This website requires JavaScript.
Explore
Help
Sign In
minetest-stuffs
/
dragonfire-client-waspsaliva
Watch
1
Star
0
Fork
0
You've already forked dragonfire-client-waspsaliva
Code
Issues
2
Pull Requests
Releases
2
Wiki
Activity
dragonfire-client-waspsaliva
/
client
/
shaders
/
default_shader
/
opengl_fragment.glsl
7 lines
75 B
Plaintext
Raw
Normal View
History
Unescape
Escape
Shaders for Android (GLES 2) (#10506) Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 20:01:03 +03:00
varying lowp vec4 varColor;
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-07 04:08:43 +01:00
void main(void)
{
Shaders for Android (GLES 2) (#10506) Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 20:01:03 +03:00
gl_FragColor = varColor;
Cleanup selection mesh code, add shaders for halo and selection boxes
2016-02-07 04:08:43 +01:00
}
Reference in New Issue
Copy Permalink