsigned char s[] = {
|
||||
0x74, 0x65, 0x73, 0x74, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81,
|
||||
0xd1, 0x82, 0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82,
|
||||
0x20, 0xd1, 0x82, 0xd0, 0xb5, 0xd1, 0x81, 0xd1, 0x82, 0};
|
||||
std::string str((char *)s);
|
||||
UASSERT(utf8_to_wide(wrap_rows(str, 8)) != L"<invalid UTF-8 string>");
|
||||
}
|
||||
}
|
||||
|
||||
void TestUtilities::testEnrichedString()
|
||||
{
|
||||
EnrichedString str(L"Test bar");
|
||||
irr::video::SColor color(0xFF, 0, 0, 0xFF);
|
||||
|
||||
UASSERT(str.substr(1, 3).getString() == L"est");
|
||||
str += L" BUZZ";
|
||||
UASSERT(str.substr(9, std::string::npos).getString() == L"BUZZ");
|
||||
str.setDefaultColor(color); // Blue foreground
|
||||
UASSERT(str.getColors()[5] == color);
|
||||
// Green background, then white and yellow text
|
||||
str = L"\x1b(b@#0F0)Regular \x1b(c@#FF0)yellow";
|
||||
UASSERT(str.getColors()[2] == 0xFFFFFFFF);
|
||||
str.setDefaultColor(color); // Blue foreground
|
||||
UASSERT(str.getColors()[13] == 0xFFFFFF00); // Still yellow text
|
||||
UASSERT(str.getBackground() == 0xFF00FF00); // Green background
|
||||
}
|
||||
|
||||
void TestUtilities::testIsNumber()
|
||||
{
|
||||
UASSERT(is_number("123") == true);
|
||||
UASSERT(is_number("") == false);
|
||||
UASSERT(is_number("123a") == false);
|
||||
}
|
||||
|
||||
|
||||
void TestUtilities::testIsPowerOfTwo()
|
||||
{
|
||||
UASSERT(is_power_of_two(0) == false);
|
||||
UASSERT(is_power_of_two(1) == true);
|
||||
UASSERT(is_power_of_two(2) == true);
|
||||
UASSERT(is_power_of_two(3) == false);
|
||||
for (int exponent = 2; exponent <= 31; ++exponent) {
|
||||
UASSERT(is_power_of_two((1 << exponent) - 1) == false);
|
||||
UASSERT(is_power_of_two((1 << exponent)) == true);
|
||||
UASSERT(is_power_of_two((1 << exponent) + 1) == false);
|
||||
}
|
||||
UASSERT(is_power_of_two(U32_MAX) == false);
|
||||
}
|
||||
|
||||
void TestUtilities::testMyround()
|
||||
{
|
||||
UASSERT(myround(4.6f) == 5);
|
||||
UASSERT(myround(1.2f) == 1);
|
||||
UASSERT(myround(-3.1f) == -3);
|
||||
UASSERT(myround(-6.5f) == -7);
|
||||
}
|
||||
|
||||
void TestUtilities::testStringJoin()
|
||||
{
|
||||
std::vector<std::string> input;
|
||||
UASSERT(str_join(input, ",") == "");
|
||||
|
||||
input.emplace_back("one");
|
||||
UASSERT(str_join(input, ",") == "one");
|
||||
|
||||
input.emplace_back("two");
|
||||
UASSERT(str_join(input, ",") == "one,two");
|
||||
|
||||
input.emplace_back("three");
|
||||
UASSERT(str_join(input, ",") == "one,two,three");
|
||||
|
||||
input[1] = "";
|
||||
UASSERT(str_join(input, ",") == "one,,three");
|
||||
|
||||
input[1] = "two";
|
||||
UASSERT(str_join(input, " and ") == "one and two and three");
|
||||
}
|
||||
|
||||
|
||||
static bool within(const f32 value1, const f32 value2, const f32 precision)
|
||||
{
|
||||
return std::fabs(value1 - value2) <= precision;
|
||||
}
|
||||
|
||||
static bool within(const v3f &v1, const v3f &v2, const f32 precision)
|
||||
{
|
||||
return within(v1.X, v2.X, precision) && within(v1.Y, v2.Y, precision)
|
||||
&& within(v1.Z, v2.Z, precision);
|
||||
}
|
||||
|
||||
static bool within(const core::matrix4 &m1, const core::matrix4 &m2,
|
||||
const f32 precision)
|
||||
{
|
||||
const f32 *M1 = m1.pointer();
|
||||
const f32 *M2 = m2.pointer();
|
||||
for (int i = 0; i < 16; i++)
|
||||
if (! within(M1[i], M2[i], precision))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool roundTripsDeg(const v3f &v, const f32 precision)
|
||||
{
|
||||
core::matrix4 m;
|
||||
setPitchYawRoll(m, v);
|
||||
return within(v, getPitchYawRoll(m), precision);
|
||||
}
|
||||
|
||||
void TestUtilities::testEulerConversion()
|
||||
{
|
||||
// This test may fail on non-IEEE systems.
