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function core.parse_pos(param)
local p = {}
local playerpos = core.localplayer:get_pos()
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p.x, p.y, p.z = string.match(param, "^([~|%d.-]+)[, ] *([~|%d.-]+)[, ] *([~|%d.-]+)$")
for k, v in pairs(p) do
if p[k] == "~" then
p[k] = playerpos[k]
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else
p[k] = tonumber(v)
end
end
if p.x and p.y and p.z then
return true, vector.round(p)
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end
return false, "Invalid position (" .. param .. ")"
end
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function core.parse_relative_pos(param)
local success, pos = core.parse_pos(param:gsub("~", "0"))
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if success then pos = vector.round(vector.add(core.localplayer:get_pos(), pos)) end
return success, pos
end