wasplib: add find_player
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@ -7,6 +7,7 @@ ws.c = core
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ws.range=4
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ws.target=nil
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ws.targetpos=nil
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local nextact = {}
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local ghwason={}
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@ -181,6 +182,13 @@ function ws.get_hud_by_texture(texture)
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return def
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end
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function ws.find_player(name)
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for k, v in ipairs(minetest.localplayer.get_nearby_objects(500)) do
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if v:get_name() == name then
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return v:get_pos(),v
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end
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end
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end
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function ws.display_wp(pos,name)
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local ix = #ws.displayed_wps + 1
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