|
||||
// Low tolerance is 4 ulp(1.0) for binary floats with 24 bit mantissa.
|
||||
// (ulp = unit in the last place; ulp(1.0) = 2^-23).
|
||||
const f32 tolL = 4.76837158203125e-7f;
|
||||
// High tolerance is 2 ulp(180.0), needed for numbers in degrees.
|
||||
// ulp(180.0) = 2^-16
|
||||
const f32 tolH = 3.0517578125e-5f;
|
||||
v3f v1, v2;
|
||||
core::matrix4 m1, m2;
|
||||
const f32 *M1 = m1.pointer();
|
||||
const f32 *M2 = m2.pointer();
|
||||
|
||||
// Check that the radians version and the degrees version
|
||||
// produce the same results. Check also that the conversion
|
||||
// works both ways for these values.
|
||||
v1 = v3f(M_PI/3.0, M_PI/5.0, M_PI/4.0);
|
||||
v2 = v3f(60.0f, 36.0f, 45.0f);
|
||||
setPitchYawRollRad(m1, v1);
|
||||
setPitchYawRoll(m2, v2);
|
||||
UASSERT(within(m1, m2, tolL));
|
||||
UASSERT(within(getPitchYawRollRad(m1), v1, tolL));
|
||||
UASSERT(within(getPitchYawRoll(m2), v2, tolH));
|
||||
|
||||
// Check the rotation matrix produced.
|
||||
UASSERT(within(M1[0], 0.932004869f, tolL));
|
||||
UASSERT(within(M1[1], 0.353553385f, tolL));
|
||||
UASSERT(within(M1[2], 0.0797927827f, tolL));
|
||||
UASSERT(within(M1[4], -0.21211791f, tolL));
|
||||
UASSERT(within(M1[5], 0.353553355f, tolL));
|
||||
UASSERT(within(M1[6], 0.911046684f, tolL));
|
||||
UASSERT(within(M1[8], 0.293892622f, tolL));
|
||||
UASSERT(within(M1[9], -0.866025448f, tolL));
|
||||
UASSERT(within(M1[10], 0.404508471f, tolL));
|
||||
|
||||
// Check that the matrix is still homogeneous with no translation
|
||||
UASSERT(M1[3] == 0.0f);
|
||||
UASSERT(M1[7] == 0.0f);
|
||||
UASSERT(M1[11] == 0.0f);
|
||||
UASSERT(M1[12] == 0.0f);
|
||||
UASSERT(M1[13] == 0.0f);
|
||||
UASSERT(M1[14] == 0.0f);
|
||||
UASSERT(M1[15] == 1.0f);
|
||||
UASSERT(M2[3] == 0.0f);
|
||||
UASSERT(M2[7] == 0.0f);
|
||||
UASSERT(M2[11] == 0.0f);
|
||||
UASSERT(M2[12] == 0.0f);
|
||||
UASSERT(M2[13] == 0.0f);
|
||||
UASSERT(M2[14] == 0.0f);
|
||||
UASSERT(M2[15] == 1.0f);
|
||||
|
||||
// Compare to Irrlicht's results. To be comparable, the
|
||||
// angles must come in a different order and the matrix
|
||||
// elements to compare are different too.
