Fix and run the Lint autocorrect script
This commit is contained in:
parent
6ccb5835ff
commit
75ecaa2173
@ -23,8 +23,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "cheatMenu.h"
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#include <cstddef>
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FontMode CheatMenu::fontStringToEnum(std::string str) {
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if (str == "FM_Standard")
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FontMode CheatMenu::fontStringToEnum(std::string str)
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{
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if (str == "FM_Standard")
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return FM_Standard;
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else if (str == "FM_Mono")
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return FM_Mono;
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@ -52,18 +53,21 @@ CheatMenu::CheatMenu(Client *client) : m_client(client)
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font_color = g_settings->getV3F("cheat_menu_font_color");
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selected_font_color = g_settings->getV3F("cheat_menu_selected_font_color");
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m_bg_color = video::SColor(g_settings->getU32("cheat_menu_bg_color_alpha"),
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bg_color.X, bg_color.Y, bg_color.Z);
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m_active_bg_color = video::SColor(g_settings->getU32("cheat_menu_active_bg_color_alpha"),
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active_bg_color.X, active_bg_color.Y, active_bg_color.Z);
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m_bg_color = video::SColor(g_settings->getU32("cheat_menu_bg_color_alpha"),
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bg_color.X, bg_color.Y, bg_color.Z);
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m_active_bg_color = video::SColor(
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g_settings->getU32("cheat_menu_active_bg_color_alpha"),
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active_bg_color.X, active_bg_color.Y, active_bg_color.Z);
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m_font_color = video::SColor(g_settings->getU32("cheat_menu_font_color_alpha"),
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font_color.X, font_color.Y, font_color.Z);
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font_color.X, font_color.Y, font_color.Z);
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m_selected_font_color = video::SColor(
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g_settings->getU32("cheat_menu_selected_font_color_alpha"),
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selected_font_color.X, selected_font_color.Y,
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selected_font_color.Z);
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m_selected_font_color = video::SColor(g_settings->getU32("cheat_menu_selected_font_color_alpha"),
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selected_font_color.X, selected_font_color.Y, selected_font_color.Z);
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m_font = g_fontengine->getFont(FONT_SIZE_UNSPECIFIED, fontMode);
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if (!m_font) {
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@ -137,64 +141,73 @@ void CheatMenu::draw(video::IVideoDriver *driver, bool show_debug)
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void CheatMenu::drawHUD(video::IVideoDriver *driver, double dtime)
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{
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CHEAT_MENU_GET_SCRIPTPTR
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m_rainbow_offset += dtime;
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m_rainbow_offset = fmod(m_rainbow_offset, 6.0f);
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std::vector<std::string> enabled_cheats;
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int cheat_count = 0;
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for (auto category = script->m_cheat_categories.begin(); category != script->m_cheat_categories.end(); category++) {
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for (auto cheat = (*category)->m_cheats.begin(); cheat != (*category)->m_cheats.end(); cheat++) {
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for (auto category = script->m_cheat_categories.begin();
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category != script->m_cheat_categories.end(); category++) {
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for (auto cheat = (*category)->m_cheats.begin();
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cheat != (*category)->m_cheats.end(); cheat++) {
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if ((*cheat)->is_enabled()) {
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enabled_cheats.push_back((*cheat)->m_name);
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cheat_count++;
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}
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}
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}
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if (enabled_cheats.empty())
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return;
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std::vector<video::SColor> colors;
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for (int i = 0; i < cheat_count; i++) {
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video::SColor color;
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f32 h = (f32)i * 2.0f / (f32)cheat_count - m_rainbow_offset;
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if (h < 0)
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h = 6.0f + h;
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f32 x = (1 - fabs(fmod(h, 2.0f) - 1.0f)) * 255.0f;
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switch((int)h) {
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switch ((int)h) {
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case 0:
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color = video::SColor(255, 255, x, 0); break;
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color = video::SColor(255, 255, x, 0);
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break;
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case 1:
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color = video::SColor(255, x, 255, 0); break;
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color = video::SColor(255, x, 255, 0);
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break;
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case 2:
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color = video::SColor(255, 0, 255, x); break;
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color = video::SColor(255, 0, 255, x);
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break;
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case 3:
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color = video::SColor(255, 0, x, 255); break;
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color = video::SColor(255, 0, x, 255);
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break;
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case 4:
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color = video::SColor(255, x, 0, 255); break;
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color = video::SColor(255, x, 0, 255);
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break;
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case 5:
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color = video::SColor(255, 255, 0, x); break;
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color = video::SColor(255, 255, 0, x);
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break;
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}
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colors.push_back(color);
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}
