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minetest-stuffs/dragonfire-client-dragonfire
minetest-stuffs/dragonfire-client-dragonfire
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Code Issues 10 Pull Requests 2 Packages Projects Releases 3 Wiki Activity
dragonfire-client-dragonfire/builtin
History
tenplus1 a4f41e7bfc get_node_drops: Make empty drop return empty table (#7592)
This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
2018-08-30 20:32:33 +02:00
..
async
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
client
CSM/SSM: Add on_mods_loaded callback (#7411)
2018-06-06 12:53:59 +02:00
common
Pointed_thing_to_face_pos: Avoid crash when player is inside a node (#7342)
2018-05-16 20:49:46 +01:00
fstk
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
game
get_node_drops: Make empty drop return empty table (#7592)
2018-08-30 20:32:33 +02:00
mainmenu
Content tab: Fix clipped text in texture pack button (#7667)
2018-08-22 21:36:56 +01:00
profiler
Profiler: Fix var args not being passed to callback register function
2017-10-14 18:28:56 +01:00
init.lua
Move setlocale from Lua to C++.
2018-02-08 15:38:34 +01:00
settingtypes.txt
Mgv5: Change tunnel parameters to those of other mapgens (#7641)
2018-08-16 20:10:56 +02:00
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