|
||||
m2.setRotationRadians(v3f(v1.Z, v1.X, v1.Y));
|
||||
UASSERT(within(M1[0], M2[5], tolL));
|
||||
UASSERT(within(M1[1], M2[6], tolL));
|
||||
UASSERT(within(M1[2], M2[4], tolL));
|
||||
|
||||
UASSERT(within(M1[4], M2[9], tolL));
|
||||
UASSERT(within(M1[5], M2[10], tolL));
|
||||
UASSERT(within(M1[6], M2[8], tolL));
|
||||
|
||||
UASSERT(within(M1[8], M2[1], tolL));
|
||||
UASSERT(within(M1[9], M2[2], tolL));
|
||||
UASSERT(within(M1[10], M2[0], tolL));
|
||||
|
||||
// Check that Eulers that produce near gimbal-lock still round-trip
|
||||
UASSERT(roundTripsDeg(v3f(89.9999f, 17.f, 0.f), tolH));
|
||||
UASSERT(roundTripsDeg(v3f(89.9999f, 0.f, 19.f), tolH));
|
||||
UASSERT(roundTripsDeg(v3f(89.9999f, 17.f, 19.f), tolH));
|
||||
|
||||
// Check that Eulers at an angle > 90 degrees may not round-trip...
|
||||
v1 = v3f(90.00001f, 1.f, 1.f);
|
||||
setPitchYawRoll(m1, v1);
|
||||
v2 = getPitchYawRoll(m1);
|
||||
//UASSERT(within(v1, v2, tolL)); // this is typically false
|
||||
// ... however the rotation matrix is the same for both
|
||||
setPitchYawRoll(m2, v2);
|
||||
UASSERT(within(m1, m2, tolL));
|
||||
}
|
101
src/unittest/test_voxelalgorithms.cpp
Normal file
101
src/unittest/test_voxelalgorithms.cpp
Normal file
@ -0,0 +1,101 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "voxelalgorithms.h"
|
||||
#include "util/numeric.h"
|
||||
|
||||
class TestVoxelAlgorithms : public TestBase {
|
||||
public:
|
||||
TestVoxelAlgorithms() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestVoxelAlgorithms"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testVoxelLineIterator(const NodeDefManager *ndef);
|
||||
};
|
||||
|
||||
static TestVoxelAlgorithms g_test_instance;
|
||||
|
||||
void TestVoxelAlgorithms::runTests(IGameDef *gamedef)
|
||||
{
|
||||
const NodeDefManager *ndef = gamedef->getNodeDefManager();
|
||||
|
||||
TEST(testVoxelLineIterator, ndef);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestVoxelAlgorithms::testVoxelLineIterator(const NodeDefManager *ndef)
|
||||
{
|
||||
// Test some lines
|
||||
// Do not test lines that start or end on the border of
|
||||
// two voxels as rounding errors can make the test fail!
|
||||
std::vector<core::line3d<f32> > lines;
|
||||
for (f32 x = -9.1; x < 9; x += 3.124) {
|
||||
for (f32 y = -9.2; y < 9; y += 3.123) {
|
||||
for (f32 z = -9.3; z < 9; z += 3.122) {
|
||||
lines.emplace_back(-x, -y, -z, x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
lines.emplace_back(0, 0, 0, 0, 0, 0);
|
||||
// Test every line
|
||||
std::vector<core::line3d<f32> >::iterator it = lines.begin();
|
||||
for (; it < lines.end(); it++) {
|
||||
core::line3d<f32> l = *it;
|
||||
|
||||
// Initialize test
|
||||
voxalgo::VoxelLineIterator iterator(l.start, l.getVector());
|
||||
|
||||
//Test the first voxel
|
||||
v3s16 start_voxel = floatToInt(l.start, 1);
|
||||
UASSERT(iterator.m_current_node_pos == start_voxel);
|
||||
|
||||
// Values for testing
|
||||
v3s16 end_voxel = floatToInt(l.end, 1);
|
||||
v3s16 voxel_vector = end_voxel - start_voxel;
|
||||
int nodecount = abs(voxel_vector.X) + abs(voxel_vector.Y)
|
||||
+ abs(voxel_vector.Z);
|
||||
int actual_nodecount = 0;
|
||||
v3s16 old_voxel = iterator.m_current_node_pos;
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
iterator.next();
|
||||
actual_nodecount++;
|
||||
v3s16 new_voxel = iterator.m_current_node_pos;
|
||||
// This must be a neighbor of the old voxel
|
||||
UASSERTEQ(f32, (new_voxel - old_voxel).getLengthSQ(), 1);
|
||||
// The line must intersect with the voxel
|
||||