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core::dimension2d<u32> screensize = driver->getScreenSize();
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u32 y = 5;
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int i = 0;
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for (std::string cheat : enabled_cheats) {
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core::dimension2d<u32> dim = m_font->getDimension(utf8_to_wide(cheat).c_str());
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core::dimension2d<u32> dim =
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m_font->getDimension(utf8_to_wide(cheat).c_str());
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u32 x = screensize.Width - 5 - dim.Width;
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core::rect<s32> fontbounds(x, y, x + dim.Width, y + dim.Height);
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m_font->draw(cheat.c_str(), fontbounds, colors[i], false, false);
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y += dim.Height;
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i++;
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}
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@ -42,18 +42,15 @@ class CheatMenu
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public:
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CheatMenu(Client *client);
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ClientScripting *getScript()
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{
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return m_client->getScript();
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}
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ClientScripting *getScript() { return m_client->getScript(); }
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void draw(video::IVideoDriver *driver, bool show_debug);
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void drawHUD(video::IVideoDriver *driver, double dtime);
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void drawEntry(video::IVideoDriver *driver, std::string name, int number,
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bool selected, bool active,
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CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
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bool selected, bool active,
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CheatMenuEntryType entry_type = CHEAT_MENU_ENTRY_TYPE_ENTRY);
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void selectUp();
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void selectDown();
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@ -82,6 +79,6 @@ private:
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gui::IGUIFont *m_font = nullptr;
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v2u32 m_fontsize;
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float m_rainbow_offset = 0.0;
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};
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@ -146,7 +146,7 @@ int ClientObjectRef::l_punch(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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PointedThing pointed(gcao->getId(), v3f(0,0,0), v3s16(0,0,0), 0);
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PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0);
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getClient(L)->interact(INTERACT_START_DIGGING, pointed);
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return 0;
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}
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@ -155,7 +155,7 @@ int ClientObjectRef::l_rightclick(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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PointedThing pointed(gcao->getId(), v3f(0,0,0), v3s16(0,0,0), 0);
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PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0);
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getClient(L)->interact(INTERACT_PLACE, pointed);
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return 0;
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}
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@ -223,6 +223,5 @@ luaL_Reg ClientObjectRef::methods[] = {luamethod(ClientObjectRef, get_pos),
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luamethod(ClientObjectRef, get_attach),
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luamethod(ClientObjectRef, get_nametag),
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luamethod(ClientObjectRef, get_item_textures),
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luamethod(ClientObjectRef, get_max_hp),
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luamethod(ClientObjectRef, punch),
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luamethod(ClientObjectRef, get_max_hp), luamethod(ClientObjectRef, punch),
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luamethod(ClientObjectRef, rightclick), {0, 0}};
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@ -60,7 +60,7 @@ private:
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// is_player(self)
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static int l_is_player(lua_State *L);
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// is_local_player(self)
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static int l_is_local_player(lua_State *L);
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@ -43,9 +43,9 @@ int LuaInventoryAction::l_apply(lua_State *L)
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std::ostringstream os(std::ios::binary);
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o->m_action->serialize(os);
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std::istringstream is(os.str(), std::ios_base::binary);
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InventoryAction *a = InventoryAction::deSerialize(is);
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getClient(L)->inventoryAction(a);
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@ -69,29 +69,30 @@ int LuaInventoryAction::l_to(lua_State *L)
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int LuaInventoryAction::l_craft(lua_State *L)
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{
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LuaInventoryAction *o = checkobject(L, 1);
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if (o->m_action->getType() != IAction::Craft)
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return 0;
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std::string locStr;
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InventoryLocation loc;
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locStr = readParam<std::string>(L, 2);
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try {
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loc.deSerialize(locStr);
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dynamic_cast<ICraftAction *>(o->m_action)->craft_inv = loc;
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} catch (SerializationError &) {}
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} catch (SerializationError &) {
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}
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return 0;
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}
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int LuaInventoryAction::l_set_count(lua_State *L)
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{
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LuaInventoryAction *o = checkobject(L, 1);
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s16 count = luaL_checkinteger(L, 2);
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switch (o->m_action->getType()) {
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case IAction::Move:
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((IMoveAction *)o->m_action)->count = count;
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@ -103,7 +104,7 @@ int LuaInventoryAction::l_set_count(lua_State *L)
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((ICraftAction *)o->m_action)->count = count;
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break;