v3f voxel_center = intToFloat(iterator.m_current_node_pos, 1);
|
||||
aabb3f box(voxel_center - v3f(0.5, 0.5, 0.5),
|
||||
voxel_center + v3f(0.5, 0.5, 0.5));
|
||||
UASSERT(box.intersectsWithLine(l));
|
||||
// Update old voxel
|
||||
old_voxel = new_voxel;
|
||||
}
|
||||
|
||||
// Test last node
|
||||
UASSERT(iterator.m_current_node_pos == end_voxel);
|
||||
// Test node count
|
||||
UASSERTEQ(int, actual_nodecount, nodecount);
|
||||
}
|
||||
}
|
374
src/unittest/test_voxelarea.cpp
Normal file
374
src/unittest/test_voxelarea.cpp
Normal file
@ -0,0 +1,374 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
#include "voxel.h"
|
||||
|
||||
class TestVoxelArea : public TestBase
|
||||
{
|
||||
public:
|
||||
TestVoxelArea() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestVoxelArea"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void test_addarea();
|
||||
void test_pad();
|
||||
void test_volume();
|
||||
void test_contains_voxelarea();
|
||||
void test_contains_point();
|
||||
void test_contains_i();
|
||||
void test_equal();
|
||||
void test_plus();
|
||||
void test_minor();
|
||||
void test_index_xyz_all_pos();
|
||||
void test_index_xyz_x_neg();
|
||||
void test_index_xyz_y_neg();
|
||||
void test_index_xyz_z_neg();
|
||||
void test_index_xyz_xy_neg();
|
||||
void test_index_xyz_xz_neg();
|
||||
void test_index_xyz_yz_neg();
|
||||
void test_index_xyz_all_neg();
|
||||
void test_index_v3s16_all_pos();
|
||||
void test_index_v3s16_x_neg();
|
||||
void test_index_v3s16_y_neg();
|
||||
void test_index_v3s16_z_neg();
|
||||
void test_index_v3s16_xy_neg();
|
||||
void test_index_v3s16_xz_neg();
|
||||
void test_index_v3s16_yz_neg();
|
||||
void test_index_v3s16_all_neg();
|
||||
void test_add_x();
|
||||
void test_add_y();
|
||||
void test_add_z();
|
||||
void test_add_p();
|
||||
};
|
||||
|
||||
static TestVoxelArea g_test_instance;
|
||||
|
||||
void TestVoxelArea::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(test_addarea);
|
||||
TEST(test_pad);
|
||||
TEST(test_volume);
|
||||
TEST(test_contains_voxelarea);
|
||||
TEST(test_contains_point);
|
||||
TEST(test_contains_i);
|
||||
TEST(test_equal);
|
||||
TEST(test_plus);
|
||||
TEST(test_minor);
|
||||
TEST(test_index_xyz_all_pos);
|
||||
TEST(test_index_xyz_x_neg);
|
||||
TEST(test_index_xyz_y_neg);
|
||||
TEST(test_index_xyz_z_neg);
|
||||
TEST(test_index_xyz_xy_neg);
|
||||
TEST(test_index_xyz_xz_neg);
|
||||
TEST(test_index_xyz_yz_neg);
|
||||
TEST(test_index_xyz_all_neg);
|
||||
TEST(test_index_v3s16_all_pos);
|
||||
TEST(test_index_v3s16_x_neg);
|
||||
TEST(test_index_v3s16_y_neg);
|
||||
TEST(test_index_v3s16_z_neg);
|
||||
TEST(test_index_v3s16_xy_neg);
|
||||
TEST(test_index_v3s16_xz_neg);
|
||||
TEST(test_index_v3s16_yz_neg);
|
||||
TEST(test_index_v3s16_all_neg);
|
||||
TEST(test_add_x);
|
||||
TEST(test_add_y);
|
||||
TEST(test_add_z);
|
||||
TEST(test_add_p);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_addarea()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1447, 8854, -875), v3s16(-147, -9547, 669));
|
||||
VoxelArea v2(v3s16(-887, 4445, -5478), v3s16(447, -8779, 4778));
|
||||
|
||||
v1.addArea(v2);
|
||||
UASSERT(v1.MinEdge == v3s16(-1447, 4445, -5478));
|
||||
UASSERT(v1.MaxEdge == v3s16(447, -8779, 4778));
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_pad()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1447, 8854, -875), v3s16(-147, -9547, 669));
|
||||
v1.pad(v3s16(100, 200, 300));
|
||||
|
||||
UASSERT(v1.MinEdge == v3s16(-1547, 8654, -1175));
|
||||
UASSERT(v1.MaxEdge == v3s16(-47, -9347, 969));
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_volume()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1337, 447, -789), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v1.getVolume(), -184657133);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_contains_voxelarea()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
|
||||
UASSERTEQ(bool, v1.contains(VoxelArea(v3s16(-200, 10, 10), v3s16(-150, 10, 10))),
|
||||
true);
|
||||
UASSERTEQ(bool, v1.contains(VoxelArea(v3s16(-2550, 10, 10), v3s16(10, 10, 10))),
|
||||
false);
|
||||
UASSERTEQ(bool, v1.contains(VoxelArea(v3s16(-10, 10, 10), v3s16(3500, 10, 10))),
|
||||
false);
|
||||
UASSERTEQ(bool,
|
||||
v1.contains(VoxelArea(
|
||||
v3s16(-800, -400, 669), v3s16(-500, 200, 669))),
|
||||
true);
|
||||
UASSERTEQ(bool,
|
||||
v1.contains(VoxelArea(
|
||||
v3s16(-800, -400, 670), v3s16(-500, 200, 670))),
|
||||
false);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_contains_point()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
|
||||
UASSERTEQ(bool, v1.contains(v3s16(-200, 10, 10)), true);
|
||||
UASSERTEQ(bool, v1.contains(v3s16(-10000, 10, 10)), false);
|
||||
UASSERTEQ(bool, v1.contains(v3s16(-100, 10000, 10)), false);
|
||||
UASSERTEQ(bool, v1.contains(v3s16(-100, 100, 10000)), false);
|
||||
UASSERTEQ(bool, v1.contains(v3s16(-100, 100, -10000)), false);
|
||||
UASSERTEQ(bool, v1.contains(v3s16(10000, 100, 10)), false);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_contains_i()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
|
||||
UASSERTEQ(bool, v1.contains(10), true);
|
||||
UASSERTEQ(bool, v1.contains(v1.getVolume()), false);
|
||||
UASSERTEQ(bool, v1.contains(v1.getVolume() - 1), true);
|
||||
UASSERTEQ(bool, v1.contains(v1.getVolume() + 1), false);
|
||||
UASSERTEQ(bool, v1.contains(-1), false)
|
||||
|
||||
VoxelArea v2(v3s16(10, 10, 10), v3s16(30, 30, 30));
|
||||
UASSERTEQ(bool, v2.contains(10), true);
|
||||
UASSERTEQ(bool, v2.contains(0), true);
|
||||
UASSERTEQ(bool, v2.contains(-1), false);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_equal()
|
||||
{
|
||||
VoxelArea v1(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669));
|
||||
UASSERTEQ(bool, v1 == VoxelArea(v3s16(-1337, -9547, -789), v3s16(-147, 750, 669)),
|
||||
true);
|
||||
UASSERTEQ(bool, v1 == VoxelArea(v3s16(0, 0, 0), v3s16(-147, 750, 669)), false);
|
||||
UASSERTEQ(bool, v1 == VoxelArea(v3s16(0, 0, 0), v3s16(-147, 750, 669)), false);
|
||||
UASSERTEQ(bool, v1 == VoxelArea(v3s16(0, 0, 0), v3s16(0, 0, 0)), false);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_plus()
|
||||
{
|
||||
VoxelArea v1(v3s16(-10, -10, -10), v3s16(100, 100, 100));
|
||||
UASSERT(v1 + v3s16(10, 0, 0) ==
|
||||
VoxelArea(v3s16(0, -10, -10), v3s16(110, 100, 100)));
|
||||
UASSERT(v1 + v3s16(10, -10, 0) ==
|
||||
VoxelArea(v3s16(0, -20, -10), v3s16(110, 90, 100)));
|
||||
UASSERT(v1 + v3s16(0, 0, 35) ==
|
||||
VoxelArea(v3s16(-10, -10, 25), v3s16(100, 100, 135)));
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_minor()
|
||||
{
|
||||
VoxelArea v1(v3s16(-10, -10, -10), v3s16(100, 100, 100));
|
||||
UASSERT(v1 - v3s16(10, 0, 0) ==
|
||||
VoxelArea(v3s16(-20, -10, -10), v3s16(90, 100, 100)));
|
||||
UASSERT(v1 - v3s16(10, -10, 0) ==
|
||||
VoxelArea(v3s16(-20, 0, -10), v3s16(90, 110, 100)));
|
||||
UASSERT(v1 - v3s16(0, 0, 35) ==
|
||||
VoxelArea(v3s16(-10, -10, -45), v3s16(100, 100, 65)));