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}
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return 0;
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}
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@ -127,23 +128,25 @@ LuaInventoryAction::~LuaInventoryAction()
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delete m_action;
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}
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void LuaInventoryAction::readFullInventoryLocationInto(lua_State *L, InventoryLocation *loc, std::string *list, s16 *index)
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void LuaInventoryAction::readFullInventoryLocationInto(
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lua_State *L, InventoryLocation *loc, std::string *list, s16 *index)
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{
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try {
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loc->deSerialize(readParam<std::string>(L, 2));
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std::string l = readParam<std::string>(L, 3);
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*list = l;
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*index = luaL_checkinteger(L, 4) - 1;
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} catch (SerializationError &) {}
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} catch (SerializationError &) {
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}
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}
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int LuaInventoryAction::create_object(lua_State *L)
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{
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IAction type;
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std::string typeStr;
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typeStr = readParam<std::string>(L, 1);
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if (typeStr == "move")
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type = IAction::Move;
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else if (typeStr == "drop")
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@ -206,11 +209,7 @@ void LuaInventoryAction::Register(lua_State *L)
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}
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const char LuaInventoryAction::className[] = "InventoryAction";
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const luaL_Reg LuaInventoryAction::methods[] = {
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luamethod(LuaInventoryAction, apply),
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luamethod(LuaInventoryAction, from),
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luamethod(LuaInventoryAction, to),
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luamethod(LuaInventoryAction, craft),
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luamethod(LuaInventoryAction, set_count),
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{0,0}
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};
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const luaL_Reg LuaInventoryAction::methods[] = {luamethod(LuaInventoryAction, apply),
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luamethod(LuaInventoryAction, from), luamethod(LuaInventoryAction, to),
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luamethod(LuaInventoryAction, craft),
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luamethod(LuaInventoryAction, set_count), {0, 0}};
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@ -20,44 +20,46 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "inventorymanager.h"
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#include "lua_api/l_base.h"
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#define GET_MOVE_ACTION \
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LuaInventoryAction *o = checkobject(L, 1); \
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if (o->m_action->getType() == IAction::Craft) \
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return 0; \
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#define GET_MOVE_ACTION \
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LuaInventoryAction *o = checkobject(L, 1); \
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if (o->m_action->getType() == IAction::Craft) \
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return 0; \
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MoveAction *act = dynamic_cast<MoveAction *>(o->m_action);
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class LuaInventoryAction : public ModApiBase {
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class LuaInventoryAction : public ModApiBase
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{
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private:
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InventoryAction *m_action;
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static void readFullInventoryLocationInto(lua_State *L, InventoryLocation *loc, std::string *list, s16 *index);
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static void readFullInventoryLocationInto(lua_State *L, InventoryLocation *loc,
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std::string *list, s16 *index);
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static const char className[];
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static const luaL_Reg methods[];
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// Exported functions
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// garbage collector
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static int gc_object(lua_State *L);
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// __tostring metamethod
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static int mt_tostring(lua_State *L);
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// apply(self)
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static int l_apply(lua_State *L);
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// from(self, location, list, index)
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static int l_from(lua_State *L);
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// to(self, location, list, index)
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static int l_to(lua_State *L);
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// craft(self, location)
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static int l_craft(lua_State *L);
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// set_count(self, count)
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static int l_set_count(lua_State *L);
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public:
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LuaInventoryAction(const IAction &type);
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~LuaInventoryAction();
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@ -67,6 +69,6 @@ public:
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static int create_object(lua_State *L);
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// Not callable from Lua
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static int create(lua_State *L, const IAction &type);
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static LuaInventoryAction* checkobject(lua_State *L, int narg);
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static LuaInventoryAction *checkobject(lua_State *L, int narg);
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static void Register(lua_State *L);
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};
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@ -28,7 +28,7 @@ function perform_lint() {
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printf ":\n%s\n" "$d"
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fi
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${CLANG_FORMAT} "-i $f"
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${CLANG_FORMAT} -i "$f"
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fail=1
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fi
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