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_all_pos()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(156, 25, 236), 155);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(156, 25, 236), 1267138774);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_x_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(-147, 25, 366), -148);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(-147, 25, 366), -870244825);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_y_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(247, -269, 100), 246);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(247, -269, 100), -989760747);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_z_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(244, 336, -887), 243);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(244, 336, -887), -191478876);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_xy_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(-365, -47, 6978), -366);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(-365, -47, 6978), 1493679101);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_yz_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(66, -58, -789), 65);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(66, -58, -789), 1435362734);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_xz_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(-36, 589, -992), -37);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(-36, 589, -992), -1934371362);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_xyz_all_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(-88, -99, -1474), -89);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(-88, -99, -1474), -1343473846);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_all_pos()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(156, 25, 236)), 155);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(156, 25, 236)), 1267138774);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_x_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(-147, 25, 366)), -148);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(-147, 25, 366)), -870244825);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_y_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(247, -269, 100)), 246);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(247, -269, 100)), -989760747);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_z_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(244, 336, -887)), 243);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(244, 336, -887)), -191478876);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_xy_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(-365, -47, 6978)), -366);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(-365, -47, 6978)), 1493679101);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_yz_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(66, -58, -789)), 65);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(66, -58, -789)), 1435362734);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_xz_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(-36, 589, -992)), -37);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(-36, 589, -992)), -1934371362);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_index_v3s16_all_neg()
|
||||
{
|
||||
VoxelArea v1;
|
||||
UASSERTEQ(s32, v1.index(v3s16(-88, -99, -1474)), -89);
|
||||
|
||||
VoxelArea v2(v3s16(756, 8854, -875), v3s16(-147, -9547, 669));
|
||||
UASSERTEQ(s32, v2.index(v3s16(-88, -99, -1474)), -1343473846);
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_add_x()
|
||||
{
|
||||
v3s16 extent;
|
||||
u32 i = 4;
|
||||
VoxelArea::add_x(extent, i, 8);
|
||||
UASSERTEQ(u32, i, 12)
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_add_y()
|
||||
{
|
||||
v3s16 extent(740, 16, 87);
|
||||
u32 i = 8;
|
||||
VoxelArea::add_y(extent, i, 88);
|
||||
UASSERTEQ(u32, i, 65128)
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_add_z()
|
||||
{
|
||||
v3s16 extent(114, 80, 256);
|
||||
u32 i = 4;
|
||||
VoxelArea::add_z(extent, i, 8);
|
||||
UASSERTEQ(u32, i, 72964)
|
||||
}
|
||||
|
||||
void TestVoxelArea::test_add_p()
|
||||
{
|
||||
v3s16 extent(33, 14, 742);
|
||||
v3s16 a(15, 12, 369);
|
||||
u32 i = 4;
|
||||
VoxelArea::add_p(extent, i, a);
|
||||
UASSERTEQ(u32, i, 170893)
|
||||
}
|
108
src/unittest/test_voxelmanipulator.cpp
Normal file
108
src/unittest/test_voxelmanipulator.cpp
Normal file
@ -0,0 +1,108 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "gamedef.h"
|
||||
#include "log.h"
|
||||
#include "voxel.h"
|
||||
|
||||
class TestVoxelManipulator : public TestBase {
|
||||
public:
|
||||
TestVoxelManipulator() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestVoxelManipulator"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testVoxelArea();
|
||||
void testVoxelManipulator(const NodeDefManager *nodedef);
|
||||
};
|
||||
|
||||
static TestVoxelManipulator g_test_instance;
|
||||
|
||||
void TestVoxelManipulator::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testVoxelArea);
|
||||
TEST(testVoxelManipulator, gamedef->getNodeDefManager());
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void TestVoxelManipulator::testVoxelArea()
|
||||
{
|
||||
VoxelArea a(v3s16(-1,-1,-1), v3s16(1,1,1));
|
||||
UASSERT(a.index(0,0,0) == 1*3*3 + 1*3 + 1);
|
||||
UASSERT(a.index(-1,-1,-1) == 0);
|
||||
|
||||
VoxelArea c(v3s16(-2,-2,-2), v3s16(2,2,2));
|
||||
// An area that is 1 bigger in x+ and z-
|
||||
VoxelArea d(v3s16(-2,-2,-3), v3s16(3,2,2));
|
||||
|
||||
std::list<VoxelArea> aa;
|
||||
d.diff(c, aa);
|
||||
|
||||
// Correct results
|
||||
std::vector<VoxelArea> results;
|
||||
results.emplace_back(v3s16(-2,-2,-3), v3s16(3,2,-3));
|
||||
results.emplace_back(v3s16(3,-2,-2), v3s16(3,2,2));
|
||||
|
||||
UASSERT(aa.size() == results.size());
|
||||
|
||||
infostream<<"Result of diff:"<<std::endl;
|
||||
for (std::list<VoxelArea>::const_iterator
|
||||
it = aa.begin(); it != aa.end(); ++it) {
|
||||
it->print(infostream);
|
||||
infostream << std::endl;
|
||||
|
||||
std::vector<VoxelArea>::iterator j;
|
||||
j = std::find(results.begin(), results.end(), *it);
|
||||
UASSERT(j != results.end());
|
||||
results.erase(j);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void TestVoxelManipulator::testVoxelManipulator(const NodeDefManager *nodedef)
|
||||
{
|
||||
VoxelManipulator v;
|
||||
|
||||
v.print(infostream, nodedef);
|
||||
|
||||
infostream << "*** Setting (-1,0,-1)=2 ***" << std::endl;
|
||||
v.setNodeNoRef(v3s16(-1,0,-1), MapNode(t_CONTENT_GRASS));
|
||||
|
||||
v.print(infostream, nodedef);
|
||||
UASSERT(v.getNode(v3s16(-1,0,-1)).getContent() == t_CONTENT_GRASS);
|
||||
|
||||
infostream << "*** Reading from inexistent (0,0,-1) ***" << std::endl;
|
||||
|
||||
EXCEPTION_CHECK(InvalidPositionException, v.getNode(v3s16(0,0,-1)));
|
||||
v.print(infostream, nodedef);
|
||||
|
||||
infostream << "*** Adding area ***" << std::endl;
|
||||
|
||||
VoxelArea a(v3s16(-1,-1,-1), v3s16(1,1,1));
|
||||
v.addArea(a);
|
||||
v.print(infostream, nodedef);
|
||||
|
||||
UASSERT(v.getNode(v3s16(-1,0,-1)).getContent() == t_CONTENT_GRASS);
|
||||
EXCEPTION_CHECK(InvalidPositionException, v.getNode(v3s16(0,1,1)));
|
||||
}
|
Loading…
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Reference in New Issue
Block a user